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HomeTeam GameDev Podcast

HomeTeam GameDev Podcast

290 episodes — Page 6 of 6

Lee Perry (Part 1 of 2)

Lee Perry was an artist at SquareSoft, art director and lead level designer for Ion Storm Dallas (Anachronox), then lead/sr. level/gameplay designer on Unreal Tournament and Gears of Wars series. Part 2 is coming next week! Music by Danny Baranowsky

Mar 14, 201629 min

Rob Jagnow

Rob Jagnow, Lazy 8's founder. His indie game Cogs earned nearly $1 million. Their next game, Extrasolar, was a whole new kind of experience. Game About *: http://www.lazy8studios.com/star/index.html Extrasolar: extrasolar.com Music by Danny Baranowsky

Mar 7, 201653 min

Brett Sweeney

Brett Sweeney has programmed for social games, a Lara Croft title, and now League of Legends. Hear about job interviews, getting started, and more. He's ubiquitous42 on most networks and @brettmotron on Twitter. Music by Danny Baranowsky

Mar 1, 201643 min

Matt Tonks

Today's interview is with Matt Tonks, programmer formerly at Electronic Arts then Epic Games for Gears of War 2 & 3, now on a founding team for bitmonstergames.com We discuss their iOS and Steam early access games and more. Music by Danny Baranowsky

Feb 23, 201645 min

David Mullich

David's been making games professionally for over three decades, with projects for Activision, Disney, and Electronic Arts, including hits like Duck Tales, The Prisoner, Heroes of Might and Magic, Vampire: The Masquerade Bloodlines, and dozens more. Music by Danny Baranowsky.

Feb 16, 201639 min

Bethany Martin

Bethany Martin is a graduate student in USC's Interactive Media program. She has a background in visual art but has taught herself programming in her move to game design and development. Find her on Twitter as @Artizaw5um Music by Danny Baranowsky

Feb 8, 201634 min

Jason Spencer Part 2

This is Part 2 of a 2 part interview with Jason Spencer about his professional level design career. Follow him on Twitter as @wolfen420 and view his portfolio at http://wolfenproductions.com Music by Danny Baranowsky

Feb 1, 201646 min

Jason Spencer

In this first of a 2 part interview Jason Spencer discusses the story of how he got into professional level design as well as the first half of his career experiences so far. Tune in next week for part 2. Music by Danny Baranowsky

Jan 25, 201649 min

Tomo Moriwaki

For 18 years Tomo Moriwaki has been an artist, lead game designer, creative director, and now a cofounder of http://www.HyperkineticStudios.com Here's his recent talk at Gamkedo LA Club (become a member at http://LAGameDevs.com) Music by Danny Baranowsky

Jan 18, 201629 min

Chelsea Howe

Chelsea Howe is a Creative Director for EA Mobile. She's taught game development, made serious games with Jane McGonigal, is on GDC's advisory board, was a designer on Farmville, and helps run QGCon. @manojalpa ChelseaHowe.com Music by Danny Baranowsky.

Jan 11, 201633 min

Ryan Harrington krooked590

Ryan Harrington - @krooked590 on Twitter - developed Mosaic, a popular Lights-Out game for Windows Phone. In this interview we discuss getting into game programming, early projects, the value of online community, and more. Music by Danny Baranowsky.

Jan 4, 201640 min

Evgeni Puzankov

Evgeni is a professional narrative designer in St. Petersburg. He's on Twitter as @AWaywardWriter CCG where he's a lead is http://panoptes.suricategames.com Keep an eye out for Paper Knight (site for the game is coming soon). Music by Danny Baranowsky.

Dec 28, 201530 min

Miranda Bradley

This week Miranda Bradley - freelance digital artist turned game programming professional - shares her experiences in school, on small projects with friends, her latest expressive prototype, critique, conferences, VR's potential, and more. Music by Danny Baranowsky

Dec 21, 201526 min

Harrison Pink

Harrison Pink is a professional game designer, world builder, and writer. His past experience includes working on TellTale's The Walking Dead games. His blog is at http://blog.harrisonpink.com Games at http://www.harrisonpink.com Music by Danny Baranowsky

Dec 15, 201540 min

H Bowman-Trayford of Renegade Applications

Meet H, a hobby game developer with two games on the App Store. He's on Twitter as @RenegadeOwner find Cover the Core at www.coverthecore.renegadeapplications.com or play his new game Code Fall: http://tinyurl.com/codefall Music by Danny Baranowsky

Dec 7, 201532 min

Michael McHugh of Burning Neuron

CTO by day, hobby game developer by night, in this episode Michael McHugh discusses his side projects, non-game applications of VR/AR, classic 1990's VR, game design for smartphone hardware, youth-appropriate games, and more. Games available at http://burningneuron.itch.io Podcast music by Danny Baranowsky

Nov 30, 201536 min

Valentina Chrysostomou

Today Valentina Chrysostomou discusses her first handful of games, earning her master's in game design, and her latest voice-controlled game, Plan Be. She's @ValRLC on Twitter and her games are at http://rlclick.weebly.com Music by Danny Baranowsky

Nov 23, 201541 min

Martin Grider

Martin Grider's making a game for Apple TV, created iPhone games, and organizes IGDA Minneapolis. He's @livingtech and @abstractpuzzle on Twitter. Music by Danny Baranowsky. Be on the podcast: http://GameDevsLikeYou.com/get-interviewed/

Nov 16, 201534 min

Mike Effenberger

Today's interview is with the CEO of Syndicate Atomic, creators of EctoPlaza. It's like Smash Bros. meets Angry Birds. Mike talks about his time at USC, experience marketing the game, and more. Music by Danny Baranowsky.

Nov 9, 201535 min

Tim Samoff

Today's interview is with professor and developer Tim Samoff. He's created educational games, done interaction design for several other kinds of software, and is currently working on his Master's thesis. On Twitter as @timsamoff Music by Danny Baranowsky.

Nov 2, 201526 min

Omowale Oniyide

Omowale Oniyide is a game developer in Los Angeles. In today's episode she discusses simulator sickness, the importance of player feedback, and using transmedia to extend story worlds. Follow her on Twitter as @LadyOniyide Music by Danny Baranowsky.

Oct 26, 201535 min

C. E. Hayes

Meet C.E. Hayes. He's worked as a professional game artist and lead QA, then more recently taught himself game programming, game design, and music to create his own game, Prawn Jeremy. Find him on Twitter as @CurioWare Podcast music by Danny Baranowsky.

Oct 19, 201533 min

Chris Bulch

Chris Bulch is an experimental gameplay designer who created the viral hit Americlap. Working with Casey Addler after this interview he also completed Hoo Knew, a game of randomly generated truth. He's on Twitter as @BulchyC Music by Danny Baranowsky

Oct 12, 201531 min

Mark Goetz

Play Mark's games at http://gamejolt.com/profile/markgoetz/210262 After this episode Tonetracers got 44th in Glitch Jam! Try his latest GGJ entry http://markandrewgoetz.com/ggj/2Rats1Cage.html He's on Twitter as @markdoesnttweet Music by Danny Baranowsky

Oct 5, 201538 min

Chris DeLeon Live at LA Indie Dev Club

Your host Chris spoke at an LA meetup, and recorded his talk to share for this episode. Many of the questions are from group coordinator Omowale Oniyide. Learn about or join DeLeon's (other) Los Angeles club at LAGameDevs.com ! Music by Danny Baranowsky

Sep 28, 20151h 14m

Phil Chu

Meet Phil Chu, who'll be sharing his experiences as a contract game programmer, developing a licensed project, and more. He's also the author of Learn Unity 4 for iOS Game Development. Find more via @fugugames and technicat.com Music by Danny Baranowsky

Sep 21, 201537 min

Digipen Lurking Team

Today's interview is with four students who created Lurking at Digipen Singapore: Justin Ng Guo Xiong, Dexter Chng Shi Rong, Soo Zhong Min, and Bryan Teo An Ping, Find out more or play the game by visiting lurking-game.com Music by Danny Baranowsky For information about their newest game or to follow its progress via newsletter or social media check out stifledgame.com

Sep 14, 201539 min

Faran Thomason

Meet Faran Thomason, a professional producer with experience working on Game Boy Color games for Nintendo, Atari Jaguar ports, electronic toys, and Android apps. For more about his work visit http://junglecatproductions.net/jcp/ Music by Danny Baranowsky

Sep 7, 201533 min

Seanna Musgrave

Seanna Musgrave of Portland, Oregon made a Unity point-and-click adventure, a motion control sword game, a puzzle game with a message, and more. One of Seanna's games was recently at E3 in IndieCade's booth! Music by Danny Baranowsky.

Aug 31, 201540 min

Dojo Arcade

Meet a few founding developers of Dojo Arcade, a small indie game studio in the UK. They'll discuss their latest project, Creature Battle Lab, their path getting into game development, and more. Mic issues affected some audio. Music by Danny Baranowsky.

Aug 24, 201530 min

Ian Richard

Ian Richard - @McTeddyGames - discussing experience on Nintendo Wii, hobby projects, and a KickStarter-backed board game, Cards of Cthulhu. For DeLeon's N64 Goldeneye Unity remake see https://www.youtube.com/watch?v=GSc_xrP5bG8 Music by Danny Baranowsky

Aug 17, 201530 min

Daniel Snd

Meet Daniel Snd, who will be speaking about mobile development, game jams, procedural level generation, 3D game animation, the Loch Ness monster(s!), and more. See his newest game, Rocket Fist, at http://snddev.tumblr.com Music by Danny Baranowsky

Aug 10, 201536 min

Kelly Snyder

Today you'll be hearing from Kelly Snyder, a producer and designer from a number of game projects created with her friends during their off-hours. We talk about the producer's role, game jams, teams, and questions from Twitter. Music by Danny Baranowsky.

Aug 3, 201546 min

E McNeill

This week's interview is with E McNeill, an independent VR and OUYA developer. We discuss how he got started, a little about business, and questions from Twitter. Find out more about his latest game at http://www.darknetgame.com Music by Danny Baranowsky.

Jul 27, 201531 min

Milo Villarruel for Fincon

Today's interview is with Milo Villarruel, community manager at Fincon, a Korean game company. We discuss the company, their free-to-play social RPG Hello Hero, and strategies for growing an international player community. Music by Danny Baranowsky. Watch for Fincon's upcoming title, Angel Stone, being released later this month!

Jul 20, 201523 min

Christer "McFunkypants" Kaitila

Meet Christer Kaitila - @McFunkypants on Twitter - an experienced developer who created the #1GAM movement and site. We chat about contract game development, process tips, and more! His latest game is at http://familiarsguild.com Music by Danny Baranowsky

Jul 13, 201535 min

Sarah Watson

Today's interview is with Sarah Watson, a game artist making games and Unity Asset Store assets with a two person company, Opsive. Find out about how she got into doing game art, a number of tips, and her projects along the way. Music by Danny Baranowsky.

Jul 6, 201528 min

Paul Tozour

Meet Paul Tozour, a developer from the Metroid Prime series, MechWarrior 4, Dungeon Siege, and many other games who's now running his own studio. We'll discuss Unreal Engine, business negotiation and management, AI, and more! Music by Danny Baranowsky. Here's the URL for Paul and the IGDA's Game Outcomes Project mentioned in this episode: http://gamasutra.com/blogs/PaulTozour/20141216/232023/The_Game_Outcomes_Project_Part_1_The_Best_and_the_Rest.php

Jun 29, 201553 min

Jai Bhavnani

Today's interview is with Jai Bhavnani, a young game developer. In this episode you'll hear all about his iPhone games, Minecraft modding, and a few side projects. He really has some fun stories and helpful advice to share. Music by Danny Baranowsky.

Jun 22, 201524 min

Introduction to Game Developers Like You

This is start of a new podcast, Game Developers Like You. Though later episodes focus on developer interviews, this one starts the series with an explanation of what the podcast is about, and introduces the host, Chris DeLeon. Music by Danny Baranowsky.

Jun 15, 201510 min