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Ludology

Ludology

Erica Hayes-Bouyouris, Sen-Foong Lim · Geoffrey Engelstein

693 episodesEN

Show overview

Ludology has been publishing since 2011, and across the 15 years since has built a catalogue of 693 episodes. That works out to roughly 460 hours of audio in total. Releases follow a weekly cadence.

Episodes typically run thirty-five to sixty minutes — most land between 7 min and 1h 7m — with run-times ranging widely across the catalogue. None of the episodes are flagged explicit by the publisher. It is catalogued as a EN-language Leisure show.

The show is actively publishing — the most recent episode landed 1 weeks ago, with 8 episodes already out so far this year. Published by Geoffrey Engelstein.

Episodes
693
Running
2011–2026 · 15y
Median length
48 min
Cadence
Weekly

From the publisher

Welcome to Ludology, an analytical discussion of the how's and why's of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, and discusses game history, game design and game players. Ludology is part of The Dice Tower Network, the premier board game media network.

Latest Episodes

View all 693 episodes

Ludology 356 Put A Little English On It

May 5, 202652 min

Pros and Cons Ep 18

Apr 8, 202631 min

Ludology 354 Like A Dagger In My Heart

Erica and Sen speak with Spenser Starke about bringing Daggerheart, one of the new generation of tabletop role-playing games, to life.

Mar 25, 20261h 14m

Ludology 353 The Power of Play

Sen and Erica speak with Peter Williamson, co-founder and partner at barometerxp.com and the executive director at gamegenius.org about creating tabletop experiences for non-profit organizations or doing professional development and team training to facilitate practical learning outcomes.

Mar 9, 20261h 5m

Ludology 352 Making the Game

Sen and Erica speak with Liqin Gu and Mitch Zhang from Longpack Manufacturing to delve into the ins and outs of how boardgames are made and why they're predominantly made in China.

Feb 26, 20261h 12m

Ludology 355 Rub a Dub Dub Let's Go To Unpub!

*Special Note* This episode is being released out of order. We will resume our previously scheduled numbering system in two week! Sen and Erica talk to Heather O'Neill and Hunter Johnson, members of the Unpub Board of Directors, about the upcoming Unpub Festival 2026. Hunter and Heather discuss what people can expect, why they should attend, and a few of the special events that will be featured at the Festival which takes place in Maryland from March 12-15, 2026.

Feb 9, 20261h 7m

Pros and Cons Ep 17

Sen speaks with Kristen Mott at Gen Con 2024 about her designs and publications leading into 2025. We talk homeschooling, scouting, co-design, and horses, of courses. Then we take a look into the crystal ball and make a predication that came true... sorta! Sen and Erica will be back with their regulars shows in February, so stay tuned!

Jan 27, 202632 min

Pros and Cons Ep 16

Recorded live at Gen Con 2024, Sen interviews Sarah Dahlinger, a comparative anatomy fueled creature creator who's made some of your favourite monster art and sculpted the minis as well for companies such as Cephalophair Games, Monte Cook Games, and more. Sarah is also the author/artist behind Astra Fauna: Expeditions and hopes to bring her world of science and adventure to life on the tabletop.

Jan 13, 202639 min

Ludology 351 Better Health Through Gaming

Erica and Sen talk with Dr. Joe Macisco, an Assistant Professor in the Department of Population and Public Health Sciences at Wright State University's Boonshoft School of Medicine. Joe has been working on designing serious games for use in the public health field. Joe discusses how and why games can improve pro-health and pro-social behavioural changes.

Dec 15, 202558 min

Thinking Beyond Mechanisms Ep 24

Sen and Erica welcome Sarah Shipp, guest host of Thinking Beyond Mechanisms, to talk about some of the ways in which theme can be measured and how that affects game design.

Dec 8, 20256 min

Ludology 350 Beneath The Trees

Sen and special guest host Doug Levandowski (Kids on Bikes) talk with Noxweiler Ignatius Berf (or "Nox" for short) about his work on the storytelling game, Beneath The Trees Where Nobody Sees, based on the comic series of the same name. They discuss the game and it's mechanisms, how it stays true to the comic overall, and how it diverges at times.

Dec 1, 20251h 3m

Ludology 349 Reindeer Games

Erica and Sen welcome Jordan Goddard of Indy Game Lab to talk about his company's newest product - family games that are packaged inside of Christmas ornaments. Currently on Kickstarter, Jordan discusses why he chose to create games that might only come out once a year.

Nov 16, 202558 min

Ludology 348 Only Murders in the Script

This episode, Sen welcomes Pete, Felix, and Daniel from Zed9 Mystery Club (www.zed9jubensha.com) in Richmond, BC to talk all about Jubensha (a.k.a. Murder Script Games). Originally developed in Chinese-speaking countries, Jubensha have been making their way to wherever the Chinese diaspora has settled and now English speakers can partake in these immersive murder mystery role playing experiences as well! The Zed9 team explains what these games are, how they're designed, hosted, and played.

Nov 2, 202549 min

Thinking Beyond Mechanisms Ep 23

Sen and Erica welcome Sarah Shipp as she hosts her Thinking Beyond Mechanism series. In this episode, she discusses the permissions that games and their rules give us to break social conventions within the construct of the so-called "Magic Circle".

Oct 19, 20256 min

Ludology 347 Sail Away

Erica and Sen welcome designers of the award-winning Endeavor: Deep Sea, Carl de Visser and Jarratt Gray, along with their publishers, Helaina and Josh Cappel (Burnt Island) and Marc Specter (Grand Gamers Guild) to talk about the past, present, and future of the game. What has changed over the years and what does the future hold for this excellent exploration system?

Oct 19, 20251h 23m

Ludology 346 That Seems Familiar

It's the return of Erica! Sen got to goof off most of the summer without her, but now she's back and she has a great topic to start off Q3-Q4 of 2025 - Familiarity. Erica and Sen discuss how designers and publishers may want to think about familiarity when producing games. While the saying usually goes something like "familiarity breeds contempt," Erica and Sen argue that a little familiarity goes a long way to increase a game's approachability. *Audio note* Sen's mic was acting up during recording; please excuse the subtle phasing you may hear.

Oct 5, 202552 min

Ludology 345 Out of the Dungeon

Sen is back after a short hiatus, this time speaking with fellow podcaster, Kristin Vermilya, about her endeavour to document the 50+ year history of role playing games in her forthcoming audio documentary series, Out of the Dungeon. For more information on Kristin's work, check out: https://www.kristinvermilya.com/dungeon We look forward to Erica's return in 2 weeks for a whole new season of Ludology!

Sep 21, 20251h 22m

Thinking Beyond Mechanisms Ep 22

Sen and Erica welcome Sarah Shipp as the host of the Thinking About Mechanisms segment. This episode, Sarah talks about social distance as one of the main differentiators between video games and tabletop games.

Sep 14, 20256 min

Pros and Cons Ep 15

Once again, Sen catches a wild game designer at Origins 2024! This time, he captures Josh Derksen of Lynnvander Games and gets the chance to talk about Josh's work. In particular, Sen is interested in the campaign modes that Josh has devised for several miniature battle systems. What started out as a fan mod (Heroes of the Aturi Cluster for X-Wing) has lead Josh to design campaign modes for Star Trek Dominion and BattleTech Alpha Strike alongside the other projects Lynnvander has their hands in.

Sep 7, 202555 min

Pros and Cons Ep 14

Sen met with new designer but veteran writer Nathan Long (several Warhammer novels, the screenplay for Guyver: Dark Hero, and the scripts for the Wastelands and Bardstale video games) at Origins 2024. Sen had the opportunity to play Nathan's game, Shanghai Noir prior to this so he wanted to discuss how to build narrative in games.

Aug 24, 202551 min
Geoff Engelstein, Sen-Foong Lim, and Erica Bouyouris