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Business Archives - Board Game Design Lab

Business Archives - Board Game Design Lab

114 episodes — Page 1 of 3

How to build a million dollar publishing company with Amy and Dusty Droz

Amy and Dusty Droz join me to talk about how they’ve built an extremely profitable publishing business in a relatively short amount of time. We talk about tariffs, fulfillment, audience, budgeting, customer service, and a whole lot more! The post How to build a million dollar publishing company with Amy and Dusty Droz appeared first on Board Game Design Lab.

Mar 20, 20251h 38m

Game Marketing Made Simple with Andrew Lowen

In this episode, I chat with Andrew Lowen, from Crowdfunding Nerds, about how to make people aware your game exists. Also, be sure to check out Andrew’s crowdfunding marketing course, and if you sign up through my affiliate link, you’ll not only get a ton of resources to help you market your game but also... The post Game Marketing Made Simple with Andrew Lowen appeared first on Board Game Design Lab.

Mar 20, 20251h 29m

Ep 326How to Publish Games with a Grassroots Approach | Joe Bragg

In this episode, Joe Bragg, founder of the indie publishing company Meek Heroes Gaming, discusses the grassroots approach he’s taking to building his publishing company. We chat about why this approach makes sense for a lot of people, the pros and cons of not using crowdfunding, how to build a community from the ground up,... The post How to Publish Games with a Grassroots Approach | Joe Bragg appeared first on Board Game Design Lab.

Nov 29, 202359 min

Ep 323Listen to this BEFORE you start an indie publishing company | John de Campos

In this episode, John de Campos, founder of Terrible Games, and I chat about the highs and lows of starting and running an indie publishing company in the board game industry. The post Listen to this BEFORE you start an indie publishing company | John de Campos appeared first on Board Game Design Lab.

Nov 14, 20231h 23m

Ep 321How to Make Money from Your Game Design Hobby with Joe Slack

In this episode, Joe Slack and I talk about how we’ve both been able to piece together lots of different revenue streams in the gaming industry to be able to make a full-time living from game design. And be sure to check out Joe’s latest puzzle game here: http://kck.st/3SfV1Np The post How to Make Money from Your Game Design Hobby with Joe Slack appeared first on Board Game Design Lab.

Oct 25, 20231h 1m

Ep 320Designing Games FOR and WITH Young Kids with Elan Lee

In this episode, Elan Lee, the creator of Exploding Kittens, talks about his venture into creating games for small children. Elan has been designing the games alongside his four-year-old daughter, and we talk about the process of designing games both for and with small kids. We also get into the business side of things and... The post Designing Games FOR and WITH Young Kids with Elan Lee appeared first on Board Game Design Lab.

Oct 21, 20231h 8m

Ep 318Why You Should Create Print-n-Play Games with Jason Greeno

In this episode, Jason Greeno and I chat about the current boom in the print-n-play side of the market, and we dive into how and why more designers should create printable versions of their games. You can find a ridiculous number of PnP games on Jason’s website, PnP Arcade. And you can find his game,... The post Why You Should Create Print-n-Play Games with Jason Greeno appeared first on Board Game Design Lab.

Oct 3, 202353 min

Ep 314How to Design AND Publish games with Ben Downton

In this episode, I chat with Ben Downton who designs games and runs the publishing company Prometheus Game Labs. We chat about how lonely design work can be, how to balance being creative with running a business, Board Game Arena, and more! And here’s the Board Game Arena article mentioned in the show: https://prometheusgamelabs.wordpress.com/2023/08/14/how-a-game-gets-on-board-game-arena/ The post How to Design AND Publish games with Ben Downton appeared first on Board Game Design Lab.

Sep 7, 20231h 8m

Ep 31310 Steps to Go from Nothing to Crowdfunding Campaign with Kyle Sussenbach

Kyle Sussenbach and I chat about how to get started in creating a publishing business and how to go from absolutely nothing to launching a crowdfunding campaign. The post 10 Steps to Go from Nothing to Crowdfunding Campaign with Kyle Sussenbach appeared first on Board Game Design Lab.

Aug 30, 20231h 40m

Ep 311Small Games that Pack a Big Punch with Jason Tagmire

In this episode, I chat with Jason Tagmire about everything related to 18-card games. We talk about designing, publishing, manufacturing, shipping, marketing, crowdfunding, and more! The post Small Games that Pack a Big Punch with Jason Tagmire appeared first on Board Game Design Lab.

Aug 16, 20231h 2m

Ep 309How to Have Massive Success on Kickstarter with Amy and Dusty Droz

In this episode, I chat with Amy and Dusty Droz who raised over $1 million on Kickstarter as first-time creators with a game that only costs $39. You can late back their game, Botany, here: https://botany.backerkit.com/hosted_preorders The post How to Have Massive Success on Kickstarter with Amy and Dusty Droz appeared first on Board Game Design Lab.

Jul 24, 20231h 14m

Ep 308How to Get Featured on Podcasts and Sound Great with Justin Kral

In this episode, I give my best advice on how to reach out to content creators and get featured on podcasts, and I chat with my friend, Justin Kral, a professional audio engineer about how to create an audio setup that sounds great. The post How to Get Featured on Podcasts and Sound Great with Justin Kral appeared first on Board Game Design Lab.

Jul 18, 202340 min

Ep 307My Crowdfunding Failure: A Post Mortem with Andrew Lowen

In this episode, I chat with Andrew Lowen, and we break down a recent crowdfunding campaign I ran that I had to cancel. I talk about the mistakes I made and what I’m doing to fix things as I get ready to relaunch the campaign. The post My Crowdfunding Failure: A Post Mortem with Andrew Lowen appeared first on Board Game Design Lab.

Jul 11, 20231h 13m

Ep 305The Legal Side of Creating Games with Zachary Strebeck

Zachary Strebeck, a lawyer who specializes in games, dives into the many legal issues that arise when bringing games to life and getting them on the market. We talk about clauses to look out for in contracts, the pros and cons of NDAs, what you need to know about copyrights and trademarks, and a whole... The post The Legal Side of Creating Games with Zachary Strebeck appeared first on Board Game Design Lab.

Jun 25, 202355 min

Ep 302How to Make Money Designing Games with Jamey Stegmaier

In this episode, Jamey Stegmaier talks about how to make money creating games. We talk about how to monetize creativity and the many roadblocks people run into. Jamey unpacks what he would do if he had to start over and build a publishing company from scratch. He opens up about his biggest financial mistake. We... The post How to Make Money Designing Games with Jamey Stegmaier appeared first on Board Game Design Lab.

Jun 5, 202346 min

Ep 292How to Get the Most out of Your Crowdfunding Campaign with Andrew Lowen and Sean Bradford

Andrew Lowen and Sean Bradford, from Next Level Web, talk about how to get the most out of your crowdfunding campaign. We spend most of the time talking about different aspects of marketing and break down examples from our own campaigns of what worked and what didn’t. The post How to Get the Most out of Your Crowdfunding Campaign with Andrew Lowen and Sean Bradford appeared first on Board Game Design Lab.

May 4, 20221h 17m

Ep 291How to Run a Publishing Company with Rob Dougherty

Rob Dougherty, founder of Wise Wizard Games, talks about how to run a successful publishing company. We talk about how Rob got started, how to actually make money, how to use Kickstarter effectively, and more. The post How to Run a Publishing Company with Rob Dougherty appeared first on Board Game Design Lab.

Apr 27, 20221h 8m

Ep 285[BGDL Community Spotlight] Print-on-Demand Publishing with Arthur Franz

Arthur Franz, founder of Uplink Underground Games, discusses what it looks like to run a publishing company that’s based on print-on-demand manufacturing. We talk about pros and cons, pricing challenges, community building, and more. The post [BGDL Community Spotlight] Print-on-Demand Publishing with Arthur Franz appeared first on Board Game Design Lab.

Mar 16, 202232 min

Ep 282How to Multiply Your Time with Carla Kopp

Carla Kopp, from Weird Giraffe Games, discusses how to multiply your time and get more done. Carla runs multiple companies while also designing games and creating solo modes for other designers’ games, so she’s had to figure out how to create more hours in the day. We talk about time management, scheduling, and all sorts... The post How to Multiply Your Time with Carla Kopp appeared first on Board Game Design Lab.

Mar 2, 20221h 6m

Ep 280Community Building with Carol Mertz and Elan Lee

Carol Mertz and Elan Lee, from Exploding Kittens, discuss how to build a community. ​​We talk about their record-setting Kickstarter campaign, building relationships with customers, guerrilla marketing techniques, and what it looks like to focus on the “crowd” portion of crowdfunding. And be sure to check out their latest Kickstarter project, Hand to Hand Wombat,... The post Community Building with Carol Mertz and Elan Lee appeared first on Board Game Design Lab.

Feb 16, 202257 min

Ep 279Building a Million Dollar Board Game Company with Kevin Carroll and Steve Mark

Kevin Carroll and Steve Mark, designers of Tenzi and owners of Carma Games, discuss how they built a game publishing company that’s made several million dollars.They tell their origin story, share guerrilla marketing techniques, discuss mistakes they’ve made, and much more. Also, you can get 20% off in the Carma Games online store by using... The post Building a Million Dollar Board Game Company with Kevin Carroll and Steve Mark appeared first on Board Game Design Lab.

Feb 9, 20221h 0m

Ep 278[BGDL Community Spotlight] How to Promote Your Game in Facebook Groups with Thomas Covert

Thomas Covert, founder of the Board Game Revolution Facebook group, dives into how to promote your game in Facebook groups without seeming like a slimy used car salesman. We talk about asking for feedback, how to create engaging posts (and when to post them), paid promotion, and more. The post [BGDL Community Spotlight] How to Promote Your Game in Facebook Groups with Thomas Covert appeared first on Board Game Design Lab.

Feb 2, 202234 min

Ep 275[BGDL Community Spotlight] Creating a Business Plan with Jasper Burch

Jasper Burch, founder of Pine Island Games, dives into business plans and why you probably need one. The post [BGDL Community Spotlight] Creating a Business Plan with Jasper Burch appeared first on Board Game Design Lab.

Jan 19, 202242 min

Ep 273Manufacturing Frequently Asked Questions with Hersh Glueck

Hersh Glueck, founder of Hero Time Manufacturing, discusses the most common pitfalls and frequently asked questions when it comes to printing a board game.Hersh lives in China and started a manufacturing company several years ago, so he has a ton of experience and knowledge when it comes to bringing a game to life. We also get into... The post Manufacturing Frequently Asked Questions with Hersh Glueck appeared first on Board Game Design Lab.

Jan 12, 202257 min

Ep 266Using Blue Ocean Strategy in Game Design with Marvin Hegen

Marvin Hegen, designer of Mindbug, discusses how to use a blue ocean strategy in game design and game publishing.We talk about blue ocean vs red ocean concepts, how the strategy can help you pitch games, marketing, and more. The post Using Blue Ocean Strategy in Game Design with Marvin Hegen appeared first on Board Game Design Lab.

Nov 24, 202148 min

Ep 255A Look Behind the Scenes at Exploding Kittens with Carol Mertz

Carol Mertz, senior game designer at Exploding Kittens, gives us a behind the scenes look at the inner workings of a major publisher.We talk about timelines, working with internal and external designers, pursuing excellent game ideas, how to get a job at Exploding Kittens, and more. The post A Look Behind the Scenes at Exploding Kittens with Carol Mertz appeared first on Board Game Design Lab.

Sep 15, 20211h 4m

Ep 242How to Design and Publish Games with Justin Gary

Justin Gary, designer of Ascension, talks about his personal process for designing and publishing games.Justin has designed and released a ton of hit games over the years and worked in lots of different segments of the gaming industry, so he has a ton of great tips and advice. The post How to Design and Publish Games with Justin Gary appeared first on Board Game Design Lab.

Jun 23, 20211h 9m

Ep 241Why to Self Publish…or Not with Andrew Lowen

Andrew Lowen, designer of Deliverance, talks about going through the process of deciding between traditional publishing and self-publishing.We talk about the pros and cons on both sides along with how to make things work if you go the self-publishing route. And be sure to check out Andrew’s game, Deliverance, on Kickstarter HERE. The post Why to Self Publish…or Not with Andrew Lowen appeared first on Board Game Design Lab.

Jun 16, 20211h 19m

Ep 235[Community Spotlight] Customer Engagement, Support, and Satisfaction with Marco Pecota

Marco Pecota, designer of Legions of Steel, discusses the ways he’s engaging with the fans of his game. We talk about building a community, releasing bonus content, reaching out to your fans for feedback, and more. The post [Community Spotlight] Customer Engagement, Support, and Satisfaction with Marco Pecota appeared first on Board Game Design Lab.

May 12, 202131 min

Ep 233Getting a Job in the Board Game Industry with Joe Slack

Joe Slack, designer Relics of Rajavihara, talks about the many different jobs in the board gaming industry and how people have found their way to those jobs.Joe recently released a book devoted to this topic, so we talk a lot about what he found through his interviews and research. And you can find Joe’s latest book about jobs in... The post Getting a Job in the Board Game Industry with Joe Slack appeared first on Board Game Design Lab.

Apr 28, 202155 min

Ep 231The Board Game Identity Pyramid with Dennis Furia

Dennis Furia talks about the board game identity pyramid.The pyramid is an excellent tool and framework to help you break down a game into its main selling points and help you figure out the why, what, and how behind your game. You can find more about the pyramid HERE. The post The Board Game Identity Pyramid with Dennis Furia appeared first on Board Game Design Lab.

Apr 14, 202133 min

Ep 229Why You Should Crowdfund Your Game (or Not) with Laura Hoffman

Laura Hoffman, COO of Game on Tabletop, discusses the ins and outs, pros and cons of crowdfunding your game.Game on Tabletop is a crowdfunding platform specifically for board game campaigns, and Laura has a ton of experience working with creators and project managers.​ The post Why You Should Crowdfund Your Game (or Not) with Laura Hoffman appeared first on Board Game Design Lab.

Apr 7, 20211h 0m

Ep 228Taxes for Designers and Publishers with Wade Hayes

Wade Hayes designer of Poetic License, dives into everyone’s favorite topic…taxes. We talk about lots of the major accounting topics designers and publishers need to be aware of.Wade is a tax pro, and this episode will be super helpful in making sure you stay in the government’s good graces (assuming you’re in the U.S.). Here’s an excellent tax guide PDF... The post Taxes for Designers and Publishers with Wade Hayes appeared first on Board Game Design Lab.

Mar 31, 202151 min

Ep 223Board Game Logistics and Fulfillment with Sara Perry

Sara Perry, designer of Gift of Tulips, talks about all the many angles of shipping and logistics.Sara handles logistics for quite a few publishers (including me), and we talk about vetting fulfillment partners, shipping rates, what to think about if you’re just a game designer, and more. And be sure to check out Sara’s game on Kickstarter HERE.​ The post Board Game Logistics and Fulfillment with Sara Perry appeared first on Board Game Design Lab.

Mar 3, 202157 min

Ep 218How to Market Yourself, Your Game, and Your Company with Debbie Moynihan

Debbie Moynihan, COO of White Wizard Games, discusses how to market yourself, your game, and your company.Whether you’re a designer pitching to a publisher or wanting to run Kickstarter campaigns of your own, you’ll find some great wisdom in this one. Debbie also breaks down the seven P’s of marketing. The post How to Market Yourself, Your Game, and Your Company with Debbie Moynihan appeared first on Board Game Design Lab.

Jan 27, 20211h 12m

Ep 212How to Stand Out in Retail with AJ Brandon

AJ Brandon, storefront manager at Board Game Bliss, discusses how to make sure your game stands out in retail.We talk about why some games stay on a store shelf for 2 minutes while other games sit there for 2 years. And we talk about what both designers and publishers can do to get their games noticed. And be... The post How to Stand Out in Retail with AJ Brandon appeared first on Board Game Design Lab.

Dec 16, 20201h 7m

Ep 206How to Promote a Game with Allen Wolf

Allen Wolf, founder of Morning Star Games, discusses various ways to promote a game and get the word out about it.We talk about how to contact game stores, traditional media, digital content creators, and more. [mobileonly]To download this episode to your phone, click HERE.[/mobileonly] The post How to Promote a Game with Allen Wolf appeared first on Board Game Design Lab.

Nov 4, 20201h 5m

Ep 204How to Design and Publish an Expansion with Patrick Lysaght

Patrick Lysaght, designer of Commissioned, discusses the process of designing and publishing an expansion for a game.We talk about the different kinds of expansions, design challenges, and what it takes to bring them to the marketplace. And be sure to check out Patrick’s expansion to Commission on Kickstarter HERE. The post How to Design and Publish an Expansion with Patrick Lysaght appeared first on Board Game Design Lab.

Oct 21, 20201h 1m

Ep 202How to Run a Publishing Company with Scott Gaeta

Scott Gaeta, founder of Renegade Game Studio, discusses his journey to become one of the most well-known publishing companies in the industry. We talk about business advice, marketing, game development, and more! The post How to Run a Publishing Company with Scott Gaeta appeared first on Board Game Design Lab.

Oct 7, 20201h 8m

Ep 230How to Demo Games at Conventions with Sam Stockton

Sam Stockton, founder of B.A. Games, discusses everything you need to be planning for and thinking about when demoing your game at conventions (both in-person and online).Sam has been working conventions for years, and we get into booth setup, hiring volunteers, explaining your game, and more. The post How to Demo Games at Conventions with Sam Stockton appeared first on Board Game Design Lab.

Sep 23, 20201h 19m

Ep 195How to Turn Gamers into Raving Fans with Casey Hill

Casey Hill, founder of Hill Gaming Company, discusses the process of turning gamers into raving fans. Casey works for the software company Bonjoro which is hyper-focused on customer engagement and retention, so we have a lot to chat about when it comes to creating raving fans. The post How to Turn Gamers into Raving Fans with Casey Hill appeared first on Board Game Design Lab.

Aug 19, 20201h 13m

Ep 192Miniatures with John de Campos

John de Campos, founder of Terrible Games, discusses everything that goes into creating miniatures for a game. We talk about the design process, materials, manufacturing, and more. And be sure to check out John’s game, Token Terrors, on Kickstarter HERE. The post Miniatures with John de Campos appeared first on Board Game Design Lab.

Jul 29, 202058 min

Ep 191Designing More than Just a Game with Malachi Ray Rempen

Malachi Ray Rempen, founder of Itchy Feet, discusses what it means to design more than just a game. We talk about branding, spinoff products, merchandise, and more. And be sure to check out Malachi’s game, Roll Camera! , on Kickstarter HERE. The post Designing More than Just a Game with Malachi Ray Rempen appeared first on Board Game Design Lab.

Jul 22, 20201h 0m

Ep 189Designing Games in a Series with Justin Gary

Justin Gary, designer of Ascension, discusses what goes into both designing and publishing games that continue to have new content. We talk about content creation, different types of expansions, reinventing the fun for a game, and more. The post Designing Games in a Series with Justin Gary appeared first on Board Game Design Lab.

Jul 8, 20201h 13m

Ep 188Designing and Publishing Small Box Games with Rachael Blaske

Rachael Blaske, owner of Five24 Labs, discusses everything that goes into designing and publishing games that can fit in your pocket. We talk about design constraints, managing expectations, marketing, and more. The post Designing and Publishing Small Box Games with Rachael Blaske appeared first on Board Game Design Lab.

Jul 1, 20201h 1m

Ep 185Designing Games for a Specific Audience with Phalgun Polepalli

Phalgun Polepalli, founder of DICE Toy Labs in India, discusses the process of defining your target audience and creating products for them. We talk about market research, community building, figuring out your ideal customer, and more.  The post Designing Games for a Specific Audience with Phalgun Polepalli appeared first on Board Game Design Lab.

Jun 10, 20201h 0m

Ep 183Designing Games that Last with Brad Talton

Brad Talton, founder of Level 99 Games, discusses what goes into designing a game that lasts. We talk about creating games that are easily expandable, are easy to get into but provide depth for long-time players, and creating worlds that players want to keep coming back to. And be sure to check out Level 99’s latest... The post Designing Games that Last with Brad Talton appeared first on Board Game Design Lab.

May 20, 202054 min

Ep 179How to Turn Your Hobby into a Business with Chris van der Linden

Chris van der Linden, founder of Loresmyth Games, discusses his journey about going full-time in the gaming industry and how he turned his passion into his profession. It’s no small task to turn your hobby into a business, so Chris and I talk through how to make it happen, pitfalls, failure, and what the best parts... The post How to Turn Your Hobby into a Business with Chris van der Linden appeared first on Board Game Design Lab.

Apr 22, 20201h 6m

Ep 178Accounting, Taxes, and Game Design with Justin Marty

Justin Marty, accountant at Anders CPA, discusses everything you need to be thinking about when it comes to taxes and accounting as a game designer or publisher. Whether you want to just design games on the side, run Kickstarters, or make games your full time job, we go in-depth on everything you should be thinking about... The post Accounting, Taxes, and Game Design with Justin Marty appeared first on Board Game Design Lab.

Apr 15, 20201h 0m

Ep 174How to Fund a Game on Kickstarter with Gabe Barrett

It’s just me on the show, and I’m talking about my latest book project called Board Game Kickstarter Advice. I go through some of my favorite excerpts from the 50 interviews I did for the book and discuss why it’s such good advice if you want to fund a game on Kickstarter. Be sure to... The post How to Fund a Game on Kickstarter with Gabe Barrett appeared first on Board Game Design Lab.

Mar 18, 202055 min