
Radio Grognard KING SIZE
1,914 episodes — Page 14 of 39

Ep 1265Types and Stereotypes
I talk about the reason and function of stereotypes in RPGs.

Ep 1264Getting Off the Tracks
I talk about the difference between a linear adventure (good thing) and a railroad (bad thing).

Ep 1263Check Them Sheets
I talk about how players should check their character sheets to refresh themselves of the character's inventory.

Ep 1262Buy 'Em or Roll 'Em?
I talk about different way of determining stats and my preferred way.

Ep 1261Caps and Magic
I talk about level caps, the sweet spot of leveling and how it relates to the magic system.

Ep 1260Shop N' Drop
I talk about how you can use PC shopping trips to advance the adventure.

Ep 1259Classes, Builds and the RPG Sweet Spot
I talk about how I found my RPG niche and why I like class abilities vs. skills/feats/builds, etc.

Ep 1258How Long?
I talk about figuring out how long adventurers have been around in your campaign world.

Ep 1257Dungeons-R-Us
I talk about a premise I came up with - Dungeon Excavation.

Ep 1256Keep A Paper Trail
I talk about how GMs should keep physical copies of their notes and prep.

Ep 1257Dungeon Timelines
I talk about coming up with a timeline for your dungeons.

Ep 1254No Time
I talk about how there's never enough time to prep and that's okay.

Ep 1253Why Work So Hard?
I talk about some things that either can be simplified or the GM can get the players to help out.

Ep 1252Eat or Be Eaten
I talk about how GMs may want to think about where that new critter he just made fits in the food chain of his campaign world.

Ep 1251Cleaning Tables
I talk about how to change/customize generic encounter tables.

Ep 1250We Gotta Get OUT?
I talk about an idea I had for an adventure: having to go back in time to get out of a dungeon.

Ep 1249No Assumptions
I talk about how gamers should never assume anything at the table.

Ep 1248Make That Milestone Count!
I talk about just a few things GMs gotta think about when using milestone leveling.

Ep 1247Damned If You Do...
I talk about how GMs should try to keep the PCs out of no-win situations.

Ep 1246No Fear
I talk about what makes me thrilled as a GM and how GMs should remove fear from their sessions.

Ep 1245The Two Flavors of Foe
I talk about PC adversaries, break them down into 2 categories and see how they interact.

Ep 1244The End?
I talk about when the GM wants to end the campaign but the players don't want to.

Ep 1243Sex Appeal
I talk about how a GM can determine a campaign's sex appeal AKA the concept that makes him want to run it and the players want to play it.

Ep 1242Capping the HP
I talk about limiting hit points and a possibly better way to do it.

Ep 1241And The Clock Ticks Over
A short episode pondering the year 2021, in gaming and out.

Ep 1240Classy Skills
I talk about the pluses and minuses of skills as opposed to class abilities.

Ep 1239FINISH HIM!
I talk about character death and why don't the monsters just kill downed PCs.

Ep 1238Have Them Buy In
I talk about premises again and how the GM should let the players figure out how they fit into it.

Ep 1237When the Dice Are Wrong
I talk about the Triangle of RPGs© and not letting situations depend on a die roll.

Ep 1236Down the Drain
I again talk about level drains.

Ep 1235Rolling Into The Season
Just a short one wishing all a great Christmas.

Ep 1234Go Big or Go Home
I talk about times when the PCs should throw caution to the winds.

Ep 1233It's A Natural
I talk about placing all or part of an adventure in or around a big event such as a natural disaster.

Ep 1232Follow the Maps
I talk about how GMs can create an adventure based on a few maps.

Ep 1231Give Them A Nudge
I talk about how sometimes GMs need to give the PCs a bit of a push in the right (or any) direction.

Ep 1230Don't Stop Listening
I talk about how GMs should never stop listening to players

Ep 1229One to One
I talk about me not caring for solo adventures, preferring one-on-one sessions.

Ep 1228Budget Your Dungeons
I talk about how GMs should establish a treasure/magic item budget for their dungeons.

Ep 1227Who's Your Mr. Wu?
I talk about making an overarching Big Bad.

Ep 1226Let It Simmer
I talk about how both players and GMs should let the character/campaign develop a bit.

Ep 1225Here's the Lowdown
I talk about a few ways GMs can handle exposition.

Ep 1224Meatball GMing
I talk about my style of Game Mastering, which I call "Meatball GMing."

Ep 1223You Got the Look
I talk about how GMs should connect with the players by making eye contact.

Ep 1222Keeping Evil Alive
I talk about your recurring Big Bad and the difficulty of keeping him alive.

Ep 1221Feed the Kitty
I talk about "professional" GMs and different way to make it pay (a little).

Ep 1220Purely Organic
I talk about how earlier editions of D&D deal with leveling and character development.

Ep 1219And the Hits Just Keep Comin'
I talk about hit points and another way to do them.

Ep 1218Cohesion and The Lone Wolf
I talk about group cohesion and how to deal with the Loner.

Ep 1217Not-So-Magic Items?
I talk about magic items that are not what they seem.

Ep 1216GM Tunes
I talk about how and what I listen to when doing prep.