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976 episodes — Page 14 of 20

Call of Cthulhu: The Last Flight of 0237 – Part 1

A group of FBI agents is sent to investigate a strange crime - the apparent hijacking of a cargo plane in mid-flight. The flight resulted in a mid-air collision with another plane. The flight recorder showed that someone other than the pilots was in the plane. The plane crashed in the wilderness of North Dakota, during winter. Something far darker than agents can imagine is behind the crash. The answers lie in the desolate plains. (Part two will be posted next - this was a bit too long to post as a single AP).

Apr 8, 20153h 25m

Eclipse Phase: Duality episode 14

The Jovian Republic chapter comes to an end! With the Exhuman terror cell broken, the Firewall team must do what it can to keep the population safe as as other Firewall agents attempt a silent coup d'etat. Riots break out across the habitat, the remaining exhumans attempt to pull off the Fall 2.0, and paranoid security agents are gunning down every threat they can find. Will the team survive? Will the Jovian Republic survive? Find out in this thrilling chapter conclusion! (Please note that there are some problems with the audio in a few places in this AP. I have no sure idea what caused it nor can I remove them. Sorry!)

Apr 2, 20152h 18m

Rifts Reborn

You spot a man who obviously does not belong in Denver. His leather jacket and jeans are clean and mended, and his beard is neatly trimmed. More than this, though, is the dangerous grace with which he glides across the ground. Even relaxed, he looks as though he is ready to lash out with deadly blows. His brows are knit with concentration and he never ceases scanning every-thing around him, up and down and side to side. His presence screams deadly competence; you see people move out of his way as he approaches. Far out of his way.You also see the man is a walking arsenal. He has knives strapped to both calves and one forearm, a sword at his hip, a bow and quiver across his back, and a pistol in a holster which slaps quietly against his right thigh as he walks. His pockets bulge with gear, and probably ammunition. He carries his bedroll and the rest of his gear in a dufle, ready to drop out of the way the instant a fight is about to break. Even the bandits who skulk ready to pounce on anyone who might have something of the slightest value, shy away his penetrating gaze and run away if he changes direction towards them.

Apr 1, 20154 min

Trail of Cthulhu: Masks of Nyarlathotep – New York – episode 4

The Boston side quest continues! After learning about a meeting between two cultists, the investigators realize they have a chance to kill an old foe. In order to stop him, they'll have to case his hideout, figure out a plan of attack, and execute it without incident. Of course, no plan survives initial contact with reality. What tricks does their foe have up his sleeve? Hint: sometimes you don't see the forest for the giant monster pretending to be a tree.

Mar 26, 20152h 30m

Slasher Flick: Synthtopia

Special thanks to Review Cultist for the art! Check out his creepypasta review podcast, Al Dente Rigamortis. The difference between a slasher flick and an action flick seems to be more about who you root for than anything else. Both genres thrive on unstoppable killing machines that murder their prey with near-impunity. In horror films, you root for the final girl to kill the slasher and live. In action films, you hope the hero murders all of the bad guys. But what if you were the bad guys? In the grimdark future of the 1980s, an artificial island called Synthtopia has been built by SomaTek, a giant mega-corporation. SomaTek plans to end the drug war by releasing a new synthetic drug called Soma that offers a safe and legal high 100 times better than any other drug. Naturally, the drug cartels have hired a gang of criminals to take Synthtopia down. But when the gang of 16 villains lands on the island, they will soon learn what it means to cross JACK SHADE, a mullet wearing hero who is more badass than any other man alive. Prepare for thrills, kills, and exciting plot twists in SYNTHTOPIA!

Mar 20, 20152h 54m

Eclipse Phase: Duality episode 13

The raid on the Exhumans is underway! The team of Firewall agents must infiltrate and take out every exhuman in their way. Somewhere in the depths of their headquarters is a server that has the data they need to save the Jovian Republic, but every exhuman will die to defend it. Can they survive the horrors, traps, and deadly assault? Will their allies hold the line long enough to give them a way out? Can they get out before the police realize what's going on and lock the sector down? Shit is more real than ever!

Mar 15, 20152h 43m

Trail of Cthulhu: Masks of Nyarlathotep – New York – episode 3

The investigators have uncovered a link between Jackson Elias and a mysterious organization called the Order of the Silver Twilight. It seems one of their members stole a book of the occult that Jackson sought out. Eager to get out of New York, the investigators decide to visit the Order's lodge in Boston. Posting as potential initiates, the investigators must find out the Order's secrets while pretending to pass as normal citizens. Is everyone in the Order a threat or are innocent civilians mixed in with dangerous cultists? Guest player Jason shows up to aid their mission, but can he mean the difference between success and failure?

Mar 9, 20153h 12m

Wield: A Not So Final Fantasy

Wield is a fantasy RPG where each player character is a powerful magic item with suitably awesome magical powers and epic destiny. Unfortunately, they are still items and need to be wielded by an adventurer of some sort in order to actually do anything. After picking this game up at Gen Con last year, we decided to give it a shot. Everyone made suitably epic magic items and went to town in a not-at-all Final Fantasy knock-off setting. This is a shorter one shot, but it should give you an idea of how the system works.

Mar 4, 20151h 35m

Eclipse Phase: Duality episode 12

The Firewall team has found the location of an exhuman terror cell deep in the bowels of the Jovian Republic. Before they launch a covert raid on the exhumans, the team must prepare. They are deep under cover, in a totalitarian dystopian society with stringent laws on weapons and face a foe that fears nothing. This Firewall team can improvise and overcome though. They have support from another Firewall cell, including a very special vac suit worker...

Feb 27, 20152h 39m

Trail of Cthulhu: Masks of Nyarlathotep – New York – episode 2

The investigators have begun to piece together Jackson Elias' trail, but the cult is not far behind them. They find out that Roger Carlyle's sister, Erica, may have vital information about the case. She also has a number of vital tomes in her library. The team must dodge assassins, deal with Omri, the white haired woman, and defend Erica from the cult.Will their mysterious allies, the Lamplighters, be enough to stop the cult? Find out in this thrilling episode!

Feb 21, 20153h 4m

5E Dungeons and Dragons: The Demented Dungeon

A group of adventurers awaken in a stony tunnel with no memory of how they got there and soon realize they are trapped in a dungeon filled with strange puzzles and vicious monsters. They have no choice but to explore the dungeon and try to find a way out. Talking animals, grimlocks, and bottomless pits stand between the group and freedom. Dare they delve the Demented Dungeon? Find out what happens in Anne's first game as GM in this one shot!

Feb 15, 20152h 12m

Eclipse Phase: Duality episode 11

After a skirmish with exhuman terrorists in a Jovian factory, the Firewall agents are wounded and on the run. Their enemies are onto them, the Jovian police have launched a crackdown in response to the destruction of the factory, and time is running out. Between treating their wounds and maintaining cover identities, can they even recover and pursue new leads into the exhuman threats? They will also find out that their actions have consequences for innocent civilians caught up in the security crackdown. Helping the innocent can compromise the mission though. Can the team split the Gordian Knot? Find out in the second part of the Jovian chapter!

Feb 10, 20152h 2m

Trail of Cthulhu: Masks of Nyarlathotep – New York – episode 1

After surviving an encounter with cultists in Hollywood, our brave team of investigators journeys to New York to meet with Jackson Elias. It is January 1925 and the fate of the world hangs in the balance, although no one realizes it yet. The investigators soon realize their fate is intertwined with the infamous Carlyle Expedition of 1919, which met its doom in Kenya in a brutal massacre by angry natives...supposedly. Unraveling the machinations of the Crawling Chaos will take everything they have and even then they may not uncover every Mask of Nyarlathotep! Miss the prequel games? Check out our campaign page to find the listening order!

Feb 5, 20153h 5m

Dungeon World: The Ghost Library

We return to the Colossus Archipelago as Ovid and company quest to retrieve lore from a Ghost Library! The adventurers must brave a treacherous trip up the mountain to a most remote and haunted library guarded by deadly automatons and spirits. Even if they survive those challenges, finding one specific book from the stacks is a daunting task in of itself. A new cast member joins us for this episode. Listen to find out how well he does!

Jan 31, 20152h 45m

Eclipse Phase: Duality episode 10

The Jovian Republic chapter of Duality begins! A group of sentinels has been sent into Republic to find and stop a cell of exhuman terrorists. Posing as new immigrants or as hypercorp consultants, the team must make contact with a local cell of Firewall agents, and investigate leads while avoiding both the exhumans and the Jovian police.This all must done with basic morphs and limited weapons and tools due to strict anti-tech laws in the Republic. Of course, they could try to smuggle some tech in, but that poses its own risks. Find out how well the team does when they venture into the Republic!

Jan 25, 20153h 49m

Trail of Cthulhu – The Dream Factory – Part 2

The secrets of Hollywood have never been so dark! After experiencing missing time, the private investigators discover a secret cult operating within Los Angeles. Their cryptic allies have told them the cult owns a weapon that can destroy the cursed mirror in their possession, but what is it? Even if they find the weapon, their mission to rescue the actress from the clutches of the cult will be no easier. It is all building to a confrontation with the elusive leader of the cult, but will anyone survive to investigate certain events in New York in January 1925?

Jan 21, 20154h 23m

Call of Cthulhu: Shanghaied

Prepare for adventure on the high seas and in distant lands in this special double length episode of Call of Cthulhu! It begins with a group of would-be gold prospectors in 1848 as they arrive in San Francisco. The trio enter the wrong bar and wind up on a merchant ship on its way to Shanghai. First off, the ship will travel to Rook island to load up on spices. The new sailors try to adapt to life on the high seas, but one of them refuses to work on principle. His eventual fate foreshadows the true horror that awaits the survivors when they arrive on the island. Both the plantation owner and the native tribesmen hold dark secrets. Can the hapless sailors survive the upcoming conflict?

Jan 16, 20156h 13m

Eclipse Phase: The Shepherd – Duality episode 9

The Jovian chapter of Duality begins! As we learned from Erasure Squad, a group of exhuman terrorists plan to reenact the Fall in the Jovian Republic. But before Firewall can send in a team of sentinels to investigate and stop the exhumans, we turn the narrative to Shepherd station, a small military habitat. It is a refueling and repair depot for the Jovian Fleet and occasionally renders aid to damaged civilian ships. It also becomes the front line in the warbetween Firewall and the exhumans. Who will triumph in the first battle? Find out in this prequel to the main Jovian chapter!

Jan 10, 20153h 41m

Trail of Cthulhu – The Dream Factory – Part 1

Picking up from Shanghai Bullets, a group of investigators has possession of a deadly mythos artifact as they return from China to America. Unfortunately it also appears to be indestructible. They research methods of destroying the cursed thing and soon find themselves embroiled in investigating the supernatural full time, including bouts of missing time and encounters in the Dreamlands. This eventually leads them to a missing person's case in Hollywood. A young actress has disappeared before her next film is set to debut. The investigators know it is tied to the occult, but they have no idea how far down the mystery goes.Finding the actress is somehow tied to destroying the artifact, but how?

Jan 4, 20154h 23m

Fate Core: Save Game – Castlevania

Save Game is a setting for the Fate Core RPG about old school video games. Specifically, it's about a group of heroes in the video game universe fighting the evil glitches that are infecting and corrupting everything and everyone. One such group of heroes has been tasked with traveling to Castlevania and determining which of the major characters in that game is secretly infected with the glitch. It won't be easy - there are forests filled with monstrous enemies, ruined towers to climb, and of course, fish guys. Can this dark realm be saved from the glitch? Let's play to find out!

Dec 28, 20142h 26m

Eclipse Phase: The Outside Context Problem

Proxy Cogburn, leader of the Firewall presence on exoplanet Minerva 4, is personally leading a team of agents to explore a possible X-threat on Wormwood, an infamous gatecrashing site. Wormwood is nothing but a massive tunnel network stretching out for hundreds of kilometers in all directions from its gate. It is believed to be an asteroid, but no one has found a way out yet and the tunnels have yet to be fully mapped. Several weeks ago, a Firewall sentinel and gatecrasher stationed on Wormwood detected a rogue team of explorers who breached a wall and disappeared. Given that Wormwood was built by an alien civilization, Firewall needs to make sure the explorers haven't unleashed some hellish alien technology that could pose a threat to transhumanity. Little do the other agents realize that Cogburn (formerly known as Gerard) might have a hidden agenda.

Dec 22, 20143h 16m

Trail of Cthulhu: Shanghai Bullets

News: RPPR B-Sides volume 2 is out! Click here to check it out! We have playtests of Call of Cthulhu scenarios, games of Fiasco, and a whole lot more! Synopsis: Guns-blazing danger portends and international intrigue unfurls in the city of conspiracy, the licentious, opium-infused Berlin of the East. In the shadow struggle between nations, no weapon is more fiercely coveted than the star mirror. It brings blood-draining death from beyond the stars! A group of investigators meets in Shanghai in order to uncover the mystery behind the death of a priest. They find far more than they could possibly imagine. This scenario is part of Stunning Eldritch Tales, although it was changed to take place in the 1920s, rather than the 1930s. Edit: Thanks to Matt from the Drunk and Ugly podcast, there is an improved quality version of this episode.

Dec 16, 20143h 54m

Dungeon World: Inverse World – The Sky Adventure Begins!

Inverse World is a setting for Dungeon World that adds a lot of new material to the game like skyships and robots. Of course, we had to give it a shot. In this one shot, an adventurous skyship crew finds themselves in trouble in regards when a certain Eternal Majestic Bastion of the Perfect Congress of the Lighted Legion...malfunctions. Can the adventurers save the day despite the explosions, angry police, rioting masses, and other trouble swarming around them?

Dec 10, 20143h 11m

Eclipse Phase: Duality episode 8

The Firewall team has found the secret lab controlled by the Jante corporation, but can they get its secrets without being killed? Private military contractors are trying to contain the exsurgent infection, which is not yet under control. In order to get the data they need, the team must deal with both the heavily armed mercenaries and the deadly exsurgent-infected abominations. Of course, the last group of survivors at the Spa may have made things harder for the Firewall team...

Dec 4, 20142h 53m

5E Dungeons and Dragons: The Dissidents of Darland

In our very first game of 5E Dungeons and Dragons, Sean tries GMing for the first time! Fortunately, this turned out less train-wreckish than the Haunting. After a long war, a formerly powerful nation struggles to rebuild. The switch from monarchy to a republic form of government has also raised tensions between the various political factions. In other words, this is the fantasy Weimar Republic. The new government has appointed a group of troubleshooters to find and capture a dissident leader. Can they find their man? Will he go quietly? The answer is no, we're playing Dungeons and Dragons, not Dungeons and non-violent solutions to our problems. More background info on the game's setting is available here.

Nov 29, 20144h 4m

Trail of Cthulhu: The Final Revelation – The Rending Box

News: Base Raiders is currently part of the Bundle of Holding! Pick up the Fate +2 Bundle to get many great Fate system games! In an antiques shop in North London, there is a box. Inside the box is an ancient creature, seeping through into the world. It will show the Investigators the universe as it really is. The Rending Box is the final Purist adventure for Trail of Cthulhu. The previous scenarios, The Dying of St Margaret’s, The Watchers in the Sky and The Dance In The Blood have hinted about an immense, fecund creature, spawning beneath the soil of the Lake District. In The Rending Box, the Investigators see that creature. Indeed, they may discover everything: the patterns behind the universe, the monsters older than time, the secrets that break your mind. And all they need to do is open a box. This is the fourth and final installment of the Final Revelation. Can the secrets learned by the Friday Group find the source of the upcoming apocalypse and stop it? What is the Final Revelation? Find out in the campaign finale!

Nov 24, 20142h 4m

Eclipse Phase: Duality episode 7

The Firewall agents have set up a honey pot operation in order to learn more about the connection between the Tongs and Loren Kristol. Even if their high stakes deception works, how long can they operate before they are detected? The Titanian Commonwealth seems peaceful, but dark forces lurk in the shadows. New Quebec may be as dangerous as the frigid wilderness of Titan!

Nov 18, 20143h 3m

Call of Cthulhu: He Calls Me By The Thunder

At the end of the Civil War, two wounded Confederate veterans stumble through the wreckage of central Georgia, trying to get the passes they need to safely return home. When they arrive at an abandoned Union garrison at a remote plantation, they soon realize that there may be worse things than Yankees lurking in the wake of Sherman's march, and their war might not quite be over. Or maybe they'll just find gold and get rich. That happens a lot in Call of Cthulhu, right? This game was played after hours at Fear the Con 7. We started in the hotel lobby, and in the middle we had to move to a different (and much creepier) hotel. This is a very early playtest draft of the scenario, which has since been improved considerably.

Nov 14, 20142h 51m

Trail of Cthulhu: The Final Revelation – The Dance in the Blood

There are monsters beneath the earth. You cannot fight them. You cannot run from them. And they are closer than you think. In a forgotten corner of Northern England, between the rolling hills and tranquil dales nestles a village plagued by terrible secrets and subterranean horrors. Every 119 years the village of Manesty is torn apart, its inhabitants massacred. It happened in 1697. It happened in 1816. Now it’s 1935 and horrific events have been set in motion. Swimming through the soil beneath the village are loathsome creatures waiting, impatiently, to rise above the earth and reclaim the land they believe is theirs and kill anyone who stands in their way, including the Investigators. However, as with all the best Mythos adventures, not all is as it seems. The Investigators must uncover the mystery that has killed many and doomed others in the tiny village while struggling to keep their lives and the last vestiges of their sanity intact. The Friday Group continues their investigation by delving into this matter. Even if means averting the apocalypse, will it be worth the cost?

Nov 8, 20142h 53m

Eclipse Phase: Duality episode 6

The Firewall team tasked with finding Loren Kristol have farcast to the Titanian Commonwealth in order to pursue a lead they found on Ceres. Orienting themselves to New Quebec results in a bit of culture shock but they have no choice. Kristol formed a conspiracy with the Tongs and a mysterious corporation. Furthermore, a few of the nomadic Hulder seem to be involved. The Commonwealth prides itself on being the most civilized post-Fall nation, but even it has its dark side. Can the team survive its frigid depths?

Nov 2, 20142h 39m

Monsters and Other Childish Things: Five Nights at Freddy’s

Five Nights at Freddy's is a scary video game about a creepy restaurant with even creepier animatronic robots. In other words, it is a perfect fit for Monsters and Other Childish Things. A group of kids visit Freddy's and get very special prizes that grant them strange new powers (and a very special friend!). Unfortunately for them, it also teleports them into Freddy's after the restaurant closes. Can they survive the night? Even if they survive that night, can they survive the other nights? I mean it says FIVE nights, that implies more than one night. Anyway, enjoy this special horrific one shot, just in time for Halloween!

Oct 29, 20143h 33m

Kerberos Club: The Grandfather Paradox

The Kerberos Club, that great pile of mouldering stone in the otherwise respectable Square of Saint James, is refuge for the Empire's monsters and broken heroes. It is sanctuary and sometimes home to those who have gazed too long into the darkness and those who have been touched by the Strange. Occasionally members of the club join together to confront threats to the unsuspecting peoples of the Empire. Of course, most of those good Victorians consider the Club to be the worst sort of disreputable, but Kerberans all have their own reasons for doing things. There is every reason for the club's motto: MALUM NECESSARIUM. In this exciting adventure, a trio from the Club tackles a most vexing dilemma. Top scientists have been kidnapped by mysterious forces and only the Kerberos Club can solve the mystery. Their investigation reveals a villain they would have never suspected!

Oct 24, 20143h 15m

Trail of Cthulhu: The Final Revelation – The Watchers In The Sky

News: Last 48 hours for the RPPR Kickstarter for Boiling Point! Thanks to everyone who backed it. The Friday Group continues their investigation into the supernatural. They uncover documents related to an avian threat that another group of investigators tried to tackle. A madman feeds the birds, paranoid they are watching him. Later, the same strange birds stare from the rooftops, warping the laws of physics and chemistry. And, when the Investigators dissect one of the creatures, they find something monstrous inside.

Oct 18, 20142h 40m

Eclipse Phase: The Spa

News: Please support our latest Kickstarter, Boiling Point! We have less than a week to go. Please help support RPPR by backing it. Synopsis: a group of technicians work at the Spa, a remote lab hidden in the remote Titanian wilderness. Unfortunately for them, one of the samples shipped to the lab has escaped, which happens to be infected with the exsurgent virus. The workers soon learn that isn't their only problem. Can they survive the horrors within? This one shot is connected to Duality, for reasons that will become apparent in future episodes. Enjoy!

Oct 14, 20142h 35m

Base Raiders: Boiling Point – part 2

News: Please support our latest Kickstarter, Boiling Point! This is the conclusion of the RPPR playtest of the adventure and if you contribute to the Kickstarter, you will get a chance to playtest it as well. Synopsis: Professor White and his band of base raiders have found a network of underwater bases off the coast of New York, now populated with a race of alien shark people known as the Selachius. The base raiders must prevent the aliens from invading Earth while also making a profit looting the bases. Instead of trying to defeat all of the warriors, the raiders try to reason with them. Will their audacious attempt at diplomacy work? Find out in the thrilling conclusion of Boiling Point!

Oct 7, 20142h 54m

Trail of Cthulhu: The Final Revelation – The Dying of St Margarets

News: There's a little over two weeks left on Boiling Point, a new adventure for Base Raiders. Please support RPPR by contributing to this project. Synopsis:The Final Revelation gives your Investigators the opportunity to play through a Purist campaign set in the United Kingdom of the 1930s where there is no escape, no comfort and no salvation when faced with the Mythos. Your Investigators are powerless and insignificant; your only choices death, insanity or a quiet life with a shattered mind In the first part of this mini-campaign, a group of scholars investigates the history of a remote Scottish island of St Margaret’s. They find a record of death and madness, as a group of investigators sought out a missing friend on the island. What they found was something far more sinister than they ever imagined.

Oct 4, 20143h 5m

Eclipse Phase: Duality episode 5

News: We have a Kickstarter up for an adventure for Base Raiders. Please support RPPR by backing this project :D Synopsis: The gatecrashers turned Firewall agents have infiltrated the Hidden Concern, a powerful organized crime group of octopus uplifts. They must find out as much about Loren Kristol's plan as possible. To do so, they must navigate the treacherous underworld, both figuratively and literally. They are miles below the surface, in enclosed pods and surrounded by murderous gangsters. Will they ever see the light again? Find out in the conclusion of the Ceres chapter of Duality!

Sep 28, 20142h 21m

Base Raiders: Boiling Point – part 1

News: Please support our latest Kickstarter, Boiling Point! It's a brand new adventure for Base Raiders and stretch goals will include a death trap focused supplement by Caleb! A group of base raiders are forewarned of a threat to the world, somewhere off the coast of New York. They soon realize it must come from an abandoned underwater base, the home of a missing superhero named Hot Water. The raiders want to loot the base and save the world, because they can't spend their hard won profit, if the world is invaded by murderous shark people. Find out what happens when Professor White, The Violet Vision, and Foot High Science Guy go under the sea! This is a playtest of the scenario and will be revised by final publication. If you back the Kickstarter, you will receive a playtest draft and have a chance to comment and help improve the final product.

Sep 22, 20142h 59m

Call of Cthulhu: The Sense of the Sleight of Hand Man episode 7

News: We have a new Kickstarter up for an adventure for Base Raiders. Check out Boiling Point! The journey of the dreamers has finally reached its end. They have returned to the waking world, but their nightmares have only begun. For one, they awake in a mental asylum far from home. It soon becomes clear that the dreamers must return to the start of their journey, to the Peach Blossom Restaurant in New York City. They have been changed forever, but they will not rest until vengeance is theirs. Find out what happens in the campaign finale of The Sense of the Sleight of Hand Man!

Sep 17, 20143h 1m

Eclipse Phase: Duality episode 4

Firewall's newest team of field agents has been sent to Ceres, a dwarf planet in the main belt, in order to continue their investigation regarding project TALISMAN. It seems that Loren Kristol, the man who escaped from the Mirrored Pillar, has sent out forks throughout the solar system to pursue a mysterious agenda. Thanks to an undercover Firewall agent, they know Kristol is trying to recruit talented morph designers that are currently working for the Hidden Concern, a totally legitimate business enterprise controlled by octopus uplifts. First, the team needs to infiltrate the organization, which is easier said than done.

Sep 12, 20142h 58m

Savage Worlds: Accursed at Gen Con 2014

In a world of dark fantasy and perilous adventure, the forces of evil have triumphed. Those who remain uncorrupted by wickedness must rely upon monsters to fight against the darkness. Witches have ruled the land since the last battles of conquest, but their Grand Coven has been sundered, leaving behind remnants of a once-mighty army. The remnants of the horde include captured citizens of the conquered nations that fought as the Witches’ shock troops. Tom contributed to the Kickstarter for this setting and participated in a game run by the creators at Gen Con 2014. I do not have the names of the GM or other players handy, but will edit this post when I get that info.

Sep 7, 20142h 45m

Call of Cthulhu: The Sense of the Sleight of Hand Man episode 6

The dreamers have ascended to the surface, arriving at the city of Ulthar. Despite its relative safety, they have found they are not alone. Two strange companions have followed them to the city, under the orders of their dark lord. Slaying them accomplishes nothing, so the dreamers must find another means of stopping them. Even with the aid of cats like Splendid, can the dreamers defeat the immortal companions? This episode uses material from the Wives of March from Hebanon Games.

Aug 31, 20142h 39m

Eclipse Phase: Duality episode 3

The gatecrashers have escaped to the relative safety of the autonomist zone on Minerva 4, but their troubles have only begun. After being 'persuaded' to join Firewall, the gatecrashers are given a mission to prove their abilities, a simple fetch quest on a distant exoplanet. Nothing is easy as it seems though, as the team finds out.

Aug 26, 20143h 10m

Call of Cthulhu: Lord of the Peaks

News: Check out the Horrors of War, Pagan Publishing's Kickstarter for their anthology of WW1 scenarios! If you like these scenarios, please help support their creators. A group of Royal Italian Army soldiers has been ordered to check up on an observation post high up in the Dolomite Mountains. The Austrian army is the least of their concerns. Deadly storms, avalanches, the cold, disease, and other hazards claim more lives than their enemies. However, as the squad approaches their goal, little do they realize that there are far worse threats than men or nature. Who is the true lord of the peaks? Find out in this special one shot recorded at Gencon 2014! Sorry about the noise, but we had to play in an open gaming room that piped in music, even late at night.

Aug 20, 20144h 7m

Call of Cthulhu: The Sense of the Sleight of Hand Man episode 5

The quest of the dreamers takes them to the Underworld. Their earlier adventures pale to the nightmarish dangers that face them in the gloomy darkness of the endless caverns ahead. A strange guide offers to help, but only for a price he refuses to name. Even with the guide's help, countless horrors lurk in the shadows. Their journey will take them to the city of the Gugs, a monstrous race of giants. Can the dreamers infiltrate such a Cyclopean stronghold?

Aug 14, 20142h 56m

Eclipse Phase: Duality episode 2

The gatecrashers have escaped from the clutches of the hypercorps, but they now realize they must go back in to retrieve their memories. Their goal is inside the green zone of Pathfinder City, the capital of the exoplanet colony, and in order to get access, the team must overcome the high security of the zone. There's also the small matter of the prisoners being held inside. Will the team risk even more in order to rescue them? A single misstep could doom the entire team.

Aug 10, 20143h 30m

Twilight 2000: Operation Navarone

In early August 2008, Russia invaded the Republic of Georgia from the North. The Georgian government had expected a Black Sea landing and had deployed its army in the west. Taken off guard, a special forces team was hastily assembled and dropped into the northern part of South Ossetia -a place formally part of Georgia but with many rebel groups wanting to break away. Their mission was to destroy the Roki Tunnel, delaying the Russian army until the Georgians could redeploy. Historically, they failed to destroy the tunnel and instead destroyed a bridge further south and ambushed the Russian armored column, delaying the Russians about a day, but it wasn't enough. All were lost, but they destroyed a lot of Russian hardware. In this alternate history scenario, a group of Georgian special forces operators attempt to hold back the Russians as long as possible.

Aug 5, 20143h 45m

Call of Cthulhu: The Sense of the Sleight of Hand Man episode 4

The Dreamers have finally crossed the ocean, but the city of Lhosk may prove to be even more dangerous. The Men from Leng trade in the city freely and it seems the citizens of Lhosk do not suspect their true allegiances. The Dreamers must find passage to Ulthar while avoiding the Men from Leng, a task easier said than done. Furthermore, they must add a new dreamer who has joined the group, but will he adapt to this strange new land?

Jul 31, 20142h 50m

Eclipse Phase: Duality episode 1

News: Please back No Soul Left Behind (formerly known as the Spared and the Spoiled) on Kickstarter! Caleb will cry if you don't! A group of scientists and gatecrashers find themselves on a distant exoplanet named Minerva 4, part of a secret hypercorp research project. The group quickly realizes their memories have been edited, leaving a long stretch of time missing. Furthermore, they are in a remote facility far from a colony city run by Pathfinder. What secrets does this facility hold? Who edited their memories? The more the team investigates, the deeper the mystery runs. Learn the secrets of the mirrored pillar!

Jul 26, 20143h 35m

Monsters and Other Childish Things: Rick and Morty

So there's this show called Rick and Morty. It's about a mad scientist (Rick) and his grandson (Morty) going on adventures throughout time and space. In one episode, it is revealed that there is an organization called the Council of Ricks, composed of many Ricks throughout the countless parallel universes. In this special one shot, each player is a Rick and Morty team sent by the Council to investigate a strange alien planet. What secrets does this planet hold? Can a team of Ricks from very different alternate universes work together as a team? Probably not, but you may be surprised!

Jul 19, 20141h 44m