Three Moves Ahead 269: Crisis Management
Game Designer Chris King joins Rob and Troy to talk about crisis management and political tension in video games. In this anniversary year of World War I it's only fitting to discuss the systems and mechanics that create the powder kegs that eventually sp
July 17, 20141h 11mExplicit
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Show Notes
Game Designer Chris King joins Rob and Troy to talk about crisis management and political tension in video games. In this anniversary year of World War I it's only fitting to discuss the systems and mechanics that create the powder kegs that eventually spawn global conflict. It's also never a bad time to talk about Victoria 2.
Topics
gamesstrategywarwar gamesstrategy games