
#7: Experience & Replayability. With Scott Lewis
The Game Design Round Table · Dirk Knemeyer & Jon Shafer
December 27, 20121h 6m
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Show Notes
This week Jon and Dirk are joined by Firaxis designer and programmer Scott Lewis. He comes on the show to jump into a discussion about "experience" games, which target the player's first experience, and replayable games, which are designed to hold up over the long haul. Along the way there's plenty of talk about roguelikes and Spelunky in particular, one of Scott and Jon's favorites. Unfortunately, the quality of Scott's audio is a bit suspect, so we apologize for that.