PLAY PODCASTS
#171: Gunpoint's Tom Francis

#171: Gunpoint's Tom Francis

The Game Design Round Table · Tom Francis, Harrison Pink, & Dirk Knemeyer

June 30, 201734m 39s

Audio is streamed directly from the publisher (traffic.libsyn.com) as published in their RSS feed. Play Podcasts does not host this file. Rights-holders can request removal through the copyright & takedown page.

Show Notes

This week Tom Francis, creator of the game Gunpoint, joins Harrison and Dirk to discuss the state of games journalism, how Gunpoint came about and what to expect next.---------------------Tom Francis - @pentadact, www.spaceships.cool Harrison Pink - [email protected], harrisonpink.com Dirk Knemeyer - @DKnemeyer, [email protected], www.artana.com---------------------Episode Outline 0:16 - Tom's Background 1:29 - What Motivated Tom to make his own games? 3:13 - Tom's programming background 4:15 - What brought Tom into the gaming industry 6:42 - Is games journalism shrinking? 11:51 - What drives games journalism traffic? 12:50 - What inspired the format of Gunpoint? 14:49 - Gunpoint did well especially for a first release. 17:35 - Why the name Gunpoint? 21:41 - Blogging during the development of Gunpoint. 28:42 - How do you stay motivated during the dark times?