
Business Archives - Board Game Design Lab
114 episodes — Page 3 of 3

Lessons Learned as a Small Publisher with Marshall Britt
Marshall Britt, owner of Yanaguana Games, talks about all the mistakes he’s made and lessons he’s learned as a small game publisher. The post Lessons Learned as a Small Publisher with Marshall Britt appeared first on Board Game Design Lab.

[BONUS] Alex Hall & Gin Yu on Creating High Quality Videos
The post [BONUS] Alex Hall & Gin Yu on Creating High Quality Videos appeared first on Board Game Design Lab.

[BONUS] Daniel Zayas on Kickstarter Features He Wants to See
The post [BONUS] Daniel Zayas on Kickstarter Features He Wants to See appeared first on Board Game Design Lab.

Advice from a Kickstarter Expert with Daniel Zayas
Daniel Zayas, a member of the Kickstarter Expert program, discusses what the program is and how it works. He also gives some really great advice on how to run a successful Kickstarter campaign. The post Advice from a Kickstarter Expert with Daniel Zayas appeared first on Board Game Design Lab.

[BONUS] Morten Pederson on Writing Rulebooks for Non-Native English Speakers
The post [BONUS] Morten Pederson on Writing Rulebooks for Non-Native English Speakers appeared first on Board Game Design Lab.

Content as Marketing with Chris Rowlands
Chris Rowlands, designer of Last Garden and host of NPC-Cast, discusses creating awesome content that helps people as much as possible and also builds up goodwill toward you and your games. The board game community is incredible, and there are tons of opportunities to help fellow designers and add value to what they’re trying to create. And... The post Content as Marketing with Chris Rowlands appeared first on Board Game Design Lab.

[BONUS] Brent Kinney on Underutilized Printing Opportunities in Games
The post [BONUS] Brent Kinney on Underutilized Printing Opportunities in Games appeared first on Board Game Design Lab.

The Ins & Outs of Printing with a Vice President from Panda Game Manufacturing, Brent Kinney
Brent Kinney, vice president at Panda Game Manufacturing, discusses the details and nuances of getting your game printed. We talk typical setbacks, what the different phases in the process look like, ways to make the process easier, and much more. Panda GM is one of the major manufacturers of board games in the world, and... The post The Ins & Outs of Printing with a Vice President from Panda Game Manufacturing, Brent Kinney appeared first on Board Game Design Lab.

[BONUS] Tom Vasel on Where He Hopes the Gaming Industry Goes Next
The post [BONUS] Tom Vasel on Where He Hopes the Gaming Industry Goes Next appeared first on Board Game Design Lab.

[BONUS] Edo Baraf on How to Create and Manage Kickstarter Stretch Goals
The post [BONUS] Edo Baraf on How to Create and Manage Kickstarter Stretch Goals appeared first on Board Game Design Lab.

[BONUS] Jamey Stegmaier on How to Approach a Small Publisher with Your Game
The post [BONUS] Jamey Stegmaier on How to Approach a Small Publisher with Your Game appeared first on Board Game Design Lab.

[BONUS] Stephen Buonocore on Things to Consider when Adding Components to a Game
The post [BONUS] Stephen Buonocore on Things to Consider when Adding Components to a Game appeared first on Board Game Design Lab.

Going Pro in the Gaming Industry with Colby Dauch
Colby Dauch, founder of Plaid Hat Games and designer of Summoner Wars, goes in depth on the challenges he faced when he started his own publishing company. We talk about business, life, and work/life balance, and we even get into not letting people discourage you from chasing your dreams. The article Colby talks about in... The post Going Pro in the Gaming Industry with Colby Dauch appeared first on Board Game Design Lab.

How to Turn Kickstarter Failure into $100K+ Success with Mike Strickland
Mike Strickland, designer of Tau Ceti, and I talk about his Kickstarter failure and what he did to relaunch the campaign to wild success. After an unsuccessful first attempt, Mike regrouped and brought in over $100k the second time around. We discuss what led to the dramatic difference. Please note that Mike was in a spaceship... The post How to Turn Kickstarter Failure into $100K+ Success with Mike Strickland appeared first on Board Game Design Lab.