Show overview
HomeTeam GameDev Podcast has been publishing since 2015, and across the 10 years since has built a catalogue of 290 episodes. That works out to roughly 180 hours of audio in total. Releases follow a fortnightly cadence.
Episodes typically run twenty to thirty-five minutes — most land between 28 min and 40 min — though episode length varies meaningfully from one episode to the next. None of the episodes are flagged explicit by the publisher. It is catalogued as a EN-language Leisure show.
There hasn’t been a new episode in the last ninety days; the most recent episode landed 8 months ago. Published by Chris DeLeon.
From the publisher
This show's mission is to share the stories and views of people from a wide range of background experiences and experience levels, to help show a rich view of what's involved in making games (AAA, indies, game jammers, hobbyists, and more!), various sides of the game industry, and today's game communities and events. Intro and outro music is by Danny Baranowsky, used with permission.
Latest Episodes
View all 290 episodes
Looking back on 10 years of the Podcast and ahead to DevPods.GG
Final episode of the HomeTeam GameDev Podcast. Join us today in https://DevPods.gg with the coupon code podcast10year ! Music by Danny Baranowsky

Anna C Webster speaks with Hometeam, Part 2
Anna is a freelance senior game writer and narrative designer, with experience on The Legend of Zelda: Echoes of Wisdom (Localization Writer), Night School for Netflix (Lead Writer), Foglands (Lead Writer), Vampire: The Masquerade - Bloodlines 2 (Narrative Designer at Hardsuit Labs). Part 2 of 2. Music by Danny Baranowsky

Anna C Webster speaks with Hometeam, Part 1
Anna is a freelance senior game writer and narrative designer, with experience on The Legend of Zelda: Echoes of Wisdom (Localization Writer), Night School for Netflix (Lead Writer), Foglands (Lead Writer), Vampire: The Masquerade - Bloodlines 2 (Narrative Designer at Hardsuit Labs). Part 1 of 2. Music by Danny Baranowsky

Brice Morrison speaks with Hometeam, Part 2
Brice is a former AAA developer turned indie. He's currently developing World's Goodest Pup, with past experience at EA on the Sims franchise, Crowdstar's Covet Fashion, Lead GameDesigner on ChefVille at Zynga, WB Games and more. Part 2 of 2. Music by Danny Baranowsky

Brice Morrison speaks with Hometeam, Part 1
Brice is a former AAA developer turned indie. He's currently developing World's Goodest Pup, with past experience at EA on the Sims franchise, Crowdstar's Covet Fashion, Lead GameDesigner on ChefVille at Zynga, WB Games and more. Part 1 of 2. Music by Danny Baranowsky

Tim Ruswick and Chris DeLeon on DevPods.gg (the future of HomeTeam)
Tim Ruswick is an indie game developer, online community builder, and marketing expert. In this special 10-year episode Tim and Chris talk about the next evolution of HomeTeam: DevPods.gg - which is now live! Enter coupon code PODCAST10YEAR to get your first two months for the price of one. Music by Danny Baranowsky

Michael Fewkes speaks with HomeTeam, Part 2
Michael Fewkes is a technical sound designer and audio programmer. He's credited on over 50 games made in HomeTeam GameDev, and was the lead developer on several, including HomeTeam's first Godot project. Michael has edited this podcast (!) since 2021. Part 2 of 2. Music by Danny Baranowsky

Michael Fewkes speaks with HomeTeam, Part 1
Michael Fewkes is a technical sound designer and audio programmer. He's credited on over 50 games made in HomeTeam GameDev, and was the lead developer on several, including HomeTeam's first Godot project. Michael has edited this podcast (!) since 2021. Part 1 of 2. Music by Danny Baranowsky

Randall Fujimoto speaks with HomeTeam, Part 2
Randall Fujimoto is a game-based learning designer with over a decade of experience at GameTrainLearning.org, a non-profit where he develops educational experiences for classrooms and other learning environments. Part 2 of 2. Music by Danny Baranowsky

Randall Fujimoto speaks with HomeTeam, Part 1
Randall Fujimoto is a game-based learning designer with over a decade of experience at GameTrainLearning.org, a non-profit where he develops educational experiences for classrooms and other learning environments. Part 1 of 2. Music by Danny Baranowsky

Tarja Porkka-Kontturi speaks with HomeTeam, Part 2
Tarja Porkka-Kontturi (@tarjapk.bsky.social) is a game producer, award-winning accessibility consultant, and director of comms for Global Game Jam. She has helped organize IGDA Finland. Part 2 of 2. Music by Danny Baranowsky

Tarja Porkka-Kontturi speaks with HomeTeam, Part 1
Tarja Porkka-Kontturi (@tarjapk.bsky.social) is a game producer, award-winning accessibility consultant, and director of comms for Global Game Jam. She has helped organize IGDA Finland. Part 1 of 2. Music by Danny Baranowsky

Scott Anderson speaks with HomeTeam, Part 2
Scott Anderson is a game developer at Unity. His previous work includes Facebook Horizon, Oculus, Funomena, Call of Duty, and ShadowPhysics. Part 2 of 2. Music by Danny Baranowsky

Scott Anderson speaks with HomeTeam, Part 1
Scott Anderson is a game developer at Unity. His previous work includes Facebook Horizon, Oculus, Funomena, Call of Duty, and ShadowPhysics. Part 1 of 2. Music by Danny Baranowsky

Ted DiNola speaks with HomeTeam, Part 2
Ted and his team at https://stellamaris.games provide guidance for your games and creative work. His previous experience includes Funomena, MidBoss, Meta, and frequently speaking at industry events. Part 2 of 2. Music by Danny Baranowsky

Ted DiNola speaks with HomeTeam, Part 1
Ted and his team at https://stellamaris.games provide guidance for your games and creative work. His previous experience includes Funomena, MidBoss, Meta, and frequently speaking at industry events. Part 1 of 2. Music by Danny Baranowsky

Nic McConnell speaks with HomeTeam, Part 2
Nic is a Manager in Ratings at Riot Games and streams reading retro game manuals on Twitch. Previously he worked in partnerships for Niantic and managed recruiting with VGMarket. Part 2 of 2. Music by Danny Baranowsky

Nic McConnell speaks with HomeTeam, Part 1
Nic is a Manager in Ratings at Riot Games and streams reading retro game manuals on Twitch. Previously he worked in partnerships for Niantic and managed recruiting with VGMarket. Part 1 of 2. Music by Danny Baranowsky
Megan Fox speaks with HomeTeam, Part 2
Megan is the founder of Glass Bottom Games, as the lead developer on SkateBIRD, Hot Tin Roof, Spartan Fist, and Jones on Fire. She's now working on BIRDahoy. Early in her career she was a programmer on LEGO Universe. Part 2 of 2. Music by Danny Baranowsky

Megan Fox speaks with HomeTeam, Part 1
Megan is the founder of Glass Bottom Games, as the lead developer on SkateBIRD, Hot Tin Roof, Spartan Fist, and Jones on Fire. She's now working on BIRDahoy. Early in her career she was a programmer on LEGO Universe. Part 1 of 2. Music by Danny Baranowsky
