Three Moves Ahead
651 episodes — Page 8 of 14
Three Moves Ahead 301: John Tiller's Squad Battles - First World War
EThe Winter of Wargaming plods forward, inch by inch, straining through the rain and grime amidst a hail of enemy artillery and rifle fire. The trenches never end, a maze of mud and blank-faced soldiers so far beyond rational thought that their only solace lies inward toward thoughts of home and hearth. But wait, who's that ahead going over the top? It's Rob, Bruce, and Troy "Who Took My Cheese Rations?" Goodfellow here to talk about John Tiller's Squad Battles - First World War. Is this entry into the venerable series the volume that finally makes trench warfare fun?
Three Moves Ahead 300: Vietnam '65
EThree Moves Ahead extends a warm welcome to founding member and persistent barista Tom Chick for our 300th episode. Tom, Rob, Bruce and Troy "I Hate Nicknames" Goodfellow discuss Vietnam 65, a PC and iOS game about managing hearts and minds during the Vietnam war. This week, we learn that Rob is unequivocally the tactical and strategic mastermind of counter-insurgency warfare. Bruce reveals what he considers to be the best - best - Vietnam war game ever made, and we all learn a little bit about what a "light" war game is.
Three Moves Ahead 299: Earliest Access
ERob is joined by Darkest Dungeon developer Tyler Sigman as well as Jon Shafer and Soren Johnson to talk about Early Access. As more games come onto the market in Early Access, gamers are getting more vocal about how it should be done and whether it's ultimately good for the consumer or the developer. Jon and Soren certainly have opinions, and they don't always align. The important thing to remember is that Soren and Jon both love you very much and this is not your fault.
Three Moves Ahead 298: Cities: Skylines
EThis is, by far, the most drug-filled, corpse-ridden, communism-fueled episode of Three Moves Ahead yet. Cities: Skylines has quickly become the darling of the city management scene and Fraser Brown, Rowan Kaiser, Sean Sands, and Rob Zacny are here to tell you why.
Three Moves Ahead 297: Frozen Cortex
EMode 7 developer Ian Hardingham joins Rob and Fraser to talk about Frozen Cortex, the robot football follow-up to 2011's Frozen Synapse. Fighting robots! Running plays! Stats? Wrong end zone!
Three Moves Ahead 296: Sunless Sea
ERob, Bruce, Julian, and Fraser set sail in the macabre and fascinating land of Sunless Sea. Based on the setting of the browser game Fallen London, Sunless Sea fills out its bingo card quickly as a roguelite-RPG-text adventure-FTL-Lovecraftian-ship simulator. Learn why this game is generating gobs of praise and high scores and also why there is an island named after Bruce.
Three Moves Ahead 295: Heroes of Might and Magic
ERob, Rowan, and Troy "I have a Gnoll friend" Goodfellow talk about the Heroes of Might and Magic series in its entirety, from bright, pixely start to Match Three finish. HD remakes, RPG spinoffs, puzzle games -- HoMM has it all.
Three Moves Ahead 294: Fifty Shades of Grey Goo
ERob is joined by freelance writer T.J. Hafer and Gamers With Jobs' Shawn Andrich to talk about Grey Goo, a new RTS with a classic aesthetic and modern conveniences. Also, goo.
Three Moves Ahead 293: Close Combat
EThe Winter of Wargaming continues with Rob, Bruce, and Troy "We Need More Canadians" Goodfellow talking about the Close Combat series. The series saw a refresh in 2014's Gateway to Caen - was it enough of an update or has the series gone stale?
Three Moves Ahead 292: Advanced Squad Leader
EBruce and Julian sit down to talk about the often mentioned (but rarely truly discussed) Advanced Squad Leader. Joining them are Jeff Hallet and Dave Kleinschmidt, hosts of what is undeniably the best ASL podcast on the internet, The 2 Half-Squads. ASL holds a reputation for being one of the most detailed and fully fleshed-out wargames available. The flexible combat system lends itself to memorable games that cover a wide variety of scenarios. For even more in-depth discussion of ASL, visit The 2 Half-Squads: http://www.the2halfsquads.com/
Three Moves Ahead 291: Europa Universalis IV in 2015
ESean Sands from Gamers With Jobs joins Rob to talk about Europa Universalis IV. EUIV has seen several expansions and updates since its launch, and what used to be the undisputed flagship of the studio is fighting for top dog with Crusader Kings II. Sean has played just a few hours of EUIV and offers his insights into what the game has grown to be and why he keeps coming back.
Three Moves Ahead 290: Odds and Ends
EJust in time for the weekend, it's Rob and Troy "Miscellaneous is my Middle Name" Goodfellow back together to talk about some of the smaller games that fell through the cracks during this holiday season.
Three Moves Ahead 289: 2014, King of Years
ERob Zacny, Fraser Brown, Rowan Kaiser, and Troy "You Say 'Two Piers', I say 'Paradox'" Goodfellow talk about all the terrific and not-so-terrific things that happened in strategy gaming in 2014. Endless Legend appears to win based on the metric of time discussed and we all learn what Rowan really thinks about his cat.
Three Moves Ahead 288: Ardennes Assault
ERob and Fraser talk about Company of Heroes 2: Ardennes Assault. Someone, on this very show, declares Ardennes assault to be the best - the BEST - that Company of Heroes has ever been. But who? Who would make such a bold claim?
Three Moves Ahead 287: General Mayhem
EThe most regular of panels is together to talk about generals: how are they portrayed in games, and do they accurately represent the effect of true leadership on the battlefield? Rob, Julian, Fraser, and Troy "That's not my lieutenant, that's my horse" Goodfellow debate the finder points of leadersihp. Most importantly: Fraser has the itch to write some fan fiction.
Three Moves Ahead 286: Valkyria Chronicles
EValkyria Chronicles: a product of Sega's ill-fated R&D development team that was sort of set in Holland and loosely based on a conflict that may have been World War II (but wasn't). Rob is joined by Gamers With Jobs' Shawn Andrich and developer David V. Heron to talk about the 2008 Playstation 3 cult classic that has found new life on Steam, or a platform that closely resembles Steam.
Three Moves Ahead 285: No Coffee, No Smokes
EKotaku's Evan Narcisse joins Rob and Fraser to discuss This War of Mine. Rather than pushing chits around from the remote general's chair, This War of Mine plunges the player into the lives of the people affected by war.
Three Moves Ahead 284: This is My Arquebus
ERob, Troy, and Bruce discuss Pike and Shot, a wargame about everyone's favorite 16th-century military formation.
Three Moves Ahead 283: A Sterile Future
ERob, Fraser, and Troy "It's my planet I'll do what I want" Goodfellow talk about the latest entry into the Civ franchise, Civilization: Beyond Earth. Is this the game we've all been waiting for? Well, no, not really. Find out why and listen to Troy talk about touching planets, and them touching back.
Three Moves Ahead 282: Surrender or Die in Obscurity
EAt long last, console games are coming to Three Moves Ahead. Michael Hermes and Jenn Cutter join Troy "Zodiac" Goodfellow to talk about Square's 1997 Playstation game Final Fantasy Tactics. Listen in and learn about chocobos, time mages, and questionable translations.
Three Moves Ahead 281: Black on Red
EThe original panel gets together to talk about an original game made by our original intern, Soren Johnson (also known for designing Civilization IV). Rob, Julian, Bruce, and Troy "The Wolf of Nix Street" Goodfellow discuss buying, selling, and exploring in this early preview of Offworld Trading Company.
Three Moves Ahead 280: Have Fun Storming the Castle
EYou think you can get into my castle? You can't. I've got a moat. I've got a moat, and I've got some big-ass walls. See those arrow slits? We're going to shoot arrows at you, and there's not a damn thing you can do about it. Because I am safe in this castle and you're just some puny little knight on a - oh, you think your ladders are going to help? Gonna put some ladders up and storm the walls? Well, I can - wait. Oh shit. Those are some good ladders. I can pour some oil on you, perhaps? Nope, you're already in the compound. Fifteen years of construction time, countless blocks of stone, and you beat me with a ladder. Shit.
Three Moves Ahead 279: Teenage Zombie Insects
EFraser Brown and Rowan Kaiser join Troy "Restart" Goodfellow to talk about Endless Legend. Most of them agree that Endless Space was good... but not great. Does Endless Legend pick up the slack and become a game for the ages? One thing is certain: it sure is purty.
Three Moves Ahead 278: Troy Goodfellow Simulator 2014
EKotaku's Patricia Hernandez and Eurogamer's Paul Dean join Troy "Morris Windsor" Goodfellow to talk about the latest installment in the Sims Franchise. Discussion abounds regarding pools, toddlers, and having a pint with Death down in the local. Fair warning for wholesome Sim-lovers everywhere: Troy gets a little blue.
Three Moves Ahead 277: Separate Ways (Worlds Apart)
EPlanetary Annihilation is finally here, and Rob is joined by Fraser Brown (PCGamesN) and Brendan Caldwell (Rock Paper Shotgun) to discuss their differing views on the game.
Three Moves Ahead 276: Functional Cogs Only
EThe crew from Gaslamp Games talks to Rob and Troy about their upcoming (but available in early access) simulation game, Clockwork Empires. Daniel Jacobsen, Nicholas Vining, and David Baumgart answer questions about cults, cannibalism, fish people, and the fire alarm. I took out the fire alarm bit, though. Bad radio.
Three Moves Ahead 275: The Rise of Nations Show
EWhere does one begin to discuss what has been called "The Official Game of Three Moves Ahead"? Tom would say: by describing the sublime user interface, or maybe the clever ways the game handles technology and advancement. Perhaps the deft grace with which it weaves the entirety of human history into one lunch break. In summary, Tom thinks this game is the cat's pajamas. Listen in as he waxes poetic alongside Rob and special guest Sean Sands.
Three Moves Ahead 274: Mail Call!
EWhat's the craziest thing you've ever seen a computer AI do? What kind of product does Rob use in his hair? Does Troy really sing showtunes all the time? (Yes.) Some of these questions are answered in this week's Q&A show!
Three Moves Ahead 273: The Guns of August
ERob Zacny and Troy "Vimy Ridge" Goodfellow continue the discussions of World War I with Slitherine's Commander: The Great War. Alternate episode titles: Slow Your Kaiser Roll World War Fun
Three Moves Ahead 272: Knights of the Sky
EIn a feat more rare than a perfectly executed Reverse Cuban Eight, the entire panel is on board for this week's show. Rob Zacny, Julian Murdoch, Bruce Geryk, and Troy "Sopwith Camel" Goodfellow talk about flight during World War I.
Three Moves Ahead 271: The Last Express
EThree Moves Ahead continues to explore World War I in an extended episode that looks at 1997's The Last Express. Rob and Troy are joined by Idle Thumbs' Chris Remo to dive into an adventure game that explores the often-overlooked time in history that preceded World War I.
Three Moves Ahead 270: Gaul Stones
EToday's episode on Hegemony Rome: The Rise of Caesar is all about learning. We learn that Troy's eloquence is as fleeting as the wind. We learn about Fraser's dark side. We also learn that Rob, ah, really likes logistics.
Three Moves Ahead 269: Crisis Management
EGame Designer Chris King joins Rob and Troy to talk about crisis management and political tension in video games. In this anniversary year of World War I it's only fitting to discuss the systems and mechanics that create the powder kegs that eventually spawn global conflict. It's also never a bad time to talk about Victoria 2.
Three Moves Ahead 268: Pickett's Charge
ERob, Julian, and Troy "Stonewall" Goodfellow get together to talk about Ultimate General: Gettysburg. Is this the bargain we've been waiting for? The next great Gettysburg game? The game that finally introduces the importance of Lollazapoola Hill?
Three Moves Ahead 267: Revising History
EJon Shafer returns to the show to talk with Rob and Troy about revisionist history. Everyone thinks the Spanish Conquistadors were jerks, but let's not forget the behavior of the waffling Belgians. Also, where are all the World War I games?
Three Moves Ahead 266: Relaxing by the Hearthstone
EAn all-star panel of Julian Murdoch, David V. Heron, and Troy "Well Played!" Goodfellow get together to talk about Hearthstone. Blizzard's CCG seems to be the darling of the gaming community, but David has his reservations.
Three Moves Ahead 265: Tally Me Bananas
EPork sandwiches. Salsa music. Awesome hats. Politically motivated murder. Tropico is back again and Polygon's Charlie Hall is here to talk to Rob and Troy about the latest installment in the long-running series. Has the well been tapped? Is the series still going strong? How awesome would Rob look in a white linen suit and hat?
Three Moves Ahead 264: Building vs Battle
ERob is joined by game designers and 3MA regulars Soren Johnson and Rob Daviau to talk about the balance between building an empire and going to war. Sometimes you just want to build a sand castle. Sometimes Montezuma comes along and kicks your sand castle over. Then you have to go to war, but you've been researching some bigass lighthouse. Now what?
Three Moves Ahead 263: Winter of Wargaming Wrapup
EThis week Rob and Bruce round out the evergreen Winter of Wargaming by talking about wargames with Firaxis Games' Ananda Gupta. Any topic related to strategy gaming is in play, ranging from solitaire wargames to Hearthstone and Batman.
Three Moves Ahead 262: A Thousand Shards of Light
ERob is joined by a full complement of guests with Rowan Kaiser, Kat Bailey, and Jason Wilson on board to talk about Warlock 2: The Exiled. The original Warlock was regarded as a solid foundation of a game with room for improvement. Does Warlock 2 deliver?
Three Moves Ahead 261: Hearts and Minds: Vietnam 1965-1975 with John Poniske
EBruce concludes his three-part series with game designer and Vietnam veteran John Poniske. The pair discuss John's game Hearts and Minds: Vietnam 1965-1975 and its inspiration and design decisions.
Three Moves Ahead 260: The empires of EVE
ERob is joined by author and EVE historian Andrew Groen as well as fleet commander Manny and alliance leader Molle to discuss EVE Online. Player machinations form the base upon which EVE Online is built and result in battles that are publicized for their massive player count, coordination, and real-world costs. Listen in to learn how and why these conflicts start and get an inside glimpse at the often intimidating EVE universe.
Three Moves Ahead 259: Vietnam 1965-1975 with Nick Karp
EBruce talks to Shenandoah Studio founder and game designer Nick Karp about his 1984 game, "Vietnam 1965-1975". The pair discuss the challenges of designing a game around a conflict still fresh in the minds of the country and the world as well as where Nick got the information and inspiration for his game.
Three Moves Ahead 258: A Land War in Asia
ERob, Troy, and regular panelist Fraser Brown try to figure out just what Wargame Red Dragon is. Is it a wargame? RTS? A real-time wargame? A platforming roguelike? Tune in and find out where Red Dragon ranks in the Wargame series.
Three Moves Ahead 257: Vietnam Solitaire with Dave Kershaw
EBruce Geryk begins his three-part look at games based on the Vietnam war by talking to game designer Dave Kershaw. The pair talk about Dave's game Vietnam Solitaire, the assumptions that it challenges, and modeling an unwinnable war.
Three Moves Ahead 256: The Days of Yor
EIn our 2^8 episode, Rob and Troy talk about Galactic Civilizations 3 with lead designer Paul Boyer. Paul explains the goals of the alpha and what early backers can expect at this stage of development as well as future builds. Rob and Troy rattle off a few items from their wishlist and both of them are wrong once again about how fun the ship builder was in GalCiv2. --Michael
Three Moves Ahead 255: Wizard
ERowan Kaiser and Fraser Brown fill in for an ailing Rob Zacny and talk about Age of Wonders 3. After a dearth of fantasy strategy games over the years, how does Age of Wonders 3 set alongside the Warlock series and the upcoming Endless Legend? Listen in as the phrase "dire penguin" is said on the show for the first time ever.
Three Moves Ahead 254: Putin on the Ritz
ETroy and Bruce conclude the Winter of Wargaming by talking about Flashpoint Campaigns: Red Storm. Does Red Storm fit the mold of a traditional wargame? Quit Stalin and give this show a listen.
Three Moves Ahead 253: From Tabletop to PC
ERob and Bruce continue their Winter of Wargaming by talking about Conflict of Heroes and the critical changes that took place as the game transitioned to the PC. Come for the gaming discussion, stay for the talk of relevant books and history.
Three Moves Ahead 252: Magic Hills and Body Count
ERob and Troy talk about wargame scenario objectives and the balance between one-off tactical battles and the larger strategic picture.