
Multiple Mechanisms in a Game with Darren Terpstra
Darren Terpstra, designer of Ignite, discusses designing games with multiple moving parts and several mechanisms integrated together. Ignite has quite a few mechanisms working together, so Darren has had to figure out how to make this concept work in a...
April 24, 201942m 16s
Show Notes
Darren Terpstra, designer of Ignite, discusses designing games with multiple moving parts and several mechanisms integrated together.
Ignite has quite a few mechanisms working together, so Darren has had to figure out how to make this concept work in a streamlined way.
And be sure to check out Ignite on Kickstarter HERE.
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