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Ludology

Ludology

693 episodes — Page 7 of 14

GameTek 203.5 - Asmodee Research

In this special GameTek, Geoff sits down with Micha Le Bourhis of Asmodee Research to discuss how Asmodee scientifically studies people's interactions with board games. For more information, go to the Asmodee Research website here (French only, at the time of this episode release): https://www.game-in-lab.org/

Jul 7, 201916 min

Ludology Episode 203 - Winging It

Elizabeth Hargrave (@elizhargrave) joins Gil and Emma to discuss the design of her hit strategy game Wingspan. We start by discussing engine-building games, but we'll also touch on the benefits of a rigorous playtest schedule, the best ways to prepare a prototype, scaling to a good player count, working with Stonemaier Games, and the range of things people can really say with flowers.

Jun 30, 20191h 6m

Biography of a Board Game 202.5 - Icehouse

Scott tells us about Icehouse, the real-time game that's celebrating its 30th birthday this year, and whose distinctive plastic pyramids launched an entire game system.

Jun 23, 201910 min

Ludology Episode 202 - Forgive Me Not

Jeroen Doumen, co-founder of Splotter and co-designer of games Food Chain Magnate, Antiquity, and Roads & Boats, joins Gil and Emma to discuss the design of unforgiving games. What choices do you have to make when making a game that can be harsh to mistakes? We also talk about testing, publishing, and of course, hamburgers. You can reach Jeroen by emailing him at [email protected].

Jun 16, 201956 min

GameTek Classic 201.5 - The Yips

Geoff discusses an unusual and somewhat tragic condition in sports called "The Yips." Is it mental, or does it have a physiological basis?

Jun 9, 20197 min

Ludology Episode 201 - Are We Having Fun Yet?

Gil, Emma, and Scott talk about fun and meaning in games. What is fun, and how can we achieve fun in our games? What are games that try to balance fun within a more serious topic? And how about games that are not meant to be fun at all; how do they provide meaning for their players? During the episode, Scott discusses Marc LeBlanc's 8 Types of Fun, which you can read more about here: https://theangrygm.com/gaming-for-fun-part-1-eight-kinds-of-fun/ Note: In the last 20 minutes of the episode, be advised that we discuss games that deal with traumatic subjects, like the deaths of close family members.

Jun 2, 20191h 26m

Biography of a Board Game 200.5 - Cluedo

Scott discusses the history of the legendary deduction game Cluedo.

May 26, 201911 min

Ludology Episode 200 - Auld Lang... Engelstein?

After 200 episodes, Geoff has decided to step back from Ludology to focus on game design and book writing. So we've gathered previous co-hosts Ryan Sturm and Mike Fitzgerald, as well as future co-host Emma Larkins and future contributor Professor Scott Rogers, for a big slam-bang going away party! You'll continue to hear Geoff with his GameTek segment every 4 weeks. And if you'd like to stay in touch, follow him on Twitter: https://twitter.com/gengelstein

May 19, 20191h 3m

GameTek Classic 199 - Crystallography

Geoff discusses the art of x-ray diffraction, and how it relates to board games.

May 12, 20195 min

Ludology Episode 199 - What's In the Box?

Gil and Geoff discuss uncertainty in games, using Greg Costikyan's _Uncertainty in Games_ as a guide. What kinds of uncertainty are there in games? How do they affect the game experience?

May 5, 20191h 4m

Biography of a Boardgame 198 - Othello

Scott takes a deep dive into the twisted and fascinating history of the game Othello.

Apr 27, 20199 min

Ludology Episode 198 - Inspired

Gil and Geoff are delighted to be joined by Anthony Giovannetti, one of the designers of the popular video game Slay the Spire, a deck-building rogue-like dungeon crawl. How did the board game concepts of deckbuilding translate into a computer game? What advantages did the solo roguelike format give the designers?

Apr 21, 201956 min

GameTek Classic 197 - Drinking Games

Geoff takes a look at the long history of drinking games.

Apr 14, 20198 min

Ludology Episode 197 - Empires Up In Arms

Gil and Geoff welcome Mikael Jakobsson and Rick Eberhardt from the MIT Game Lab to discuss their research into colonial themes in board games, and the game design workshops they run in former colonial countries.

Apr 7, 201946 min

GameTek Classic 196 - Apples Against Humanity

Scott Rogers is back with a new Biography of a Board Game, this time looking at Apples to Apples and Cards Against Humanity.

Mar 31, 201915 min

Ludology Episode 196 - Word Up

Gil and Geoff welcome guests Allison Parrish and Tim Szetela, designers of Rewordable, to discuss word games. What particular design techniques are required for this type of game?

Mar 24, 20191h 5m

GameTek Classic 195 - Ritual

In this GameTek, Geoff explores the connection between Ritual and Play.

Mar 17, 20198 min

Ludology Episode 195 - Value Added

Gil and Geoff discuss valuation within games - what are the different ways of determining resource value? How does value flow and change over the course of play?

Mar 10, 20191h 6m

GameTek 194 - The Hanabi Challenge

In this new interview, Geoff talks with Nolan Bard from Google Deep Mind and Jakob Foerster from Oxford University about their proposal to use the card game Hanabi as the next frontier in Machine Learning and AI research. The original paper can be found at https://arxiv.org/abs/1902.00506.

Mar 3, 201933 min

Ludology Episode 194 - Lifting the Fog

Gil and Geoff are live at ToyFair NY with the designer of Fog of Love, Jacob Jaskov. What was his development process like for this innovative design? What does that tell us about creating narrative inside games?

Feb 26, 20191h 1m

GameTek Classic 193 - Merchant of Venus

Scott Rogers is back with the biography of Merchant of Venus!

Feb 16, 20197 min

Ludology Episode 193 - Lean and Mean in 2019

Gil and Geoff welcome back Stephen Buonocore from Stronghold Games for their traditional annual State of the Industry discussion. What trends did we see in 2018? What do we see for the future of tabletop gaming?

Feb 10, 20191h 7m

GameTek Classic 192 - Ties

In this classic GameTek Geoff talks about ties and tie-breakers. What makes a good tiebreaker?

Feb 3, 20196 min

Ludology Episode 192 - Loops I Did It Again

Gil and Geoff talk about Game Loops and how they can be designed to accomplish a variety of goals.

Jan 27, 201953 min

GameTek Classic 191 - Schelling

In this classic GameTek, Geoff talks about the work of Thomas Schelling.

Jan 21, 20197 min

Ludology 191 - The Life of the Party

Gil and Geoff welcome Scott Rogers to discuss party games. What features make for a good party game? What are the dos and don'ts for designers?

Jan 13, 20191h 15m

GameTek Classic 190 - Ameritrash

Scott Rogers is back with Part 2 of his Eurogame-Ameritrash series!

Dec 30, 201813 min

Ludology Episode 190 - Diabolus in Ludica

Gil and Geoff discuss the idea of Ludonarrative Dissonance. What is it? How can it sink a game or make it soar?

Dec 16, 201855 min

GameTek Classic 189 - I Cut, You Choose

In this classic GameTek, Geoff looks at the criminally under-used "I Cut, You Choose" mechanism.

Dec 9, 20187 min

Ludology Episode 189 - Missing Selinker

Gil and Geoff are joined by game and puzzle designer Mike Selinker to discuss the relationship between puzzles and games.

Dec 2, 20181h 10m

GameTek Classic 188 - Eurogames

Scott Rogers takes a look at the origin of the term "Eurogames".

Nov 25, 20188 min

Ludology Episode 188 - Unique as a Snowflake

Gil and Geoff welcome designer Corey Konieczka to discuss his new "Unique" game, Discover: Lands Unknown. What is it like to design a game that will have a unique combination of components in each copy? How does it impact playtesting and production? Duration: 47:14

Nov 18, 201847 min

GameTek Classic 187 - Games for the Really, Really Smart

In this classic GameTek, Geoff takes a look at a recent study about who wants to play games - and why.

Nov 11, 20185 min

Ludology Episode 187 - Balancing Act

Gil and Geoff take a look at game balance. What is it, exactly? Duration: 54:34

Nov 4, 201854 min

GameTek Classic 186 - Black Morn Betrayal

In a spooky Biography of a Board Game, Scott Rogers takes a look at Chill: Black Morn Manor and Betrayal at House on the Hill.

Oct 28, 201811 min

Ludology Episode 186 - Zombie Apocalypse

Gil and Geoff are joined by Isaac Vega, designer of Dead of Winter and Neon Gods to discuss ways to integrate story into the board games. Duration: 55:25

Oct 21, 201855 min

GameTek Classic 185 - Libratus

In this classic GameTek, Geoff dives into the details of the AI that defeated the top poker players on the planet.

Oct 14, 20186 min

Ludology Episode 185 - Soft Boiled

Gil and Geoff discuss hard incentives vs soft incentives. What makes people want to play a game? What makes them have fun? What makes them want to play again? Duration: 56:12

Oct 7, 201856 min

GameTek Classic 184 - Twilight Imperium

Professor Scott Rogers is back with the biography of Twilight Imperium. Duration: 10:20

Sep 28, 201811 min

Ludology Episode 184 - Between Two Podcasters

Gil and Geoff are delighted to welcome Jamey Stegmaier from Stonemaier games. We discuss life after Kickstarter, and Jamey's design philosophy. Duration: 58:18

Sep 24, 201858 min

GameTek Classic 183 - Input Output Randomness

In this classic GameTek, Geoff looks at the relationship between luck and strategy. Duration: 6:20

Sep 16, 20186 min

Ludology Episode 183 - Mind Your Own Business

Gil and Geoff deconstruct the new Wolfgang Warsch game The Mind. What makes it tick? What does it do right, and what does it do wrong? Duration: 1:02:19

Sep 8, 20181h 2m

GameTek Classic 182 - Pandemic

Scott Rogers is back with a look at the history of Pandemic! Duration: 5:17

Sep 3, 20185 min

Ludology Episode 182 - The Calm After the Sturm

Gil and Geoff once again welcome Ryan Sturm to recap the development of Trade on the Tigris. Duration: 1:17:14

Aug 26, 20181h 17m

GameTek Classic 181 - Talmud

In this classic GameTek, Geoff talks about the Talmud, and it's relation to game rules.

Aug 19, 20186 min

Ludology Episode 181 - Indy Rock

Gil and Geoff broadcast live from Gencon with super-special guest Ryan Sturm! Duration: 51:31

Aug 12, 201851 min

Ludology Episode 180 - Keep Them Doggies Rollin'

Gil and Geoff are joined by special guest Suzanne Sheldon to talk about Roll and Write games! What makes them tick? What special design considerations are there? Duration: 1:03:49

Jul 29, 20181h 3m

GameTek Classic 179 - Kill Dr. Lucky

Scott Rogers is back with another Biography of a Board Game! This time - Kill Dr. Lucky from James Earnest!

Jul 9, 20189 min

Ludology Episode 179 - Contested Outcome

Contest results! Gil and Geoff wade into an incredibly strong field to pick the top 16 entries in the latest theme/mechanism competition. Who will end up on the top of the heap? Duration: 59:05

Jul 1, 201859 min

GameTek Classic 178 - Real Time

In this classic GameTek, Geoff discusses design considerations for real time games. Plus a coda! Duration: 9:11

Jun 24, 20189 min