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Trophy Talk Network

Trophy Talk Network

244 episodes — Page 1 of 5

Surviving the Horror - Episode 29: Resident Evil 3: Nemesis

Sep 27, 20262h 24m

PS Plus Game Club - Episode 45: Another Crab's Treasure

Sep 20, 20262h 0m

Mooglecast, Episode 27 | Sideshow Bob Style | Mini Topics Volume IV

Sep 13, 20262h 29m

Trophy Talk Podcast - Episode 148: Neon Dreams

Sep 6, 20261h 55m

Trophy Talk August 2026 Special Episode

Aug 30, 20263h 9m

Surviving the Horror - Episode 28: Total Chaos

Aug 23, 20262h 28m

Mooglecast, Episode 26 | Specimens | Games From Other Platforms We Wanna See On Playstation

Aug 16, 20262h 51m

PS Plus Game Club - Episode 44 Bramble: The Mountain King

Aug 9, 20261h 53m

Trophy Talk Podcast - Episode 147: Pelican Drop

Aug 2, 20262h 24m

Surviving The Horror - Episode 27: Wave 2 Tier List

Jul 26, 20262h 39m

Mooglecast, Episode 25 | The Winter DLCember | All About DLCs/Updates/Expansions

Jul 19, 20262h 40m

PS Plus Game Club - Episode 43: Until Dawn

Jul 12, 20261h 59m

Trophy Talk Podcast - Episode 146: A Ballet of Excellence

Jul 5, 20262h 22m

Surviving the Horror - Episode 26: Deadly Premonition 2: A Blessing in Disguise

Jun 28, 20262h 2m

Mooglecast, Episode 24 | Abusing the Matrix | Speed Running in Video Games

Jun 21, 20263h 5m

PS Plus Game Club - Episode 42: Skate Story

Jun 14, 20261h 35m

Trophy Talk Podcast - Episode 145: Reunited At Last

Jun 7, 20262h 8m

Zac & Kevin's First THoughts of the PlayStation State of Play

Jun 3, 202646 min

Trophy Talk May Extra Episode - What We Want and Expect for the PlayStation State of Play

May 29, 20261h 51m

Surviving the Horror - Episode 25: Luigi's Mansion Dark Moon

May 24, 20262h 1m

Mooglecast, Episode 23 | An Absolute D-hole | Pitch Me Vol.1

May 17, 20262h 32m

PS Plus Game Club - Episode 41: Metal Eden

May 10, 20261h 39m

Trophy Talk Special - Big Walk Preview

May 8, 202640 min

Trophy Talk Podcast - Episode 144: In Sickness and In Health

May 3, 20261h 56m

Surviving The Horror - Episode 24: Tormented Souls

Apr 26, 20262h 23m

Mooglecast, Episode 22 | Whose the Bitch Now?! | Community Catch Up Vol.2

Apr 19, 20262h 45m

PS Plus Game Club - Episode 40: The Invincible

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This time Kevin has Josh from the Trophy Talk Podcast and Jordan from The Sage Temple on to talk about The Invincible, a game based on the book of the same name by Stanislaw Lem. They start by talking about their first impressions of the game and how it wasn’t what any of them were expecting. They have a general discussion and review of the game, and then provide a few recommendations similar to it. After that they go through an in-depth breakdown of the entire story of the game and all the surprising reveals it has in store. They also have a deep discussion of which of the eleven different endings could be the one true ending, and what the implications of it mean. Thanks for listening and we hope you enjoy this analysis of The Invincible.

Apr 12, 20262h 11m

Trophy Talk Podcast - Episode 143: A Desert Oasis

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Hello one and all, and welcome back to another episode of Trophy Talk! After a few month hiatus Colin returns to the hosting chair, along side Josh of course. Together, they discuss the most recent round of PlayStation hardware price hikes and speculate on what this could mean for the launch of PS6 and the impending launch of Grand Theft Auto 6. From there, Josh and Colin dig into a new game that has been getting quite a bit of media attention lately, Crimson Desert. The contentious initial reviews and impressions of Crimson Desert, mixed with some truly positive analysis and recommendations from players make Crimson Desert a great flash point for examining the do's and don'ts of modern game design. Would you play a game that made you initially tap X to run in 2026? What if it's platinum was still unobtained and was speculated to be over 300 hours? Or, does none of that matter because the point of something like Crimson Desert is to allow you to get lost and build your own stories and adventures in its sandbox? On top of all of that Josh and Colin of course get into some Platinum shout outs, and what they've been playing. Josh has been trying his hand at the aforementioned Crimson Desert and unsurprisingly has quite a bit to say about it. Both Josh and Colin sunk their teeth into Resident Evil Requiem, and Colin has spent a lot of time in the walking sim / graphic novel territory with both Telltales: The Expanse, and Star Trek: Resurgence. As always, we hope you enjoy the discussion. Thank you for listening!

Apr 5, 20262h 18m

Trophy Talk March Special Episode: Our Game of the Year 2016 (Ten Years Later)

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Hello and welcome to another special 5th Sunday episode of Trophy Talk. This time Kevin, Colin, and Zac gather to look back ten years and talk about their game of the year for 2016. Over the course of the episode they take turns counting down their top five games from that year and talk about each one at length. These are all their personal favorite releases from 2016, some of which may sound controversial at first. They go into as much detail as they can (without spoiling anything) and make a case for why each one deserves attention years later. We hope you enjoy hearing them reminisce about one of the best years in game releases and what made it so special.

Mar 29, 20262h 52m

Surviving the Horror - Episode 23: Resident Evil Requiem

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Hello one and all, and welcome back to another episode of Surviving the Horror! In this episode Colin, Josh, and Gary gather around the proverbial hearth to discuss one of the biggest horror releases of the year, Resident Evil Requiem. As long time fans of the Resident Evil franchise, we've all been looking forward to this game for quite some time. The prospect of returning legacy characters, deep pulls from forgotten lore, and exciting new revelations in the timeline had us all chomping at the bit to get our hands on this game. But did it live up to the hype? Selling 5 million units in it's first days on the market, and with a 9.4 user score on Metacritic, Requiem certainly seemed to be catching the world by storm. After several playthroughs, and three earned platinum trophies, Colin, Josh, and Gary give their thoughts on what aspects of the game worked well, if the story elements and characters were believable, and importantly if Capcom successfully balanced third person action gameplay alongside first person survival horror. This is a meaty episode with lots to say about a franchise that is near and dear to our hearts. We hope that you enjoy this review of Capcom's ninth mainline installment in the Resident Evil franchise.

Mar 22, 20263h 0m

Mooglecast, Episode 21 | Disney in the Streets - Souls in the Sheets | Mini Topics Vol.3

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Warmest of Welcomes everyone This month on the mooglecast the boys are joined by ThePortlandKevin and Fate Prime for the next instalment of the Mini Topics series. Despite all of the technical hiccups the gang endured whilst recording, we managed to have some great discussions on systems and mechanics we wanna see implemented more into video games moving forward, spiritual successors and games a partner would enjoy watching you play. Fate also brings us a classic delete 3 plats/100% from our profiles and have our memories wiped of the chosen games. whether it be deleting games we enjoy so that we can re-experience them for the first time all over again or deleting games that were just downright shite. Of course as per usual this meaty episode includes our usual run of the show with plat shout outs, the record and the newest update to Cactus Vs Tonberry where Zac is presented with a branching path and Max is served up a plate of his own words to eat. Due to the technical issues in the latter half of the episode some conversation may not sound quite cohesive and Zac apologises for this inconvenience. See you again on the 19th April, until then... Be excellent to each other.

Mar 15, 20263h 3m

PS Plus Game Club - Episode 39: Gris

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In this episode Kevin talks with Kade (@TheGreenGorillaGamer) and newcomer to the show Kenny Albanese about the beautiful game Gris from Nomada Studio. They break down the game from how it performs as a video game and an art piece, and then go through all of the elements that make up their arguments. They cover the meanings behind the game’s themes and then dive deep into how each chapter illustrates those meanings on various levels. They then each reveal their interpretation of the ending and how it fits into the artistic perspective the game presents. You’ll also hear a few hot takes throughout the episode, but don’t grab your pitchforks just yet. Just like all great art, this game can be seen in many different ways, and no interpretation is wrong.

Mar 8, 20262h 3m

Trophy Talk Podcast - Episode 142: Pour One Out

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Join Josh, Kade and Zac...AGAIN... as they continue their reign as the TTP hosts. The crew in this episode have a ton of great, lengthy discussions about the current state of affairs with Sony and Xbox. We additionally hit our thoughts on the Marathon Server Slam and how we feel about multiple playthroughs. To cap it all off, we have the podcast usual topics where we highlight community members with Plat Shout Outs, and dive deep into our backlog goal progress with What We've been Playing. As always, thank you for listening and being a part of this community.

Mar 1, 20262h 55m

Surviving the Horror - Episode 22: A Quiet Place - The Road Ahead

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Join Josh, Kade and Mitch as they traverse the very quiet world of A Quiet Place. Based off the hit movies, this game aims to capture the tense fear the trilogy offered. Main topics of discussion include the slow-paced, stealth horror gameplay, all the mechanics, monster design, and story discussion.

Feb 22, 20262h 19m

Mooglecast, Episode 20 | The Time Would Be Respectable | Backlog Picks of 2026

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Warmest of Welcomes everybody This month on the Mooglecast; Zac and Max are joined by the controversial one, big skrilly willy Skrillus to talk about some of the crews backlog plans (Pre State of Play) for the year. Max has had the Splinter Cell PS2 trilogy installed on his PS3 since 2013, will this finally be the year he plays them? Will Skrillus finally earn the last trophy for Blasphemous? Will Zac continue to to chip away at one of trophy huntings most prestigious series completions? During the preshow we catch up on some of the latest platinums earned by the discord community in Platinum shoutouts. Cactuar VS Tonberry returns with a new entry where Skrillus comes out swinging. And as per usual the boys discuss what they've been playing! This is a meaty episode so grab a beer and stick on a podcast game. Next month is the return of Mini Topics Vol 3. But until then, be excellent to eachother. Max

Feb 15, 20262h 42m

February 2026 State Of Play Reactions: To Hell With Your Backlog!

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As soon as they were done watching it Kevin got Gary (TheSlyGCooper) and Kade (TheGreenGorillaGamer) to give their immediate reactions to PlayStation's February 2026 State of Play. They cover their top highlights, a few missed opportunities, and some write-in reactions from other Trophy Talk Discord members. Kade almost loses his dinner in multiple ways and Gary insists that that we will never actually have a "year of the backlog." This was a quick recording with no edits, so we hope you enjoy this raw reaction to Sony's latest State of Play presentation.

Feb 13, 20261h 15m

PS Plus Game Club - Episode 38: Thank Goodness You're Here

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Thank goodness you’re here to catch another episode of the PS Plus Game Club! This time Kevin has KingK6969(Kyle) and FauxRambo(Ben) both from the Trophy Talk Discord to talk about the very funny game out of Yorkshire, England, Thank Goodness You’re Here. After a quick overview of the game’s mechanics, they get into what makes this unique game so special: the humor. They each talk about their favorite gags and running jokes while occasionally (poorly) imitating some of their favorite characters. You’ll hear all about what they loved in this game and what made them laugh the hardest. We hope you enjoy their review of the trip everyone should take to Barnsworth in Thank Goodness You’re Here.

Feb 8, 20261h 15m

Trophy Talk Podcast - Episode 141: Jumping No More

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Join Josh with guests Zac and Kade with a K, not a C, as they dive into some hot topics on gaming. Kade and Zac give us their trophy hunting background and goals as they move forward into 2026. Then, the three hosts chime in on the removal of thousands of games from PSN, trophy lists changing across different platforms, boss fights, and what they've been playing. Thank you for tuning in and listening!

Feb 1, 20263h 6m

Mooglecast, Bonus Episode 6 | Net Neutral Dude | Max X Colin

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Warmest of Welcomes everybody. Max and Colin have a quick catch up in this bonus episode as a sort of last hurrar before the arrival of his daughter and some time away from the network. We discuss his excitement for the upcoming Resident Evil and how he is going to be making time for it, plans for Platinum 150, what we've been playing and reflective thoughts on the Trophy Talk Network and what the future may hold. As always, be excellent to eachother. See you in Feb! Max

Jan 29, 20261h 16m

Shooting the Shit - Episode 1: Duke Nukem Forever

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Hey there folks! Welcome to a special little bonus episode for us here on the Trophy Talk Network. Recently Gary Cooper and I (Colin) happened to be playing through Duke Nukem Forever at roughly the same time. The more we chatted about the game, the more we realized that perhaps this much aligned 2011 game doesn't get the praise it deserves. While the graphics and humor were certainly a bit dated even back when it originally launched, there's something charming about the level design, puzzles, and overall interactivity of the world. So sit back, strap in and join us as we shoot the shit about a sleeper hit from a bygone era. Come get some!

Jan 25, 202652 min

Surviving the Horror - Episode 21: Clock Tower: Rewind

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Hello one and all, and welcome back to another episode of Surviving the Horror! In our first episode of 2026, Josh and Colin go all the way back to the distant past of 1995 to talk about Clock Tower: Rewind. While this particular version released in 2024, the original game released in September of 1995 on the Super Famicom in Japan. Clock Tower: Rewind marks the first time that this original game in the franchise has been available in the United States and to a larger audience. As a very retro, point and click style adventure horror game, Clock Tower follows the journey of one Jennifer Simpson, as she and several friends from Granite Orphanage find themselves on the precipice of being adopted by a wealthy but reclusive man named Simon Barrows. Upon arriving at the Barrow's mansion, (also known as Clock Tower due to its most prominent architectural feature), Jennifer is quickly separated from her friends and forced to navigate the mansion to find out just what the hell is going on. Will Jennifer make it out alive? Will she discover the secrets of the Barrow's property? Just how important is this random meat item that she can pick up? All of that is for you dear listener to discover, and for Josh and I (Colin) to elaborate on. Clock Tower: Rewind is most certainly a retro experience, but it's easy to see the DNA of so many other future horror titles that it would go on to inspire. We hope that you enjoy this look into the past!

Jan 25, 20261h 36m

Mooglecast, Episode 19 | Me, Halo and a Pizza | Our Most Anticipated Games of 2026

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Warmest of Welcomes everyone This month on the Mooglecast myself (Max) and Zac are joined by Trophy Room patron Katieeee to talk about all things 2026 but not without first feeling our bones ache by acknowledging some of the great games that turn 10 years old this year! So happy birthyear Dishonored 2, Dark Souls 3, Overwatch, Final Fantasy XV and Pokemon GO. For the preshow Katie kicks us off by sharing her experiences and approach to streaming, followed by our usual run of platinum shoutouts and a series spotlight on DOOM, from there we insert a new segment into the show titled Cactuar Vs Tonberry where myself and Zac kick off our friendly comp for the year. The main Meat & Potatoes of the show are taken up by what we've been playing and of course our main topic discussing our top 5 most anticipated games of 2026. Enjoy the first show of 2026 and we'll see you next month, but until then... be excellent to each other. Max

Jan 18, 20262h 26m

PS Plus Game Club - Episode 37: Somerville

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To kick off the new year Brady (FatePrime) joins the show to talk about Somerville, the first game from the indie studio Jumpship. Many on the Jumpship development team come from another indie studio, Playdead, who were famous for making Limbo and Inside, so you might recognize many elements of those famous games here. To start the show Both Kevin and Brady describe what made those early games so special and how they see the DNA of them in Somerville. Then they cover some of the puzzles that either fascinated or frustrated them and some of their favorite story moments in a semi-spoilery fashion. Near the end Brady reveals a theory that helps make sense of all five possible endings and what they mean for the overall story of the game. We wish you a happy new year and hope you enjoy this discussion about just a regular guy trying to survive an alien invasion in Somerville.

Jan 11, 20261h 37m

Trophy Talk Podcast - Episode 140: The Age of Enlightenment

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Hello one and all, and happy new year! In this, our first episode of 2026, Josh and Colin gather around the proverbial hearth to discuss our lofty goals and dreams for the year ahead. Will this year finally be the year of the backlog? What game purchases and trophy hunts are must buys for us? What games are we looking forward to the most? We touch on all of these topics (many of which are also touched on from our Patreon write ins), and also give some thoughts on more personal goals for the year regarding parenthood, fitness, and life in general. Before all of that though, we begin the episode with a look back at our PlayStation Wrap Up for 2025. These statistics are always interesting and provide valuable insight into just how our year went. It's easy to have an opinion about how your trophy hunts went throughout a calendar year but seeing statistics behind it really puts things in perspective. Whether that's Josh's mammoth amount of games played compared to Colin (even though there hours were not so different in total), or coming to an understanding of the average length of our play sessions, this is all good stuff to dig into and dissect. The episode is rounded out with a great discussion about the various games we've been playing as well as some Plat shout outs pulled directly from our Discord. We hope that you enjoy this first episode of the new year, it's going to be a good one! Happy gaming, and take care all!

Jan 4, 20262h 1m

Surviving The Horror - Episode 20: Alien Rogue Incursion Part 1

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Join Colin and Josh as they break down the newest video game in the Alien franchise. In a Surviving the Horror first, Josh and Colin had two very different experiences with the game as Josh played on PSVR2 and Colin played on the newest PS5 flatscreen version. Like most episodes, we go in-depth with our personal histories of the Alien franchise, gameplay mechanics, story beats, lore thoughts and discussion on the ending. While this game was more "action-focused" than we thought it would be, we both agree that it was a solid entry into the world of Alien and it has definitely piqued our interest for Part 2. Join us and let us know your thoughts about Alien.

Dec 28, 20251h 57m

Mooglecast, Bonus Episode 5 | My Bass Player is Temu Spiderman | No Topic Vol 1

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Warmest of Welcomes everybody and Merry Christmas The end of the year is a time of relaxation and good company and what better way to celebrate the 2025 christmas break than to have an episode dedicated to just that. Myself (Max) and Zac have given it our all over the first full year of Mooglecast and we thought we'd challenge ourselves to give you guys a full 2hr episode of freestyle, the topic? NO TOPIC! The first of what we hope will be many general chatter! We often start the recording session by having the best conversations before we even hit record and we decided to nip this in the bud and hit record as soon as we got into the call for that extra bit of authenticity! As far as what subjects are brought up, we talk about our moments of being starstruck, a controversial bass player, holiday plans for 2026 and of course a sprinkle of gaming related crap. In January we will be returning to our usual 3rd sunday slot joinned by newcomer to the Discord - Katieeee, but not before our 2nd xmas gift to you in the form of an extra bonus episode where I will be rejoined by Maurice for part 2 of our Guitar Hero special, but for now we hope you enjoy this special episode! Be Merry to eachother.

Dec 24, 20251h 50m

Mooglecast, Episode 18 | Clair Obscur Won Game of the Year?! | Community Catch Up Vol 1

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Warmest of Welcomes everybody This month on the Mooglecast Zac takes the reins in Max’s absence to host the first ever Community Catch Up episode featuring debut voices to the TrophyTalk Network, Emerson and Fate Prime. In this Informal discussion the lads talk some of their own personal top moments in gaming this year including Blue Prince, Tetris Effect and Trackmania. Whilst the bulk of the show is spent on what the guys have been playing, they also touch on the game awards and some of the trailers shown at the event, we can only assume Max did a backflip with the announcement of 2 Tomb Raider games, to be honest my hype was limited at 3am dare I wake the most vocal dog currently in existence. I’ve taken the time to make a new audio session for editing the shows, we apologise for the last episode being pretty quiet, hopefully this new template will fix the issue moving forward. But for now please enjoy the last episode of 2025. Be excellent to each other.

Dec 21, 20252h 5m

PS Plus Game Club - Episode 36: Blue Prince

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Earlier this year Jordan Vickers recommended the game Blue Prince and Kevin sits down with him and newcomer Gary Scott to extensively talk about it. If you’re afraid of being spoiled by anything in the game, don’t worry. After playing Blue Prince, they all agree that there is so much in here to discover that it’s hard to spoil everything and their discussion only briefly touches on the story elements of the game. This is more a collection of their own stories of exploring the Mount Holly Estate, finding our own paths to Room 46, and what else we discover after reaching it. The things they talk about may sound like nonsense to those who haven’t played the game, but even if you have, it may still confound you. This discussion may make the game sound like a very daunting puzzle, but be assured that Blue Prince feels much more relaxed and casual than you might think. The three of them recommend this game if you like puzzle boxes, board games, and mysteries. You can obsess over all of the details of every room with a corkboard and string like Gary did, or you can just take everything as it comes. Kevin recommends a small notebook to keep track of some of those more obtuse clues or if you discover a puzzle that spans the entire layout of your house. Speaking of discoveries, during this episode all three of them reveal something about the game that the others didn’t know. Kevin found a satellite dish for the house, Jordan may have discovered an extra safe to crack, and Gary suspected that a small animal was the key to everything. All of this proves our suspicions that there is ALWAYS something more to discover in Blue Prince.

Dec 14, 20252h 29m

Trophy Talk Podcast - Episode 139: Trophy Broke Brain

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Hello one and all, and welcome back to another exciting episode of Trophy Talk! This month, Josh and I (Colin) sit down to catch up on the Thanksgiving festivities and break down 2025 with a few larger topics of discussion. To start off, we dig into our YouTube 2025 recap and what it can tell us about the types of content and media we consume on arguably our most used "streaming" app. If you're like Josh and have three kids who also use your account, you'll end up with some goofy stuff such as Animal Farm Sounds. However, Josh and I realized pretty quickly that many of the metrics and channels being referenced in our wrap ups had to come from YouTube Shorts. So, scroll away folks and watch your recap numbers explode! From there, we dive into a few Patreon write ins that look to summarize how we felt about this year as a whole. Were there any games in recent memory that we started that we wish we didn't? If we were magically given a 30 hour time capsule, would we use that time to finish off games we already have progress in or would we opt to start and finish brand new things from our backlog? Will Colin (I) ever get into and play Arc Raiders? Probably not... We close up our main discussions with a look back at a topic from two months ago, which of the behemoth FPS games "won" 2025. Did Battlefield 6 capitalize enough on one of the weaker CoD entries in recent memory and capture the zeitgeist? Or, despite poor campaigns from both franchises, does the MP, Endgame, Warzone and Zombies package end up as still too high a value proposition to pass up? Josh and I go into great detail breaking down the stats that we can see in addition to giving our own thoughts on both games and their trophy hunts after nearly 50 hours in each of them. We wrap up this final episode of 2025 by talking about a few of the smaller games we've been playing including House of the Dead: Remake, and many more! Thank you all for listening, we'll be back in the first weekend of 2026 to chat about our PSN Year in Review and what we ended up playing over the Holidays. Happy Gaming, and take care!

Dec 7, 20252h 0m

Trophy Talk Special #4 - More Dream Future Game Ideas

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For this extra weekend Kevin gathers up more hopeful future game ideas from part of the Trophy Talk cast and Discord. We start with a follow-up to Max’s latest episode of the Moogle Cast where Kevin was a guest for a breakdown of the Bioshock series. This time he digs into an old folder on his hard drive to share an idea he had for a future game that would follow up Bioshock Infinite. While it still feels like Bioshock, it’s a new concept, setting, and story that would include the epic and grand ideas that the series is known for. Then Max takes the stage and shares his extremely detailed design for what the next game for Astro Bot should be. He covers how it should help launch the PlayStation 6 in the same way Astro’s Playroom helped the PlayStation 5 and also how it might redeem Sony’s failed attempt at live-service games (eeeww). As detailed as some of Kevin’s ideas have been, they are nothing compared to what Max has prepared for this game. To follow that up Jordan Vickers stops to pitch some of his ideas for three games that he wants to see. He starts off with a few easy concepts for games that sound like they are perfect new directions for the series they come from, and then pitches a third game that would reboot a long-dead game from the 90’s that not many of us have heard of. After finding footage of it and seeing a trailer for a failed reboot, this game has to be made. Gary from the Platinum Achievements podcast then joins in to give some ideas for a few beloved series that already have plenty of games, but deserve even more spin-off ideas into other genres. After a few of these game ideas both Kevin and Gary realize they need to start a game studio because they seem to be so good at adding to each other’s ideas. We hope you all have a great weekend and have a great time listening to some more of our lofty dream game ideas. Be excellent to each other!

Nov 30, 20252h 48m