
Season 1 · Episode 343
BtC - Adam Porter on Playtesting
The Game Design Round Table · Dirk Knemeyer, David V. Heron
March 25, 202538m 56s
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Show Notes
Ellie Dix is joined by Adam Porter, designer of Kompromat, Pikoko, and Doodle Rush. Together, they discuss the playtesting process, why it's so important, and the biggest mistakes people make while playtesting. Topics include tracking confusion during sessions, structuring how and what feedback is given, and being a good playtester.