PLAY PODCASTS
Business Archives - Board Game Design Lab

Business Archives - Board Game Design Lab

114 episodes — Page 2 of 3

Localization with Mohamed Alqadi

Mohamed Alqadi, designer of Conqueror: Final Conquest, discusses what localization is and how you can take it to the next level. We talk about not only translating a game but also changing the art and gameplay depending on where the game is being sold. The post Localization with Mohamed Alqadi appeared first on Board Game Design Lab.

Feb 5, 20201h 5m

Publishing Your First Game with David Smith and Travis Winstead

David Smith and Travis Winstead, designers of 10 Gallon Tank, discuss what all goes into publishing your first game. We talk about idea selection, creating a product, long-term planning, and more. And be sure to check out their game 10 Gallon Tank on Kickstarter HERE. The post Publishing Your First Game with David Smith and Travis Winstead appeared first on Board Game Design Lab.

Jan 22, 20201h 15m

How to Market a Board Game (Part 2) with Andrew Lowen

Andrew Lowen, from Next Level Web, is back to discuss even more things you need to know in order to market a game effectively. We talk about Facebook ads, post-Kickstarter marketing, working with a marketing agency, and more. The post How to Market a Board Game (Part 2) with Andrew Lowen appeared first on Board Game Design Lab.

Dec 25, 20191h 31m

How to Market a Board Game (Part 1) with Andrew Lowen

Andrew Lowen, from Next Level Web, discusses everything you need to be thinking about when it comes to marketing your game. We talk email lists, Facebook, timelines, and more. There was so much, in fact, that this podcast will be a 2-part series. The post How to Market a Board Game (Part 1) with Andrew Lowen appeared first on Board Game Design Lab.

Dec 18, 20191h 15m

Fulfillment, Shipping, and Logistics with Toby Truman

Toby Truman, warehouse owner and product fulfiller, discusses his best advice on shipping, logistics, and saving money. This was honestly one of the most enlightening episodes I’ve done, and Toby has great tips and tricks on how to get your game into the world for the best rates. The post Fulfillment, Shipping, and Logistics with Toby Truman appeared first on Board Game Design Lab.

Nov 13, 20191h 3m

Building a Collaboration Based Publishing Company with Shawn Stankewich

Shawn Stankewich, founder of Flat Out Games, discusses how he’s building a publishing company that’s built on collaboration. Shawn’s company doesn’t hire out tasks but instead brings on team members who share in both the work and the profits. And be sure to check out Shawn’s game Calico which is on Kickstarter HERE. The post Building a Collaboration Based Publishing Company with Shawn Stankewich appeared first on Board Game Design Lab.

Oct 16, 201955 min

[BONUS] Andrew Birkett on Working a Booth at a Convention

The post [BONUS] Andrew Birkett on Working a Booth at a Convention appeared first on Board Game Design Lab.

Sep 27, 20195 min

Running an Indie Game Publishing Company with Andrew Birkett

Andrew Birkett, founder of Atheris Games, discusses what it looks like to be an indie game publisher. Andrew has been running his own game company for four years, and we do a deep dive into the ins and outs of the publishing world. And be sure to check out Andrew’s game Ruins of Mars which is on Kickstarter HERE. The post Running an Indie Game Publishing Company with Andrew Birkett appeared first on Board Game Design Lab.

Sep 25, 201953 min

CE Marking and Board Games with Glenn Ford

Glenn Ford, the lead developer for Gaslands, discusses all the ins and outs of being able to legally place the CE mark on the back of your game box. There are a ton of misconceptions and misinformation about the process, and Glenn goes through everything step-by-step to make sure it’s crystal clear. And for more reading on... The post CE Marking and Board Games with Glenn Ford appeared first on Board Game Design Lab.

Sep 18, 201952 min

[BONUS] Odin Phong on Creating an Anthology of Games

The post [BONUS] Odin Phong on Creating an Anthology of Games appeared first on Board Game Design Lab.

Aug 30, 20196 min

[BONUS] Ann Losito on Tips for Streaming

The post [BONUS] Ann Losito on Tips for Streaming appeared first on Board Game Design Lab.

Aug 23, 20193 min

Media and Game Design with Ann Losito

Ann Losito, Twitch streamer with Twist Gaming, discusses how to engage with media as a game designer. In today’s world, designers and publishers are more and more having to be on top of their media game in order to be successful. Ann and I get into what that looks like. The post Media and Game Design with Ann Losito appeared first on Board Game Design Lab.

Aug 21, 201944 min

Freelancing in the Gaming Industry with John Brieger

John Brieger, professional freelancer, discusses what it looks like to make a living working on board games. John is a designer, developer, editor, and more, and he’s been working on games full-time for about a year. The post Freelancing in the Gaming Industry with John Brieger appeared first on Board Game Design Lab.

Jul 24, 201955 min

[BONUS] Geert Sillevis on Translating a Game

The post [BONUS] Geert Sillevis on Translating a Game appeared first on Board Game Design Lab.

May 24, 20199 min

Going Pro in the Gaming Industry with Evan Derrick

Evan Derrick, designer of Detective: City of Angels, discusses his own journey and his advice on how to go pro in the gaming industry. Evan works for Van Ryder Games and has been a full-time pro for over a year. And be sure to check out Hostage Negotiator: Career on Kickstarter HERE. The post Going Pro in the Gaming Industry with Evan Derrick appeared first on Board Game Design Lab.

May 8, 20191h 0m

[BONUS] Darren Terpstra on Building an Audience through Going to Conventions

The post [BONUS] Darren Terpstra on Building an Audience through Going to Conventions appeared first on Board Game Design Lab.

Apr 26, 20196 min

[BONUS] Adam Chunn and Woody Hutsell on Creating Miniatures

The post [BONUS] Adam Chunn and Woody Hutsell on Creating Miniatures appeared first on Board Game Design Lab.

Apr 12, 201910 min

[BONUS] John Coveyou on Building a Brand

The post [BONUS] John Coveyou on Building a Brand appeared first on Board Game Design Lab.

Mar 29, 20196 min

Product Management and Game Design with Patrick Rauland

Patrick Rauland, designer of Fry Thief, discusses product management and how it relates to game design. Patrick has worked as a pro product manager in the software industry, and there are tons of ways that understanding product management will make you a better designer in everything from prototyping to playtesting to running a Kickstarter. Patrick’s game, Fry... The post Product Management and Game Design with Patrick Rauland appeared first on Board Game Design Lab.

Feb 20, 201947 min

[BONUS] Jason Tagmire on Kickstarting Small Games

The post [BONUS] Jason Tagmire on Kickstarting Small Games appeared first on Board Game Design Lab.

Feb 15, 20198 min

[BONUS] Eric Rayl on How to Film a Great Video

The post [BONUS] Eric Rayl on How to Film a Great Video appeared first on Board Game Design Lab.

Feb 8, 20199 min

[BONUS] James Van Niekerk on Approaching Publishers

The post [BONUS] James Van Niekerk on Approaching Publishers appeared first on Board Game Design Lab.

Jan 25, 20197 min

[BONUS] Darwin Kastle on Starting a Board Game Company

The post [BONUS] Darwin Kastle on Starting a Board Game Company appeared first on Board Game Design Lab.

Dec 28, 20185 min

[BGDL+] My Kickstarter Post Mortem

Jamey Stegmaier and I discuss what went wrong with my Kickstarter campaign and what I’m doing differently for the relaunch. Check out the relaunch of The Final Flicktier HERE. The post [BGDL+] My Kickstarter Post Mortem appeared first on Board Game Design Lab.

Dec 4, 201836 min

[BONUS] Aron West on Building a Fanbase

The post [BONUS] Aron West on Building a Fanbase appeared first on Board Game Design Lab.

Nov 30, 20188 min

[BONUS] Jackson Pope on the Ups and Downs of Publishing

The post [BONUS] Jackson Pope on the Ups and Downs of Publishing appeared first on Board Game Design Lab.

Nov 23, 20189 min

[BONUS] Nick Kopp on Bar Codes and SKUs

The post [BONUS] Nick Kopp on Bar Codes and SKUs appeared first on Board Game Design Lab.

Oct 19, 201810 min

[BONUS] Sami Laakso on How to Price a Game

The post [BONUS] Sami Laakso on How to Price a Game appeared first on Board Game Design Lab.

Sep 7, 201811 min

[BONUS] Dan Peterson on How to Present at a Publisher Speed Dating Event

The post [BONUS] Dan Peterson on How to Present at a Publisher Speed Dating Event appeared first on Board Game Design Lab.

Aug 31, 201814 min

[BONUS] Bez Shahriari on Standing out at Conventions

The post [BONUS] Bez Shahriari on Standing out at Conventions appeared first on Board Game Design Lab.

Aug 3, 20188 min

[BONUS] Kirk Dennison on Pledge Managers

The post [BONUS] Kirk Dennison on Pledge Managers appeared first on Board Game Design Lab.

Jul 13, 201814 min

[BONUS] Cody Stevens on Volunteering at a Convention for a Publisher

The post [BONUS] Cody Stevens on Volunteering at a Convention for a Publisher appeared first on Board Game Design Lab.

Jun 8, 201812 min

[BONUS] Joseph Z Chen on How to Build an Email List

The post [BONUS] Joseph Z Chen on How to Build an Email List appeared first on Board Game Design Lab.

Jun 1, 201816 min

[BONUS] Brad Talton on How to Build a Game Company

The post [BONUS] Brad Talton on How to Build a Game Company appeared first on Board Game Design Lab.

May 11, 201818 min

[BONUS] Justin Jacobson on Managing Hype and Expectations

The post [BONUS] Justin Jacobson on Managing Hype and Expectations appeared first on Board Game Design Lab.

Apr 13, 201811 min

[BONUS] Jerry Hawthorne on How to Demo a Game at a Convention

The post [BONUS] Jerry Hawthorne on How to Demo a Game at a Convention appeared first on Board Game Design Lab.

Mar 23, 20188 min

Boxes and Packaging that Sell with Adam Rehberg

Adam Rehberg, owner of Adam’s Apple Games, discusses the finer details on what makes a box functional, fashionable, and provocative. For his day job, Adam is a packaging engineer for Target, so he definitely knows what he’s talking about. If you have box questions for Adam, you can find him on Twitter HERE. And be... The post Boxes and Packaging that Sell with Adam Rehberg appeared first on Board Game Design Lab.

Mar 14, 201845 min

[BONUS] Vincent Vergonjeanne on Licensing an IP for a Game

The post [BONUS] Vincent Vergonjeanne on Licensing an IP for a Game appeared first on Board Game Design Lab.

Mar 9, 20189 min

[BONUS] Dustin Schwartz on How to Go Pro in the Board Game Industry

The post [BONUS] Dustin Schwartz on How to Go Pro in the Board Game Industry appeared first on Board Game Design Lab.

Jan 5, 20189 min

[BONUS] Jamey Stegmaier on the Pros and Cons of Leaving Kickstarter

The post [BONUS] Jamey Stegmaier on the Pros and Cons of Leaving Kickstarter appeared first on Board Game Design Lab.

Dec 29, 20176 min

[BONUS] Seth Grier on Where He Thinks the Industry Is Headed

The post [BONUS] Seth Grier on Where He Thinks the Industry Is Headed appeared first on Board Game Design Lab.

Dec 15, 20176 min

Shipping, Fulfillment, and Fulfillment Services with Seth Grier

Seth Grier, vice president of Quartermaster Logistics, discusses the ins and outs of shipping, fulfillment, and fulfillment services.Whether you’re looking to ship games out of your garage or hire a service to do it for you, this episode is for you as Seth goes into the nuts and bolts of things to be aware of when shipping board... The post Shipping, Fulfillment, and Fulfillment Services with Seth Grier appeared first on Board Game Design Lab.

Dec 13, 201739 min

[BONUS] Andrew Harmon on How to Reach out to People about Your Kickstarter

The post [BONUS] Andrew Harmon on How to Reach out to People about Your Kickstarter appeared first on Board Game Design Lab.

Dec 1, 20178 min

How a First Time Publisher Gets Funded on Kickstarter with Andrew Birkett

Andrew Birkett, founder of Atheris Games, discusses how he started a publishing company and got his first game 200% funded on Kickstarter. We talk about tips for pre-campaign preparation, overcoming the mid-campaign slump, finishing strong, and more. The post How a First Time Publisher Gets Funded on Kickstarter with Andrew Birkett appeared first on Board Game Design Lab.

Nov 1, 201753 min

[BONUS] Timo Multamaki on Advice for Non-Native English Speakers who Want to Run a Kickstarter

The post [BONUS] Timo Multamaki on Advice for Non-Native English Speakers who Want to Run a Kickstarter appeared first on Board Game Design Lab.

Oct 27, 20176 min

Project Management and Working with Virtual Teams with Timo Multamaki

Timo Multamaki, founder of Dragon Dawn Productions, discusses the many things he’s learned about project management and getting games across the finish line.Timo has a team of 40+ people from all over the world working on various games​​, so he’s had to become the glue that holds people together and keeps them on the same page... The post Project Management and Working with Virtual Teams with Timo Multamaki appeared first on Board Game Design Lab.

Oct 25, 201751 min

Going from Game to Sellable Product with Randy Hoyt

Randy Hoyt, owner of Foxtrot Games, discusses how to turn a game into a product.We go into marketability, sellability, usability and more.Randy has been designing and publishing games for a number of years and has a ton of insight on making games that sell. The post Going from Game to Sellable Product with Randy Hoyt appeared first on Board Game Design Lab.

Sep 13, 201759 min

[BONUS] Daniel Aronson on How to Go from 0 to 600+ Facebook Likes in 60 Days

The post [BONUS] Daniel Aronson on How to Go from 0 to 600+ Facebook Likes in 60 Days appeared first on Board Game Design Lab.

Sep 1, 201712 min

[BONUS] Lance the Undead Viking on Where He Thinks the Board Game Industry is Headed

The post [BONUS] Lance the Undead Viking on Where He Thinks the Board Game Industry is Headed appeared first on Board Game Design Lab.

Aug 25, 201711 min

Let’s Talk Game Reviews with Lance Myxter the Undead Viking

Lance Myxter, the Undead Viking, talks about game reviews from a lot of different angles. Lance has done over 1000 reviews and offers a lot of insight on the different ins and outs of the review world. He does a ton of videos for Kickstarter games and gives some great advice for anyone wanting to... The post Let’s Talk Game Reviews with Lance Myxter the Undead Viking appeared first on Board Game Design Lab.

Aug 23, 20171h 14m