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951 episodes — Page 14 of 20

Trail of Cthulhu: The Final Revelation – The Rending Box

News: Base Raiders is currently part of the Bundle of Holding! Pick up the Fate +2 Bundle to get many great Fate system games! In an antiques shop in North London, there is a box. Inside the box is an ancient creature, seeping through into the world. It will show the Investigators the universe as it really is. The Rending Box is the final Purist adventure for Trail of Cthulhu. The previous scenarios, The Dying of St Margaret’s, The Watchers in the Sky and The Dance In The Blood have hinted about an immense, fecund creature, spawning beneath the soil of the Lake District. In The Rending Box, the Investigators see that creature. Indeed, they may discover everything: the patterns behind the universe, the monsters older than time, the secrets that break your mind. And all they need to do is open a box. This is the fourth and final installment of the Final Revelation. Can the secrets learned by the Friday Group find the source of the upcoming apocalypse and stop it? What is the Final Revelation? Find out in the campaign finale!

Nov 24, 20142h 4m

Eclipse Phase: Duality episode 7

The Firewall agents have set up a honey pot operation in order to learn more about the connection between the Tongs and Loren Kristol. Even if their high stakes deception works, how long can they operate before they are detected? The Titanian Commonwealth seems peaceful, but dark forces lurk in the shadows. New Quebec may be as dangerous as the frigid wilderness of Titan!

Nov 18, 20143h 3m

Call of Cthulhu: He Calls Me By The Thunder

At the end of the Civil War, two wounded Confederate veterans stumble through the wreckage of central Georgia, trying to get the passes they need to safely return home. When they arrive at an abandoned Union garrison at a remote plantation, they soon realize that there may be worse things than Yankees lurking in the wake of Sherman's march, and their war might not quite be over. Or maybe they'll just find gold and get rich. That happens a lot in Call of Cthulhu, right? This game was played after hours at Fear the Con 7. We started in the hotel lobby, and in the middle we had to move to a different (and much creepier) hotel. This is a very early playtest draft of the scenario, which has since been improved considerably.

Nov 14, 20142h 51m

Trail of Cthulhu: The Final Revelation – The Dance in the Blood

There are monsters beneath the earth. You cannot fight them. You cannot run from them. And they are closer than you think. In a forgotten corner of Northern England, between the rolling hills and tranquil dales nestles a village plagued by terrible secrets and subterranean horrors. Every 119 years the village of Manesty is torn apart, its inhabitants massacred. It happened in 1697. It happened in 1816. Now it’s 1935 and horrific events have been set in motion. Swimming through the soil beneath the village are loathsome creatures waiting, impatiently, to rise above the earth and reclaim the land they believe is theirs and kill anyone who stands in their way, including the Investigators. However, as with all the best Mythos adventures, not all is as it seems. The Investigators must uncover the mystery that has killed many and doomed others in the tiny village while struggling to keep their lives and the last vestiges of their sanity intact. The Friday Group continues their investigation by delving into this matter. Even if means averting the apocalypse, will it be worth the cost?

Nov 8, 20142h 53m

Eclipse Phase: Duality episode 6

The Firewall team tasked with finding Loren Kristol have farcast to the Titanian Commonwealth in order to pursue a lead they found on Ceres. Orienting themselves to New Quebec results in a bit of culture shock but they have no choice. Kristol formed a conspiracy with the Tongs and a mysterious corporation. Furthermore, a few of the nomadic Hulder seem to be involved. The Commonwealth prides itself on being the most civilized post-Fall nation, but even it has its dark side. Can the team survive its frigid depths?

Nov 2, 20142h 39m

Monsters and Other Childish Things: Five Nights at Freddy’s

Five Nights at Freddy's is a scary video game about a creepy restaurant with even creepier animatronic robots. In other words, it is a perfect fit for Monsters and Other Childish Things. A group of kids visit Freddy's and get very special prizes that grant them strange new powers (and a very special friend!). Unfortunately for them, it also teleports them into Freddy's after the restaurant closes. Can they survive the night? Even if they survive that night, can they survive the other nights? I mean it says FIVE nights, that implies more than one night. Anyway, enjoy this special horrific one shot, just in time for Halloween!

Oct 29, 20143h 33m

Kerberos Club: The Grandfather Paradox

The Kerberos Club, that great pile of mouldering stone in the otherwise respectable Square of Saint James, is refuge for the Empire's monsters and broken heroes. It is sanctuary and sometimes home to those who have gazed too long into the darkness and those who have been touched by the Strange. Occasionally members of the club join together to confront threats to the unsuspecting peoples of the Empire. Of course, most of those good Victorians consider the Club to be the worst sort of disreputable, but Kerberans all have their own reasons for doing things. There is every reason for the club's motto: MALUM NECESSARIUM. In this exciting adventure, a trio from the Club tackles a most vexing dilemma. Top scientists have been kidnapped by mysterious forces and only the Kerberos Club can solve the mystery. Their investigation reveals a villain they would have never suspected!

Oct 24, 20143h 15m

Trail of Cthulhu: The Final Revelation – The Watchers In The Sky

News: Last 48 hours for the RPPR Kickstarter for Boiling Point! Thanks to everyone who backed it. The Friday Group continues their investigation into the supernatural. They uncover documents related to an avian threat that another group of investigators tried to tackle. A madman feeds the birds, paranoid they are watching him. Later, the same strange birds stare from the rooftops, warping the laws of physics and chemistry. And, when the Investigators dissect one of the creatures, they find something monstrous inside.

Oct 18, 20142h 40m

Eclipse Phase: The Spa

News: Please support our latest Kickstarter, Boiling Point! We have less than a week to go. Please help support RPPR by backing it. Synopsis: a group of technicians work at the Spa, a remote lab hidden in the remote Titanian wilderness. Unfortunately for them, one of the samples shipped to the lab has escaped, which happens to be infected with the exsurgent virus. The workers soon learn that isn't their only problem. Can they survive the horrors within? This one shot is connected to Duality, for reasons that will become apparent in future episodes. Enjoy!

Oct 14, 20142h 35m

Base Raiders: Boiling Point – part 2

News: Please support our latest Kickstarter, Boiling Point! This is the conclusion of the RPPR playtest of the adventure and if you contribute to the Kickstarter, you will get a chance to playtest it as well. Synopsis: Professor White and his band of base raiders have found a network of underwater bases off the coast of New York, now populated with a race of alien shark people known as the Selachius. The base raiders must prevent the aliens from invading Earth while also making a profit looting the bases. Instead of trying to defeat all of the warriors, the raiders try to reason with them. Will their audacious attempt at diplomacy work? Find out in the thrilling conclusion of Boiling Point!

Oct 7, 20142h 54m

Trail of Cthulhu: The Final Revelation – The Dying of St Margarets

News: There's a little over two weeks left on Boiling Point, a new adventure for Base Raiders. Please support RPPR by contributing to this project. Synopsis:The Final Revelation gives your Investigators the opportunity to play through a Purist campaign set in the United Kingdom of the 1930s where there is no escape, no comfort and no salvation when faced with the Mythos. Your Investigators are powerless and insignificant; your only choices death, insanity or a quiet life with a shattered mind In the first part of this mini-campaign, a group of scholars investigates the history of a remote Scottish island of St Margaret’s. They find a record of death and madness, as a group of investigators sought out a missing friend on the island. What they found was something far more sinister than they ever imagined.

Oct 4, 20143h 5m

Eclipse Phase: Duality episode 5

News: We have a Kickstarter up for an adventure for Base Raiders. Please support RPPR by backing this project :D Synopsis: The gatecrashers turned Firewall agents have infiltrated the Hidden Concern, a powerful organized crime group of octopus uplifts. They must find out as much about Loren Kristol's plan as possible. To do so, they must navigate the treacherous underworld, both figuratively and literally. They are miles below the surface, in enclosed pods and surrounded by murderous gangsters. Will they ever see the light again? Find out in the conclusion of the Ceres chapter of Duality!

Sep 28, 20142h 21m

Base Raiders: Boiling Point – part 1

News: Please support our latest Kickstarter, Boiling Point! It's a brand new adventure for Base Raiders and stretch goals will include a death trap focused supplement by Caleb! A group of base raiders are forewarned of a threat to the world, somewhere off the coast of New York. They soon realize it must come from an abandoned underwater base, the home of a missing superhero named Hot Water. The raiders want to loot the base and save the world, because they can't spend their hard won profit, if the world is invaded by murderous shark people. Find out what happens when Professor White, The Violet Vision, and Foot High Science Guy go under the sea! This is a playtest of the scenario and will be revised by final publication. If you back the Kickstarter, you will receive a playtest draft and have a chance to comment and help improve the final product.

Sep 22, 20142h 59m

Call of Cthulhu: The Sense of the Sleight of Hand Man episode 7

News: We have a new Kickstarter up for an adventure for Base Raiders. Check out Boiling Point! The journey of the dreamers has finally reached its end. They have returned to the waking world, but their nightmares have only begun. For one, they awake in a mental asylum far from home. It soon becomes clear that the dreamers must return to the start of their journey, to the Peach Blossom Restaurant in New York City. They have been changed forever, but they will not rest until vengeance is theirs. Find out what happens in the campaign finale of The Sense of the Sleight of Hand Man!

Sep 17, 20143h 1m

Eclipse Phase: Duality episode 4

Firewall's newest team of field agents has been sent to Ceres, a dwarf planet in the main belt, in order to continue their investigation regarding project TALISMAN. It seems that Loren Kristol, the man who escaped from the Mirrored Pillar, has sent out forks throughout the solar system to pursue a mysterious agenda. Thanks to an undercover Firewall agent, they know Kristol is trying to recruit talented morph designers that are currently working for the Hidden Concern, a totally legitimate business enterprise controlled by octopus uplifts. First, the team needs to infiltrate the organization, which is easier said than done.

Sep 12, 20142h 58m

Savage Worlds: Accursed at Gen Con 2014

In a world of dark fantasy and perilous adventure, the forces of evil have triumphed. Those who remain uncorrupted by wickedness must rely upon monsters to fight against the darkness. Witches have ruled the land since the last battles of conquest, but their Grand Coven has been sundered, leaving behind remnants of a once-mighty army. The remnants of the horde include captured citizens of the conquered nations that fought as the Witches’ shock troops. Tom contributed to the Kickstarter for this setting and participated in a game run by the creators at Gen Con 2014. I do not have the names of the GM or other players handy, but will edit this post when I get that info.

Sep 7, 20142h 45m

Call of Cthulhu: The Sense of the Sleight of Hand Man episode 6

The dreamers have ascended to the surface, arriving at the city of Ulthar. Despite its relative safety, they have found they are not alone. Two strange companions have followed them to the city, under the orders of their dark lord. Slaying them accomplishes nothing, so the dreamers must find another means of stopping them. Even with the aid of cats like Splendid, can the dreamers defeat the immortal companions? This episode uses material from the Wives of March from Hebanon Games.

Aug 31, 20142h 39m

Eclipse Phase: Duality episode 3

The gatecrashers have escaped to the relative safety of the autonomist zone on Minerva 4, but their troubles have only begun. After being 'persuaded' to join Firewall, the gatecrashers are given a mission to prove their abilities, a simple fetch quest on a distant exoplanet. Nothing is easy as it seems though, as the team finds out.

Aug 26, 20143h 10m

Call of Cthulhu: Lord of the Peaks

News: Check out the Horrors of War, Pagan Publishing's Kickstarter for their anthology of WW1 scenarios! If you like these scenarios, please help support their creators. A group of Royal Italian Army soldiers has been ordered to check up on an observation post high up in the Dolomite Mountains. The Austrian army is the least of their concerns. Deadly storms, avalanches, the cold, disease, and other hazards claim more lives than their enemies. However, as the squad approaches their goal, little do they realize that there are far worse threats than men or nature. Who is the true lord of the peaks? Find out in this special one shot recorded at Gencon 2014! Sorry about the noise, but we had to play in an open gaming room that piped in music, even late at night.

Aug 20, 20144h 7m

Call of Cthulhu: The Sense of the Sleight of Hand Man episode 5

The quest of the dreamers takes them to the Underworld. Their earlier adventures pale to the nightmarish dangers that face them in the gloomy darkness of the endless caverns ahead. A strange guide offers to help, but only for a price he refuses to name. Even with the guide's help, countless horrors lurk in the shadows. Their journey will take them to the city of the Gugs, a monstrous race of giants. Can the dreamers infiltrate such a Cyclopean stronghold?

Aug 14, 20142h 56m

Eclipse Phase: Duality episode 2

The gatecrashers have escaped from the clutches of the hypercorps, but they now realize they must go back in to retrieve their memories. Their goal is inside the green zone of Pathfinder City, the capital of the exoplanet colony, and in order to get access, the team must overcome the high security of the zone. There's also the small matter of the prisoners being held inside. Will the team risk even more in order to rescue them? A single misstep could doom the entire team.

Aug 10, 20143h 30m

Twilight 2000: Operation Navarone

In early August 2008, Russia invaded the Republic of Georgia from the North. The Georgian government had expected a Black Sea landing and had deployed its army in the west. Taken off guard, a special forces team was hastily assembled and dropped into the northern part of South Ossetia -a place formally part of Georgia but with many rebel groups wanting to break away. Their mission was to destroy the Roki Tunnel, delaying the Russian army until the Georgians could redeploy. Historically, they failed to destroy the tunnel and instead destroyed a bridge further south and ambushed the Russian armored column, delaying the Russians about a day, but it wasn't enough. All were lost, but they destroyed a lot of Russian hardware. In this alternate history scenario, a group of Georgian special forces operators attempt to hold back the Russians as long as possible.

Aug 5, 20143h 45m

Call of Cthulhu: The Sense of the Sleight of Hand Man episode 4

The Dreamers have finally crossed the ocean, but the city of Lhosk may prove to be even more dangerous. The Men from Leng trade in the city freely and it seems the citizens of Lhosk do not suspect their true allegiances. The Dreamers must find passage to Ulthar while avoiding the Men from Leng, a task easier said than done. Furthermore, they must add a new dreamer who has joined the group, but will he adapt to this strange new land?

Jul 31, 20142h 50m

Eclipse Phase: Duality episode 1

News: Please back No Soul Left Behind (formerly known as the Spared and the Spoiled) on Kickstarter! Caleb will cry if you don't! A group of scientists and gatecrashers find themselves on a distant exoplanet named Minerva 4, part of a secret hypercorp research project. The group quickly realizes their memories have been edited, leaving a long stretch of time missing. Furthermore, they are in a remote facility far from a colony city run by Pathfinder. What secrets does this facility hold? Who edited their memories? The more the team investigates, the deeper the mystery runs. Learn the secrets of the mirrored pillar!

Jul 26, 20143h 35m

Monsters and Other Childish Things: Rick and Morty

So there's this show called Rick and Morty. It's about a mad scientist (Rick) and his grandson (Morty) going on adventures throughout time and space. In one episode, it is revealed that there is an organization called the Council of Ricks, composed of many Ricks throughout the countless parallel universes. In this special one shot, each player is a Rick and Morty team sent by the Council to investigate a strange alien planet. What secrets does this planet hold? Can a team of Ricks from very different alternate universes work together as a team? Probably not, but you may be surprised!

Jul 19, 20141h 44m

Call of Cthulhu: The Sense of the Sleight of Hand Man episode 3

The Dreamers awaken after a long sleep to find themselves at sea. No oceanic journey is peaceful in the Dreamlands and after encountering a strange abandoned ship, the Dreamers realize their quest will only grow more perilous. After all, the ocean is known for its pirates...

Jul 14, 20143h 24m

Eclipse Phase: Hedgerow

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Jul 9, 20144h 16m

Base Raiders: The Vault

News: Get the newest Base Raiders PDF supplement: Boost Patches! Temporary super powers without permanent side effects. The PDF also includes the adventure seed for the Lost Treasure of the Candy Man. A group of civilians, all stranger to each other, are invited for a chance to gain wealth and power. It turns out that a base raider believes that these strangers can bypass certain defensive systems in a villain's lair that he cannot - super powered beings trigger security systems that normal humans do not. In order to access the base though, the civilians must pass an automated henchman recruiting test and only then can they secure the treasure of the base. But what isn't the mysterious base raider telling the civilians about the base? What lies in the vault at the bottom of the base? Delve into the secret behind the base of the Red Mantis in this one shot AP!

Jul 3, 20142h 20m

Call of Cthulhu: The Sense of the Sleight of Hand Man episode 2

As the addicts recover from the initial shock of finding themselves in the Dreamlands, they realize they must flee the ruined city they started in or suffer a fate worse than death. After escaping, they find themselves at a strange city. The citizens there offer to help them find a way home, but only if they first go on a quest to seek out answers from an oracle. The dreamers accept, having no other choice, and they set off on their first mission in this strange new world. Being men from the modern world and lacking certain important skills like sword fighting, can they survive the perils of the wilderness?

Jun 28, 20143h 19m

Better Angels: The Spared and the Spoiled episode 12

Thanks to Laura for the art! The end is upon us! The Fiendish Four have tracked down the true villain and have discovered his dastardly plan. The question is: can they stop him without damning themselves in the process? Between the governor's security, the demonic staff, and the true mastermind of the plot, the Four have their work cut out for them. Of course, they didn't totally burn all of their bridges, so they aren't totally alone. But even with angelic help, it may not be enough to save the day! Find out how the school year concludes in this dramatic campaign finale for No Soul Left Behind!

Jun 22, 20144h 2m

Wushu: League Of Extraordinary Gentlemen 1990s – The Island of Dr. Oak

Thanks to Crazon for this awesome cover art! Whenever the world is threatened by unnatural dangers, there is only one organization to call on. The League of Extraordinary Gentlemen has existed for centuries, recruiting the finest and most unusual adventurers, thinkers, rebels, and iconoclasts the universe has ever seen. When Dr. Oak summons a coterie of evil dictators and would-be conquerors to bid on his genetically engineered army of monsters and child trainers, it is up to the League to stop him. Three heroes are sent in to stop the sale of the 'Pocket Monster' army: Earthworm Jim, The Guyver, and MANTIS. Can they penetrate the island's security and stop Dr. Oak before it is too late?

Jun 18, 20142h 57m

Call of Cthulhu: The Sense of the Sleight of Hand Man episode 1

From a squalid New York drug den to the spectral ruins of Sarkomand . . . From the horrors of the Underworld to the zoog-haunted Enchanted Wood . . . From the twilight city of Inquanok to the endless sunset of Ilek-Vad . . . All the wonders of dream await—and all the terrors of nightmare, too. The Sense of the Sleight-of-Hand Man is a full-length Call of Cthulhu (Sixth Edition) campaign of adventure, cosmic mystery, and deepest fear set in the Dreamlands of H.P. Lovecraft. The player characters—the Dreamers—explore the breadth of the otherworldly Dreamlands seeking a way back to the lives that they left behind. But can they survive the countless dangers of a world of dream—and the strange emnity of Nyarlathotep, the messenger and soul of the Outer Gods, when they fall under his capricious gaze?

Jun 12, 20142h 22m

Better Angels: The Spared and the Spoiled episode 11

The Fiendish Four have discovered an insidious plot that will devastate the city and only they can stop it. That will require facing the governor and his minions, both demonic and human. Before they storm the castle, so to speak, the Fiendish Four need every edge they can get. This means investigation, interrogation of minions, and other dirty tricks. Anything to even the odds. Will their work be enough or will they be doomed before they even start? Find out in the penultimate episode of the campaign!

Jun 8, 20143h 10m

Base Raiders: The Lost Treasure of the Candy Man

News: A new hero, Elizabeth Solomon, is now available as a PDF supplement. She's usable as a NPC or pregenerated PC and the PDF includes an adventure hook. Base raiding is hard to do, but sometimes the greatest difficulty is in finding the base in the first place. When the black market dealer Iconoclast finds a lead on a potential new base, she hires a few up and coming base raiders to help find it. The base in question could have a valuable stash of Ideal super-technology, including the valuable Boost Patches, which provide temporary super powers to any human that uses them. The raiders will have to dig through the dirty secrets of old Hollywood and teleport around the world in order to find the base, but can they do what it takes to cross the threshold? Find out in this thrilling one shot adventure!

Jun 3, 20143h 15m

A Dirty World: A Very Thorough Murder part 3

News: a new hero for Base Raiders is available. Check out the scholarly vampire, Elizabeth Solomon! The schemes of murderers and mice always seem to unravel, despite their best intentions. As crooked police and desperate criminals circle ever closer to our protagonists, they push for one last chance to right things or at least survive the upcoming chaos. Even though this is a dirty world, perhaps there's a chance for a happy ending for these killers. Find out how it all ends in the finale of A Very Thorough Murder!

May 29, 20143h 11m

Better Angels: The Spared and the Spoiled episode 10

The end draws near! The Fiendish Four have gained a lead on Terror Track, but where will it take them and what will they uncover? The villain is still out there, plotting something dark and deadly. The stakes have never been higher, but the humble anti-heroes must do what they can to save the school and protect the kids!

May 24, 20143h 21m

Call of Cthulhu: Hex Hollow

In 1928, in York County Pennsylvania, two men murdered another because they believed they were being hexed. The crime caught the attention of the country, as many were astounded to discover that some still believed in witches and curses in the 20th century. Of course, the reality was far darker than even the authorities ever realized. The next year, a group of strangers come together to learn that the Pow-Wow men of York County hold darker secrets than anyone suspected. Secrets worth killing over. Can the strangers come together to find out the truth and stop a great supernatural evil before it's too late? Find out as a full table of veteran and newbie players plunge into the depths of Hex Hollow!

May 19, 20143h 4m

A Dirty World: A Very Thorough Murder part 2

The trio of murderers are only digging themselves deeper as they try to cover up their crimes and figure out what to do with the money. Between drug dealers and crooked cops, can these bloodstained bumblers find a happy end? There's only one way to find out!

May 13, 20143h 16m

Better Angels: The Spared and the Spoiled episode 9

The troubles of the Fiendish Four never end! Their actions have attracted the attentions of their angelic counterparts, who can pose more danger than any rival demonically possessed superperson. Not only are they equipped with incredible powers, beating up on an angelically possessed person sure sounds like a sin, doesn't it? But for the sake of the KEEDZZZ, the Fiendish (or Framed Four if you prefer) won't let them get in their way. Plus, they do have a guy who turn things into other things. Who can beat that?

May 7, 20143h 51m

Eclipse Phase: The Devotees part 2

The Firewall agents sent into Legba have uncovered a conspiracy that threatens all of transhumanity and only they can stop it! Doing so is easier than said than done. Between the ruthless ego traffickers versus the insane cultists and military-grade security systems, do they have a chance of stopping Nine Lives? Their only hope is in turning each faction against the others. Will the agents manipulate the paranoid gangsters and madmen that make up Nine Lives? Find out in the thrilling conclusion of The Devotees! This adventure was written by Caleb Stokes and is now available for purchase at DrivethruRPG. This AP is a playtest of the scenario so your experiences may vary.

May 3, 20143h 9m

Eclipse Phase: The Devotees part 1

Normally a crossroads for Nine Lives (the ego trading cartel) trafficking, the gang’s asteroid stronghold, Legba, has grown more violent and strange than usual. Slaves participating in gladiatorial deathmatch XPs display disturbing enthusiasm and devotion. Upper echelon Nine Lives lieutenants are farcasting in for an unprecedented important meeting. A Firewall operative undercover on the habitat has requested sentinel support, warning that Nine Lives may be in possession of something representing an x-threat. This adventure was written by Caleb Stokes and is now available for purchase at DrivethruRPG. This AP is a playtest of the scenario so your experiences may vary.

Apr 28, 20143h 39m

A Dirty World: A Very Thorough Murder part 1

Joe Bilby was a bad man. Even his murderers underestimated how badly he deserved to die...until they found all that money in his office. The petty revenge of a deputy, an artist, and a country doctor has accidentally uncovered a criminal conspiracy undermining the entire town, and the snake's nest is stirring. Many want to find the men responsible for Bilby's death, but justice is the last thing they have in mind. Can the conspirators resist temptation and scrutiny long enough to return to their regular lives? Or has their shared sin started a cycle of violence from which there is no escape? Find out in this A Dirty World mini-campaign featuring Aaron, David, and Tom.

Apr 23, 20143h 6m

Better Angels: The Spared and the Spoiled episode 8

The school year is over halfway complete, yet the problems of the Fiendish Four never let up! A new super villain has set up shop in the area, a gang boss who is more than ready to unleash his powers on the public. He's also challenging the Four's own gang, in that he pays them and offers them work. Clearly, this gross injustice cannot be allowed to stand. What ace does the villain up his sleeve? Find out in this action packed episode!

Apr 18, 20143h 20m

Call of Cthulhu: Payday

Tom steps up to the plate to run yet another game of Call of Cthulhu. He's calling it Desert Heist, but I write the show notes so it's going up as Payday. Anyway, the player characters are criminals hired to steal a particular item from a FBI evidence storage warehouse. It's a very straightforward job with no unseen complications. No, it's the other thing, where there are tons of complications and twists. Enjoy!

Apr 12, 20142h 43m

Dungeon World: The Colossus Archipelago

Sara and Marc join the "campaign" as the agents of the Kingdom of Skull. General Noxia Thackarry orders our intrepid heroes to recruit the Palm Pirate fleet for a mission to cut Manta's supply lines, but how much are they will to sacrifice for their corpse-y homeland? Bone cannons, stabtopuss, and halfing gladiatorial fights all await in this high seas episode of The Colossus Archipelago!

Apr 8, 20142h 45m

Better Angels: The Spared and the Spoiled episode 7

The conflict between the Fiendish Four and the Brands of Justice heats up! Taking down a group of hardened corporate-backed 'heroes' will take every bit of cleverness the Four can manage. Finding out their weaknesses and secrets and setting up an ambush to take them down might work, but only if the team can pull it together. Given the track record of the Four, it may be too much for them to handle. On the other hand, chloroform is an awfully useful substance...

Apr 3, 20143h 7m

THE LAST GAME EVER

I've seen Minmaxers, like the Power gamers that you've seen. But you have no right to call me a railroader. You have a right to quit the game. You have a right to do that, but you have no right to judge me. It's impossible for words to describe what is necessary to those who do not know what GMing means. Edition Wars! Killer GMing has a face, and you must make a friend of Invincible NPCs and unbeatable traps. Horror and moral dilemmas are your friends. If they are not, then they are enemies to be feared. They are truly enemies...I watched a flail snail crawl along the edge of a vorpal sword. That's my dream. That's my nightmare. Crawling, slithering, along the edge of a +5 magical weapon . . . and surviving.

Apr 1, 201448 min

Eclipse Phase: Erasure Squad

In this special one shot (technically a gaiden game to an upcoming campaign) and first use of the new Zoom H2N recorder, the RPPR crew returns to Eclipse Phase! Instead of being sentinels investigating a mystery, this adventure focuses on an erasure squad, one of Firewall's tactical assault teams. A rare opportunity has presented itself to take out a facility held by exhumans. However, Firewall did not have time to send in one of its experienced teams. They assembled a new erasure squad with whatever operatives were available at the time. Thus, a team composed of a SAIROC-K model variant, an ultimate mercenary, an autonomist machine fighter, and a scum warrior, led by a Triad enforcer will have to face whatever horrors lurk within a mysterious habitat in the Main Belt.

Mar 26, 20144h 20m

Dungeon World: Beneath Venom City

The largely-improvised campaign of Dungeon World continues as a party of bold adventurers descend underneath Venom City! What unearthly horrors will they encounter? Will they complete their quest to protect the city? Find out in this thrilling episode!

Mar 21, 20141h 56m

Better Angels: The Spared and the Spoiled episode 6

The deeds of the Fiendish Four have gotten a lot of attention, which has led to challengers coming into town. A group of superheroes called the Brands of Justice have rolled into their turf, looking to pick a fight with our devilish protagonists. What is their real agenda? How can the Fiendish Four defeat an experienced group of superhumans? This is on top of the usual challenges of parenting, teaching, and keeping the school running while leading a secret double life.

Mar 15, 20143h 13m