
RPPR Actual Play
951 episodes — Page 10 of 20
Delta Green: Operation RED WILLOW
NuSeed, a biotech firm with several Department of Defense contracts, asked for discreet aid with an urgent matter at their primary research facility. The facility is in a converted oil rig in the Gulf of Mexico. A team of troubleshooters is quickly assembled to deal with the problem. Little do they know the matter is beyond their understanding.
Base Raiders: Gate 9 – Episode 16
A being from beyond time and space now threatens a major city. Only the Gate 9 crew can stop the monster's hunt but to do so, they must confront it directly, trapped in the city. Faced between saving civilians and fighting the monster, the team has to split up to save the day. Can they succeed?
Orpheus Protocol: Fugue
A man, a self-proclaimed psychic, sleep walks onto the road, causing a car to crash. Inside the trunk is a man's body. The driver has no memory of the incident. As the sheriff tries to puzzle out the pieces, an agent of a secretive corporation arrives, following the trail of a missing person of interest. The psychic, sheriff, and agent all find themselves involved in the same mystery. It leads to a horrifying nightmare beyond their comprehension. Special guest GM, Rob Stith from the Orpheus Protocol podcast visited us at RPPR to run a special one shot of his game. Enjoy and if you liked this episode, please check out the Orpheus Protocol.
Bedlam Hall: The Halloween Party
Bedlam Hall is a macabre role-playing game set in the Victorian age, where the players become the hapless servant staff of the Blackwood Family, tasked with maintaining a semblance of order within the House while vying for prestige and privilege among their fellow staff members. The Blackwood family celebrates Halloween, including setting up a fake village so the children may trick or treat. The staff must cater to all of the family's whims, regardless of the cost to themselves. Find out who may get fired or promoted in this special one shot.
Base Raiders: Gate 9 – Episode 15
A secret war has begun in the shadows. Two cults, one led by the spirit Logos and the other by Haruspex, a powerful psychic, vie for domination. The Gate 9 crew does not trust either group, so they must find what they are doing and put a stop to it. They will need allies for this mission, so they must find them...
Urban Shadows: Wolpertinger
As Europe goes to war in the year 1916, New York City has become a hotbed of international intrigue, even among its supernatural residents. The major factions of the supernatural desperately want to remain unnoticed by the human majority, so when strange murders and disappearances begin to plague the humans, they send a team of three beings to solve the problem. When a mage, a ghost, and a werewolf begin to investigate, they find a greater threat than they ever could have imagined.
Shadowrun: A Spooky Scary Halloween Special
A group of shadowrunners have been hired to acquire rare and ancient Japanese artifacts currently stored in a museum in Seattle. It seems their original owner wants them back. The team is happy to oblige, only there's an additional twist: no blood must be shed during the heist. This may make the theft more challenging than any of the high tech or mystical defenses set in place. Or perhaps the artifacts themselves may be the final challenge. Ancient art in Japan is more than beautiful...it's positively haunted.
Delta Green: Somewhere Lane
A tourist has come to visit. It is very curious and loves to see new places and meet new people. It hates to travel alone though. Won't you be a good host and help? That's nice. Be sure to explain everything to the tourist and don't forget to show it lots of nice maps. It loves to see new maps of places to visit. Every new map means new people to see. Don't worry about missing the tourist. Sooner or later, you'll meet somewhere and won't that be delightful?
Base Raiders: Gate 9 – Episode 14
The Biobuddy fighting circuit is a dark and dangerous subculture, where money is more important than anything else. Trainers do everything to get their Biobuddy to win arena fights, even if it means dirty tricks. In order to take over the Biobuddy circuit, the Gate 9 crew needs to identify the major players and that means going undercover.
Gobblin’ – Kings of the Rings
In a grimdark post-apocalyptic Earth, a horde of goblins from a fantasy realm thrive. Exiled from their own universe, the goblins fight, explore, and aggravate the other surviving beings. One such band of goblins has been recruited for a quest to carry an ancient artifact to a distant place of power. Will the goblins overcome the strange monsters and vicious enemies between them and their goal? Will they even remember to finish the quest? If you enjoyed this game, please consider backing Gobblin' on Kickstarter!
Eclipse Phase: Acrimony
While visiting the asteroid habitat Kongyùn to pay off a triad mob boss, a Firewall sentinel named Chi disappeared. Firewall sends a team of sentinels to investigate the disappearance, including Chi’s resleeved backup. While expecting a conflict with the hypercorp Fa Jing or the triads, the characters will find an even more dangerous threat. This adventure comes from the Eclipse Phase Second Edition Quick Start Guide. Download it now for free!
Base Raiders: Gate 9 – Episode 13
The global tier begins! A year later, the Gate 9 crew has partially resolved their own problems and have become full time base raiders. Except for Trey, who runs the Brass Door, a post-scarcity bar and hangout. However, a new alien appears, Kyrzyyk, a frog-like warrior with a complicated back story, is now on earth and needs their help on a mission of vital importance! Art by Lauren Ftaghn!
Trail of Cthulhu: Midnight Sub Rosa
The diary of Ezekiel de la Poer, a colonial-era French necromancer hanged for child-murder in 1736 was stolen at the home of an emeritus professor in the small town of Rosa, Alabama. His house lives in the eaves of a forest of white ash. Can the Investigators find the book before its thief becomes something else entirely? This scenario comes from Out of the Woods, an anthology of forest themed Trail of Cthulhu scenarios.
The Sprawl: A Synthwave Future
In the grimdark and chrome future, teams of freelance mercenaries carry out jobs for anonymous corporate clients, no matter what it entails. One such team is given a job to acquire a certain piece of data, contained only in a disk at a secure apartment. The team does not know why the client needs it but they need the money to survive life in the SPRAWL (inception sound)...
Base Raiders: Gate 9 – Episode 12
The Gate 9 crew is trying to help Jeff claim his family's fortune and in order to do that, they need the help of one woman in particular. She needs an item from a hidden base in return. Standing between them and that base is a deranged vigilante named Exemplar. Also, the team meets a nice friendly dog named Jefferson.
Hollow Earth Expedition: Escape from the Eye of Thoth
The year is 1936. The passengers on PanAm's trans-Pacific flying boat "The Orient Clipper" are planning to travel from San Francisco to Hong Kong in five days of four-star luxury. Each travels to serve their own mysterious and dubious agendas. But when they are cast into an impossible world of lost civilizations, prehistoric beasts and primitive tribesmen, they must pull together to escape the fate of so many others who have been marooned here. Can they gain the trust of the locals? Can they salvage the parts they need to repair their plane from the "graveyard of ships?" Can they avoid the titanic beasts and brutal corsairs that call this world their hunting grounds. Find out in this weeks episode of Hollow Earth Expedition- "Escape from the Eye of Thoth!" Players below the fold John Watson as dodgy occult investigator Dr. Peter Van Houton Zeb West as amnesiac psychic detective Max Winter Danny Moll as safe-cracking lounge singer Nicky Blaine Arnie Jorgensen as game and treasure hunter Charles Crompton Katie Postma as genuine scholar Dr. Emelia Webster Drew Clowery as dying millionaire Stanley Fitzgerald Matt Rhodes as daredevil bush pilot Gordon McCann Alex Thomas as Cossack soldier of fortune Yurii Doroshenko
Shadowrun: Moon Drenched Streets
In the grim dark future, Seattle is home to freelance mercenaries armed with high technology and magic. Called Shadowrunners, they take whatever jobs they can get, even if they involve murder. One such team needs to get blackmail material on a rich man hosting a most unusual convention. A special thanks goes out to Bridget, a friend of RPPR, who ran this game for us and Noah and Richard from A Fistful of Misanthropes and Role Playing Exchange. Enjoy!
Base Raiders: Gate 9 – Episode 11
The Gate 9 team needs to check out a recently discovered base. It has a vast menagerie of genetically engineered fighting animals conditioned to obey the orders of the adolescents that capture them and use them for pit fighting. It's been sealed off since Ragnarok, so no one knows how bad it's gotten since then.
Call of Cthulhu: The Uncorrupted
In the chaos of World War 1,the Serbian army evacuated to the Greek islands after a death march through Albania, losing over a hundred thousand soldiers in the process. The survivors were scattered across the islands, most barely alive. Months later, the army regrouped at Corfu but teams were sent out to the other islands to find any stragglers. One team of six soldiers, barely recovered from typhus and starvation, is sent to the island of Paxos. From there, they hitch a ride on a fishing boat to the even smaller island of Antipaxos. What they find may even be more deadly than the frontlines... Thanks to Adam Scott Glancy of Pagan Publishing for running this scenario at Gen Con 2017!
Delta Green: The Enemy of my Enemy
A former Delta Green operative lost his limbs on a mission and retired but the Program still monitors him (as with all retired agents). He recently demonstrated the ability to chase down a group of violent teenagers, causing the Program to question how he was able to accomplish that feat. A team of agents are brought in to investigate the operative. Can they make an accurate judgment? Find out in this special one shot run by DG co-author Adam Scott Glancy!
Base Raiders: Gate 9 – Episode 10
Trey and Saul each have a goal that takes them to the New York Underground and the rest of the crew tags along. Trey wants an Ideal Teleporter to upgrade the Brass Door. Saul wants to consult with Charon, the mythical ferry keeper and possibly the most powerful supernatural being on the planet. Between shrink rays and wandering ghouls, both team members have their work cut out for them!
Monster of the Week: Lost Things
An old man recently passed away, a man who collected occult artifacts. Now his collection has been scattered to the winds but a small team of investigators are now desperately trying to recover them before it's too late. Even a single artifact could cause untold mayhem. When the team gets a lead on an artifact in Springfield, the chase is on.
Delta Green: White Winter
A group of FBI and Secret Service agents have been sent to New York City to prepare for a presidential visit. During the inspections, evidence of a secret assassination plot comes to life. However, not all is as it seems, and this plot may have its origins to an old Soviet project delving into the unnatural.
Base Raiders: Gate 9 – Episode 9
The Gate 9 crew find themselves in the middle of the civil rights for non-humans struggle. A massive rally is being held in Chicago, near the Brass Door and the team must do what they can to prevent any violence from breaking out. The government wants to stop or discredit the protestors, of course, but countering them without getting out a public fight is easier said than done.
Belly of the Beast: Your Stomach is a Graveyard
Belly of the Beast is a fantasy survival horror RPG about living inside a continent-sized beast that swallows up cities and countries. In this one shot, two scavengers take a job for their clan to secure a trade route with a nearby enclave. When they arrive at the neighboring enclave, they discover a half-mad tyrant who abuses and exploits his people. The tyrant demands they help oppress his people in exchange for his aid. Do the scavengers take the job or plot to remove the tyrant from power?
Red Markets: The Torus
Shipping Rates Lowered for Red Markets! PREORDER NOW! A powerful tech company's main campus fell to the undead five years ago. Today, the hordes have scattered enough that taker crews can access the Torus. One such crew will attempt to accomplish multiple jobs at once while on site. Will they make a profit or will their greed doom them? Find out as special guest players Adam Scott Glancy (preorder Delta Green!), Peter Nielsen, (author of Galaxy Inc.) Micah Nielsen (check out Drunken Dwarf Designs for great LARPing gear) and RPPR's own Faust (check out Thrilling Intent!)
Eclipse Phase: The Manor
A remote hypercorp research facility buried under the surface of Mars holds dark secrets and Firewall wants to know what they are. Before a team of sentinels can enter the base though, a Firewall hacker must open the door for them. The hacker has enlisted the aid of several random egos stored in the facility's system as a last ditch effort to breach security. The base is already on lockdown and most of its personnel have mysteriously disappeared.
Base Raiders: Gate 9 – Episode 8
The Gate 9 team is heading into space! Well, Mars, to be more specific. After figuring out how to operate an Ideal teleporter, the team can now access a hidden base on the red planet. Of course, the Ideal had their own secrets to keep and some of the darkest ones are on Mars. What will the team find and how will they deal with the base's current inhabitants? Because an abandoned Martian base is never fully abandoned...
Delta Green: Cultural Resource Management
A Cultural Resource Management field archaeology team in eastern New Mexico has uncovered petroglyphs connected to a known cult (keywords CTHULHU, DAGON). The survey is being conducted after workers for Innskeep Energy discovered artifacts on the site. Preliminary research has indicated the site was connected to operation GRANITE ORION. Initial analysis of operation documents indicates that the site is in of itself dangerous and steps must be taken to prevent any development on it. Agent ATHERTON works for the EPA and will take the lead for Operation UMBER FARM. We believe our best chance is to condemn the site as hazardous to human life to prevent future development. All artifacts connected to flagged keywords must be confiscated or destroyed. Civilians must not gain knowledge of the Group unless they are inducted as Friendlies. An office park in Santa Fe has been rented under a holding company Consolidated Synergy. Key cards, burner phones, and documentation for the company is being couriered to you now. Agent HOLDEN will meet all of you there in 48 hours to brief you in more detail. Make arrangements to take time off from current assignments for the next week. HOLDEN will act as your handler for this mission. Listen to the original run of this scenario on the RPPR Youtube channel. Check out Noah's podcasts, Role Playing Exchange and Maple Syrup, Blood Money. Literary Spite is not yet available.
Spirit of 77: The Country Club
A group of private investigators in the 1970s are hired to look into the new members of an exclusive country club. They have wealth, power, stolen art, and connections to organized crime. They also have sinister plans. The investigators will face everyone from low level street gangs to a conspiracy they never would have imagined...at the Country Club.
Base Raiders: Gate 9 – Episode 7
The Gate 9 crew has a new lead on an Ideal base in the Southwest, a former Ideal-centered town called Idealville. However, the town has a dark secret in an abandoned mine just out of city limits. The town's economy is booming, so it seems everyone is in on it, but what exactly is the scam and more importantly can our intrepid heroes discover it and still make it out alive?
Unknown Armies: The Power of Love
CONTENT WARNING: This episode contains themes of domestic abuse. A group of bar buddies discover that one of their friends has radically changed his life and seems to be an abusive relationship. They investigate to see if they can help him out of the relationship but soon learn that things are not as they seem. The friend has delusions of another girlfriend, a perfect manic pixie dream girl, while a shady barfly knows too much about the dark secrets behind what's going on. Four men plunge into the occult underground without knowing what they're doing or exactly why.
Red Markets – Cowboy Singing
A new group of takers has formed in the enclave of Trabajo, looking for work. A client in the Recession wants them to retrieve a painting, Thomas Eakin's "Cowboy Singing" from a museum in Denver. Venturing into the heart of a city is never easy or safe, but the pay is worth it. This is the first of three games I ran in different systems, linked by famous paintings, a triptych if you will. Enjoy!
Base Raiders: Gate 9 – Episode 6
The Gate 9 crew has a hot new lead to check out: an alien dimension filled with incredible technology. It turns out to be a memory library that contains seemingly an infinite amount of knowledge. It may also be a trap that could doom humanity. There's also an Egyptian temple for some reason. Find out what happens when base raiders deal with out of context problems! News: Get both Base Raiders supplements and Zombies of the World in print for only $29.99!
Unknown Armies – The Great American Bakery Ascension
Wendy is calling in some favors. Four men owe Wendy big and they have to repay it by doing a small job for her. Saying no is not an option. The job itself sounds pretty simple. Retrieve some cookies, a cake, and a video recording of a failed cooking show shot just outside city limits. Of course, it won't be that simple. It seems the debtors have some competition, occult groups willing to kill for the baked goods. Join us for our first game of Unknown Armies!
Delta Green: Bestow
A group of untested agents have been asked to assist a rare book dealer who appears to be suffering from a mental breakdown. However, the dealer has fled into the Coxeter Museum, a small art museum and gallery. When the team enters the building, it quickly becomes apparent that the building's interior is unlike any other structure they have ever encountered. It is a maze beyond their wildest imagination. Is escape even possible? This scenario was an entry in the 2016 Shotgun Scenario contest. The map to the museum can be seen here. I also added another shotgun scenario, Unfriendly by Bret Kramer, as a hook to get the PCs into the museum.
Base Raiders: Sparkle’s Big Prison Break Adventure
The government doesn't know what to do with all the extradimensional beings, space aliens, and other non-humans running around. They've captured quite a few and locked them up in a massive prison. Fortunately, they have a potential savior, Sparkles the Unicorn. Of course, trusting Sparkles can be dangerous in of itself. A hapless group of prisoners is about to find out what happens when they join Sparkles for an adventure...
Magical Fury: City A
In the Not-Japan-but-still-totally-Japanese City A, a group of young girls will gain tremendous magical power, but for what reason? More importantly, can these adolescents wield such power wisely or will they cause more damage than they prevent? I ran a one shot of this anime-inspired RPG for Aaron, Heather, and Bill to find out.
Trail of Cthulhu: Uku Pacha
After the discovery of Machu Picchu, other explorers and archeologists searched for other Inca ruins. A confession of a Spanish occultist who died during the Inquisition is discovered in a library's archives in the 1930s. It mentions a hidden tomb high up in the Peruvian mountains. Soon, an expedition is formed to look for the hidden tomb but they will find more than treasure buried inside.
Base Raiders: Gate 9 – Episode 5
The actions of the Gate 9 team have led to a citywide crackdown by the government. That won't deter the new base raiders from scheming though. A government storage facility has some mighty nice loot, just there for the taking. What could go wrong? If you enjoy Base Raiders, why not pick up a copy? Get the book and PDF for only $21!
Red Markets: Fallen Flag – Episode 13
Just One Last Score. Mr. JOLS. It is time for Fallen Flag to seek out Two Banners, a theme park held by a violent cult of archivists. The territory and its resources are invaluable, so Fallen Flag must push the cult out to succeed. Of course, there's a reason why no one else has wiped out the cult. Their secret weapon may be too much for Fallen Flag to handle, but the die has been cast. Even if the crew takes the water park, what will happen to them? Will they reach retirement? Can they ever be happy again? Find out in the campaign finale of Fallen Flag! Special art made by Patsy McDowell!
Blue Planet: Deep Shit
A secret underwater lab on the exoplanet Poseidon has gone silent. The last transmission indicates the on site security chief went mad and began to slaughter everyone on the station. A team of commandos from Global Ecology Organization (GEO) has been sent in to investigate why. They will have to deal with storms, the station's defenses, and a renegade genetically enhanced super soldier. This session was run by the game's creator, Jeff Barber. Please check out Biohazard Game's website to learn more about Blue Planet.
Red Markets: The Great Dismal Swamp
In the decades before the Civil War, runaway slaves found refuge in the Great Dismal Swamp, an enormous expanse of forbidding wilderness on the border between Virginia and North Carolina. They were constantly pressed between the danger of capture and the extreme challenges of material survival in a landscape where even stone and metal were rarefied resources. To this day, only faint traces of their lives and communities can be found deep within the swamp. For one group of new fugitives in the 1850s, their struggles in the swamp are further complicated by a dark force offering an easy way out of their desperate circumstances. What will they choose to do with their hard-won freedom? Ethan adapted the Red Markets system for this scenario, adding some cosmic horror elements (as if economic horror weren't bad enough). Check out technicaldifficultiespod.com for more!
Red Markets: Fallen Flag – Episode 12
Fallen Flag has raised enough money to chase after Mr. JOLS, Just One Last Score. Before they embark, they must plan their mission. Learn what Two Banners truly stands for and what they are chasing after. See what each team member does in their final hours before leaving. To reconnect with family, friends, or contemplate their own mortality.
Base Raiders: Gate 9 – Episode 4
The Gate 9 team is beginning to settle into their new digs at the Brass Door, a former villain headquarters/pub right in the heart of Chicago. However, other factions, like MISCHIEF, want to exploit the naive base raiders for their own gain. The team also needs to sell some loot to a corporation, but a rival team of base raiders wants to stop them for some reason. Will team Gate 9 bother to find out why or just start punching them? Let's find out! If you enjoy Base Raiders, consider buying the Print + PDF combo for 30% off!
Base Raiders/It Came From the Late, Late, Late Show – Gate 9 – The Marcy’s Invisible Veranda of Infinite Light
Even the heroes of Gate 9 need an occasional break from raiding bases and fighting villains. Thanks to crowdfunding, three brilliant cinematic legends, Tommy Wiseau, Neil Breen, and James Nguyen, were able to create a movie they co-wrote, starred, and directed called The Marcy's Invisible Veranda of Infinite Light. Find out what twists and turns are in this fine piece of cinema in this very serious movie! In order to capture its brilliance, I used the RPG It Came From the Late, Late, Late Show with some house rules to run this very important and possibly solah-powered game.
Delta Green: Observer Effect
If we look too deeply into the roiling chaos of reality, chaos may look back. The Olympian Holobeam Array, funded in part by the U.S. Department of Energy, was built to delve into a fringe theory of physics. A few hours ago, the Holobeam Array went online. A few minutes ago, it went offline in a catastrophic power surge. Its engineers soon restored power and communications. Its lead researcher said everything was fine. Working Group Icarus is sent in, under cover of a Department of Energy safety inspection. The Agents have no idea what they’ll find when they reach the Array. Sponsor: If you enjoy this scenario, buy Observer Effect now on PDF! Also, Arc Dream has a lot of material for Delta Green on its official website.
Base Raiders: Gate 9 – Episode 3
Now linked by new super powers and a shared history, the Gate 9 team must figure out their place in the world. They are drawn to investigate an area near the Ural Sea that once had an Ideal facility. The sea is now empty but supernatural mysteries still abound. A floating and invisible tomb of an ancient sorcerer may hold resources the team needs. What still lurks within its walls? If you enjoy this campaign, please consider buying Base Raiders in print for 30% off.
Red Markets: Fallen Flag – Episode 11
Fallen Flag looks for work in Big Sky country before heading back to Trabajo. Of course, the enclave does not let wandering takers do whatever they want. The team must find a job that won't get them killed by the local militia or failing that, find out how to outwit them. If they complete this job, only their last score stands between them and retirement.
Delta Green: Future Perfect
Sponsor: If you enjoyed this AP, you can buy the scenario it's based on! Please support Arc Dream by throwing them a few bucks for their work on Delta Green. Synopsis: Decades ago, an explosion leveled the Hunt Electrodynamics Plant and put most of Hellbend, California, out of work. Now the town is nearly dead. Only eighty-two people call the crumbling remains of Hellbend home, and those few don’t look to the future. They get by on what they can, selling gas and goods to tourists on the way to the Death Valley National Park and biding their time. In another few years, Hellbend will die a natural death, shriveling up in the 110-degree summer heat, leaving behind a skeleton of ruined buildings as a monument to a better time. But in the last month, something else has worn away at the town, something decidedly unnatural. If the murder rate in Hellbend continues, it’ll die a lot faster than a few years, and a lot more violently than just another victim of some dead industry. Someone or something is killing the residents of Hellbend, California. No one knows who or what it is. Working Group Icarus has been tasked to find the killer and stop them.