The LauraKBuzz Podcast
247 episodes — Page 4 of 5
Shiny Hunting And Neurodiversity - Access-Ability
As a neurodiverse Shiny hunter, my minor addiction keeps me safe from more predatorry game mechanics.
Voice Acting And Text To Speech In Games - Access-Ability
Much as subtitles and closed captions make audio accessible, voice acting and text to speech make text more accessible.
Gaming And Aging - How Accessibility Impacts Everyone Eventually - Access-Ability
Eventually, most of us will need a little help to keep playing video games.
Are You Sitting Comfortably? - Episode 1
Oh hey, we're making this a thing... sporadically. Laura Kate Dale (LauraKBuzz) and Casey Explosion sit down to talk about anything and everything horror media they've been experiencing recently. Chill vibes, and spooktacular recomendations. In this episode: Cube, Within the Wires, Incryption, Jennifer's Body, Poltergay, Munduan, In the Tall Grass, Dusk.
Gaming With Memory Issues- Access-Ability
When your short term memory is spotty, gaming can present some barriers we will all have to eventually deal with.
Sign Language Interpreters, And Forza Horizon 5 Accessibility - Access-Ability
A game whose most interesting accessibility feature isn't ready for launch.
Visual Novel Accessibility Vs Books - Access-Ability
Visual novels take reading, and make it more accessible to some disabled users.
Microsoft, Game Pass, And Video Game Accessibility - Access-Ability
In a world where video games often don't explain their accessibility settings up front, Game Pass is an appealing option for players.
Tetris, PTSD, And A Study Into Improved Trauma Recovery - Access-Ability
Last summer, a lot of gaming websites promised Tetris could treat PTSD. Let's dig into what the study actually said, and the pros and cons of what they learned. Thank you to Quinn Clark for their help consulting on this video's script.
Metroid Dread's Best(And Only)Accessibility Feature - Access-Ability
Metroid Dread lacks many standard accessibility features, but the one setting it does have is fascinating
Are you sitting comfortably? - Horror Podcast Pilot
Laura Kate Dale (LauraKBuzz) and Casey Explosion sit down to talk about anything and everything horror media they've been experiencing recently. Chill vibes, and spooktacular recomendations. In this pilot episode: Alien Isolation, Metroid Dread, Us, The Magnus Archives, Darkwood, Blood Quantum, Midnight Mass, and World of Horror.
Xbox Adds Accessibility Tags, And System Level Colourblindness Support - Access-Ability
You can now check Xbox game accessibility features from the console's own store, a feature more consoles need to adopt as a standard. Xbox announcement link: https://news.xbox.com/en-us/2021/10/01/Xbox-announces-accessibility-updates/ Preorder Who Hunts The Whale? - https://unbound.com/books/whale/ Edited by Jane Aerith Magnet "Wholesome" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License
Handheld Consoles Need High Contrast Mode Support - Access-Ability
Sony's tech is fantastic, but has untapped potential.
Video Games Need Accessibility Standards - Access-Ability
Standards for accessibility are a vital next step forward for our industry.
Making Handheld Consoles Accessible - Access-Ability
Handheld consoles are great if you want to multitask, or travel, but not so great for some disabled gamers.
Life Is Strange: True Colors Accessibility Review - Access-Ability
A delightful bisexual feelings adventure, with a few small accessibility quibbles.
EA Is Releasing Some Of Its Accessibility Patents - Access-Ability
Is this a good, or a bad, thing for the industry? I'm leaning towards positive, but time will tell.
Among Us, Imposters, And Social Deduction - Access-Ability
Social deduction games require lying, and being lied to. Here's how to make that accessible with your friend group.
Boyfriend Dungeon, And Refusing Mom Texts - Access-Ability
From condensed visual novel storytelling to refusing text messages from Mom, Boyfriend Dungeon features some really interesting little accessibility features.
Stardew Speak Is A Really Well Made Voice Mod - Access-Ability
This mod's incorporation of automation and pathfinding make it a step above the competition.
Pokémon Unite's Monetisation Is A Travesty - Access-Ability
I'm deeply dissapointed in the moetisation of Pokémon Unite. Let's get into the specifics of why.
Chicory Accessibility Review - Access-Ability
Painting colour into the world is a really chill experience.
Gaming When You Struggle To Read - Access-Ability
Not everyone can read in game text, due to factors like age, disability, and primary language. Today on Access-Ability, we look at how games could be made more accessible to players who struggle, for whatever reason, to read on screen text.
The Trolley Problem With Ressurection - The Morality Of Voyager's 'Tuvix'
It's Body Swap with a twist, The Trolley Problem with ressurection, and possibly the most morally complicated episode of Star Trek. Let's dig into Tuvix, Possibly my favourite episode of Voyager.
Doki Doki Literature Club Plus Misses The Mark On Content Warnings - Access-Ability
Doki Doki Literature Club Plus aims to stand toe to toe with Ikenfell's execution of Content Warnings, but at launch it fails in some very fundamental ways.
Final Fantasy Origin Is Dark Souls, With More Accessible Difficulty - Access-Ability
Checkpoints outside boss doors and a lack of losing souls on death? That sure seems like it'll make tough fights more accessible to many.
Accessibility Settings In Far Cry 6 - Access-Ability
As many problems as I have with Ubisoft, their accessibility setting support is not one of them.
Making Gaming Press Events Accessible To Disabled Critics - Access-Ability
Video game press events, like many industries this past year, have become more accessible through necessity. Let's not roll that back, please.
Ratchet And Clank: Rift Apart Accessibility Review - Access-Ability
Another Robustly Accessible Sony First Party Title. Not perfect, but better than most.
Psychonauts 2 And Accessibility Settings - Access-Ability
What accessibility settings will be available day one in Psychonauts 2? Let's find out together.
How Accessible Is House Of Ashes: The Dark Pictures Anthology? - Access-Ability
New difficulty modes and a fully 3D camera, Supermassive's new game makes some accessibility changes.
Xbox Is Making Group Voice Chat More Accessible - Access-Ability
Microsoft is expanding on Voice Chat options to make gaming more accessible.
Resident Evil 8 Lacks Some Basic Accessibility Settings - Access-Ability
Chase me chase me! But also please add accessibility settings so more people can be chased by you too.
A Look At Ratchet And Clank: Rift Apart's Accessibility Settings - Access-Ability
Enjoy the Robot Voice whenever I forget this video game's actual name. Ratchet and Clank: Rift Apart has a bunch of interesting accessibility settings, but also delivered that info to players in a less than ideal fashion. Let's talk about that.
Information On Accessibility Needs To Be More Accessible - Access-Ability
It's not enough to just be accessible, players need to know before release day if your game is accessible or not.
Developers Need To Acknowledge Macros Are Accessibility - Access-Ability
Following a hoax regarding Path of Exile, this week Access-Ability is going to talk about the importance of Macros for disabled players.
Autism, And High End Simulator Games - Access-Ability
As great as Simulators have been for my obsessive special interest fixations, their pricing model is a risk waiting to happen.
How Is The Switch's Accessibility Controller To Actually Use - Access-Ability
Priced considerably higher than the Xbox Adaptive Controller, is there any reason to instead buy the Hori Flex?
Pausing In Video Games - Access-Ability
A lot of disabled gamers can play your challenging game just fine, they just need occassional breaks.
Checkpoints, Save States, And Save Availability - Access-Ability
Regular checkpoints, any time saves, and the ability to create save states all make games more accessible. This doesn't feel like it should be a controvertial episode haha
Gaming With Motion Sickness - Access-Ability
Motion sickness is one of the most common afflictions that can impact a person's ability to play video games. Let's talk about how our industry can fix this problem.
How Microtransactions Prey On Disabled Gamers - Access-Ability
Video game microtransactions take advantage of compulsive spenders and obsessive tendancies to drive purchases beyond players means. We need to face this problem directly.
Street Fighter V, Mono Audio, And Blind Player Support - Access-Ability
A couple of weeks ago, Street Fighter V recieved an update which turned all game audio to Mono, making the game unplayable by Blind players. This week on Access-Ability we talk about how sightless players can enjoy Street Fighter V, and how other developers can avoid repeating this issue.
Skyward Sword HD, Removed Motion Controls, And Left Handed Support - Access-Ability
Skyward Sword HD is coming to Switch this summer, and bring with it a way to play the game without motion. This week, we discuss our hopes and fears for that mode regarding accessibility, plus the state of left handed motion support for the game.
How Accessible Is Super Mario 3D World + Bowser's Fury - Access-Ability
Nintendo can't help falling into the same accessibility failings it seems to perpetuate every game it releases.
Prosopagnosia, Gaming With Face Blindesss - Access-Ability
Many people who play video games struggle with an inability to recognise or remember faces, even with prolonged exposure. Today, we talk about how we can help those gamers keep playing video games.
ADHD And Video Games (Ft. Jim Sterling) - Access-Ability
This week's episode of Access-Ability is all about what it's like to play video games as a person with ADHD. My good friend Jim Sterling joins us this week to discuss what gaming is like for them, and what would help them game better with the condition.
The Importance Of Post Launch Accessibility Updates - Access-Ability
Video games regularly see updates post launch to fix bugs, balance issues, and missing features. We should expect to also see accessibility improved in games after launch day.
Aphantasia, No Visual Imagination, And Video Games - Access - Ability
For gamers like myself with aphantasia, a lack of visual imagination, games like Carrion that rely on building a mental picture of the map can get pretty difficult to play.
Video Game Accessibility In 2020 - Access-Ability
2020 was a big year for video game accessibility. Join me, as we try and summarise the whole year in a single video.