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Radio Grognard KING SIZE

Radio Grognard KING SIZE

1,914 episodes — Page 12 of 39

Ep 1366Commit

I talk about how second-guessing as a GM or player is not good for the game.

May 11, 20228 min

Ep 1365Dungeon Physics

I talk about what it would be like if dungeons were a common thing.

May 10, 20226 min

Ep 1364Loners R Us

I talk about the loner archetype and how a party of them could work.

May 9, 20227 min

Ep 1363Damage is Damage

I talk about different types of damage and how I deal with them (hint: I don't).

May 8, 20225 min

Ep 1362Trust Them? No Problem!

I talk about trust between the GM and players.

May 7, 20228 min

Ep 1361More on Mysteries

I talk about a few thoughts on running mysteries.

May 6, 20228 min

Ep 1360Quick Connections

I talk about how to whip up a session quickly.

May 4, 20228 min

Ep 1359Just the Good Stuff

I talk about cutting down your description and directing the PCs.

May 3, 20229 min

Ep 1358The Slimy Side of GMing

I talk about slimes, molds, oozes and jellies in your game.

May 2, 20227 min

Ep 1357Player Prep?

I talk about whether a GM should give players some "prep time" to come up with a plan to defeat the Big Bad.

May 1, 20228 min

Ep 1356The Split

I talk about how some games naturally tend to split the party and musings on how to handle that.

Apr 30, 202210 min

Ep 1355A Leg Up

I talk about when to give your players a little help but THEY decide when and how to use that help.

Apr 29, 20227 min

Ep 1354Climax, etc.

I talk about how to incorporate rising tension/climax/resolution in a sandbox campaign.

Apr 28, 202210 min

Ep 1353Musings on Hit Points

I talk about hit points, damage and how it works.

Apr 27, 20227 min

Ep 1352They're Not A Fan

I talk about when you have a family member or S.O. who doesn't care for RPGs.

Apr 26, 20229 min

Ep 1351The Generics

I talk about how you can add some on-the-fly character to your NPCs.

Apr 25, 20228 min

Ep 1350Time and Space

I talk about keeping track of time and location in campaigns.

Apr 24, 20228 min

Ep 1349It's Secondary

I talk about the use of secondary professions in RPGs.

Apr 23, 20229 min

Ep 1348Close Enough

I talk about how when a GM runs a game they should not always worry about having it make complete sense.

Apr 22, 20229 min

Ep 1347You Are Here

I talk about how sometimes GMs need to "place" PCs in a situation.

Apr 21, 20228 min

Ep 1346The Trap Poll

I talk about how to get players to help to stock dungeons and other areas.

Apr 20, 20226 min

Ep 1345The Hours

I talk about scheduling and planning the length of your scenarios.

Apr 18, 20227 min

Ep 1344Mouth Music

I talk about making your own SFX for your games.

Apr 15, 20227 min

Ep 1343Gammy Legs and Other Stuff

I talk about healing and it's effects.

Apr 14, 20226 min

Ep 1342Ya Gotta Believe

I talk about Illusion Magic.

Apr 13, 20229 min

Ep 1341The Price of Fame

I talk about how notoriety can positively or negatively affect the PCs.

Apr 12, 20228 min

Ep 1340The Three

I talk about 3 questions you should ask about your PC's background.

Apr 11, 20225 min

Ep 1339Double Your Twist

I talk about plot twists and how to use them.

Apr 10, 20227 min

Ep 1337Death Watch

I talk about how death is handled in RPGs and how I do it.

Apr 9, 20229 min

Ep 1336Stats A La Carte

I talk about making stats to suit for making a better campaign.

Apr 7, 20228 min

Ep 1335Machinations On the Side

I talk about how political and socio-economic happenings can be used as a flavoring in your campaign.

Apr 6, 20226 min

Ep 1334Pick Your Fights

I talk about how GMs pace encounters.

Apr 5, 20228 min

Ep 1333It's A Natural

I talk about a possible premise for a campaign.

Apr 4, 20227 min

Ep 1332What Makes It Tick

I talk about how you should pick apart an adventure to understand how it works.

Apr 3, 20228 min

Ep 1331Linear Schminear

I talk about different ways to construct an adventure.

Apr 2, 20228 min

Ep 1330Don't Rush It

I talk about story, and how, as a GM, you shouldn't rush it to "get to the good parts."

Apr 1, 20227 min

Ep 1329Scaling

I talk about the problems of scaling the monsters and adventures as the PCs progress in levels.

Mar 31, 20228 min

Ep 1328The Pause That Refreshes

I talk about how a GM can keep himself refreshed if the campaign has a large hiatus.

Mar 30, 20224 min

Ep 1327Bit by Bit

I talk about how you can create little bits of a campaign world for the future.

Mar 29, 20226 min

Ep 1326It Never Stops

I talk about hexcrawls and how you should think about what goes on somewhere else.

Mar 28, 20228 min

Ep 1325The Zen of Backstories

I talk about how PC backstories don't have to be complicated.

Mar 27, 20227 min

Ep 1324Who Rolls?

I talk about dice rolls - who should do them and how to interpret them.

Mar 26, 20226 min

Ep 1323Simple But Not

I talk about how within a simple plot can be complex characters and ideas.

Mar 25, 20228 min

Ep 1322PC Milestones

I talk about milestone leveling and how I handle it.

Mar 24, 20227 min

Ep 1321Taking Away

I talk about how constraints can help a GM focus and create a better adventure.

Mar 23, 20228 min

Ep 1320You Meet Building A Tavern

I talk about a couple variations on meeting in a tavern.

Mar 22, 20227 min

Ep 1319Monster Dump

I talk about ways you can create a monster-centric adventure.

Mar 21, 20229 min

Ep 1318Start With the Problem

I talk about ceating adventures by starting with the main problem.

Mar 20, 20227 min

Ep 1317Maneuverability

I talk about skills vs. no skills and how maneuvers can help fill the gap.

Mar 19, 20226 min

Ep 1316A Word of Warning

I talk about how GMs should not fall in love with their story.

Mar 17, 20227 min