
Radio Grognard KING SIZE
1,914 episodes — Page 21 of 39

Ep 915Phoning It In
I talk about how cameras on phones and tablets can help GMs in campaign session planning.

Ep 914ALL the Rules? Nope!
I talk to the new GMs out there about how you don't need to know all the rules to run a good game.

Ep 913Not Feelin' It
I talk about when you're not at 100% but you have to run a game.

Ep 912Chekov's RPG and Other Stuff
I talk about Chekov's Gun and other things about RPG ruleset creation.

Ep 911Why Polearms?
I talk about my views on polearms and things for players to think about if you use them in the game.

Ep 910Stats and The Human Monster
I talk about using human or demihuman adversaries and if they should be fully statted or not.

Ep 909Fake-Out
I talk about an interesting adventure premise: the (Not So) Fake Dungeon.

Ep 908The Multi Problem
I talk about multiclassing as it was in D&D/AD&D and how I'd run it.

Ep 907Preserving for Next Time
I talk again about notes for a mid-session stop - how to preserve them for next time.

Ep 906Find Out Next Time
I talk about how GMs could save notes if the session ends in the middle of an encounter.

Ep 905Premise and Execution
I talk about how you run an adventure is as important as the what.

Ep 904Digging for Gold
I talk about looking for inspiration in alternate places.

Ep 903Store-Bought Crawls
I talk about how to tailor published campaign setting to hexcrawls.

Ep 902Crawling the Dungeon
I talk about planning a dungeon like a hexcrawl.

Ep 901Grog Review: 30 Things Can Happen
I review the RPG PDF 30 Things Can Happen.

Ep 900Why GMs Must Be Flexible
I talk about the unpredictability of PCs from the player's POV.

Ep 899Start with A Situation
I talk about how you can start a game with tension just as easy as action.

Ep 898Keeping the Brain Sharp
I talk about using gaming and writing aids to keep your mind sharp if you have to improvise stuff during the game.

Ep 897Mentoring En Masse
I talk about the possibility of have a "group mentor" for the PCs.

Ep 896Grog Review: Domain Building
I review the RPG PDF Domain Building by Todd Leback, available on Drive Thru RPG.

Ep 895Hexcrawls: How Much?
I talk about how much a GM thinks is enough in a hexcrawl.

Ep 894Public Performance
I talk about rights and using music in your game at public places.

Ep 893Party Shenanigans
I talk about how some parties split alignment-wise and how to handle it.

Ep 892Dealing With Gear
I talk about different ways to deal with equipment.

Ep 891THAC0 Redux
I talk once again about THAC0 and a trick for how to figure it out.

Ep 890The Top-Down Approach
I talk once again about my adventure-creating techniques, namely taking a top-down approach to RPG game creation.

Ep 889Rolling With the Sprouts
I talk about the things to keep in mind when GMing for young kids.

Ep 8882020: The Year Without Fantasy
I talk about my year not GMing fantasy and what I learned.

Ep 887No For Tone
I talk about the reasons and ramifications of saying "no" at the gametable.

Ep 886Gold for Levels
I talk about if the "Gold for XP" advancement model is workable in RPGs.

Ep 885The Race's On
I talk about what you should think about when adding new races into your campaign.

Ep 884RPG Perfect Storm
I talk about what would be a gamer's "perfect storm" RPG.

Ep 883Grog Review: Knave
I review the PDF RPG Knave by Questing Beast.

Ep 882Grog Review: Maze Rats
I review the PDF RPG Maze Rats by Questing Beast, available on Drive Thru RPG.

Ep 881Gamus-Interruptus
I talk about what to do when the session ends in the middle of a major encounter.

Ep 880Holiday Road
I play a voicemail and ruminate on the season.

Ep 879The High Ground
I talk about dealing with different elevations in RPG encounters.

Ep 878Making the Sheets
I talk about character sheets and how everyone should try to make their own.

Ep 877Dam RPGs
I talk about using construction projects as adventure fodder.

Ep 876Fun Between the Sheets
I talk about getting ideas and plot hooks from old character sheets.

Ep 875Grog Review: Hexcrawl Basics
I review the PDF Hexcrawl Basics by Populated Hexes.

Ep 874GMs as Pack Rats
I talk about coming up with adventure hooks, encounters, monsters, anything you can stash away for future adventures.

Ep 873Tell the Tale With Action
I talk about working your exposition and info into encounters.

Ep 872Dig Deeper
I talk about using stat and skill rolls to enhance the investigation.

Ep 871Isn't That Special?
I talk about monster stats, in particular about how special abilities are handled.

Ep 870Willy Wonka With Beer
I talk about staging adventures and encounters in unusual locations.

Ep 869Gear Gab
I talk about equipment and how spending a little more in certain games is better in the long run.

Ep 868The Specialists
I talk about the campaign premise of PCs who are part of a shop or traveling craftsmen who get into unusual adventures revolving around their specialities.

Ep 867Quixotic
I talk about adventures that are quixotic by nature and how to manage them.

Ep 866Encounter Freethink
I talk and muse about encounters - planning them, stockpiling them and placing them in your campaign.