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The Board Game Design Lab

The Board Game Design Lab

A weekly interview show on specific topics in board game design.

Gabe Barrett

491 episodesEN-US

About

The Board Game Design Lab was created for one purpose: to help you design great games people love. To accomplish that goal, this podcast interviews designers, publishers, and board game insiders on specific topics related to game design. I don’t waste time talking about recently played games or pop culture. Instead, the show does a deep dive into subjects that I hope you’ll find extremely valuable as you progress through your game design journey.

Latest Episodes

View all 491 episodes

6 Takeaways from the game that took 10 years to make

<p>In this episode, I break down the six things I learned from the game that took 10 years to go from idea to published product. And you can find Football U on Kickstarter HERE</p> <p>The post <a href="https://boardgamedesignlab.com/6-takeaways-from-the-game-that-took-10-years-to-make/">6 Takeaways from the game that took 10 years to make</a> appeared first on <a href="https://boardgamedesignlab.com">Board Game Design Lab</a>.</p>

Oct 1, 202522 min

How to build a million dollar publishing company with Amy and Dusty Droz

<p>Amy and Dusty Droz join me to talk about how they’ve built an extremely profitable publishing business in a relatively short amount of time. We talk about tariffs, fulfillment, audience, budgeting, customer service, and a whole lot more!</p> <p>The post <a href="https://boardgamedesignlab.com/how-to-build-a-million-dollar-publishing-company-with-amy-and-dusty-droz/">How to build a million dollar publishing company with Amy and Dusty Droz</a> appeared first on <a href="https://boardgamedesignlab.com">Board Game Design Lab</a>.</p>

Mar 20, 20251h 38m

Game Design Trends for 2025 with Jamey Stegmaier

<p>In this episode, Jamey Stegmaier and I chat about the various trends we’re seeing in the current game design landscape. We talk about solo and 2-player games, open worlds, licensed IPs, and more!</p> <p>The post <a href="https://boardgamedesignlab.com/game-design-trends-for-2025-with-jamey-stegmaier/">Game Design Trends for 2025 with Jamey Stegmaier</a> appeared first on <a href="https://boardgamedesignlab.com">Board Game Design Lab</a>.</p>

Mar 20, 202545 min

Game Marketing Made Simple with Andrew Lowen

<p>In this episode, I chat with Andrew Lowen, from Crowdfunding Nerds, about how to make people aware your game exists. Also, be sure to check out Andrew’s crowdfunding marketing course, and if you sign up through my affiliate link, you’ll not only get a ton of resources to help you market your game but also...</p> <p>The post <a href="https://boardgamedesignlab.com/game-marketing-made-simple-with-andrew-lowen/">Game Marketing Made Simple with Andrew Lowen</a> appeared first on <a href="https://boardgamedesignlab.com">Board Game Design Lab</a>.</p>

Mar 20, 20251h 29m

My new book will help you find the FUN

<p>My game design book, Find the Fun, recently came out, and in this episode, I do a brief synopsis and give you the audio version of the first three chapters. To check out Find the Fun on Amazon, go here: https://amzn.to/4hmxseU</p> <p>The post <a href="https://boardgamedesignlab.com/my-new-book-will-help-you-find-the-fun/">My new book will help you find the FUN</a> appeared first on <a href="https://boardgamedesignlab.com">Board Game Design Lab</a>.</p>

Mar 20, 20252h 49m

Ep 332The design process of one of the world’s best designers, Corey Konieczka

<p>In this BGDL rewind from June of 2020, Corey Konieczka breaks down his entire design process. Corey has several games ranked in the top 100 games of all time, and it was incredibly insightful to learn about how he brings a game to life. We chat about his path into the industry, his prototyping process,...</p> <p>The post <a href="https://boardgamedesignlab.com/the-design-process-of-one-of-the-worlds-best-designers-corey-konieczka/">The design process of one of the world’s best designers, Corey Konieczka</a> appeared first on <a href="https://boardgamedesignlab.com">Board Game Design Lab</a>.</p>

Feb 26, 20241h 8m

Ep 331How to Design an Engine Building Game with Elizabeth Hargrave

<p>In this BGDL rewind from May of 2019, Elizabeth Hargrave dives into all the ins and outs of designing an engine-building game. We chat about her personal design process and all the interesting obstacles she encountered when designing Wingspan. We also talk about how to layer concepts on top of each other, balancing winning strategies,...</p> <p>The post <a href="https://boardgamedesignlab.com/how-to-design-an-engine-building-game-with-elizabeth-hargrave/">How to Design an Engine Building Game with Elizabeth Hargrave</a> appeared first on <a href="https://boardgamedesignlab.com">Board Game Design Lab</a>.</p>

Feb 19, 202453 min

Ep 330How to Design Games that Tell Stories with Ignacy Trzewiczek

<p>In this BGDL rewind from April of 2020, Ignacy Trzewiczek, founder of Portal Games and designer of Robinson Crusoe, discusses his company’s motto: Games that tell stories. We go in-depth into Ignacy’s design process, talk about his most popular games, and get to the heart of what it looks like to create games that have players leaving...</p> <p>The post <a href="https://boardgamedesignlab.com/how-to-design-games-that-tell-stories-with-ignacy-trzewiczek/">How to Design Games that Tell Stories with Ignacy Trzewiczek</a> appeared first on <a href="https://boardgamedesignlab.com">Board Game Design Lab</a>.</p>

Feb 11, 20241h 3m

Ep 329Using math to make your games better with Emerson Matsuuchi

<p>In this BGDL rewind from December of 2020, I chat with Emerson Matsuuch about all the many ways a designer can use math to create better games. We talk spreadsheets, game balance, mathematical models, and more!</p> <p>The post <a href="https://boardgamedesignlab.com/using-math-to-make-your-games-better-with-emerson-matsuuchi/">Using math to make your games better with Emerson Matsuuchi</a> appeared first on <a href="https://boardgamedesignlab.com">Board Game Design Lab</a>.</p>

Jan 29, 20241h 12m

Ep 328Finding the Right Mixture of Luck and Skill with Richard Garfield

<p>In this BGDL rewind from May of 2018, I chat with Richard Garfield about finding the right balance of luck vs skill when designing a game.</p> <p>The post <a href="https://boardgamedesignlab.com/finding-the-right-mixture-of-luck-and-skill-with-richard-garfield/">Finding the Right Mixture of Luck and Skill with Richard Garfield</a> appeared first on <a href="https://boardgamedesignlab.com">Board Game Design Lab</a>.</p>

Jan 21, 20241h 2m

Ep 327Your game design questions answered

<p>In this episode, I answer a bunch of questions that were submitted by BGDL community members!</p> <p>The post <a href="https://boardgamedesignlab.com/your-game-design-questions-answered/">Your game design questions answered</a> appeared first on <a href="https://boardgamedesignlab.com">Board Game Design Lab</a>.</p>

Dec 16, 202343 min

Ep 326How to Publish Games with a Grassroots Approach | Joe Bragg

<p>In this episode, Joe Bragg, founder of the indie publishing company Meek Heroes Gaming, discusses the grassroots approach he’s taking to building his publishing company. We chat about why this approach makes sense for a lot of people, the pros and cons of not using crowdfunding, how to build a community from the ground up,...</p> <p>The post <a href="https://boardgamedesignlab.com/how-to-publish-games-with-a-grassroots-approach-joe-bragg/">How to Publish Games with a Grassroots Approach | Joe Bragg</a> appeared first on <a href="https://boardgamedesignlab.com">Board Game Design Lab</a>.</p>

Nov 29, 202359 min

Ep 325How to Boost Creativity and Avoid Tropes | Jason Perez

<p>In this episode, Jason Perez and I chat about how designers can boost their creativity by thinking outside the box, pushing past tropes, and being more intentional about their thematic choices.</p> <p>The post <a href="https://boardgamedesignlab.com/how-to-boost-creativity-and-avoid-tropes-jason-perez/">How to Boost Creativity and Avoid Tropes | Jason Perez</a> appeared first on <a href="https://boardgamedesignlab.com">Board Game Design Lab</a>.</p>

Nov 21, 20231h 6m

Ep 323Listen to this BEFORE you start an indie publishing company | John de Campos

<p>In this episode, John de Campos, founder of Terrible Games, and I chat about the highs and lows of starting and running an indie publishing company in the board game industry.</p> <p>The post <a href="https://boardgamedesignlab.com/listen-to-this-before-you-start-an-indie-publishing-company-john-de-campos/">Listen to this BEFORE you start an indie publishing company | John de Campos</a> appeared first on <a href="https://boardgamedesignlab.com">Board Game Design Lab</a>.</p>

Nov 14, 20231h 23m

Ep 323Board Game Design Productivity Hacks with Gabe Barrett

<p>In this episode, I break down some game design productivity hacks that have been helping me lately, and I’m specifically talking about a concept called “habit fields.” This was a presentation I gave recently for Board Game Design Pro, so if you find it useful and want more helpful content like it, be sure to...</p> <p>The post <a href="https://boardgamedesignlab.com/board-game-design-productivity-hacks-with-gabe-barrett/">Board Game Design Productivity Hacks with Gabe Barrett</a> appeared first on <a href="https://boardgamedesignlab.com">Board Game Design Lab</a>.</p>

Nov 9, 202359 min

Ep 322Do this BEFORE designing a game | Leo Taylor

<p>In this episode, Leo Taylor, designer of games in the Risk, Clue, and D&D universes, breaks down his “key pillars of game design” as we chat through the many questions designers should think through as they dive into a new game design. You can download a PDF of the key pillars HERE.</p> <p>The post <a href="https://boardgamedesignlab.com/do-this-before-designing-a-game-leo-taylor/">Do this BEFORE designing a game | Leo Taylor</a> appeared first on <a href="https://boardgamedesignlab.com">Board Game Design Lab</a>.</p>

Nov 3, 20231h 19m

Ep 321How to Make Money from Your Game Design Hobby with Joe Slack

<p>In this episode, Joe Slack and I talk about how we’ve both been able to piece together lots of different revenue streams in the gaming industry to be able to make a full-time living from game design. And be sure to check out Joe’s latest puzzle game here: http://kck.st/3SfV1Np</p> <p>The post <a href="https://boardgamedesignlab.com/how-to-make-money-from-your-game-design-hobby-with-joe-slack/">How to Make Money from Your Game Design Hobby with Joe Slack</a> appeared first on <a href="https://boardgamedesignlab.com">Board Game Design Lab</a>.</p>

Oct 25, 20231h 1m

Ep 320Designing Games FOR and WITH Young Kids with Elan Lee

<p>In this episode, Elan Lee, the creator of Exploding Kittens, talks about his venture into creating games for small children. Elan has been designing the games alongside his four-year-old daughter, and we talk about the process of designing games both for and with small kids. We also get into the business side of things and...</p> <p>The post <a href="https://boardgamedesignlab.com/designing-games-for-and-with-young-kids-with-elan-lee/">Designing Games FOR and WITH Young Kids with Elan Lee</a> appeared first on <a href="https://boardgamedesignlab.com">Board Game Design Lab</a>.</p>

Oct 21, 20231h 8m

Ep 3194 Amazing (and Useful) Examples of Board Game Design Theory with Geoff Engelstein

<p>In this episode, Geoff Engelstein and I chat about design theory and break down Geoff’s favorite examples and how they relate to designing games. Geoff’s book about loss aversion can be found here: https://amzn.to/3rIgi7y More info about the Tabletop Network Conference can be found here: https://www.tabletopnetwork.com</p> <p>The post <a href="https://boardgamedesignlab.com/4-amazing-and-useful-examples-of-board-game-design-theory-with-geoff-engelstein/">4 Amazing (and Useful) Examples of Board Game Design Theory with Geoff Engelstein</a> appeared first on <a href="https://boardgamedesignlab.com">Board Game Design Lab</a>.</p>

Oct 13, 20231h 27m

Ep 318Why You Should Create Print-n-Play Games with Jason Greeno

<p>In this episode, Jason Greeno and I chat about the current boom in the print-n-play side of the market, and we dive into how and why more designers should create printable versions of their games. You can find a ridiculous number of PnP games on Jason’s website, PnP Arcade. And you can find his game,...</p> <p>The post <a href="https://boardgamedesignlab.com/why-you-should-create-print-n-play-games-with-jason-greeno/">Why You Should Create Print-n-Play Games with Jason Greeno</a> appeared first on <a href="https://boardgamedesignlab.com">Board Game Design Lab</a>.</p>

Oct 3, 202353 min