
Digital Foundry Direct Weekly
584 episodes — Page 2 of 12
DF Direct Weekly #258: Crimson Desert Switch 2, New PS6 Leaks, DLSS Dynamic Multi Frame-Gen
DF Direct Weekly #258: Crimson Desert Switch 2, New PS6 Leaks, DLSS Dynamic Multi Frame-Gen
DF Direct Q+A: The $600 PlayStation 5 Debate, PS5 Pro vs PC Pricing, Ocarina of Time Remake
DF Direct Q+A: The $600 PlayStation 5 Debate, PS5 Pro vs PC Pricing, Ocarina of Time Remake
The latest Q+A show kicks off with the news we just missed from the last Direct - Sony raising prices for PlayStation 5. The machine you could buy for $400 in 2020 is now $600, while the disc model hits $650. The team discuss the implications and discuss price comparisons with PC - but are those comparisons relevant? Meanwhile, what could Nintendo do with a potential Ocarina of Time remake? Will Project Helix solve shader compilation stutter and will next-gen consoles use 3D v-cache? All this and more in the show. 00:00 Introduction 01:33 Supporter Q1: How should we plan for a long cross generation period, in light of PS5 price increases? 15:25 Supporter Q2: Is the PS5 Pro still good value compared to a gaming PC? 22:56 Supporter Q3: What would you like to see for a remake of Ocarina of Time? 28:47 Supporter Q4: Could Project Helix lead to an end for shader compilation stutter? 32:49 Supporter Q5: Should next-gen consoles include 3D V-Cache? And what should we make of the 9950X3D2? 39:36 Supporter Q6: Could you split PC coverage up amongst the team? Learn more about your ad choices. Visit megaphone.fm/adchoices
DF Direct Weekly #257: Fallout 4 Switch 2 DLSS Tested, Forza Horizon 6 RT, Jensen Defends DLSS 5
S1 Ep 257DF Direct Weekly #257: Fallout 4 Switch 2 DLSS Tested, Forza Horizon 6 RT, Jensen Defends DLSS 5
A brace of goodies for Switch 2 owners this week, as Tom returns triumphantly with a detailed look at Fallout 4's DLSS upgrade, while Oliver takes a look at the Kena: Bridge of Spirits port. Meanwhile, there's a degree of enthusiasm about Forza Horizon 6's PC specs and the reveal of RTGI and RT reflections support, general bafflement about why Sony's cancelled electric car ever happened in the first place, and the team weigh in on the Switch 2 digital/physical pricing debate. And of course, the panel discuss the Xbox Partner Preview presentation. Learn more about your ad choices. Visit megaphone.fm/adchoices
DF Direct Q+A: The Future Of PSSR, Crimson Desert Intel Issues, DRS vs Dynamic Frame-Gen
DF Direct Q+A: The Future Of PSSR, Crimson Desert Intel Issues, DRS vs Dynamic Frame-Gen
The arrival of a dramatically improved PSSR prompts many questions about the future of Sony ML features and the relationship with AMD. Meanwhile, the team tackle the baffling issue of no Crimson Desert Intel graphics support at launch, whether John can ever be tempted away from his CRTs and how future tech will balance dynamic resolution and dynamic frame-gen. Meanwhile, what's going on with diminished Xbox coverage? 00:00 Introduction 00:48 Supporter Q1: Which games actually have dedicated PSSR 2 patches? 06:23 Supporter Q2: Could AMD’s Ray Regeneration be implemented in Crimson Desert for PS5 Pro? 11:01 Supporter Q3: Will we have another PSSR upgrade this generation? 12:32 Supporter Q4 What is the long-term future of PSSR for PS6? 14:43 Supporter Q5: Is it acceptable for Crimson Desert to ship without Intel Arc support? 19:50 Supporter Q6: Is DF shunning Xbox coverage? 28:42 Supporter Q7: If OLEDs get an Nvidia Pulsar equivalent, will John ditch CRTs? 32:23 Supporter Q8: How do you balance between DRS and dynamic frame gen? 38:44 Supporter Q9: What acronym should Sony use for their PlayStation frame gen tech? Learn more about your ad choices. Visit megaphone.fm/adchoices
DF Direct Weekly #256: Crimson Desert PS5, Cerny Speaks On PSSR, Nintendo Handheld Boost, CP2077 Pro
DF Direct Weekly #256: Crimson Desert PS5, Cerny Speaks On PSSR, Nintendo Handheld Boost, CP2077 Pro
Another big Direct! John talks base PlayStation 5 Crimson Desert mere hours after its launch, the team talk PSSR based on a new interview with Mark Cerny, while Oliver checks out the new handheld boost option for Switch 2 - and it's good! Cyberpunk 2077 is getting a PS5 Pro upgrade - but what is it? And finally, John enthuses even more about G-Sync Pulsar with its new 60Hz support feature! 0:00:00 Introduction 0:00:38 News 1: Crimson Desert base PS5 impressions 0:25:59 News 2: Our interview with Mark Cerny on the upgraded PSSR! 0:54:05 News 3: Nintendo adds Switch 2 “Handheld Boost” 1:08:44 News 4: Cyberpunk 2077 poised for PS5 Pro patch 1:18:25 News 5: G-Sync Pulsar monitors patched to support 60Hz games Learn more about your ad choices. Visit megaphone.fm/adchoices
DF Direct Q+A: The Big DLSS 5 ML Debate + Why We Should Have Waited With Our Coverage
DF Direct Q+A: The Big DLSS 5 ML Debate + Why We Should Have Waited With Our Coverage
It's been a wild few days. When we posted about DLSS 5, we were impressed with the technology and what it was doing - but we posted too soon. When generative AI is so divisive and with the future of games development possibly at stake, we should have taken the time to get the story straight and to analyse what we saw more thoroughly drawing on the thoughts of the whole team. In this video, we try to do just that while tackling the big questions raised by our supporters. 00:00 Explaining our initial DLSS 5 video 02:26 How can developers maintain artistic control with DLSS 5, especially for faces? 15:40 When the game industry is hurting, what are the ethics of using DLSS 5? 23:23 Why show off DLSS 5 now? Why call it DLSS 5? 30:38 Our technical reactions to DLSS 5 47:15 Dealing with harassment and concluding thoughts Learn more about your ad choices. Visit megaphone.fm/adchoices
DF Direct Weekly #255: Xbox's Big Helix Reveal, Witcher 4 Path Tracing, Crimson Desert Specs
S1 Ep 251DF Direct Weekly #255: Xbox's Big Helix Reveal, Witcher 4 Path Tracing, Crimson Desert Specs
After months - no, years - of speculation, we finally have proper information from Microsoft on the nature of its next generation Project Helix console - but how much is actually new? Meanwhile, Pearl Abyss share lavish detail on Crimson Desert specifications, while Nvidia talks The Witcher 4 with RTX Mega Geometry and Path Tracing. Rich is taken aback by Intel's Core 200 Ultra Plus announcement, Oliver has a new monitor and John pops up to talk more about our Crimson Desert PS5 Pro coverage. 0:00:00 Introduction 0:00:53 News 1: Microsoft reveals Project Helix at GDC 0:35:41 News 2: Crimson Desert console and PC specs drop 0:45:06 News 3: Witcher 4 gets RTX Mega Geometry, path tracing 0:53:36 News 4: Intel launches Core Ultra 200S Plus series 1:01:20 News 5: Oliver’s new Apple Studio Display XDR 1:10:01 Content discussion: Crimson Desert exclusive PS5 Pro review Learn more about your ad choices. Visit megaphone.fm/adchoices
DF Direct Q+A: The Big Project Helix Discussion, Helix vs PS6, Dynamic PSN Pricing
DF Direct Q+A: The Big Project Helix Discussion, Helix vs PS6, Dynamic PSN Pricing
In the fourth Q+A show, the team dive deeper into Xbox Project Helix and share their thoughts on potential performance vs PS6 along with hopes for what Microsoft will reveal this week at GDC. In the wake of Sony's reported change in PC strategy, where does that leave Nixxes? And what about the alleged "dynamic pricing" on the PlayStation Store? Oliver's getting a new display for the workplace, and Will Judd returns to Digital Foundry. And... can Sony justify releasing a PlayStation 6 Professional? 00:48 Supporter Q1: Will Project Helix dual boot Windows and Xbox OS, or will it rely more on virtualization? 12:14 Supporter Q2: Does Project Helix seem meaningfully more powerful than PS6, based off rumoured specs? 20:56 Supporter Q3: What will Nixxes do, given their reduced porting portfolio? 27:34 Supporter Q4: What do you think of dynamic pricing for digital game stores? 32:00 Supporter Q5: Are you impressed by the Pokémon Winds/Waves trailer? 35:16 Supporter Q6: Is the Apple Studio Display XDR any good for gaming? 41:32 Supporter Q7: Can Sony justify releasing a PS6 Pro? 46:43 Supporter Q8: How is Will doing, and when will you let him back on DF Direct? Learn more about your ad choices. Visit megaphone.fm/adchoices
DF Direct Weekly #254: Xbox Project Helix, Sony Exiting PC? Starfield PS5, Crimson Desert Console!
S1 Ep 256DF Direct Weekly #254: Xbox Project Helix, Sony Exiting PC? Starfield PS5, Crimson Desert Console!
In the run-up to GDC, Microsoft has given the new Xbox a codename - Project Helix - and there's confirmation that it'll run PC games too, but what else will be revealed and how much will it cost? Meanwhile, Bloomberg reports that Sony's stepping back from bringing its triple-A singleplayer games to PC, John tries Marathon and bemoans RT changes made to RE Requiem, and Rich wonders what's going on with the reported RTX 5050 9GB. Finally, Pearl Abyss stands by the quality of Crimson Desert on consoles - and says that Digital Foundry will have full access to review code. Nice. Learn more about your ad choices. Visit megaphone.fm/adchoices
DF Direct Q+A: The Big "PSSR2" Discussion - What Happens Next & What Should We Expect?
DF Direct Q+A: The Big "PSSR2" Discussion - What Happens Next & What Should We Expect?
In the third Q+A show, the DF team have lots to discuss - there's a bunch of big questions on the "PSSR2" reveal and we can share what we think about what's to come next month. Meanwhile, in the wake of Phil Spencer's departure from Xbox, there are many more queries about the nature of the next-gen machine and Microsoft's strategy. But there's more! Are we already seeing the limits of Switch 2 RT and what if Microsoft had partnered with Nvidia for Xbox Series machinery - could that have changed the outcome of the console "war"...? 00:55 Supporter Q1: What games are you excited to test with the new PSSR? 06:14 Supporter Q2: Is the new PSSR override a game-changer for PS5 Pro? 10:39 Supporter Q3: With new PSSR imminent, why won’t AMD release their INT 8 version of FSR 4? 14:41 Supporter Q4: Can DF remain fair and impartial on new PSSR? 20:38 Supporter Q5: Will Windows on next-gen Xbox be ‘full-fledged’? 24:20 Supporter Q6: Should Microsoft change tack on next gen Xbox and release a Series S replacement? 27:25 Supporter Q7: Is ray tracing on Switch 2 too much for AAA games like Resident Evil: Requiem? 36:36 Supporter Q8: What would Xbox Series look like if Microsoft had opted for Nvidia tech over AMD? Learn more about your ad choices. Visit megaphone.fm/adchoices
DF Direct Weekly #253: Xbox Post-Spencer Aftermath, Should MS Hire Bluepoint? Mario Wonder Switch 2!
S1 Ep 253DF Direct Weekly #253: Xbox Post-Spencer Aftermath, Should MS Hire Bluepoint? Mario Wonder Switch 2!
In this week's Direct, new Xbox CEO Asha Sharma tells us that "the plan's the plan until it's not the plan" - so is there actually a new strategy at all? Meanwhile, with Bluepoint cut loose from Sony, could the firm deliver the remasters/remakes that Xbox needs? The team discuss Death Stranding 2 specs and the "quietening" of PlayStation PC releases more generally before moving on to reaction to the Mario Wonder Switch 2 Edition reveal? There's a new PSSR patent worth talking about and... finally... what did we know about RE Requiem's new PSSR tech pre-review? 0:00:00 Introduction 0:00:34 News 1: Where Next For Xbox? Asha Sharma First Interview 0:30:47 News 2: Should Microsoft hire Bluepoint? 0:42:21 News 3: Death Stranding 2 PC specs drop 0:50:55 News 4: Super Mario Wonder Switch 2 Edition previewed 0:57:21 News 5: Could new Sony upscaler tech replace DRS? 1:06:39 Content discussion: reflecting on Requiem Learn more about your ad choices. Visit megaphone.fm/adchoices
DF Direct Q+A: Phil Spencer Retires From Xbox... So What Happens Next?
DF Direct Q+A: Phil Spencer Retires From Xbox... So What Happens Next?
In our second spin-off Q+A show, we tackle the gaping hole in DF Direct Weekly #252 - the gigaton news that Phil Spencer is retiring from Xbox, Sarah Bond is leading and Asha Sharma is in as EVP and CEO. The team share their initial reactions to the next and wonder what happens next. Beyond that, Sony's strategies are under the microscope, there's a focus on PS5 Pro's fortunes when PS6 appears and finally, will the RAM crisis go as far as impacting game design? 00:00 Supporter Q1: What do you make of the sudden departure of Phil Spencer and Sarah Bond from Microsoft? 20:09 Supporter Q2: Should Sony change their PC strategy and offer a game launcher? 27:12 Supporter Q3: Will the PS5 Pro prove its worth in the PS6 era? 33:23 Supporter Q4: How will Sony more aggressively monetize their install base? 37:20 Supporter Q5: How will RAMageddon impact game design? Learn more about your ad choices. Visit megaphone.fm/adchoices
DF Direct Weekly #252: Sony Kills Bluepoint, PS6 Delayed? Xenoblade Switch 2 Issues, DLSS IQ Champ!
S1 Ep 249DF Direct Weekly #252: Sony Kills Bluepoint, PS6 Delayed? Xenoblade Switch 2 Issues, DLSS IQ Champ!
This Direct was recorded pre-Phil Spencer retirement news, but we'll be on that imminently. In the meantime, Rich, John and Alex talk Bluepoint Games, a prospective PS6 delay, Steam Deck stock issues, Square-Enix's plans for FF7R Part 3 multiplatform deployment, DLSS winning blind tests against native rendering and FSR 4 and some bizarre IQ issues with Xenoblade Chronicles X on Switch 2. And finally, Alex tells all about his back issues and his journey towards a healthy, pain-free recovery. 0:00:00 Introduction 0:01:25 News 1: Sony closing Bluepoint Games 0:25:25 News 2: Report: Sony considering 1-2 year PS6 delay 0:36:10 News 3: Steam Deck goes out of stock in multiple regions 0:45:03 News 4: Director: FF7R part 3 won’t be compromised by multi-plat strategy 0:52:53 News 5: ComputerBase blind tests peg DLSS 4.5 as upscaling champ 0:58:50 News 6: Xenoblade Chronicles X has bizarre Switch 2 image quality 1:06:08 Content Discussion: Alex’s spine struggles and new standing desk Learn more about your ad choices. Visit megaphone.fm/adchoices
DF Direct Q+A: The Big Unreal Engine 5 Image Quality/Performance Debate
DF Direct Q+A: The Big Unreal Engine 5 Image Quality/Performance Debate
In our first spin-off Q+A show, it's pretty clear what the community is discussing: what's going on with Unreal Engine 5 games in terms of image quality and performance? Are compromised experiences now "part of the furniture" or can/will something be done? Beyond that, we discuss how YouTube quality issues impact our work, whether gaming laptops serve any purpose in the era of the handheld, whether you should play Death Stranding 1 before Death Stranding 2 and if Nvidia really has left the gamer behind. And finally, if we could bring back/remaster/remake any old game, what would it be? 00:00 Introduction 01:05 Supporter Q1: Should we challenge Unreal Engine performance issues more often? 23:14 Supporter Q2: Why do people mistake YouTube issues for game issues? 31:03 Supporter Q3: Do gaming laptops make sense in an era of Switch 2 and PC handhelds? 39:04 Supporter Q4: Is Death Stranding 2 a good point to jump in if you haven’t played the original? 41:50 Supporter Q5: Why is Nvidia skipping new consumer GPU releases this year? 52:02 Supporter Q6: Which game would you rescue from obsolete hardware? Learn more about your ad choices. Visit megaphone.fm/adchoices
DF Direct Weekly #251: God of War Trilogy, MGS 4, Control Resonant, Silent Hill Townfall!
DF Direct Weekly #251: God of War Trilogy, MGS 4, Control Resonant, Silent Hill Townfall!
It's a big State of Play reaction video as Sony spills the beans on a colossal range of games across a 72 minute magnum opus. John, Oliver and Rich share their thoughts on all the key games that were revealed or showcased in more depth before moving on to other matters. Rich gets a look at DLSS dynamic multi frame-gen and starts to get more of an idea of where graphics technology is heading, while Oliver and John discuss the Unreal Engine 5 image quality/performance comments raised by the audience in the wake of the High on Life 2 review. 0:00:00 Introduction 0:01:17 News 1: Sony’s jam-packed State of Play: God of War Trilogy Remake, God of War: Sons of Sparta 0:09:46 Saros 0:15:59 Death Stranding 2 PC 0:22:31 Metal Gear Solid Master Collection Vol. 2, Castlevania: Belmont’s Curse 0:36:38 Silent Hill: Townfall 0:42:01 Star Wars: Galactic Racer 0:48:40 Kena: Scars of Kosmora, Control Resonant, 0:58:08 Crimson Moon, Yakoh Shinobi Ops, Project Windless, Rayman: 30th Anniversary Edition, Legacy of Kain: Defiance Remastered, Rev. NOiR, Untitled John Wick Game, 007 First Light 1:07:56 News 2: Rich tries DLSS Dynamic Multi Frame Gen! 1:20:13 DF Content Discussion: Did we go too easy on High on Life 2? Learn more about your ad choices. Visit megaphone.fm/adchoices
DF Direct Weekly #250: Steam Machine Delay, Next-Gen Xbox SoC in 2027, Nintendo Direct Reaction!
S1 Ep 250DF Direct Weekly #250: Steam Machine Delay, Next-Gen Xbox SoC in 2027, Nintendo Direct Reaction!
In a slightly extended 250th episode, Rich is joined by Oliver, Alex and John for a huge discussion across a range of topics. Valve's still not able to tell us when Steam Machine is coming out, but the projected Q1 release now seems to be H1 instead. Meanwhile, AMD's Dr Lisa Su says that the next-gen Xbox SoC is on track for a 2027 console release... but will the console actually release in 2027? Beyond that, all the reaction to the big Nintendo Direct Direct, Rich reveals that Intel Panther Lake can beat Xbox Series S at 30W, while Alex's tests on the latest Resident Evil 4 update for PC suggest that new DRM can have an impact on game performance. 0:00:00 Introduction 0:01:38 News 1: Valve: RAM and storage shortages will affect Steam Machine 0:15:51 News 2: AMD: we can support a 2027 Xbox launch 0:32:54 News 3: Nintendo Partner Direct: Oblivion Remastered 0:39:27 Fallout 4: Anniversary Edition, Indiana Jones and the Great Circle 0:50:13 Final Fantasy 7 Rebirth 0:58:51 Pragmata 1:07:36 Rave Racer, Goemon, Orbitals, Granblue Fantasy: Relink, Tales of Arise 1:11:09 News 4: Co-op Horizon game breaks cover 1:21:34 News 5: Intel Panther Lake tested at 30W! 1:33:55 News 6: New Resident Evil DRM hurts performance 1:44:47 Supporter Q1: Could the UE5 denoiser issue affect other upscalers like PSSR? 1:50:15 Supporter Q2: Could path tracing trample on a developer’s artistic vision? 1:53:59 Supporter Q3: Is Genie 3 the end of game development? 2:00:12 Supporter Q4: What are the rules of the OptiPlex challenge? 2:11:52 Supporter Q5: What’s hiding in the 61K unread emails in Oliver’s inbox? 2:15:20 Supporter Q6: Happy 250th episode! Learn more about your ad choices. Visit megaphone.fm/adchoices
DF Direct Weekly #249: Ryzen 9850X3D Review, Handheld PS4, Kingdom Come Deliverance Console Upgrade!
S1 Ep 249DF Direct Weekly #249: Ryzen 9850X3D Review, Handheld PS4, Kingdom Come Deliverance Console Upgrade!
A bit of a quiet week, where even the launch of the new CPU gaming champion doesn't quite live up to its billing. Rich talks 9850X3D, John talks 9800X3D system building, while a custom-built handheld PS4 perhaps gives us a hint of the PlayStation handheld to come. John's been playing the Banjo-Kazooie decompilation project and memories are shared on the event of Duke Nukem 3D's 30th birthday. And a current-gen console upgrade for Kingdom Come: Deliverance? Sounds like a good idea! 0:00:00 Introduction 0:01:32 News 1: AMD releases chart-topping 9850X3D processor 0:19:19 News 2: Can you build an affordable PC in 2026? 0:41:58 News 3: Banjo-Kazooie recompilation released 0:52:17 News 4: Modder builds portable PS4 handheld 1:00:04 News 5: Kingdom Come: Deliverance current-gen enhancement leaks 1:08:08 News 6: Celebrating Duke Nukem 3D’s 30th anniversary 1:25:10 Supporter Q1: Why doesn’t AMD release an RDNA 4 based SoC for handhelds? 1:30:48 Supporter Q2: Why might Rockstar delay a physical GTA 6 release? 1:36:56 Supporter Q3: If PS6 is delayed to 2029, will Sony improve the hardware? 1:43:21 Supporter Q4: Will cross-gen PS5/6 titles run at 30fps on PS5? 1:49:59 Supporter Q5: What are your expectations for Nvidia’s 6000 series GPUs? Learn more about your ad choices. Visit megaphone.fm/adchoices
DF Direct Weekly #248: Forza Horizon 6, Fable, FF7R Xbox, Switch 2 Game Boosts, Saturn Ray Tracing!
S1 Ep 248DF Direct Weekly #248: Forza Horizon 6, Fable, FF7R Xbox, Switch 2 Game Boosts, Saturn Ray Tracing!
The best gaming showcase event returns - Xbox Developer_underscore_Direct has a proven track record of delivering excellent presentations of impressive games, and the latest is no exception. Rich, John and Oliver discuss Forza Horizon 6, Fable, Beast of Reincarnation and Kiln, before moving onto a brace of Switch 2 enhanced titles, plus a look at the Xbox versions of Final Fantasy 7 Remake Intergrade. And yes - Sega Saturn ray tracing. It's real and it's spectacular. 0:00:00 Introduction 0:01:00 News 1: Developer_Direct 2026 - Forza Horizon 6 0:16:00 Fable 0:31:27 Beast of Reincarnation 0:37:27 Kiln 0:45:50 News 2: DKC Returns gets fixes, Switch 2 boosts + Animal Crossing’s odd Switch 2 Edition 0:58:49 News 3: Final Fantasy 7 Remake tested on Xbox Series! 1:06:43 News 4: Modder builds 3-in-1 Switch/Xbox/PlayStation 1:17:41 Supporter Q1: Why hasn’t Microsoft announced more Switch 2 games? 1:22:03 Supporter Q2: Should Rockstar give PS5 Pro a 40fps mode in GTA 6? 1:27:58 Supporter Q3: Could Microsoft pull out of gaming hardware in favour of cloud gaming? 1:33:52 Supporter Q4: What’s a game everyone loved, but you hated? 1:41:22 Supporter Q5 Is RDNA 5 hyped too much? 1:45:46 Supporter Q6: Now that the Saturn can do ray tracing, should we ditch our current-gen machines? Learn more about your ad choices. Visit megaphone.fm/adchoices
DF Direct Weekly #247: Monster Hunter PC Perf Drama, Mario 64 Dreamcast Port, RE Requiem Looks Hot!
S1 Ep 245DF Direct Weekly #247: Monster Hunter PC Perf Drama, Mario 64 Dreamcast Port, RE Requiem Looks Hot!
Another week, another controversy surrounding Monster Hunter Wilds PC performance - but perhaps this time we're looking at more of a silly bug than a game-breaking issue. John clues us in on a remarkable port of Super Mario 64 for the Sega Dreamcast (!), offers up opinions on Code Vein 2 on PS5 and shares his excitement for the latest Resident Evil Requiem disclosures. There's comment on the RTX 5070 Ti discontinuation reports and general bafflement on what's going on with 007 First Light's PC specs. 0:00:00 Introduction 0:01:00 News 1: Monster Hunter DLC checks drag PC performance 0:19:37 News 2: RE Requiem trailer showcases dual protagonist gameplay 0:27:34 News 3: RTX 5070 Ti “discontinuation” fracas 0:44:27 News 4: Super Mario 64 ported to Dreamcast 0:56:27 News 5: 007 First Light gets updated PC requirements 1:05:10 News 6: John previews Code Vein 2! 1:09:37 Supporter Q1: How should we pick between DLSS 4.0 and 4.5? 1:19:27 Supporter Q2: What’s a tech that you championed early - for better or for worse? 1:32:57 Supporter Q3: Why do Unreal Engine games on consoles have no shader gathering issues? 1:35:52 Supporter Q4: After the Switch 2 rumour cycle, have you changed your approach to evaluating unverified info? 1:42:55 Supporter Q5: Did Alex ‘raw dog’ his trip to CES? Learn more about your ad choices. Visit megaphone.fm/adchoices
DF Direct Weekly #246: The BIG CES Special - Hardware Highlights, Crimson Desert, Intel, Nvidia, AMD
S1 Ep 246DF Direct Weekly #246: The BIG CES Special - Hardware Highlights, Crimson Desert, Intel, Nvidia, AMD
Direct from Las Vegas, A Redbull-powered Alex Battaglia and Oliver Mackenzie share their thoughts on everything they saw at the Consumer Electronics Show 2026, while also discussing all of the big announcements. Nvidia, AMD and Intel announcements, the latest TVs and monitors and... the weirdness. Plus, what is Crimson Desert and why should be excited about it? 0:00:00 Introduction 0:01:07 News 1: Nvidia, AMD, and Intel: chipmaker announcements 0:15:37 News 2: PC hardware: laptops, desktops, and accessories 0:28:49 News 3: TVs: MicroRGB, OLED, MicroLED, “Laser”, HDMI 2.2 0:54:54 News 4: Monitors: new QD-OLED coatings, RGB OLEDs, 5K2K ultrawides 1:02:46 News 5: Crimson Desert demo 1:08:37 News 6: CES weirdness: Project AVA, fighting robots, AI saturation, RCA and RadioShack revival, AR avatars, Lego Panther Lake, recumbent chairs, China pavilion 1:36:50 News 7: Reflections on Las Vegas and CES 2026 1:42:54 Supporter Q1: How will new CES tech be affected by RAM scarcity? 1:46:06 Supporter Q2: With new price constraints, is pushing graphics tech unsustainable? 1:51:23 Supporter Q3: Where’s Nvidia’s Reflex 2? 1:54:32 Supporter Q4: Is 30fps with frame gen a good idea for Ark on Switch 2? 2:01:00 Supporter Q5: Are monitors advancing too fast for GPUs? 2:05:28 Supporter Q6: Should games mask #StutterStruggle with tear-jerking content? 2:07:38 Supporter Q7: With Nvidia continuing to innovate, why should people buy AMD GPUs? Learn more about your ad choices. Visit megaphone.fm/adchoices
DF Direct Special: Digital Foundry's Best Gaming Hardware 2025
DF Direct Special: Digital Foundry's Best Gaming Hardware 2025
In the last DF Direct video of the year, Rich, Oliver and Alex join forces to discusses their experiences of the best gaming hardware of 2025. Handhelds dominate, and while Switch 2's mega sales cannot be denied, Rich makes the case for the crazy GPD Win 5, while Oliver opts for the SteamOS-based Lenovo Legion Go S. Beyond portables, it's all about the Ryzen 9 9950X3D, RTX 5090, the Blackwell and RDNA 4 launches in general and - finally - green shoots of hope in what looks to be a grim 2026. 0:00:00 Introduction 0:00:53 GPD Win 5 0:11:07 Asus ROG Xbox Ally X 0:15:40 Lenovo Legion Go S 0:18:44 MSI Claw 8 AI + 0:19:45 Nintendo Switch 2 0:28:59 AMD Ryzen 9 9950X3D 0:38:52 Nvidia Blackwell 0:51:11 AMD RDNA 4 0:59:58 Expectations for 2026 Learn more about your ad choices. Visit megaphone.fm/adchoices
DF Direct Special: Digital Foundry's Best Game Graphics of 2025
DF Direct Special: Digital Foundry's Best Game Graphics of 2025
Need we saw more? As we draw to the end of another remarkable year in video games, the Digital Foundry team sit down to pore over the technological showcases of the last 12 months in an attempt to answer the immortal question: What were the best game graphics of the year? 0:00:00 Introduction 0:02:09 Honourable Mentions: Kirby Air Riders, Mario Kart World, Star Wars Outlaws (Switch 2), Fast Fusion 0:11:45 Routine 0:16:35 Earthion 0:20:00 Silent Hill f 0:25:50 Mafia: The Old Country 0:32:18 Metroid Prime 4: Beyond 0:39:00 Ghost of Yōtei 0:46:11 Dying Light: The Beast 0:56:32 Top Three Discussion Learn more about your ad choices. Visit megaphone.fm/adchoices
DF Direct Weekly #245: Half-Life 3 Steam Machine Launch Game? Skyrim Switch 2 Lag Patch, Marathon!
S1 Ep 240DF Direct Weekly #245: Half-Life 3 Steam Machine Launch Game? Skyrim Switch 2 Lag Patch, Marathon!
A critical mass of rumours is strongly suggesting that Half-Life 3 will be a launch title for Steam Machine - but how does that work when the RAM crisis is making any kind of hardware launch so challenging? Meanwhile, Oliver pops in to talk about an actual patch for the woeful Switch 1 port of Batman: Arkham Knight, while Tom makes a similarly cameo-sized appearance to talk about Skyrim's anti-latency patch - which isn't quite what we were hoping for. And that's just the tip of the iceberg for what is an absolutely colossal Direct which will also be the last we produce in the year of our lord 2025. 0:00:00 Introduction 0:02:33 News 1: Is Half-Life 3 a Steam Machine launch game? 0:14:45 News 2: Batman: Arkham Knight patch brings Switch 2 boosts 0:26:28 News 3: Skyrim Switch 2 patch improves input lag - at a cost 0:34:57 News 4: Ayaneo announces Strix Halo uber-handheld 0:45:56 News 5: Bungie exhibits Marathon in new video 0:58:46 News 6: Avatar gets DLSS Frame Generation and Ray Reconstruction 1:14:27 News 7: Blur Busters releases TestUFO 3.0 1:22:42 News 8: Presenting the Digital Foundry 2025 Community Awards! 1:44:13 Supporter Q1: Will future handhelds be fast enough to run path-traced games? 1:47:30 Supporter Q2: Are there realistic alternatives to UE5 for AAA games? 1:52:39 Supporter Q3: What do you think of Mega Man: Dual Override? 1:54:25 Supporter Q4: What are the best graphics of 2025 on low-end hardware? 2:00:31 Supporter Q5: How would you set up an Xbox 360 or PS3 in the modern era? 2:04:55 Supporter Q6: Should AI write supporter questions for DF Direct? Learn more about your ad choices. Visit megaphone.fm/adchoices
DF Direct Weekly #244: The Game Awards Reaction, First PS3 Emu on PS5, FSR Redstone First Look!
It's that time of the year! The Digital Foundry team discuss the big reveals and the games that caught their eye at The Game Awards, with the traditional complaints about the volume of CG trailers. Beyond that, Rich shares his impressions on the first PS3 emulator for PlayStation 5, Alex gets to grips with the wobbly performance of FSR Redstone frame generation and Oliver shares some eyebrow-raising results from Skyrim on Switch 2. And as usual, questions are answered. Questions like: "Is Star Wars Outlaws more ‘bespoke’ on Switch 2 than Assassin’s Creed Shadows?" 0:00:00 Introduction 0:01:12 News 1: The Game Awards: Control Resonant 0:08:42 Tomb Raider: Catalyst and Tomb Raider: Legacy of Atlantis 0:16:56 Total War: Warhammer 40,000 0:23:59 Star Wars: Fate of the Old Republic, Exodus, Divinity 0:34:23 Ontos, Star Wars: Galactic Racer, No Law, Pragmata, AUDIOMECH, TankRat 0:49:34 News 2: Devs ship PS3 emulator in PS5 game 0:59:09 News 3 Skyrim disappoints on Switch 2 1:07:21 News 4: AMD FSR Redstone launches 1:26:38 Supporter Q1: Will The Witchers 4, 5, and 6 be constrained by cross-gen limits? 1:35:14 Supporter Q2: Will Unified Memory Architecture appear on PCs? 1:39:21 Supporter Q3: Could Microsoft port their backwards compatibility solution to PS5? 1:44:31 Supporter Q4: Is there a way to install a streamlined Windows 11 cleansed of Microsoft services? 1:56:38 Supporter Q5: Is Star Wars Outlaws more ‘bespoke’ on Switch 2 than Assassin’s Creed Shadows? Learn more about your ad choices. Visit megaphone.fm/adchoices
DF Direct Weekly #244: The Game Awards Reaction, First PS3 Emu on PS5, FSR Redstone First Look!
DF Direct Weekly #243: Metroid Prime Switch 1 vs 2, The Witcher 4-6, Crucial RAM Dead, 32-bit PhysX!
S1 Ep 243DF Direct Weekly #243: Metroid Prime Switch 1 vs 2, The Witcher 4-6, Crucial RAM Dead, 32-bit PhysX!
Nintendo didn't release Metroid Prime 4 Switch 1 review code to journalists, so how does it stack up against Switch 2? Rich does some digging. Meanwhile, the team lament the end of the iconic Crucial RAM, but there's better news about the return of some kind of 32-bit PhysX support for RTX 50-series GPUs. Oliver talks Sonic Racing Crossworlds on Switch 2, John's impressed by TimeSplitters Rewind - and just how bad have things got for HDR support in video games? 0:00:00 Introduction 0:00:55 News 1: Metroid Prime 4 tested on Switch 1! 0:29:22 News 2: Micron kills Crucial RAM 0:39:29 News 3: Nvidia partially brings back 32 bit PhysX for 50 series 0:45:34 News 4: Sonic Racing Crossworlds tested on Switch 2 0:51:00 News 5: CD Projekt plans fast release pace for Witchers 4-6 0:59:21 News 6: Veteran HDR dev bemoans state of HDR in games 1:14:23 News 7: TimeSplitters Rewind impresses 1:22:17 Supporter Q1: Will price hikes cause a gaming Dark Age? How are next gen consoles affected? 1:32:44 Supporter Q2: How could Cyberpunk 2077 be improved visually? 1:35:59 Supporter Q3: What games are “Too Big for Steam Machine?” 1:39:46 Supporter Q4: Should Nintendo have tried to match Series S with Switch 2? 1:44:33 Supporter Q5: Do you have any fond PSP gaming memories? Learn more about your ad choices. Visit megaphone.fm/adchoices