
Designing Games with Higher Player Counts with Darren Terpstra
Darren Terpstra, designer of Ignite, discusses what to be aware of when designing games that go up to six or more playersWe talk about the pros and cons of higher player count games, balance, finding playtesters, and more.
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Show Notes
Darren Terpstra, designer of Ignite, discusses what to be aware of when designing games that go up to six or more players
We talk about the pros and cons of higher player count games, balance, finding playtesters, and more.
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