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Call of Cthulhu: The Sense of the Sleight of Hand Man episode 3
The Dreamers awaken after a long sleep to find themselves at sea. No oceanic journey is peaceful in the Dreamlands and after encountering a strange abandoned ship, the Dreamers realize their quest will only grow more perilous. After all, the ocean is known for its pirates...

Eclipse Phase: Hedgerow
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Base Raiders: The Vault
News: Get the newest Base Raiders PDF supplement: Boost Patches! Temporary super powers without permanent side effects. The PDF also includes the adventure seed for the Lost Treasure of the Candy Man. A group of civilians, all stranger to each other, are invited for a chance to gain wealth and power. It turns out that a base raider believes that these strangers can bypass certain defensive systems in a villain's lair that he cannot - super powered beings trigger security systems that normal humans do not. In order to access the base though, the civilians must pass an automated henchman recruiting test and only then can they secure the treasure of the base. But what isn't the mysterious base raider telling the civilians about the base? What lies in the vault at the bottom of the base? Delve into the secret behind the base of the Red Mantis in this one shot AP!
Call of Cthulhu: The Sense of the Sleight of Hand Man episode 2
As the addicts recover from the initial shock of finding themselves in the Dreamlands, they realize they must flee the ruined city they started in or suffer a fate worse than death. After escaping, they find themselves at a strange city. The citizens there offer to help them find a way home, but only if they first go on a quest to seek out answers from an oracle. The dreamers accept, having no other choice, and they set off on their first mission in this strange new world. Being men from the modern world and lacking certain important skills like sword fighting, can they survive the perils of the wilderness?
Better Angels: The Spared and the Spoiled episode 12
Thanks to Laura for the art! The end is upon us! The Fiendish Four have tracked down the true villain and have discovered his dastardly plan. The question is: can they stop him without damning themselves in the process? Between the governor's security, the demonic staff, and the true mastermind of the plot, the Four have their work cut out for them. Of course, they didn't totally burn all of their bridges, so they aren't totally alone. But even with angelic help, it may not be enough to save the day! Find out how the school year concludes in this dramatic campaign finale for No Soul Left Behind!
Wushu: League Of Extraordinary Gentlemen 1990s – The Island of Dr. Oak
Thanks to Crazon for this awesome cover art! Whenever the world is threatened by unnatural dangers, there is only one organization to call on. The League of Extraordinary Gentlemen has existed for centuries, recruiting the finest and most unusual adventurers, thinkers, rebels, and iconoclasts the universe has ever seen. When Dr. Oak summons a coterie of evil dictators and would-be conquerors to bid on his genetically engineered army of monsters and child trainers, it is up to the League to stop him. Three heroes are sent in to stop the sale of the 'Pocket Monster' army: Earthworm Jim, The Guyver, and MANTIS. Can they penetrate the island's security and stop Dr. Oak before it is too late?
Call of Cthulhu: The Sense of the Sleight of Hand Man episode 1
From a squalid New York drug den to the spectral ruins of Sarkomand . . . From the horrors of the Underworld to the zoog-haunted Enchanted Wood . . . From the twilight city of Inquanok to the endless sunset of Ilek-Vad . . . All the wonders of dream await—and all the terrors of nightmare, too. The Sense of the Sleight-of-Hand Man is a full-length Call of Cthulhu (Sixth Edition) campaign of adventure, cosmic mystery, and deepest fear set in the Dreamlands of H.P. Lovecraft. The player characters—the Dreamers—explore the breadth of the otherworldly Dreamlands seeking a way back to the lives that they left behind. But can they survive the countless dangers of a world of dream—and the strange emnity of Nyarlathotep, the messenger and soul of the Outer Gods, when they fall under his capricious gaze?
Better Angels: The Spared and the Spoiled episode 11
The Fiendish Four have discovered an insidious plot that will devastate the city and only they can stop it. That will require facing the governor and his minions, both demonic and human. Before they storm the castle, so to speak, the Fiendish Four need every edge they can get. This means investigation, interrogation of minions, and other dirty tricks. Anything to even the odds. Will their work be enough or will they be doomed before they even start? Find out in the penultimate episode of the campaign!
Base Raiders: The Lost Treasure of the Candy Man
News: A new hero, Elizabeth Solomon, is now available as a PDF supplement. She's usable as a NPC or pregenerated PC and the PDF includes an adventure hook. Base raiding is hard to do, but sometimes the greatest difficulty is in finding the base in the first place. When the black market dealer Iconoclast finds a lead on a potential new base, she hires a few up and coming base raiders to help find it. The base in question could have a valuable stash of Ideal super-technology, including the valuable Boost Patches, which provide temporary super powers to any human that uses them. The raiders will have to dig through the dirty secrets of old Hollywood and teleport around the world in order to find the base, but can they do what it takes to cross the threshold? Find out in this thrilling one shot adventure!

A Dirty World: A Very Thorough Murder part 3
News: a new hero for Base Raiders is available. Check out the scholarly vampire, Elizabeth Solomon! The schemes of murderers and mice always seem to unravel, despite their best intentions. As crooked police and desperate criminals circle ever closer to our protagonists, they push for one last chance to right things or at least survive the upcoming chaos. Even though this is a dirty world, perhaps there's a chance for a happy ending for these killers. Find out how it all ends in the finale of A Very Thorough Murder!
Better Angels: The Spared and the Spoiled episode 10
The end draws near! The Fiendish Four have gained a lead on Terror Track, but where will it take them and what will they uncover? The villain is still out there, plotting something dark and deadly. The stakes have never been higher, but the humble anti-heroes must do what they can to save the school and protect the kids!

Call of Cthulhu: Hex Hollow
In 1928, in York County Pennsylvania, two men murdered another because they believed they were being hexed. The crime caught the attention of the country, as many were astounded to discover that some still believed in witches and curses in the 20th century. Of course, the reality was far darker than even the authorities ever realized. The next year, a group of strangers come together to learn that the Pow-Wow men of York County hold darker secrets than anyone suspected. Secrets worth killing over. Can the strangers come together to find out the truth and stop a great supernatural evil before it's too late? Find out as a full table of veteran and newbie players plunge into the depths of Hex Hollow!

A Dirty World: A Very Thorough Murder part 2
The trio of murderers are only digging themselves deeper as they try to cover up their crimes and figure out what to do with the money. Between drug dealers and crooked cops, can these bloodstained bumblers find a happy end? There's only one way to find out!
Better Angels: The Spared and the Spoiled episode 9
The troubles of the Fiendish Four never end! Their actions have attracted the attentions of their angelic counterparts, who can pose more danger than any rival demonically possessed superperson. Not only are they equipped with incredible powers, beating up on an angelically possessed person sure sounds like a sin, doesn't it? But for the sake of the KEEDZZZ, the Fiendish (or Framed Four if you prefer) won't let them get in their way. Plus, they do have a guy who turn things into other things. Who can beat that?
Eclipse Phase: The Devotees part 2
The Firewall agents sent into Legba have uncovered a conspiracy that threatens all of transhumanity and only they can stop it! Doing so is easier than said than done. Between the ruthless ego traffickers versus the insane cultists and military-grade security systems, do they have a chance of stopping Nine Lives? Their only hope is in turning each faction against the others. Will the agents manipulate the paranoid gangsters and madmen that make up Nine Lives? Find out in the thrilling conclusion of The Devotees! This adventure was written by Caleb Stokes and is now available for purchase at DrivethruRPG. This AP is a playtest of the scenario so your experiences may vary.
Eclipse Phase: The Devotees part 1
Normally a crossroads for Nine Lives (the ego trading cartel) trafficking, the gang’s asteroid stronghold, Legba, has grown more violent and strange than usual. Slaves participating in gladiatorial deathmatch XPs display disturbing enthusiasm and devotion. Upper echelon Nine Lives lieutenants are farcasting in for an unprecedented important meeting. A Firewall operative undercover on the habitat has requested sentinel support, warning that Nine Lives may be in possession of something representing an x-threat. This adventure was written by Caleb Stokes and is now available for purchase at DrivethruRPG. This AP is a playtest of the scenario so your experiences may vary.

A Dirty World: A Very Thorough Murder part 1
Joe Bilby was a bad man. Even his murderers underestimated how badly he deserved to die...until they found all that money in his office. The petty revenge of a deputy, an artist, and a country doctor has accidentally uncovered a criminal conspiracy undermining the entire town, and the snake's nest is stirring. Many want to find the men responsible for Bilby's death, but justice is the last thing they have in mind. Can the conspirators resist temptation and scrutiny long enough to return to their regular lives? Or has their shared sin started a cycle of violence from which there is no escape? Find out in this A Dirty World mini-campaign featuring Aaron, David, and Tom.
Better Angels: The Spared and the Spoiled episode 8
The school year is over halfway complete, yet the problems of the Fiendish Four never let up! A new super villain has set up shop in the area, a gang boss who is more than ready to unleash his powers on the public. He's also challenging the Four's own gang, in that he pays them and offers them work. Clearly, this gross injustice cannot be allowed to stand. What ace does the villain up his sleeve? Find out in this action packed episode!

Call of Cthulhu: Payday
Tom steps up to the plate to run yet another game of Call of Cthulhu. He's calling it Desert Heist, but I write the show notes so it's going up as Payday. Anyway, the player characters are criminals hired to steal a particular item from a FBI evidence storage warehouse. It's a very straightforward job with no unseen complications. No, it's the other thing, where there are tons of complications and twists. Enjoy!

Dungeon World: The Colossus Archipelago
Sara and Marc join the "campaign" as the agents of the Kingdom of Skull. General Noxia Thackarry orders our intrepid heroes to recruit the Palm Pirate fleet for a mission to cut Manta's supply lines, but how much are they will to sacrifice for their corpse-y homeland? Bone cannons, stabtopuss, and halfing gladiatorial fights all await in this high seas episode of The Colossus Archipelago!
Better Angels: The Spared and the Spoiled episode 7
The conflict between the Fiendish Four and the Brands of Justice heats up! Taking down a group of hardened corporate-backed 'heroes' will take every bit of cleverness the Four can manage. Finding out their weaknesses and secrets and setting up an ambush to take them down might work, but only if the team can pull it together. Given the track record of the Four, it may be too much for them to handle. On the other hand, chloroform is an awfully useful substance...
THE LAST GAME EVER
I've seen Minmaxers, like the Power gamers that you've seen. But you have no right to call me a railroader. You have a right to quit the game. You have a right to do that, but you have no right to judge me. It's impossible for words to describe what is necessary to those who do not know what GMing means. Edition Wars! Killer GMing has a face, and you must make a friend of Invincible NPCs and unbeatable traps. Horror and moral dilemmas are your friends. If they are not, then they are enemies to be feared. They are truly enemies...I watched a flail snail crawl along the edge of a vorpal sword. That's my dream. That's my nightmare. Crawling, slithering, along the edge of a +5 magical weapon . . . and surviving.

Eclipse Phase: Erasure Squad
In this special one shot (technically a gaiden game to an upcoming campaign) and first use of the new Zoom H2N recorder, the RPPR crew returns to Eclipse Phase! Instead of being sentinels investigating a mystery, this adventure focuses on an erasure squad, one of Firewall's tactical assault teams. A rare opportunity has presented itself to take out a facility held by exhumans. However, Firewall did not have time to send in one of its experienced teams. They assembled a new erasure squad with whatever operatives were available at the time. Thus, a team composed of a SAIROC-K model variant, an ultimate mercenary, an autonomist machine fighter, and a scum warrior, led by a Triad enforcer will have to face whatever horrors lurk within a mysterious habitat in the Main Belt.

Dungeon World: Beneath Venom City
The largely-improvised campaign of Dungeon World continues as a party of bold adventurers descend underneath Venom City! What unearthly horrors will they encounter? Will they complete their quest to protect the city? Find out in this thrilling episode!
Better Angels: The Spared and the Spoiled episode 6
The deeds of the Fiendish Four have gotten a lot of attention, which has led to challengers coming into town. A group of superheroes called the Brands of Justice have rolled into their turf, looking to pick a fight with our devilish protagonists. What is their real agenda? How can the Fiendish Four defeat an experienced group of superhumans? This is on top of the usual challenges of parenting, teaching, and keeping the school running while leading a secret double life.

Call of Cthulhu: July Park
When I was in China, I met up with some RPPR listeners and ran a game of Call of Cthulhu for them. I was fascinated by the rise of Ghost Cities in China, so I decided to run a one shot set in one. Three investigators hired by a western hedge fund head out to Inner Mongolia to assess a newly built city, which is oddly called July Park, as a potential investment opportunity. The investigators find more than they could have imagined but will they survive long enough to understand what they have seen? Please note that this episode was recorded on my phone instead of the usual recorder, so the quality isn't quite as good. I had a blast running the game so I think you guys will still enjoy it.

Dungeon World: Adventures on Giant Corpse Island
The saga of Ovid the wizard (and company) continues! After escaping the depths, the band of heroes travel across deadly wilderness in order to outrun the invading army. Their goal is a nearby city they intend to warn of the impending horde, but even if they manage to get there, can they get inside? What other threats lurk in the alleys of the city? Find out what ventures the heroes undertake in this action packed episode!
Better Angels: The Spared and the Spoiled episode 5
The Fiendish Four have secured their turf from rival villains, but a new threat may doom Brighter Futures Academy. A horde of zombies marches on the school! Who is behind the shambling undead and what can the defenders of Brighter Futures do to find and stop them, all while protecting the students and faculty? The villains have learned how to cause mayhem and inflict massive collateral damage, but sometimes that isn't the right answer, even when it comes to zombies.
A Dirty World: Dr. Nova’s Going Away Party
In the distant future, Mars is the home of transhumanity, while earth is a ruined wasteland. Most of the population are corporate wage slaves and are only placated by vapid entertainment produced by hypercorp-contracted celebrities. These musicians, actors, and athletes live under a system not unlike the Hollywood studio system of old. They have money, influence, and an adoring entourage of lackeys but they have little control over their own lives. Gossip bloggers and studio executives manipulate the stars like puppets. Paparazzi and obsessive fans stalk them night and day. However, a ticket on Dr. Felonious Nova's Ark Ship out of the solar system has opened up. When you're a nearly immortal but incredibly jaded and burned out executive or celebrity, a way out of the rat race and into annals of history as a hero is worth more than anything. The ticket will be given to someone at Dr. Nova's party. Yes, this is a Dirty World game set in the Eclipse Phase universe. All hail RPG schizophrenia!

Dungeon World: The Adventure Begins!
In a distant world where all land is the skeleton of a giant or manta ray, a group of bold adventurers are out looking for trouble. It doesn't take long for them to find it. An invasion from the Manta Ray island pits our heroes against monstrous spiders and other threats. In order to delay the invasion, the heroes undertake a risky mission into the depths of the underground. Will their heroism be enough to save the day? Find out in our first session of Dungeon World!
Better Angels: The Spared and the Spoiled episode 4
After saving the school through highly illegal, reckless, and utterly amoral methods, the Fiendish Four want to take it easy for a bit, but new threats emerge! It seems that they aren't the only new superhumans at Brighter Futures and unlike the Four, these interlopers are using their powers directly on the students. Territorial disputes seem inevitable, but how mature will the Fiendish Four be when it comes to resolving conflicts with their colleagues?
Base Raiders: The Hedge Wizard
News: The Hedge Wizard is now available for sale. Get your copy today! In this episode, the ragtag band of base raiders are given a mission from the Underground to find Peter Silvertail, who is suspected of double murder. The raiders quickly realize there's more to the case than finding a magical rabbit lawyer on the lam. Secret bases, a kidnapped unicorn, and a corrupt federal agent are only the start of their problems. Can they unravel this tangled web or will the blade in the dark catch up to them?
Call of Cthulhu: The Beloved Dead
Aaron is back in the GM chair as he takes the RPPR crew through the dark tunnels under New York City! A community of homeless citizens have banded together in an abandoned section of the NYC subway system. They are protected by a mysterious cult of silver-masked acolytes who claim the dead for their own, but otherwise ensure that the homeless remain safe. But when an unnatural danger attacks the community and threatens everyone, several members of the community rise up to put a stop to it. They have little but their own lives to risk, but they won't stop them from finding out what lurks in the dark heart of the city.
Better Angels: The Spared and the Spoiled episode 3
The Fiendish Four plan and execute their first major heist! Robbing banks is so lame and not as profitable as ransoming landmark buildings, like a certain major brewery located in their home city. Even though the villains claim to be evil, they don't want to cause too damage. After all, the ransoming is just to raise enough money to save the school. But when you get amateur civilians imbued with demonic superpowers, each egged on by literal inner demons, the situation becomes slightly more...chaotic than planned. Find out how badly their first major act of villainy fares in this must-listen episode!
Base Raiders: Taskforce Darknet
News: New Base Raiders PDF supplement released. Get Agent Grayson today! In a continuation of the plot from Bayou Beatdown, the group of heroic Base Raiders who rescued Elizabeth have a new opportunity. In order to create a new body for their ghost friend, Lonnie, the base raiders must help the scientist Iconoclast find the location of a base before the FBI does. Only a small time dealer of super soldier drugs knows where the base is and he does not want to share it with others. Furthermore, the FBI is investigating the dealer and it's only a matter of time before they try to arrest him. Before the dealer escapes via teleportation, the raiders need to locate the base. Of course, finding the base is only half the fun!
Call of Catthulhu: Night of the LOLcats
So this is a game that exists. That I bought at Gencon last year. And decided to run. And the other players agreed to play. This is now a thing. They play cats, who fight the Cthulhu mythos, because reasons. So I chose the scenario seed that involved LOLcat memes because I am a horrible monster. Anyway, enjoy an indie RPG about feline comedy/horror investigation!
Better Angels: The Spared and the Spoiled episode 2
The orbital retcannon has struck! Four new superhumans are all that stands between Brighter Futures Academy and bankruptcy. A teacher, librarian, assistant principal, and parent volunteer make for strange supervillains, but they have embraced their new roles. There's no manual for super crime, so the Fiendish Four need help. And money. Find out how this unlikely quartet of villains adapts in the first episode of the campaign reboot.
Night’s Black Agents: Tribes of Tokyo episode 13
At last, the secrets of the Long Vault will be revealed. Sheng is now trapped in his hideout on the Plateau of Leng. The Ronin must travel to the heart of the Vault and trap the sorcerer within it. Of course, this is easier said than done. What hidden fortress is without its defenses? And even if the Ronin succeed, will their victory even matter? The cosmic forces at work in this conflict are beyond any of their imaginations. Is victory, or even peace truly possible? Join the Ronin as they open the Long Vault!
Itras By: Night Vale Traditional Games Club
In this special one shot, we try out a new indie RPG called Itras By, but instead of using its setting, we explore the wonderful little desert town of Night Vale! A group of students at the local Community College are members of the Traditional Games club and tonight happens to be board game night! Unfortunately, some of the game pieces from the club's accursed copy of Chiromagica are missing, so the players must retrieve them from the abandoned Geology building. What possible horrors could confront them there? Plastic bags, perhaps? An unspeakable presence that lurks out of sight, eternally hungry? The Library of books discarded from other libraries? Difficult test questions? Obscure holy texts? There's only one way to find out... Download Beyond the Vale, starring Thad, featured in this episode.
Better Angels: The Spared and the Spoiled episode 1
Caleb's new campaign begins with a bang! A group of unlikely protagonists is imbued with demonic superpowers after a group of supervillains die during an attack on a charter school, the Brighter Futures Academy. Unfortunately, not all of the villains died, so the newly empowered antiheroes must fight an experienced foe only minutes after receiving their powers. What slew the original villains? Who are the new superhumans? There's only one way to find out!
Night’s Black Agents: Tribes of Tokyo episode 12
The Ronin have found the secret hideout of Sheng's cult and have called in the authorities for a final assault on the notorious terrorist group 'Empty Five'. Despite the attack helicopters and platoons of heavily armed soldiers on their side, the Ronin know that victory or death will come in their own skills and preparation. They know they have the right weapons and as much knowledge as they can bear, but Sheng always seems to have a secret or two up his sleeve. Then there's the matter of an Iron-Banded Box....

Fear Itself: Journey to the City
An earthquake links a group of survivors together. If not for a seemingly miraculous event, they should have all died. Drawn to a mysterious professor who seems to know how and why they were saved, the survivors agree to follow him on a trip to a strange city. The city was built by visionaries but has been forgotten by history. Where is it? What secrets lurk within? The survivors know they must answer these questions or the they will never find peace. But once inside, the survivors find that leaving the city may be impossible. What price will they pay to find a way out?
Iron Heroes: Fortunes of War Episode 15
The journey of Xin's Crows is at an end. The assassin must reclaim his cult from a corrupt leader and the remaining Crows agree to help with the final assault. First, they must find the new temple for the death cult and only then can they begin the fight. Are the Crows ready for their last battle as a group? Can the faithful assassin make the right decisions? What about the ex-gladiator? Find out the final destinies of every Crow in the Fortunes of War!
Night’s Black Agents: Tribes of Tokyo episode 11
The Ronin have returned to their own time and have decided to take on Sheng. They need critical intel from Sheng's cult. Of course, the cult's headquarters are heavily guarded so gaining access will be no easy task. But the Ronin are nothing if not creative problem solvers. An infiltration plan that includes the use of a popular children's character, sniper rifles, and going undercover as a new cultist will be the last thing Sheng expects.No plan works perfectly though. Can the Ronin escape with the intel before they're caught?
Base Raiders: Bayou Beatdown 2
Due to some tactical mistakes on the part of the heroes, the villains know they are in the base. The fight is on! The ragtag group of base raiders will face a serious battle against empowered villains and their nefarious Neo-confederate steampunk gang. Joining the fight is a recently freed vampire named Elizabeth, who may help turn the tide. Unfortunately, Silver Dollar Steve, the mastermind of the gang, is nowhere in sight. Even if the players defeat the gang, they must find the alchemist before he escapes again!
Iron Heroes: Fortunes of War Episode 14
The epilogue continues with a martial arts tournament! Even though only one of the Crows is participating in the tournament, the rest have decided to aid their comrade behind the scenes. Can their schemes guarantee victory? With special guest Tom role playing as the announcer for the tournament, this episode is not to be missed!
Night’s Black Agents: Tribes of Tokyo episode 10
It is the year 444 of Sheng the Immortal’s rule. As Sheng has always existed, he had the foresight to find brave warriors and cunning tacticians and send their minds through time so they may be useful long after their natural deaths. Now, as a ruler, Sheng uses Pilgrims for missions of great importance. Most arrivals of the Pilgrims are foretold, but not all of them. Guides wait to greet the Pilgrims, should they arrive unexpectedly. The latest group of Pilgrims is unlike the others though...
Base Raiders: Bayou Beatdown 1
In a continuation from Transit, the RPPR crew begins their career raiding bases! After building characters and using the collaborative base creation system, the group decides to venture to Louisiana in order to find a base rumored to have once been owned by David Bowie. Now, the base is held by a rogue alchemist who exploits magical beings in order to make his potions. The party has agreed to track the villain down and stop him before he can create an army of magically enhanced gators and gang members. Before the heroic base raiders can stop him, they first have to find the base. All they know is that is in the bayou, near a town called Paradise. You won't believe what they encounter in this first part of the adventure! BTW, you can totes buy Base Raiders now!
Iron Heroes: Fortunes of War Episode 13
Vo's quest continues in the epilogue! Determined to strike a fatal blow against the Grey Sky Horde, Vo and the rest of Xin's Crows fight to sabotage the food supply of the capital city. Of course, destroying the food is one thing but getting alive is entirely another. Will they make it? There's only one way to find out!
Night’s Black Agents: Tribes of Tokyo episode 9
The Ronin have agreed to help John McAfee on a job. It has nothing to do with their quest to stop the vampire conspiracy, but they are men of their word and they need the money. The job, of course, is not so simple. Triad gangsters have kidnapped a sushi chef and are auctioning him off to the highest bidder. The Ronin must rescue the chef but he is being held on a ship run by covert North Korean agents. Infiltrating a ship in international waters held by paranoid and heavily armed soldiers is one thing, but the Ronin are nothing if not cunning. But when they stumble across a panda being held by the North Koreans, they realize they must save the hapless bear, no matter the cost. Find out how this most epic of side missions unravels! Thanks to Crazon for the art!