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Ludology

Ludology

693 episodes — Page 8 of 14

Ludology Episode 178 - Coin Operated

Gil and Geoff are pleased to welcome Volko Ruhnke, designer of the COIN series, about Counter-Intelligence operations throughout history. How do you capture the dynamics of these complex conflicts in a game? What are the challenges with designing simulations and general? And what can he tell us about his time in the CIA? Duration: 1:09:25

Jun 17, 20181h 10m

GameTek Classic 177 - Agricola

Professor Scott Rogers is back with another Biography of a Board Game! This time, Agricola is under the spotlight. Duration: 11:55

Jun 10, 201811 min

Ludology Episode 177 - AI, AI, Captain!

We welcome Theresa Duringer of Temple Gates Games, developer of the Race for the Galaxy app to talk about the process of developing and incorporating AI, how to make it smarter or dumber or more human, and more. Duration: 59:27

Jun 3, 201859 min

GameTek Classic 176 - Apophenia

In this classic GameTek, Geoff talks about how we see patterns even when there aren't any, and what that means for game designers. Duration: 8:01

May 27, 20188 min

Ludology Episode 176 - Taxonomy Driver

Since there were humans, they've been putting things into categories. What are some of the ways games are categorized? Is this useful, or a distraction? Duration: 59:56

May 20, 201859 min

GameTek Classic 175 - Talisman

Professor Scott Rogers is back with another Bio of a Board Game, taking a look at Talisman! Duration: 9:28

May 13, 20189 min

Ludology Episode 175 - Auld Lang Design

Recorded live at the Gathering of Friends, Gil and Geoff have an opportunity to sit down and chat with Eric Lang, designer of Rising Sun, the Dice Masters series, and much more. We talk about his role at CMON, his design process, and the state of the industry. Duration: 44:36

May 6, 201844 min

Ludology Episode 174 - Consensual Healing

Gil and Geoff are pleased to welcome guest Naomi Clark, professor at the NYU Game Center, and designer most recently of the card game Consentacle. We discuss tackling adult themes in board games in a serious way, and what she learned during the development of Consentacle. Duration: 1:15:54

Apr 22, 20181h 15m

GameTek Classic 173 - Bang

Professor Scott Rogers is back with another Biography of a Board Game. This episode he heads to the old west to check out Bang! Duration: 07:55

Apr 15, 20187 min

Ludology Episode 173 - Patternity

Gil and Geoff are pleased to welcome guest Isaac Shalev to discuss the idea of Design Patterns for tabletop games. What are Design Patterns, and how are they helpful? What are some examples? Duration: 1:08:34

Apr 8, 20181h 8m

GameTek Classic 172 - Hyperreality

In this classic GameTek, Geoff discusses his experience with a new type of VR. Duration: 5:40

Apr 1, 20185 min

Ludology Episode 172 - Odd Coupling

Gil and Geoff take a look at the different ways that subsystems of a game can be coupled, and what that means for complexity and player agency. Duration: 1:05:44

Mar 25, 20181h 5m

Ludology Episode 171 - Cannata Stop

We are pleased to welcome podcaster, gamer, actor, and all-around great guy Jeff Cannata to Ludology! Jeff can be heard on DLC, We Have Concerns, and the /Filmcast. We take a very deep dive into the contrasts between tabletop and video games. This one gets very philosophical, so be prepared :) Duration: 1:18:32

Mar 11, 20181h 18m

GameTek Classic 170 - Court Cases

In this classic GameTek, Geoff takes a look at some recent court cases involving games. Duration: 5:59

Mar 4, 20185 min

Ludology Episode 170 - Questionable Content

Gil and Geoff field a litany of listener questions! Duration: 1:20:22

Feb 25, 20181h 20m

GameTek Classic 169 - Scrabble

Scott Rogers is back with another Biography of a Board Game, this time focusing on Scrabble! KWYJIBO for the win! Duration: 9:56

Feb 18, 20189 min

Ludology Episode 169 - Raphic Design

Gil and Geoff are thrilled to welcome Raph Koster, author of A Theory of Fun, and video game designer. We talk about a wide range of topics, include MMOs, keeping players engaged, emotions in games, and, of course, fun. Duration: 1:28:41

Feb 11, 20181h 28m

GameTek Classic 168 - Economic Prisoner's Dilemma

In this classic GameTek, Geoff talks about the Prisoner's Dilemma facing Kansas City, Kansas, and Kansas City, Missouri. Duration: 6:05

Feb 4, 20186 min

Ludology Episode 168 - Kumbaya

Gil and Geoff talk about designing low-interaction games. Sometimes you just want to work on your own little corner of the world - and some players prefer that. What are techniques create engaging experiences without conflict? Duration: 56:53

Jan 28, 201856 min

GameTek Classic 167 - Candyland

A sweet surprise! Biography of a Board Game takes a look at Candyland. Duration: 8:51

Jan 21, 20188 min

Ludology Episode 167 - 18 and Up

Gil and Geoff are joined by Stephen Buonocore from Stronghold Games to discuss the state of the board game industry as we enter 2018. Duration: 1:12:05

Jan 14, 20181h 12m

Ludology Episode 166 - Impulse Control

Geoff has an insight about how game structure can keep players engaged, and is excited to share. Duration 56:39

Dec 17, 201756 min

GameTek Classic 165 - Dunning-Kruger

In this classic GameTek, Geoff talks about how we are really bad at telling how good we really are. Duration: 6:03

Dec 10, 20176 min

Ludology Episode 165 - Fowerian Slip

Gil and Geoff are delighted to welcome Tim Fowers to discuss player psychology, and how that can be leveraged by game designers. Tim is the designer of Burgle Bros, Paperback, and more, and the owner of Fowers Games, which publishes his titles. Duration: 1:11:46

Dec 3, 20171h 11m

GameTek Classic 164 - Catan

Scott Rogers is back with a super-sized Bio of a Board Game, with the history of The Settlers of Catan! Duration: 12:14

Nov 26, 201713 min

Ludology Episode 164 - First Steps

Gil and Geoff discuss the very early stages of design and play testing. How much should be on paper, and how much in your head? Duration 1:05:21

Nov 19, 20171h 1m

GameTek Classic 163 - Theme, Mechanics, Experience

In this classic GameTek, Geoff takes a different angle on the connection between theme, mechanics, and player experience. Duration: 6:40

Nov 12, 20176 min

Ep 163Ludology Episode 163 - A Pain In the Asymmetry

Gil and Geoff are pleased to welcome guests Patrick Leader (Vast) and Cole Wehrle (Root, An Infamous Traffic) to discuss asymmetry in games, and the particular challenges it presents to the designer. Duration: 1:07:19

Nov 5, 20171h 7m

GameTek Classic 162 - Scotland Yard

Scott Rogers is back with another Biography of a Board Game! This time, he talks about the history of Scotland Yard, and early SdJ winner! Duration: 7:25

Oct 29, 20177 min

Ludology Episode 162 - The Ares Project

Gil and Geoff take a deep dive into the design of Terraforming Mars. What makes it tick? What works and what doesn't? Duration: 1:17:52

Oct 22, 20171h 17m

GameTek Classic 161 - The Inciting Incident

In this classic GameTek, Geoff looks at classic story-telling techniques to see how they might apply to game design. Duration: 05:52

Oct 15, 20175 min

Ludology 161 - What's the Story, Morning Glory?

Gil and Geoff are delighted to welcome Jason Morningstar, designer of Fiasco, The Shab-Al-Hiri Roach, Night Witches, and other innovative RPGs. We discuss how to better integrate story and narrative into games when there is no GM, the social contract that requires, and pitfalls along the way. Duration: 1:10:35

Oct 8, 20171h 10m

GameTek Classic 160 - Uno

In this Biography of a Board Game, Scott Rogers reveals the secret history of Uno! Duration: 07:45

Oct 1, 20177 min

Ludology Episode 160 - Law and Order

Gil and Geoff take a look at the different ways of controlling turn order in a game. What are the rules of thumb for when to use the different methods? Duration: 1:23:17

Sep 24, 20171h 23m

GameTek Classic 159 - High Stakes RPS

What would you do if you were playing Rock, Paper, Scissors for $20,000,000? Duration: 04:42

Sep 17, 20174 min

Ludology Episode 159 - Getting Out Scott Free

Gil and Geoff are pleased to welcome Professor Scott Nicholson from Wilfrid Laurier University to discuss Escape Rooms. What are they, how do they work, and what lessons do they hold for game design? If you're not familiar with Escape Rooms, please check out this video from Scott with an overview: https://www.youtube.com/watch?v=Tqnw7g5iIFQ Duration: 1:19:47

Sep 10, 20171h 19m

GameTek Classic 158 - Opration

Biography of a Board Game returns with the classic Operation! Duration: 06:12

Sep 3, 20176 min

Ludology Episode 158 - Gen X

Gil and Geoff host the first-ever Ludology live Q&A from Gencon 50! Duration: 51:39

Aug 27, 201751 min

Ludology Episode 157 - Come Scale Away

Gil and Geoff are pleased to welcome guest Matt Wolfe, to discuss the concept of Decision Scales in games. Duration 1:10:04

Jul 28, 20171h 10m

GameTek Classic 156 - Alpha Go

In this classic GameTek, Geoff dives into the details of Alpha Go, Google's Go-playing AI. Duration: 06:41

Jul 23, 20176 min

Ludology Episode 156 - Surprise!

Gil and Geoff are joined by the gang from the Flip The Table podcast to talk about Roll & Move games. What works (and doesn't) with this much-maligned mechanic? Duration: 1:07:00

Jul 16, 20171h 7m

GameTek Classic 155 - Mystery Rummy

Scott takes a look at the history of the Mystery Rummy series, by a designer y'all might know... Duration: 6:24

Jul 9, 20176 min

Ludology Episode 155 - Model Citizen

Gil and Geoff talk about different methods for using mathematical modeling and simulation during the design process. Duration: 1:12:12

Jul 2, 20171h 12m

GameTek Classic - 154

In this classic GameTek, Geoff takes a look at the physics behind the coin toss. Duration 5:39

Jun 25, 20175 min

Ludology Episode 154 - Leave Me Alone!

Gil and Geoff are pleased to welcome Morten Monrad Pedersen, to discuss the art of designing solo games. Morten has designed several popular solo variants to games, including Scythe and Viticulture. What are the design techniques for solo games? How do they differ from multiplayer games? Duration: 1:14:38

Jun 18, 20171h 14m

GameTek Classic 153 - Arkham Horror

Scott Rogers joins us with a new Biography of a Board Game - Arkham Horror! Duration: 6:16

Jun 11, 20176 min

Ludology Episode 153 - Tie One On

Gil and Geoff tackle ties in games. How important are tiebreakers? What are good and bad ways to design them? Duration: 1:18:18

Jun 4, 20171h 18m

GameTek Classic 152 - Spoilsport

In this classic GameTek, Geoff discusses the difference between a cheat and a spoilsport, and what that means for society. Duration: 05:49

May 28, 20175 min

Ludology Episode 152 - The Better Angels Of Our Nature

Gil and Geoff are thrilled to welcome Chris Cobb from Riot Games, creator of the number one online game in the world, League of Legends. Until recently Chris was the technical lead for the Player Behavior team, which was tasked with designing in-game and out-of-game systems to encourage players to be nicer to each other, and deal with players who don't. Over the years, what did they learn about behavior, and how to design systems to encourage it to improve? Duration: 1:02:29

May 21, 20171h 2m

GameTek Classic 151 - Risk

Ludology welcomes Scott Rogers and his Biography of a Board Game segment! This episode he traces the history of Risk, from the early 20th century to today. Duration: 09:10

May 14, 20179 min