Idle Thumbs
504 episodes — Page 10 of 11

Something True Holiday Special: The Resurrection of the Flesh
Whatever you eat this holiday season, it won’t be anything like this. Something True returns for the holidays with the story of a monstrous pie, cooked by an English village in celebration of the fiftieth anniversary of Queen Victoria’s coronation. It was the largest pie ever made. Larger than reason. Larger than dreams. Large enough to hide a secret.

Idle Thumbs Ruination: December 2017
Idle Thumbs Ruination: December 2017 by Idle Thumbs

Three Moves Ahead 416: Dominions 5: Warriors of the Faith
This week Michael, Bruce, Jonathan Bolding, and Troy "I've never met a succubus I didn't like" Goodfellow talk about Dominions 5: Warriors of the Faith. Illwinter Games continues their long-running master class in world building and fiction in games with the fifth entry in the series. Dominions combines wargaming with a diverse fantasy setting that has attracted a loyal fanbase over several versions and decades. The panel talks about what is new in the series, whether the graphics really matter, and why it's fun to be a monolith.

Important If True 41: A Very Happy Cow
Important If True 41: A Very Happy Cow by Idle Thumbs

Tone Control 16: Mariel Cartwright
Ahh, classic 2D animation! The art of drawing the same thing in slightly different poses over and over and then flipping through them so fast that they look like one fluid, moving thing. Beautiful, inspiring... but gosh, that sounds like a lot of work! And that work falls to intrepid folks like Mariel Cartwright, the Lead Animator of Skullgirls, and Art Director/Lead Animator of the upcoming INDIVISIBLE! Come along with us on a journey that involves Shrek, Marvel vs. Capcom, the harshest of Canadian winters, and of course, doing lots and lots of drawings.

Three Moves Ahead 415: Endless Space 2 Revisited
We put the call out to our Patreon backers: What game would you like us to circle back on? The winner of a heated battle was Amplitude's Endless Space 2. Released in May of 2017, Endless Space 2 took some of the learnings of a 3MA favorite, Endless Legend, and applied them to their original dust-using space 4X Endless Space. How has the game fared since launch? What is the Academy? Do we really need it? What does Amazon buying Whole Foods mean for hero availability? And, seriously - where are these pirates getting all this tech?

Important If True 40: Tactical Turtle and the Songsmith
Important If True 40: Tactical Turtle and the Songsmith by Idle Thumbs

Designer Notes 34: Tyler Sigman - Part 2
In this episode, Soren interviews independent game developer Tyler Sigman, best known as the designer of HOARD and Darkest Dungeon. They discuss how whether it makes sense to hide game data in the age of wikis, if Darkest Dungeon is too punishing or too forgiving, and what happened with the Corpse and Hound. Games discussed: NITRO, Darkest Dungeon

Three Moves Ahead 414: 1997 in Retrospect
1997. Garry Kasparov loses a monumental chess match against Deep Blue, changing the state of chess forever. Troy Goodfellow acts as a body double for Leonardo DiCaprio in the recently released Titanic and the Notorious B.I.G. informs us that more problems are inevitable when one experiences a sudden increase in liquid assets. Also, a whole bunch of really great strategy games came out. This is the first in a series of (nonconsecutive) retrospective episodes in which the panel goes back in time to review what were some really standout years. This week Rob, Rowan, T.J. Hafer, and Troy "Did you know I had a bit part in the Fifth Element?" Goodfellow discuss all of the best titles from 1997. We award titles for Best RTS, Best Grand Strategy Game, and Best Wargame for this most auspicious of years.

Important If True: No Podcast This Week
Important If True: No Podcast This Week by Idle Thumbs

Tone Control 15: Leighton Gray
Welcome back... to Tone Control! Steve shipped another game, so conversations with video game developers begin anew. Kicking off Season 2 of Tone Control, Steve sits down with Leighton Gray, one of the main creative forces behind the daddy dating hit Dream Daddy! We discuss daddies, art school, Disneyland, the perils of sudden success, toilets, and daddies. Thanks for joining us!

Idle Thumbs 314: Super Mario Mumblecore
Idle Thumbs 314: Super Mario Mumblecore by Idle Thumbs

Idle Weekend: What a Twist!
Danielle and Rob are here, in Idle Weekend-land, a very good place, to discuss... The Good Place (spoilers abound), and many other games, shows, and movies that do twists well. Discussed: The Good Place, Mad Men, The Visit, Blade Runner, Momento, The Prestige, Westworld, BioShock, BioShock Infinite, Prey, Edith Finch, SOMA, Dishonored: Death of the Outsider, Mass Effect 3, Forza 7, Valor, Hidden Agenda

Idle Thumbs Ruination: November 2017
Idle Thumbs Ruination: November 2017 by Idle Thumbs

Important If True 39: Organoids and the Human Mini-Brains
Important If True 39: Organoids and the Human Mini-Brains by Idle Thumbs

Important If True 38: The Terrible Power of Knowledge
Important If True 38: The Terrible Power of Knowledge by Idle Thumbs

Three Moves Ahead 413: Myth
It's time for another patent-pending Three Moves Ahead Classic Game Analysis as Rob, Gamers with Jobs' Shawn Andrich, and Rock Paper Shotgun's Adam Smith discuss Bungie's Myth series. Myth holds a unique place in strategy's gaming pantheon: in an era of clones and remakes, there's still nothing quite like it out there. Its grim and dark (but not grimdark) fantasy setting and early physics engine set it apart from other games of its day. Take a trip down memory lane before Destiny, before Halo, and into the glory of Myth.

Designer Notes 33: Tyler Sigman - Part 1
In this episode, Soren interviews independent game developer Tyler Sigman, best known as the designer of HOARD and Darkest Dungeon. They discuss how his game design career was almost derailed by staplers, how a weird aeronautical engineer is a normal game designer, and why his finished air racing game was never released. Games discussed: Pirates!, Below the Root, Backgammon, Age of Empires: Age of Kings (DS), Darkest Dungeon, Dragon Age Legends, Battles of Prince of Persia (DS), Advance Wars: Dual Strike, Sonic Rivals, Monster Lab, Sky Pirates of Neo Terra, HOARD, Raid over Bungeling Bay

Important If True 37: Uncharacteristically Cursed
Important If True 37: Uncharacteristically Cursed by Idle Thumbs

Three Moves Ahead 412: XCOM 2: War of the Chosen
Rob, Rowan, and David Heron take a deep dive on XCOM 2: War of the Chosen. XCOM 2 received a tepid welcome from the Three Moves Ahead panel when it first came out in early 2016, and Three Moves Ahead gave its expansion a good long time to simmer before diving in. War of the Chosen adds more of almost everything, but is that a good thing? The crew also discusses ubermod The Long War.

Important If True 36: Never Say Goodbye
Important If True 36: Never Say Goodbye by Idle Thumbs

Three Moves Ahead 411: Total War: WARHAMMER II
Are you ready for morehammer? Nah, just kidding, we won't do that bit again. Guest host Rowan Kaiser talks to T.J. Hafer and Kotaku's Luke Plunkett about Total War: WARHAMMER II. The Warhammer train keeps on hammerin' as the dark elves, Skaven, and other grimdark beings storm across the battlefields in the Total War engine once again. This sequel comes hot on the heels of the original game and improves it in many ways, but is it worth picking up? Tune in to find out.

Idle Thumbs 313: Takeless Jake
Idle Thumbs 313: Takeless Jake by Idle Thumbs

Terminal7 74: Unorthodoxically Predicted
Nels and Jesse make some unorthdox predictions about Worlds 2017 and invite you to do the same, for fame, glory and prizes!

Important If True 35: Hammacher, Schlemmer, and You
Important If True 35: Hammacher, Schlemmer, and You by Idle Thumbs

Three Moves Ahead 410: Franchise Hockey Manager 4 and Motorsport Manager
It's time for a racing and hockey double-header as Rob, Michael, and Troy "My favorite movie is 1992's The Cutting Edge" Goodfellow talk about sports management sims. The beginning of a new NHL season is a darn good reason to examine Out of the Park Development's Franchise Hockey Manager 4. The crew also discusses Motorsport Manager, a sports sim game that may be the entry point needed for a non-sim gamer. If you like to boss other people around and not actually DO the thing that the game is about, then sports management sims might be for you!

Important If True 34: This is Celebrity Explainer
Important If True 34: This is Celebrity Explainer by Idle Thumbs

Three Moves Ahead 409: Field of Glory II
It's an ancients kind of week as Rob, Rowan, and Troy "I'm so good with the elephants my mates call me 'Elephant Man'" Goodfellow talk about Field of Glory II by Byzantine Games. FoG II started as tabletop system that was ported to the PC in the original Field of Glory and its Asian counterpart, Sengoku Jidai. The sequel improves the formula in almost every way and presents an extremely capable engine for designing and playing out tactical battles. The campaign falters a bit, but the crew is pleased overall.

Idle Thumbs Ruination: October 2017
Idle Thumbs Ruination: October 2017 by Idle Thumbs

Idle Weekend: Into the Woods
Rob and Danielle both had delightful woodland experiences to recount this weekend, as well as stories about gaming happy places (like Prey) and a beloved movie—Blade Runner. The first one. Don't worry, we'll talk about the new Blade Runner soon! Discussed: F1 2017, Game of Thrones (the board game), Prey, Blade Runner: The Final Cut, Blade Runner: The Director's Cut

Important If True 33: The Meme Scream
Important If True 33: The Meme Scream by Idle Thumbs

Idle Thumbs 312: Hashtag Nick Nod
Idle Thumbs 312: Hashtag Nick Nod by Idle Thumbs

Important If True 32: A Wish Upon a Star
Important If True 32: A Wish Upon a Star by Idle Thumbs

Designer Notes 32: Asher Vollmer
In this episode, Soren interviews independent game developer Asher Vollmer, best known as the designer of Puzzlejuice and Threes. They discuss why paper prototypes don’t always translate well into video games, whether a game should take up 100% of your brain, and how he feels about the Threes clone 2048. Games discussed: The Secret of Monkey Island, Leisure Suit Larry, Jedi Knight 2: Jedi Outcast, Active Worlds, Furcadia, The Misadventures of P. B. Winterbottom, Semi-Automatic, Puzzlejuice, Tiny Wings, Threes, 2048, Guildlings

Terminal7 73: Hanged in the Bloo Moose
The world changed and, this time, the game did too. Not content to simply shake up the game with rotation, Netrunner now also has a Banned/Restricted list. And the episode was recorded *after* the news this time! The Bloo Moose is blown, Aaron is axed, Faust is forbidden ... what are Runners and Corps to do in this new world? Join Nels and Jesse as they try to find out, because they aren't sure yet either.

Three Moves Ahead 408: Tooth and Tail
Tooth and Tail has turned out to be a game of note for several reasons. First, it deftly executes the short-form RTS genre while providing lucious artwork and pleasing visuals. Next, it provides a challenging and thought-provoking story that explores narratives in socioeconomics and societal structures. Finally, it appears to be a game that everyone on the show appears to enjoy. Rob, Rowan, Fraser, and game developer / Waypoint contributer Bruno Dias talk about animals eating each other because in the end, we're all just meat.

Idle Thumbs Ruination: September 2017
Idle Thumbs Ruination: September 2017 by Idle Thumbs

Idle Weekend: The Vacation Games
Sometimes, you have to pay to play. Danielle returns from glorious Scotland to regale Rob with tales of sightseeing, martial arts, and Mario Vs. Rabbids, while Rob has many vacation tales of his own, including the time he was too tall to ride Space Mountain. Both Weekenders learn of childhoods similarly spent in gay seaside resort towns, and everyone is interested in good sitcoms. It's a very idle weekend indeed! Discussed: Saugatuck MI, Ogunquit ME, Walt Disney World, Disneyland, Brazilian Jiu Jitsu, Mario + Rabbids Kingdom Battle, Forza 7, Warhammer: Total War, A Link to the Past, Link's Awakening, Half-Life 2, X-com (original game), Dishonored, The Good Place, Father Ted

Important If True 31: The Illusion of Control
Important If True 31: The Illusion of Control by Idle Thumbs

Terminal7 72: The He3 Conspiracy
Terminal7's final broadcast from Mars arrives, bearing news of Crimson Dust and their machinations. There's quite the broadcast lag from Mars, but certainly not much has changed since the transmission was sent ... right?

Three Moves Ahead 407: Shadow Tactics: Blades of the Shogun
Tarou was awake and alert despite the chill and the early hour. Normally, drawing last watch was one of the worst tasks imaginable: a tortuous eight hours of mind-numbing circuits and bitter cold. Tonight was more tolerable, however, for Tarou knew that it was his last night as a guard for the malicious warlord. No more would he risk his life by showing small kindnesses to the prisoners, no more would he have to lay awake at night and wonder how many had died by his master's hand. He would leave and start his life again. His plans were set to meet a hay cart near the edge of the compound at dawn, and he would be free from this hellish existence forever. He would - wait - was that the call of a white-cheeked starling? Normally they had all migrated south by this point of the season. Perhaps the starling was a good omen for the beginning of his new life. Tarou whistled a jaunty tune back as he turned the corner. Rob, Fraser, Rowan, and guest Nick Capozzoli talk about how this and many other stories end in Shadow Tactics, a strategy game about being quiet and killing things.

Important If True 30: The Octopus Affair
Important If True 30: The Octopus Affair by Idle Thumbs

Three Moves Ahead 406: Battlestar Galactica Deadlock
Rob, Rowan, and Kotaku's Luke Plunkett pull up a space chair and talk about Battlestar Galactica Deadlock. In addition to the admirable lack of colons in the title, Deadlock manages to take a licensed IP and turn it into a faithful and satisfying gaming experience. If the term "broadsides in space" gets your solar sails at half mast, this may be an episode for you.

Terminal7 71: Banned from the Chess Club
Nels and Jesse are joined by Run Last Click to discuss the Revised Core and wrap up rotation conversation. Come October 1st, the world will be changed ... again.

Twin Peaks Rewatch 54: Wrap-up Mailbag
Twin Peaks Rewatch 54: Wrap-up Mailbag by Idle Thumbs

Terminal7 70: The Biggest Canyon
After a long hiatus (sorry!), Nels and Jesse return to discuss the penultimate pack in the Red Sands cycle, Free Mars. Also, this was recorded before the announcement of the Revised Core, so please ignore all the bits that were made obsolete/inaccurate less than twelve hours after this episode was recorded. FFG, you scamps!

Idle Weekend: Use It or Lose It
Idle Weekend is back! After a too-long lapse where PAX happened and we all worked too much, Rob and Danielle return to what they know best: talking about Star Trek, Farscape, and immersive sims. After a riveting discussion of criminally under-utilized licenses in games and the new Dishonored, they open a heavy mailbag and an especially exciting discussion of weekend projects. Discussed: Battlestar Galactica Deadlock, Battlestar Galactica, Star Trek (TOS), Star Trek: Voyager, Star Trek Voyager: Elite Force, Star Trek: Deep Space Nine, Farscape, Dishonored: Death of the Outsider, Guy Fieri, Wonder Woman, Vienna Blood: A Max Lieberman novel, The Sheriff of Babylon, Starfighter (comic)

Important If True 29: Untethered From Reality
Important If True 29: Untethered From Reality by Idle Thumbs

Twin Peaks Rewatch 53: The Return, Part 18
Twin Peaks Rewatch 53: The Return, Part 18 by Idle Thumbs

Twin Peaks Rewatch 52: The Return, Part 17
Twin Peaks Rewatch 52: The Return, Part 17 by Idle Thumbs