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Three Moves Ahead 269: Crisis Management

Three Moves Ahead 269: Crisis Management

Game Designer Chris King joins Rob and Troy to talk about crisis management and political tension in video games. In this anniversary year of World War I it's only fitting to discuss the systems and mechanics that create the powder kegs that eventually sp

Three Moves Ahead

July 17, 20141h 11mExplicit

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Show Notes

Game Designer Chris King joins Rob and Troy to talk about crisis management and political tension in video games. In this anniversary year of World War I it's only fitting to discuss the systems and mechanics that create the powder kegs that eventually spawn global conflict. It's also never a bad time to talk about Victoria 2.

Topics

gamesstrategywarwar gamesstrategy games