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S5 Ep 960096 - Essen '22 Game Chats Part 3
The third in our series of interviews from Spiel ’22… Opening with Micael Sousa from Universidade de Coimbra (pronounciation: kəʊˈɪmbrə, or ˈkɔɪmbrə - if you say ‘Queenborough’ you won't be far wrong).Micael talks about serious games and the game-centric facilitation approach he has developed for, among other things, understanding and solving spatial planning challenges.https://www.linkedin.com/in/micaelssousa/At 20’ with Xeo Lye from Capital Gains Studio – Singapore tabletop game designer talking about his educational game “Cryptocurrency”, a game for learning about crypto scams.https://www.capitalgainsgroup.comAnd finally, we chatted with Sara Favaron (at 35’), Brand Manager from Asmodee Research. Sara talked about Asmodee's Access+ games and their commitment to CSR as manifest in product lines that are both accessible and that address educational, health, cognitive and social development goals.Mentions and References: “Challenges for Game Designers” by Brenda (née) Brathwaite and Ian Schreiber (2008)“Game Balance” by Ian Schreiber and Brenda Romero (2017).The Dixit card game (https://boardgamegeek.com/boardgame/39856/dixit)“Rules of Play” by Katie Salen and Eric Zimmerman (2004)“Characteristics of Games” by by George Skaff Elias, Karl Robert Gutschera, and Richard Garfield (2020)“Building Blocks of Tabletop Game Design – An Encyclopaedia of Mechanisms” by Geoffrey Engelstein and Isaac Shalev (2022)“The Gamer's Brain” by Celia Hodent (2017)“The Art of Game Design” by Jess Schell (2008)“Man, Play and Games” by Roger Caillois (1958, 1961 English translation)“Homo Ludens” by Johan Huizinga (1950)Ludem approach============================I hope you enjoy the podcast.============================ AcknowledgementsMusic Title: Hades, from the album Chromatic T-RexArtist: Ben PruntySource: https://www.benpruntymusic.com/License: Permission to use was granted by Ben Prunty. Non-transferable license.Cover Art Title: Talking Spiel - LearnArtist: Allen HigginsSource: Spiel_play_22License: CC BY-NC-SAPodcast LicenceCC BY-NC-SA 4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.

S5 Ep 950095 - Essen '22 Game Chats Part 2
The second series of interviews from Spiel ’22… In this episode I talked with:Opening with Patrick Gebhardt and Julius Brunken from Vuca Simulationshttps://vucasims.comAt 12’ chatted with Koosha Nezamirad and Mehdi Mohammadzadeh from Piriyka House Game Design Studio (at 12’)www.piriyka.comAt 29’ I caught Fran and Ian demoing at the Bright Eye Games standhttps://www.brighteyegames.com(Ian is also involved in the Games People online play test group)http://www.thegamespeople.co.uk/games/game-designs-ian-brocklebank/And at 50’ we wrap up chatting with some very chill dudes at the chess tables…============================I hope you enjoy the podcast.============================ AcknowledgementsMusic Title: Hades, from the album Chromatic T-RexArtist: Ben PruntySource: https://www.benpruntymusic.com/License: Permission to use was granted by Ben Prunty. Non-transferable license.Cover Art Title: Talking Spiel - PlayArtist: Allen HigginsSource: Spiel_play_22License: CC BY-NC-SAPodcast LicenceCC BY-NC-SA 4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.

S5 Ep 940094 - Essen '22 Game Chats Part 1
From Spiel ’22… In this episode I talked with:Pete Ward & and Duncan Molloy (at 8’) from Rebellion Unpluggedhttps://rebellionunplugged.com/announcing-rebellion-unplugged/Scott D'Agostino from WizKids (at 22’)https://wizkids.comAnd Jon Manker from ION Game Design (at 34’)https://iongamedesign.com AcknowledgementsMusic Title: Hades, from the album Chromatic T-RexArtist: Ben PruntySource: https://www.benpruntymusic.com/License: Non-transferable license. Permission to use was granted by Ben PruntyCover Art Title: Talking Spiel - PlayArtist: Allen HigginsSource: Spiel_play_22License: CC BY-NC-SAPodcast LicenceCC BY-NC-SA 4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.

S10 Ep 1700170 - Consulting Challenges with David Bowman
Hosts: Trisha Ghosh and Saptarshi MitraWe are very pleased to welcome David Bowman, Chief Technology Officer at InvoiceFair.First, David, could you tell us a little about yourself and your current role?1. Let’s start with a hard question first. What, for you, is the essence of design?2. Moving on then, our audience are interested in digital, consulting, technology. Is there a place for consultants in a start-up?3. If you were to start from scratch, what would your ideal team look like? [diversity, numbers, reporting/hierarchy, location]4. Is Agile more fashion than reality?5. Could you share some tips on fostering a ‘learning culture’ in teams?6. What are good practices for teams involved in software? [daily/weekly practices, office environment, work practices/policies]7. As a technologist who has worked in finance, what works well in the finance sector that we should adopt in the Tech sector?8. Environmental, Social, Governance (ESG) has become an important part of financial services. Can digital services and software industry follow suit and if so, how?9. And finally, after two years of “remote”, how do you see work evolving over the next two years?10. Any last observations before we finish?Well, we’ll wrap up there.Thank you for talking with us today.Notes:David Bowman; Chief Technology Officer at InvoiceFair, a working capital platform for businesses.LinkedIn https://www.linkedin.com/in/davidbowman4/AcknowledgementsMusic Title: ImpulseArtist: Ben PruntySource: https://www.benpruntymusic.com/License: Non-transferable license. Permission granted by Ben Prunty (personal letter)Cover Art Title: Pick and MixArtist: Conor Fitzpatrick; and Graphic Design: Allen HigginsSource: Fitzpatrick_Unamed.jpg -> PickAndMix-Name.pptxLicense: CC BY-NC-SA 4.0 (Permission granted by Conor Fitzpatrick (personal letter))Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.

S10 Ep 1690169 - Where Does Design Happen? with Padraig Coffey
Hosts: Gayatri Poddar and Isha Sharma Our guest today is Padraig Coffey. Padraig is CEO at Zartis - a software consultancy, technology strategy and team augmentation services company based in Cork.1. Thank you for joining us, Padraig, can you start by telling us a little about yourself?2. How do you become a consultant and what do consultants do?3. Is consultancy necessarily a time-boxed project-oriented activity?4. Do you ever admit the limits of your knowledge?5. How do you handle the politics of being a consultant?6. Comment on the consultant as facilitator.7. How do you cope with resistance on a project? Sensitivity to tone, communication, context.8. What for you is the essence of design?9. Where does design happen in consulting projects?10. How do you see the work changing over the next couple of years?Well on that note, I think we’ll wrap up there.Thank you for sharing your thoughts and experiences today.Notes:Padraig Coffey: CEO at Zartis - a software consultancy, technology strategy and team augmentation services company based in Cork.https://www.zartis.comAcknowledgementsMusic Title: ImpulseArtist: Ben PruntySource: https://www.benpruntymusic.com/License: Non-transferable license. Permission granted by Ben Prunty (personal letter)Cover Art Title: Pick and MixArtist: Conor Fitzpatrick; and Graphic Design: Allen HigginsSource: Fitzpatrick_Unamed.jpg -> PickAndMix-Name.pptxLicense: CC BY-NC-SA 4.0 (Permission granted by Conor Fitzpatrick (personal letter))Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.

S10 Ep 1680168 - Practicalities of Consulting with Trevor Dunne
Hosts: Bing Chen and Rachel O’BrienOur guest today is Trevor Dunne from Grant Thornton Ireland.You are very welcome to the podcast Trevor. Could you say a few words about yourself and GT’s consulting business?1.What is the role of a consultant?2.Do we need deep expertise in all domains?3.What do you consider to be key skills for a consultant?4.And your thoughts on how to become a better communicator?5.What tips would you give to someone starting out?6.Is there a clear line between being a strategist versus technologist?7.How do you handle the politics of being a consultant?8.And finally, could you share advice on good practice for the hybrid workplace?Well, we’ll wrap up there.Thank you for sharing your thoughts and experiences today.Notes:Trevor Dunne – LinkedIn profile: https://www.linkedin.com/in/trevor-dunne-aca-7461838/https://www.grantthornton.ie/meet-our-people1/trevor-dunne/ Hosted on Acast. See acast.com/privacy for more information.

S10 Ep 1670167 - Strategist or Technologist? with Mark Smyth
Hosts: Bo-Tsun Chen and Sandra OrozcoOur guest today is Mark Smyth from Accenture.Mark, you are very welcome to the podcast. Could we with start a brief introduction and how you ended up in consulting?1.Would you consider yourself generalist or a specialist, a T shaped or π shaped person?2.What tips would you give someone starting out as a consultant?3.Comment on the consultant as problem-solver.4.Do you ever admit the limits of your knowledge?5.Is it enough to know a little about a lot and a lot about one thing in particular? 6.Is failure an option? How do you deal with it?Okay, well, I think we can wrap up there.Thank you for sharing your thoughts and experiences today.Notes:Mark Smyth – Technology Strategy Consultant - https://www.linkedin.com/in/mark-smyth-72963649/AcknowledgementsMusic Title: ImpulseArtist: Ben PruntySource: https://www.benpruntymusic.com/License: Non-transferable license. Permission granted by Ben Prunty (personal letter)Cover Art Title: Pick and MixArtist: Conor Fitzpatrick; and Graphic Design: Allen HigginsSource: Fitzpatrick_Unamed.jpg -> PickAndMix-Name.pptxLicense: CC BY-NC-SA 4.0 (Permission granted by Conor Fitzpatrick (personal letter))Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.

S10 Ep 1660166 - Consulting at Scale with Tom Rourke
Hosts: Dimitrios Delemissis and Theodoros ChatzidimitriouOur guest today is Tom Rourke.Tom works in kyndryl, with the most interesting job title, “Global Leader for Co-Creation”You are very welcome to the podcast Tom. Could you say a few words about yourself and kyndryl?1. For someone starting out could you sketch the learning journey to become a consultant?2. Could you talk about co-creation, does it relate to design thinking?3. How or when do you start the process with a client?4. What do you say to the statement that “ideas and solutions are easy, that the real problem is finding real problems”?5. Should we separate the strategic from the technical aspects of a transformation?6. Does the start-up motto of "fail fast and fail forward" apply in a corporate environment?7. Do you have any advice on enabling shared understanding across and between teams? 8. Where do you see Data Analytics fitting in the consulting palette?9. On the idea that consulting is a team sport, could you share tips on enabling shared understandings across and between teams?10. What is on your radar for the next 5 years?Well, we’ll wrap up there.Thank you for sharing your thoughts and experiences today.Notes:Tom Rourke – LinkedIn profile: https://www.linkedin.com/in/tom-rourke-1a8b70/AcknowledgementsMusic Title: ImpulseArtist: Ben PruntySource: https://www.benpruntymusic.com/License: Non-transferable license. Permission granted by Ben Prunty (personal letter)Cover Art Title: Pick and MixArtist: Conor Fitzpatrick; and Graphic Design: Allen HigginsSource: Fitzpatrick_Unamed.jpg -> PickAndMix-Name.pptxLicense: CC BY-NC-SA 4.0 (Permission granted by Conor Fitzpatrick (personal letter))Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.

S10 Ep 1650165 - Agile at Scale with Jefferson Cowhig
Hosts: Jesus Cortina Bernal and Odhrán McDonnellWe are delighted to have Jefferson Cowhig to talk with us today. Jeff works in Financial Services Technology Transformation for EY.You are very welcome to the podcast Jeff. Could you say a few words about your own background and experience in consulting and technology?1.Can we start with an article we have been reading, Henrik Kniberg & Anders Ivarsson’s “Scaling Agile @ Spotify”. What were your impressions when you first learnt about the Spotify model? [2012-2016- the Tribes, Squads, Chapters & Guilds… How LeSS/SAFe reacted and interpreted it then and since?]2.You are a fan of “Team Topologies”, could you tell us about the approach? [candles and cake problem? - organisations are complex, and large organisations are complex and complicated a tool for analysing structure and introducing change for teams, and teams of teams - Team Topologies, matrix diagrams, organisation charts – help to make organisations tangible – capture connections, responsibilities, reporting.]3.Could you share any tips on approaches that embed communication across hierarchies and between teams?4.How do you start an agile transformation?5.What do you say to the statement that “ideas and solutions are easy, that the real problem is finding real problems”?6.How has consulting changed over the last couple of years working the Covid?7.Any final thoughts on changes coming over the next 5 years?8.Another question?Well, we’ll wrap up there.Thank you for sharing your thoughts and experiences today.Notes:https://eyfinancialservicesthoughtgallery.ieJeff’s talk to ALI in March 2021 - https://www.youtube.com/watch?v=nuaOfQzFYmUTeam Topologies: https://teamtopologies.com/key-concepts Book: Agile IT Organization Design | Thoughtworks - https://www.thoughtworks.com/insights/books/agile-it-organization-designCynefin Framework About - Cynefin Framework - The Cynefin Co - https://thecynefin.co/about-us/about-cynefin-framework/Kniberg Product Ownership Video: Agile Product Ownership in a Nutshell - YouTube - https://www.youtube.com/watch?v=502ILHjX9EEJeremiah Lee: Spotify’s Failed #SquadGoals (jeremiahlee.com) - https://www.jeremiahlee.com/posts/failed-squad-goals/SAFe: SAFe 5 for Lean Enterprises (scaledagileframework.com) - https://www.scaledagileframework.com/LeSS: Overview - Large Scale Scrum (LeSS) - https://less.works/Simon Sinek - Start with why - https://www.youtube.com/watch?v=u4ZoJKF_VuAThe Social Dilemma: the technology that connects us also controls us - https://thesocialdilemma.comCredits and LicenseMusic Title: ImpulseArtist: Ben PruntySource: https://www.benpruntymusic.com/License: Non-transferable license. Permission granted by Ben Prunty (personal letter)Cover Art Title: Pick and MixArtist: Conor Fitzpatrick; and Graphic Design: Allen HigginsSource: Fitzpatrick_Unamed.jpg -> PickAndMix-Name.pptxLicense: CC BY-NC-SA 4.0 (Permission granted by Conor Fitzpatrick (personal letter))Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.

S10 Ep 1640164 - Always Put the Client First with Matteo Collina
Host(s) Emma Matthews and Soumya Seniaray Our guest today is Matteo Collina, Chief Software Architect at NearForm, the Irish enterprise software solutions company, headquartered in Waterford and offices around the world. Among other things Matteo is an active open-source contributor, is on the steering committee for Node.js, and over his career has developed a deep understanding of the business of consulting…Thank you for joining us, Matteo, can you start by telling us a little more about yourself?1.Let’s start with the dark side of the business of consulting, it has a dark side, doesn’t it? 2.And yet the business of consulting is hugely important for client organisations. What does it take to get good at consultancy? 3.How can a services firm ‘flip’ the junior/crunch model?4.How long does it take to learn how to work with a client organization?5.What do you say to the idea that it is the consultant’s job to build the knowledge of your own clients? 6.By imparting your knowledge to clients, don’t you cannibalise your own business? 7.Is the analyst role and the consultant role different?8.Where does design happen; is there room for design in consulting? 9.You're with a client and it becomes clear that they haven't identified the real problem...10.Any thoughts on how to become a better communicator11.And finally; does consulting pose ethical challenges, how do you deal with them?Well on that note, I think we’ll wrap up there.Thank you for sharing your thoughts and experiences today.Notes:Matteo Collina, open-source contributor and member of the Node.js Technical Steering Committee member, Chief Software Architect at NearForm, the Irish enterprise software solutions company.https://www.nearform.comAcknowledgementsMusic Title: ImpulseArtist: Ben PruntySource: https://www.benpruntymusic.com/License: Non-transferable license. Permission granted by Ben Prunty (personal letter)Cover Art Title: Pick and MixArtist: Original artwork by Conor Fitzpatrick; additional graphic design: Allen HigginsSource: Fitzpatrick_Unamed.jpg -> PickAndMix-Name.pptxLicense: CC BY-NC-SA 4.0 (Permission granted by Conor Fitzpatrick (personal letter))Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.

S10 Ep 1630163 - Aspects of Consulting with Shradha Shaw
Host(s) Tristan Flüchter and Sinead ClearyOur guest today is Shradha Shaw. Shradha is a Senior Analytics Consultant at Deloitte Ireland with experience in Business Intelligence and Data Transformation.Thank you for joining us, Shradha, can you start by telling us a little about yourself?1. Is the analyst role and the consultant role different?2. What do consultants do? [is being a consultant more about developing technology or strategy?]3. What does a day on a sprint look like?4. You're with a client and it becomes clear that they haven't identified the real problem...5. How do you cope with resistance on a project?6. Would you ever admit the limits of your knowledge?7. Where does design happen; is there room for design in consulting? [where or how does design and design action emerge?]8. Is consultancy usually time-boxed project-oriented or more open-ended and long-term?9. And finally; does consulting pose ethical challenges, how do you deal with them?Well on that note, I think we’ll wrap up there.Thank you for sharing your thoughts and experiences today.Notes:Shradha Shaw is a Senior Consultant within Deloitte Ireland’s Analytics & Cognitive team experience in Business Intelligence and Data Transformation across a range of sectors including Financial Services, Life Science and Public sector.AcknowledgementsMusic Title: ImpulseArtist: Ben PruntySource: https://www.benpruntymusic.com/License: Non-transferable license. Use with permission by Ben Prunty.Cover Art Title: Pick and MixArtist: Conor Fitzpatrick; and Graphic Design: Allen HigginsSource: Fitzpatrick_Unamed.jpg -> PickAndMix-Name.pptxLicense: CC BY-NC-SA 4.0 (Permission granted by Conor Fitzpatrick (personal letter))Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.

S10 Ep 1620162 - The Data Scientist as... with Christina Phillips
Host(s) Wenqiao Xu, Upama GhoshOur guest today is Christina Phillips. Christina is a senior lecturer in business analytics at Liverpool John Moores University and has worked in applied scienced research, problem solving, and solution development for industry.Thank you for joining us, Christina, can you start by telling us a little about yourself?1.Is data science more about statistics, application development or organisational change?2.Where do you see the role of data analysts or scientist fitting in to existing organisations? 3.What needs to happen to make problem solving possible? – what are your go-to approaches when setting out to solve open-ended problems?4.Let’s say you're on a job and it becomes clear that they haven't identified the real problem...5.Can you talk about the different hats that analytics professionals need to wear: as technical expert, facilitator, change agent etc.6.Is failure ever an option?7.How do you handle the politics of being a consultant?8.Any thoughts on becoming a better communicator?9.What ethical concerns do consultants encounter?Well, we’ll wrap up there.Thank you for sharing your thoughts and experiences today.Notes:Christina Phillips: Senior lecturer business analytics at Liverpool John Moores University and visiting research fellow at Leeds University Business School.Co-chair of the Problem Structuring Methods special interest group at The OR Society (link)AcknowledgementsMusic Title: ImpulseArtist: Ben PruntySource: https://www.benpruntymusic.com/License: Non-transferable license. Used with permission by Ben Prunty.Cover Art Title: Pick and MixArtist: Conor FitzpatrickGraphic Design: Allen HigginsSource: Fitzpatrick_Unamed.jpg -> PickAndMix-Name.pptxLicense: CC BY-NC-SA 4.0 (used with permission by Conor Fitzpatrick)Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.

S10 Ep 1610161 - Consulting the Track Vax Project with Siobhan Duggan & Amanda Creane
Host(s) Calum Comerford and Kunal GuptaHello, I am CalumAnd I am KunalOur guests today are Siobhan Duggan, Amanda Creane from GS1 Ireland .Can you start by introducing yourselves and give a short overview of GS1?1.Could you tell us about the project you took part in to keep track of Covid-19 vaccines for Ireland’s national health system?2.Further to this could you comment on how the opportunity came about?3.Is the TrackVax initiative unique or was it simply an accelerated version of the kinds of projects that GS1 works on all the time for its members?4.How did you get buy-in from key actors and stakeholders?5.Is this kind of cooperation only feasible when there’s a central government actor, in this case the HSE or the National Immunisation Office (NIO)?6.The pace of the project was unbelievably fast what tools did you use to keep track of milestones, software changes and actions?7.What governance structure was in place to facilitate decision making and transparency of project direction?8.What were the key challenges encountered when implementing this project?9.This sounds like an amazing project to have been involved in, what were the key learnings and what thoughts could you share with our audience as the embark on their careers?10.Where do you see GS1 fitting in the technology adoption cycles of its member companies?11.How do you answer the question of using standards-based technology for competitive advantage versus technology for everyone’s benefit?Well, we’ll wrap up there.Thank you for sharing your thoughts and experiences today.Notes:https://www.gs1ie.orghttps://www.eolasmagazine.ie/keeping-track-of-the-covid-19-vaccine/AcknowledgementsMusic Title: ImpulseArtist: Ben PruntySource: https://www.benpruntymusic.com/License: Non-transferable license. Permission granted by Ben Prunty (personal letter)Cover Art Title: Pick and MixArtist: Conor Fitzpatrick; and Graphic Design: Allen HigginsSource: Fitzpatrick_Unamed.jpg -> PickAndMix-Name.pptxLicense: CC BY-NC-SA 4.0 (Permission granted by Conor Fitzpatrick (personal letter))Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.

S10 Ep 1600160 - Inside Technology Consulting with Sean McGarraghy & Allen Higgins
You are listening to an episode of the technology consulting series on design talkA place for talking about consulting with: experts, technologists, clients, and educators.Hello, I am Allen HigginsWe start this season in conversation with Sean McGarraghyFirst Sean, tell us a little about your own career before we look inside the business of Technology Consulting…1. What tips would you give someone starting out?2. Is it enough to know a little about a lot and a lot about one thing in particular? A generalist or a specialist, a T shaped or π shaped person?3. Do you ever admit the limits of your knowledge?4. How do you handle the politics of being a consultant?5. What ethical concerns do consultants encounter?6. Can you comment on approaches for consulting in 'flat' versus a 'hierarchical' client organisations.7. Other question?Well, we’ll wrap up there.Thank you for sharing your thoughts and experiences today.Thank you for listening. The music is “Impulse” by Ben Prunty, from his album, Chromatic T-Rex and is used with his permission.Subscribe to Design Talk (dot IE) to be notified when new episodes are released.Notes:https://people.ucd.ie/sean.mcgarraghy/publicationshttps://people.ucd.ie/allen.higgins/publicationsAcknowledgementsMusic Title: ImpulseArtist: Ben PruntySource: https://www.benpruntymusic.com/License: Non-transferable license. Permission granted by Ben Prunty (personal letter)Cover Art Title: Pick and MixArtist: Conor Fitzpatrick; and Graphic Design: Allen HigginsSource: Fitzpatrick_Unamed.jpg -> PickAndMix-Name.pptxLicense: CC BY-NC-SA 4.0 (Permission granted by Conor Fitzpatrick (personal letter))Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.

S2 Ep 320032 - Entrepreneurial Designers with Maurice Knightly
Host(s): Otto Maeglin and Ruairi Doyle We are talking with Maurice Knightly, Entrepreneurial Specialist at UCD Innovation AcademyYou are very welcome to the podcast, Maurice. Can you tell us a little about yourself to begin? 1.Entrepreneurship seems to have become intrinsically linked with “Design Thinking” and “Design sprints”, hackathons and jams. Why this connection? 2.Is it only digital enterprises joining with this, who is using it and why? 3.Can anyone develop a design attitude? How can a newbie start out? 4.Can you talk about the role of the facilitator? What are the benefits of having someone facilitate a group design sprint? 5.Facilitation is subtle and difficult. What do you look for in our own facilitation practice, how do you stay fresh and keep on-track? 6.How sustainable are Sprints? If the approach is so productive, why don’t we do them all the time? Other questions?Well, we’ll wrap up there.Thank you for sharing your thoughts and experiences today.AcknowledgementsMusic(EzaOne - Supernova: youtu.be/xZDYu5azS-c)Title: Eza One - SupernovaArtist: Argofox (record label)Source: “https://soundcloud.com/argofox/ezaone-supernova”License: “CC BY”Argofox is a record label releasing royalty free music for creators to use in monetized videos and streams in exchange for credit.Cover Art Title: The Driver - Humanscale Blueprint - Space Envelope for a Compact AutomobileArtist: Graphic design by Allen Higgins Source: fileLicense: CC BY-NC-SA 4.0The graphic is under Fair Use and adapted from “Space Envelope for a Compact Automobile” from Humanscale 7/8/9 booklet by Niels Diffrient, Alvin R. Tilley and David Harman; Henry Dreyfuss Associates, M.I.T. Press (1981) Hosted on Acast. See acast.com/privacy for more information.

S2 Ep 400040 - Removing Barriers in Business with Denis Kennedy
Hosts: Sarah Keniston and Ethan Duffy Welcome to the podcastIn today’s episode we talk with Denis Kennedy, an Accessibility Consultant and lecturer.You are very welcome to the podcast Denis. To start, can you tell us a little about yourself?1.For you, what is the essence of design?2.What are some examples of good design or bad design?3.Do we have to make trade-offs between accessibility and usability in software?4.Can you talk about the challenge of making the case for accessibility from day one?5.Who do we raise awareness about accessibility requirements when pitching a project/product?6.How tough is your audience? How do you get them on-side?7.How do we evaluate an app for different levels of accessibility use?8.How deep does accessible functionality need to go?9.What lessons have you learnt that have changed your approach on new projects.10.And any final comments before we finish?Well, we’ll wrap up there.Thank you for talking with us today.Notes:Denis Kennedy: LinkedIn - https://www.linkedin.com/in/denis-kennedy-098982b2/AcknowledgementsMusic(EzaOne - Supernova: youtu.be/xZDYu5azS-c)Title: Eza One - SupernovaArtist: Argofox (record label)Source: “https://soundcloud.com/argofox/ezaone-supernova”License: “CC BY”Argofox is a record label releasing royalty free music for creators to use in monetized videos and streams in exchange for credit.Cover Art Title: The Driver - Humanscale Blueprint - Space Envelope for a Compact AutomobileArtist: Graphic design by Allen Higgins Source: fileLicense: CC BY-NC-SA 4.0The graphic is under Fair Use and adapted from “Space Envelope for a Compact Automobile” from Humanscale 7/8/9 booklet by Niels Diffrient, Alvin R. Tilley and David Harman; Henry Dreyfuss Associates, M.I.T. Press (1981)Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.

S2 Ep 390039- Universal and Accessible Design with Dónal Fitzpatrick
Host: Daniel Guenther and Katie Fallon In today’s episode we talk with Dónal Fitzpatrick, a Senior ICT Design Advisor with Ireland’s National Disability Authority.You are very welcome to the podcast Dónal. To start, can you tell us a little about yourself?1.What are some good examples of bad design?2.How do you raise people’s design awareness? [on using baddesigns.com… to encourage discussions even arguments about good and bad design…]3.What is the difference between universal design and accessible design?4.What are some good examples of good universal design?5.How do you build universal design into the heart of a new product?6.With its emphasis on empathy, you could argue that the Design Thinking approach already implies a universal design goal. Is that enough or do you think it needs to be emphasised?7.Can you tell us about the NDA's annual grand challenge competition for colleges?8.Do you have any final comments before we finish?Well, we’ll wrap up there.Thank you for talking with us today.Notes:Dónal has also appeared on the NCBI Podcast: https://youtu.be/q6tcOw5OqPQAcknowledgementsMusic(EzaOne - Supernova: youtu.be/xZDYu5azS-c)Title: Eza One - SupernovaArtist: Argofox (record label)Source: “https://soundcloud.com/argofox/ezaone-supernova”License: “CC BY”Argofox is a record label releasing royalty free music for creators to use in monetized videos and streams in exchange for credit.Cover Art Title: The Driver - Humanscale Blueprint - Space Envelope for a Compact AutomobileArtist: Graphic design by Allen Higgins Source: fileLicense: CC BY-NC-SA 4.0The graphic is under Fair Use and adapted from “Space Envelope for a Compact Automobile” from Humanscale 7/8/9 booklet by Niels Diffrient, Alvin R. Tilley and David Harman; Henry Dreyfuss Associates, M.I.T. Press (1981)Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.

S2 Ep 380038 - Hands-On Performance with Lorcan O'Keeffe
Hosts: Monika Lukosiute and Cian MageeWe are talking with Lorcan O'Keeffe of Hands On PerformanceYou are very welcome to the podcast Lorcan. Can you tell us a little about yourself?1.What is your vision for both O’Keeffe Design and Hands on Performance?2.Could you give us a brief intro to e-sports, sim-sports, racing simulators?3.Why put so much attention to replicating road car and motor sport controls in a sim-sports driving rig?4.Who was your inspiration? [Who do you design for?]5.What are your design goals? [A general-purpose rig or a platform that can be configured?]6.What is your own design process?7.As an entrepreneur/early-stage start-up, who or what are the most valuable supports out there?8.What tips would you give to someone starting down this road, taking an idea from concept to initial prototype.9.More questions?Well, we’ll wrap up there.Thank you for sharing your thoughts and experiences today.Notes:Lorcan O’Keeffe on LinkedIn - https://www.linkedin.com/in/lorcan-o-keeffe-386b7b220/Working in Automotive Technology, Product Design, Parametric modellingParticipant in the New Frontiers entrepreneurship programme – validating the market - https://www.wit.ie/schools/business/new_frontiers AcknowledgementsMusic(EzaOne - Supernova: youtu.be/xZDYu5azS-c)Title: Eza One - SupernovaArtist: Argofox (record label)Source: “https://soundcloud.com/argofox/ezaone-supernova”License: “CC BY”Argofox is a record label releasing royalty free music for creators to use in monetized videos and streams in exchange for credit.Cover Art Title: The Driver - Humanscale Blueprint - Space Envelope for a Compact AutomobileArtist: Graphic design by Allen Higgins Source: fileLicense: CC BY-NC-SA 4.0The graphic is under Fair Use and adapted from “Space Envelope for a Compact Automobile” from Humanscale 7/8/9 booklet by Niels Diffrient, Alvin R. Tilley and David Harman; Henry Dreyfuss Associates, M.I.T. Press (1981)Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.

S2 Ep 370037 - Visual Communication Tips with Fiona Walsh
Hosts: Kira Koval and Amine BerrahalWe are talking with Fiona Walsh from Imagine Coaching. You are very welcome Fiona. Can you tell us a little about yourself?1.PowerPoint has become a hugely important medium for communication, and you are becoming known as a go-to person for PowerPoint design and power tips. What do you look for in a well-designed presentation? [checklist?]2.What awesome features do you use for your own designs, that people don’t generally know about? 3.Can you talk about your own workflow?4.Is using PowerPoint for webinars and for creating videos essentially the same thing?5.Is there single slide design that can satisfy the whole audience - visual, auditory, textual? [mixed audience; assess your dominant VAK/VARK]6.What design choices making a slide more accessible? [font, size, colours, contrast, on screen readability, information density - who, how and where it will be presented…] [complex tables are a particular area of concern for screen readers…]7.How can we build accessibility into presentations? [use the built-in accessibility checker] [use the screen reader to listen back to the slides as they would be read by blind user] [use subtitle/captioning features]8.Can you give us some tips on the tools you use to get the aesthetics right, the colour combinations, the layout? [Text Effects] [Adobe Color] [symmetry/asymmetry; rule of thirds; golden ratio; silver ratio; contrasting/complimentary colours; negative space; white space; visual: contrast, alignment, symmetry, repetition, proximity; dealing with text+visual; different reading orders; less-is-more; intended clutter…]9.Is there anything extra you’d like to share before we finish? [speaker notes] [exporting or printing PDF]Well, we’ll wrap up there.Thank you for talking with us today.Notes:Website: https://www.imaginecoaching.ie LinkedIn: https://www.linkedin.com/in/fionawalsh1/AcknowledgementsMusic(EzaOne - Supernova: youtu.be/xZDYu5azS-c)Title: Eza One - SupernovaArtist: Argofox (record label)Source: “https://soundcloud.com/argofox/ezaone-supernova”License: “CC BY”Argofox is a record label releasing royalty free music for creators to use in monetized videos and streams in exchange for credit.Cover Art Title: The Driver - Humanscale Blueprint - Space Envelope for a Compact AutomobileArtist: Graphic design by Allen Higgins Source: fileLicense: CC BY-NC-SA 4.0The graphic is under Fair Use and adapted from “Space Envelope for a Compact Automobile” from Humanscale 7/8/9 booklet by Niels Diffrient, Alvin R. Tilley and David Harman; Henry Dreyfuss Associates, M.I.T. Press (1981)Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.

S2 Ep 360036 - Accessible First Design with Jack Clark & Matt Obee
Host(s): Olivia Raines, Kyle Coldrick Welcome to the podcastWe are talking with Jack Clark and Matt Obee from NearForm. Nearform is an enterprise software development and capability building company, headquartered in Waterford with offices around the world.You are very welcome to the podcast Jack and Matt. Can you tell us a little about yourselves and your roles in NearForm.1.Can you talk about some tools that anyone can use to evaluate the accessibility of a web page or an app? [run on the Nearform website to show?]2.Onboarding is a key function for apps and web-services but captcha tests present challenges… [so, for those don’t know, a captcha is…] [why have a captcha, is there good captcha? Implications of WCAG 2.2 and no longer relying on a cognitive function test]3.Many sites use 3rd party overlays. Does that solve the problem? [so, for those who don’t know, overlays are…] [but no, overlays solve the wrong problem, overlays are a band-aid…]4.How do you solve the problem when the underlying failures originate in design or engineering?5.What does it take to establish an accessibility practice within an organisation? [approach to coaching teams, how to practice accessible design in the day-to-day, user communities, diverse employees etc.]6.Let's talk about some good designs [what I like about X website or Y app…] [a design that I think works well is…]7.How accessible are game consoles and console controls? [Forza 5 praised for accessibility features] [Special Effect]8.Is there anything extra you’d like to share before we finish?Well, we’ll wrap up there.Thank you for talking with us today.Notes:https://www.nearform.comSpecial EffectsEveryone CanAcknowledgementsMusic(EzaOne - Supernova: youtu.be/xZDYu5azS-c)Title: Eza One - SupernovaArtist: Argofox (record label)Source: “https://soundcloud.com/argofox/ezaone-supernova”License: “CC BY”Argofox is a record label releasing royalty free music for creators to use in monetized videos and streams in exchange for credit.Cover Art Title: The Driver - Humanscale Blueprint - Space Envelope for a Compact AutomobileArtist: Graphic design by Allen Higgins Source: fileLicense: CC BY-NC-SA 4.0The graphic is under Fair Use and adapted from “Space Envelope for a Compact Automobile” from Humanscale 7/8/9 booklet by Niels Diffrient, Alvin R. Tilley and David Harman; Henry Dreyfuss Associates, M.I.T. Press (1981)Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.

S2 Ep 350035 - Ireland’s Design Thinking Community with Bernie McGahon
Host(s): Julia Weyndling and Moritz Meier Hi, welcome to the podcast.Today we are talking with Bernie McGahon, from IRDG, the Industry Research & Development Group, a member-based, non-profit, business-led Innovation Network.You are very welcome to the podcast, Bernie. Can you tell us a little about yourself, IRDG and its members to begin?1. When did you first encounter Design Thinking? 2. Why has it become so popular?3. Can you talk about the value of getting more comfortable with the problem space before jumping into the solution space?4. A lot of organisations just want a quick fix. Is that the way Design Thinking is supposed to work?5. Does Design Thinking replace designers?6. How does IRDG promote and support its members with Design Thinking?7. Have you any Irish examples of where DT has worked well?Well, we’ll wrap up there.Thank you for sharing your thoughts and experiences today.https://www.irdg.ie Hosted on Acast. See acast.com/privacy for more information.

S2 Ep 340034 - Practicing Design Thinking with Eileen Diskin
Hosts: Juliet Gusinde-Duffy and Lilly Cordover We are talking today with Eileen Diskin, Entrepreneurial Specialist with the UCD Innovation Academy, environmental scientist, and professional facilitator.You are very welcome to the podcast Eileen. Can you tell us a little about yourself to begin?UCD’s Innovation Academy showcases cutting edge hacker-creator tools such as VR, 3D printing, LEGO, while at the same time values paper and cardboard too. Can you talk about the need for physical prototyping for idea development?What do you think is motivating the “Design” movement? Is it a fad or a real shift in mind-set and commercial imperative?Can anyone develop a design attitude? How can a newbie start out?Can you talk about the role of the facilitator? What are the benefits of having someone facilitate a group design sprint?I think that facilitation is a bit of an art. What do you look for in our own facilitation practice, how do you stay fresh and keep on-track?For people listening in, who have an idea for a new product/service/etc… what would you suggest they do to make it happen?How do you prepare people to think differently for creative problem solving, for solution finding?How do we identify and decide on the challenges that drive a design sprint? Do you have any tips for helping to find those big problems?Well, we’ll wrap up there.Thank you for sharing your thoughts and experiences today.AcknowledgementsMusic(EzaOne - Supernova: youtu.be/xZDYu5azS-c)Title: Eza One - SupernovaArtist: Argofox (record label)Source: “https://soundcloud.com/argofox/ezaone-supernova”License: “CC BY”Argofox is a record label releasing royalty free music for creators to use in monetized videos and streams in exchange for credit.Cover Art Title: The Driver - Humanscale Blueprint - Space Envelope for a Compact AutomobileArtist: Graphic design by Allen Higgins Source: fileLicense: CC BY-NC-SA 4.0The graphic is under Fair Use and adapted from “Space Envelope for a Compact Automobile” from Humanscale 7/8/9 booklet by Niels Diffrient, Alvin R. Tilley and David Harman; Henry Dreyfuss Associates, M.I.T. Press (1981)Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.

S2 Ep 330033 - Making UCD Accessible with Tina Lowe
Host(s): Geoffrey Ax and Cian Hanlon Hi, I am GeoffreyAnd I am Cian Today we are talking with Tina Lowe, UCD Campus Accessibility Officer".You are very welcome to the podcast Tina. 1. Can you tell us a little about yourself to begin? 2. What designs, out in the world, end up creating inequality? 3. As someone with visual impairment, is dealing with design inequality a daily experience for you?4. How accessible is the University campus?5. One of the principles we talk about in this class is that “universal access” is a “universal requirement” for all designs. But how can we raise awareness of accessible design, when the barriers people encounter are invisible to the majority?6. In a recent letter to the Irish Times (Feb 12, 2022) Susan Dennehy, whose teenage daughter is a wheelchair user, concludes that “the charitable model of disability [must] be replaced by rights-based model”. Is that the solution? How can we make things better?Other questions?Well, we’ll wrap up there.Thank you for sharing your thoughts and experiences today.AcknowledgementsMusic(EzaOne - Supernova: youtu.be/xZDYu5azS-c)Title: Eza One - SupernovaArtist: Argofox (record label)Source: “https://soundcloud.com/argofox/ezaone-supernova”License: “CC BY”Argofox is a record label releasing royalty free music for creators to use in monetized videos and streams in exchange for credit.Cover Art Title: The Driver - Humanscale Blueprint - Space Envelope for a Compact AutomobileArtist: Graphic design by Allen Higgins Source: fileLicense: CC BY-NC-SA 4.0The graphic is under Fair Use and adapted from “Space Envelope for a Compact Automobile” from Humanscale 7/8/9 booklet by Niels Diffrient, Alvin R. Tilley and David Harman; Henry Dreyfuss Associates, M.I.T. Press (1981)Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.

S2 Ep 310031 - Design Action with Rohan Perera
Welcome to the podcast. I am CalayjiaAnd I am Zain. Today we are talking with Rohan Perera, entrepreneur and one of the founders of HEBE, Design Sprint Ireland and Leandisruptor.com among other ventures.You are very welcome to the podcast, Rohan. Can you tell us a little about yourself to begin?The idea of “Design Thinking” and “Design sprints” seem to have become ubiquitous in recent years, who is using it and why? So: build, make, tinker and learn - prototype test, observe and evaluate.Isn’t design thinking just another (new product development (NPD) process?What do you think is motivating the “Design” movement? Is it a fad or a real shift in mind-set and commercial imperative?Can anyone develop a design attitude? How can a newbie start out?Can you talk about the role of the facilitator? What are the benefits of having someone facilitate a group design sprint?I think that facilitation is a bit of an art, subtle and difficult to get right. What do you look for in our own facilitation practice, how do you stay fresh and keep on-track?What is the difference between facilitating a sprint and conducting (or managing?) all the multiple moving parts of the whole new product development process?How sustainable are Sprints? If the approach is so productive, why don’t we do it all the time?Jack Knapp’s Sprint process starts with “setting the stage”, starting with a big problem, a long-term goal.But where do long-term goals come from? How do we identify and decide on these big problems?That is a good point to finish on. Thank you for sharing your thoughts and experiences today.Acknowledgements:Music(EzaOne - Supernova: youtu.be/xZDYu5azS-c)Title: Eza One - SupernovaArtist: Argofox (record label)Source: “https://soundcloud.com/argofox/ezaone-supernova”License: “CC BY”Argofox is a record label releasing royalty free music for creators to use in monetized videos and streams in exchange for credit.Cover Art Title: "Blueprint for the Human Driver"Artist: (a graphic treatment by Allen Higgins).Source: fileLicense: CC BY-NC-SA 4.0The blueprint is a treatment of the image “Space Envelope for a Compact Automobile” and is used under Fair Use. From “Humanscale 7/8/9 booklet by Niels Diffrient, Alvin R. Tilley and David Harman; Henry Dreyfuss Associates, M.I.T. Press (1981)”Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.

S9 Ep 1590159 - Global Africa with David Nyaluke
Hosts: Conor Fitzpatrick and Gary SandfordOur guest today is David Nyaluke. David is the UCD Proudly Made in Africa Fellow in Business and Development. You are very welcome to the podcast David. Could you say a few words about yourself and PMIA?1.Can you start by bringing us up to speed on the countries, the politics, and the economics of Africa? 2.Does Africa truly benefit from global trade? [yes and no] Let’s start with the NO argument… 3.Is there a YES argument? 4.Is the Ubuntu Linux distribution an African initiative? 5.What characteristics make Africa attractive for business and the digital economy?6.What challenges remain? 7.How has the Jumia story progressed since then? 8.Returning to your organisation, Proudly Made in Africa (PMIA) and the idea of Impact Sourcing. What advice do you give to organisations seeking to work with suppliers in Africa?9.Any last thoughts? Well, we’ll wrap up there.Thank you for sharing your thoughts and experiences today.Notes:David Nyaluke on LinkedIn - https://www.linkedin.com/in/david-nyaluke-33891134/Proudly Made in Africa (PMIA) - https://proudlymadeinafrica.orgAcknowledgementsMusic Title: Check Them InArtist: Ema GraceSource: https://bit.ly/2tJ6BndLicense: CC BY 4.0Artist notes: Ema Grace is an AI vocaloid produced by Ryoma MAEDA (@Ryoma_Maeda). Styled as virtual Singer&Idol 架空のバーチャルアイドル & シンガー、それがEma Grace. Cover Art Title: Guest BillboardArtist: Allen HigginsSource: License: Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.

S9 Ep 1580158 - The Blockchain Lab with Lisa Simpson
Host(s) Kathleen Boyles and Anil Yadav Hello, I am KatAnd I am AnilWe are very pleased to welcome Lisa Simpson from Deloitte Ireland.First, Lisa, could you tell us a little about yourself and how you came to manage Deloitte’s Blockchain lab in Dublin?.1.What is a Blockchain lab? [What is it like to work in a Blockchain lab?]2.What application areas are suitable Blockchain technology? [Does Blockchain enable completely new application areas?]3.How radical is Blockchain? [How do you strike a balance between depicting Blockchain as a normal transformative technology versus a radical transformative technology?]4.Are Blockchains producing new organisational forms?5.Are Blockchains producing new kinds of assets?6.Can a blockchain enable a joint enterprise without collocation? [What are the necessary conditions for these globally distributed virtual entities to thrive?]7.What does a Blockchain supply chain look like? [How different are they from the traditional idea of a supply chain?]8.To switch context slightly, could you talk briefly about emerging trends like DAOs and NFTs?9.Other questions?Notes:Speaker bio: Lisa Simpson is a Director in Deloitte Ireland and is currently responsible for managing the business and strategic operations for Deloitte’s EMEA Blockchain lab. Lisa’s role is to support her clients in navigating their blockchain and digital assets journey from initial ideation and strategic positioning through to project delivery and production launchDeloitte Ireland - https://www2.deloitte.com/ie/en.htmlhttps://www2.deloitte.com/ie/en/pages/life-sciences-and-healthcare/articles/blockchain-and-the-covid19-imperative.htmlAcknowledgementsMusic Title: Check Them InArtist: Ema GraceSource: https://bit.ly/2tJ6BndLicense: CC BY 4.0Artist notes: Ema Grace is an AI vocaloid produced by Ryoma MAEDA (@Ryoma_Maeda). Styled as virtual Singer&Idol 架空のバーチャルアイドル & シンガー、それがEma Grace. Cover Art Title: Guest BillboardArtist: Allen HigginsSource: License: Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.

S9 Ep 1570157 - Growing the Digital Ecosystem with Aoife Brodigan
Hosts: Nathan Summers, Aradhika NigamWe are talking today with Aoife Brodigan, Marketing Director for Huawei Mobile Services in Europe.To start, Aoife, could you tell us a little about yourself?1. Where does Aspiegel fit within Huawei group? [Aspiegel as digital service provider, role in looking after HMS products, subsidiary of Huawei] 2. Could you explain what is Huawei Mobile Services ecosystem? [growth of AppGallery as third largest app marketplace, share some examples of hms products…] 3. How do you test consumer ideas and come up with new features for HMS products and digital experiences? [e.g. design thinking, translate ideas from one geo-market to another region, market research] 4. What are some of the considerations in building an ecosystem for multiple audiences? [e.g. dual marketplace, business vs consumer business models and needs] 5. How do you balance global digital marketing strategies with localisation needs for Europe? [Glocal approach of thinking globally, acting locally, difference between translating and transcreating, how we comply with privacy laws in Europe] 6. What kind of programs do you put in place to build business partnerships and engage local suppliers and partners? [Intro to developer programs like HSD, HDG, AppsUp, intro to new business programs like Next Design Awards, Music contests and DIGIX labs] 7. How do you expect partners will use the DIGIX Lab here in Dublin? [e.g. explain the lab, talk about the kinds of resources available and what developers learn/gain by using it.That is a good note to finish on.Thank you for sharing your thoughts and experiences today.Notes:Speaker bio: Aoife Brodigan has nearly 20 years’ experience in the mobile technology industry, working for small start-ups as well as international tech companies such as Facebook and Huawei. In her role as Marketing Director for Huawei Mobile Services in Europe, she is responsible for helping developers to discover the possibilities with HMS core and grow their business by reaching over 550M monthly active users on AppGallery.Huawei Ireland - https://www.huawei.com/ie/ASPIEGEL SE. HQ in Dublin- Ireland - https://www.aspiegel.comEvent information: https://aspiegel.com/en/activity/201647258791711832Credits and LicenseMusic Title: Check Them InArtist: Ema GraceSource: https://bit.ly/2tJ6BndLicense: CC BY 4.0Artist notes: Ema Grace is an AI vocaloid produced by Ryoma MAEDA (@Ryoma_Maeda). Styled as virtual Singer&Idol 架空のバーチャルアイドル & シンガー、それがEma Grace. Cover Art Title: Guest BillboardArtist: Allen HigginsSource: License: Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.

S9 Ep 1560156 - Managing Distributed Teams with Ciaran Treanor
We are joined today by Ciaran Treanor, CTO of Sonalake, a software engineering and services company with offices in Ireland, Poland, and Slovakia.Welcome to the podcast Ciaran, can you tell us a little about yourself to start?1.Can you talk about the challenges of managing distributed teams, for sharing knowledge in a mixed/remote environment?2.What does your ideal client organisation look like? [what capabilities would you recommend clients keep in-house]3.As a services supplier what is your own sourcing strategy? [In-sourcing, offshoring, remote workers…]4.Has Agile finally solved the project lifecycle problem or is there always “crunch” at the end?5.Are you seeing a demand for “Design Thinking” from clients and partners? Is it a fad or a paradigm shift?6.How do you approach innovation opportunities or developing new lines of business?7.How do you look to maintain a healthy culture with remote locations?8.Can you outline for our audience some areas of innovation, Products or Development that you have delivered on in the past few years?Thank you for taking the time to talk and for sharing your thoughts and experiences with us today.https://sonalake.com Hosted on Acast. See acast.com/privacy for more information.

S9 Ep 1550155 - The Sound Design Start-up with Alex and Sae Wilmer
Host(s): Oisin McMullan and Colin Kieran…We are joined today by Alex Wilmer and Sae Wilmer, the partnership behind Wilmer Sound. You are both very welcome to the podcast. Can you tell us a little about yourselves to start?What inspired you to start out then decide to build the business? It must have been a crowded space to get into and difficult to stand out.How do you manage the different aspects of being artist driven versus business focused?With studios in Korea, Ireland, and California in the USA, you are perfectly placed for a round-the-clock workflow. Was this by plan or by accident?Can you give us a sketch of the digital media ecosystem that Wilmer Sound exists within?How do you approach new business development?Has Covid changed the way you work over the last two years?Is there a typical lifecycle for projects? Is there always a crunch at the end?Entertainment and media are luxury sectors but also incredibly competitive, low-cost, and lean. How do you make sense of that contrast?Big strategic shifts are happening across film, tv, games, interactive media; can you talk to the changes you have seen and comment on where you think it is going?Other questions?Thank you for taking the time to talk and for sharing your thoughts and experiences with us today.https://www.wilmersound.comAcknowledgementsMusic Title: Check Them InArtist: Ema GraceSource: https://bit.ly/2tJ6BndLicense: CC BY 4.0Artist notes: Ema Grace is an AI vocaloid produced by Ryoma MAEDA (@Ryoma_Maeda). Styled as virtual Singer&Idol 架空のバーチャルアイドル & シンガー、それがEma Grace. Cover Art Title: Guest BillboardArtist: Allen HigginsSource: License: Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.

S9 Ep 1540154 - Start-up Journeys with Nubi Kay'
Host(s) My Doan and Onss Saadyiah Hello, I am MyAnd I am OnssToday we are talking with Nubi Kay', start-up programs lead at Paystack/Stripe.You are very welcome to the podcast, Nubi.Can you tell us a little about yourself and the background to Paystack?What does being a start-up programs lead at Paystack involve?What time zone do you spend most of the day in?Are there other pathways for start-ups or has the journey become a standard process (from idea jam to incubator to accelerator, funding rounds etc.)? Is there an entrepreneurial attitude or air that you can recognise when you see it?Can you talk about the opportunity for technology start-ups in Nigeria? Do you see digital innovations from Lagos influencing the rest of the tech world?How does being a start-up in Dublin, Lagos or San Francisco compare?Did new venture investment slow down due to Covid?What does a “virtual due diligence” look like from the investor and the founder’s points of view?Other questions?Well, we’ll wrap up there.Thank you for sharing your thoughts and experiences today.Notes:Stripe - https://stripe.comPaystack - https://paystack.comUCD Alumni interview with Nubi (November 2021)https://www.ucd.ie/businessalumni/news/inprofile/nubikaymscinibusiness-innovationthroughict14/AcknowledgementsMusic Title: Check Them InArtist: Ema GraceSource: https://bit.ly/2tJ6BndLicense: CC BY 4.0Artist notes: Ema Grace is an AI vocaloid produced by Ryoma MAEDA (@Ryoma_Maeda). Styled as virtual Singer&Idol 架空のバーチャルアイドル & シンガー、それがEma Grace. Cover Art Title: Guest BillboardArtist: Allen HigginsSource: License: Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.

S9 Ep 1530153 - The Supplier Perspective with Suhas Pathak
Host(s): Andres Aboitiz and Roshna RasheedWe are talking with Suhas Pathak, software engineer, entrepreneur and founder of Unnat-e SysTechYou are very welcome to the podcast, Suhas.Can you tell us a little about yourself to start?What does a typical working day look like these days?Could you explain some of the assumptions behind outsourcing as a strategy?Do you think it is inevitable for a business, to outsource technology services? How important has outsourcing been to the growth of India’s high-tech sector?What capabilities would you recommend client organisations keep in-house? Or put another way, what does your ideal client look like?Even as a supplier yourself what is your own outsourcing strategy? In-sourcing, offshoring, remote workers…Talk about the some of the obstacles or barriers. Distance, culture, national factors. Distance for example is both a barrier and a positive factor in terms of time-zone coverage. Some say that having a colonial history can act as an enabler for access to the nation(s) associated with previous administrations.As a supplier of tech capabilities based in India how do you generate business in Europe, the USA, and Asia? Is word-of-mouth and personal reputation still as important as before or are social media platforms more effective for creating brand and business awareness?Once you have a contract, is there much difference between Europe, North America, and Asia and the client/project life-cycle and relationships.Thank you for taking the time to talk and for sharing your thoughts and experiences with us today.AcknowledgementsMusic Title: Check Them InArtist: Ema GraceSource: https://bit.ly/2tJ6BndLicense: CC BY 4.0Artist notes: Ema Grace is an AI vocaloid produced by Ryoma MAEDA (@Ryoma_Maeda). Styled as virtual Singer&Idol 架空のバーチャルアイドル & シンガー、それがEma Grace. Cover Art Title: Guest BillboardArtist: Allen HigginsSource: License: Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.

S9 Ep 1520152 - The Word Game with Damian Scattergood
Hosts: Sheila Duignan and Christof Steiner We are talking with Damian Scattergood, programmer, entrepreneur, and Managing Director of STAR Translation Ireland (https://www.star-ts.com).You are very welcome to the podcast, Damian.Christof: Can you tell us a little about yourself to start?Christof: What is localization?Sheila: To move the subject on to that of outsourcing and offshoring a.What place does outsourcing have in supplier organizations like STAR?b.Star has 50 offices globally and a number of Centres of Excellence. What is the shape of the Star value chain and global operations footprint – what types or activities and processes are offshored, onshore or nearshore? Sheila:a.What were the characteristics of the Irish marketplace that attracted Star? [Incentives/language and tech skills/social and cultural factors]Christof: Do you think it is inevitable for a business to outsource language services? Christof: What capabilities would you recommend client organisations keep in-house? Or put another way, what does your ideal client look like?Sheila: As one of the early adopters of machine translation technology what lessons were learnt, and how does Machine Translation fit within your service portfolio today?Christof: Where do you see the future of translation and localisation going? Do the algorithms take over, machine learning, AI and MT, is there still a place for humans?Sheila: Star has extended its value chain into Terminology and Corporate Language Management and Context Management Systems and associated MIS for clients. How is your business set up for management of innovation? Where do you see the next leap in innovation coming from in your business?Christof: How do you become a “real human translator”? Well, we’ll wrap up there.Thank you for sharing your thoughts and experiences today.Music Title: Check Them InArtist: Ema GraceSource: https://bit.ly/2tJ6BndLicense: CC BY 4.0Artist notes: Ema Grace is an AI vocaloid produced by Ryoma MAEDA (@Ryoma_Maeda). Styled as virtual Singer&Idol 架空のバーチャルアイドル & シンガー、それがEma Grace. Cover Art Title: Guest BillboardArtist: Allen HigginsSource: GuestBillboard_DesigningOrganisations.jpg – The design is a collage incorporating edited media, publicly available graphics from our guest’s organisations used here under ‘Fair Use’.License: CC BY-NC-SA 4.0Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.

S9 Ep 1510151 - Digital Motor Sports with Niall Maher
Hosts: Brian Condon, Christopher SchlieperToday we are talking with Niall Maher. CEO & Founder Digital Motorsports at ESE EntertainmentFirst, Niall, thank you for taking the time to talk with us.For those who aren’t familiar with the sector, what is the difference between e-sports and real sports and why e-sports is taking off?What do you say to the idea some might have that e-sports are video games? There has been a lot of talk about a metaverse. Some might consider DMS to be a first mover in that space. Where does talk of metaverse fit with sim-sports sector?Can you talk about your inspiration for the DMS brand and the recent history of DMS and ESE?During the start-up stage what was your office and physical working environment like? (Shared workspaces, remote working, etc?)Taking the concept of transformation, what do you view as the key milestone moments for DMS and your team as the business grew? Do you think the business needed to be connected to a physical racetrack? Can you talk to the idea of strategy for the business?How do the two, racing simulators and real motorcars complement or compete?Outwardly the physical motor sports industry is community, an entire ecosystem of suppliers and services, aggressively competing and yet cooperating and dependent on each other in various ways.Can you talk about the technology ecosystem, hardware, and software, and importantly, the community behind it all?If someone is new to sim-racing and digital motor sports, how do you start?Do you need a background in motors sports to get into sim-racing?Well, we’ll wrap up there.Thank you Niall for sharing your thoughts and experiences today.Music Title: Check Them InArtist: Ema GraceSource: https://bit.ly/2tJ6BndLicense: CC BY 4.0Artist notes: Ema Grace is an AI vocaloid produced by Ryoma MAEDA (@Ryoma_Maeda). Styled as virtual Singer&Idol 架空のバーチャルアイドル & シンガー、それがEma Grace. Cover Art Title: Guest BillboardArtist: Allen HigginsSource: GuestBillboard_DesigningOrganisations.jpg – The design is a collage incorporating edited media, publicly available graphics from our guest’s organisations used here under ‘Fair Use’.License: CC BY-NC-SA 4.0Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.

S9 Ep 1500150 - Design Thinking Strategy with Nicole Scully
Hosts: Franziska Freidel and Kate NolanOur guest today is Nicole Scully, a strategy manager in Accenture.You are very welcome to the podcast Nicole, could you tell us a little about yourself and consulting in Accenture?For someone starting out, could you sketch the learning journey to become a consultant?Can you talk about the challenges you’ve faced working in a mixed/remote environment?What does your ideal client organisation look like?How do you maintain a healthy corporate culture, both internally and with clients?What is your go-to workshop or format for gathering customer requirements?Are you seeing a demand for “Design Thinking” from clients and partners? Is it a fad or a paradigm shift?Has Agile finally solved the project lifecycle problem or is there always “crunch” at the end?Does the start-up motto of "fail fast and fail forward" really apply in a corporate environment?An area we haven't covered is when consultants need to troubleshoot, advise and perhaps mediate some pre-existing client-supplier relationships...And finally what innovations do you see making a big impact in the near future?On that note, thank you, we’ll wrap up there. Thank you for sharing your thoughts and experiences today. Hosted on Acast. See acast.com/privacy for more information.

S9 Ep 1490149 - Working in Blockchain with Kevin Matthews
Hosts: Anil Yadav and Andres Aboitiz We are very pleased to welcome Kevin Matthews from Coinbase.First, Kevin, could you tell us a little about yourself and how you came to be a Blockchain Operations Programme Manager for Coinbase?1. What attracted you first to a career in the Blockchain industry?2. Can you give us a sketch of the various actors that make up the ecosystem?3. Is there a role for specialist consultants and tech consultancies?4. Is the approach taken for programme management just the same as in other software centric sectors? [that is, working with diverse product owners, project management, software lifecycle, product portfolios?]5. Where do new product ideas come from? [internal 20% projects; inside/outside entrepreneurs]6. What new organisational forms do you envisage based on DAOs?7. Finance and Banking has evolved over a long time rather than being designed for purpose - ancient (if not ‘antiquated’) industrial structures. How can they co-exist with distributed finance, distributed ledgers? [example of custody-of-assets?]8. Where do you see this sector in the next 5+ years? [emerging trends in Crypto, DAOs and NFTs]AcknowledgementsMusic Title: Check Them InArtist: Ema GraceSource: https://bit.ly/2tJ6BndLicense: CC BY 4.0Artist notes: Ema Grace is an AI vocaloid produced by Ryoma MAEDA (@Ryoma_Maeda). Styled as virtual Singer&Idol 架空のバーチャルアイドル & シンガー、それがEma Grace. Cover Art Title: Guest BillboardArtist: Allen HigginsSource: License: Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.

S5 Ep 910091 - Essen '21 Game Chats Part 4
Coming up we talk with, Kimo Pope from Japanime Games, of Portland, Oregon. KONDOU Koushi, game designer from Tokyo, Japan.And HARADA Midori, a game artist-author now living in Germany.First stop, the Adventure Planning Service booth in Halle 1 to meet Koushi and Midori.(APS is known as Bouken meaning ‘adventure’ in Japanese).HADARA-san (Midori) is one of the artists behind illustrating the classic Pokémon trading card game. Now based in Germany, among her current projects is Fuwafuwanokuma, an illustrated series based on a cute polar bear touring Europe.https://twitter.com/airevertehttps://www.instagram.com/fuwafuwanokuma/AndKONDU-san (Koushi) is the designer behind “Diet and Friends”, and the “Lemlican series” of role-playing, deck-builders and many other trading card games and RPGs.https://bouken.jphttps://twitter.com/Bouken_jp/Next, Halle 3, to meet Kimo Pope from Japanime Games, of Portland, Oregon. Japanime Games translate and publish localised versions of Japanese Anime deck-builders, role playing and collectible card games.Their hugely popular Tanto Cuore is a series of maid-themed deck-building card games designed by Masayuki Kudoh.They publish many other games and have also run over twenty successful Kickstarter projects, developing both new titles and expansions for existing games.https://japanimegames.com/https://www.kickstarter.com/profile/japanimegames/createdhttps://boardgamegeek.com/boardgamefamily/7602/game-tanto-cuoreWe hope you enjoyed the podcast.Thank you for taking the time to listen to the Game Chat on Design Talk (dot ie) AcknowledgementsMusic Title: One Love Hip HopArtist: PACMAN* ft. RHYZUPSource: https://bit.ly/2txLghmLicence: Creative Commons - Attribution 3.0 - CC BY 3.0Cover Art Title: Talking SpielArtist: Allen HigginsSource: Instagram_Format_Post_b.pngLicence: CC BY-NC-SAPodcast LicenceCC BY-NC-SA 4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.

S5 Ep 900090 - Essen '21 Game Chats Part 3
Next up, we chat with Rafał Szyma – head of art & graphic design at Portal Games, based in Upper Silesia, Poland.Their speciality is intricate storytelling, narrative driven boardgames.Portal was showcasing three big titles at Spiel’21.“Dune House Secrets” is part of the Dune franchise and takes up where Denis Villeneuve’s 2021 movie ends. https://boardgamegeek.com/boardgame/329713/dune-house-secrets“Vienna Connection” – an espionage-stroke-detective roleplayer https://boardgamegeek.com/boardgame/299255/vienna-connectionAnd Bruno Faidutti’s “Dreadful Circus” – a set-collection game with clever twist on win conditions. https://boardgamegeek.com/boardgame/329714/dreadful-circusPortal Games have a fantastic back-catalogue and many new titles in development.https://portalgames.plWe hope you enjoyed the podcast.Thank you for taking the time to listen to the Game Chat on Design Talk (dot ie) AcknowledgementsMusic Title: One Love Hip HopArtist: PACMAN* ft. RHYZUPSource: https://bit.ly/2txLghmLicence: Creative Commons - Attribution 3.0 - CC BY 3.0Cover Art Title: Talking SpielArtist: Allen HigginsSource: Instagram_Format_Post_b.pngLicence: CC BY-NC-SAPodcast LicenceCC BY-NC-SA 4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.

S5 Ep 890089 - Essen '21 Game Chats Part 2
Next up, interviews with The Detective Society and Dakota Irish.First, Dan Wiseman, Managing Director and Head of Marketing for The Detective Society.The Detective Society, based in London, create immersive narrative puzzle experiences. They make mystery detective games merging the vibe of a complex escape room with the dark tension of a whodunit.https://thedetectivesociety.comNow making my way over to Hall 5 to meet Luke McIntosh, Managing Director of Dakota Irish.Dakota Irish, based in Graiguenamanagh, Co. Kilkenny, Ireland, create beautiful things for lovers of distinctive, artisan, handcrafted game accessories.https://www.dakotairish.comWe hope you enjoyed the podcast.Thank you for taking the time to listen to the Game Chat on Design Talk (dot ie) AcknowledgementsMusic Title: One Love Hip HopArtist: PACMAN* ft. RHYZUPSource: https://bit.ly/2txLghmLicense: Creative Commons - Attribution 3.0 - CC BY 3.0Cover Art Title: Talking SpielArtist: Allen HigginsSource: Instagram_Format_Post_b.pngLicense: CC BY-NC-SAPodcast LicenceCC BY-NC-SA 4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.

S5 Ep 880088 - Essen '21 Game Chats Part 1
This is the first of our series of interviews at Spiel ’21 Messer Essen is huge. 8 halls. Each the size of very large aircraft hangers. Our first vox pop interviews are with members of the public queuing and waiting for the fair to open....As you can hear, the doors have just opened to the main halls.The massive polite queues morph into a steady flow of humanity into halls 1 to 6 containing Spiel. ...First stop, Hall 6, to talk with two Dutch publisher/distributors: Gam’inBiz and HOT Games at stand 6G117.They are…Michiel de Wit from Gam’inBizWido Grimbergen from HOT Games, with contributions from Stephen and Joachim.After talking we finished with an obligatory group photo....I’ll wrap up this episode with some thoughts on Spiel itself.Quoting from the Wikipedia entry…Spiel, or more formallyInternationale Spieltage, often called the Essen Game Fair after the city where it is held, is an annual four-day boardgame trade fair which is also open to the public held in October (Thursday to the following Sunday) at the Messe Essen exhibition centre in EssenEssen is in the Northwest of Germany, not far from the Dutch border, well connected by road, rail and nearby airports.Day tickets this year were about 14€ for a child and 22€ for an adult. The Spiel is special.Not only is it the largest game fair in the world.It is special because it is open to everyone.As a trade fair it brings, publishers, manufacturers, artists, game designers and everyone involved in games together to talk business (and play games).But it is also for to the public and incredibly popular.If you are into boardgames you should go to Spiel. One of the Spiel’s greatest achievements has been the buzz produced by the “Spiel des Jahres”.German for “The Game of the Year”.The “Spiel des Jahres” is an award for family-friendly game design excellence, and while it started out as an award for the German market, its reputation has grown such that it is recognised internationally, not least because any game can be nominated, and the judges seem to have the knack for finding and applauding the best new games.Spiel is really emblematic of industry in love with diversity and difference.The game industry thrives on innovation, while acknowledging its history and appreciation for the classics, it is driven by novelty, new ideas, new games and variety.And although yes it has a commercial corporate side, at its heart this community is all about the love of play. The delight of playing with others, competing, cooperating, learning something new, making and having fun. We hope you enjoyed the podcast.Thank you for taking the time to listen to the Game Chat on Design Talk (dot ie) AcknowledgementsMusic Title: One Love Hip HopArtist: PACMAN* ft. RHYZUPSource: https://bit.ly/2txLghmLicense: Creative Commons - Attribution 3.0 - CC BY 3.0Cover Art Title: Talking SpielArtist: Allen HigginsSource: Instagram_Format_Post_b.pngLicense: CC BY-NC-SAPodcast LicenceCC BY-NC-SA 4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.

S8 Ep 1480148 - Software@ with Alex, Vinicius and Mateus
In this episode of Software@ on Design Talk, we talk with Alex Moran, Vinicius (Vinnie) Vargas and Mateus Fregonassi about software development, Agile and the dogmas of software engineering. Production teamDonal O’DonnchadhaZhuo Liu Oisin McMullan (Daisy) Yichen Wan Welcome to "Software@", on Design Talk.1.What suggestions would you have for managing Conflict Resolution within a project team or organisation? 2.How do you manage continual learning and personal development within an organization? Would it be mostly independent or as a team? 3.How do you cultivate a culture of system or design thinking within a team or an organisation? (If there is a problem or a bug, not going straight to the bug but think about the overall system with interacting components) 4.Have you ever been confronted with an ethical dilemma in a project and how did you approach it? (In the Soul of a New Machine: Military project or on a larger scale Google dropping out of the competition for JEDI cloud computing contract.) 5.Back to the idea of conflict, do you ever disagree one design idea? Or to ask this another way How do you deal with design conflict? 6.How to make a compliance between requirements and technical difficulties when the new products been designed? 7.As the project is completed, finding the cause of the error becomes more and more difficult and teammates have persistent fatigue. How can we encourage the team at this point? Thank you for listening.This episode was produced with the support of Allen HigginsAnd recorded on Nov. 11, 2021.The music used for the intro/outro was “♪ Cloud “ by Lukrembo. For more details see the show-notes and acknowledgements.Acknowledgements:Music Title: ♪ CloudArtist: prod. by LuKremBo (Hip-hop producer from South Korea - soundcloud.com/lukrembo)Source: Cloud (Prod. by Lukrembo).wavLicense: CC BY (Creative Commons on YouTube)-------------------------------------------------------------♪ Cloud (Prod. by Lukrembo)Link : https://youtu.be/v1XgHCIdDc8--------------------------------------------------------------Cover Art Title: Episode 148 cover artArtist: Composition by Yichen Wan and Allen using an original image by BiljaS untitled (“cyber-security-2765707.jpg” source: https://bit.ly/3DaUVeT)Source: “Episode_0148_Instagram_Format_Post.pptx”License: CC BY-NC-SA 4.0Podcast LicenseDesign Talk (dot IE) is released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0 Hosted on Acast. See acast.com/privacy for more information.

S8 Ep 1470147 - Software @ with Ruyue and Matt
In this episode of Design Talk, we talk with Ruyue Jin and Matt McGee about design vision, consultancy, being entrepreneurial.Hosts: AnilDeepikaManjithPrateekShyniGuests: Ruyue Jin Matt McGee Anil: Hello, welcome to another edition of design talk. This is Anil Yadav. In today's podcast, we will be exploring the views around design, consultancy and entrepreneurship. Welcome back everyone. We will continue our Software @ podcast. We are joined with our industry speakers Ru and Matt. To start with a quick introduction1. Introduction2. What is design for you?3. In the software industry, people refer to 'design' as architecture or solution design. How or where does product design start or evolve?4. Did you get an option to improve the design specs?5. Please provide insight into how consultancy works for you?6. How do host company team members treat the consultants?7. Could you please explain corporate and start-up culture?8. In the software industry our generation has a burnout culture. What do you incorporate to have work-life balance?9. How would you advise someone who aspires to become an entrepreneur?10. Consultant designs, team follows the instructions. How does this follow for you?11. Do you have creative freedom before the design?Anil: Thanks Ru, thanks Matt. That was a really insightful experience.That's all for today folks. Thank you for listening.The music used for the intro/outro is “Summer Night” by Aftertune. For details see the show-notes and acknowledgements.Audio production by Anil and Allen This episode was produced with the support of Allen Higgins and UCD Michael Smurfit Graduate Business School.AcknowledgementsMusic Name: Summer Night By Aftertune (https://soundcloud.com/itsaftertune)Genre: Tropical/Chill HouseKey: C# Minor; 116 BPM Release date: 27/08/2021 (Worldwide)License: Creative Commons 4.0 InternationalSummer Night © 2021 by Aftertune is licensed under Attribution 4.0 International. To view a copy of this license, visit creativecommons.org/licenses/by/4.0/Cover Art Title: Eyes With DropletsArtist: Anil YadavSource: EyesWithDroplets_2021.jpgLicense: CC BY-NC-SA 4.0Podcast LicenseDesign Talk (dot IE) is released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license CC BY-NC-SA 4.0 Hosted on Acast. See acast.com/privacy for more information.

S8 Ep 1460146 - Software@ with Ritika and Eleanor
Herzlich Willkommen, Bienvenue, Добрый день, Namaste to our dear guests and interviewees, Ritika and Eleanor and welcome back to our dear listeners to our "Software@", on Design Talk!Q1: Please tell us a little bit about yourself, your background and your experience.Q2: As both of you are currently working using scrum, what are the daily practices you use, to favour agile development?Q3: Could you give us a little more insight on how the KANBAN board is used at your company?Q4: Does the Kanban board really make a difference if JIRA is already in use? - or - what does the KANBAN board offer vs JIRA?Q6: How do you deal with the frequent changes in requirements by clients?Q7: How do you keep the distance to your clients small?Q8: Was there a situation where you had to respond to your clients requirements but you did not have enough time to check with your team?Q9: On the topic of collaboration, are you working together while following review methodologies or have you worked in a pair programming environment?Q10: How does estimation and forward planning work in your organisation?Q11: You have to do your part of coding but also have your focus on Agile. In your opinion, does Agile put stress on us?Q12: What does your company do to promote an agile mindset?Q13: If you could change anything in your (agile) environment, what would it be?Q14: Lastly, on a personal note, why would one want to work in your company? So, on that note…I would like to thank you both for taking the time to talk with us today.And for sharing your knowledge and experiences.Thank you for listening.The production team was:Mariia BiziokuovaRoshna RasheedAdit PareekCeline GuillonThis episode was produced in collaboration with our guests Eleanor Rutherford and Ritika M Mehta, as well as with the support of Allen Higgins and UCD Michael Smurfit Graduate Business School.The episode was recorded on October 28th, 2021.The music used for the intro/outro was “Ultimate” by Strobotone. For more details see the show-notes and acknowledgements.AcknowledgementsMusic Title: UltimateArtist: Strobotone (artist website http://records.strobotone.de)Source: https://bit.ly/30QUhGs License: CC BY-ND- 4.0Cover Art Title : Software Circuit MannequinArtist: Composition by Roshna Rasheed and Allen Higgins using design image by Geralt@Pixabay (source: https://bit.ly/3nMtTWE - Pixabay License - Free for commercial use, No attribution required). Recolour Purple Accent Colour 6 Light. Temperature 8,043. Saturation 243%.Source: software_circuit_mannequin.pngLicense: CC BY-NC-SA 4.0Design Talk (dot IE) Podcast LicenseDesign Talk (dot IE) is released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0 Hosted on Acast. See acast.com/privacy for more information.

S8 Ep 1450145 - Software@ with Adrian and Alvaro
Welcome to "Software@", on Design Talk.In this episode we talk with Adrian and Alvaro, software engineers working in digital-first enterprises. Q:1 Please share in brief your experience/background and describe your typical work week? Q:2 What is design (for you)? - or - What does good/bad design look like? Q:3 Do you need to be creative to work in software? - or - What does creativity look like in software? Q:4 In what scenario, you might follow up with a creative idea even though the plan has been finalized? Q:5 What are the different ways of achieving great design? Q:6 What else can go wrong in the development of the software apart from right specification and great design?Q:7 How can different teams for requirement analysis, software specification, design, development and testing collaborate to reduce the understanding gaps and ensure smooth transitions among them?Q:8 What is an optimal and economical way of ensuring better quality software? Whether an interim verification and validation process (before the system testing) is a practical approach from cost and time perspective?Q:9 What are the different deliverables of the Design process? What are the different design documentations followed in Agile and Kanban practice?Q:10 How are the design standards and requirement specifications communicated to the development team in Agile and Kanban set-up? Are the design documentations revisited as part of each sprint? Q:11 What control measures are practiced to ensure that the design principles are followed in your projects?Q:12 From your point of view, what do you think your company needs to do to improve its design practices? So, on that note…I would like to thank you both for taking the time to talk with us today.And for sharing your knowledge and experiences. Thank you for listening to us and a big thank to our interviewers. The production team was:VipinShaifaliXingyingOnsReshma AcknowledgementsMusic Title: MarshmallowArtist: Prod. by LukremboSource: https://soundcloud.com/lukrembo/marshmallowLicense: CC BY 4.0 Cover Art Title: Design and Built the right stuffArtist: Composition by Vipin Tyagi using design elements in Canva and image by Mohamed Hassan (Pixabay License - Free for commercial use, No attribution required https://bit.ly/3BW9D8Y)Source: DesignandBuildtheRightStuff_1.pngLicense: CC BY-NC-SA 4.0Design Talk (dot IE) Podcast LicenseDesign Talk (dot IE) is released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0 Hosted on Acast. See acast.com/privacy for more information.

S8 Ep 1440144 - Software@ with Kris and Guilherme
Welcome to "Software@", on Design Talk. My name is David and I would like to welcome Kris and Guilherme to the podcast! Thank you both for giving us the opportunity to ask questions about design and the readings from their experience working. David: Kris how are you today? Could you please introduce yourself? Thank you Kris and over to you Guilherme for an introduction. Over to you Colin for the first question; What is the ideal duration of a Sprint for you? (Colin)Do you think a “daily” 15 minute stand up every morning is necessary? (Colin)What is the main human element that impacts the success of a project (David)What do you do when you feel stressed or bored at work day after day?(Chen)What is design (for you)? - or - What does good/bad design look like? (Colin)Do you need to be creative to work in software? - or - What does creativity look like in software? (David)Has the remote work style changed the agile method which after all emphasizes communication between people as much as possible? (Summer)There are so many people who want to be software engineers but end up not sticking with it. So what are the biggest difficulties you need to face to be a software engineer? (Cecilie)Have you ever worked on a project where waterfall has actually provided a better framework to deliver a project ahead of agile. (David) David: So, on that note…I would like to thank you both for taking the time to talk with us today.And for sharing your knowledge and experiences. Thank you for listening. The production team was:ColinSummerChenHuaDavidCecilie This episode was produced with the support of Allen Higgins and UCD Michael Smurfit Graduate Business School. The episode was recorded on October 14, 2021. The music used for the intro was “Electric Youth” from AMPLETUNESThe music used for the outro was “CONSUELO” from AMPLETUNES. For more details see the show-notes and acknowledgements.AcknowledgementsIntro Music Title: Electric YouthArtist: AMPLETUNESSource: Electric Youth.mp3 https://ampletunes.com/License: (Ampletunes Free License)"Ampletunes was created to provide you with royalty free music absolutely free of charge" Outro MusicTitle: CONSUELOArtist: AMPLETUNESSource: CONSUELO.mp3 https://ampletunes.com/License: (Ampletunes Free License)"Ampletunes was created to provide you with royalty free music absolutely free of charge" Cover Art Title: Exploring In A Flowing RiverArtist: Govindanmarudhai/Getty CreativeSource:VCG41N1208182598 - VCG.COMLicense: CC BY-NC-SA 4.0Podcast LicenseDesign Talk (dot IE) is released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0 Hosted on Acast. See acast.com/privacy for more information.

S8 Ep 1430143 - Software@ with Vikram and Batu
In this episode of Software@ on Design Talk, we talk with Batu Orhanand Vikram Singh about software development, architecture and design for large scale systems. Interviewers: Toshik Doomra Andres AboitizChris SchlieperBhavani RagunathanErwin FuentesGuest(s) Speakers: Vikram SinghBatu OrhanWelcome to "Software@", on Design Talk.●Please share in brief your experience/background and describe your typical work week? ●What does Business versus Dev want, is it always aligned or are they in conflict if so how much? ●How do you involve customers? ●How has GDPR influenced software development? ●What do you think is coming after agile, kanban and waterfall? ●Will AI technology make some parts of software development redundant in future? Batu: ….. ●What are the types of questions you ask stakeholders during requirement collection? ●Do you plan Disaster recovery for your projects? - 4 levels ●On what basis do you decide on roles and team size? ●Have you ever faced a challenge of managing projects with a strict schedule and budget? Vikram: ….. ●Where is architecture represented? Where do you manage architecture and design (although everything is design) ●What does Business versus Dev want, is it always aligned or are they in conflict if so how much? ●Please share with us your experience on BCC Agile practices and how it differs from other Agile methodology I.e Scrum and SAFe agile. Toshki: So, on that note… I would like to thank you both for taking the time to talk with us today and for sharing your knowledge and experiences. Thank you, Allen, for giving us the opportunity to host today’s podcast. And thank you to our beautiful and lovely audience. Thank you for listening.The production team was:Chris Schlieper - MusicAndres Aboitiz - Design This episode was produced with the support of Allen HigginsAnd recorded on October 07, 2021.The music used for the intro/outro was “Jimmy's Jam” from Ampletunes. For more details see the show-notes and acknowledgements.Acknowledgements:Music Song: Jimmy's JamArtist: AmpletunesSource: Jimmy's+Jam.mp3 https://ampletunes.com/License: (Ampletunes Free License)"Ampletunes was created to provide you with royalty free music absolutely free of charge"Cover Art Art Cover: Inspiration of Big Ball Mud Title: Keep on goin'Source: Jeep racing in the mud by Rodrigo Bittencourt in pixabay Design: Moderno Ciudad Album Cover by Marketplace Designers in CanvaLicenseDesign Talk (dot IE) is released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0 This license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.

S8 Ep 1420142 - Software@ with Ahmed and Julien
Next up we will be talking to Ahmed Ashour, Senior Site Reliability Engineer at Microsoft and Julien Sirocchi, SaaS Cloud Security Director at Oracle. Both guests are experts in their domain. Together we talked about the different challenges software engineers encounter when working on small to large-scale development projects. From keeping the team in sync to mundane tasks such as debugging and working with a diverse team, we covered it all.Welcome to "Software@", on Design Talk.Aradhika : My name is Aradhika Franziska : And my name is Franziska Franziska: And today we are chatting with Ahmed Ashour and Julien Sirocchi. Aradhika : Ahmed, could you say a few words about your background and experience?[Ahmed …] Franziska : (Thank you very much) Julien, could you tell us a little about your background and experience?[Julien …] Aradhika: First question: you are both software engineers with a lot of experience designing and developing software. If you were going to be the founder of a start-up digital service… what do you think is the ideal team to create a product from scratch? Franziska: What approaches have worked well for sharing or improving the knowledge and skills of people on teams you’ve worked with? Aradhika: Could you talk about things you would do to help improve the environment in teams, focusing on the organisational or professional culture aspects of working in software? Franziska: Has the software industry completely shifted away from the Project Development Lifecycle or waterfall, towards Agile and Scrum? Surely there are some systems or projects that need the control and rigor of waterfall methods. Aradhika: Big companies often encounter challenges in having many different teams in different locations, perhaps in the same buildings, or different sites, or even different countries. How do you keep teams synchronised, on the same page, and collaborating rather than conflicting with each other? Franziska: Not all software design work is cool. Do people avoid dealing with the more mundane parts like bug fixes and administrative tasks? Do we need to make this part of digital more important, more appealing or not?Aradhika: So, on that note…I would like to thank you both for taking the time to talk with us today.And for sharing your knowledge and experience reflecting "Software@".Thank you for listening. And thank you to the production team:Fitzpatrick ConorFreidel FranziskaKornilov VladimirNigam AradhikaSteiner Christof AcknowledgementsMusicTitle: BeebopArtist: Jason ShawSource: https://audionautix.comLicense: CC BY-NC-SA 4.0 (Creative Commons Music by Jason Shaw on Audionautix.com) Cover Art Title: Agile vs. TraditionalArtist: Composition by Vladimir Kornilov using an original image by Markus Spiske (https://www.pexels.com/@markusspiske/ - graphic used with permission under Pexels “Legal Simplicity” license https://www.pexels.com/license/) and graphic design elements from Canva.Sources: https://www.pexels.com/photo/coding-script-965345/License: CC BY-NC-SA 4.0LicenseDesign Talk (dot IE) is released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0 This license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0 Hosted on Acast. See acast.com/privacy for more information.

S8 Ep 1410141 - Software@ with Aleks and Komal
Next up we talk with Aleks Dzans and Komal Karir for Software@ on Design TalkWelcome to "Software@", on Design Talk.Kat : My name is Kat .Gaz: And my name is Gary.Gaz : And today we are chatting with Aleks Dzans and Komal Karir.Kat: Komal, could you say a few words about your background and experience?[Komal…]Kat: Aleks, could you tell us a little about your background and experience?[Aleks…]Gaz : Okay, and then we already had a discussion on this topic, and we'd like to discuss usable usability evaluation in the workplace? Do you use it at every stage of development? Who makes the final decisions?Kat : When you come up with an idea about a product with conflicts between innovation and profit, how do you rectify these conflicts?Gaz : You're working in a large company, you find much conflict with the other departments, like what would it be, what difficulties do you encounter when working with people from different departments?Gaz: And just in general, how many projects would you guys be working on at a time? Would it be multiple or just one at a time?Gaz : So just shifting to another question, what approaches do you think have worked well for sharing or improving the knowledge and skills of people on teams you’ve worked with?Kat: So how are you making up for that, like to share knowledge with these junior developers during the pandemic?Kat : So going back to going back a little bit. Has the software industry completely shifted away from the Project Development Lifecycle or waterfall, towards Agile and Scrum? Surely there are some systems or projects that need the control and rigor of waterfall methods.Kat : So, what’s next for you? -----CLOSING-----[Gary ]So, on that note…I would like to thank you both for taking the time to talk with us today.And for sharing your knowledge and experience reflecting on "Software@".AcknowledgementsMusicTitle: Ambient Light (Main)Artist: GoodBMusicSource: https://pixabay.com/music/beats-ambient-light-main-7229/ License: "Pixabay License" (https://pixabay.com/service/terms/#license)Cover Art Title: Adapted Macbook Pro KeyboardArtist: eGuidry adapted by Nathan SummersSource: https://www.flickr.com/photos/40082898@N00/4010965162 License: "Macbook Pro Keyboard" by eGuidry is licensed with CC BY 2.0. To view a copy of this license, visit https://creativecommons.org/licenses/by/2.0/Design Talk (dot IE) is released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0 This license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.

S8 Ep 1400140 - Software@ with Jason, Martin, and Florin
Host(s): Paliwal NitishZhang XinFei YifeiGuest(s): Jason (Zhengzhang Lu)Martin PerryFlorin SaboWelcome to Software@ on DesignTalk.Today we are talking with: Jason, Martin and Florin. Shall we start by introducing yourselves? Talk about software career paths: service engineer, DevOps, software engineer, product owner / project manager?What kinds of skills are required to work in software?What about culture differences in teams, working in a foreign country, language barriers…? How important is human connection on the outcome of a project? How do you deal with turnover on a project? What has challenged your skills and pushed your creativity? What advice would you like to give to students who are preparing to join the job market next year? Audience, any questions to our guest. -----Thank you for listening.The production team was:Paliwal NitishZhang XinNotes:AcknowledgementsCover Art Title: Talking TeamsArtist: nightcafe AI Art Generator (https://nightcafe.studio) & Allen Higgins (graphic design)Source: TalkingAboutTeams.jpg License: CC BY-NC-SA 4.0Podcast LicenseDesign Talk (dot IE) CC BY-NC-SA 4.0 The license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.

S7 Ep 1220122 - Talking Standards with Kierán Cox
In this chat, Kieran Cox takes the spotlight, talking about the role of Ireland’s National Standards agency, the NSAI.Q: First question Kierán, should we spell standarisation with an "s" (CEN/CENELEC) or a "z" (ISO)?Q: With all the institutional involvement would you say that Standards processes are legal, or political, or scientific?Q: What is standarisation good for?Note: An example of old-style thinking which uses a standard to limit access to a market.Q: What does the NSAI do and who are the other standards organisations?Q: What are standards?Q: How many standards are there?Q: What types of things to standards cover?Q: Why do markets for goods and services actually require standards to operate?Q: How are international standards named?Q: Is it easy to learn the ‘insider language’ and terminology? Is it a barrier to getting people involved? -----CLOSING-----Thank you very much Kierán for giving us this overview of standards for organisations and businesses in Ireland, Europe and Internationally. But more importantly, highlighting the role of everyday people, for professionals, in contributing to the ongoing development of standards.AcknowledgementsMusic Title: Jumper.mp3Artist: Jason ShawSource: https://audionautix.comLicense: CC BY 4.0 (Creative Commons Music by Jason Shaw on Audionautix.comCover Art Title: The Cubotahedron from NSAI with Talking StandardsArtist: Allen HigginsSource: Various: NSAI logo with permission; Modern Love Grunge font used.License: CC BY-NC-SA 4.0Design Talk (dot IE) is released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0 This license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.

S5 Ep 870087 - A designer's journey with Caroline Fox
“In this episode Ben Curran and I talked with Caroline Fox, an independent game designer and the person behind Picture Points. The episode was recorded on April 15th, 2021.”-----Hosts: Allen HigginsBen CurranGuest: Caroline Fox (Game designer, illustrator)-----OPENING -----[Ben]Welcome to Game Chats on DesignTalk.We’re very pleased to have Caroline Fox in to chat with us today, to talk about paths to publication, from paper to production.To start off with Caroline, tell us about the last couple of games you designed?(The one that got over the line and one that didn’t)-----•What was the inspiration for Picture Points?•https://picturepointsgame.com•The publisher - Moses Verlag https://www.moses-verlag.de - Bücher, Spiele und Geschenke für Groß & Klein•How did you establish its fun value and playability? •In terms of elements and mechanics, would you recommend using modelling engines like Machinations to better understand and balance the game? •Did the design undergo thematic pivots, even before the publisher applied their own treatment?•Along the way you must have had to master a range of skills and knowledge; legalities, printing, assembly, packaging, shipping, import/export, pricing, the retail trade… Are they distractions from design or necessary parts of the process?•Reflecting on your involvement in videogames, boardgames and tabletop, have you a sense of a repeatable design process, that you would use for your next project?•The growth in boardgames and tabletop over the last decades has been phenomenal, even with the vast video games industry grabbing the attention. Why do you think tabletop has kept, even grown, its appeal?•The subtitle for today’s game chat is “Paths to publication, from paper to production”. Do you have any advice on self-publishing versus finding a publisher? What do publishers bring to the party?•Does the pitch evolve over time?•How do you find and pitch to publishers these days? Particularly in the era of lockdowns and remote work?•Which country would you say is an ideal launch market?•The Essen Spiel, and Gamescom in Köln seem to be must-visit events if you’re a designer living in Europe, or even just into games… The same for E3, PAX in the US and others around the world. Is it necessary for designers to attend gaming conventions and trade events?•One of our listeners has asked “I imagine that game design is very different from playing a game. For you, as a designer who also plays games, can you talk about the difference between playing and designing.”•What, for you, are the stand-out games of recent years? Is there one game you consider a masterpiece of design? [Ben]Thank you, Caroline for taking the time to give us your insights on creating games and the business of game design.We hope you enjoyed the podcast too.Thank you for listening to the Game Chat on Design Talk (dot ie)AcknowledgementsMusic Title: The GreatArtist: Broke For FreeSource: https://bit.ly/18ThHDvLicense: CC BY 3.0Cover Art Title: Title Page - The Hand: Pattern Fill, OrangeArtist: Allen HigginsSource: GameTalk_Fox_InstaSQR.jpgLicense: CC BY-NC-SAThe `Design Talk (dot IE)’ podcasts are released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0By taking part you give permission for your voice to be recorded, for the recording to be edited, and for it to be posted and published as a podcast. Hosted on Acast. See acast.com/privacy for more information.