
Digital Foundry Direct Weekly
568 episodes — Page 1 of 12
DF Direct Q+A: Steam Machine - The Big Price/Performance/Form Factor Debate
DF Direct Weekly #269: GTA 6 News Reaction, UE5 Upgrades, UE6, Gears E-Day Tech Demo
DF Direct Q+A: Xbox Reboot Studio Closure Reports, RTX 50-Series Super Returns? ARM ML Rendering
DF Direct Weekly #268: Ocarina of Time Remake, Nintendo Direct, Fable Gameplay, RTX 3060 Returns
DF Direct Q+A: The Big "Xbox Reset" Memo Debate - What Happens Next?
DF Direct Weekly #267: Resi Evil Veronica, FF7 Revelation, Stellar Blade 2 - The Big SGF Video
DF Direct Special: Xbox Showcase 2026: Gears E-Day, Halo, Senua, Metro 2039 Reaction + More
DF Direct Special: Nintendo Switch 2 - Year One - The Digital Foundry Verdict
DF Direct Q+A: Can Switch 2 Handle 60FPS Call of Duty? Custom PC vs Steam Machine, Nvidia RTX Spark
DF Direct Special: State of Play June 2026 Reaction - Wolverine, God of War Laufey, Tomb Raider, Rayman + More!
DF Direct Weekly #266: Huge Steam Deck Price Rises, New Witcher 3 Expansion, Switch 2 COD, MGS4!
DF Direct Q+A: What Is Unreal Engine 6? If Steam Is A Monopoly, Why Do We Like it?
DF Direct Weekly #265: The End of Destiny 2, Lego Batman Tested, Yoshi Switch 2
DF Direct Q+A: Sony Tightens Grip on Exclusivity, FSR 4 on Xbox? What Is The Immense Engine?
DF Direct Weekly #264: PS5 Path Tracing Tested, FSR 4.1 For RDNA 2/3, 007 First Light Hits 60FPS!
DF Direct Q+A: Do We Actually Need Next-Gen Graphics? Can Switch 2 Last 6-7 Years? Switch 2 OLED?
DF Direct Weekly #263: Star Fox Returns, Switch 2 Price Hike, Nvidia GTX 10-Series 10th Anniversary!
DF Direct Q+A: Is Project Helix A Console Or PC? Will Non-RT Modes Get Worse Over Time? Neo Geo AES+
DF Direct Weekly #262: PS5 Linux Steam Gaming Tested vs PS5, Oblivion Remastered Still "Broken"
DF Direct Weekly #262: PS5 Linux Steam Gaming Tested vs PS5, Oblivion Remastered Still "Broken"
DF Direct Q+A: Will Path Tracing Go Mainsteam? Will Oblivion Remastered Ever Get Fixed?
DF Direct Q+A: Will Path Tracing Go Mainsteam? Will Oblivion Remastered Ever Get Fixed?
DF Direct Weekly #261: F1 25 PS5 Pro Path Tracing Demo, AC Black Flag Resynced, New Xbox Strategy
DF Direct Weekly #261: F1 25 PS5 Pro Path Tracing Demo, AC Black Flag Resynced, New Xbox Strategy
DF Direct Q+A: Will PSSR Lower Game Resolutions? Starfield Switch 2, Is RTX 5080 OK For Path Tracing
DF Direct Q+A: Will PSSR Lower Game Resolutions? Starfield Switch 2, Is RTX 5080 OK For Path Tracing
DF Direct Weekly #260: Metro 2039 Looks Phenomenal, Ryzen 5800X3D Returns, Starfield PS5 Crash Fix?
DF Direct Weekly #260: Metro 2039 Looks Phenomenal, Ryzen 5800X3D Returns, Starfield PS5 Crash Fix?
DF Direct Q+A: Should Nintendo Make A Switch 2 Home Console? Is Console Gaming Stagnating?
DF Direct Q+A: Should Nintendo Make A Switch 2 Home Console? Is Console Gaming Stagnating?
DF Direct Weekly #259: Pragmata Tested, Forza Horizon 6, Samson Disappointment, Nvidia N1 Leaks
DF Direct Weekly #259: Pragmata Tested, Forza Horizon 6, Samson Disappointment, Nvidia N1 Leaks
DF Direct Q+A: The Big PlayStation 6 Pricing Debate + Will It Support Physical Media?
DF Direct Q+A: The Big PlayStation 6 Pricing Debate + Will It Support Physical Media?
DF Direct Weekly #258: Crimson Desert Switch 2, New PS6 Leaks, DLSS Dynamic Multi Frame-Gen
DF Direct Weekly #258: Crimson Desert Switch 2, New PS6 Leaks, DLSS Dynamic Multi Frame-Gen
DF Direct Q+A: The $600 PlayStation 5 Debate, PS5 Pro vs PC Pricing, Ocarina of Time Remake
DF Direct Q+A: The $600 PlayStation 5 Debate, PS5 Pro vs PC Pricing, Ocarina of Time Remake
The latest Q+A show kicks off with the news we just missed from the last Direct - Sony raising prices for PlayStation 5. The machine you could buy for $400 in 2020 is now $600, while the disc model hits $650. The team discuss the implications and discuss price comparisons with PC - but are those comparisons relevant? Meanwhile, what could Nintendo do with a potential Ocarina of Time remake? Will Project Helix solve shader compilation stutter and will next-gen consoles use 3D v-cache? All this and more in the show. 00:00 Introduction 01:33 Supporter Q1: How should we plan for a long cross generation period, in light of PS5 price increases? 15:25 Supporter Q2: Is the PS5 Pro still good value compared to a gaming PC? 22:56 Supporter Q3: What would you like to see for a remake of Ocarina of Time? 28:47 Supporter Q4: Could Project Helix lead to an end for shader compilation stutter? 32:49 Supporter Q5: Should next-gen consoles include 3D V-Cache? And what should we make of the 9950X3D2? 39:36 Supporter Q6: Could you split PC coverage up amongst the team? Learn more about your ad choices. Visit megaphone.fm/adchoices
S1 Ep 257DF Direct Weekly #257: Fallout 4 Switch 2 DLSS Tested, Forza Horizon 6 RT, Jensen Defends DLSS 5
A brace of goodies for Switch 2 owners this week, as Tom returns triumphantly with a detailed look at Fallout 4's DLSS upgrade, while Oliver takes a look at the Kena: Bridge of Spirits port. Meanwhile, there's a degree of enthusiasm about Forza Horizon 6's PC specs and the reveal of RTGI and RT reflections support, general bafflement about why Sony's cancelled electric car ever happened in the first place, and the team weigh in on the Switch 2 digital/physical pricing debate. And of course, the panel discuss the Xbox Partner Preview presentation. Learn more about your ad choices. Visit megaphone.fm/adchoices
DF Direct Weekly #257: Fallout 4 Switch 2 DLSS Tested, Forza Horizon 6 RT, Jensen Defends DLSS 5
DF Direct Q+A: The Future Of PSSR, Crimson Desert Intel Issues, DRS vs Dynamic Frame-Gen
The arrival of a dramatically improved PSSR prompts many questions about the future of Sony ML features and the relationship with AMD. Meanwhile, the team tackle the baffling issue of no Crimson Desert Intel graphics support at launch, whether John can ever be tempted away from his CRTs and how future tech will balance dynamic resolution and dynamic frame-gen. Meanwhile, what's going on with diminished Xbox coverage? 00:00 Introduction 00:48 Supporter Q1: Which games actually have dedicated PSSR 2 patches? 06:23 Supporter Q2: Could AMD’s Ray Regeneration be implemented in Crimson Desert for PS5 Pro? 11:01 Supporter Q3: Will we have another PSSR upgrade this generation? 12:32 Supporter Q4 What is the long-term future of PSSR for PS6? 14:43 Supporter Q5: Is it acceptable for Crimson Desert to ship without Intel Arc support? 19:50 Supporter Q6: Is DF shunning Xbox coverage? 28:42 Supporter Q7: If OLEDs get an Nvidia Pulsar equivalent, will John ditch CRTs? 32:23 Supporter Q8: How do you balance between DRS and dynamic frame gen? 38:44 Supporter Q9: What acronym should Sony use for their PlayStation frame gen tech? Learn more about your ad choices. Visit megaphone.fm/adchoices
DF Direct Q+A: The Future Of PSSR, Crimson Desert Intel Issues, DRS vs Dynamic Frame-Gen
DF Direct Weekly #256: Crimson Desert PS5, Cerny Speaks On PSSR, Nintendo Handheld Boost, CP2077 Pro
Another big Direct! John talks base PlayStation 5 Crimson Desert mere hours after its launch, the team talk PSSR based on a new interview with Mark Cerny, while Oliver checks out the new handheld boost option for Switch 2 - and it's good! Cyberpunk 2077 is getting a PS5 Pro upgrade - but what is it? And finally, John enthuses even more about G-Sync Pulsar with its new 60Hz support feature! 0:00:00 Introduction 0:00:38 News 1: Crimson Desert base PS5 impressions 0:25:59 News 2: Our interview with Mark Cerny on the upgraded PSSR! 0:54:05 News 3: Nintendo adds Switch 2 “Handheld Boost” 1:08:44 News 4: Cyberpunk 2077 poised for PS5 Pro patch 1:18:25 News 5: G-Sync Pulsar monitors patched to support 60Hz games Learn more about your ad choices. Visit megaphone.fm/adchoices
DF Direct Weekly #256: Crimson Desert PS5, Cerny Speaks On PSSR, Nintendo Handheld Boost, CP2077 Pro
DF Direct Q+A: The Big DLSS 5 ML Debate + Why We Should Have Waited With Our Coverage
DF Direct Q+A: The Big DLSS 5 ML Debate + Why We Should Have Waited With Our Coverage
It's been a wild few days. When we posted about DLSS 5, we were impressed with the technology and what it was doing - but we posted too soon. When generative AI is so divisive and with the future of games development possibly at stake, we should have taken the time to get the story straight and to analyse what we saw more thoroughly drawing on the thoughts of the whole team. In this video, we try to do just that while tackling the big questions raised by our supporters. 00:00 Explaining our initial DLSS 5 video 02:26 How can developers maintain artistic control with DLSS 5, especially for faces? 15:40 When the game industry is hurting, what are the ethics of using DLSS 5? 23:23 Why show off DLSS 5 now? Why call it DLSS 5? 30:38 Our technical reactions to DLSS 5 47:15 Dealing with harassment and concluding thoughts Learn more about your ad choices. Visit megaphone.fm/adchoices
DF Direct Weekly #255: Xbox's Big Helix Reveal, Witcher 4 Path Tracing, Crimson Desert Specs
S1 Ep 251DF Direct Weekly #255: Xbox's Big Helix Reveal, Witcher 4 Path Tracing, Crimson Desert Specs
After months - no, years - of speculation, we finally have proper information from Microsoft on the nature of its next generation Project Helix console - but how much is actually new? Meanwhile, Pearl Abyss share lavish detail on Crimson Desert specifications, while Nvidia talks The Witcher 4 with RTX Mega Geometry and Path Tracing. Rich is taken aback by Intel's Core 200 Ultra Plus announcement, Oliver has a new monitor and John pops up to talk more about our Crimson Desert PS5 Pro coverage. 0:00:00 Introduction 0:00:53 News 1: Microsoft reveals Project Helix at GDC 0:35:41 News 2: Crimson Desert console and PC specs drop 0:45:06 News 3: Witcher 4 gets RTX Mega Geometry, path tracing 0:53:36 News 4: Intel launches Core Ultra 200S Plus series 1:01:20 News 5: Oliver’s new Apple Studio Display XDR 1:10:01 Content discussion: Crimson Desert exclusive PS5 Pro review Learn more about your ad choices. Visit megaphone.fm/adchoices
DF Direct Q+A: The Big Project Helix Discussion, Helix vs PS6, Dynamic PSN Pricing
DF Direct Q+A: The Big Project Helix Discussion, Helix vs PS6, Dynamic PSN Pricing
In the fourth Q+A show, the team dive deeper into Xbox Project Helix and share their thoughts on potential performance vs PS6 along with hopes for what Microsoft will reveal this week at GDC. In the wake of Sony's reported change in PC strategy, where does that leave Nixxes? And what about the alleged "dynamic pricing" on the PlayStation Store? Oliver's getting a new display for the workplace, and Will Judd returns to Digital Foundry. And... can Sony justify releasing a PlayStation 6 Professional? 00:48 Supporter Q1: Will Project Helix dual boot Windows and Xbox OS, or will it rely more on virtualization? 12:14 Supporter Q2: Does Project Helix seem meaningfully more powerful than PS6, based off rumoured specs? 20:56 Supporter Q3: What will Nixxes do, given their reduced porting portfolio? 27:34 Supporter Q4: What do you think of dynamic pricing for digital game stores? 32:00 Supporter Q5: Are you impressed by the Pokémon Winds/Waves trailer? 35:16 Supporter Q6: Is the Apple Studio Display XDR any good for gaming? 41:32 Supporter Q7: Can Sony justify releasing a PS6 Pro? 46:43 Supporter Q8: How is Will doing, and when will you let him back on DF Direct? Learn more about your ad choices. Visit megaphone.fm/adchoices