
Museum Archipelago
112 episodes — Page 1 of 3

112. In Relooted, You Steal Back What Museums Won't Return
It's 2099, and you and your heist team are about to case an unnamed high-security museum in Europe. One of the targets: the Kabwe skull, a roughly 300,000-year-old early human skull found in present-day Zambia in 1921. This is Relooted, a new video game from South African game studio Nyamakop, where your job is to steal back looted artifacts by mapping entrances and exits, positioning your crew, and making it past robot security using your parkour skills. Several things about this are unrealistic. For one, the actual Kabwe skull, currently on display in the Natural History Museum in London, might not need such an elaborate plan. But there is a damningly realistic fact at the heart of the game: every single one of the roughly 70 objects you steal was taken from the African continent and currently sits in a Western museum or private collection. And the way museums in the game wiggle out of a fictional treaty to return stolen artifacts doesn't sound fictional at all. It mirrors the real-world tactics that have kept the Kabwe skull in London for over a century, despite Zambia's repeated requests for its return. In this episode, Ben Myers, CEO and creative director at Nyamakop, and Mohale Mashigo, the studio's narrative director, talk about why heists are the perfect genre for a game about repatriation, what they found when they visited the real artifacts in person, and why their video game often does a much better job telling the story of these objects than the museums that hold them. Image: The Kabwe skull as it appears in a Relooted heist briefing. Topics and Notes 00:00 Welcome to Museum Archipelago 00:15 Relooted 01:30 "We overstated the security capabilities on museums" 01:45 Meet Ben Myers 02:50 Meet Mohale Mashigo 03:04 The Kabwe Skull 04:45 Labels and Missing Context in Museums 06:08 A Digital Museum 06:53 Treaties and Red Tape 09:37 Prosperous Future Africa 12:05 Hans Sloane and the Origins of the British Museum on Episode 39 12:16 Museum of Black Civilizations 14:50 Outro | Join Club Archipelago 🏖 DIVE DEEPER WITH CLUB ARCHIPELAGO 🏖️ Unlock exclusive museum insights and support independent museum media for just $2/month. Join Club Archipelago Start with a 7-day free trial. Cancel anytime. Your Club Archipelago membership includes: 🎙️Access to a private podcast that guides you further behind the scenes of museums. Hear interviews, observations, and reviews that don't make it into the main show. 🎟️ Archipelago at the Movies, a bonus bad-movie podcast exclusively featuring movies and other pop culture that reflect the museum world back to us. ✨A warm feeling knowing you're helping make this show possible. Transcript Below is a transcript of Museum Archipelago episode 112. For more information on the people and ideas in the episode, refer to the links above. View Transcript It's the year 2099 and you and your heist team are about to case an unnamed high security museum to steal the Kabwe skull. This moment occurs halfway through Relooted, a new video game from South African game studio Nyamakop. Your job is to map all the entrances and exits, position your crew members strategically, use cybersecurity techniques to break open the door, steal this artifact, and make it out of the museum past the robot security force using parkour, which fortunately, you're quite skilled at. “Video game excerpt: " Please look out for the Kabwe skull. For many years, the Zambian government tried to have the skull repatriated back from the United Kingdom. What's the security situation? Nothing you haven't experienced before. Robot guards, lasers, security shutters, pressure plates, blah, blah, blah, blah.” Several things about this moment in the game are unrealistic. For one, the actual skull, which is currently on display in the Natural History Museum in London, might actually be easier to steal. Ben Myres: I've seen a couple of the ones in our game, in person now, and the first thing I noticed, is the Kabwe skull or broken Hillman in the Natural History Museum. That'd be very easy to steal. We've very overstated the security capabilities on museums. I have a video of, it's only 20 seconds long of the distance from the skull to the exit. I'm like, wow. Okay. That wouldn’t be very fun. This is Ben Myers, the CEO and creative director at Nyamakop, and one of the developers of Relooted. Ben Myres: Hello, I'm Ben Myers, CEO, and creative director at Nyamakop. I like to be known for making cool video games. But there is a very realistic -- damningly realistic -- fact at the heart of the game. The Kabwe skull is just one of about 70 real-world objects you heist during the game. And every single one of them was taken from the African continent and currently sits in a Western Museum or private collection. Ben Myres: I think there was a French government report that came out in maybe 2018 and that estimated that 90 to 95% of all African cultural heritage is kept in museums off the continent. So the scale

111. Why Software Hasn't Eaten Museums (Yet)
Museums today are filled with software, yet they've largely avoided being "eaten" by the tech industry. Unlike music or movies, exhibitions can't be downloaded or scaled infinitely. There's only one Mona Lisa. But if the wrong platform finds the right leverage, that immunity may not last. Which is why the kind of software museums choose matters. TilBuci is a free, open-source tool used by museums to build touchscreens, kiosks, and projections. It was created by Brazilian software developer Lucas Junqueira after watching too many digital exhibitions quietly break down once the opening buzz faded. Designed to be usable by museum staff long after developers leave, TilBuci treats software not as a product, but as infrastructure. In this episode, Lucas Junqueira talks about what it takes to build museum software that lasts. Through the story of a projection still running on the facade of the Space of Knowledge museum in Belo Horizonte over a decade after it opened, we explore how open, locally controlled tools extend the life of museum systems, and what's at stake if a tech platform ever inserts itself between museums and their audiences. Image: A projection animates the façade of the Espaço do Conhecimento (Space of Knowledge) museum at Praça da Liberdade (Liberty Square) in Belo Horizonte, Brazil. Lucas Junqueira's software Managana, a previous version of TilBuci is running the projection. Topics and Notes 00:00 Intro 00:15 The Rise of Software in Museums 00:56 Software Eating the World 02:19 Why Are Museums Different? 03:16 Lucas Junqueira and TilBuci 05:09 Challenges and Innovations 08:09 The Flash Apocalypse 10:12 What's at Stake 11:48 Jurassic Park on Club Archipelago 13:00 Outro | Join Club Archipelago 🏖 DIVE DEEPER WITH CLUB ARCHIPELAGO 🏖️ Unlock exclusive museum insights and support independent museum media for just $2/month. Join Club Archipelago Start with a 7-day free trial. Cancel anytime. Your Club Archipelago membership includes: 🎙️Access to a private podcast that guides you further behind the scenes of museums. Hear interviews, observations, and reviews that don't make it into the main show. 🎟️ Archipelago at the Movies, a bonus bad-movie podcast exclusively featuring movies and other pop culture that reflect the museum world back to us. ✨A warm feeling knowing you're helping make this show possible. Transcript Below is a transcript of Museum Archipelago episode 111. For more information on the people and ideas in the episode, refer to the links above. View Transcript Welcome to Museum Archipelago. I'm Ian Elsner. Museum Archipelago guides you through the rocky landscape of museums. Each episode is rarely longer than 15 minutes. So let's get started. If you've been to a museum lately, any museum big or small, you've probably noticed ever more software-driven experiences. Interactive touchscreens, projections, buttons, videos are all controlled by software. Lucas Junqueira: I've seen mostly all exhibitions have at least some kind of interaction or some pieces of the exhibition that require some kind of software to enable it. This is Lucas Junqueira, a Brazilian museum professional and software developer. Lucas Junqueira: Okay. My name is Lucas Junqueira. I've been working on this exhibition museum scene for quite some time right now. It's tempting to see the increase of software in museums as another example of software eating the world. This phrase, "software eats the world", was coined by investor Marc Andreessen in a 2011 Wall Street Journal opinion piece. The idea isn’t that software replaces everything. It’s that software absorbs the value layer of company after company, industry after industry. In the "software eats the world" thesis, traditional music labels only exist to provide software companies (like Apple Music and Spotify) with content. The software, everything from how the app looks on your phone to what song is recommended next, sits higher on the value chain than the music itself. Even the network effects of which app your friends use, matter more than what you listen to. Netflix, Salesforce, and the game Angry Birds are some examples Andreessen mentioned back in that 2011 essay, plus plenty of other companies I barely remember. But the core of the thesis, even if it's not explicitly mentioned, is the zero-marginal cost nature of distributing software. Whatever the up-front cost of developing Angry Birds is, it doesn't actually matter since the company can distribute it to every phone on the planet for zero dollars. Once it exists, it can be copied endlessly, instantly, and globally. Which is exactly what museums can’t do. And this is where museums are different. Museums aren’t infinitely scalable, and they aren’t frictionless. You can't really download an exhibition in the way that you can download a song. You have to show up. There's only one Mona Lisa. And that's why software in museums is (so far at least) immune from software eating the re

110. Revisiting The ‘Enola Gay Fiasco’ Today
For the 50th anniversary of the end of World War II, the Smithsonian National Air and Space Museum planned to display the Enola Gay, the Boeing B-29 that dropped the atomic bomb on Hiroshima. The plane was restored to be part of a full exhibit, presented alongside context about the atomic bombing's mass civilian casualties. But that exhibit never opened. Instead, after years of script revisions and intense pressure from veterans' groups and Congress, the museum displayed the restored bomber's fuselage with minimal interpretation. The exhibit was primarily dedicated to the technical process of restoring the aircraft; as one visitor noted, "I learned a lot about how to polish aluminum, but I did not learn very much about the decision to drop the atomic bomb." In this episode, historian Gregg Herken, who served as Chairman of the museum's Space History Division during the controversy, recounts how the exhibit went from reckoning with the bomb's full impact to re-enforcing a patriotic narrative. He recalls the specific moments that led up to one of the museum industry's cautionary tales, like when the director agreed to remove evocative artifacts like a schoolgirl's carbonized lunchbox from Hiroshima from the exhibition plans, and how the Air Force Association demanded the exhibit say the bombing saved 1 million American lives and other assertions that have been challenged by generations of historians. Today, a new presidential executive order dictates how the Smithsonian interprets American history. Topics and Notes 00:00 Intro 00:15 The Enola Gay in the 1980s 01:07 Gregg Herken 02:21 Initial Planning 02:40 Martin Harwit 03:48 Herken's Visit to Hiroshima 04:39 'The Lunchbox' 05:32 Initial Exhibit Script 06:26 Opposition and Controversy 07:15 Revisions and Criticisms 10:49 Air Force Association's Demands 11:59 Exhibit Cancellation 13:37 "Pale Shadow" 14:10 Reflecting on History and Censorship 20:55 Outro | Join Club Archipelago 🏖 DIVE DEEPER WITH CLUB ARCHIPELAGO 🏖️ Unlock exclusive museum insights and support independent museum media for just $2/month. Join Club Archipelago Start with a 7-day free trial. Cancel anytime. Your Club Archipelago membership includes: 🎙️Access to a private podcast that guides you further behind the scenes of museums. Hear interviews, observations, and reviews that don't make it into the main show. 🎟️ Archipelago at the Movies, a bonus bad-movie podcast exclusively featuring movies and other pop culture that reflect the museum world back to us. ✨A warm feeling knowing you're helping make this show possible. Transcript Below is a transcript of Museum Archipelago episode 110. For more information on the people and ideas in the episode, refer to the links above. View Transcript Welcome to Museum Archipelago. I'm Ian Elsner. Museum Archipelago guides you through the rocky landscape of museums. Each episode is rarely longer than 15 minutes. So let's get started. By the late 1980s, the Enola Gay – the Boeing B-29 Superfortress that dropped the atomic bomb on Hiroshima – had been sitting disassembled at the Smithsonian's Paul E. Garber Preservation, Restoration, and Storage Facility in Suitland, Maryland for decades. What was once a beautiful shiny machine with four powerful engines, just powerful enough with the right banking maneuver to escape the hell it unleashed, was scattered and severed, with disheveled tubes where the wings used to be and the remains of birds nests in the turrets. Gregg Herken: It was shortly after I joined the museum and I went out to the restoration facility that the Smithsonian operates in Garber in Maryland. And they wanted to show me around. And since I was the new chairman of the Department of Space History, they said I could get into the fuselage of the Enola Gay. This is Gregg Herken, retired professor of American Diplomatic History at the University of California, and Chairman of the National Air and Space Museum's Space History Division from 1988 to 2003. Gregg Herken: Hello. My name is Gregg Herken. I'm a retired professor of American Diplomatic History at the University of California. Herken was part of the team planning the exhibition at the National Air and Space Museum that would feature the restored Enola Gay and of course he accepted the invitation and climbed up into the fuselage. Gregg Herken: So I sat in Tibbets' seat, in the pilot seat for a second, and then I sat in the bombardier seat. And off to the left was a panel that had, I think it was five toggle switches. And one of them had the label "bombs." And actually on the day of the Hiroshima mission, it would've said in a little tag underneath that "special." Gregg Herken: But I remember just thinking that I could sit in, I'm sitting in that seat, I could just reach over and flip that switch. And that was the switch that released the Little Boy bomb on Hiroshima. And I thought there is bad juju with that. I did not want to tou

109. The Rise and Fall of Enterprise Square, USA
For the last few decades of the 20th century, if you visited Oklahoma City, Oklahoma, you could have been serenaded by a barbershop quartet of audio-animatronic portraits of America's founders as framed on U.S. currency. This was one of the many exhibits at Enterprise Square, USA, a high-tech museum dedicated to teaching children about Free Market Economics. The museum, which found itself out of money almost before it opened, shut down in 1999. Barrett Huddleston first encountered these exhibits as a wide-eyed elementary school student in the 1980s, mesmerized by the talking puppets, giant electronic heads, and interactive displays that taught how regulation stifled freedom. Years later, he returned as a tour guide during the museum's final days, maintaining those same animatronics with duct tape and wire cutters, and occasionally being squeezed inside the two-dollar bill to repair Thomas Jefferson. He joins us to explore this collision of education, ideology, and visitor experience, and how the former museum shapes his own approach to teaching children today. Cover Image: Children watch audio-animatronic portraits of America's founders, as framed on U.S. currency, sing a song about freedom. [Photograph 2012.201.B0957.0912] hosted by The Gateway to Oklahoma History Topics and Notes 00:00 Intro 00:15 Buzludzha Again 00:46 Enterprise Square, USA 01:32 Barrett Huddleston 02:05 The Origins and Purpose of Enterprise Square 03:09 The Boom and Bust of Oklahoma's Economy 05:47 The Disney Connection and Animatronics 07:54 The Decline of Enterprise Square 11:42 Huddleston's Reflections on Education 13:41 Outro | Join Club Archipelago 🏖 DIVE DEEPER WITH CLUB ARCHIPELAGO 🏖️ Unlock exclusive museum insights and support independent museum media for just $2/month. Join Club Archipelago Start with a 7-day free trial. Cancel anytime. Your Club Archipelago membership includes: 🎙️Access to a private podcast that guides you further behind the scenes of museums. Hear interviews, observations, and reviews that don't make it into the main show. 🎟️ Archipelago at the Movies, a bonus bad-movie podcast exclusively featuring movies and other pop culture that reflect the museum world back to us. ✨A warm feeling knowing you're helping make this show possible. Transcript Below is a transcript of Museum Archipelago episode 109. For more information on the people and ideas in the episode, refer to the links above. View Transcript Welcome to Museum Archipelago. I'm Ian Elsner. Museum archipelago guides you through the rocky landscape of museums. Each episode is rarely longer than 15 minutes. So let's get started. Buzludzha comes up a lot on Museum Archipelago. The monument was built in 1981 to look like a futuristic flying saucer parched high on Bulgarian mountains. Every detail of the visitor experience was designed to impress, to show how Bulgarian communism was the way of the future. Once inside, visitors were treated to an immersive light show, where the mosaics of Marx and Lenin and Bulgarian partisan battles were illuminated at dramatic moments during a pre-recorded narration. But within a year of Buzludzha welcoming its first guests, all the way across the world in Oklahoma City, Oklahoma, another museum opened to promote the exact opposite message. And it even had its own flying saucer connection. Barrett Huddleston: The framing device of the museum is you have these two alien puppets that crash down in Oklahoma City, Oklahoma, and they need to get fuel for their spaceship so they can go back. I saw these animatronic puppets and I was like, oh, well this is just like Disney World, except they're talking about having to commodify their space technology so they can buy gold to put in their spaceship so they can get back to their planet or whatever. This is Barrett Huddleston, who first visited Enterprise Square, USA as an elementary school student in the mid-1980s, and later worked there as a tour guide. Barrett Huddleston: Hi, my name is Barrett Huddleston. I am an educational enrichment provider. I own a business called Mad Science of Central Oklahoma and Finer Arts of Oklahoma. I travel all over my state and a few others, delivering STEAM based workshops and assemblies to elementary school students. But In this instance, I also worked as a tour guide for Enterprise Square USA for over two years. The story of Enterprise Square, USA begins in a boom, actually a few overlapping booms. In the late 1970s, oil had been found in the nearby Anadarko Basin and energy companies and money were rushing into Oklahoma City. As Sam Anderson puts it in his excellent book Boom Town, which is also where I first learned about this museum: Excerpt from Boom Town: “Capitalism had blessed Oklahoma City, and the city wanted to express its thanks. At the height of the boom, local businessmen pooled their money to create a brand-new attraction that, even by the standards of Oklahoma City, was spectacularly strange. It was an intera

108. The Museum of Utopia and Daily Life
The tension is right there in the name of the Museum of Utopia and Daily Life. It sits inside a 1953 kindergarten building in Eisenhüttenstadt, Germany, a city that was born from utopian socialist ideals. After World War II left Germany in ruins, the newly formed German Democratic Republic (GDR) saw an opportunity to build an ideal socialist society from scratch. This city – originally called Stalinstadt or Stalin’s city – was part of this project, rising out of the forest near a giant steel plant. The museum's home in a former kindergarten feels fitting – the building's original Socialist Realist stained glass windows by Walter Womacka still depict children learning and playing with an almost religious dignity. But museum director Andrea Wieloch isn't as interested in the utopian promises as she is in the "blood and flesh kind of reality" of life in the GDR. The museum's collection of 170,000 objects, many donated by local residents who wanted to preserve their history, tells the story of the GDR through the lens of how people actually lived during the country's 40-year existence. The approach of the Museum of Utopia and Daily Life is to treat the history of the GDR as contested, full of stories and memories that resist simple narratives. In this episode, Wieloch describes how her approach sets the museum apart from other GDR museums in Germany including ones that cater to more western audiences. Image: Socialist Realist stained glass windows by Walter Womacka welcome visitors in this former kindergarten. Topics and Notes 00:00 Intro 00:15 Post-War Germany and the GDR's Vision 00:59 The Planned City of Eisenhüttenstadt 3:00 Andrea Wieloch 03:15 The Museum of Utopia and Daily Life 03:56 Daily Life in the GDR 07:35 GDR History in modern Germany 14:43 Future Plans for the Museum 17:44 Outro | Join Club Archipelago 🏖 DIVE DEEPER WITH CLUB ARCHIPELAGO 🏖️ Unlock exclusive museum insights and support independent museum media for just $2/month. Join Club Archipelago Start with a 7-day free trial. Cancel anytime. Your Club Archipelago membership includes: 🎙️Access to a private podcast that guides you further behind the scenes of museums. Hear interviews, observations, and reviews that don't make it into the main show. 🎟️ Archipelago at the Movies, a bonus bad-movie podcast exclusively featuring movies and other pop culture that reflect the museum world back to us. ✨A warm feeling knowing you're helping make this show possible. Transcript Below is a transcript of Museum Archipelago episode 108. For more information on the people and ideas in the episode, refer to the links above. View Transcript Welcome to Museum Archipelago. I'm Ian Elsener. Museum archipelago guides you through the rocky landscape of museums. Each episode is rarely longer than 15 minutes. So let's get started. After World War II, all of Germany was in ruins. Almost nothing was left standing after 12 years of Nazi rule and 6 years of war. Mass migration, hunger, and homelessness defined the immediate post-war period as millions of displaced people sought to rebuild their lives among the rubble. For the newly formed German Democratic Republic or GDR, the chance to start over – and demonstrate the utopia of the socialist system – took on a great importance. The East German government saw urban planning as a way to both solve the housing crisis and showcase socialist ideals through modern, centrally planned cities built from scratch. I visited one of these planned cities about an hour and a half east of Berlin. Andrea Wieloch: Where we are sitting now was basically forest 75 years ago, and then they decided to plant a steel factory and a city around it. It was back in the days where there was really everything destroyed by war. An island of a real utopia with nice housing and facilities for everyone. So people from all over GDR came here and when the city was first founded, it was called Stalinstadt. So, “city of Stalin”. Stalinstadt, which started being built in 1951, is now called Eisenhüttenstadt, which literally means Iron Hat City for the steel plant. Planning and building a new city and a steel factory in a place that was just a forest during the Nazi regime was a sharp break with the past – the planned city reminds me of parts of Bulgarian cities also built in the socialist times, and unlike most places I’ve visited in Germany, I’m not immediately on the lookout for dark signs of the Nazi past. I can imagine the relief of this place for the first people who moved here. Maybe, for a moment, it did feel like utopia. Of course, this utopia didn't actually happen, no utopia has. But the GDR lasted about 40 years and those 40 years covered a lot of daily life. I'm here to visit a museum that puts the tension of utopia right in the name: the Museum of Utopia and Daily Life. Andrea Wieloch: I do like the space in between utopia and daily life. That is my focus, that tension or ambivalence. And I'm frankly not real

107. Crypto and Museums Part 1
In November 2021, an extremely rare first printing of the U.S. Constitution was put up for auction at Sotheby's in New York, attracting a unique bidder: ConstitutionDAO, a decentralized autonomous organization. This group had formed just weeks earlier with the sole purpose of acquiring the Constitution – and would not have been possible without crypto technology. While museums and crypto don't commonly coexist at the moment, they may increasingly intersect in the future. They actually address similar fundamental issues: trust and historical accuracy. Both can help answer the question: what really happened? To explore this overlap, we speak with Nik Honeysett, CEO of the Balboa Park Online Collaborative in San Diego, who helps trace the story of ConstitutionDAO's bid for the Constitution. We explore key crypto concepts like blockchains and smart contracts, and how they might apply to the wider museum world – particularly around questions of provenance and institutional trust. Image: Nicolas Cage in 2004's National Treasure. Supporters of ConstitutionDAO drew parallels between his character's fictional theft of the Declaration of Independence and the DAO's real-life attempt to purchase the Constitution. Topics and Notes 00:00 Intro 00:15 Auction of the U.S. Constitution 00:43 Constitution DAO 01:36 The Role of Governance Tokens 02:02 Nik Honeysett 02:45 Balboa Park Online Collaborative 04:29 Museums and Crypto 05:24 Blockchain and Provenance 07:40 Smart Contracts and Museum Governance 09:56 The Outcome of the Auction 11:58 Museums as Trustworthy 14:00 Museum Archipelago Ep. 39. Hans Sloane And The Origins Of The British Museum With James Delbourgo 16:41 Conclusion and Future of Crypto in Museums 17:44 Outro | Join Club Archipelago 🏖 Museum Archipelago is a tiny show guiding you through the rocky landscape of museums. Subscribe to the podcast via Apple Podcasts, Google Podcasts, Overcast, Spotify, or even email to never miss an episode. DIVE DEEPER WITH CLUB ARCHIPELAGO 🏖️ Unlock exclusive museum insights and support independent museum media for just $2/month. Join Club Archipelago Start with a 7-day free trial. Cancel anytime. Your Club Archipelago membership includes: 🎙️Access to a private podcast that guides you further behind the scenes of museums. Hear interviews, observations, and reviews that don't make it into the main show. 🎟️ Archipelago at the Movies, a bonus bad-movie podcast exclusively featuring movies and other pop culture that reflect the museum world back to us. ✨A warm feeling knowing you're helping make this show possible. Transcript Below is a transcript of Museum Archipelago episode 107. For more information on the people and ideas in the episode, refer to the links above. View Transcript In November 2021 an extremely rare, first printing of the U.S. Constitution was available to buy at auction. While the item was special – only 13 copies existed according to the auction house – the bidders were the usual assortment of wealthy individuals. Auctioneer: “And now let's begin the auction. Lot 1787. The United States Constitution. We’ll start the bidding here at 10 million dollars. 11 million.12 million ” Except for one. Among the individuals trying to buy the Constitution was not an individual at all. It was a new kind of organization – a decentralized autonomous organization better known as a DAO. This organization, ConstitutionDAO, had formed just a few weeks earlier for this exact purpose – to buy the Constitution. I remember the memes – backers of the project posted images of Nicolas Cage in 2004’s National Treasure, drawing parallels between his character’s fictional theft of the Declaration of Independence and this real-life attempt to purchase the Constitution. In the weeks leading up to the auction, thousands of people contributed money to ConstitutionDAO using the cryptocurrency Ether. That money funded the bid – the amount ConstitutionDAO could pay to try to acquire the constitution. What the contributors were actually buying was a so-called governance token: governance rights, the ability to vote on what to do with the Constitution, specifically, which museum to send it to, and what text would be displayed next to the document in the gallery. Nik Honeysett: The ConstitutionDAO is an interesting example of the public claiming back ownership of a document that, you know, really should be owned by the public. And I think, you know, that's the challenge for museums. This Nik Honeysett, CEO of the Balboa Park Online Collaborative in San Diego, California. Nik Honeysett: Hello, my name is Nick Honeysett. I'm CEO of the Balboa Park Online Collaborative, known as BPOC. We are a nonprofit, technology and strategy company located in San Diego's Balboa Park, which is a cultural park of about 30 institutions. And we provide a range of services on a shared service model. And we also work with museums across the U. S. and outside the U.S. largely providing digital stra

106. Last Call on 'The Streets of Old Milwaukee'
I remember visiting – and loving – The Streets of Old Milwaukee exhibit at the Milwaukee Public Museum (MPM) as a child. Opened in 1965, it’s an immersive space with cobblestone streets and perfect lighting that evokes a fall evening in turn-of-the-20th-century Milwaukee. The visitor experience isn’t peering into a diorama, it’s moving through a diorama, complete with lifelike human figures. And I’m not the only one with fond memories. When the museum announced that the exhibit would not move over to the planned new museum down the street, the public reacted negatively. Dr. Ellen Censky, president and CEO of the MPM, describes the reasons why the museum can’t – and most interestingly shouldn’t – move The Streets of Old Milwaukee exhibit. It’s a story involving cherished memories, the distinction between collections and exhibits which isn’t always at the top of visitors’ minds, and public trust. In this episode, we explore why the Milwaukee Public Museum decided to move (it’s the fourth relocation in its history) and Milwaukee Revealed, the planned new immersive gallery that will be the spiritual successor to The Streets of Old Milwaukee, which will cover a much larger swath of the city’s history. Plus, we get into the meta question of whether museums are outside of the history they are tasked with preserving. Image: Bartender in Streets of Old Milwaukee at Milwaukee Public Museum. Photo by Flickr user JeffChristiansen Topics and Notes 00:00 Intro 00:15 The Streets of Old Milwaukee’s 2015 Renovation 01:17 The Streets of Old Milwaukee’s Visitor Experience 03:40 Dr. Ellen Censky, President and CEO of the Milwaukee Public Museum 04:10 The Decision to Move the Museum 04:45 AAM Accreditation 06:21 The Current Museum 07:42 Funding the New Museum 08:55 Milwaukee Revealed 11:14 Milwaukee WTMJ4 from January 11th, 2023 11:40 The distinction between collections and exhibits 12:45 “We owe future museum goers the opportunity to see something different” 13:44 Local Talk Radio Coverage 14:07 Museum Designers 15:29 Closing Thoughts and the “Next Best Thing” 17:00 Outro | Join Club Archipelago 🏖 Museum Archipelago is a tiny show guiding you through the rocky landscape of museums. Subscribe to the podcast via Apple Podcasts, Google Podcasts, Overcast, Spotify, or even email to never miss an episode. DIVE DEEPER WITH CLUB ARCHIPELAGO 🏖️ Unlock exclusive museum insights and support independent museum media for just $2/month. Join Club Archipelago Start with a 7-day free trial. Cancel anytime. Your Club Archipelago membership includes: 🎙️Access to a private podcast that guides you further behind the scenes of museums. Hear interviews, observations, and reviews that don't make it into the main show. 🎟️Archipelago at the Movies a bonus bad-movie podcast exclusively featuring movies and other pop culture that reflect the museum world back to us. ✨A warm feeling, knowing you're helping make this show possible. Transcript Below is a transcript of Museum Archipelago episode 106. For more information on the people and ideas in the episode, refer to the links above. View Transcript I first learned about the impending closure of the popular The Streets of Old Milwaukee exhibit at the Milwaukee Public Museum, or MPM, back in 2015. The news came in the form of an email from a family member who had lived in the Milwaukee area her whole life. It was only a year after I started working in the museum world, and she was eager to talk to me – then a newly-minted museum professional! -- about what a colleague had told her: that Streets of Old Milwaukee, which had been there quote "forever", was about to close. She wrote, "I was upset since this was always one of my favorite exhibits (along with the bison hunt/rattlesnake diorama, of course)." A little later in the email she expresses a sense of relief learning that the exhibit wasn't closing permanently. The confusion turned out to be a renovation that would temporarily close the exhibit for about six months and reopen in December 2015. The panic faded a bit. The Streets of Old Milwaukee, which opened in 1965, is beloved for good reason: it’s an immersive space with cobblestone roads and perfect lighting that evokes a fall evening in turn-of-the-20th-century Milwaukee. The visitor experience isn’t peering through a diorama, it’s moving through a diorama, complete with lifelike human figures. Visitors go in and out of inviting storefronts, old-timey police boxes, and a candy shop. I used to visit as a kid and I loved how it transported me. I couldn’t say exactly where it transported me, but it was exciting. I remember staring at a figure of a grandma – who everyone just called granny – in a rocking chair on a front porch and trying to figure out the mechanism by which she was rocking. Today’s guest, Dr. Ellen Censky, told me in 2015 when she was academic dean of the Milwaukee Public Museum, the MPM, on one of the first episodes of Museum Archipelago, that this attention to detail was one of th

105. Building a Better Visitor Experience with Open Source Software
While working at the Fort Worth Museum of Science and History during the pandemic, Dr. Morgan Rehnberg recognized the institution's limited capacity to develop new digitals exhibits with the proprietary solutions that are common in big museums. This challenge led Rehnberg to start work on Exhibitera, a free, open-source suite of software tools tailored for museum exhibit control that took advantage of the touch screens and computers that the museum already had. Today, as Vice President of Exhibits and Experiences at the Adventure Science Center in Nashville, Rehnberg continues to refine and expand Exhibitera, which he previously called Constellation. The software is crafted to enable institutions to independently create, manage, and update their interactive exhibits, even between infrequent retrofits. The overarching goal is to make sure that smaller museum’s aren’t “left in the 20th century” or reliant on costly bespoke interactive software solutions. Exhibitera is used in Fort Worth and Nashville and available to download. In this episode, Rehnberg shares his journey of creating Exhibitera to tackle his own issues, only to discover its broader applicability to numerous museums. Image: Screenshot from a gallery control panel in Exhibitera Topics and Notes 00:00 Intro 00:15 Computer Interactives in Museums 01:00 Dr. Morgan Rehnberg 01:40 Rehnberg on Cassini 02:14 The Adventure Science Center in Nashville 03:30 A Summary of Computers in Museums 05:00 Solving Your Own Problems 06:30 Exhibitera 07:45 “A classroom teacher should be able to create a museum exhibit” 08:30 Built-In Multi-Language Support 09:30 Open Source Exhibit Management 10:30 Why Open Source? 12:30 Go Try Exhibitera for Your Museum 13:20 Outro | Join Club Archipelago 🏖 Museum Archipelago is a tiny show guiding you through the rocky landscape of museums. Subscribe to the podcast via Apple Podcasts, Google Podcasts, Overcast, Spotify, or even email to never miss an episode. Support Museum Archipelago🏖️ Club Archipelago offers exclusive access to Museum Archipelago extras. It’s also a great way to support the show directly. Join the Club for just $2/month. Your Club Archipelago membership includes: Access to a private podcast that guides you further behind the scenes of museums. Hear interviews, observations, and reviews that don’t make it into the main show; Archipelago at the Movies 🎟️, a bonus bad-movie podcast exclusively featuring movies that take place at museums; Logo stickers, pins and other extras, mailed straight to your door; A warm feeling knowing you’re supporting the podcast. Transcript Below is a transcript of Museum Archipelago episode 105. For more information on the people and ideas in the episode, refer to the links above. View Transcript Welcome to Museum Archipelago. I'm Ian Elsner. Museum Archipelago guides you through the rocky landscape of museums. Each episode is rarely longer than 15 minutes, so let's get started. I’ve spent most of my career building interactive exhibits for museums. These are all visitor-facing: touchscreens for pulling up information or playing games based on the science content, projection walls for displaying moving infographics, and digital signage for rotating through ticket prices or special events. Dr. Morgan Rehnberg: Well I think most computer interactives in museums are pretty bad. And I don't think that's because they were necessarily bad when they were first installed, but major exhibitions can last for 10, 15, 50 years, and it's often quite difficult to go back and retrofit and improve something like technology as time goes on. This is Dr. Morgan Rehnberg, Vice President of Exhibits and Experiences at the Adventure Science Center in Nashville. Rehnberg offers that long-term maintenance is the reason most computer interactives in museums are pretty bad – and that is kindly letting us programmers off the hook for the other reasons why computer interactives can be bad. But I agree with him. When I build an interactive exhibit for a museum, I’m optimizing for opening day, and generally leave it up to the museum to maintain it for years after. Dr. Morgan Rehnberg: Hello, my name is Dr. Morgan Rehnberg and I'm the Vice President of Exhibits and Experiences at the Adventure Science Center in Nashville. I actually started my journey in science. I did my PhD work in astronomy. And I worked as part of NASA's Cassini mission, which studied Saturn for many years. And it got to a point where we sort of dramatically crashed the spacecraft into Saturn. And I realized at that point that I was going to need to find something else to do. And kind of thinking back,I realized that I had been having more fun when talking about the work that we were doing than actually doing it. So I started to look and see how I could turn that into a career, and I ended up in Texas at the Fort Worth Museum of Science and History and spent five lovely years there, including the time during the pandemic. And as the world

104. What Large Institutions Can Learn From Small Museums
The Murney Tower Museum in Kingston, Ontario, Canada is a small museum. Open for only four months of the year and featuring only one full-time staff member, the museum is representative of the many small institutions that make up the majority of museums. With only a fraction of the resources of large institutions, this long tail distribution of small museums offers the full range of museum services: collection management, public programs, and curated exhibits. Dr. Simge Erdogan-O'Connor has dedicated her studies to understanding the unique dynamics and challenges faced by small museums, and is also the Murney Tower Museum’s sole full-time employee. In this episode, Dr. Erdogan-O'Connor describes the operation of The Murney Tower Museum, discusses the economic models of small museums, and muses on what small museums can teach larger ones. Image: Murney Tower Museum Topics and Notes 00:00 Intro 00:15 Understanding the Landscape of Small Museums 02:38 Dr. Simge Erdogan-O'Connor 03:00 Murney Tower Museum 08:29 Overcoming Challenges with Digital Solutions 09:46 What Big Institutions Can Learn from Small Museums 09:54 The Power of Local Connections in Small Museums 13:20 Outro | Join Club Archipelago 🏖 Museum Archipelago is a tiny show guiding you through the rocky landscape of museums. Subscribe to the podcast via Apple Podcasts, Google Podcasts, Overcast, Spotify, or even email to never miss an episode. Support Museum Archipelago🏖️ Club Archipelago offers exclusive access to Museum Archipelago extras. It’s also a great way to support the show directly. Join the Club for just $2/month. Your Club Archipelago membership includes: Access to a private podcast that guides you further behind the scenes of museums. Hear interviews, observations, and reviews that don’t make it into the main show; Archipelago at the Movies 🎟️, a bonus bad-movie podcast exclusively featuring movies that take place at museums; Logo stickers, pins and other extras, mailed straight to your door; A warm feeling knowing you’re supporting the podcast. Transcript Below is a transcript of Museum Archipelago episode 104. For more information on the people and ideas in the episode, refer to the links above. View Transcript Welcome to Museum Archipelago. I'm Ian Elsner. Museum Archipelago guides you through the rocky landscape of museums. Each episode is rarely longer than 15 minutes, so let's get started. Let’s say you sorted every museum on earth in order by the number of yearly visitors. At one end, with yearly visitor numbers in the millions, would be large, recognizable institutions – places like the British Museum in London. There’s a cluster of these big institutions, but as you go further along the ordered list of museums, the visitor numbers start to drop. At some point during these declining visitor numbers, you reach small museums. Exactly where in the order you first reach a small museum doesn’t really matter – one definition of small museums from the American Association of State and Local History is simply: “If you think you’re small, you’re small.” You could do the same sort by number of staff members or by operating budget – the effect would be more or less the same. The point is that once you reach the threshold where small museums begin, you still have the vast, vast majority of museums to go. Simge Erdogan-O'Connor: You just realize how many small museums are there in the world. Unbelievable numbers, right? They're everywhere and they hold such an important space in local cultural landscapes. Even if I dare to say more than large institutions. The sorting exercise illustrates a long tail effect – each small museum, while attracting fewer visitors individually, collectively hosts an enormous number of visitors. There’s just so many of them. The long tail effect was coined in 2004 to describe economics on the internet: the new ability to serve a large number of niches in relatively small quantities, as opposed to only being able to serve a small number of very popular niches. But unlike the economics of the internet, where distribution costs are minimal, small museums face the challenge of fulfilling nearly all the responsibilities of larger museums without any of the benefits of scale. Simge Erdogan-O'Connor: What fascinates me most about small museums is despite being so small, they offer almost everything you can find in a large museum, Ian. So do they have collections and do collection management and care? Yes. Do they curate exhibitions? Yes. Do they offer public programs? Yes. Do they organize special events and do marketing and digital engagements? Yes. They make these things happen. This is Dr. Simge Erdogan-O'Connor, who studies small museums in her academic practice, and works at one. Simge Erdogan-O'Connor: Hello, my name is Simge Erdogan-O'Connor. I am a museum scholar and professional, currently working as museum manager at a local history museum called the Murney Tower Museum located in Kingston, Canada.

103. How Computers Transformed Museums and Created A New Type of Professional
Computing work keeps museums running, but it’s largely invisible. That is, unless something goes wrong. For Dr. Paul Marty, Professor in the School of Information at Florida State University and his colleague Kathy Jones, Program Director of the Museum Studies Program at the Harvard Extension School, shining a light on the behind-the-scenes activities of museum technology workers was one of the main reasons to start the Oral Histories of Museum Computing project. The first museum technology conference was hosted in 1968 at the Metropolitan Museum of Art. This prescient event, titled “Conference on Computers and their Potential Application in Museums” was mostly focused on the cutting edge: better inventory management systems using computers instead of paper methods. However, it also foresaw the transformative impact of computers on museums—from digital artifacts to creating interactive exhibits to expanding audience reach beyond physical boundaries. Most of all, speakers understood that museum technologists would need to “join forces” with each other to learn and experiment better ways to use computers in museum settings. The Oral Histories of Museum Computing project collects the stories of what happened since that first museum technology conference, identifying the key historical themes, trends, and people behind the machines behind the museums. In this episode, Paul Marty and Kathy Jones describe their experience as museum technology professionals, the importance of conferences like the Museum Computer Network, and the benefits of compiling and sharing these oral histories. Topics and Notes 00:00 Intro 00:15 A Conference on Computers and their Potential Application in Museums 00:43 Thomas P. F. Hoving Closing Statements 01:41 Paul Marty, Professor in the School of Information at Florida State University 02:11 Kathy Jones, Program Director of the Museum Studies Program at the Harvard Extension School 02:18 Museum Computing from There to Here 04:08 The First Steps of Museum Computing 04:52 Early Challenges in Museum Databases Like GRIPHOS 07:00 Changing Field, Changing Profession 08:48 The Oral Histories of Museum Computing Project 11:32 Reflecting on the Journey of Museum Technology 14:12 Outro | Join Club Archipelago 🏖 Museum Archipelago is a tiny show guiding you through the rocky landscape of museums. Subscribe to the podcast via Apple Podcasts, Google Podcasts, Overcast, Spotify, or even email to never miss an episode. Support Museum Archipelago🏖️ Club Archipelago offers exclusive access to Museum Archipelago extras. It’s also a great way to support the show directly. Join the Club for just $2/month. Your Club Archipelago membership includes: Access to a private podcast that guides you further behind the scenes of museums. Hear interviews, observations, and reviews that don’t make it into the main show; Archipelago at the Movies 🎟️, a bonus bad-movie podcast exclusively featuring movies that take place at museums; Logo stickers, pins and other extras, mailed straight to your door; A warm feeling knowing you’re supporting the podcast. Transcript Below is a transcript of Museum Archipelago episode 103. For more information on the people and ideas in the episode, refer to the links above. View Transcript On April 17th, 1968, less than two weeks after Dr. Martin Luther King Jr. was assassinated in Memphis, the first computer museum conference was coming to a close at the Metropolitan Museum of Art in New York City. This conference was hosted by the recently-formed Museum Computer Network, and had a hopeful, descriptive title: A Conference on Computers and their Potential Application in Museums. At the closing dinner, Metropolitan Museum of Art Director Thomas P. F. Hoving acknowledged that “for some these three days have an unsettling effect” and that “these machines are going to put us on our toes as never before” but summarized, “the whole idea of a computer network is generating momentum, and is forcing upon museums the necessity of joining forces, pooling talents, individual resources, and strengths.” Paul Marty: When I tell students that there is a group that has been meeting annually since 1968 to discuss problems related to the use of computers and museums, they find that hard to believe. That seems like a long time ago, and I guess it is a long time ago. But museums were always on the cutting edge of trying to figure out how to use this technology. Maybe not everybody was on board, but there was always somebody who was pushing that story forward. This is Paul Marty, whose work focuses on the interactions that take place between people, information, and technology in museums. Paul Marty: Hello, I'm Paul Marty, Professor in the School of Information at Florida State University. Professor Marty, along with his colleague Kathy Jones, are collecting stories of the people behind the computers behind the museums as part of their Oral Histories of Museum Computing project. A selection of stories from t

102. Copies in Museums
On Berlin’s Museum Island, four stone lion statues perch in the Pergamon Museum. Three of these lions are originals — that is to say, lions carved from dolerite rock between the 10th and 8th centuries BCE in Samʼal (Zincirli) in southern Turkey. And one is a plaster copy made a little over 100 years ago. Pergamon Museum curator Pinar Durgun has heard a range of negative visitor reactions to this copy — from disappointment to feeling tricked — and engages visitors to think more deeply about copies. As an archeologist and art historian, Durgun is fascinated by the cultural attitude and history of copies: the stories they tell about their creators’ values, how they can be used to keep original objects in situ, and their role in repatriation or restitution cases. In this episode, Durgun describes the ways that museum visitors’ perception of authenticity has changed over time, how replicas jump-started museum collections in the late 19th-century, and some of the ethical implications of copies in museums. Image: Reconstructed Lion Sculpture Sam'al near modern Zincirli Höyük, Turkey 10th-8th century BCE by Mary Harrsch Topics and Notes 00:00 Intro 00:15 Sam’al/Zincirli Lions 01:09 Pinar Durgun 01:22 Museum Island 01:40 Find Divison 02:28 Gipsformerei 03:12 Replicas Jump-Started Museum Collections 04:35 Trending Away from Copies 05:27 When Visitors Feel Tricked 06:00 When Visitors Are Okay With Copies 07:28 Ancient Cultural Contexts About Copies 08:07 Hokusai’s Great Wave 08:35 “Immersive Experiences” Made Up of Digital Copies 09:08 Digital Copies 12:39 Museum Archipelago 97. Richard Nixon Hoped to Never Say These Words about Apollo 11. In A New Exhibit, He Does. 13:32 How Should Museums Present Copies in Their Collections? 14:36 Outro | Join Club Archipelago 🏖 Museum Archipelago is a tiny show guiding you through the rocky landscape of museums. Subscribe to the podcast via Apple Podcasts, Google Podcasts, Overcast, Spotify, or even email to never miss an episode. Support Museum Archipelago🏖️ Club Archipelago offers exclusive access to Museum Archipelago extras. It’s also a great way to support the show directly. Join the Club for just $2/month. Your Club Archipelago membership includes: Access to a private podcast that guides you further behind the scenes of museums. Hear interviews, observations, and reviews that don’t make it into the main show; Archipelago at the Movies 🎟️, a bonus bad-movie podcast exclusively featuring movies that take place at museums; Logo stickers, pins and other extras, mailed straight to your door; A warm feeling knowing you’re supporting the podcast. Transcript Below is a transcript of Museum Archipelago episode 102. For more information on the people and ideas in the episode, refer to the links above. View Transcript Welcome to Museum Archipelago. I'm Ian Elsner. Museum Archipelago guides you through the rocky landscape of museums. Each episode is rarely longer than 15 minutes, so let's get started. On the Museum Island in Berlin, four stone lion statues perch in the Pergamon Museum. Three of these lions are originals — that is to say, lions carved from dolerite rock between the 10th and 8th centuries BCE. And one is a plaster copy carved a bit over 100 years ago. Pinar Durgun: When you see these lions, you cannot tell the difference which one is a copy, which one is original. And lately, curator Pinar Durgun has been wondering how visitors feel about that copy. Pinar Durgun: But when I tell visitors, this one is a copy. So how do you feel about that? How do you feel about a copy being here? Do you feel like you've been tricked? Pinar Durgun: And if I ask a question like this, they say yes. They say, I don't like copies. Durgun works at the Pergamon Museum, where those Gate lions from Samʼal are now perched -- well, some of them. Pinar Durgun: My name is Pinar Durgun. I'm an archeologist and art historian, currently working at the Pergamon Museum as a curator. Pinar Durgun: We're on the Museum Island. And it's funny because you always say museums are not islands, but we are literally on the Museum Island, one of the five museums on the museum island, but they're all kind of interconnected, I would say. Ian Elsner: That's terrific. They're in their own little archipelago. Pinar Durgun: Yeah, exactly. The Gate lions from Sam’al, also known as Zincirli in Southern Turkey, were excavated in the early 1890s and came to Berlin through a colonial-era practice called Find Division, which was a system to divide up ownership of excavated artifacts. Pinar Durgun: So during the Ottoman period when excavations were happening, so for instance, Germans or other foreigners were excavating in the Ottoman Empire, there were some agreements between the Sultan and the Kaiser here in Germany. So they were basically dividing objects that they were finding, and half of them would come here and half of them would stay in Istanbul. Of course, the extent to which this division was carefully adhered to de

101. Buzludzha Always Centered Visitor Experience. Dora Ivanova is Using Its Structure to Create a New One.
Since it opened in 1981 to celebrate the ruling Bulgarian Communist Party, Buzludzha has centered the visitor experience. Every detail and sightline of the enormous disk of concrete perched on a mountaintop in the middle of Bulgaria was designed to impress, to show how Bulgarian communism was the way of the future – a kind of alternate Tomorrowland in the Balkan mountains. Once inside, visitors were treated to an immersive light show, where the mosaics of Marx and Lenin and Bulgarian partisan battles were illuminated at dramatic moments during a pre-recorded narration. But after communism fell in 1989, Buzludzha was abandoned. It was exposed to the elements, whipped by strong winds and frozen temperatures, and raided for scrap. Buzludzha has been a ruin far longer than it was a functional building, and in recent years the building has been close to collapse. Preventing this was the initial goal of Bulgarian architect Dora Ivanova and the Buzludzha Project, which she founded in 2015. Since then, Ivanova and her team have been working to recruit international conservators, stabilize the building, and fundraise for its preservation. But Ivanova realized that protecting the building isn’t the end goal but just the first step of a much more interesting project – a space for Bulgaria to collectively reflect on its past and future, a space big enough for many experiences and many futures. In this episode, we journey to Buzludzha, where Ivanova gives us hard hats and takes us inside the building for the first time. We retrace the original visitor experience, dive deep into various visions for transforming Buzludzha into an immersive museum, and discuss how the building will be used as a storytelling platform. Image: Dora Ivanova by Nikolay Doychinov Topics and Notes 00:00 Intro 00:15 Buzludzha has always centered the visitor experience. 01:00 “A Tomorrowland in the Balkan mountains” 02:40 The Original Visitor Experience 03:02 Dora Ivanova 03:15 Museum Archipelago Episode 47 03:35 Entering the Building 04:25 How to Stabilize the Roof 05:58 New respect for the Buzludzha thieves 06:25 The Inner Mosaics 07:26 Narrated Light and Sound Show 08:25 Moving from Preservation to Interpretation 09:34 Ivanova’s New Motivation 10:20 Buzludzha as a Storytelling Platform 11:10 How Buzludzha Was Built 12:30 Acting before memory becomes history 13:00 Buzludzha’s fate as a binary 14:05 The Panoramic Corridor 15:00 The Care For Next Generation and The Role of The Women in Our Society 16:02 Some Personal Thoughts about a future Buzludzha Museum 17:20 The preservation as proof of change 18:05 “Buzludzha is about change” 19:15 Outro | Join Club Archipelago 🏖 Museum Archipelago is a tiny show guiding you through the rocky landscape of museums. Subscribe to the podcast via Apple Podcasts, Google Podcasts, Overcast, Spotify, or even email to never miss an episode. Support Museum Archipelago🏖️ Club Archipelago offers exclusive access to Museum Archipelago extras. It’s also a great way to support the show directly. Join the Club for just $2/month. Your Club Archipelago membership includes: Access to a private podcast that guides you further behind the scenes of museums. Hear interviews, observations, and reviews that don’t make it into the main show; Archipelago at the Movies 🎟️, a bonus bad-movie podcast exclusively featuring movies that take place at museums; Logo stickers, pins and other extras, mailed straight to your door; A warm feeling knowing you’re supporting the podcast. Transcript Below is a transcript of Museum Archipelago episode 101. For more information on the people and ideas in the episode, refer to the links above. View Transcript Welcome to Museum Archipelago. I'm Ian Elsner. Museum Archipelago guides you through the rocky landscape of museums. Each episode is rarely longer than 15 minutes, so let's get started. Buzludzha has always centered the visitor experience. Opened in 1981 to celebrate the grandeur of the ruling Bulgarian Communist Party, Buzludzha is an imposing building, an enormous disk of concrete perched on a mountaintop in the middle of Bulgaria. Rising out of the back of the disk is a tower, 70 meters high, and flanked by two red stars. Dora Ivanova: It was built to impress. It was built as part of the political propaganda and education as they called it during this time. Its shape looks like a UFO, actually. This is also on purpose because it had to show how the socialist idea is contemporary, it’s the future. Visiting the site, you can still see the care that went into the sightlines – the approach from a winding mountain road, the drama the first time the building comes into view, the photo opportunities of the still-distant building flanked by smaller sculptures. There’s an eerie similarity to some well-designed corners of Disney theme parks, using scale and space and sightlines to transport the visitor – a Tomorrowland in the Balkan mountains. But the original visitor experience didn’t end outside the

100. The Archipelago Museum
In the early days of this podcast, every time I searched for Museum Archipelago on the internet, the top result would be a small museum in rural Finland called the Archipelago Museum. As my podcast continued to grow and my search rankings improved, I didn’t forget about the Archipelago Museum. Instead, I wondered what they were up to. What were the exhibits about? Did they ever come across my podcast? Were they annoyed by my similar name? And while the museum had a website and a map, there was no way to directly contact them. Years went by as the realization sank in—the only way to reach the museum was to physically show up at the museum. No planned appointment, no scheduled interview. So, for this very special 100th episode, I went to Finland and and visited the Rönnäs Archipelago Museum. Topics and Notes 00:00 Intro 00:15 Why is Ian in Finland? 00:45 Museum Archipelago's Early Days 01:30 Same Name 03:14 Arriving at the Archipelago Museum 04:05 Naomi Nordstedti 04:30 Life on the Archipelago 06:04 Opening the Museum 06:54 Boats 07:55 The Archipelago During Prohibition 08:28 Thoughts About 100 Episodes 10:40 Thanks For Listening 10:54 Outro | Join Club Archipelago 🏖 Museum Archipelago is a tiny show guiding you through the rocky landscape of museums. Subscribe to the podcast via Apple Podcasts, Google Podcasts, Overcast, Spotify, or even email to never miss an episode. Support Museum Archipelago🏖️ Club Archipelago offers exclusive access to Museum Archipelago extras. It’s also a great way to support the show directly. Join the Club for just $2/month. Your Club Archipelago membership includes: Access to a private podcast that guides you further behind the scenes of museums. Hear interviews, observations, and reviews that don’t make it into the main show; Archipelago at the Movies 🎟️, a bonus bad-movie podcast exclusively featuring movies that take place at museums; Logo stickers, pins and other extras, mailed straight to your door; A warm feeling knowing you’re supporting the podcast. Transcript Below is a transcript of Museum Archipelago episode 100. For more information on the people and ideas in the episode, refer to the links above. View Transcript Welcome to Museum Archipelago. I'm Ian Elsner. Museum Archipelago guides you through the rocky landscape of museums. Each episode is never longer than 15 minutes, so let's get started. This is episode 100 of Museum Archipelago, and I’m in a rental car 80 kilometers outside of Helsinki, Finland looking for a museum. Field Audio - GPS: “In 400 meters, turn left onto the ramp”. Field Audio - Ian: “I think… I can feel we are close to the Gulf of Finland” But not just any museum. I’m deep in rural Finland because of the name of this podcast: Museum Archipelago. Field Audio - Ian: “You know, I hope the museum has a bathroom…” When I was starting this project and choosing a name, I hoped to create an audio lens to look at museums as a medium, and to critically examine museums as a whole. If no museum was an island, I reasoned, why not name the show after another geographic feature – a collection of islands? And I enjoyed the symmetry with Gulag Archipelago – just a slight sinister undertone that this won’t be a fluffy museum podcast. And when I came across the quote by philosopher Édouard Glissant, “I imagine the museum as an archipelago”, the name stuck. Museum Archipelago was snappy and a great name for a podcast – there was just one problem: the Archipelago Museum, located somewhere in Finland. Field Audio - Ian: “Ah, I see a sign for the museum, but I can't pronounce it – ” Field Audio - GPS: “Turn left” For the first 20 or so episodes of the show, every time you searched the words Museum Archipelago on the internet, the top results would be about the Archipelago Museum in Finland, instead of my podcast. It didn’t really bother me – well maybe a little – but no, it didn’t really bother me. Archipelago is a great word, and the museum was all the way in Finland, and it certainly was around for longer. But as my podcast continued to grow and my search rankings improved, I didn’t forget about the Archipelago Museum. I would wonder what they were up to. I wondered if they had heard of my podcast. Maybe they came across it one day? Maybe I was annoying them with my similar name. Every few months, I would think to contact the museum, to highlight the similarity and hopefully make a new friend – only to remember that they didn’t have an email address. An old email address, from an archived version of their website, bounced back with an undeliverable error. The more I thought about it, the more it sank in: the only way to reach the museum was to physically show up at the museum. No planned appointment, no scheduled interview. A few years later, with help from those of you who have supported the show through Club Archipelago, visiting the museum finally became possible. I decided to hop on two planes, book a rental car, spend a night in an airport hotel in Helsinki,

99. Museums in Video Games
The Computer Games Museum in Berlin knows that its visitors want to play games, so it lets them. The artifacts are fully-playable video games, from early arcade classics like PacMac to modern console and PC games, all with original hardware and controllers. By putting video games in a museum space, the Computer Games Museum invites visitors to become players. But, players can become visitors too. Video games have been inviting players into museum spaces for decades. In the mid 1990s, interaction designer Joe Kalicki remembers playing PacMan in another museum – only this one was inside a video game. In Namco Museum, players navigated a 3D museum space to access the games, elevating them to a high-culture setting. Since then, museums and their cultural shorthands have been a part of the video game landscape, implicitly inviting their players-turned-visitors to think critically about museums in the process. In this episode, Kalicki presents mainstream and indie examples of video games with museums inside them: from Animal Crossing’s village museum to Museum of Memories, which provides a virtual place for objects of sentimental value, to Occupy White Walls where players construct a museum, fill it with art – then invite others to come inside. Image: The Computer Games Museum in Berlin by Marcin Wichary (CC BY 2.0) Topics and Notes 00:00 Intro 00:15 Computerspielemuseum Berlin 01:23 Joe Kalicki 02:06 Namco Museum 03:42 Digital Museum Spaces Elevating Video Games 04:26 Museum of Memories by Kate Smith 05:25 Occupy White Walls 07:18 Discovery Tour for Assassin's Creed Origins 10:11 Animal Crossing 11:29 Video Game Engines In Museums 12:44 Joe Kalicki’s new podcast, Panoply 13:13 Museum Archipelago's 100th Episode Party 🎉 13:44 Outro | Join Club Archipelago 🏖 Museum Archipelago is a tiny show guiding you through the rocky landscape of museums. Subscribe to the podcast via Apple Podcasts, Google Podcasts, Overcast, Spotify, or even email to never miss an episode. Support Museum Archipelago🏖️ Club Archipelago offers exclusive access to Museum Archipelago extras. It’s also a great way to support the show directly. Join the Club for just $2/month. Your Club Archipelago membership includes: Access to a private podcast that guides you further behind the scenes of museums. Hear interviews, observations, and reviews that don’t make it into the main show; Archipelago at the Movies 🎟️, a bonus bad-movie podcast exclusively featuring movies that take place at museums; Logo stickers, pins and other extras, mailed straight to your door; A warm feeling knowing you’re supporting the podcast. Transcript Below is a transcript of Museum Archipelago episode 99. For more information on the people and ideas in the episode, refer to the links above. View Transcript Welcome to Museum Archipelago. I'm Ian Elsner. Museum Archipelago guides you through the rocky landscape of museums. Each episode is never longer than 15 minutes, so let's get started. The Computer Games Museum in Berlin knows that its visitors want to play games. The central interpretive throughline, called Milestones, presents a timeline of the rapid development of the video game industry through 50 individual games: from Spacewar!, developed in 1962 at MIT to the latest console and PC games. But nearby, tucked into corners and side rooms, visitors are invited to play many of these games on their original hardware with original controllers. The museum even goes so far as to emulate the spaces in which people would have been playing these games their year of their release: games like Asteroids or Space Invaders are presented in a full arcade-like environment, early home computer games like Oregon Trail live inside your parents home office, while the home-console classics like Super Mario Bothers are in a space made to look like a basement in an early 90s suburban home in the U.S. So you can play a Japanese video game in an American home inside a German museum — but what about putting a museum in a video game? Joe Kalicki: I think we're in a very important place right now where we need to assess the value of fully digital educational experiences in the context of the museum. But particularly I also wanna explore the value for educating everyday people on how to appreciate and interact with brick and mortar museums as well. This is interaction designer Joe Kalicki. Joe Kalicki: Hello, my name is Joe Kalicki. I'm an interaction designer, musician, and podcaster. Kalicki remembers the first time he encountered a museum-like space in a video game. Joe Kalicki: In the late nineties, the Namco company published a series of games called Namco Museum, and this was earnestly the first attempt to create mainstream historical documentation for video games and it’s a very pivotal example for me in thinking about digital museum spaces. Namco Museum was a digital version of the Computer Games Museum, but all the video games presented in the collection, like PacMan and Dig Dug,

98. At the Panama Canal Museum, Ana Elizabeth González Creates a Global Connection Point
When Ana Elizabeth González was growing up in Panama, the history she learned about the Panama Canal in school told a narrow story about the engineering feat of the Canal’s construction by the United States. This public history reflected the politics of Panama and control over the Canal. Today, González is executive Director of the Panama Canal Museum, and she’s determined to use the Canal and the struggles over its authority to tell a broader story about the history of Panama – one centered around Panama as a point of connection from pre-Colonial times to the present day. In this episode, González describes the geographic destiny of the Isthmus of Panama, how America’s ownership of the Canal physically divided the country, and how her team is developing galleries covering Panama’s recent history. Topics and Notes 00:00 Intro 00:15 The Panama Canal's Politically Sensitive History 01:20 Ana Elizabeth González, Executive Director of the Panama Canal Museum 01:35 Opening of the Panama Canal Museum in 1997 02:44 Making the Museum About Panama, Not Just The Canal 03:10 Geography is Destiny 03:30 The Isthmus of Panama as a Point of Connection 04:20 A Brief History 04:50 French Attempt at a Canal 05:10 Treaty of Hay–Bunau-Varilla 06:30 Construction of the Canal 07:00 "Gold Roll" and "Silver Roll" 08:00 Martyrs' Day 08:50 Work In Progress: Galleries of Panama's Recent History 09:10 Panama's Recent History, Briefly 11:10 The Museum's Future 11:15 Museum Archipelago's 100th Episode Party 🎉 12:20 Outro | Join Club Archipelago 🏖 Museum Archipelago is a tiny show guiding you through the rocky landscape of museums. Subscribe to the podcast via Apple Podcasts, Google Podcasts, Overcast, Spotify, or even email to never miss an episode. Support Museum Archipelago🏖️ Club Archipelago offers exclusive access to Museum Archipelago extras. It’s also a great way to support the show directly. Join the Club for just $2/month. Your Club Archipelago membership includes: Access to a private podcast that guides you further behind the scenes of museums. Hear interviews, observations, and reviews that don’t make it into the main show; Archipelago at the Movies 🎟️, a bonus bad-movie podcast exclusively featuring movies that take place at museums; Logo stickers, pins and other extras, mailed straight to your door; A warm feeling knowing you’re supporting the podcast. Transcript Below is a transcript of Museum Archipelago episode 98. For more information on the people and ideas in the episode, refer to the links above. View Transcript Welcome to Museum Archipelago. I'm Ian Elsner. Museum Archipelago guides you through the rocky landscape of museums. Each episode is never longer than 15 minutes, so let's get started. When Ana Elizabeth González was growing up in Panama, the history she learned in school about the Panama Canal told a narrow story. Ana Elizabeth González: The history of the canal that was told here was told in a way that was very politically sensitive at the time. So it didn't want to ruffle any feathers.. it's mentioned in schools, but not in depth. Up until 1979, the United States fully controlled the Panama Canal and a 5 mile zone on either side, and until 1999, the United States jointly controlled the Canal with Panama. The presence of the United States, and the politics of the Canal, meant that the safest story to tell was one that was mostly focused on the technological feat of building it. Ana Elizabeth González: The history was very carefully constructed so that it praised the engineering feat of the United States, but it completely ignored the fact that Panama was home to people from 97 different countries to build this Canal, which causes such a diversity in our country. Ana Elizabeth González is now Executive director of the Panama Canal Museum in Panama City, Panama. Ana Elizabeth: Hello. My name is Ana Elizabeth González and I'm executive director of the Panama canal museum, El Museo Del Canal. González became director in 2020, but the Panama Canal Museum itself opened in 1997, two years before control of the Canal was returned to Panama. The museum – a non-profit which is not government funded – was created out of a hope that, among all the changes, Pamana’s complex relationship to the Canal would not be forgotten. Ana Elizabeth González: I was in school at the time, but, I remember it was, I think the then President of Panama and the Mayor and a lot of other people that created the board of trustees and I think it was the idea that this history of this struggle to gain our land and to find our sovereignty and the generational struggle that had been going on. There was a fear that it would have gotten lost in memory or forgotten. So I think that the museum back then was created to preserve and study and research everything surrounding the Canal history and promoting the education of what an impact it had. So for González, the Panama Canal Museum is really a museum a

97. Richard Nixon Hoped to Never Say These Words about Apollo 11. In A New Exhibit, He Does.
As the Apollo 11 astronauts hurtled towards the moon on July 18th, 1969, members of the Nixon administration realized they should probably make a contingency plan. If the astronauts didn’t make it – or, even more horrible, if they made it to the moon and crashed and had no way to get back to earth – Richard Nixon would have to address the nation. That haunting speech was written but fortunately was never delivered. But you can go to the Museum of the Moving Image in New York City and watch Nixon somberly reciting those words. It looks like real historic footage, but it’s fake. Artists Francesca Panetta and Halsey Burgund used the text of the original address and media manipulation techniques like machine learning to create the synthetic Nixon for a film called In Event of Moon Disaster. It anchors an exhibit called Deepfake: Unstable Evidence on Screen. In this episode, Panetta and Burgund discuss how they created In Event of Moon Disaster as a way to highlight various misinformation techniques, the changing literacy of the general public towards media manipulation, and the effectiveness of misinformation in the museum medium. Topics and Notes 00:00 Intro 00:15 July 18th, 1969 00:40 The Safire Memo 01:38 Clip From In Event of Moon Disaster 02:30 Nixon’s Telephone Call 03:00 What is Deepfake? 03:30 Halsey Burgund 04:06 Francesca Panetta 04:30 How They Did It 04:50 Why This Speech? 06:02 Deepfake: Unstable Evidence on Screen at the Museum of the Moving Image in New York City 07:05 Misinformation By Editing 09:53 Misinformation and Medium 10:23 Museums as Trustworthy Institutions 11:27 What Would a “Deepfake Museum Gallery” Look Like? 13:43 In Event of Moon Disaster 14:00 Outro | Join Club Archipelago 🏖 Museum Archipelago is a tiny show guiding you through the rocky landscape of museums. Subscribe to the podcast via Apple Podcasts, Google Podcasts, Overcast, Spotify, or even email to never miss an episode. Support Museum Archipelago🏖️ Club Archipelago offers exclusive access to Museum Archipelago extras. It’s also a great way to support the show directly. Join the Club for just $2/month. Your Club Archipelago membership includes: Access to a private podcast that guides you further behind the scenes of museums. Hear interviews, observations, and reviews that don’t make it into the main show; Archipelago at the Movies 🎟️, a bonus bad-movie podcast exclusively featuring movies that take place at museums; Logo stickers, pins and other extras, mailed straight to your door; A warm feeling knowing you’re supporting the podcast. Transcript Below is a transcript of Museum Archipelago episode 97. For more information on the people and ideas in the episode, refer to the links above. View Transcript Welcome to Museum Archipelago. I'm Ian Elsner. Museum Archipelago guides you through the rocky landscape of museums. Each episode is never longer than 15 minutes, so let's get started. On July 18th, 1969, members of the Nixon administration realized they should probably make a contingency plan. If the Apollo 11 astronauts who were hurtling towards the moon, on their way to be the first humans to land on its surface, didn’t make it to the moon – or, even more horrible, if they made it to the moon and crashed and had no way to get back to earth – Nixon would have to address the nation. So Nixon’s speech writer, William Safire wrote an address titled “In Event of Moon Disaster.” It’s a short, haunting speech – the first time that billions of people on earth would learn about the failed Apollo 11 mission. Safire notes that before delivering the speech, Nixon “should telephone each of the widows-to-be.” Widows-to-be because Neil Armstrong and Buzz Aldrin wouldn’t be dead yet, just stranded on the moon with no hope of recovery. Halsey Burgund: The astronauts are still alive. I mean that – every time I even think of that, I just get these sort of chills. They not only would have been alive when the speech was delivered, but they could have actually heard it. Then, back on earth, Nixon would have soberly walked up to a television camera, adjusted the speech written on his stack of papers, looked right at the camera lens and said. Richard Nixon: “Good evening my fellow Americans. Fate has ordained that the men who went to the moon to explore in peace will stay on the moon to rest in peace. These brave men, Neil Armstrong and Edwin Aldrin, know that there's no hope for their recovery. But they also know that there is hope for mankind in their sacrifice.” But Nixon never said these words. On July 20th, 1969, Apollo 11’s lunar lander successfully touched down, intact on the surface of the moon with enough fuel to get safely back to earth. So instead of addressing the nation in a sobering speech, Nixon called the astronauts directly in a more awkward but definitely preferable phone call. Richard Nixon: “Hello Neil and Buzz, I’m talking to you by telephone from the Oval Room at the White House, And there certainly has to be the most hist

96. Tegan Kehoe Explores American Healthcare Through 50 Museum Artifacts
Public historian and writer Tegan Kehoe knows that museum visitors act differently around the same object presented in different contexts—like how the same visitor excited by a bayonet that causes a triangular wound in an exhibit of 18th-century weapons could be disgusted by that same artifact when it’s presented in an exhibit of 18th-century medicine. Kehoe, who specialises in the history of healthcare and medical science, is attuned to how objects can inspire empathy, especially in the healthcare context. Kehoe’s new book, Exploring American Healthcare through 50 Historic Treasures, looks for opportunities for empathy in museum exhibits all around the U.S. Each of the 50 artifacts presented in the book becomes a physical lens through which to examine the complexities of American society’s relationship with health, from a 1889 bottle of “Hostetter’s Celebrated Stomach Bitters” that claimed to cure a host of ailments to activist Ed Roberts’s power wheelchair that he customized to work with his range of motion. In this episode, Kehoe describes how her work has helped her see tropes in the way museums tend to present medical topics and artifacts, how the aura of medical expertise is often culturally granted, and how living through the current coronavirus pandemic changed her relationship with many of the artifacts. Image: Ed Roberts's Wheelchair, National Museum of American History. Treasures of American History online exhibition. Topics and Notes 00:00 Intro 00:15 The Old State House “Weapons of the American Revolution” and “Medicine and the American Revolution” 01:35 Tegan Kehoe 02:00 Exploring American Healthcare Through 50 Historic Treasures 02:30 How Museums Tend to Present Medical History 05:40 Who Is “Worthy” of the Most Care? 08:02 Ed Roberts’s Power Wheelchair 10:06 Ambulance Damaged in the 9/11 Attacks 11:28 Lessons from the Latest Pandemic 13:41 Pre-Order Exploring American Healthcare Through 50 Historic Treasures 14:00 Outro | Join Club Archipelago 🏖 Museum Archipelago is a tiny show guiding you through the rocky landscape of museums. Subscribe to the podcast via Apple Podcasts, Google Podcasts, Overcast, Spotify, or even email to never miss an episode. Support Museum Archipelago Directly 🏖️ Club Archipelago offers exclusive access to Museum Archipelago extras. It’s also a great way to support the show directly. Join the Club for just $2/month. Your Club Archipelago membership includes: Access to a private podcast that guides you further behind the scenes of museums. Hear interviews, observations, and reviews that don’t make it into the main show; Archipelago at the Movies 🎟️, a bonus bad-movie podcast exclusively featuring movies that take place at museums; Logo stickers, pins and other extras, mailed straight to your door; A warm feeling knowing you’re supporting the podcast. Transcript Below is a transcript of Museum Archipelago episode 96. For more information on the people and ideas in the episode, refer to the links above. View Transcript Welcome to Museum Archipelago. I'm Ian Elsner. Museum Archipelago guides you through the rocky landscape of museums. Each episode is never longer than 15 minutes, so let's get started. Museum curator and historian Daniel Neff used to present tours in the Old Statehouse Museum in Boston, the site of the Boston Massacre in 1770. One tour was called “Weapons of the American Revolution” and went into gory detail of the carnage inflicted by bayonets and musket balls. At the same museum, Neff also presented a tour called “Medicine and the American Revolution,” often featuring the same grizzly battle wounds. As his colleague and today’s guest Tegan Kehoe recalls, Neff started to notice a difference between the way visitors responded to each of the tours. Tegan Kehoe: He remarked a number of times that visitors who seemed otherwise temperamentally the same, sometimes even the same visitors would react very differently to hearing about a particular type of battle wound, depending on whether they were on the weapons tour or the medicine tour. And it seemed that people on the weapons tour were imagining themselves inflicting those injuries. And on the medicine tour, they were imagining being the victim and being the patient. And that's just such a powerful way of thinking about how people are relating to the content and museums and how people are relating to history. Neff’s observation is featured in the introduction of Kehoe’s new book: Exploring American Healthcare through 50 Historic Treasures. Tegan Kehoe: Hello, my name is Tegan Kehoe. I'm a public historian and writer specializing in the history of healthcare and medical science. I work at the Paul S. Russell, MD Museum of Medical History and Innovation at Massachusetts General Hospital in Boston. And my forthcoming book is Exploring American Healthcare through 50 Historic Treasures, which is coming out from AASLH press in January. Exploring American Healthcare through 50 Historic Treasures looks at the f

95. The Museum of Technology in Helsinki, Finland Knows Even the Most Futuristic Technology Will One Day Be History
In 1969, noticing that technological progress was changing their fields, heads of Finish industry came together to found a technology museum in Finland. Today, the Museum of Technology in Helsinki is the only general technological museum in the country. But of course, technical progress didn’t stop changing, as service coordinator Maddie Hentunen notes, and that can be challenging for a museum to keep up. In this episode, Hentunen describes the museum’s philosophical stance on technology, how the museum balances industrial development with more open source design practices, and how the museum thinks about its own obsolescence. Topics and Notes 00:00 Intro 00:15 1969 in Technology 00:49 Maddie Hentunen 01:02 The Museum of Technology in Helsinki, Finland 02:34 The Museum’s Building 03:51 Original Exhibits 04:50 Today’s Exhibits 07:07 The Museum’s Philosophical Stance on Technology 10:29 Outro | Join Club Archipelago 🏖 Museum Archipelago is a tiny show guiding you through the rocky landscape of museums. Subscribe to the podcast via Apple Podcasts, Google Podcasts, Overcast, Spotify, or even email to never miss an episode. Unlock Club Archipelago 🏖️ If you like episodes like this one, you’ll love Club Archipelago. It offers exclusive access to Museum Archipelago extras. It’s also a great way to support the show directly. Join the Club for just $2/month. Your Club Archipelago membership includes: Access to a private podcast that guides you further behind the scenes of museums. Hear interviews, observations, and reviews that don’t make it into the main show; Archipelago at the Movies 🎟️, a bonus bad-movie podcast exclusively featuring movies that take place at museums; Logo stickers, pins and other extras, mailed straight to your door; A warm feeling knowing you’re supporting the podcast. Transcript Below is a transcript of Museum Archipelago episode 95. For more information on the people and ideas in the episode, refer to the links above. View Transcript Ian Elsner: Welcome to Museum Archipelago. I'm Ian Elsner. Museum Archipelago guides you through the rocky landscape of museums. Each episode is never longer than 15 minutes, so let's get started. Ian Elsner: 1969 was a banner year for technological advancement: for one, it’s the year humans first walked on the moon. It was also -- and this is not unrelated to technological advancement -- right in the middle of the Cold War. Maddie Hentunen: 1969 in Finland was kind of a fraught time politically in a way that it was still the era of the cold war and we're right next to Russia. Maddie Hentunen: So our political relationship with Russia has always been kind of a tightrope. We've always gazed eastwords with care and especially at that time. Ian Elsner: This is Maddie Hentunen, service coordinator at the Museum of Technology in Helsinki, Finland. Maddie Hentunen: Hello. My name is Maddie Hentunen, and right now I am the service coordinator here in the museum of technology in Helsinki, Finland. Ian Elsnsr: The museum of technology was founded in that banner year of 1969 by heads of Finish industries. The idea was to make a general technology museum in Finland. The point is that it’s not siloed by industrial sector. Maddie Hentunen: I think at that point, the global sort of Zeitgeist, the technology of the time was taking massive leaps forward. So at that time there were these, let's say there was a coalition in a very loose meaning of the word of these gigantic, in Finish scale, gigantic, industry had sort of, let's say, the forest industry, which in Finland has always been massive And then there was the metal industry, which includes the mining industry and, and the chemistry industry thinks like this, who felt the need for some kind of preservation because they started to, in their respective fields, notice that things are changing. And a lot of the old sort of wisdom, a lot of the old ways are gone. Pull it behind us in the past. Maddie Hentunen: I feel that is very unique in a way or very, nice in that sense is that they actually came together and made that decision that we will make this sort of generalized museum of technology instead of making a forestry technical museum or a chemistry museum or stuff like that. It was a cooperative mission, so to speak. So that's actually how first our collection started to build. We've got these big donations from different fields, industrial fields that are still big parts of our collections. Ian Elsner: The newly-founded museum decided it would use Finland’s first water purification plant -- built in 1877 -- as its main exhibit building -- it’s a delightfully squat round building that used to be filled with sand that the water filtered through -- water that would eventually be used for drinking or firefighting. Maddie Hentunen: Helsinki started to grow pretty fast after the 1850s or so. So after that there was a real need for purified water. And, also, because the city was mostly built of wood. So also the fire security

94. Jazz Dottin Guides Viewers Through Massachusetts’s Buried Black History
The deliberate exclusion of Black history and the history of slavery in the American South has been slow to reverse. But Jazz Dottin, creator and host of the Black Gems Unearthed YouTube channel says it can be just as slow in New England. Each video features Dottin somewhere in her home state of Massachusetts, often in front of a plaque or historical marker, presenting what’s missing, excluded, or downplayed. The history discussed on Black Gems Unearthed has been left out by conventional museums, which are among the most trustworthy institutions in modern American life, according to the American Alliance of Museums. This trust may have more to do with power than truth-telling — and today, there are many different ways to build trust with an audience online. Shows like Dottin’s might point to where our new relationship with the authoritative voice is heading. In this episode, Dottin describes how working as tour guide and creating travel itineraries influences her work today, how she came up with the idea for Black Gems Unearthed, and what the future holds. Image: Jazz Dottin in front of Emancipation in Boston, Mass. Topics and Notes 00:00 Intro 00:15 “Always Read The Plaque” 00:45 Jazz Dottin 01:00 Black Gems Unearthed 01:20 Hopkinton, Massachusetts 02:00 Exploring Black lives in MetroWest, MA in the 1700s - Black Gems Unearthed 02:26 Museum Archipelago 42. Freddi Williams Evans and Luther Gray Are Erecting Historic Markers on the Slave Trade in New Orleans 02:55 The Legacy of Slavery in New England 03:50 Working as a Tour Guide 05:35 The Idea for Black Gems Unearthed 08:21 Museums and Trustworthiness 09:36 Where The Name Comes From 10:10 Outro | Join Club Archipelago 🏖 11:39 What’s It Like Giving A Tour on A Segway? Museum Archipelago is a tiny show guiding you through the rocky landscape of museums. Subscribe to the podcast via Apple Podcasts, Google Podcasts, Overcast, Spotify, or even email to never miss an episode. Unlock Club Archipelago 🏖️ If you like episodes like this one, you’ll love Club Archipelago. It offers exclusive access to Museum Archipelago extras. It’s also a great way to support the show directly. Join the Club for just $2/month. Your Club Archipelago membership includes: Access to a private podcast that guides you further behind the scenes of museums. Hear interviews, observations, and reviews that don’t make it into the main show; Archipelago at the Movies 🎟️, a bonus bad-movie podcast exclusively featuring movies that take place at museums; Logo stickers, pins and other extras, mailed straight to your door; A warm feeling knowing you’re supporting the podcast. Transcript Below is a transcript of Museum Archipelago episode 94. For more information on the people and ideas in the episode, refer to the links above. View Transcript Welcome to Museum Archipelago. I'm Ian Elsner. Museum Archipelago guides you through the rocky landscape of museums. Each episode is never longer than 15 minutes, so let's get started. There’s a saying among history nerds: always read the plaque. Roman Mars: “Always read the plaque.” But of course, the plaques don’t tell the whole story. Maybe a better mantra would be “start by reading the plaque.” Jazz Dottin: If I see plaques, I have to stop and read them. But with Black history, you know, there's not as many plaques, if any at all that are describing events and people and things that have happened in different areas across the country. This is Jazz Dottin, creator and host of a new YouTube channel called Black Gems Unearthed. Jazz Dottin: Hello, my name is Jazz Dottin and I am the host of Black Gems Unearthed, which is a YouTube series where I talk about Black history around the state of Massachusetts. So I am an experienced tour guide. I develop travel programs and itineraries, and now I'm working in the academic world at a university in Massachusetts. Dottin grew up in Hopkinton, Massachusetts, just outside of Boston. Jazz Dottin: A small town, suburb outside of Boston. 21 miles or however many miles a marathon is where the start of the Boston marathon is. When I was growing up in Huffington, I don't have memories of learning about local Black history. And I was just curious about Hopkinton as I was starting to make these videos and started to do a little bit of digging. An episode of Black Gems Unearthed describes when she figured out that a stone wall next to one of the streets that she drove down as a child was probably built by enslaved Africans. Jazz Dottin (from Black Gems Unearthed): “It came up in the research that Africans likely built the tiers that you can see on the grass behind me, you can kind of see three layers, and they also may have done work on the wall that’s behind me too.” Jazz Dottin: And it just feels eerie to know that there was slavery in this town that is just known for being a nice suburb to live in. That is part of the legacy that people may or may not realize it's like in our DNA. In episode 42 of Museum Archipelago, we spo

93. Bulgaria’s Narrow Gauge Railway Winds Through History. Ivan Pulevski Helped Turn One of Its Station Stops Into a Museum.
In 1916, concerned that the remote Rhodope mountains would be hard to defend against foreign invaders, a young Bulgarian Kingdom decided to build a narrow gauge railway to connect villages and towns to the rest of the country. The Bulgarian King himself, Tsar Boris III, drove the first locomotive to the town of Belitsa to celebrate its opening. But the Septemvri - Dobrinishte Narrow Gauge Railway would far outlast the King and the Kingdom, the communist era that followed, and the rocky post-communst period. Today, the railway is still a fixture of life in the region as a vital link to remote villages with no road access. But decades of neglect have left many stations crumbling. Train enthusiast Ivan Pulevski, a member of the organization “For The Narrow Gauge Railway,” helped found the House-Museum of the Narrow Gauge Railway in one of these abandoned stations. A sign on the building says the museum was built “for people, by people.” In this episode, Pulevski describes the decision to build the museum using only volunteers, how to interpret multiple eras of Bulgarian history through the lens of a railway, and why they have had no plans to seek official museum accreditation in Bulgaria. Topics and Notes 00:00 Intro 00:15 Winding Through History 00:50 Septemvri–Dobrinishte narrow-gauge line 01:10 Ivan Pulevski 01:33 Stoyan Mitov and the Engineering of the Railway 03:20 Tsar Boris III 03:50 The House-Museum of the Narrow Gauge Railway 04:40 No Electricity and No Water Supply 05:30 After The Collapse of the Communist Era 05:55 Organization "For The Narrow Gauge Railway" 06:32 Restoring the Building / Making the Museum 08:30 Bulgarian Museum Regulations 10:10 Outro | Join Club Archipelago 🏖 Museum Archipelago is a tiny show guiding you through the rocky landscape of museums. Subscribe to the podcast via Apple Podcasts, Google Podcasts, Overcast, Spotify, or even email to never miss an episode. Unlock Club Archipelago 🏖️ If you like episodes like this one, you’ll love Club Archipelago. It offers exclusive access to Museum Archipelago extras. It’s also a great way to support the show directly. Join the Club for just $2/month. Your Club Archipelago membership includes: Access to a private podcast that guides you further behind the scenes of museums. Hear interviews, observations, and reviews that don’t make it into the main show; Archipelago at the Movies 🎟️, a bonus bad-movie podcast exclusively featuring movies that take place at museums; Logo stickers, pins and other extras, mailed straight to your door; A warm feeling knowing you’re supporting the podcast. Transcript Below is a transcript of Museum Archipelago episode 93. Museum Archipelago is produced for the ear, and only the audio of the episode is canonical. For more information on the people and ideas in the episode, refer to the links above. View Transcript Welcome to Museum Archipelago. I'm Ian Elsner. Museum Archipelago guides you through the rocky landscape of museums. Each episode is never longer than 15 minutes, so let's get started. The waiting room of Tsepina Station, south of the Bulgarian city of Septemvri in the Rhodope mountains, sits under the watchful eye of portraits of Vladimir Lenin and Georgi Dimitrov -- the revolutionary communitst leaders of Russia and Bulgaria respectively. But the communist period is only one of the eras of Bulgarian history the narrow gauge railway winds its way through. Construction on the railway, and the station, began in 1920, when a young Bulgarian Kingdom was concerned that the remote Rhodope mountains would be hard to defend against foreign invaders. Today, the railway is still a fixture of life in the region. Each day, 10 times a day, a diesel train passes by the station. Ivan Pulevski: Many people rely on this railway because it's their only transport, their only way of transport, because there are many villages which has no road. This is Ivan Pulevski, a train enthusiast who is also one of the founders of the House-Museum of the Narrow Gauge Railway, which sits inside Tsepina station. Ivan Pulevski: Okay, my name is Ivan, Ivan Pulevski and I'm from Plovdiv. I'm currently a student in the Technical University of Sofia and I study transport technology and management. Creating the railway through such mountainous terrain was a transport technology and management problem for 1920. The first two engineers who were invited by the government to plan the railway quit because of the technical difficulty of building it. Instead, the honor fell to a young engineer called Stoyan Mitov. Mitov’s innovation was to build the railway in such a way that if you looked at it from above, the track would form numbers -- eights and sixes as the tracks pass over and under themselves to change elevation in such a tight space, The design also called for numerous tunnels. Ivan Pulevski: This is actually a map of how it crosses. And it looks like eight. And these are two forms, which are more like six. So it was really, r

92. The Pleven Panorama Museum Transports Visitors Through Time, But Not Space
The Pleven Panorama transports visitors through time, but not space. The huge, hand-painted panorama features the decisive battles of the Russian-Turkish War of 1877–78, fought at this exact spot, which led to Bulgaria’s Liberation. The landscape of Pleven, Bulgaria depicted is exactly what you see outside the building, making it seem like you’re witnessing the battle on an observation point. Bogomil Stoev is a historian at the Pleven Panorama, which opened in 1977. The opening was timed to celebrate the 100th anniversary of the Ottoman Empire’s surrender following the battles and the siege of Pleven. The building itself is etched with the story of the siege and the battles, and because the landscape is filled with the remains of the combattants, this was the only structure allowed to be built on the spot. In this episode, Stoev describes how the creators of the Pleven Panorama learned from previous panoramas, how the museum contextualizes the history of Bulgaria’s Liberation, and how this museum has become a symbol of the city of Pleven. Topics and Notes 00:00 Intro 00:15 Skobelev Park and the Remains of the Dead 01:06 Bogomil Stoev, Historian at the Pleven Panorama 01:36 Our Story Begins in the 14th Century 01:58 April Uprising 02:40 The Start of the Russian-Turkish War of 1877–78 03:10 The Pleven Panorama 05:16 General Skobelev 06:00 General Totleben 06:10 The Siege of Pleven 07:00 December 10th, 1977 07:40 Episodes 47 and 54 of Museum Archipelago 08:07 Building the Museum 08:46 A Brief History of Panoramas 10:15 Pleven’s Enduring Symbol 11:20 Outro | Join Club Archipelago 🏖 Museum Archipelago is a tiny show guiding you through the rocky landscape of museums. Subscribe to the podcast via Apple Podcasts, Google Podcasts, Overcast, Spotify, or even email to never miss an episode. Unlock Club Archipelago 🏖️ If you like episodes like this one, you’ll love Club Archipelago. It offers exclusive access to Museum Archipelago extras. It’s also a great way to support the show directly. Join the Club for just $2/month. Your Club Archipelago membership includes: Access to a private podcast that guides you further behind the scenes of museums. Hear interviews, observations, and reviews that don’t make it into the main show; Archipelago at the Movies 🎟️, a bonus bad-movie podcast exclusively featuring movies that take place at museums; Logo stickers, pins and other extras, mailed straight to your door; A warm feeling knowing you’re supporting the podcast. Transcript Below is a transcript of Museum Archipelago episode 92. Museum Archipelago is produced for the ear, and only the audio of the episode is canonical. For more information on the people and ideas in the episode, refer to the links above. View Transcript Skobelev Park just South of the Bulgarian city of Pleven looks like a typical Bulgarian park. A pleasant place to sit on a bench, walk around with friends, and enjoy the day. Which it is. But to the people of Pleven, the area has another name. It's known as the Valley of Death, the site of the decisive battle of the Russo-Turkish War of 1877-78, which ultimately led to Bulgaria's liberation from the Ottoman Empire after 500 years. Bogomil Stoev: Around 70, 80 thousand people, they died here and their remainings, they are here. They were not buried in the cemetery. They were using the trenches and they would put the bodies and just put mud on them. So here we cannot dig. You cannot do anything, any kind constructions and this is why when they built the museum in 1977, we are the only structure here. This is Bogomil Stoev, a historian at the Pleven Panorama museum — the only structure in Skobelev Park. Bogomil Stoev: Hello, my name is Bogomil Stoev. I'm a historian and I work in the museum Panorama Pleven and this is actually my job to work with visitors, to show the fights and the history of our city, city of Pleven. This was the main place of the fights that actually liberated Bulgaria and Bulgaria exists at this day because of this war and this fight. Story of this war and this fight actually begins in the late 14th century when the Ottoman Empire conquered the land controlled by the Second Bulgarian Empire, leading to the long period of Ottoman rule. Bogomil Stoev: [For] 500 years we didn't exist like a country. We were not existing as a country, only as a nation. And after this war, Bulgaria was again on the map of Europe after 500 years. By the 19th century, Bulgarian nationalism started to take hold, culminating in the April Uprising in 1876. Bulgrians rebelled in towns and cities across the territory against the Ottomans. The Ottoman Empire's response to the insurrection — a violent suppression by massacring civilians — led to an outpouring of public support for the Bulgarian cause. Bogomil Stoev: Koprivshtitsa and Panagyurishte, those are the main places for the uprising. This is actually the punishment for the Bulgarian people because they made the uprising. 30,000 innocent people were killed this w

91. How Fake Museums Are Used in Theme Parks with Shaelyn Amaio
Museums can be a shorthand for truth, or for history, or for what a culture values. Disney theme parks all around the world use fake museums as a tool to immerse visitors in the themed environment. This detailed world-building can make the imaginary universe more real—or provide a setup to subvert a narrative. But these fake museums aren’t the only ways the Disney theme parks present history to visitors. Public experience advocate Shaelyn Amaio describes how the parks “traffic in the past.” By removing references to the present or a future with consequences, parks like Disneyland free the visitor from responsibility for what happened in history. Since the opening of Disneyland in 1955, there have been several iterations of Disney theme parks, each reflecting the way we think about knowledge and history in the times they were built. In this episode, Amaio describes examples of fake museums in Disney theme parks, details how corporate-sponsored edutainment can reflect the public's anxiety, and explains why EPCOT has the most museum-like spaces at Disney theme parks. Topics and Notes 00:00 Intro 00:15 The Yeti Museum 01:30 Shaelyn Amaio 02:03 Amaio’s First Visit to Disney World 03:30 Yesterday, Tomorrow and Fantasy: History and Innocence in the Magic Kingdom 05:50 EPCOT and World’s Fairs 08:01 17. Entertainment and History at Disney’s America 09:12 Dinosaur at Disney’s Animal Kingdom 10:20 Layering in Theme Park Design 11:00 Overlap Between Museums and Theme Parks 11:55 Outro | Join Club Archipelago 🏖️ Museum Archipelago is a tiny show guiding you through the rocky landscape of museums. Subscribe to the podcast via Apple Podcasts, Google Podcasts, Overcast, Spotify, or even email to never miss an episode. Unlock Club Archipelago 🏖️ If you like episodes like this one, you’ll love Club Archipelago. It offers exclusive access to Museum Archipelago extras. It’s also a great way to support the show directly. Join the Club for just $2/month. Your Club Archipelago membership includes: Access to a private podcast that guides you further behind the scenes of museums. Hear interviews, observations, and reviews that don’t make it into the main show; Archipelago at the Movies 🎟️, a bonus bad-movie podcast exclusively featuring movies that take place at museums; Logo stickers, pins and other extras, mailed straight to your door; A warm feeling knowing you’re supporting the podcast. Transcript Below is a transcript of Museum Archipelago episode 91. Museum Archipelago is produced for the ear, and only the audio of the episode is canonical. For more information on the people and ideas in the episode, refer to the links above. View Transcript There's a museum just outside Orlando, Florida at Disney's Animal Kingdom theme park. It's called the Yeti Museum, and it's dedicated to the scientific, historic and cultural studies of the legendary humanoid primate said to inhabit the Himalayan Mountains. The curator of the museum is convinced that the Yeti is real and dangerous. Shaelyn Amaio: It includes local, indigenous cultures and references to their beliefs about the Yeti. And it's all of this evidence, quote unquote--I'm doing air quotes, but you can't see it--that the Yeti is real and it's something that you should be scared of. The museum is actually the queue to a roller coaster called Expedition Everest, which is themed to look like a train taking visitors on a journey through the Himalayas. At points in the ride, visitors encounter an audio-animatronic Yeti. Shaelyn Amaio: So by the time you get on the train, you're primed. You know you're going to see the Yeti, even if you haven't been on the ride before. And so then when you encounter it, it does make it a little bit more real because you've already seen all of this evidence of the existence of Yetis. And so you're not just like, Oh, this is just a robot covered in fake fur with a strobe light on it. And it kind of like switches that on in your brain. For public experience advocate Shaelyn Amaio, this is a great example of how museums--and museum iconography--are used as shorthand for reliability, truth, and prestige in theme parks. Shaelyn Amaio: Hi, my name is Shaelyn Amaio and I am somebody who works in museums, mostly in history museums, but I like to think of myself as a public experience advocate. So my interests lie both in museums and in other leisure activities. Amaio grew up in Connecticut, and first visited Walt Disney World in Florida as a five-year-old. Shaelyn Amaio: I just remember the feeling of being on Main Street U.S.A. in the Magic Kingdom and being completely overwhelmed. Right? Because when you're five, you don't know the history, you don't know what it's referencing, but you still know that it's like this nostalgic feeling, even if you don't have the words or the experiences. To, to relate that. And I think at that age, a lot of what you're feeding off of are the reactions of the adults around you. When people talk about going to Disney, they

90. Civil Rights Progress Isn't Linear. The Grove Museum Interprets Tallahassee's Struggle in an Unexpected Setting.
The Grove Museum inside the historic Call/Collins House is one of Tallahassee’s newest museums, and it’s changing how the city interprets its own history. Instead of focusing on the mansion house’s famous owners, including Florida Governor LeRoy Collins, Executive Director John Grandage oriented the museum around civil rights. Cleverly tracing how Collins’s thinking on race relations evolved, the museum uses the house and the land it sits on to tell the story of the forced removal of indigenous people from the area, the enslaved craftspeople who built the house, and the Tallahassee Bus Boycott. Grandage says the museum’s interpretive plan and focus on civil rights wouldn't have been possible without the work of Black Tallahassee institutions like John G. Riley House Museum created by Althemese Barnes or the Southeastern Regional Black Archives built from FAMU Professor James Eaton’s collection. In this episode recorded at the museum, Grandage describes how historic preservation has always been about what the dominant culture finds worth persevering, the museum’s genealogical role, and the white backlash to Collins’s moderate positions on civil rights. Topics and Notes 00:00 Intro 00:15 Ian at the 1992 Springtime Tallahassee Parade 00:55 White Supremacy in Tallahassee 01:20 Smokey Hollow 01:40 John Grandage 02:35 The Grove Museum 03:05 Developing the Interpretive Plan with a Focus on Slavery and Civil Rights 03:30 Governorship of LeRoy Collins 04:36 Tallahassee Bus Boycott 06:08 Presenting the Narrative through Collins 06:50 White Backlash to Collins’s Moderate Position on Civil Rights 08:15 The Construction of the House by Enslaved Craftspeople 09:45 The Genealogical Role of the Museum 10:50 Forced Removal of Indigenous People in Tallahassee 12:25 How Tallahassee Interprets Its History 13:00 The John G. Riley House 13:10 The Meek-Eaton Black Archives 14:08 Outro | Join Club Archipelago 🏖️ Museum Archipelago is a tiny show guiding you through the rocky landscape of museums. Subscribe to the podcast via Apple Podcasts, Google Podcasts, Overcast, Spotify, or even email to never miss an episode. Unlock Club Archipelago 🏖️ If you like episodes like this one, you’ll love Club Archipelago. It offers exclusive access to Museum Archipelago extras. It’s also a great way to support the show directly. Join the Club for just $2/month. Your Club Archipelago membership includes: Access to a private podcast that guides you further behind the scenes of museums. Hear interviews, observations, and reviews that don’t make it into the main show; Archipelago at the Movies 🎟️, a bonus bad-movie podcast exclusively featuring movies that take place at museums; Logo stickers, pins and other extras, mailed straight to your door; A warm feeling knowing you’re supporting the podcast. Transcript Below is a transcript of Museum Archipelago episode 90. Museum Archipelago is produced for the ear, and only the audio of the episode is canonical. For more information on the people and ideas in the episode, refer to the links above. View Transcript I found an old picture of me, taken about a block away from what is now the Grove Museum in Tallahassee, FL. The picture was taken in March 1992: I'm facing the camera as the Springtime Tallahassee parade -- Tallahassee's biggest annual celebration -- goes by behind me. Positioned in the frame is a confederate flag, proudly carried by two people parading down the middle of the street. My three-year-old self is blocking whatever group came after the flag -- maybe a club, maybe a mascot, maybe a group of Civil War reenactors? The fact that the confederate flag in a parade happened to be in the background of this candid shot hints at the white supremacy that undergirds Tallahassee, a city that had a majority Black population during Reconstruction. In 1907, the city refused Andrew Carnegie's offer to build a library, because the conditions of the donation stated that the library would have to serve Black patrons. In the 1970s, Apalachee Parkway was built right over the Black Smokey Hollow neighborhood -- a pattern of development which repeats to this day. And the local newspaper, the Tallahassee Democrat, waited until 2006 to apologize for it's pro-segregationists coverage of the 1956 Tallahassee Bus Boycott. And of course, that white supremacy extends to the local museums. John Grandage: So the whole idea of historical preservation in the United States, so in our country, has been what is worth preserving. And here we are, interrogating the source material to reach back in the past and bring stories that have been dormant or deliberately excluded, silenced, now into a place where they can be told. I think what's interesting is how museums have a role to play in that. John Grandage: Exactly. Right. Because, in some ways museums have been, maybe the nicest way to say it is complicit in that storyline. John Grandage: Right. They're part of that dominant narrative. And that's why this historic house

89. Tehmina Goskar Critically Engages with Curation, Wherever It Happens
Dr. Tehmina Goskar, director of the Curatorial Research Centre, co-founded MuseumHour with Sophie Ballinger in October 2014. The weekly peer-to-peer chat on Twitter “holds space for debate” for museum people all around the world. This month, Goskar officially steps back from her role at MuseumHour. This episode serves as both an “exit interview” for Goskar’s MusuemHour work and a chance to highlight other projects that she has founded based on her curatorial philosophy. In this episode, Goskar discusses founding the Curatorial Research Centre, democratizing culture through her Citizen Curators program (in association with the Cornwall Museums Partnership), and how over six years of MuseumHour conversations have shaped her work. Topics and Notes 00:00 Intro 00:15 MuseumHour at 6.5 Years Old 00:50 Tehmina Goskar 01:20 MuseumHour's Founding 03:00 Mediums and Platforms 04:35 Museum Conferences 05:30 What is Curation? 07:15 "To Care For" 07:30 The Curatorial Research Centre 09:20 Citizen Curators 12:38 Archipelago at the Movies: How to Steal A Million (1966) 14:05 Outro | Join Club Archipelago 🏖️ Museum Archipelago is a tiny show guiding you through the rocky landscape of museums. Subscribe to the podcast via Apple Podcasts, Google Podcasts, Overcast, Spotify, or even email to never miss an episode. Unlock Club Archipelago 🏖️ If you like episodes like this one, you’ll love Club Archipelago. It offers exclusive access to Museum Archipelago extras. It’s also a great way to support the show directly. Join the Club for just $2/month. Your Club Archipelago membership includes: Access to a private podcast that guides you further behind the scenes of museums. Hear interviews, observations, and reviews that don’t make it into the main show; Archipelago at the Movies 🎟️, a bonus bad-movie podcast exclusively featuring movies that take place at museums; Logo stickers, pins and other extras, mailed straight to your door; A warm feeling knowing you’re supporting the podcast. Transcript Below is a transcript of Museum Archipelago episode 89. Museum Archipelago is produced for the ear, and only the audio of the episode is canonical. For more information on the people and ideas in the episode, refer to the links above. View Transcript For the past 6 and a half years, more or less weekly, museum people gather on Twitter for something called MuseumHour. Together, these people form a peer to peer community, supporting discussion and debate between those who work in, enjoy, and challenge museums in society. Tehmina Goskar: That's the beauty of MuseumHour. It is entirely independent. It is not an organization. It is just about holding a space so other people can talk with each other. This is Dr. Tehmina Goskar, who co-founded MuseumHour back in October 2014. Goskar also founded the Curatorial Research Centre. Tehmina Goskar: Hello, my name is Tehmina Goskar and I am the director and curator of the Curatorial Research Centre. And that's an organization I started back in 2018, very much to support fellow curators from around the world and also to make progress in modernizing curatorial practice. This month, Goskar officially steps back from her role in MusuemHour. I wanted this to serve as both an exit interview and a chance to highlight other projects that she has founded based on her curatorial philosophies. Tehmina Goskar: Museum Hour started back in October, 2014. Sophie Ballinger, who was the co-founder with me, got together over Twitter. We've never met in real life. Goodness knows whether we ever will. Sophie was based up in the North of England. I'm based in the far West of Cornwall. But we both decided we'd give the idea of these discussion-based hours that were kind of finding their feet on Twitter at that time. So we decided to give it a go and it's grown and grown and grown and changed a lot since then. Of course Twitter's also changed hugely in terms of who participates, who feels confident about speaking up, who lurks in the background. There is a lot of polarization on the platform now. And so we've changed and adapted MuseumHour to all of those trends that we've seen happen, including its growing politicization as well. If I'm being honest, I kind of treated the whole thing even six and a half years on as an ongoing experiment in trying to understand how it is people like to communicate with each other and how it is that you can provide some kind of support for this peer to peer contact is what we're really after. On Museum Archipelago, we look at museums as a medium. And Twitter is also a medium -- one that has changed since MuseumHour started six and a half years ago. Since then, Twitter has shifted from a simple subscriber model, one where you see all the tweets from the people you follow in the order that they tweeted, to a system that uses algorithms that optimize for other factors, such as engagement with the tweets. This can make a global conversation about museums difficult. Tehmina Goskar: Wi

88. Jérôme Blachon Collects and Transmits Precious Memories at the Museum of Resistance and Deportation in Haute-Garonne, France
During World War II, a Nazi collbatoring regime governed the south of France, and the city of Toulouse was a Resistance hub. The Vichy Government promoted anti-Semitism and collaborated with the Nazis, most specifically by deporting Jews to concentration and extermination camps. Fragmented Resistance fighters organized to form escape networks and build logistics chains to sabotage and disrupt the regime. In 1977, former Resistance members created a community museum in Toulouse about their experience. Today, that museum is called the Museum of Resistance and Deportation in Haute-Garonne, France, and is run by the regional government. Museum director Jérôme Blachon is reimagining how the museum tells the story of the French Resistance as the people who experienced firsthand pass away. In this episode, Blachon describes the challenge of presenting the fragmented nature of the resistance to a modern audience, the 2020 renovation of the museum, and his focus on transmitting precious memories. Topics and Notes 00:00 Intro 00:15 Memorials in Toulouse 01:00 Toulouse During World War II 01:32 Jérôme Blachon, Director of the Museum of Resistance and Deportation in Haute-Garonne, France 02:20 "Engage, Collect, Transmit" 02:50 France During Nazi Germany's Administration 03:38 Museum Archipelago Ep. 51 04:08 Presenting the Difference Forms of Resistance in the Museum 05:25 2020 Renovation 05:35 The Disappearance of the Last Witnesses 06:26 The Museum as Transmission 06:45 Outro | Join Club Archipelago 🏖️ Museum Archipelago is a tiny show guiding you through the rocky landscape of museums. Subscribe to the podcast via Apple Podcasts, Google Podcasts, Overcast, Spotify, or even email to never miss an episode. Unlock Club Archipelago 🏖️ If you like episodes like this one, you’ll love Club Archipelago. It offers exclusive access to Museum Archipelago extras. It’s also a great way to support the show directly. Join the Club for just $2/month. Your Club Archipelago membership includes: Access to a private podcast that guides you further behind the scenes of museums. Hear interviews, observations, and reviews that don’t make it into the main show; Archipelago at the Movies 🎟️, a bonus bad-movie podcast exclusively featuring movies that take place at museums; Logo stickers, pins and other extras, mailed straight to your door; A warm feeling knowing you’re supporting the podcast. Transcript Below is a transcript of Museum Archipelago episode 88. Museum Archipelago is produced for the ear, and only the audio of the episode is canonical. For more information on the people and ideas in the episode, refer to the links above. View Transcript Toulouse, France has many memorials, covering hundreds of years of history. There’s a statue of Joan of Arc, there's monuments to the soldiers of the Franco-Prussian War, and there’s memorials to the dead of World War I. But look closer, and you’ll also find sites covering a very specific slice of history: the years between 1940 and 1944, the period of Nazi Germany’s military administation of France. There’s the building where the Gestapo secret police made their local headquarters, there’s a monument to the Glory of the Resistance, and there’s the Shoah Memorial, the Hebrew word for the Holocoust, that honors the Jews who were deported and killed during this period. Jérôme Blachon (speaking French): Toulouse, during World War II, was a Resistance hub in the South of France. A lot of Resistance fighters came to Toulouse to form a Resistance unit and many then left for the rest of France or Spain. A number of escape networks began in Toulouse and took English airmen, for example, or Resistance fighters across the Pyrenees to London or the United States. This is Jerome Blachon, speaking French. Blachon is head of the Museum of Resistance and Deportation in Haute-Garonne, France, which is right down the street from many of these memorials in Toulouse. This museum brings together these sites, as well as artifacts, stories, and witnesses from across the region and all over France. Jérôme Blachon (speaking French): Hello, my name is Jerome Blachon. I am in charge of the Museum of Resistance and Deportation in Haute-Garonne, France. The museum actually opened in 1977. It was first a community museum. The museum was initially a community museum set up by former members of the French Resistance, and in 1994, it became departmental--which is to say it is now funded by the regional government. Jérôme Blachon (speaking French): The three themes of the museum are: engage, collect, transmit. We collect to store and transmit this memory of our ancestors from our elders to future generations. Memorials that defend the memory of the Resistance gives us access to people who have objects in their homes and documents and some of them intrust them to us. The focus on Toulouse and the surrounding region in the museum is in not just because it’s under the authority of the regional government--it also r

87. The Vitosha Bear Museum Lives in a Tiny Mountain Hut
Vitosha Mountain, the southern border of Sofia, Bulgaria, is home to about 15 brown bears and one bear museum. According to Dr. Nikola Doykin, fauna expert at the Vitosha Nature Park Directorate, the bear population is stable—if humans stay away and protect their habitat. To Doykin and his team, teaching children about the bears is the best way forward, and the Vitosha Bear Museum does just that. Founded in 2002 by repurposing an abandoned mountain shelter for the Vitosha mountain rangers, the Vitosha Bear Museum provides “useful tips on how to meet a bear.” It’s also sparse: the entire gallery is a single room, and the gallery lighting is powered by a car battery. In this episode recorded at the museum, Dr. Nikola Doykin describes why the location is so useful for eco education, how groups of schoolchildren react to exhibits, and what the museum plans to do when it installs solar panels. Topics and Notes 00:00 Intro 00:15 Vitosha mountain 00:50 The Viosha Bear Museum 01:05 Dr. Nikola Doykin 02:10 The Location of the Museum 04:00 "Useful Tips On How To Meet A Bear" 04:35 Bear Markings in the Museum 06:40 Ep. 6 Muzeiko 06:50 Ep. 46 Vessela Gercheva Directs Playful Exhibits at Bulgaria’s First Children’s Museum 08:30 Outro | Join Club Archipelago 🏖️ Museum Archipelago is a tiny show guiding you through the rocky landscape of museums. Subscribe to the podcast via Apple Podcasts, Google Podcasts, Overcast, Spotify, or even email to never miss an episode. Unlock Club Archipelago 🏖️ If you like episodes like this one, you’ll love Club Archipelago. It offers exclusive access to Museum Archipelago extras. It’s also a great way to support the show directly. Join the Club for just $2/month. Your Club Archipelago membership includes: Access to a private podcast that guides you further behind the scenes of museums. Hear interviews, observations, and reviews that don’t make it into the main show; Archipelago at the Movies 🎟️, a bonus bad-movie podcast exclusively featuring movies that take place at museums; Logo stickers, pins and other extras, mailed straight to your door; A warm feeling knowing you’re supporting the podcast. Transcript Below is a transcript of Museum Archipelago episode 87. Museum Archipelago is produced for the ear, and only the audio of the episode is canonical. For more information on the people and ideas in the episode, refer to the links above. View Transcript Towering over the Bulgarian capital of Sofia is Vitosha mountain. Connected to the city by several public buses, residents like me love hiking the numerous mountain trails to get away from the hustle and bustle. [Hiking Sounds] And it was on one of these solitary hikes that I first came across The Vitosha Bear Museum. At first I didn’t quite know what I was looking at: a cute little hut halfway up the mountain with a locked door and boarded up windows. But the sign said Bear Museum in Bulgarian, and also that the museum was closed because it was “hibernating” for the winter. So I sent some emails and that’s how, a few days later, I met Dr. Nikola Doykin at the museum. добър ден! (Good day!) Dr. Nikola Doykin: добър ден! (Good day!) Dr. Nikola Doykin is a Fauna expert at the Vitosha Nature Park Directorate, the organization that runs the museum. And he also had a key to open the museum door, which he wasn’t sure would work because it had been a month since he last used it. [Key Unlocking Sounds] Dr. Nikola Doykin: “And as you see, our museum is how to say, very simple.” The museum is as small on the inside as it looks on the outside. There’s no electric connection at the museum -- the LED lights that illuminate the gallery are powered by a car battery that Doykin switched on when we entered. The rustic appearance is a carryover from the building’s first purpose: a mountain shelter for the Vitosha mountain rangers. Dr. Nikola Doykin: And this was the place that they are staying during the night. And after that, it was abandoned, totally. And one guy had the idea to make this a place where we can show the bears, and where they can live, and the whole idea of the bears in the forest. The abandoned shelter was turned into the Vitosha Bear Museum in 2002. For Doykin, this is the perfect setting for the museum -- because what’s outside is just as important as what’s inside. Dr. Nikola Doykin: it will be easy for us if this kind of a museum was in a city. But we cut the line if we are in the city, but not in the forest because after that we can go out in the forest and show something else to the children. And mostly we have a little bit of a different education with the children and we start from here after that, we go out in the field and they can feel everything. Dr. Nikola Doykin: the idea is to put especially the children, the new generation, to put them in a real feelings to smell the forest, to feel the wind. The whole idea of the eco education, forestry education to take out the children from the cities and to show them real nat

86. Nashid Madyun Fights the Compression of Black History at the Meek-Eaton Black Archives
History professor Dr. James Eaton taught his students with the mantra: “African American History is the History of America.” As chair of the history department at FAMU, a historically Black University in Tallahassee, Florida, he was used to teaching students how to use interlibrary loan systems and how to access rare book collections for their research. But in the early 1970s, as his students' research questions got more in depth and dove deeper into Black history, he realized that there simply weren't enough documents. So he started collecting himself, driving a bus around South Georgia, South Alabama, and North Florida to gather artifacts. That collection grew to become the Meek-Eaton Southeastern Regional Black Archives Research Center and Museum on FAMU’s campus. Today, museum director Dr. Nashid Madyun presides over one of the largest repositories of African American history and culture in the Southeast. In this episode, Madyun describes how the structure of the gallery fights the compression of Black history, how the archive handles dehumanizing records and artifacts, and how a smaller museum can tell a major story. Topics and Links 00:00 Intro 00:15 Dr. James Eaton 00:50 Starting The Collection 01:35 Dr. Nashid Madyun 02:44 Carnegie Library 03:20 13 Galleries at the Meek-Eaton Black Archives 04:56 The Compression of African American History 05:20 Jim Crow and the KKK Exhibit 06:02 Presenting Derogatory Material at the Museum 07:00 How a Smaller Museum Can Tell a Major Story 08:20 Manumission Exhibit and Reading Cursive Handwriting 09:24 No Visitors During the Pandemic 10:40 Museum Archipelago Episode 85 11:00 The First Steps to Telling Hidden Stories 11:50 SPONSOR: SuperHelpful 12:45 Outro | Join Club Archipelago Museum Archipelago is a tiny show guiding you through the rocky landscape of museums. Subscribe to the podcast via Apple Podcasts, Google Podcasts, Overcast, Spotify, or even email to never miss an episode. Sponsor: SuperHelpful This episode of Museum Archipelago is brought to you by SuperHelpful, an audience research and development firm dedicated to helping museum leaders create more equitable and innovative organizations through problem-space research. Kyle Bowen, the founder of SuperHelpful, has brought together a team of designers and researchers to build a new community for museum folks who want to support one another as they reimagine what museums will be in the future. To join—and bypass the current waiting list—use this special link just for Museum Archipelago listeners! Transcript Below is a transcript of Museum Archipelago episode 86. Museum Archipelago is produced for the ear and the only the audio of the episode is canonical. For more information on the people and ideas in the episode, refer to the links above. View Transcript [Intro] History professor Dr. James Eton taught his students with the mantra: “African American History is the History of America.” As chair of the history department at FAMU, a historically Black university in Tallahassee, Florida, he was used to teaching students how to use interlibrary loan systems and how to access rare book collections for their research. But in the early 1970s, as his students' research questions got more in depth and dove deeper into Black history, he realized that there simply weren't enough documents. Nashid Madyun: And that helped him to realize that the understanding of Abraham Lincoln, the KKK , the rise of the Black middle class, Jim Crow, all of the stories where will forever untapped properly if there is no repository. And he found that as people die, they had material in their attics. But in this region: South Georgia, South Alabama, Northern Florida, there was no place to present these wares. So he started to try to enhance his classroom with these artifacts. He took advantage of an available bus and went around the region, asking people for material and they were happy to share and donate. Nashid Madyun: And there was no formal museum practice or archive at the time. It was a professor of history trying to find a way to help the students see that there are two sides to a story. That collection grew to become the Meek-Eaton Southeastern Regional Black Archives Research Center and Museum on FAMU’s campus, one of the largest repositories of African-American history and culture in the Southeast. This is Nashid Madyun, director of the museum. Nashid Madyun: Hello, my name is Nashid Madyun. I'm director of the Southeastern, regional Black archives research center and museum at FAMU, that’s Florida A&M University. Nashid Madyun: So this institution was founded in 1971. It opened its doors officially to the public in 1976. Professor James Eaton was able to collect artifacts to enhance the classes he was teaching in history, in African American history. And he was able to utilize this building in the mid seventies to present the rare memorabilia and artifacts that he found to interpret African American history as he sa

85. The John G. Riley House is All That Remains of Smokey Hollow. Althemese Barnes Turned It Into a Museum on Tallahassee’s Black History
During the period of Jim Crow and the Black Codes, a self-sustaining Black enclave called Smokey Hollow developed near downtown Tallahassee, Florida. As the first Black principal of Lincoln High School, John G. Riley was a critical part of the neighborhood. In 1890, he built a two-story house for his family—only about three blocks from where he was born enslaved. In the 1960s, the city of Tallahassee seized and destroyed the neighborhood as part of an urban renewal project through eminent domain. Riley's house was all that remained, thanks to activists who fought its demolition. Althemese Barnes was determined to not let the history fade: as founding director of John G. Riley Research Center and Museum, she transformed the building into a place where people can learn about Smokey Hollow. In this episode, Barnes talks about creating a museum to connect with young visitors, the process of becoming familiar with Florida's museum organizations which are often resistant to interpreting Black history, and the long process of building a commemoration to Smokey Hollow in Tallahassee’s urban landscape. Topics and Notes 00:00 Intro 00:15 John Gilmore Riley 00:50 Althemese Barnes, Founding Director of the John G. Riley House and Museum 01:15 Tallahassee in 1857 02:45 Why The Name Smokey Hollow? 04:00 The John Gilmore Riley House 05:00 Jim Crow and the Black Codes 05:40 Growing Up in Tallahassee 06:00 The Destruction of Smokey Hollow Through Eminent Domain 07:26 Barnes Steps Forward to Found the Museum 08:10 Interpreting Black History at the Museum 09:10 Dred Scott v. Sandford 09:25 Brown v. Board of Education 10:00 The Development of Cascades Park 11:40 Smokey Hollow Commemoration 12:15 Florida African American Heritage Preservation Network (FAAHPN) 12:30 Barnes Becoming Familiar with the Museum World 12:45 Resistance to Teaching History 13:44 SPONSOR: Ian Elsner 14:20 Outro | Join Club Archipelago 🏖️ Museum Archipelago is a tiny show guiding you through the rocky landscape of museums. Subscribe to the podcast via Apple Podcasts, Google Podcasts, Overcast, Spotify, or even email to never miss an episode. Unlock Club Archipelago 🏖️ If you like episodes like this one, you’ll love Club Archipelago. It offers exclusive access to Museum Archipelago extras. It’s also a great way to support the show directly. Join the Club for just $2/month. Your Club Archipelago membership includes: Access to a private podcast that guides you further behind the scenes of museums. Hear interviews, observations, and reviews that don’t make it into the main show; Archipelago at the Movies 🎟️, a bonus bad-movie podcast exclusively featuring movies that take place at museums; Logo stickers, pins and other extras, mailed straight to your door; A warm feeling knowing you’re supporting the podcast. Transcript Below is a transcript of Museum Archipelago episode 85. Museum Archipelago is produced for the ear, and only the audio of the episode is canonical. For more information on the people and ideas in the episode, refer to the links above. View Transcript John Gilmore Riley was born enslaved on a Tallahassee, Florida plantation in 1857. Althemese Barnes: John Gilmore Riley was born into slavery about three blocks from here. After slavery ended, he chose education for a career and became the first black principal of the Lincoln high school that was built to provide an education for newly free slaves and their descendants. Here - where we’re sitting right now -- is the John G. Riley House and Museum in what is now basically downtown Tallahassee, and this is Althemese Barnes, the founding director of the museum. Althemese Barnes: Hello, my name is Althemese Barnes and I am the founding director of the John Gilmore rally research center and museum. And I've also been, I'm still the executive director and I've been that for 24 years. The John G. Riley House -- a handsome two story wood house -- sits in the same neighborhood as the older well-kept plantation homes. Tallahassee in 1857 was the center of Florida’s plantation economy, a system built almost entirely on enslaved labor. Enslaved people outnumbered white people three to one. Of the 779 white families living here in 1860, nearly two thirds owned at least one person. Althemese Barnes: Once the slavery system broke down or was eliminated in the area, a lot of the properties remained a part of that establishment. And a lot of the Blacks who worked on the plantation remained in the area. Over time, other Blacks moved in. So ultimately, it became this African American enclave we call it. And it's over 80 families settled around the 1870s. The families had stores. They had churches. They had a school that operated out of new Saint John AME church. Um, they had a Woodyard and I say all that to say that it was a pretty much self sustaining community. They had pretty much everything that was needed, which was important because it was doing on the days of segregation, legal segregation.So they

84. On Richmond’s Transformed Monument Avenue, A Group of Historians Erect Rogue Historical Markers
Near the empty pedestals of Confederate figures that used to tower over Monument Avenue in Richmond, Virginia, a new type of historical marker now stands. The markers have most of the trappings of a state-erected historical plaque—but these are rogue markers erected by a group of anonymous historians called History is Illuminating. History is Illuminating decided to use historical markers as a medium to talk about the Black history taking place while those statues were erected as monuments to white supremacy. In this episode, an anonymous member of History is Illuminating discusses the ubiquity of the Lost Cause narrative, the reasons for being anonymous and going rogue, and the means of historical marker production. Topics and Notes 00:00 Intro 00:15 Historical Markers in the U.S. South 01:00 History is Illuminating 01:20 Rogue Historians 02:10 Lost Cause Narrative 03:13 Monument Avenue 05:15 The Origins of History is Illuminating 06:10 Studio Two Three 06:20 Naming History is Illuminating 08:10 Constructing the Historical Markers 08:30 Episode 42. Freddi Williams Evans and Luther Gray Are Erecting Historic Markers on the Slave Trade in New Orleans 09:05 The Markers 09:45 John Mitchell Jr. 10:30 Going Rogue 11:00 Means of Historical Marker Production 12:35 Learn More and Donate to History is Illuminating 13:05 SPONSOR: Pigeon by SRISYS 🐦 13:52 Outro | Join Club Archipelago 🏖 Museum Archipelago is a tiny show guiding you through the rocky landscape of museums. Subscribe to the podcast via Apple Podcasts, Google Podcasts, Overcast, Spotify, or even email to never miss an episode. Sponsor: Pigeon by SRISYS 🐦 This episode of Museum Archipelago is brought to you by SRISYS Inc - an innovative IT Apps Development Company with its Smart Products like Project Eagle - an agile messaging platform and PIGEON - a real-time, intelligent platform that uncovers the power of wayfinding for your museum, enabling your visitors to maximize their day at your venue. Using SRISYS's Pigeon, the museum's management can gather real-time data for managing space effectively about visitors while improving their ROI through marketing automation. Visitors can navigate the maze of a museum with ease, conduct automated and personalized tours based on their interest, RSVP for events, and get more information about the exhibits in front of them. Pigeon is a flexible platform and can be customized to work for your museum. And because the platform takes advantage of low-cost Beacon technology, the app works offline as well! This means less data transmission costs for the museum and bigger savings for visitors when using this app outside their home territory. Click here find out how Pigeon can help your museum. Transcript Below is a transcript of Museum Archipelago episode 84. Museum Archipelago is produced for the ear and the only the audio of the episode is canonical. For more information on the people and ideas in the episode, refer to the links above. View Transcript [Intro] Over the past few weeks, near the empty pedestals of confederate figures that used to stand on Monument Avenue in Richmond, Virginia, a new type of historical marker started appearing. The markers have most of the trappings of a state-erected historical marker--etched letters and an iconic shape. But there is no official logo, just a bright sun icon at the top, text in the middle describing a past event, and at the bottom simply the words: History Is Illuminating. History is Illuminating: If you start looking at historic markers that were installed in the 60s, 70s, 80s across the South, not just in Virginia, but in states all across the South, they're so biasly worded and the subject matter is so biasly chosen. History Is Illuminating is a group of anonymous historians from the Richmond area who, as the confederate statues were being removed, decided to use the format of those historical markers as a medium to talk about the Black history taking place while those statues were erected as monuments to white supremacy. The anonymous historians started calling themselves rogue historians. History is Illuminating: “We have had a lot of discussions around this and we consider ourselves rogue because while all of our bosses appreciate what we're doing. A lot of the issues that come across in history are issues where the Lost Cause narrative was taught for so long in schools that talking about aspects that go against the Lost Cause narrative can often be divisive in our society, especially in the South. And I know personally for the organization I work for, I regularly receive phone calls or voicemails from people angry that we're talking about Black history or saying things along the lines of it's better just not to talk about it. We've actually had a couple of our signs defaced and we felt like it was safer for us as well as significant because the facts are what are important, not the historians that are coming forward. The Lost Cause narrative permeates museums, histori

83. Chris Newell Forges The Snowshoe Path as the First Wabanaki Leader of the Abbe Museum
Chris Newell remembers the almost giddy level of excitement he felt when he visited the Abbe Museum in Bar Harbor, Maine as a kid. Every summer, the family drove for more than two hours for his father to perform songs about their Passamaquoddy language at the Native Market and the Native American Festival hosted by the museum. But even as a young person, Newell could clearly see the difference between the the Native Market and the Festival, which were run by members of the Wabanaki Nations, and the Museum itself, which was not. Today, Chris Newell, a Passamaquoddy citizen, is the first member of the Wabanaki Nations to lead the Abbe Museum. When he took on the role, the museum changed his title to Executive Director and Senior Partner to Wabanaki Nations, one of many steps toward decolonizing the museum and shifting power. In this episode, Newell describes how to spot a colonial museum, how museums’ default colonial mindset—including when it comes to maps and language—harms everyone, and his plan for his tenure. Image: Beadwork by Kristen Newell (Mashantucket Pequot). Wabanaki double-curve motif with dawn time as the background. Topics and Notes 00:00 Intro 00:15 Visiting the Abbe Museum 01:40 Chris Newell, Executive Director and Senior Partner to the Wabanaki Nations 02:05 Akomawt Educational Initiative 02:29 Museum Archipelago Ep. 68 with endawnis Spears 02:46 What is a Colonial Museum? 04:30 The Abbe Museum’s Decolonization Process 05:45 The Wabanaki Nations 06:31 What It Means to be Senior Partner to the Wabanaki Nations 08:07 Museums’ Default Colonial Mindset 09:06 How Do You Know If You’re Visiting a Colonial Museum? 09:30 Maps in the Abbe Museum 10:39 The Use of Language in the Abbe Museum 12:05 “There’s No Book” 13:24 SPONSOR: A Beautifully Foolish Endeavor by Hank Green, Available Wherever Books Are Sold 14:27 Outro | Join Club Archipelago Museum Archipelago is a tiny show guiding you through the rocky landscape of museums. Subscribe to the podcast via Apple Podcasts, Google Podcasts, Overcast, Spotify, or even email to never miss an episode. Unlock Club Archipelago 🏖️ If you like episodes like this one, you’ll love Club Archipelago. It offers exclusive access to Museum Archipelago extras. It’s also a great way to support the show directly. Join the Club for just $2/month. Your Club Archipelago membership includes: Access to a private podcast that guides you further behind the scenes of museums. Hear interviews, observations, and reviews that don’t make it into the main show; Archipelago at the Movies 🎟️, a bonus bad-movie podcast exclusively featuring movies that take place at museums; Logo stickers, pins and other extras, mailed straight to your door; A warm feeling knowing you’re supporting the podcast. Transcript Below is a transcript of Museum Archipelago episode 83. Museum Archipelago is produced for the ear, and only the audio of the episode is canonical. For more information on the people and ideas in the episode, refer to the links above. View Transcript Chris Newell remembers visiting the Abbe Museum in Bar Harbor, Maine as a kid. His father was hired to put on educational performances, to perform songs about their Passamaquoddy language, history and culture at the Native Market and the Native American Festival hosted by the museum. So every summer, the family would drive the two and a half hours from their home Motahkmikuhk. Newell looked forward to it year after year with an almost giddy level of excitement. But even as a young person, Newell could clearly see the difference between the surrounding events, like the Native market and the Festival, which were run by members of the Wabanaki Nations, and the Museum itself, which was not. Chris Newell: Back then, the Abbe Museum was more of a traditional ethnographic collection, a lot of lithics and things like that, so when it came to the museum itself, it did feel very much like a colonial museum. It was a Bar Harbor institution, not necessarily a Wabanaki institution. So I definitely felt a lot more connection to things like the events, the Native American festival and those because those were Native run and the Abbe supporting them. Although I knew what the Abbe had, I knew the special collection, I knew the treasure that they have as far as the history of my peoples, Passamaquoddy people as well as Wabanaki peoples in general. and so I've always been attracted to what is available in the Abbe. Back then as a child, I felt it was kind of two different spaces. Today, Chris Newell, a Passamaquoddy citizen, is the first member of the Wabanaki Nations to lead the Abbe Museum. Chris Newell: Hi everybody. My name is Chris Newell and I am the director of education for the Akomawt Educational Initiative, also a cofounder, and I'm also the executive director and senior partner to Wabanaki nations for the Abbe Museum in Bar Harbor, Maine. Chris Newell cofounded the Akomawt Educational Initiative in 2018 with endawnis Spears (Diné/ Ojibwe/ Chicka

82. Statues and Museums
In the wake of the racist murder of George Floyd in Minneapolis, Black Lives Matter protesters in Bristol tore down a statue of Edward Colston, a prominent 17th Century slave trader. Protesters rolled the statue through the street and pushed it into Bristol Harbor — the same harbor where Colston’s Royal African Company ships that forcibly carried 80,000 people from Africa to the Americas used to dock. In this episode, we examine the relationship of statues and museums. Why do so many call for statues of people like Colston to end up in a museum instead of at the bottom of a harbor? Looking at examples from Dr. Lyra Montero’s Washington's Next! project in the United States, American Hall of Honor museums for college football teams, and statues of Lenin and Stalin in Eastern Europe, we discuss the town-square-to-museum pipeline for statues. Image: CC Keir Gravil - Black Lives Matter Protest, Bristol, UK Topics and Notes 00:00 Intro 00:15 Tim Tebow Statue at the University of Florida 00:50 Football Hall of Honor Museums 02:02 Tearing Down Edward Colston’s Statue in Bristol 02:44 Dr. Lyra Monteiro 03:00 Episode 77. Washington's Next! 03:12 The “Slippery Slope” Argument 04:56 Dr. Sadiah Qureshi 05:33 Should Colston’s Statue End Up in a Museum? 05:58 Episode 5. Stalinworld 06:42 Grūtas Park 07:32 Episode 25. Museum of Socialist Art 08:20 Museums of Bristol Website 08:40 Number of Confederate Statues in the United States 09:55 Archipelago at the Movies : National Treasure is Now Free for Everyone 10:25 Outro | Join Club Archipelago Museum Archipelago is a tiny show guiding you through the rocky landscape of museums. Subscribe to the podcast via Apple Podcasts, Google Podcasts, Overcast, Spotify, or even email to never miss an episode. Unlock Club Archipelago 🏖️ If you like episodes like this one, you’ll love Club Archipelago. It offers exclusive access to Museum Archipelago extras. It’s also a great way to support the show directly. Join the Club for just $2/month. Your Club Archipelago membership includes: Access to a private podcast that guides you further behind the scenes of museums. Hear interviews, observations, and reviews that don’t make it into the main show; Archipelago at the Movies 🎟️, a bonus bad-movie podcast exclusively featuring movies that take place at museums; Logo stickers, pins and other extras, mailed straight to your door; A warm feeling knowing you’re supporting the podcast. Transcript Below is a transcript of Museum Archipelago episode 82. Museum Archipelago is produced for the ear, and only the audio of the episode is canonical. For more information on the people and ideas in the episode, refer to the links above. View Transcript The statue appeared in 2011 on the path of my daily commute to the University of Florida, where I was a student. It was a statue of a football player named Tim Tebow, and the strange thing about it was that Tim Tebow was still around. In fact, it was just a few months after he graduated, and it was commemorating events, like touchdowns, that I remembered. I remembered seeing him around campus, and now I was looking at him as a statue. But it wasn’t just a statue. Behind the statue was the entrance to a Hall of Honor which featured football trophies. But the space was not just a room with trophies, it was a story about the football program where the trophies were an inevitable consequence. In short, it looked like a museum. Reader rails and old pictures of the early days of the program were presented alongside pigskin footballs from the 1930s with good lighting. But this wasn’t just at one university. All across the football conference, these trophy rooms looked like museum spaces. At Florida State University, just a few hours away, the trophy room begins with artifacts from and descriptions of the Seminole Nation — even though these are tellingly light on the details. The point was to tie the athletic program’s success with that of historical figures fighting a US invasion. It is all done very deftly — one minute you’re looking at a map of what is now Florida drawn by a US general, and the next, you are looking at a tattered football jersey, the next bronze statue of the story’s heroes. There’s a bridge between statues and museums — they feed into each other. So why do athletic programs adopt statues and museum-like spaces? Because they want to sell us a selective account presented as a neutral archive of the past. [Audio of Edward Colston Crashing Down] Last week in Bristol’s The Centre, Black Lives Matter UK protesters tore down a statue of Edward Colston, a prominent 17th Century slave trader. [Audio of Edward Colston Rolling Through the Streets of Bristol] Protesters rolled the statue through the street and pushed it into Bristol Harbor. The same harbor that Colston’s Royal African Company ships that forcibly carried 80,000 people from Africa to the Americas used to dock. Before it was thrown in the harbor, the statue of Colston had been standing in

81. Living History in a Pandemic at Old Sturbridge Village
Old Sturbridge Village is a living history museum in Massachusetts depicting life in rural New England during the early 19th century. But the early 19th century isn’t specific enough for the site’s historical interpreters—to immerse visitors in the world they’re recreating, knowing exactly what year it “is” matters. Tom Kelleher, Historian and Curator of Mechanical Arts at Old Sturbridge Village was tasked with choosing that “default” date. He chose 1838 in part because the social and political change of that time period would resonate with today’s visitors. But there’s another aspect of the year that will resonate with visitors today once the museum reopens after closing due to Covid-19: how people in New England responded to the Cholera Pandemic of the 1830s. In this episode, Kelleher describes the difference between first and third person interpretation, and how visitors might react to seeing 19th century costumed interpreters with modern facemasks. Topics and Notes 00:00 Intro 00:15 What does the word interpreter mean? 00:56 Tom Kelleher, Historian and Curator of Mechanical Arts at Old Sturbridge Village 01:34 Old Sturbridge Village 02:30 First-Person Interpretation 03:30 Third-Person Interpretation 05:35 “Who’s the president?” 06:50 Picking a default year 07:40 How people in New England responded to the Cholera Pandemic of the 1830s 09:30 Living History Museums Interpreting Pandemics 10:00 Interpreters in facemasks 10:44 Archipelago at the Movies 🍿 11:56 Outro Museum Archipelago is a tiny show guiding you through the rocky landscape of museums. Subscribe to the podcast via Apple Podcasts, Google Podcasts, Overcast, Spotify, or even email to never miss an episode. Unlock Club Archipelago 🏖️ If you like episodes like this one, you’ll love Club Archipelago. It offers exclusive access to Museum Archipelago extras. It’s also a great way to support the show directly. Join the Club for just $2/month. Your Club Archipelago membership includes: Access to a private podcast that guides you further behind the scenes of museums. Hear interviews, observations, and reviews that don’t make it into the main show; Archipelago at the Movies 🎟️, a bonus bad-movie podcast exclusively featuring movies that take place at museums; Logo stickers, pins and other extras, mailed straight to your door; A warm feeling knowing you’re supporting the podcast. Transcript Below is a transcript of Museum Archipelago episode 81. Museum Archipelago is produced for the ear, and only the audio of the episode is canonical. For more information on the people and ideas in the episode, refer to the links above. View Transcript [Intro] Tom Kelleher first learned what the word “interpreter” meant when he applied for a job at Old Sturbridge Village, a living history museum in Massachusetts. Tom Kelleher: They posted a job for a research historian and being young and firstly minted as a historian. I thought I knew everything and I applied and they called back a few weeks later and said, I'm. Sorry, you didn't get a job. Tom. Um, and I went to hang up saying, thank you because it was nice of them to tell me. And they said, would you be interested in being an interpreter? And I thought for a minute and said, well, my Spanish isn't that good. I don't think I could do that. And they said no you don't understand. The people who explain the past are called interpreters. They interpret the past for the present. Today, over thirty years later, Kelleher is Historian and Curator of Mechanical Arts at Old Sturbridge Village and one of the museum’s longest-serving employees. Tom Kelleher: Hello, my name is Tom Kelleher. I’ve been working in the living history field, which is wearing the clothing of people of the past and trying to have the past make sense for the present. I work at a living history outdoor museum in Massachusetts called Old Sturbridge village. And I literally and figuratively wear a lot of hats. And one of them is, I'm the one in charge of initially training all our new costumed historians or historical interpreters depending on what term you like. A living history museum recreates historical settings to simulate a past time, providing visitors with an experiential interpretation of history. Old Sturbridge Village is a living history depicting life in Rural New England, set on a couple of hundred acres. The museum features over 40 historical buildings -- most are antique buildings that have been moved and restored to the site. There’s also three water-powered mills and a working farm with animals. Tom Kelleher: It's not a recreation of the town of Sturbridge or anywhere else. It's more like a slice of life, a historical sampler. So in a couple hours of walking around, a day of walking around, you can get an idea of what life was like in early 19th century New England. And one of the ways the museum gives visitors an idea of what life was like in early 19th century New England is historical interpreters. In the business of historical interpre

80. British Museum Curator Sushma Jansari Shares Stories and Experiments of Decolonising Museums
The British Museum’s South Asia Collection is full of Indian objects. Dr. Sushma Jansari, Tabor Foundation Curator of South Asia at the British Museum, does not want visitors to overlook the violence of how these objects were brought to the UK to be held in a museum. So for the 2017 renovation of the South Asia Collection, Jansari, who is the first curator of Indian descent of this collection, made sure to create unexpected moments in the gallery. She highlighted artifacts bequeathed to the museum by South Asian collectors and presented photographs of a modern Jain Temple in Leicester, where she’s from. In this episode, Jansari talks about giving visitors the tools to think about the colonial interest in items in the collection, why she started her excellent podcast, The Wonder House, and how not to let the decolonization movement’s momentum evaporate. Topics and Links 00:00 Intro 00:15 Seleucid–Mauryan war 00:45 Megasthenes 01:30 Dr. Sushma Jansari, Tabor Foundation Curator of South Asia at the British Museum 02:00 How Events Are Transformed Through History 03:00 Decolonising Museums and Collections 04:21 39. Hans Sloane and the Origins of the British Museum With James Delbourgo 04:50 Empire and Daily Life in the U.K. 05:46 Being the First South Asian Curator of the South Asia Collection 06:30 Working on the 2017 Renovation of the British Museum’s South Asia Collection 08:00 Creating Unexpected Moments in the Gallery 08:15 Mathura lion capital 09:30 Visitation Trends Since the Update 10:58 “Not Just One or Two Tweaks” 11:10 Why Jansari Started The Wonder House Podcast 12:10 “Every Movement Has Its Moment” 12:30 Subscribe to The Wonder House Podcast Apple Podcasts 13:30 SPONSOR: Pigeon by SRISYS 14:28 Outro | Join Club Archipelago 🏖️ Museum Archipelago is a tiny show guiding you through the rocky landscape of museums. Subscribe to the podcast via Apple Podcasts, Google Podcasts, Overcast, Spotify, or even email to never miss an episode. Sponsor: Pigeon by SRISYS 🐦 This episode of Museum Archipelago is brought to you by SRISYS Inc - an innovative IT Apps Development Company with its Smart Products like Project Eagle - an agile messaging platform and PIGEON - a real-time, intelligent platform that uncovers the power of wayfinding for your museum, enabling your visitors to maximize their day at your venue. Using SRISYS's Pigeon, the museum's management can gather real-time data for managing space effectively about visitors while improving their ROI through marketing automation. Visitors can navigate the maze of a museum with ease, conduct automated and personalized tours based on their interest, RSVP for events, and get more information about the exhibits in front of them. Pigeon is a flexible platform and can be customized to work for your museum. And because the platform takes advantage of low-cost Beacon technology, the app works offline as well! This means less data transmission costs for the museum and bigger savings for visitors when using this app outside their home territory. Click here find out how Pigeon can help your museum. Transcript Below is a transcript of Museum Archipelago episode 80. Museum Archipelago is produced for the ear and the only the audio of the episode is canonical. For more information on the people and ideas in the episode, refer to the links above. View Transcript [Intro] There’s a way to look at history that focuses on the events themselves. And then there’s a way to look at history that focuses on the fallout. In the 4th century B.C.E., Seleucus who was one of Alexander the Great’s successors, and Chandragupta, who was the first Mauryan emperor in Northern India, met for the first time by the banks of the river Indus, and they had some kind of military encounter. What kind of military encounter? Well we don’t really know. What we do know is that, following the encounter, Greek ambassador Megasthenes was sent to the Indian interior for the first time. Sushma Jansari: And he wrote an ethnography called the Indica, and it sort of described India for a Greek audience, based on, personal observation, but also the, you know, there's lots of strange storytelling as well and it, this particular text has sort of formed the, the foundation of Western knowledge of India for generations. And you can just imagine that, soldiers, British soldiers in the 19th century took translations of this particular text with them to the Northwest of India when they were exploring. So it's had a very long life, and it's a particular moment that that continues to resonate. This is Dr. Sushma Jansari, Tabor Foundation Curator of South Asia at the British Museum. Sushma Jansari: Hello, I'm Dr. Sushma Jansari. I'm the Tabor Foundation Curator of South Asia at the British museum, and when I'm not at work, I work on my podcast, which is very much a passion project, and this is called The Wonder House. We’ll get to the Wonder House in a minute, because it’s an excellent podcast, but first, as a doctorate at t

79. The Future of Hands-On Museum Exhibits with Paul Orselli
The modern museum invites you to touch. Or it would, if it wasn’t closed due to the Covid-19 outbreak. The screens inside the Fossil Hall at the National Museum of Natural History in Washington, DC say “touch to begin” to an empty room. The normally cacophonous hands-on exhibits at the Exploratorium in San Francisco sit eerily silent. Museum exhibit developer Paul Orselli of Paul Orselli Workshop says he’ll be reluctant to use hands-on exhibits once museums open up again. But he hopes that future hands-on exhibits are more meaningful because museums will work harder to justify them. In this episode, Orselli predicts what hands-on exhibits could become, the possibility that the crisis will encourage museums to adhere to universal design principles instead of defaulting to touchscreens, and how Covid-19 might finally put an end to hands-on mini grocery store exhibits in children's museums. Topics and Links 00:00 Intro 00:15 Hands-On Exhibits in Museums 01:00 Michael Spock 02:04 Paul Orselli 02:40 The Growth of Hands-On Exhibits 03:30 “The last thing I want to do is rush into a super-crowded museum” 04:40 “Empty Interaction” 06:50 27. Yo, Museum Professionals 07:30 The Future of Touchscreens 09:14 Universal Design Principles 10:20 The End of Mini-Grocery Store Exhibits 11:00 “Constraints Are A Good Thing For Creativity” 11:40 Archipelago at the Movies : National Treasure is Now Free for Everyone 12:15 SPONSOR: Pigeon by SRISYS 13:10 Outro | Join Club Archipelago Museum Archipelago is a tiny show guiding you through the rocky landscape of museums. Subscribe to the podcast via Apple Podcasts, Google Podcasts, Overcast, Spotify, or even email to never miss an episode. Sponsor: Pigeon by SRISYS 🐦 This episode of Museum Archipelago is brought to you by SRISYS Inc - an innovative IT Apps Development Company with its Smart Products like Project Eagle - an agile messaging platform and PIGEON - a real-time, intelligent platform that uncovers the power of wayfinding for your museum, enabling your visitors to maximize their day at your venue. Using SRISYS's Pigeon, the museum's management can gather real-time data for managing space effectively about visitors while improving their ROI through marketing automation. Visitors can navigate the maze of a museum with ease, conduct automated and personalized tours based on their interest, RSVP for events, and get more information about the exhibits in front of them. Pigeon is a flexible platform and can be customized to work for your museum. And because the platform takes advantage of low-cost Beacon technology, the app works offline as well! This means less data transmission costs for the museum and bigger savings for visitors when using this app outside their home territory. Click here find out how Pigeon can help your museum. Transcript Below is a transcript of Museum Archipelago episode 79. Museum Archipelago is produced for the ear and the only the audio of the episode is canonical. For more information on the people and ideas in the episode, refer to the links above. View Transcript [Intro] The modern museum invites you to touch. Or it would, if it wasn’t closed due to the Covid-19 outbreak. The screens inside the Fossil Hall at the National Museum of Natural History in Washington, DC say “touch to begin” to an empty room. The normally cacophonous hands-on exhibits at the Exploratorium in San Francisco sit eerily silent. And the Please Touch Museum in Philadelphia-- which is inviting you right there in its name--has presumably stopped running commercials. Please Touch Museum Commercial: “No need to keep your hands by your side here. Exhibits are rich in detail, encouraging children to touch, feel, and see the way everyday things in our lives work… to learn more and to plan your visit, visit pleasetouchmuseum.org. Interactivity in museums in the form of hands-on exhibits has been a trend since 1962, when Michael Spock, director of the Boston Children's Museum, removed “do not touch” signs from the display cases. Since then, hands-on exhibits have served as a way for museums to indicate they’re free of their paternalistic past; that knowledge doesn’t come from on high, but instead comes from the vistor’s own curiosity, investigation, and play. Paul Orselli: Traditionally in science centers there were all of these science content that lend themselves to physical and interactive demonstrations and in a children's museum, they were very much concerned about multi sensory approaches and engaging, different types of learning styles. You know, full body and kinesthetic. When the bulk of your audience is preschoolers, they can't read, so you need to engage them in some other way. I think that's traditionally where interactive have lived in science centers and children's museums. This is Paul Orselli of Paul Orselli Workshop, who knows a lot about science centers and children's museums. Paul Orselli: Hello. My name's Paul Orselli. I'm the chief instigator at Pow: Paul Orselli

78. How Museums Present Public Health with Raven Forest Fruscalzo
Museums across the globe are now closed because of Covid-19. Some of those shuttered galleries presented the science behind outbreaks like the one we’re living through. As Raven Forrest Fruscalzo, Content Developer at the Field Museum in Chicago and host of the Tiny Vampires Podcast points out, the fact that museums are closed is an important statement: they trust the scientific information. In this episode, Forrest Fruscalzo discusses the people that make up public health, how museums can be a trusted source of public health information, and examples of museum galleries that incorporate public health. Topics and Links 00:00 Intro 00:15 Outbreak: Epidemics in a Connected World at the National Museum of Natural History 01:06 Raven Forest Fruscalzo 01:45 Public Health 02:08 Information Deficit Hypothesis 03:29 Museums and Trust 06:10 Museums That Present Public Health Topics 06:38 The Ancient Americas | Field Museum 07:04 Northwest African American Museum 07:40 Visitor Experience at Outbreak 08:40 Museum Closings Because of COVID-19 10:10 Tiny Vampires Podcast 11:00 SPONSOR: Pigeon 12:30 Outro | Join Club Archipelago Museum Archipelago is a tiny show guiding you through the rocky landscape of museums. Subscribe to the podcast via Apple Podcasts, Google Podcasts, Overcast, Spotify, or even email to never miss an episode. Sponsor: Pigeon by SRISYS 🐦 This episode of Museum Archipelago is brought to you by SRISYS Inc - an innovative IT Apps Development Company with its Smart Products like Project Eagle - an agile messaging platform and PIGEON - a real-time, intelligent platform that uncovers the power of wayfinding for your museum, enabling your visitors to maximize their day at your venue. Using SRISYS's Pigeon, the museum's management can gather real-time data for managing space effectively about visitors while improving their ROI through marketing automation. Visitors can navigate the maze of a museum with ease, conduct automated and personalized tours based on their interest, RSVP for events, and get more information about the exhibits in front of them. Pigeon is a flexible platform and can be customized to work for your museum. And because the platform takes advantage of low-cost Beacon technology, the app works offline as well! This means less data transmission costs for the museum and bigger savings for visitors when using this app outside their home territory. Click here find out how Pigeon can help your museum. Transcript Below is a transcript of Museum Archipelago episode 78. Museum Archipelago is produced for the ear and the only the audio of the episode is canonical. For more information on the people and ideas in the episode, refer to the links above. View Transcript A few months ago, before reports of a new form of coronavirus now known as COVID-19 started appearing in the news, I visited an exhibit called Outbreak: Epidemics in a Connected World at the National Museum of Natural History in Washington, D.C. The exhibit laid out the coordinated detective work that public health workers and many other professionals do as they identify and respond to infectious diseases, such as HIV/AIDS, Ebola virus, and influenza. There was even a touchscreen game that invited me to work cooperatively with other visitors to contain an outbreak before it spread further. Raven Forrest Fruscalzo: So the funny thing about public health and a lot of the scientists that contribute to the knowledge that public health workers use, is that if you're doing everything right, nobody realizes that you're doing it right. It's the opposite of a glamorous job. This is Raven Forest Fruscalzo, a professional science communicator and writer who works as a content developer and production assistant at the Field Museum in Chicago, and hosts the excellent science podcast, Tiny Vampires. Raven Forrest Fruscalzo: Hello, my name is Raven Forrest Fruscalzo, I am the host of the Tiny Vampires podcast and my day job is at the Field Museum here in Chicago. So public health is a little bit of a complicated thing because there are a lot of people who do public health that maybe people don't consider them to be public health workers. Forest Fruscalzo lays out three broad groups of people working in public health: scientists, public health workers, and clinicians. The scientists generate new knowledge, the public health workers apply that knowledge by creating plans to prevent disease and increase access to treatment, and clinicians carry those plans out by directly treating people. Raven Forrest Fruscalzo: As a science communicator, I think one of the issues between scientists or health workers and the public is this thing that we say insights, communication called the information deficit hypothesis, which is basically we're assuming that people don't know things and if only we could just give them the information, then they would know and understand. Using that model, which is basically how most science has been communicated in the past. It cause

77. Trump Asks, “Who's Next?” Lyra Monteiro Answers, Washington’s Next!
The statue of George Washington in New York City's Union Square commemorates him on a particular day—November 25th, 1783—the date when the defeated British Army left Manhattan after the American Revolutionary War. The statue celebrates the idea that Washington brought freedom to the country, but professor of history at Rutgers University-Newark Dr. Lyra D. Monteiro researched how many people of African descent that Washington was enslaving on that same date: 271. Representing these people formed the heart of Washington's Next!, a participatory commemorative experience focused around that statue. In this episode, Monteiro describes how a tweet from President Trump was the inspiration for the name, how passersby reacted to the project, and the subtle ways that public monuments have power. Topics and Links 00:00 Intro 00:15 George Washington in Union Square 00:30 Evacuation Day 01:50 Dr. Lyra D. Monteiro 02:35 Trump’s Tweet 03:30 The Slippery Slope Argument 05:30 George Washington Viewed As Beyond Reproach 07:26 Washington's Next! 09:10 Making Something the Public Wants to Engage With 11:05 How Public Monuments Have Power 12:50 Museums on Site 13:20 Episode 25. The Museum of Socialist Art in Sofia, Bulgaria is Figuring Out What to Do With All the Lenins 13:40 Outro / Join Club Archipelago Museum Archipelago is a tiny show guiding you through the rocky landscape of museums. Subscribe to the podcast via Apple Podcasts, Google Podcasts, Overcast, Spotify, or even email to never miss an episode. Unlock Club Archipelago 🏖️ If you like episodes like this one, you’ll love Club Archipelago. It offers exclusive access to Museum Archipelago extras. It’s also a great way to support the show directly. Join the Club for just $2/month. Your Club Archipelago membership includes: Access to a private podcast that guides you further behind the scenes of museums. Hear interviews, observations, and reviews that don’t make it into the main show; Archipelago at the Movies 🎟️, a bonus bad-movie podcast exclusively featuring movies that take place at museums; Logo stickers, pins and other extras, mailed straight to your door; A warm feeling knowing you’re supporting the podcast. Transcript Below is a transcript of Museum Archipelago episode 77. Museum Archipelago is produced for the ear, and only the audio of the episode is canonical. For more information on the people and ideas in the episode, refer to the links above. View Transcript [Intro] There’s a statue of George Washington in Union Square in Manhattan. It’s the oldest statue in New York City’s Park service; it was erected before the Civil War. it is cast to present Washington on one particular day -- November 25th, 1783 -- otherwise known as Evacuation Day. On that day, which was just after the end of the American Revolutionary War, the defeated British Army departed New York City. Lyra Monteiro: Because Manhattan was their stronghold. And most of the black people who had joined the British side with the premise of freedom were evacuated from in defiance of George Washington's terms for this surrender, for the British surrender and all that. But this particular statue of George Washington is commemorating a hugely important date for this city. It's commemorating and marking and celebrating the idea of freedom being brought to the country, and hence as a moment to look at and draw attention to the hypocrisy of all of that. That at the same time that he's being celebrated for freeing the country, he's actively enslaving a number of other people, most of them in Virginia, some with him there, and actually a couple of them getting onto boats and going up to Nova Scotia with the British because they had escaped and joined and joined that immigration. So again, that's why the specificity of this statue mattered. The number of Black people enslaved by Washington on the day commemorated by the statue is 271 -- and these people are at the heart of Dr. Lyra Monteiro’s project Washington’s Next! Lyra Monteiro: The idea of how do we make visible, for instance, the enslaved people who are invisible at all of these sites of memory that were about white supremacy when they were created. And now they still are, but we don't talk about that. How do we make that visible? You know? That's something that I've been, I've been playing around with for a long time. Lyra Monteiro: Hi, my name is Lyra Montero and I am an assistant professor of history at Rutgers University Newark, where I also teach in the graduate program in American studies and the African American and African studies department. Okay. And I also am the cofounder of the museum onsite and the creator of our most recent project, Washington's Next. The name, Washington’s Next comes from one of President Trumpʼs tweets following the violent white supremacist rally in Charlottesville, Virginia, on August 12, 2017. Trump took the opportunity to argue against movements to remove statues of Confederate generals like Robert. E.

76. 400 Years Post-Mayflower, the Provincetown Museum Rethinks Its Historical Branding
Sometimes, a historical event is all about the branding. And the brand of Plymouth Rock in Plymouth, Massachusetts as the spot where the Mayflower pilgrims first disembarked 400 years ago this year is pretty strong. The branding is strong enough to override the fact that the Mayflower actually first landed on the other side of Cape Cod, in what is now Provincetown. The Pilgrim Monument and Provincetown Museum commemorates that site. And even within a museum that’s trying to correct an inaccuracy, it has its own to grapple with: the museum used to portray the meetings between the members of the Wampanoag Nation and the Mayflower pilgrims with dehumanizing murals. In this episode, Courtney Hurst, board president of the Pilgrim Monument and Provincetown Museum, describes how the museum is working to correct these inaccuracies by working closely with the Wampanoag Nation. And as the 400th anniversary of the Mayflower arrival approaches, the museum is in the middle of yet another rebrand. Just as the word pilgrim was reframed by Mayflower passenger William Bradford as a way to tie his journey to stories in the Christian Bible, the museum is reframing the word pilgrim to include recent Provincetown history. This episode was recorded at the Pilgrim Monument and Provincetown Museum on February 22, 2020. Topics and Links 00:00 Intro 00:15 Plymouth Rock and Historical Branding 02:00 Courtney Hurst 02:20 Pilgrim Monument and Provincetown Museum 03:55 Portrayal of the Wampanoag Nation 04:30 Our Story 05:20 Corn Hill 06:00 Provincetown 400 07:00 Reframing The Word Pilgrim 09:30 Spiritus Pizza Riot of 1990 10:17 Historical Brands are Powerful 11:30 Archipelago At the Movies 🎟️ 12:20 Outro/Join Club Archipelago Museum Archipelago is a tiny show guiding you through the rocky landscape of museums. Subscribe to the podcast via Apple Podcasts, Google Podcasts, Overcast, Spotify, or even email to never miss an episode. Unlock Club Archipelago 🏖️ If you like episodes like this one, you’ll love Club Archipelago. It offers exclusive access to Museum Archipelago extras. It’s also a great way to support the show directly. Join the Club for just $2/month. Your Club Archipelago membership includes: Access to a private podcast that guides you further behind the scenes of museums. Hear interviews, observations, and reviews that don’t make it into the main show; Archipelago at the Movies 🎟️, a bonus bad-movie podcast exclusively featuring movies that take place at museums; Logo stickers, pins and other extras, mailed straight to your door; A warm feeling knowing you’re supporting the podcast. Transcript Below is a transcript of Museum Archipelago episode 76. Museum Archipelago is produced for the ear, and only the audio of the episode is canonical. For more information on the people and ideas in the episode, refer to the links above. View Transcript Sometimes, a historical event is all about the branding. And the brand of Plymouth Rock as the spot where William Bradford and the Mayflower Pilgrims first disembarked is pretty strong. In the American tradition that I grew up learning, the Rock symbolized the Pilgrim’s arrival in what is now the United States, and the beginning of their interactions with the Native Nations who lived nearby. Plymouth Rock is an easy visualization tool, a shorthand, something that sticks in your mind. But, the Mayflower didn’t first land on Plymouth Rock, or even near what is now Plymouth Massachusetts. Its first five weeks -- including the signing of the Mayflower compact -- happened in a bay on the other side of Cape Cod, near a city now called Provincetown. Courtney Hurst: I grew up in Provincetown, and when you grow up in Provincetown, and it’s all you know, it's all you ever know. So I grew up knowing that the Pilgrims landed here. And we were always taught the importance of that, the Mayflower compact, and to go out in the world and realize that not everyone was taught that is just fanicanting. They spent five and a half weeks here exploring our shores, there were a lot of significant moments before they realized that the terrain was just too rocky, not as protected from the weather. So they got back on the boat and headed to Plymouth. For whatever reason, in history books and when kids were thought, it just picks up in Plymouth. After those five weeks, the Mayflower continued on to Plymouth, where the pilgrims settled. It’s really easy to compress five weeks, particularly if they happened 400 years ago. The quest here is not just accuracy -- it’s not about saying, “well actually.” It’s to be aware that we’re all participating in historical branding -- and that monuments and museums are perhaps the best brand ambassadors. Courtney Hurst: Hello. My name is Courtney Hurst and I'm president of the board at the Pilgrim Monument and Provincetown Museum. So it is interesting. Even recently, unfortunately there was some graffiti on Plymouth rock just last week. And in the news, you know, every news feed was

75. Museduino: Using Open Source Hardware to Power Museum Exhibits
Proprietary technology that runs museum interactives—everything from buttons to proximity sensors—tends to be expensive to purchase and maintain. But Rianne Trujillo, lead developer of the Cultural Technology Development Lab at New Mexico Highlands University (NMHU), realized that one way museums can avoid expensive, proprietary solutions to their technology needs is by choosing open source alternatives. She is part of the team behind Museduino, an open-source system for exhibits and installations. On this episode, Rianne Trujillo and fellow NMHU instructor of Software Systems Design Jonathan Lee describe the huge potential to applying the open source model to museum hardware. Topics and Links 00:00 Intro 00:15 Proprietary Technology in Museums 01:04 Rianne Trujillo 01:24 The Cultural Technology Development Lab 02:04 Museduino 02:35 Jonathan Lee 02:50 Open Source Software and Hardware 04:09 Arduino 06:35 Hardware Lock-In 07:02 Where Museduino is Already Installed 07:24 Museduino Workshops 08:55 Archipelago At the Movies 🎟️: Lisa the Iconoclast 09:44 Outro/Join Club Archipelago Museum Archipelago is a tiny show guiding you through the rocky landscape of museums. Subscribe to the podcast via Apple Podcasts, Google Podcasts, Overcast, Spotify, or even email to never miss an episode. Unlock Club Archipelago 🏖️ If you like episodes like this one, you’ll love Club Archipelago. It offers exclusive access to Museum Archipelago extras. It’s also a great way to support the show directly. Join the Club for just $2/month. Your Club Archipelago membership includes: Access to a private podcast that guides you further behind the scenes of museums. Hear interviews, observations, and reviews that don’t make it into the main show; Archipelago at the Movies 🎟️, a bonus bad-movie podcast exclusively featuring movies that take place at museums; Logo stickers, pins and other extras, mailed straight to your door; A warm feeling knowing you’re supporting the podcast. Transcript Below is a transcript of Museum Archipelago episode 75. Museum Archipelago is produced for the ear, and only the audio of the episode is canonical. For more information on the people and ideas in the episode, refer to the links above. View Transcript On Museum Archipelago, we focus on power in museums. On how cultural institutions have a tremendous amount of unchecked power. But power takes many forms and one of these forms is control over the technology that delivers museum content to visitors. From a button that plays a bird call when you touch it, to a projection screen that plays a story about the Battle of Gettysburg when you get close to it, every museum interactive requires a technological solution. Rianne Trujillo: Oftentimes, museums will purchase proprietary solutions. Oftentimes they're very expensive, especially to maintain them, and if they break you are sort of forced to rehire the same company or rebuy new equipment, and that can be fairly costly really quickly. This is Rianne Trujillo, lead developer of the Cultural Technology Development Lab at New Mexico Highlands University. Rianne Trujillo: My name is Rianne Trujillo. I'm the lead developer of the Cultural Technology Development Lab at New Mexico Highlands University, and I’m also an instructor of Software Systems Design. The Cultural Technology Development Lab is an R&D program where university faculty and students, museum professionals, and other partners work together on technology and design solutions for cultural institutions. Through working these institutions across New Mexico and the U.S., Trujillo realized that one way museums can avoid expensive, proprietary solutions to their technology needs is by choosing open source alternatives. Rianne Trujillo: So by using open source hardware, we can basically solve that issue of cost by using fairly inexpensive, off-the-shelf components from various electronic suppliers. And that’s how Museduino came to be. Museduino is an open source hardware controller designed specifically to be used in museums. Using this hardware controller, which is about the size of an altoids tin, and a little bit of technical knowledge, museums can create and control their own interactives instead of always hiring an outside company. Rianne Trujillo: We built Museduino to solve our own needs when building exhibits. Jonathan Lee: It's all open source, and if we want to put it out there, we can show anyone else how to build that and they can implement it in their museum. This is Jonathan Lee. Jonathan Lee: My name is Jonathan Lee. I'm a professor of Software Systems Design at New Mexico Highlands University. Either they can implement it by buying the same parts or just downloading our code if it's off-the-shelf components and then inserting their content into it as well. Both Lee and Trujillo see a huge potential to appling the open source model to museum hardware. The phrase open source comes from the software world: open source software is a development

74. 'Houston, We Have A Restoration' with Sandra Tetley
Every time an Apollo astronaut said the word Houston, they were referring not just to a city, but a specific room in that city: Mission Control. In that room on July 20, 1969, NASA engineers answered radio calls from the surface of the moon. Sitting in front of rows of green consoles, cigarettes in hand, they guided humans safely back to earth, channeling the efforts of the thousands and thousands of people who worked on the program through one room. But until recently, that room was kind of a mess. After hosting Gemini, Apollo, Skylab, and Shuttle missions through 1992, the room hosted retirement parties, movie screenings, and the crumbs that came with them. Spurred by the deadline of the 50th anniversary of Apollo 11 in 2019, the room was carefully restored with a new visitor experience. The restoration project focused on accurately portraying how the area looked at key moments during that mission, right down to the ashtrays and soda cans. In this episode, Sandra Tetley, Historic Preservation Officer at the Johnson Space Center, describes the process of restoring “one of the most significant places on earth.” Topics and Links 00:00 Intro 00:14 Apollo Mission Control Center 00:49 Sandra Tetley 02:00 “History Keeps Going” 02:35 Becoming a National Historic Landmark 04:00 Starting the Restoration 04:40 Gene Kranz Steps In 05:15 Mission Control Visitor’s Galley 06:30 The Visitor Experience 08:10 The Drama of the Room 09:37 Independence Hall 10:10 Coffee Cups and Cigarettes 11:15 Apollo Flight Controllers Get to Celebrate 13:04 Archipelago At the Movies 🎟️: Lisa the Iconoclast 13:50 Outro/Join Club Archipelago Museum Archipelago is a tiny show guiding you through the rocky landscape of museums. Subscribe to the podcast via Apple Podcasts, Google Podcasts, Overcast, Spotify, or even email to never miss an episode. Unlock Club Archipelago 🏖️ If you like episodes like this one, you’ll love Club Archipelago. It offers exclusive access to Museum Archipelago extras. It’s also a great way to support the show directly. Join the Club for just $2/month. Your Club Archipelago membership includes: Access to a private podcast that guides you further behind the scenes of museums. Hear interviews, observations, and reviews that don’t make it into the main show; Archipelago at the Movies 🎟️, a bonus bad-movie podcast exclusively featuring movies that take place at museums; Logo stickers, pins and other extras, mailed straight to your door; A warm feeling knowing you’re supporting the podcast. Transcript Below is a transcript of Museum Archipelago episode 74. Museum Archipelago is produced for the ear, and only the audio of the episode is canonical. For more information on the people and ideas in the episode, refer to the links above. View Transcript Every time an Apollo astronaut said the word Houston, they were referring not just to a city, but a specific room in that city -- mission control. In that room, NASA engineers -- average age: 26 -- answered radio calls from the darkness of space. Sitting in front rows of green consoles, cigarettes and cigars in hand, they guided humans to the moon and back, channeling the efforts of the half a million people who worked on the program through one room. Sandra Tetley: I realized the value of this room to American history and to the world history. It's one of the most significant sites on earth. But up until a few years ago, that room was kind of a mess. Sandra Tetley: It was open to anyone who could get into the building. You could actually go into that room, you could sit in the chairs, you could dial the phones, press the buttons. They would have the co-ops come in their first day and they could have coffee and breakfast at the consoles. The Department of Defense used to have their retirement celebrations in there. It was looking pretty ragged when we first started restoring it. This is Sandra Tetley, historic preservation officer at the Johnson Space Center. Sandra Tetley: Hi, my name is Sandra Tetley. I am the historic preservation officer and real property officer at the NASA Johnson Space Center in Houston, Texas. Tetley and her team at the Johnson Space Center or JSC just compleated a restoration of the Apollo Mission Control Center, also known as MOCR-2 or -- because space programs are built on acronyms -- simply, “moker.” Putting aside the room being used for retirement parties and breakfasts, the real challenge of the restoration was simply the fact that history keeps going. MOCR-2 served as mission control before and after the Apollo missions to the moon. Sandra Tetley: So it started out with Gemini. It flew all the manned Apollo missions. Then it did the Apollo Soyuz test project, Skylab and then began into Shuttle. And we actually lost the Shuttle Challenger out of this same room. So if the goal is to restore the room, how do you know which is the most significant mission? How do you know which era to restore it to? Well, in this case, it’s clearly Apollo. Sometimes

73. Sanchita Balachandran Shifts the Framework for Conservation with Untold Stories
The field of conservation was created to fight change: to prevent objects from becoming dusty, broken, or rusted. But fighting to keep cultural objects preserved creates a certain mindset — a mindset where it’s too easy to imagine objects and cultures in a state of stasis. Sanchita Balachandran, Associate Director of the Johns Hopkins Archaeological Museum, founded Untold Stories to change that mindset in the conservation profession. Through events at the annual meetings of the American Institute for Conservation, Untold Stories expands cultural heritage beyond preserving the objects we might find in a museum. In this episode, Balachandran talks about Untold Story’s 2019 event: Indigenous Futures and Collaborative Conservation, avoiding the savior mentality, and how the profession has changed since she was in school. Topics and Links 00:00 Intro 00:14 The Conservation Profession 01:12 Sanchita Balachandran 01:35 Untold Stories 03:30 Mohegan Sun 2019: Indigenous Futures and Collaborative Conservation 04:58 endawnis Spears and the Akomawt Educational Initiative (episode 68) 06:09 Savior Mentality in Conservation 07:37 Changing Working Practices 09:03 Changing Technical Practices 10:30 Changing Social Practices 11:25 Activating Cultural Heritage 12:15 Salt Lake City 2020: Preserving Cultural Landscapes 12:30 Learn More About Untold Stories and Watch Recordings of Past Events 12:40 SPONSOR: StoriesHere Podcast 13:40 Archipelago at the Movies 🎟️: National Treasure 14:34 Outro Photo credit: Jay T. Van Rensselear Museum Archipelago is a tiny show guiding you through the rocky landscape of museums. Subscribe to the podcast via Apple Podcasts, Google Podcasts, Overcast, Spotify, or even email to never miss an episode. Sponsor: StoriesHere Podcast This episode is brought to you by a new museum podcast, StoriesHere! The latest episode is an excellent two-part series about the Eastern State Penitentiary in Philadelphia. It includes the story of a family secret being hidden from a daughter, revealed after talking at the site with a former incarcerated person. If you like Museum Archipelago, check out StoriesHere! Transcript Below is a transcript of Museum Archipelago episode 73. Museum Archipelago is produced for the ear and the only the audio of the episode is canonical. For more information on the people and ideas in the episode, refer to the links above. View Transcript The field of conservation was created to fight change: to prevent objects from becoming dusty, broken, or rusted. But fighting to keep cultural objects preserved creates a certain mindset -- the mindset of protector. A mindset where it’s too easy to imagine objects and cultures in a state of stasis -- that this is how it always was and will be forever. Sanchita Balachandran: Often, I mean, just given the Colonial and Imperial histories of museums, it was because people were going to be gone forever. That culture was gone. And so this is the last trace, but in fact, that's not how cultural heritage works. It's transformed. It's changed. It continues on in different forms. And a lot of the way that conservators think about cultural heritage is, is about mitigating that change, which makes it a little bit fossilized. But to me, that changes where things are really vibrant and exciting and people are so closely connected to cultural heritage, that it really feels alive. This is Sanchita Balachandran, Associate Director of the Johns Hopkins Archaeological Museum. Sanchita Balachandran: Hello, my name is Sanchita Balachandran. I’m a conservator and I’m trained in the conservation of archaeological materials in particular. And my day job is the Associate Director at the Archaeological Museum at Johns Hopkins University. Balachandran founded Untold Stories, a project that pursues a conservation profession that represents and preserves a fuller spectrum of human cultural heritage. For the past few years, the project has been hosting public events at the annual meetings of the American Institute for Conservation. Untold Stories emerged out of Balachandran’s frustration with how narrowly conservation has been defined. Sanchita Balachandran: I felt that there were, literally, too many untold stories in the field of conservation. I wanted to find ways to actually start to think about what else cultural heritage could mean other than, say, the things we typically think of as belonging in a museum. For many of us, cultural heritage means going to this, you know, important-looking building that has paintings and sculpture and has labels next to it. And I think we've kind of decided in some ways that that's cultural heritage and preservation means taking care of those things. And really, I've become more and more aware and curious about the fact that cultural heritage is a much more complicated and diverse set of practices. It's often not necessarily about a single object or a thing, but rather how that thing might function within a community or communities as part o

72. ‘Speechless: Different by Design’ Reframes Accessibility and Communication in a Museum Context
Museums tend to be verbal spaces: there’s usually a lot of words. Galleries open with walls of text, visitors are presented with rules of do and don'ts, and audio guides lead headphone-ed users from one piece to the next, paragraph by paragraph. But Speechless: Different by Design, a new exhibit at the Dallas Art Museum and the High Museum of Art in Atlanta, guides visitors as far away as possible from words with six custom art installations. In this episode, curator Sarah Schleuning and graphic designer Laurie Haycock Makela discuss how their personal experiences lead them to Speechless, and describe the process and considerations of putting it all together. Topics and Links 00:00 Intro 00:14 Museums as Verbal Spaces 00:52 Speechless: Different by Design 01:05 Sarah Schleuning 01:30 Schleuning’s Personal Experience 02:45 Picture Exchange System 03:40 Planning Speechless 05:00 Yuri Suzuki’s ‘Sound of the Earth Chapter 2’ 05:17 Misha Kahn 05:38 Laurie Haycock Makela 06:08 Makela’s Personal Experience 06:55 The Exhibition's Ground Rules 07:11 The Exhibition's Design 09:26 Museum Fatigue 11:30 What Keeps Schleuning Up at Night 12:16 Museum Selfies 13:29 Introducing Archipelago at the Movies 🎟️! 14:16 Outro | Join Club Archipelago Museum Archipelago is a tiny show guiding you through the rocky landscape of museums. Subscribe to the podcast via Apple Podcasts, Google Podcasts, Overcast, Spotify, or even email to never miss an episode. Unlock Club Archipelago 🏖️ If you like episodes like this one, you’ll love Club Archipelago. It offers exclusive access to Museum Archipelago extras. It’s also a great way to support the show directly. Join the Club for just $2/month. Your Club Archipelago membership includes: Access to a private podcast that guides you further behind the scenes of museums. Hear interviews, observations, and reviews that don’t make it into the main show; Archipelago at the Movies 🎟️, a bonus bad-movie podcast exclusively featuring movies that take place at museums; Logo stickers, pins and other extras, mailed straight to your door; A warm feeling knowing you’re supporting the podcast. Transcript Below is a transcript of Museum Archipelago episode 72. Museum Archipelago is produced for the ear, and only the audio of the episode is canonical. For more information on the people and ideas in the episode, refer to the links above. View Transcript Museums tend to be verbal spaces: there’s usually a lot of words. Galleries open with walls of text, visitors are presented with rules of do and don'ts, and artists guide headphone-ed users from one piece to the next paragraph by paragraph. But there’s a new series ot exhibits designed to be different, to guide visitors as far away as possible from words. One of those is a collaboration of the Dallas Art Museum and the High Museum of Art in Atlanta. It’s called Speechless, and to underline the point, it is subtitled: different by design. Sarah Schleuning: Speechless has been an exhibition that merges research and aesthetics and innovative new design to explore accessibility and modes of communication in the museum setting. This is Sarah Schleuning, curator of Speechless. Sarah Schleuning: Hello, my name is Sarah Schleuning and I am The Margot B. Perot Senior Curator of Decorative Arts and Design and the interim Chief curator at the Dallas Museum of Art. And I love to focus on projects that really explore ideas of how design and art can transform our everyday lives. The roots of Speechless come from Schleuning’s own rethinking of how to communicate without language. Sarah Schleuning: The idea really germinated out of something very personal for me which is that one of my children has motor planning disability, a neurological issue that rendered him, when he was younger, fairly speechless and I had to sort of rethink how I communicated with him and how we as a family interacted with somebody where language wasn't the primary avenue. So it started in that idea, but I was also in my curatorial work had been really interested in issues of playscapes and interactivity and how the exposure to aesthetics and design are really great gateways to get people to really think about how that impacts their everyday life. And so this project was a merger of these ideas. Even museums that specialize in the visual arts have a tendency to communicate verbally with their visitors. Sarah Schleuning: I think that that was the thing that I realized even for myself here. I deal in visual culture. But the way I communicate about it is through words or through, you know talking about it and and that I myself am hyper sort of hyper-verbal. All of a sudden, I had this very close proximity to somebody who wasn't interested in learning from me through language and what I started to realize really because we started using the Picture Exchange system communication system, which is a series of images that you use to communicate. So you'd say what do you want to eat? And on the sh

71. Assessing Curatorial Work for Social Justice With Elena Gonzales
Museums are seen as trustworthy, but what if that trust is misplaced? Chicago-based independent curator Elena Gonzales provides a solid jumping off point for thinking critically about museums in her new book, Exhibitions for Social Justice. The book is a whirlwind tour of different museums, examining how they approach social justice. It’s also a guide map for anyone interested in a way forward. In this episode, Gonzales takes us on a tour of some of the main themes of the book, examining the strategies of museum institutions from the Eastern State Penitentiary in Philadelphia to the National Museum of Mexican Art in Chicago. Topics and Links 00:00 Intro 00:15 Trust in Museum Institutions 01:00 Elena Gonzales Website Twitter 01:45 Exhibitions for Social Justice 03:05 What is an Exhibition for Social Justice? 04:20 National Museum of Mexican Art 07:12 “Questioning the Visitor” 07:50 Anne Frank House Museum 08:25 Eastern State Penitentiary 11:23 Buy Exhibitions for Social Justice On Routledge (Use Promo Code ADS19 for 30% Off) On IndieBound On Amazon 12:30 Introducing Archipelago at the Movies! Museum Archipelago is a tiny show guiding you through the rocky landscape of museums. Subscribe to the podcast via Apple Podcasts, Google Podcasts, Overcast, Spotify, or even email to never miss an episode. Unlock Club Archipelago 🏖️ If you like episodes like this one, you’ll love Club Archipelago. It offers exclusive access to Museum Archipelago extras. It’s also a great way to support the show directly. Join the Club for just $2/month. Your Club Archipelago membership includes: Access to a private podcast that guides you further behind the scenes of museums. Hear interviews, observations, and reviews that don’t make it into the main show; Archipelago at the Movies 🎟️, a bonus bad-movie podcast exclusively featuring movies that take place at museums; Logo stickers, pins and other extras, mailed straight to your door; A warm feeling knowing you’re supporting the podcast. Transcript Below is a transcript of Museum Archipelago episode 71. Museum Archipelago is produced for the ear, and only the audio of the episode is canonical. For more information on the people and ideas in the episode, refer to the links above. View Transcript The American Alliance of Museums often says that museums are the most trustworthy institutions in modern American life. And the statistics are remarkable: some surveys indicate that museums are the second most trusted news source after friends and family. As rates of trust in other institutions plummet: the news media, etc, museums still enjoy a privileged position in collective consciousness. It’s something I’ve noticed over the past few years: even non-museum spaces try to adopt museum-like presentations to apply the veneer of trustworthiness. But it’s an uneasy set of statistics. Is it possible that the reason museums are so trustworthy is because they've been excellent at toeing the status quo, the party line? And whose public consciousness are museums enjoying a privileged position inside of anyway? That’s why I was thrilled to come across Exhibitions for Social Justice by Elena Gonzales during a recent museum binge. The book presents the current state of museum practice as it relates to the work of social justice, but also a guide map for anyone interested in a way forward. Elena Gonzales: I think if a lot of people fully understood how museum work is done, they might actually not trust us so much because they would understand the subjectivity. But I think the more that we are transparent about museums, content, who creates it, how, what the goals of an exhibition are, et cetera, the more people can trust us authentically and rightfully. I’m joined today by Elena Gonzales, author of Exhibitions for Social Justice. Elena Gonzales: Hello, my name is Elena Gonzales and I’m the author of Exhibitions for Social Justice which is newly out from Museum Meanings and Routledge. I’m an independent curator and scholar in the Chicago area, and I’m also the co-chair of the exhibitions committee at the Evanston Art Center where we curate 20 to 30 exhibitions per year. In Exhibitions for Social Justice, Gonzales lays out the ways that institutions can use the overwhelming and uneasy trust capital built up over centuries. Elena Gonzales: Museums have a centuries-long history of supporting white supremacist, colonialist, racist, bigoted ideologies and helping them flourish, and providing the evidence for them and undergirding them. And it is museums' ethical and moral obligation now to not only dismantle that through de-colonial practices, but also to make themselves into pro-social inclusive institutions that are actively working for social justice. Gonzales believes that museums have the power to help our society become more hospitable, equitable, and sustainable, and the book presents a survey of specific museums and exhibitions that have made their goals clear. Elena Gonzales: People often ask me what

70. The Gabrovo Museum of Humor Bolsters Its Legacy of Political Satire Post-Communism
To the extent that there was a Communist capital of humor in the last half of the 20th century, it was Gabrovo, Bulgaria. Situated in a valley of the Balkan mountains, the city prides itself on its unique brand of self-effacing humor. In 1972, the Museum House of Humor and Satire opened here, and the city celebrated political humor with people in Soviet block countries and even some invited Western guests. Today, three decades after the collapse of Communism, the Museum House of Humor and Satire remains one of the region's most important cultural landmarks. The museum has had to reinvent itself to interpret not only a democratic Bulgaria, but a the global, meme-driven, and internet-forged culture most visitors live in. I went to Gabrovo to visit museum director Margarita Dorovska, who describes how the museum's strengths in its early years—like knowing how to present political humor without arousing the interest of the authorities—inform how the museum thinks of its role in the world today. Topics and Links 00:00 Intro 00:15 Gabrovo, Bulgaria 01:07 Margarita Dorovska 01:44 How the Museum House of Humour and Satire Started 02:40 How to Run A Humor Museum Under Communism 04:05 1st International Biennial of Humour and Satire in the Arts in Gabrovo 05:55 The Museum in 1989 06:40 After the Collapse 07:00 Humor is Not Universal 07:30 Media Freedom in Bulgaria 07:55 Addressing Civic Space in Bulgaria: Garden Town 09:09 The Museum and the Internet 11:00 Outro | Join Club Archipelago Museum Archipelago is a tiny show guiding you through the rocky landscape of museums. Subscribe to the podcast via Apple Podcasts, Google Podcasts, Overcast, Spotify, or even email to never miss an episode. Unlock Club Archipelago 🏖️ If you like episodes like this one, you’ll love Club Archipelago. It offers exclusive access to Museum Archipelago extras. It’s also a great way to support the show directly. Join the Club for just $2/month. Your Club Archipelago membership includes: Access to a private podcast that guides you further behind the scenes of museums. Hear interviews, observations, and reviews that don’t make it into the main show; Logo stickers, pins and other extras, mailed straight to your door; A warm feeling knowing you’re supporting the podcast. Transcript Below is a transcript of Museum Archipelago episode 70. Museum Archipelago is produced for the ear, and only the audio of the episode is canonical. For more information on the people and ideas in the episode, refer to the links above. View Transcript In the middle of Bulgaria, not far from the crumbling Buzludzha monument, lays the town of Gabrovo. Situated in a valley of the Balkan mountains, the city prides itself on its unique brand of humor. Many local jokes jokes are self deprecating about the Gabrovoian obsession with frugality and entrepreneurship, and center around the comical lengths that townspeople go to save money. The mascot of the city is a black cat without a tail. It is said that Gabrovoians prefer cats without tails because they can shut the door faster when they let the cat out, saving on their hearting bills. Margarita Dorovska: That's actually typical for the Balkan mountains. This used to be the kind of humor that would exist in the region around Gabrovo, not just Gabrovo itself. But Gabrovoians were smart enough to brand it as theirs. That's the entrepreneurial side of things, of course. [laughter]. This is Margarita Dorovska. Margarita Dorovska: Hello! My name is Margarita Dorovska and I'm a curator by profession and I'm the Director of the Museum of Humour and Satire in Gabrovo, Bulgaria. The museum was founded in 1972. Before the Wall fell, this location was known as the Communist capital of humour, extending its reach across Eastern Block countries, and also to certain circles in the West. I visited Gabrovo because I wanted to find out how this political humor and satire museum could have started here during communist times, and how the museum is tackling the global, meme-driven culture of the world today. Margarita Dorovska: There are a couple of precursors that we have to go through to understand how the museum appeared. Two things. One is the Gabrovo humor jokes. So someone announced the completion in the newspaper, that the municipality is paying a certain amount for each joke that gets juried into a collection of Gabrovo jokes. They collected a lot of these jokes, made a book, and this book was an absolute bestseller. It was immediately translated of course in Russian, but also in different languages like French, English, German and it started selling very very well. The other thing that happened was the the Gabrovo carnival: this was restarted in the 60s and it is typical for being a carnival with a lot of political humor and satire. And this is the crucial theme of the museum and why it was able to exist in an age of single-party rule. The people running the carnival, and later the museum, were experts at walking up to the line,

69. Soviet Spacecraft in the American Heartland: The Story of the Kansas Cosmosphere
From Apollo Mission Control in Houston, Texas, to the field in southeastern Russia where Yuri Gargarin finished his first orbit, there are many sites on earth that played a role in space exploration. But Hutchinson, Kansas isn’t one of them. And yet, Hutchinson—a town of 40,000 people—is home to the Cosmosphere, a massive space museum. The Cosmosphere boasts an enormous collection of spacecraft, including the largest collection of Soviet space hardware anywhere outside Russia. How did all of these space artifacts end up in the middle of Kansas? To find out, I visited Hutchinson to talk to Cosmosphere curator Shannon Whetzel. In this episode, Whetzel describes the story of the Cosmosphere as “being in the right place at the right time,” why the museum’s collection includes “destroyed” artifacts, and how she interprets Soviet hardware for a new generation. Topics and Links 00:00 Intro 00:15 The Cosmosphere 01:20 Why Not Kansas? 01:35 Shannon Whetzel 01:45 Patty Carey 02:18 Starting the Collection 04:10 Apollo 13 Command Module 05:02 Successes and Failures 05:50 Soviet Hardware 06:50 Space Race Gallery 07:58 Lunasphere 08:35 Teaching the Political Context of the Space Race 09:30 Leaving Trash on the Moon 09:58 Site-Specific Museums 10:51 Join Club Archipelago Museum Archipelago is a tiny show guiding you through the rocky landscape of museums. Subscribe to the podcast via Apple Podcasts, Google Podcasts, Overcast, Spotify, or even email to never miss an episode. Unlock Club Archipelago 🏖️ If you like episodes like this one, you’ll love Club Archipelago. It offers exclusive access to Museum Archipelago extras. It’s also a great way to support the show directly. Join the Club for just $2/month. Your Club Archipelago membership includes: Access to a private podcast that guides you further behind the scenes of museums. Hear interviews, observations, and reviews that don’t make it into the main show; Logo stickers, pins and other extras, mailed straight to your door; A warm feeling knowing you’re supporting the podcast. Transcript Below is a transcript of Museum Archipelago episode 69. Museum Archipelago is produced for the ear, and only the audio of the episode is canonical. For more information on the people and ideas in the episode, refer to the links above. View Transcript [Intro] There are many sites on earth that played a role in human spaceflight: the mission control building in Houston, Texas where flight engineers communicated with the Apollo astronauts on the moon, or even the grassy field in southeastern Russia where Yuri Gargarin landed to end his mission as the first person in space. But Hutchinson, Kansas isn’t one of these sites. No spacecraft engineering happened here, like in Huntsville, Alabama. No rocket testing happened here, like in Perlington, Mississippi. There’s not even a historic, exploration-related radio telescope here, like in Parkes, Australia. Despite this, Hutchinson -- a town of 40,000 people -- is home to the Cosmosphere, a massive space museum. The Cosmosphere boasts an enormous collection of spacecraft, including the largest collection of Soviet space hardware anywhere outside Russia. How did all of these space artifacts end up in the middle of Kansas? To find out, I visited Hutchinson to talk to Cosmosphere curator Shannon Whetzel. Shannon Whetzel: I think some of our brochures say, “why not Kansas”, right? The story of the Cosmosphere is more or less the right place at the right time. Whetzel says that the museum has had many decades to be in the right place at the right time. Shannon Whetzel: Hello, my name is Shannon Whetzel, and I am the curator here at the Cosmosphere. The Cosmosphere’s first iteration was a star projector and folding chairs set up at the Kansas State Fair Grounds in 1962 by a woman named Patty Carey. She was inspired by the launch of Sputnik and ultimately wanted to set up a space science center in the Midwest. Shannon Whetzel: The volunteers we have who have who knew her personally, I did not know her personally, have basically said she’s a very nice arm-twister. You didn’t say no to Patty Carey. And that planetarium grew to what you see now. By the late 1970s, Patty Carey was making plans to transform the planetarium into the Kansas Cosmosphere and Discovery Center. Shannon Whetzel: The collection as we know it started in the late 1970s. NASA is looking to… I hate to say “unload,” but looking to get some hardware out there for the public to see, and the Cosmosphere was beginning its first expansion, so we had the space and the connections, and that’s how we started collecting space hardware. The Cosmosphere was the right place — a big building in the midwest— and the right time — the late 1970s. The era was a strange time for space exploration: it was after the Apollo program, but before the Space Shuttle. The Smithsonian Air and Space museum opened in Washington, DC in 1976, and I get the sense that a whole bunch of space artifacts that didn’t make the

68. The Akomawt Educational Initiative Forges a Snowshoe Path to Indigenize Museums
Akomawt is a Passamaquoddy word for the snowshoe path. At the beginning of winter, the snowshoe path is hard to find. But the more people pass along and carve out this path through the snow during the season, the easier it becomes for everyone to walk it together. endawnis Spears (Diné/ Ojibwe/ Chickasaw/ Choctaw) is director of programming and outreach for the Akomawt Educational Initiative. She saw a need to supply regional educators with the tools to implement competent education on Native history and Native contemporary issues. She co-founded the Initiative with Chris Newell (Passamaquoddy) and Dr. Jason Mancini to make those tools. In this episode, Spears talks about the different between living culture and sterile museum artifacts, her discussion at Untold Stories 2019: Indigenous Futures and Collaborative Conservation about how Native narratives are violently presented through a white lens in museums, and the potential for museums to disrupt that for many visitors. Museum Archipelago is a tiny show guiding you through the rocky landscape of museums. Subscribe to the podcast via Apple Podcasts, Google Podcasts, Overcast, Spotify, or even email to never miss an episode. Unlock Club Archipelago 🏖️ If you like episodes like this one, you’ll love Club Archipelago. It offers exclusive access to Museum Archipelago extras. It’s also a great way to support the show directly. Join the Club for just $2/month. Your Club Archipelago membership includes: Access to a private podcast that guides you further behind the scenes of museums. Hear interviews, observations, and reviews that don’t make it into the main show; Logo stickers, pins and other extras, mailed straight to your door; A warm feeling knowing you’re supporting the podcast. Transcript Below is a transcript of Museum Archipelago episode 68. Museum Archipelago is produced for the ear, and only the audio of the episode is canonical. For more information on the people and ideas in the episode, refer to the links above. View Transcript [Intro] endawnis Spears: “For many indigenous people, we are looking for ways to engage our culture at all places at all times. And for me and for many other Native people, it happens to be in the realm of museums.” endawnis Spears focuses on engaging with her culture within the realm of museums precisely because museums violently separate her culture from a living context. endawnis Spears: [Introduction in Diné] endawnis Spears: [Translation] Hello, I’m endawnis Spears, and I am Yucca-fruit-strung-out-in-a-line clan. I’m born from the Ojibwe people. My maternal grandfather’s from the Tangleclan, and my paternal grandfather is from the Choctaw/Chickasaw people. I’m the director of programming and outreach for the Akomawt Educational Initiative. endawnis Spears co founded the Akomawt Educational Initiative in 2018 with Chris Newell and Dr. Jason Mancini. The Initiative was born out of their experiences in museum and classroom education across present-day New England. They saw a need to supply regional educators with the tools to implement competent education on Native history and Native contemporary issues. They created the Initiative to build those tools. endawnis Spears: The word Akomawt is a Passamaquoddy word for the snowshoe path. One of our co-founders, Chris Newell, is a Passamaquoddy, and he recommended this term as a defining a part of our Initiative. In [the] Passamaquoddy world, snowshoe pass at the beginning of the wintery season is hard to find. It’s hard to walk on, but the more people pass along this path and carve out this path through the snow during the season, the easier it becomes for everyone to walk it together. And we see that as part of our mission and part of the work that we’re trying to do, part of the guiding principles for our work, that we are looking to add to that educational experience for people we are living with and amongst here in what is present day New England because we are all going on the same direction, and the more information and the more culturally accurate and respectful and historically accurate information we are working with, then the easier it is for our children, for our grandchildren. And when I say our, I mean native people, but I also mean non-native people, and so I mean our neighbors and our allies that we live and make lives with here in the present day United States. The Initiative focuses on what is called Sites of Knowledge. These include K-12 schools, universities, and museums. But as Speares describes, the notion of slioed sites of knowledge is a western idea, poorly suited to the work that they do. Instead, The Akomawt Educational Initiative seeks to employ knowledge at all places at all times—something that museums as they exist today fail to do. endawnis Spears: In our traditional communities, in our native communities, there was no place that you would go to learn and to gain the authority on one particular place and then leave that place and not employ that kn

67. Cité de l'Espace Celebrates Apollo Day from the Middle of the Space Race
Cité de l'Espace in Toulouse, France is a museum in the middle. It is in the middle of France’s Aerospace Valley and the European Space Industry. But it is also geographically in the middle of the two competing superpowers in the Space Race that ended with Apollo 11. From its vantage point in the middle, Cité de l'Espace has its own story to tell. The museum features a mix of Soviet and American space hardware, like an American Apollo lunar module and a Soviet Soyuz capsule. The museum also features an extentive collection of French-made space hardware. In this episode commemorating the 50th anniversary of the Apollo 11 mission, I visit Cité de l'Espace to see their preparations for “Apollo Day,” discuss a museum on the lunar surface, and see how the Space Race is presented from the middle. Museum Archipelago is a tiny show guiding you through the rocky landscape of museums. Subscribe to the podcast via Apple Podcasts, Google Podcasts, Overcast, Spotify, or even email to never miss an episode. Unlock Club Archipelago 🏖️ If you like episodes like this one, you’ll love Club Archipelago. It offers exclusive access to Museum Archipelago extras. It’s also a great way to support the show directly. Join the Club for just $2/month. Your Club Archipelago membership includes: Access to a private podcast that guides you further behind the scenes of museums. Hear interviews, observations, and reviews that don’t make it into the main show; Logo stickers, pins and other extras, mailed straight to your door; A warm feeling knowing you’re supporting the podcast. Transcript Below is a transcript of Museum Archipelago episode 67. Museum Archipelago is produced for the ear, and only the audio of the episode is canonical. For more information on the people and ideas in the episode, refer to the links above. View Transcript [Intro] All over the city of Toulouse, France, on buses and on the streets, there are ads featuring a smiling moon with an American astronaut reflected in its sunglasses. [Audio of Toulouse radio ad] Apollo Day is the 50th anniversary celebration of the Apollo 11 moon landing — the first and for now, only time humans have made it to another celestial body — hosted by the Cite de l’Espace museum in Toulouse. [Audio of Toulouse radio ad] Toulouse is the centre of the European aerospace industry, with the headquarters of Airbus anchoring what is known as Aerospace Valley — a cluster of engineering and research centers in the heart of France. Like the Kennedy Space Center Visitor Complex featured in episode 64, the museum also has aspects of themed attractions, but unlike most space museums in the United States, the museum presents hardware and content from multiple space agencies around the world, taking a more global approach to the history and future of space exploration. This could be because, in addition to being the Centre of the European aerospace industry, the museum and the rest of France sit in the middle: physically in the middle of the two competing superpowers in the Space Race that ended with Apollo 11. NASA, the American Space Administration, and the Soviet Space Program are both well represented here. The museum features a mix of Soviet and American space hardware, like an American lunar module, and a Soviet Soyuz capsule. And the mix of Russian and American is also present in more subtle ways too: in a planetarium show, an animated “James the Penguin and Vladimir the Bear” guide visitors through the night sky. [Audio from planetarium show: “Vladimir, you’re a surprising bear!”] I was keen to visit Cite de l’Espace because my family also sits in the middle of the Space Race. My mom, who is Bulgarian, remembers watching the Apollo 11 moon landing as a kid on TV from behind the iron curtain. She says news about humanity’s achievement was broadcast in Bulgaria, but with an air of disinterested detachment. The adults she was watching the broadcast with knew better than to celebrate. My dad, who is American, remembers watching the Apollo 11 moon landing at his home in Wisconsin: everyone around him was interested and, of course, openly excited. From its vantage point in the middle, Cite de l’Espace has its own story to tell. The story of the Apollo landings is presented here with all the excitement of an American space museum, if a little less patriotic. One obvious difference was the date: when Neil Armstrong first set foot on the moon, it was 8:56pm Houston time on July 20th, 1969, but in France it was almost 4am on July 21st. There’s something charming about accounting for timezone changes on a place like the moon, but I wonder if that’s the reason why the museum’s Apollo Day is July 21st, when I have always learned the moonwalk began on July 20th. Cite de l”Espace did not answer my request for comment, but the exhibit text says that French children were awoken in the middle of the night to watch the moonwalk. In the galley, footage of the moonwalk was interspersed with footage of peop

66. From ‘Extinct Monsters’ to ‘Deep Time’: A History of the Smithsonian Fossil Hall
The most-visited room in the most-visited science museum in the world reopened last week after a massive, five year renovation. Deep Time, as the new gallery is colloquially known, is the latest iteration of the Fossil Hall at the Smithsonian’s National Museum of Natural History in Washington, DC. It might not seem like much in geologic time, but the Smithsonian Fossil Hall has been welcoming visitors for more than 100 years. Over those years, the dinosaur bones and other fossils—even some individual specimens—have remained at the center, even as the museum presentation around them has changed dramatically. You can measure the change by the different names of the hall through time. What is today Deep Time first opened in 1911 with a different name: The Hall of Extinct Monsters. In this episode, we’re going back in time through the iterations of the Fossil Hall with Ben Miller, an exhibitions developer at the Field Museum in Chicago. From its opening as The Hall of Extinct Monsters in 1911, to renovations in the 1960s and 1980s, to the forceful climate crisis message of 2019’s Deep Time gallery, the Smithsonian Fossil Hall has answered life’s biggest questions. This is the story of how museum workers shrugged off their “cabinet of curiosity” roots and embraced education-oriented exhibits like what we see in the gallery today. Museum Archipelago is a tiny show guiding you through the rocky landscape of museums. Subscribe to the podcast via Apple Podcasts, Google Podcasts, Overcast, Spotify, or even email to never miss an episode. Unlock Club Archipelago 🏖️ If you like episodes like this one, you’ll love Club Archipelago. It offers exclusive access to Museum Archipelago extras. It’s also a great way to support the show directly. Join the Club for just $2/month. Your Club Archipelago membership includes: Access to a private podcast that guides you further behind the scenes of museums. Hear interviews, observations, and reviews that don’t make it into the main show; Logo stickers, pins and other extras, mailed straight to your door; A warm feeling knowing you’re supporting the podcast. Transcript Below is a transcript of Museum Archipelago episode 66. Museum Archipelago is produced for the ear and the only the audio of the episode is canonical. For more information on the people and ideas in the episode, refer to the links above. View Transcript [Audio of Deep Time gallery] This is the most visited room in the most visited science museum in the world — the east wing of the Smithsonian National Museum of Natural History in Washington, DC. It’s the Fossil Hall, known simply as “the place with the dinosaurs.” Today is just a few days after its 2019 grand-reopening. For the past five years, this room was closed to visitors, undergoing a massive renovation. The new gallery is called Deep Time after the concept of geologic time. Deep Time reflects our current best understanding of life on earth. The dinosaurs in the hall are presented as part of the larger story of evolution: the gallery is punctured by prominent black pillars marking extinction events like the End-Permian Extinction, the End-Cretaceous Extinction that killed all non-avian dinosaurs, and our devastation of life today. It might not seem like much in geologic time, but this room has been welcoming visitors as a museum gallery for over 100 years. Over those years, the dinosaur bones and other fossils have remained at the center as the museum presentation around them has changed dramatically to keep with our understanding of the world. You can measure the change by the different names of the hall through time. What is today Deep Time first opened in 1911 with a different name: The Hall of Extinct Monsters. Ben Miller: It was this great big, open neoclassical space with a skylight three stories up. There was a handful of mounted skeletons of dinosaurs and other animals on pedestals in the middle of the floor, some smaller fossil cases lining the walls. It was very reflective of paleontology in museums at the time, in that paleontologists were concerned with taxonomy and with classifying known forms of life, but they weren’t really concerned about, say, the behavior of those animals, or the ecosystems they fit into. From its opening as the Hall of Extinct Monsters in 1911, to renovations in the 1960s and 1980s, to the new Deep Time gallery today, the Smithsonian Fossil Hall has answered life’s biggest questions. This story is not just a story of life on this planet but also the story of our changing understanding of how we fit into it. Today we’re going back in time through the iterations of the fossil hall with exhibitions developer Ben Miller. Ben Miller: Hello my name is Ben Miller and I’m an exhibitions developer at the Field Museum in Chicago. Before that, I worked for the park commission in Maryland. I was putting together Dinosaur Park. That’s largely my career at this point. Miller writes a blog about the history and artistry of paleontology exhibi

65. Sarah Nguyen Helps Fight Digital Decay with Preserve This Podcast
Everything decays. In the past, human heritage that decayed slowly enough on stone, vellum, bamboo, silk, or paper could be put in a museum—still decaying, but at least visible. Today, human heritage is decaying on hard drives. Sarah Nguyen, a MLIS student at the University of Washington, is the project coordinator of Preserve This Podcast, a project and podcast of the same name that proposes solutions to fight against the threats of digital decay for podcasts. Alongside archivists Mary Kidd and Dana Gerber-Margie, and producer Molly Schwartz, Nguyen advocates for Personal Digital Archiving, the idea that for the first time, your data is under your control and you can archive it to inform future history. Personal archiving counters the institutional gatekeepers who determined which data and stories are worth preserving. In this episode, Nguyen cautions that preserving culture digitally comes with its own set of pitfalls, describes the steps that individuals can do to reduce the role of chance in preserving digital media, and why automatic archiving tools don’t properly contextualize. Image (left to right): Mary Kidd, Sarah Nguyen, Molly Schwartz, Dana Gerber-Margie, and Lyra Gerber-Margie Museum Archipelago is a tiny show guiding you through the rocky landscape of museums. Subscribe to the podcast via Apple Podcasts, Google Podcasts, Overcast, Spotify, or even email to never miss an epsiode. Unlock Club Archipelago 🏖️ If you like episodes like this one, you’ll love Club Archipelago. It offers exclusive access to Museum Archipelago extras. It’s also a great way to support the show directly. Join the Club for just $2/month. Your Club Archipelago membership includes: Access to a private podcast that guides you further behind the scenes of museums. Hear interviews, observations, and reviews that don’t make it into the main show; Logo stickers, pins and other extras, mailed straight to your door; A warm feeling knowing you’re supporting the podcast. Transcript Below is a transcript of Museum Archipelago episode 65. Museum Archipelago is produced for the ear and the only the audio of the episode is canonical. For more information on the people and ideas in the episode, refer to the links above. View Transcript Everything is in a constant state of decay. In the past, human heritage that decayed slowly enough on stone, vellum, bamboo, silk, or paper could be put in a museum — still decaying, but at least visible. And today, human heritage is rotting on hard drives. The entire internet, everything from social media to Wikipedia, is stored on hard drives on anonymous computer, waiting for the inevitable, and not-too-distant day when they will just wear down and stop working… heritage lost forever to the sands of time. But there is one potentially beneficial loophole to digital heritage as compared to non-digital heritage: digital files can be copied. They can be copied again and again and again, perfectly every time. The path between past and future for a digital file is to hop from one storage to another every few years in an unbroken chain: staying one step ahead of digital decay. Digital copies aren’t like a Xerox of a Xerox which just becomes unreadable over time do to increasing noise. And best of all, making a digital copy doesn’t destroy the original. Sarah Nguyen: Wax cylinders there, you can only do it so many times. Or then the grooves we’ll be inaccurate after playing it. But then within the digital interface, because it’s so easy to pick up and throw away, that’s where it becomes even a higher risk of deterioration and loss within the file. This is Sarah Nguyen, the project coordinator of Preserve This Podcast, a project that proposes solutions to fight against the threats of digital decay for podcasts. She cautions that preserving culture digitally, while having some advantages over other mediums, comes with its own set of pitfalls. Sarah Nguyen: Hello, I’m Sarah Nguyen. I am the project coordinator for preserve this podcast. So alongside the two archivists, Mary Kidd and Dana Gerber-Margie, and our producer, Molly Schwartz. Currently I am an MLIS student at University of Washington, so I kind of get to bring in the current readings of what people are talking about within preservation or within file formats. Preserve this Podcast is a tiny and delightfully meta podcast called, Preserve this Podcast, and it is accompanied by an equally-delightful zine, detailing what you can do to prevent digital decay. The founders saw the podcast industry booming, and wanted to teach independent culture producers who aren’t operating as part of new large, podcast companies, how to keep control of their narratives—now and in the future. Sarah Nguyen: So podcasts are notorious for being DIY. People who are independent storymakers audio creators who don’t have an institutional backing. We kind of see Preserve this Podcast as supporting what we call the personal digital archiving: so PDA is the acronym for it. We want to m

64. Kennedy Space Center's Shuttle Atlantis Experience Is Part Museum, Part Themed Attraction
The Space Shuttle Atlantis Experience, which opened at Kennedy Space Center Visitor Complex in Cape Canaveral, Florida in 2013 brings visitors “nose to nose” with one of the three remaining Space Shuttle orbiters. The team that built it used principles of themed attraction design to introduce visitors to the orbiter and the rest of the exhibits. Atlantis is introduced linearly and deliberately: visitors see two movies about the shuttle before the actual orbiter is dramatically revealed behind a screen. The orbiter’s grand entrance was designed by PGAV Destinations, whose portfolio includes theme parks and museums. Diane Lochner, a vice president of the company who was part of the architectural design team, says that without that carefully-planned preparation, visitors wouldn’t have the same powerful emotional reaction to the Shuttle. In this episode, Lochner is joined by Tom Owen, another vice president at PGAV Destinations to talk about the visitor experience considerations of the Shuttle Atlantis Experience, whether attractions engineered to create a specific emotional response in visitors are appropriate for museum contexts, and the broader trend of museums taking cues from theme park design. Museum Archipelago is a tiny show guiding you through the rocky landscape of museums. Subscribe to the podcast via Apple Podcasts, Google Podcasts, Overcast, Spotify, or even email to never miss an epsiode. Club Archipelago 🏖️ If you like episodes like this one, you’ll love Club Archipelago. Join Club Archipelago today to help me continue making podcasts about museums (and get some fun benefits)! Transcript Below is a transcript of Museum Archipelago episode 64. Museum Archipelago is produced for the ear and the only the audio of the episode is canonical. For more information on the people and ideas in the episode, refer to the links above. View Transcript We’re going to start today’s episode with a thought experiment. Think of a museum. The first museum you think of. What does it look like? Hold that thought. Now think of a theme park? How different do they look from each other? My guess, is pretty different. But the Kennedy Space Center Visitor Complex in Cape Canaveral, Florida has aspects of both. One the one hand, it is a museum—galleries featuring spacecraft, historic launch pads, and a complete Saturn V rocket layed out in an enormous room. But on the other hand, it is a themed attraction—a destination featuring ride-like simulators, themed concession stands, and the new Space Shuttle Atlantis Experience. It’s as if the Complex, only a short drive from Orlando, Florida, is competing for visitors against one of the globe’s most effective themed attractions — Walt Disney World. As it turns out, not everyone everyone mentally separates museums and theme parks so discreetly. Tom Owen: We have a nuanced view about the relationship between entertainment and education This is Tom Owen, a vice president of PGAV Destinations who worked on that new Space Shuttle Atlantis Experience at Kennedy Space Center Tom Owen: Hello. My name is Tom Owen. I’m a Vice President with PGAV Destinations. My background is in theater, scenery and lighting design for theater and so I’ve been able to incorporate that theatrical thinking into my work with museums and zoos and aquariums and theme parks really the entire time I’ve been here. It’s not surprising that someone who works in both museums and theme parks would see similarities between the two. But I am surprised that Owen doesn’t see the world divided between education and entertainment. Tom Owen: I think that entertainment is a great way to educate people. If it was just the dry facts, people would get bored and leave. Entertainment doesn’t diminish education. In fact, I think it often times makes it more effective. Diane Lochner We believe that you can actually learn quite a bit from theme parks and themed attractions. This is Diane Lochner, who is also a vice president of PGAV. She also worked on the Space Shuttle Atlantis Experience. Diane Lochner: “Hello, my name is Diane Lochner. I’m a Vice President at PGAV Destinations. And my background is actually in architecture. I’m a registered architect and have been for 20 plus years. And so my intrigue is the understanding of the built environment, but how that impacts visitors as they’re working their way through attractions and museums. And the Space Shuttle Atlantis Experience can be described as both a themed attraction and a museum. The exhibit, which opened in 2013, features one of the three remaining shuttle orbiters — the white part of U.S. space shuttle system that looks like a giant glider. Lochner and the rest of the design team used principles of themed attraction design to introduce visitors to the orbiter. Diane Lochner: So we made some conscious decisions about how to introduce people to the shuttle itself. So, it’s a very scripted linear experience prior to witnessing the shuttle. And that was intentional because we

63. Sex and Death Are on Display at The Museum of Old and New Art
The Museum of Old and New Art opened in Hobart, Tasmania, Australia in 2011. With a name like that, MONA could include any type of art. But looking at the collection, it’s clear that its creator, millionaire gambler David Walsh, has a fascination with sex and death -- and bets that the rest of us do too. Walsh himself calls MONA a “subversive adult Disneyland.” The building’s architecture is designed to make you feel lost, and the art is displayed without any labels whatsoever. It’s just you and the art. In this episode, Hobart-based musician Bianca Blackhall talks about how she’s watched MONA reshape the creative community and art landscape of the island, what makes the museum different from other art museums, and how Hobart is now in “Sauron's Eye of tourism.” This month on Museum Archipelago, we’re taking you to Tasmania. Over the course of three episodes, we’re conducting a survey of museums on the island, and exploring how each of them relates to the wider landscape of museums. Subscribe to the podcast via Apple Podcasts, Google Podcasts, Overcast, or Spotify to never miss an episode. Club Archipelago 🏖️ If you like episodes like this one, you’ll love Club Archipelago. Join Club Archipelago today to help me continue making podcasts about museums (and get some fun benefits)! Topics Discussed 00:00: Intro 00:15: This Month, Museum Archipelago is Taking You To Tasmania 00:47: Museum of Old and New Art (MONA) 01:05: Museum Archipelago on ABC Radio Hobart 01:30: The Way MONA Shapes the Island 01:44: MONA’s Architecture is Designed to Make You Feel Lost 02:42: Bianca Blackhall 03:05: David Walsh 03:50: “A Subversive Adult Disneyland” 04:08: The Holy Virgin Mary 04:13: On the road to heaven the highway to hell 04:29: Cloaca Professional, 2010 04:55: MONA’s Lack of Labels 05:33: “Art Wank” 06:20: Pride in MONA 06:50: “Sauron's Eye of Tourism” 08:20: A Monument to Joyful Secularism 08:43: Join Club Archipelago More ➡️ The Making of MONA by Adrian Franklin Transcript Below is a transcript of Museum Archipelago episode 63. Museum Archipelago is produced for the ear and the only the audio of the episode is canonical. For more information on the people and ideas in the episode, refer to the links above. View Transcript Museums on the Australian island of Tasmania are a microcosm of museums all around the world. They struggle with properly interpreting their colonial past, the exclusion of First People from telling their stories in major museums, and having a large, privately owned art museum reshape a small town. This month on Museum Archipelago, we’re taking you to Tasmania. Over the course of three episodes, we’re conducting a survey of museums on the island, and exploring how each of them relates to the wider landscape of museums. Today we visit the Museum of Old and New Art in Hobart, Tasmania, Australia. It’s known as MONA, and it is by far the largest museum in Tasmania… not only by square footage (it’s the largest privately owned art museum in the southern hemisphere), but also by its influence. Helen Shield: If you were hosting an international podcast about museums, where would you spend your precious travel dollars to record? That’s Helen Shield, host of a terrestrial broadcast radio program in Tasmania. Helen Shield: There’s one obvious answer, isn’t there? She’s a Hobart local and she interviewed me about this series. Listen to how she describes the way that MONA shapes the island. Helen Shield: It wouldn’t be a trip to Tasmania without stopping in a museum that has singlehandledled changed tourism and probably the international reputation of this island, stopping in at MONA. MONA, often called the museum of sex and death, opened in Berriedale, a suburb of Hobart in 2011. The building, an enormous bunker out on a peninsula overlooking a river, sneaks up on you as you approach. Once you’re inside -- though a rather small entrance that whisks you underground, the architecture is designed to make you feel lost. There are no signs or directions, so you have to choose your own route. The maze-like paths split in two, with no indication which way you should take, other than which one might seem more attractive to you. Tunnels and stairs -- which don’t always move you up or down by one story -- are not an escape from the disorienting experience -- instead, they might lead you to a tight closterphoic chamber, a lovely cafe overlooking the water, or another massive, previously undiscovered subterranean open space. Bianca Blackhall: I don't think people expected it to have such an impact. It's kind of like a layer. It's very villainous. This is Bianca Blackhall, a Hobart-based musician who has watched MONA reshape the creative community and art landscape of the island. Bianca Blackhall: Hello, my name is Bianca Blackhall. I live in Tasmania. I'm 27 and I'm a musician among other things. The museum is the product of Tasmanian millionaire and art collector David Walsh. Walsh made his fortune by gambling, and B