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The GamesIndustry.biz Microcast

The GamesIndustry.biz Microcast

334 episodes — Page 1 of 7

Interview: Peter Molyneux on his gaming legacy

May 8, 202651 min

iicon, Gamescom LatAm and Roblox

May 1, 202630 min

Game Pass, Call of Duty, and the Mario movie

Apr 24, 202637 min

Roblox, Hollywood, and London Games Week

Apr 17, 202634 min

Court rulings provide opportunities for mobile developers

The latest episode of the GamesIndustry.biz podcast focuses on how recent court rulings have opened up the mobile game landscape. Developers now have the green light to accept payments outside of Apple's systems, potentially allowing them to secure a larger slice of an app's revenue. GamesIndustry.biz features editor Lewis Packwood is joined by Xsolla president Chris Hewish and Xsolla's chief marketing and growth officer, Berkeley Egenes. This special episode is sponsored by Xsolla. Learn more about your ad choices. Visit megaphone.fm/adchoices

Oct 8, 202512 min

Making the Most of the Codev Model

Welcome to the weekly GI Podcast. Never miss an episode and subscribe to the GI Podcast on all podcasting platforms and YouTube. For this special episode, sponsored by Virtuos, we look at what co-development can offer game developers creatively and commercially, with a particular focus on mid-sized teams, and those in emerging markets across regions such as Southeast Asian, MENA, Brazil, and Australia and New Zealand. Long-time GamesIndustry.biz contributor Will Freeman returns to hosting duties, and is joined by expert guests Morgan Jafitt, freelance advisor at Wētā Workshop, James Chan, vice president of technology at Rocket Games, and Ryan Thornton, game design director at Virtuos Shanghai. As always, you can get more news, insight and analysis at www.gamesindustry.biz, and you can get all the biggest news delivered straight to your inbox by signing up to the GI Daily at www.gamesindustry.biz/newsletters. Learn more about your ad choices. Visit megaphone.fm/adchoices

Jun 13, 202545 min

What do we expect to see in 2025?

Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring as they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all podcasting platforms and YouTube. This week, our show focuses on the year ahead with Chris and James both sharing their expectations, predictions and hopes for 2025. The conversation ponders some of the biggest questions the industry faces: When will the layoffs slow down or stop? Will GTA 6 be delayed into 2026? How will Switch 2's launch performance compare to the original? What will happen to Ubisoft? And what will the numbers mean after Chris is not here to tell us? As always, you can get more news, insight and analysis at www.gamesindustry.biz, and you can get all the biggest news delivered straight to your inbox by signing up to the GI Daily at www.gamesindustry.biz/newsletters. Learn more about your ad choices. Visit megaphone.fm/adchoices

Dec 30, 202435 min

2024 In Review

Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring as they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all podcasting platforms and YouTube. For our penultimate episode of the year, we look back at the biggest trends of the past 12 months. Topics covered include the ongoing layoffs and closures, the struggles of live service games, the transformation of Xbox, the ever-moving goalposts of success, and more. And we still have What Do The Numbers Mean?, in which Chris explores the year-to-date performance of console and PC games. As always, you can get more news, insight and analysis at www.gamesindustry.biz, and you can get all the biggest news delivered straight to your inbox by signing up to the GI Daily at www.gamesindustry.biz/newsletters. Learn more about your ad choices. Visit megaphone.fm/adchoices

Dec 23, 202440 min

Reflecting on The Game Awards 2024

Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring as they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all podcasting platforms and YouTube. This week, our show focuses on The Game Awards 2024. Chris reports on his experiences from attending the event, we discuss some of the big winners, and (inevitably) dive deeper into the big announcements from the night, as well as what they indicate about the state of games in the year ahead. We also have the usual What Do The Numbers Mean? segment, in which we take a look at the initial performance of Indiana Jones and the Great Circle. As always, you can get more news, insight and analysis at www.gamesindustry.biz, and you can get all the biggest news delivered straight to your inbox by signing up to the GI Daily at www.gamesindustry.biz/newsletters. Learn more about your ad choices. Visit megaphone.fm/adchoices

Dec 16, 202434 min

The end of XDefiant and the state of live service games

Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring as they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all podcasting platforms and YouTube. Our main topic this week is Ubisoft's decision to shut down XDefiant next year, and what this says about the challenges of live service games. When even the biggest publishers are struggling to create a title that's engaging enough to draw players away from their 'home games', where does the industry go from here? We also discuss the latest wave of layoffs and studio closures, and this week's What Do The Numbers Mean? explores the impact of Black Friday sales (in the UK). As always, you can get more news, insight and analysis at www.gamesindustry.biz, and you can get all the biggest news delivered straight to your inbox by signing up to the GI Daily at www.gamesindustry.biz/newsletters. Learn more about your ad choices. Visit megaphone.fm/adchoices

Dec 9, 202431 min

Will the third time be the charm for new Sony handheld?

Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring as they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all podcasting platforms and YouTube. Our main topic this week is the spreading reports that Sony is making a new games handheld. We discuss how the platform holder might approach things differently after the struggles of the PSP and the Vita, how the success of the PlayStation Portal is a strong sign of demand, and how a Sony handheld can contend in a Nintendo-dominated space with an Xbox rival also on the way. Elsewhere, we discuss some of the biggest stories of the past week, including Shuhei Yoshida's upcoming retirement, plans to shut down Switch online services in China, and the delay to Xbox bringing game sales to its Android app. As always, you can get more news, insight and analysis at www.gamesindustry.biz, and you can get all the biggest news delivered straight to your inbox by signing up to the GI Daily at www.gamesindustry.biz/newsletters. Learn more about your ad choices. Visit megaphone.fm/adchoices

Dec 3, 202447 min

Why has the games industry abandoned events?

Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring as they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all podcasting platforms and YouTube. Our main topic this week is the struggles of consumer games events like PAX, EGX and the now-defunct WASD. Hands-on experience is still very much a crucial part of winning over potential buyers for your game, but the cost of attending and running events is escalating. David Lilley of WASD organisers Roucan discusses the challenges in this space, and why he's hopeful that events will return to form in future. We also discuss some of the biggest news, including Sony's potential acquisition of Kadokawa, and how well October's biggest games sold across Europe. As always, you can get more news, insight and analysis at www.gamesindustry.biz, and you can get all the biggest news delivered straight to your inbox by signing up to the GI Daily at www.gamesindustry.biz/newsletters. Learn more about your ad choices. Visit megaphone.fm/adchoices

Nov 25, 20241h 3m

How Nintendo's past will shore up Switch 2's future

Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring as they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all podcasting platforms and YouTube. Our main topic this week is Nintendo's long-awaited (but very much expected) confirmation that Switch 2 will be backwards compatible with both its predecessor's software library and its online service. We discuss the advantages and disadvantages of this crossover, as well as the importance of backwards compatibility when launching a new console in today's industry. And financials season continues, bringing with it a host of related stories and discussions. This week, we touch on Take-Two's decision to sell Private Division, Sony leadership's thoughts on why Concord failed, the independence of Amplitude Studios and more. As always, you can get more news, insight and analysis at www.gamesindustry.biz, and you can get all the biggest news delivered straight to your inbox by signing up to the GI Daily at www.gamesindustry.biz/newsletters. Learn more about your ad choices. Visit megaphone.fm/adchoices

Nov 11, 202443 min

Call of Duty flies, Concord falls

Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring as they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all podcasting platforms and YouTube. It's financials seasons, so we discuss the highs and lows from some of the biggest publishers, including Electronic Arts, Ubisoft and Xbox. Naturally, the latter comes hand-in-hand with Call of Duty: Black Ops 6 and how its launch smashed series records. Elsewhere, we discuss Sony's decision to shut down two studios, including Concord developer Firewalk. As always, you can get more news, insight and analysis at www.gamesindustry.biz, and you can get all the biggest news delivered straight to your inbox by signing up to the GI Daily at www.gamesindustry.biz/newsletters. Learn more about your ad choices. Visit megaphone.fm/adchoices

Nov 4, 202424 min

How video games conquered Hollywood

Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring as they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all podcasting platforms and YouTube. This time, we're joined at MCM x EGX by Big Fan Games' Amanda Kruse to talk about the evolving ways in which video games adapt IP from other forms of entertainment - and vice versa. We also discuss how having the right talent that has grown up with video games is driving the wave of great adaptations we've seen, and how video games have come from being merchandise released alongside new films. Elsewhere, we discuss the biggest news from the past week, including a key legal win for EA, a loss for Sony, and the potential for Call of Duty: Black Ops 6 to drive Game Pass subscriptions. As always, you can get more news, insight and analysis at www.gamesindustry.biz, and you can get all the biggest news delivered straight to your inbox by signing up to the GI Daily at www.gamesindustry.biz/newsletters. Learn more about your ad choices. Visit megaphone.fm/adchoices

Oct 28, 202446 min

Is AA dead?

Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring as they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all podcasting platforms and YouTube. This time, our main topic centres around comments by former Sony boss Shawn Layden, who declared that not only is the AA space dead but its loss is a threat to the entire games ecosystem. Chris and James unpack his statement and the nuances around it, as well as discussing the opportunities for lower-budget titles in a market seemingly dominated by AAA blockbusters. We also discuss the biggest news of the past week, including IO and Build A Rocket Boy's publishing partnership, new leadership at Xbox Game Studios, updates on the SAG-AFTRA strike and ongoing industry layoffs, and more. As always, you can get more news, insight and analysis at www.gamesindustry.biz, and you can get all the biggest news delivered straight to your inbox by signing up to the GI Daily at www.gamesindustry.biz/newsletters. Learn more about your ad choices. Visit megaphone.fm/adchoices

Oct 21, 202442 min

Opening up Google Play offers publishers a three-year window to change mobile gaming

Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring as they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all podcasting platforms and YouTube. For our main discussions, we're joined by MobileGamer.biz's Neil Long to discuss the recent US court ruling that opens Google Play to rival app stores. We discuss the impact this might have on both Google and game developers, and why heavyweights like Epic Games, Xbox and other potential store operators need to make the most of the next three years in order to shift the dynamics of a mobile ecosystem dominated by two platform holders. In other headlines, we talk about the Roblox report that accused the company of inflating metrics for investors (among other things), and a slew of new studios emerging from stealth. Meanwhile, in this week's 'What Do The Numbers Mean?', Chris gives us deeper insight into the ongoing digitisation of video games - and why physical releases are still important. As always, you can get more news, insight and analysis at www.gamesindustry.biz, and you can get all the biggest news delivered straight to your inbox by signing up to the GI Daily at www.gamesindustry.biz/newsletters. Learn more about your ad choices. Visit megaphone.fm/adchoices

Oct 14, 202445 min

The perks and perils of licensed games, and games journalism's ongoing struggle

Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring as they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all podcasting platforms and YouTube. This week, we use Devolver's unveiling of Big Fan Games - a new publishing label dedicated to indies working on licensed and other established IP - as a jumping off point to discuss the market for video game adaptations. Ranging wildly in scope and quality, there have been examples over the years that licensed games don't always print money in the way publishers might hope - we discuss the many reasons behind this, and the potential for indies who get the chance to work on major IP. Other headlines we discuss is Epic Games' latest lawsuit against Google, the closure of Play Magazine, the death of HoloLens, and Palworld coming to mobile. Finally, in 'What Do The Numbers Mean?', Chris looks at the early performance of The Legend of Zelda: Echoes of Wisdom. As always, you can get more news, insight and analysis at www.gamesindustry.biz, and you can get all the biggest news delivered straight to your inbox by signing up to the GI Daily at www.gamesindustry.biz/newsletters. Learn more about your ad choices. Visit megaphone.fm/adchoices

Oct 7, 202444 min

Microcast: Will Assassin's Creed Shadows suffer from its delay?

Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring as they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all podcasting platforms and YouTube. This week, our main topic is Ubisoft not only delaying Assassin's Creed Shadows to February 2025, but also drop the season pass model and launch an internal review into its games strategy following softer than expected sales for Star Wars Outlaws. We discuss the implications of the delay, the toxic response to some of Ubisoft's titles from certain corners of the internet, and how Ubisoft might recover from the setbacks it has faced Elsewhere on this episode, we discuss recent headlines such as Sony's State of Play, Xbox's growth in Asia, Stellarblade's lawsuit against Stellar Blade and the most recent layoffs. Meanwhile in 'What Do The Numbers Mean?', Chris shares insights into how EA Sports FC is faring since Electronic Arts dropped the FIFA licence and the success this year's release has seen from its special edition (which grants early access to the game). As always, you can get more news, insight and analysis at www.gamesindustry.biz, and you can get all the biggest news delivered straight to your inbox by signing up to the GI Daily at www.gamesindustry.biz/newsletters. Learn more about your ad choices. Visit megaphone.fm/adchoices

Sep 30, 202439 min

Microcast: The Pokémon vs Palworld legal battle we did (and didn't) expect

Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring as they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all podcasting platforms and YouTube. This week, the big story is Nintendo and The Pokémon Company are taking legal action against Pocketpair developer Palworld. We dig into why this is not the lawsuit so many consumers expected after the game was originally announced, which patents may be at the centre of this dispute, and the potential motivations behind these two major companies calling on their lawyers. Elsewhere on this episode, we discuss recent headlines such as EA's investor day, Australia's new rules on in-game gambling imagery and loot boxes, and the return of Flappy Bird. And in What Do The Numbers Mean? we take a deeper look at how well Astro Bot has performed. As always, you can get more news, insight and analysis at www.gamesindustry.biz, and you can get all the biggest news delivered straight to your inbox by signing up to the GI Daily at www.gamesindustry.biz/newsletters. Learn more about your ad choices. Visit megaphone.fm/adchoices

Sep 23, 202440 min

Microcast: The PS5 Pro and Ubisoft's woes

Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring as they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all podcasting platforms and YouTube. This week, we are joined by Ampere Analysis' Piers Harding-Rolls to discuss Sony's unveiling of the PS5 Pro, its potential value as a product, and its sales prospects with that divisive price tag. Elsewhere on this episode, we discuss Ubisoft's performance over the past few years and some of the biggest challenges the company faces, while in What Do The Numbers Mean? we look at the early performance for some key recent releases, including Astro Bot and Warhammer 40,000: Space Marine 2. As always, you can get more news, insight and analysis at www.gamesindustry.biz, and you can get all the biggest news delivered straight to your inbox by signing up to the GI Daily at www.gamesindustry.biz/newsletters. Learn more about your ad choices. Visit megaphone.fm/adchoices

Sep 17, 202459 min

Microcast: Why Sony shouldn't give up after Concord

Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring as they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all podcasting platforms and YouTube. This week, we continue our discussion of Concord's troubles with Sony pulling the shooter from sale two weeks after launch. While some have seen this stumble as a nail in the coffin for PlayStation's live services strategy, we walk about why it's important for the platform holder to continue pushing forward in this space, and for the rest of the industry to take more risks and step out of comfort zones. Elsewhere on this episode, we ponder Hiroki Totoki's comments that Sony has not fostered enough original IP, and in What Do The Numbers Mean? we look at the initial signs of a disappointing performance for Star Wars Outlaws. As always, you can get more news, insight and analysis at www.gamesindustry.biz, and you can get all the biggest news delivered straight to your inbox by signing up to the GI Daily at www.gamesindustry.biz/newsletters. Learn more about your ad choices. Visit megaphone.fm/adchoices

Sep 9, 202431 min

Microcast: Did Sony send Concord out to die?

Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring as they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all podcasting platforms and YouTube. This week, we talk about the struggles of Concord, PlayStation's latest foray into the live service space, and the potential reasons behind the hero shooter's failure to pull in the number of players seen by other multiplayer outings - including Sony's own recent hit Helldivers 2. We also talk about Remedy's deal with Annapurna and the Alan Wake studio's move towards self-publishing, while this week's What Do The Numbers Mean? takes a look at how Astro Bot might perform when the PlayStation platformer releases later this week. As always, you can get more news, insight and analysis at www.gamesindustry.biz, and you can get all the biggest news delivered straight to your inbox by signing up to the GI Daily at www.gamesindustry.biz/newsletters. Learn more about your ad choices. Visit megaphone.fm/adchoices

Sep 3, 202434 min

So how was Gamescom in the end?

Chris and James recap their time at Gamescom and predict how Star Wars Outlaws might do next week Learn more about your ad choices. Visit megaphone.fm/adchoices

Aug 27, 202428 min

Why do developers create huge expansions over standalone games?

For this podcast, we did something a little different: a live Q&A show recorded as part of the official Devcom 2024 Twitch stream. Chris Dring and James Batchelor were joined by Altered Gene's Des Gayle, answering questions submitted by GamesIndustry.biz readers ahead of the show. Topics tackled in this episode included: Why do developers create huge expansions over standalone games? Can Nintendo maintain momentum with Switch 2? How many concurrent users does a multiplayer game need to survive? Will Grand Theft Auto 6 convert last-gen console owners to upgrade? As always, you can get more news, insight and analysis at www.gamesindustry.biz, and you can get all the biggest news delivered straight to your inbox by signing up to the GI Daily at www.gamesindustry.biz/newsletters. Learn more about your ad choices. Visit megaphone.fm/adchoices

Aug 22, 202457 min

Behind the reveals of Gamescom Opening Night Live 2024

Continuing our Gamescom 2024 coverage, Chris and James look back at the biggest announcements from this year's Opening Night Live showcase. We talk about Take-Two's packed 2025 line-up, the range of updates from Xbox's many studios, and some of the big surprises, such as the new fantasy god game Masters of Albion from veteran designer Peter Molyneux and his team at 22Cans. You can find out more about Molyneux's approach to this - potentially his final game - in his full interview with GamesIndustry.biz. As always, you can get more news, insight and analysis at www.gamesindustry.biz, and you can get all the biggest news delivered straight to your inbox by signing up to the GI Daily at www.gamesindustry.biz/newsletters. Learn more about your ad choices. Visit megaphone.fm/adchoices

Aug 21, 202424 min

The biggest challenges for indie developers, with Jason Della Rocca

As part of our series of daily podcasts from Devcom and Gamescom 2024, GamesIndustry.biz editor-in-chief James Batchelor is joined by Execution Labs co-founder and former IGDA Montreal executive director Jason Della Rocca. Drawing on Della Rocca's years of experiences working with indie developers, we discuss the biggest challenges these studios face in today's market, from the impact of layoffs and studio closures to the shrinking indie publisher scene. We also talk about what helps indies stand out in the market, why it's important to research your genre before committing to it, and what opportunities there may be for indies in the near future. As always, you can get more news, insight and analysis at www.gamesindustry.biz, and you can get all the biggest news delivered straight to your inbox by signing up to the GI Daily at www.gamesindustry.biz/newsletters. Learn more about your ad choices. Visit megaphone.fm/adchoices

Aug 20, 202437 min

Microcast: Epic's mobile marketplace and Plucky Squire's brave launch

Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring as they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all podcasting platforms and YouTube. Our main topic this week is the launch of the Epic Games Store on mobile, bringing Fortnite back to Android and (in the EU) iOS four years after Epic began its legal dispute with Apple and Google. We discuss the potential for alternative mobile stores, and Epic's goal to reach 100,000 installs before 2025 despite the 12 to 15 steps players must go through on each mobile ecosystem. And in this week's What Do The Numbers Mean?, Chris takes a look at the long-awaited release date for Devolver Digital's The Plucky Squire, two fairly hefty (and one very similar) games coming out around it, and, of course, sales figures that offer a little more context. As always, you can get more news, insight and analysis at www.gamesindustry.biz, and you can get all the biggest news delivered straight to your inbox by signing up to the GI Daily at www.gamesindustry.biz/newsletters. Learn more about your ad choices. Visit megaphone.fm/adchoices

Aug 19, 202427 min

Microcast: Krafton saves Tango Gameworks, and numbers. All of the numbers

Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring as they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all podcasting platforms and YouTube. This week, we continue our look at the latest financial results, with highlights from Warner Bros, Bandai Namco, Sega and Remedy. We dive a little deeper into Sony and the decline it faces in PS5 sales, as well as our conversation with Take-Two CEO Strauss Zelnick around the publisher's latest results and its future line-up. We also discuss Krafton's acquisition of Tango Gameworks and the Hi-Fi Rush IP following closures at Xbox earlier this year, and we introduce a new segment, What do the numbers mean?, where we foolishly indulge Chris and his love of sales statistics. As always, you can get more news, insight and analysis at www.gamesindustry.biz, and you can get all the biggest news delivered straight to your inbox by signing up to the GI Daily at www.gamesindustry.biz/newsletters. Learn more about your ad choices. Visit megaphone.fm/adchoices

Aug 13, 202443 min

Microcast: Game Informer's closure and the state of games media

Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring as they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all podcasting platforms and YouTube. This week's packed episode covers the key takeaways so far from the latest financials season, included expected declines at Nintendo and Electronic Arts (and why 2023 is such a tough comparison year to follow), as well as Activision Blizzard's ongoing boost to Microsoft's results. We also discuss the Bungie layoffs and the latest US monthly spending figures, with Elden Ring's Shadow of the Erdtree helping to offset the potential year-on-year decline. Finally, and for our main topic, we talk about the closure of Game Informer and the many, many challenges the games media - and journalism in general - faces in today's market. As always, you can get more news, insight and analysis at www.gamesindustry.biz, and you can get all the biggest news delivered straight to your inbox by signing up to the GI Daily at www.gamesindustry.biz/newsletters. Learn more about your ad choices. Visit megaphone.fm/adchoices

Aug 5, 202444 min

Microcast: What does Humble's restructuring say about the state of publishing?

Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring as they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all podcasting platforms and YouTube. This week, we discuss Humble Games' claims that is restructuring amid reports of mass layoffs and ponder how this reflects some of the biggest challenges in publishing today. Specifically, we look at a range of indie-focused publishers and the troubles they've encountered in the past year, and discuss the future prospects for this segment of the market. We also discuss two stories in which generative AI was a primary concern, from Activision reportedly using these tools at the potential expense of staff and the SAG-AFTRA strike, in which the union is trying to protect voice actors from being exploited by companies using AI. As always, you can get more news, insight and analysis at www.gamesindustry.biz, and you can get all the biggest news delivered straight to your inbox by signing up to the GI Daily at www.gamesindustry.biz/newsletters. Learn more about your ad choices. Visit megaphone.fm/adchoices

Jul 29, 202433 min

Microcast: Why there's no market for AAA mobile games

Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring as they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all podcasting platforms and YouTube. This week, and in Chris' absence, James is joined by MobileGamer.biz editor Neil Long as they discuss the latter's reports that Resident Evil 7 on iOS has struggled to convince the majority of the 83,000 people who downloaded it to purchase the full $20 experience. The pair reflect on the challenges AAA hardcore games face on mobile devices and ponder the future of whether publishers will continue to invest in these technologically impressive but commercially disappointing ports. James and Neil also share their thoughts on the FTC's criticism of Microsoft's recent changes to Xbox Game Pass (please note, this episode was recorded before Microsoft responded to the FTC). As always, you can get more news, insight and analysis at www.gamesindustry.biz, and you can get all the biggest news delivered straight to your inbox by signing up to the GI Daily at www.gamesindustry.biz/newsletters. Learn more about your ad choices. Visit megaphone.fm/adchoices

Jul 22, 202426 min

Microcast: Why is Xbox increasing the price of Game Pass?

This week, James and Chris discuss Microsoft's changes to Xbox Game Pass, including price increases for all existing tiers and the introduction of a new Standard tier that does not include day one releases. The episode explores the platform holder's strategy when it comes to its subscription service, and its new 'You don't need an Xbox to play Xbox' ad campaign. We also talk about the vibe of Develop Brighton 2024, and Nintendo's unusual teaser campaign for a new horror game. Learn more about your ad choices. Visit megaphone.fm/adchoices

Jul 15, 202438 min

GI Microcast | Gamescom Latam and smart game delays

Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring as they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all podcasting platforms and YouTube. This week, James reports back from the first ever Gamescom Latam and gives a little insight into the growth of both the Brazillian games market and Gamescom as a global show. We also discuss Don't Nod's decision to delay new IP Lost Records: Bloom & Rage to avoid clashing with its previous IP Life Is Strange, which returns this October. The history of the industry is filled with examples of rival titles going head-to-head to the benefit of no one (and we list quite a few), so we discuss the need for smarter release scheduling going forward. As always, you can get more news, insight and analysis at www.gamesindustry.biz, and you can get all the biggest news delivered straight to your inbox by signing up to the GI Daily at www.gamesindustry.biz/newsletters. Learn more about your ad choices. Visit megaphone.fm/adchoices

Jul 5, 202422 min

GI Sprint | How Xbox is using AI and cloud to make video games better and faster

Haiyan Zhang, general manager of Gaming AI at Xbox, and Brady Woods, product leader at Xbox Game Creator Services, will discuss how the latest technology can help game developers build their games better and more efficiently Learn more about your ad choices. Visit megaphone.fm/adchoices

Jul 3, 202435 min

GI Spint | Life without layoffs

Schell Games boss Jesse Schell on the advantages of keeping a lean team, how to know the right team size for each project and the art of scaling up and down as development progresses Learn more about your ad choices. Visit megaphone.fm/adchoices

Jul 1, 202444 min

GI Sprint | Getting it right at the concept stage

As part of our GI Sprint series of podcasts, Team Sync's Graham McAllister tells us why the concept stage is the most important one to get right for team efficiency. Learn more about your ad choices. Visit megaphone.fm/adchoices

Jun 27, 202457 min

GI Sprint | How AI can (and cannot) speed up game development

AI experts Tommy Thompson, Sean Cooper, Aleena Chia, Lauren Maslen and Lucie Migne opens our AI talks by discussing the broad opportunities and challenges of the technology Learn more about your ad choices. Visit megaphone.fm/adchoices

Jun 25, 202449 min

GI Microcast | Nintendo Direct and the year ahead

Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring where they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all podcasting platforms and YouTube. This week, we discuss the line-up shown at the latest Nintendo Direct, with new Mario, Zelda and Metroid titles on display, and ponder what this says about the Switch's final year before its successor arrives. We also look at the untapped potential for the Metroid franchise. From there, we weigh up the showcases from each of the platform holders and the implications for those businesses as well as the wider market. And, inevitably, the conversation turns to ongoing turbulence felt across the industry, and when we might start to see signs of recovery in the wake of various layoffs and studio closures. ► Newsletter sign-up - https://www.gamesindustry.biz/newsletters Learn more about your ad choices. Visit megaphone.fm/adchoices

Jun 21, 202427 min

GI Sprint | The art of failing fast

Continuing our GI Sprint editorial special - a series of guides on how to make games cheaper, faster and better - this panel looks at the art and importance of failing fast. Prototyping and iterating is a crucial stage of any game's development, but if something isn't quite clicking how much time and effort do you put in before moving on to your next idea? Indie dev Rami Ismail, FreeLives managing director Dominique Gawlowski and Ant Workshop managing director Tony Gowland discuss Learn more about your ad choices. Visit megaphone.fm/adchoices

Jun 20, 202443 min

GI Sprint | The unsustainability of AAA video games

GI Sprint is our new editorial series all around making video games cheaper, faster and better. To kick things off, games veteran Shawn Layden speaks with GamesIndustry.biz about the spiralling costs of AAA game development, and why it needs entirely rethinking Learn more about your ad choices. Visit megaphone.fm/adchoices

Jun 18, 202441 min

GI Microcast | Not live from Los Angeles

Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring where they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all podcasting platforms and YouTube. Join them every Monday for more video games news. This week, Chris is in Los Angeles to give us a sense of what's happening on the ground among all the showcases of the past week. He joins James to discuss some of the biggest reveals from Xbox and Summer Game Fest, as well as the variety of games on display across all the digital events. We also talk about how the physical side of these events are growing and how they might evolve in future, and why PlayStation's Lego Horizon Adventues is coming to Nintendo Switch. ► Newsletter sign-up - https://www.gamesindustry.biz/newsletters Learn more about your ad choices. Visit megaphone.fm/adchoices

Jun 11, 202427 min

GI Microcast | The Not E3 2024 hype season begins

Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring where they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all podcasting platforms and YouTube. Join them every Monday for more video games news. This week, we discuss the annual array of showcases that are filling the void left by E3, starting with last week's State of Play from PlayStation. We discuss the highlights of Sony's presentation, as well as our expectations for the showcases ahead, including Summer Game Fest and Xbox. On the subject of Xbox, we also discuss the confirmation that Call of Duty: Black Ops 6 will be available via Game Pass at launch and why this might be the ultimate litmus test for video game subscriptions. Finally, we discuss the growing trend of screen adaptations for video game properties, with announcements for Amazon Prime Video's Like A Dragon series, Netflix's animated Minecraft show, and two adaptations of John Romero's autobiography Doom Guy. ► Newsletter sign-up - https://www.gamesindustry.biz/newsletters Learn more about your ad choices. Visit megaphone.fm/adchoices

Jun 5, 202433 min

GI Microcast | Arrowhead's future and a trio of acquisitions

Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring where they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all podcasting platforms and YouTube. Join them every Monday for more video games news. This week, we discuss (to the extent that we can, given how early into the transition period we are) our change of ownership with IGN parent Ziff Davis acquiring Gamer Network Ltd and its brands, which includes GamesIndustry.biz and our sister sites Eurogamer, VG247, Rock Paper Shotgun and more. We also talk about the new leadership at Helldivers 2 developer Arrowhead Games as well as the studio's ambitions for the future, which you can read more about in Chris' interview on the site. Finally, we reflect on the impact of the other acquisitions announced last week; namely, Nintendo taking Shiver Entertainment off Embracer Group's hands, and Atari ending the first console war by snapping up the Intellivision brand. ► Newsletter sign-up - https://www.gamesindustry.biz/newsletters Learn more about your ad choices. Visit megaphone.fm/adchoices

May 28, 202429 min

GI Microcast | A new era for PlayStation

Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring where they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all podcasting platforms and YouTube. Join them every Monday for more video games news. This week, we discuss the news from Sony regarding retired CEO Jim Ryan's replacement. Or rather, replacements. Plural. We reflect on the benefits of having long-serving execs like Herman Hulst and Hideaki Nishino in charge of PlayStation, as well as the challenges they face. We also discuss the Stop Killing Games campaign, the UK government's response to it, and the wider shift we see in both the games industry and entertainment in general that is reflected by the rise of such a campaign. ► Newsletter sign-up - https://www.gamesindustry.biz/newsletters Learn more about your ad choices. Visit megaphone.fm/adchoices

May 20, 202427 min

GI Microcast | Let's talk about those Xbox studio closures

Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring where they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all podcasting platforms and YouTube. Join them every Monday for more video games news. This week, we take a quick dive in Xbox's closure of four Bethesda-owned studios, as well as what this means for Microsoft's wider gaming strategy, the future of the smaller studios it still owns, and its reputation with the rest of the industry and gamers. We also discuss Nintendo's first official word on Switch 2 - or, as it should be called, New Nintendo Switch U XL - as well as the platform holder's financials, and why the market really needs a new console before Christmas 2025. ► Newsletter sign-up - https://www.gamesindustry.biz/newsletters Learn more about your ad choices. Visit megaphone.fm/adchoices

May 13, 202434 min

GI Microcast | Take-Two's troubles and why Xbox console sales don't matter

Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring where they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all podcasting platforms and YouTube. Join them every Monday for more video games news. This week, we discuss the reported troubles at Take-Two with claims that indie-focused label Private Division, Rollerdrome developer Roll7 and Kerbal Space Program 2 studio Intercept Games were all affected (and, in some cases, closed) by the planned 580 layoffs. We also reflect on Microsoft's most recent financials, the decline in Xbox hardware sales, and why there is so much more to talk about with the platform holder than how many boxes it has sold. And Chris got caught up in the 'frames per second' debate, which gives us a good excuse to remind you of upcoming editorial event GI Sprint. ► Newsletter sign-up - https://www.gamesindustry.biz/newsletters Learn more about your ad choices. Visit megaphone.fm/adchoices

May 7, 202422 min

GI Microcast | Embracer's three-way split, US vs TikTok, and Supercell's next major hit

Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring where they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all podcasting platforms and YouTube. Join them every Monday for more video games news. This week, Chris and James are joined by Neil Long, founder and editor of MobileGamer.biz to discuss Embracer's announcement that it will be splitting into three companies. We reflect on the ramifications of this separation, as well as what led to this point, and draw on some of the key takeaways from our interview with CEO Lars Wingefors. We also talk about the potential implications of the US' proposed ban on TikTok, and Long tells us why Supercell's Squad Busters - the Clash of Clans firm's first global launch in five years - could well be the 'GTA 6 of the mobile world.' Learn more about your ad choices. Visit megaphone.fm/adchoices

Apr 29, 202442 min

GI Microcast | Solving the skills crisis, and Fallout's fame

Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring where they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all Podcasting platforms and YouTube. Join them every Monday for more video games news. This week, James and Chris are joined by Skillfull founder Gina Jackson to discuss her recent report on the skills crisis in the UK games industry (and the wider industry), as well as the systemic issues that need to be addressed in order to fix it. The episode also discusses Rare's new solar-powered Barn X and how the success of the Fallout TV show is boosting the games' sales. As always, you can get more news, insight and analysis at www.gamesindustry.biz, and you can get all the biggest news delivered straight to your inbox by signing up to the GI Daily at www.gamesindustry.biz/newsletters. Learn more about your ad choices. Visit megaphone.fm/adchoices

Apr 22, 202434 min

GI Microcast | BAFTA Games Awards bring some much-needed positivity

Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring where they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all Podcasting platforms and YouTube. Join them every Monday for more video games news. This week, Chris and James discuss this year's BAFTA Games Awards, the array of winners, and the vibe among industry professionals - both at the ceremony and the London Developer Conference that was held earlier in the day. The episode also explores some of the key takeaways from the conference, such as Newzoo's revelation of how few play hours everyone is competing for, as well as the latest discussions around the ongoing waves of layoffs, including the IGDA's call for more action to prevent or minimise them. As always, you can get more news, insight and analysis at www.gamesindustry.biz. Sign up for the GI Daily here to get the biggest news straight to your inbox Learn more about your ad choices. Visit megaphone.fm/adchoices

Apr 15, 202424 min