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Dead Suns 021: Screw You, Isaac Newton!
Season 1 · Episode 21

Dead Suns 021: Screw You, Isaac Newton!

The party learns the hard way that combat gets unpredictable when people start running into each other in zero-gravity. We also bid farewell to one of our goblin friends, and unravel the fate of the remaining Drift Rock crew.

Roll For Combat: Paizo's Official Pathfinder & Starfinder Actual Play Podcasts

February 13, 20181h 37mExplicit

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Show Notes

<p>The party learns the hard way that combat gets unpredictable when people start running into each other in zero-gravity. We also bid farewell to one of our goblin friends, and unravel the fate of the remaining Drift Rock crew. Also this week, GM Stephen discusses when a GM should simply skip content or a big … </p> <p class="link-more"><a href="https://rollforcombat.com/podcast/021-screw-you-isaac-newton/" class="more-link">Continue reading<span class="screen-reader-text"> "Dead Suns 021: Screw You, Isaac Newton!"</span></a></p> <p>The post <a rel="nofollow" href="https://rollforcombat.com/podcast/021-screw-you-isaac-newton/">Dead Suns 021: Screw You, Isaac Newton!</a> appeared first on <a rel="nofollow" href="https://rollforcombat.com">Roll For Combat: Paizo's Official Pathfinder & Starfinder Actual Play Podcasts</a>.</p>