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Roll For Combat: Paizo's Official Pathfinder & Starfinder Actual Play Podcasts

Roll For Combat: Paizo's Official Pathfinder & Starfinder Actual Play Podcasts

524 episodes — Page 11 of 11

S1 Ep 23Dead Suns 023: The Mysteries of Lootboxing

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<p>Things are finally looking up for the Roll For Combat crew, they even manage to find some mysterious loot that might just be their savior … or their destruction. Plus somehow the boys managed to live long enough to make it to level 3. And Hirogi makes a new life-long friend. Also this week, GM … </p> <p class="link-more"><a href="https://rollforcombat.com/podcast/023-the-mysteries-of-lootboxing/" class="more-link">Continue reading<span class="screen-reader-text"> "Dead Suns 023: The Mysteries of Lootboxing"</span></a></p> <p>The post <a rel="nofollow" href="https://rollforcombat.com/podcast/023-the-mysteries-of-lootboxing/">Dead Suns 023: The Mysteries of Lootboxing</a> appeared first on <a rel="nofollow" href="https://rollforcombat.com">Roll For Combat: Paizo's Official Pathfinder & Starfinder Actual Play Podcasts</a>.</p>

Feb 27, 20181h 18m

S1 Ep 22Dead Suns 022: Boots On The Ground

<p>The team finishes off the remaining zombified Arceon crew, and finish exploring the caverns before turning their attention to the mysterious door. Inside, they discover interesting new surroundings, but the most welcome find is their old friend… gravity. Also this week, GM Stephen discusses RPG play styles and which is good for you and your … </p> <p class="link-more"><a href="https://rollforcombat.com/podcast/022-boots-ground/" class="more-link">Continue reading<span class="screen-reader-text"> "Dead Suns 022: Boots On The Ground"</span></a></p> <p>The post <a rel="nofollow" href="https://rollforcombat.com/podcast/022-boots-ground/">Dead Suns 022: Boots On The Ground</a> appeared first on <a rel="nofollow" href="https://rollforcombat.com">Roll For Combat: Paizo's Official Pathfinder & Starfinder Actual Play Podcasts</a>.</p>

Feb 20, 20181h 25m

S1 Ep 21Dead Suns 021: Screw You, Isaac Newton!

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<p>The party learns the hard way that combat gets unpredictable when people start running into each other in zero-gravity. We also bid farewell to one of our goblin friends, and unravel the fate of the remaining Drift Rock crew. Also this week, GM Stephen discusses when a GM should simply skip content or a big … </p> <p class="link-more"><a href="https://rollforcombat.com/podcast/021-screw-you-isaac-newton/" class="more-link">Continue reading<span class="screen-reader-text"> "Dead Suns 021: Screw You, Isaac Newton!"</span></a></p> <p>The post <a rel="nofollow" href="https://rollforcombat.com/podcast/021-screw-you-isaac-newton/">Dead Suns 021: Screw You, Isaac Newton!</a> appeared first on <a rel="nofollow" href="https://rollforcombat.com">Roll For Combat: Paizo's Official Pathfinder & Starfinder Actual Play Podcasts</a>.</p>

Feb 13, 20181h 37m

S1 Ep 20Dead Suns 020: Mo Dupinsky: Fishin’ Reptilian

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<p>Our ever-growing party of adventurers explores even deeper into the Drift Rock. After making short work of a warm-up fight, the team has to face a challenge of a hard-to-navigate part of the caverns. Mo and Tuttle improvise a solution that resembles deep-sea fishing. It turns out ysoki makes good bait, but it’s not fish … </p> <p class="link-more"><a href="https://rollforcombat.com/podcast/020-mo-dupinsky-fishin-reptilian/" class="more-link">Continue reading<span class="screen-reader-text"> "Dead Suns 020: Mo Dupinsky: Fishin’ Reptilian"</span></a></p> <p>The post <a rel="nofollow" href="https://rollforcombat.com/podcast/020-mo-dupinsky-fishin-reptilian/">Dead Suns 020: Mo Dupinsky: Fishin’ Reptilian</a> appeared first on <a rel="nofollow" href="https://rollforcombat.com">Roll For Combat: Paizo's Official Pathfinder & Starfinder Actual Play Podcasts</a>.</p>

Feb 6, 20181h 36m

S1 Ep 19Dead Suns 019: The Darkness Strikes Back

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<p>“Attacking the darkness” stops being funny when the darkness hits back, as the team crosses paths with an old adversary. The boys get their first taste of zero-G combat, Hirogi is torn between loyalty to the team and professional courtesy, while Mo suffers a bit of a nervous breakdown. Meanwhile, the goblins continue to have … </p> <p class="link-more"><a href="https://rollforcombat.com/podcast/019-darkness-strikes-back/" class="more-link">Continue reading<span class="screen-reader-text"> "Dead Suns 019: The Darkness Strikes Back"</span></a></p> <p>The post <a rel="nofollow" href="https://rollforcombat.com/podcast/019-darkness-strikes-back/">Dead Suns 019: The Darkness Strikes Back</a> appeared first on <a rel="nofollow" href="https://rollforcombat.com">Roll For Combat: Paizo's Official Pathfinder & Starfinder Actual Play Podcasts</a>.</p>

Jan 30, 20181h 20m

S1 Ep 18Dead Suns 018: Nuthin’ But a ‘Zero-G’ Thang

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<p>We start our episode with a partial look at the official character sheet for John Compton’s FrankenCHDRR rebuild. Chainsaw wings? Junk cannon? Tactical razor-bat? Yes, please! Getting back to the game, the team follows the trail of clues out to the Drift Rock, but their plans hit an unforeseen snag. Once on the Drift Rock, … </p> <p class="link-more"><a href="https://rollforcombat.com/podcast/018-nuthin-but-a-zero-g-thang/" class="more-link">Continue reading<span class="screen-reader-text"> "Dead Suns 018: Nuthin’ But a ‘Zero-G’ Thang"</span></a></p> <p>The post <a rel="nofollow" href="https://rollforcombat.com/podcast/018-nuthin-but-a-zero-g-thang/">Dead Suns 018: Nuthin’ But a ‘Zero-G’ Thang</a> appeared first on <a rel="nofollow" href="https://rollforcombat.com">Roll For Combat: Paizo's Official Pathfinder & Starfinder Actual Play Podcasts</a>.</p>

Jan 23, 20181h 23m

S1 Ep 17Dead Suns 017: He’s Only Mostly Dead

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<p>SPECIAL GUEST ALERT! Paizo Organized Play Lead Developer John Compton joins us again this week and unleashes to the Starfinder Universe the Combat Drone/Goblin monstrosity CHDRR Mk 3! (Nothing will ever be the same again.) John also provides instructions on how to win a free Starfinder Skittermander Race Boon! Listen to the show for details! Also … </p> <p class="link-more"><a href="https://rollforcombat.com/podcast/017-hes-only-mostly-dead/" class="more-link">Continue reading<span class="screen-reader-text"> "Dead Suns 017: He’s Only Mostly Dead"</span></a></p> <p>The post <a rel="nofollow" href="https://rollforcombat.com/podcast/017-hes-only-mostly-dead/">Dead Suns 017: He’s Only Mostly Dead</a> appeared first on <a rel="nofollow" href="https://rollforcombat.com">Roll For Combat: Paizo's Official Pathfinder & Starfinder Actual Play Podcasts</a>.</p>

Jan 16, 20181h 13m

S1 Ep 16Dead Suns 016: Straight Outta (John) Compton

<p>SPECIAL GUEST ALERT! Paizo Organized Play Lead Developer John Compton joins us this week for a sit-down interview about his role at Paizo and what the organized play program is all about… and then we continue our game, with John injecting new role-playing life into those pesky Space Goblins! John also provides instructions on how … </p> <p class="link-more"><a href="https://rollforcombat.com/podcast/961/" class="more-link">Continue reading<span class="screen-reader-text"> "Dead Suns 016: Straight Outta (John) Compton"</span></a></p> <p>The post <a rel="nofollow" href="https://rollforcombat.com/podcast/961/">Dead Suns 016: Straight Outta (John) Compton</a> appeared first on <a rel="nofollow" href="https://rollforcombat.com">Roll For Combat: Paizo's Official Pathfinder & Starfinder Actual Play Podcasts</a>.</p>

Jan 9, 20181h 5m

S1 Ep 15Dead Suns 015: Take It To The Bridge

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<p>The team continues their investigation and finally reaches the Acreon’s bridge, but it’s a bad day for Tuttle – CHDRR 2.0 ends up in a bad spot, and the team’s grenade-throwing skills reach new lows. Also this week, GM Stephen discusses the why there should almost always be a roll when something risky is attempted … </p> <p class="link-more"><a href="https://rollforcombat.com/podcast/015-take-bridge/" class="more-link">Continue reading<span class="screen-reader-text"> "Dead Suns 015: Take It To The Bridge"</span></a></p> <p>The post <a rel="nofollow" href="https://rollforcombat.com/podcast/015-take-bridge/">Dead Suns 015: Take It To The Bridge</a> appeared first on <a rel="nofollow" href="https://rollforcombat.com">Roll For Combat: Paizo's Official Pathfinder & Starfinder Actual Play Podcasts</a>.</p>

Jan 2, 20181h 46m

S1 Ep 14Dead Suns 014: Crate Expectations

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<p>The team discusses the pros and cons of opening a huge box on a quarantined spaceship filled with rabid space dogs, they slowly explore the rest of the Acreon, and somebody learns a painful lesson on checking for traps. Also this week, GM Stephen discusses the awesome responsibility of a GM and how their power as the … </p> <p class="link-more"><a href="https://rollforcombat.com/podcast/014-whats-box/" class="more-link">Continue reading<span class="screen-reader-text"> "Dead Suns 014: Crate Expectations"</span></a></p> <p>The post <a rel="nofollow" href="https://rollforcombat.com/podcast/014-whats-box/">Dead Suns 014: Crate Expectations</a> appeared first on <a rel="nofollow" href="https://rollforcombat.com">Roll For Combat: Paizo's Official Pathfinder & Starfinder Actual Play Podcasts</a>.</p>

Dec 26, 20171h 15m

S1 Ep 13Dead Suns 013: Hair of the Dog

<p>The team tests the theory that the best cure for space rabies is fighting more space dogs. Rusty and Hirogi haggle over gun rental rates, Tuttle fakes his way through Grenades 101, and Mo tries to come up with an appropriately heroic name for his weapon. Also this week, GM Stephen discusses “taking it easy” … </p> <p class="link-more"><a href="https://rollforcombat.com/podcast/013-hair-of-the-dog/" class="more-link">Continue reading<span class="screen-reader-text"> "Dead Suns 013: Hair of the Dog"</span></a></p> <p>The post <a rel="nofollow" href="https://rollforcombat.com/podcast/013-hair-of-the-dog/">Dead Suns 013: Hair of the Dog</a> appeared first on <a rel="nofollow" href="https://rollforcombat.com">Roll For Combat: Paizo's Official Pathfinder & Starfinder Actual Play Podcasts</a>.</p>

Dec 19, 20171h 8m

S1 Ep 12Dead Suns 012: Who Let the Dogs Out?

<p>The team boards the Arceon and gets a rude welcome from the new inhabitants, a pack of what can loosely be described as space dogs. Rusty’s ability to stay out of the thick of the fight finally runs out, and the team has their first encounter with Starfinder’s new disease system. That’s right… space rabies! … </p> <p class="link-more"><a href="https://rollforcombat.com/podcast/012-who-let-the-dogs-out/" class="more-link">Continue reading<span class="screen-reader-text"> "Dead Suns 012: Who Let the Dogs Out?"</span></a></p> <p>The post <a rel="nofollow" href="https://rollforcombat.com/podcast/012-who-let-the-dogs-out/">Dead Suns 012: Who Let the Dogs Out?</a> appeared first on <a rel="nofollow" href="https://rollforcombat.com">Roll For Combat: Paizo's Official Pathfinder & Starfinder Actual Play Podcasts</a>.</p>

Dec 12, 20171h 3m

S1 Ep 11Dead Suns 011: Spaceship!

<p>The boys board the Hippocampus and leave the safety of Absalom Station for open space. At first, the biggest danger confronting the team is Rusty’s heavy-handed leadership style might cause a mutiny. But then, actual danger appears in the form of a one-man enemy fighter. Lock phasers on target, charge techno-babble emitters – it’s time to … </p> <p class="link-more"><a href="https://rollforcombat.com/podcast/011-spaceship/" class="more-link">Continue reading<span class="screen-reader-text"> "Dead Suns 011: Spaceship!"</span></a></p> <p>The post <a rel="nofollow" href="https://rollforcombat.com/podcast/011-spaceship/">Dead Suns 011: Spaceship!</a> appeared first on <a rel="nofollow" href="https://rollforcombat.com">Roll For Combat: Paizo's Official Pathfinder & Starfinder Actual Play Podcasts</a>.</p>

Dec 5, 20171h 58m

S1 Ep 10Dead Suns 010: Quid Pro Cronut

<p>On the heels of accepting the job investigating the Acreon, both Astral Extractions and the Hardscrabble Collective reach out to the team to make their cases. Mo proves to be surprisingly receptive to a tasty donut and a compelling PowerPoint presentation, while a hot cup of coffee brings out Rusty’s fondness for the working man. … </p> <p class="link-more"><a href="https://rollforcombat.com/podcast/010-quid-pro-cronut/" class="more-link">Continue reading<span class="screen-reader-text"> "Dead Suns 010: Quid Pro Cronut"</span></a></p> <p>The post <a rel="nofollow" href="https://rollforcombat.com/podcast/010-quid-pro-cronut/">Dead Suns 010: Quid Pro Cronut</a> appeared first on <a rel="nofollow" href="https://rollforcombat.com">Roll For Combat: Paizo's Official Pathfinder & Starfinder Actual Play Podcasts</a>.</p>

Nov 28, 20171h 33m

S1 Ep 9Dead Suns 009: Dead Man’s Party

<p>ATTENTION NEW LISTENERS: We here at Roll For Combat recognize that jumping into an existing podcast can be a daunting task, especially one like this that involves an unfolding story. To help newer listeners out, we’ve prepared a brief synopsis at the start of this Episode that will catch you up to the story so … </p> <p class="link-more"><a href="https://rollforcombat.com/podcast/009-dead-mans-party/" class="more-link">Continue reading<span class="screen-reader-text"> "Dead Suns 009: Dead Man’s Party"</span></a></p> <p>The post <a rel="nofollow" href="https://rollforcombat.com/podcast/009-dead-mans-party/">Dead Suns 009: Dead Man’s Party</a> appeared first on <a rel="nofollow" href="https://rollforcombat.com">Roll For Combat: Paizo's Official Pathfinder & Starfinder Actual Play Podcasts</a>.</p>

Nov 21, 20171h 48m

S1 Ep 8Dead Suns 008: Payin’ The Cost To Beat The Boss

<p>The Downside Kings’ cannon fodder has been disposed of, setting the stage for the first real boss battle of the campaign. With Mo and Hirogi already dinged up from the previous fights, the tag-team of Hatchbuster and Ferani presents a formidable challenge for the team. Vesk against vesk! Grenade-throwing coward against grenade-throwing coward! Rusty actually … </p> <p class="link-more"><a href="https://rollforcombat.com/podcast/008-big-boss-battle/" class="more-link">Continue reading<span class="screen-reader-text"> "Dead Suns 008: Payin’ The Cost To Beat The Boss"</span></a></p> <p>The post <a rel="nofollow" href="https://rollforcombat.com/podcast/008-big-boss-battle/">Dead Suns 008: Payin’ The Cost To Beat The Boss</a> appeared first on <a rel="nofollow" href="https://rollforcombat.com">Roll For Combat: Paizo's Official Pathfinder & Starfinder Actual Play Podcasts</a>.</p>

Nov 14, 20171h 17m

S1 Ep 7Dead Suns 007: Downsized Kings

<p>The battle against the Downside Kings heats up as both the bouncers guarding the door and the card-players in the back join the fray. Hirogi continues to be the least stealthy Operative in the universe, grenades become the team’s new best friends, and we shed a tear for a table that left this world too … </p> <p class="link-more"><a href="https://rollforcombat.com/podcast/007-downsized-kings/" class="more-link">Continue reading<span class="screen-reader-text"> "Dead Suns 007: Downsized Kings"</span></a></p> <p>The post <a rel="nofollow" href="https://rollforcombat.com/podcast/007-downsized-kings/">Dead Suns 007: Downsized Kings</a> appeared first on <a rel="nofollow" href="https://rollforcombat.com">Roll For Combat: Paizo's Official Pathfinder & Starfinder Actual Play Podcasts</a>.</p>

Nov 7, 20171h 11m

S1 Ep 16Dead Suns 006: In Da Club

<p>The Downside Kings strike back against our fearless adventurers through the power of overpriced bar drinks; Tuttle tries to stage an evacuation of the Fusion Queen, but succeeds only in starting a new dance craze; and bringing clubs to a gunfight proves to be a surprisingly effective strategy as combat breaks out. Last week GM … </p> <p class="link-more"><a href="https://rollforcombat.com/podcast/006-in-da-club/" class="more-link">Continue reading<span class="screen-reader-text"> "Dead Suns 006: In Da Club"</span></a></p> <p>The post <a rel="nofollow" href="https://rollforcombat.com/podcast/006-in-da-club/">Dead Suns 006: In Da Club</a> appeared first on <a rel="nofollow" href="https://rollforcombat.com">Roll For Combat: Paizo's Official Pathfinder & Starfinder Actual Play Podcasts</a>.</p>

Oct 31, 201753 min

S1 Ep 5Dead Suns 005: And A Side Order of Rat

<p>The trip to Mama Fat’s proves to be worthwhile. The sci-fi snacks are decent enough, but the membership card found at Kreel’s apartment lets the team order off the special menu – a meeting with Jabaxa, the leader of the Level 21 Crew. Jabaxa points the team toward the Fusion Queen nightclub, where the leader … </p> <p class="link-more"><a href="https://rollforcombat.com/podcast/005-and-a-side-order-of-rat/" class="more-link">Continue reading<span class="screen-reader-text"> "Dead Suns 005: And A Side Order of Rat"</span></a></p> <p>The post <a rel="nofollow" href="https://rollforcombat.com/podcast/005-and-a-side-order-of-rat/">Dead Suns 005: And A Side Order of Rat</a> appeared first on <a rel="nofollow" href="https://rollforcombat.com">Roll For Combat: Paizo's Official Pathfinder & Starfinder Actual Play Podcasts</a>.</p>

Oct 24, 20171h 10m

S1 Ep 4Dead Suns 004: CSI: Absalom Station

<p>A trip to Kreel’s apartment and further investigation reveal an intricate web involving Absalom’s street gangs as muscle for a miners’ labor dispute. Armed with new information, the crew sets off to find the lesser of two evils, the Level 21 Crew on … you guessed it … Level 21! Mo makes a new friend, … </p> <p class="link-more"><a href="https://rollforcombat.com/podcast/004-csi-absalom-station/" class="more-link">Continue reading<span class="screen-reader-text"> "Dead Suns 004: CSI: Absalom Station"</span></a></p> <p>The post <a rel="nofollow" href="https://rollforcombat.com/podcast/004-csi-absalom-station/">Dead Suns 004: CSI: Absalom Station</a> appeared first on <a rel="nofollow" href="https://rollforcombat.com">Roll For Combat: Paizo's Official Pathfinder & Starfinder Actual Play Podcasts</a>.</p>

Oct 17, 20171h 55m

S1 Ep 3Dead Suns 003: Cops, Cut-Throats, and Career Opportunities

<p>Absalom’s Finest work a little “Good Cop, Emotionless Android Cop” against the boys, Tuttle engages in a little light invasion of a dead man’s privacy, and we learn about the biology of Starfinder – ysoki cheek pouches, lashunta antennae, and third-gender shirren. We also learn that time is money, and Mo is stingy with both. Also, … </p> <p class="link-more"><a href="https://rollforcombat.com/podcast/003-cops-cut-throats-and-career-opportunities/" class="more-link">Continue reading<span class="screen-reader-text"> "Dead Suns 003: Cops, Cut-Throats, and Career Opportunities"</span></a></p> <p>The post <a rel="nofollow" href="https://rollforcombat.com/podcast/003-cops-cut-throats-and-career-opportunities/">Dead Suns 003: Cops, Cut-Throats, and Career Opportunities</a> appeared first on <a rel="nofollow" href="https://rollforcombat.com">Roll For Combat: Paizo's Official Pathfinder & Starfinder Actual Play Podcasts</a>.</p>

Oct 10, 20171h 0m

S1 Ep 2Dead Suns 002: Clowns to the Left of Me, Jokers to the Right

<p>The Roll For Combat crew hits the ground running as they’re dropped into the middle of a firefight between rival gangs. Hirogi learns the value of taking cover, Mo teaches the value of smashing things really hard with a hammer, Tuttle takes C.H.D.R.R. out for a test drive, and Rusty… well, he just talks to … </p> <p class="link-more"><a href="https://rollforcombat.com/podcast/002-clowns-to-the-left-of-me-jokers-to-the-right/" class="more-link">Continue reading<span class="screen-reader-text"> "Dead Suns 002: Clowns to the Left of Me, Jokers to the Right"</span></a></p> <p>The post <a rel="nofollow" href="https://rollforcombat.com/podcast/002-clowns-to-the-left-of-me-jokers-to-the-right/">Dead Suns 002: Clowns to the Left of Me, Jokers to the Right</a> appeared first on <a rel="nofollow" href="https://rollforcombat.com">Roll For Combat: Paizo's Official Pathfinder & Starfinder Actual Play Podcasts</a>.</p>

Oct 3, 20171h 6m

S1 Ep 1Dead Suns 001: Greetings And Salutations

<p>Note for new listeners: This episode acts an introduction episode to the characters, players, and Starfinder game setting. We don’t actually play the game much in this episode, it’s more of an overall introduction to the show and universe. If you wish to jump right into the action, we suggest that you start with Episode 2: Clowns … </p> <p class="link-more"><a href="https://rollforcombat.com/podcast/001-greetings-salutations/" class="more-link">Continue reading<span class="screen-reader-text"> "Dead Suns 001: Greetings And Salutations"</span></a></p> <p>The post <a rel="nofollow" href="https://rollforcombat.com/podcast/001-greetings-salutations/">Dead Suns 001: Greetings And Salutations</a> appeared first on <a rel="nofollow" href="https://rollforcombat.com">Roll For Combat: Paizo's Official Pathfinder & Starfinder Actual Play Podcasts</a>.</p>

Sep 26, 201757 min

Dead Suns 000: An Introduction to Roll For Combat

<p>This episode will give you a quick rundown of what our show is, what to expect on each show, how our show is different from other “actual play” podcasts out there, and where you can jump right into the action. Whether you are brand new to the show or a long-time listener, you’ll learn everything … </p> <p class="link-more"><a href="https://rollforcombat.com/podcast/000-an-introduction-to-roll-for-combat/" class="more-link">Continue reading<span class="screen-reader-text"> "Dead Suns 000: An Introduction to Roll For Combat"</span></a></p> <p>The post <a rel="nofollow" href="https://rollforcombat.com/podcast/000-an-introduction-to-roll-for-combat/">Dead Suns 000: An Introduction to Roll For Combat</a> appeared first on <a rel="nofollow" href="https://rollforcombat.com">Roll For Combat: Paizo's Official Pathfinder & Starfinder Actual Play Podcasts</a>.</p>

Sep 13, 201712 min