
The Arcology Shadowrun Community Podcast
499 episodes — Page 8 of 10

Actual Play Episode 065 - Bloody Battle
EIn which the team fights for their lives when blood spirits enter the Cannery.

Episode 072 - Greater Seattle
In which Vox and Mr. Johnson discuss the better-heeled districts of Sixth World Seattle (that aren't Downtown).

Actual Play Episode 064 - Dangerous Downtime
EIn which Maverick confirms his worst fears about his brother's injuries, Kenji tries some new technomancy tricks, Tiny does a little building, and then...

Episode 071 - Seattle Barrens
In which Vox and Mr. Johnson discuss the less-savory districts of Sixth World Seattle. Also: answers to some listener questions, a new Masked GM segment, a new Critter Corner, and a new Storytime!

Actual Play Episode 063 - Babysitting
EIn which Maverick receives a phone call from his sister-in-law with an unusual request. Could it be that the team's actions result in more than just karma and notoriety?

Actual Play Episode 62B - Dockside Shootout, Part 2!
EIn which Mr. Johnson foils the technomancers' evil plans and provides you with the missing minutes from Episode 62!

Actual Play Episode 062 - Dockside Shootout
EIn which the team comes under fire from unknown assailants.

Actual Play Episode 061 - Maverick's Final Moments
EIn which the team encounters trouble during the meet and we witness Maverick's final moments.

Episode 070 - Shadowrun Hong Kong
In which Vox and Mr Johnson talk with Mitch Gitelman of Harebrained Schemes, answer loads of listener mail, and introduce a new Critter Corner and Storytime!

Actual Play Episode 060 - Sleeping North of Seattle
EIn which the team, on a boat en route for Vancouver, worries when the cargo begins acting strangely.

Episode 069 - Chrome Flesh, Part 2
In which we finish our coverage of Chrome Flesh.

Actual Play Episode 059 - Travel Plans
EIn which the team makes travel plans to deliver their cargo across national borders.

Actual Play Episode 058 - KenjiCorp
EIn which the team speaks with King James about a new job, Swarm conducts a little business, and Kit and Kenji conspire to take over the WORLD... through incorporation.

Episode 068 - Chrome Flesh, Part 1
In which Vox and Mr. Johnson discuss the new augmentations book, Chrome Flesh.

Actual Play Episode 057 - Snipers and Spirits and Drones, Oh My!
EIn which the team concludes the battle with the Yakuza in the Warehouse District.

Actual Play Episode 056 - Yak Bait
EIn which the team uses Maverick as bait for a chance to converse with Azani.

Actual Play Episode 055 - Lasagna
EIn which the team scrambles to formulate a new plan after the first one blew up in Haze's face. They discover their target hired Runners of her own, and Maverick comes up with a bold strategy.

Episode 067 - Seattle: Cities of Shadowrun Part 1
In which Vox and Mr. Johnson begin a series on the cities of Shadowrun, starting with the most iconic: Seattle.

Actual Play Episode 054 - Luck is Not a Lady
EIn which the team proceeds without their diplomat. Surely the other runners' skills can compensate?

Episode 066 - Shadowkids
In which Vox and Mr. Johnson talk with "Good" Ray Rigel and Opti about running and playing Shadowrun with younger players.

Actual Play Episode 053 - Demolitions or Diplomacy?
EIn which the team brainstorms how to convince the Yakuza to stop influencing the fights. Options include demolitions and... diplomacy? Diplomacy's a thing, right?

Actual Play Episode 052 - Shiawoowoo Can Mooshies
EIn which the team starts in on legwork, and Swarm declares he can pronounce the names of his gear any way he pleases.

Actual Play Episode 051 - Maverick's Magic Fingers
EIn which the team meets with CalHot Louie and trouble ensues.

Episode 065 - Murderhobos and Romance
In which Vox and Mr. Johnson briefly discuss Data Trails and read listener questions and stories.

Actual Play Episode 050 - Fight Night
EIn which the team goes to the fights!

Actual Play Episode 049 - After-School Special
EIn which Swarm is allowed in the safehouse, the team kicks around a few heist ideas, and Haze faces a difficult decision. Will he give in to peer pressure?

Episode 064 - Information Dump
In which Vox and Mr. Johnson present some tips and tactics in answer to a few listener questions.

Actual Play Episode 048 - Kenji's Quest
EKenji finds an old picture showing his parents and a few of his father's coworkers at a Shiawase corporate event. He decides to investigate what really happened with his father and uses the people in the picture as his first lead.

Actual Play Special - Friendship is Tragic
EIn this special episode of the Arcology Actual Play Podcast, we are pleased to present you magical pony goodness and glitter.

Actual Play Episode 047 - Gang War, Final Battle
EIn which the team eschews the behind-the-scenes tactics in favor of a direct approach.

Actual Play Episode 046 - Gang War, Part 4
EIn which the team catches the others up on the situation, completes a little reconnaissance, and plays matchmaker, gang war style.

Episode 063 - Interview with Jan Wagner
In which we talk Shadowrun Chronicles: Boston Lockdown with Jan Wagner of Cliffhanger Productions!

Actual Play Episode 045 - Maverick's Lost Weekend
EIn which Maverick catches up with the team and the team catches up with Maverick.

Episode 062 - Questions and Winners
In which Vox and Mr. Johnson answer listener questions, talk with Ray Rigel of the Catalyst Demo Team about the poster contest, and announce the winners!

Special Episode: Natural 20
In which Mr. Johnson, along with Tim Patrick and Robert Loper of Critical Glitch, talk with Thomas Gofton of Lynnvander Productions - creators of The Gamers: Natural One - about their Kickstarter for the sequel, Natural 20.

Actual Play Episode 044 - Gang War, Part 3
EIn which the team observes the ganger and attempts to make use of what they've seen.

Actual Play Episode 043 - Gang War Part 2
EIn which the team finishes planning how to fix a gang war and Haze tries urban surfing.

Episode 061 - Toxic Hazards
In which Vox and Mr. Johnson discuss toxic hazards. Also: a new Critter Corner and Storytime!

Actual Play Episode 042 - Gang War, Part 1
EIn which the team receives an enigmatic message from Maverick and furthers the plan to help the Buzzkillas win a portion of the Barrens.

Actual Play Episode 041 - Her Majesty's Runner Service
EIn which the team delivers the goods and the Queen tasks them with another job.

Episode 060 - Lifestyles of the Rich and SINless
In which Vox and Mr. Johnson discuss the Lifestyle rules in Run Faster and how to deepen your campaign using lifestyle, downtime, and consequences.

Actual Play Episode 040 - Swarm of BTLs
EIn which the Blood Wasps task the team with moving goods and the Blood Wasps representative gets a job as Johnson.

Actual Play Episode 039 - Corporate Spy
EIn which we wrap up the end of the Drekstorm and offer you a brief domestic interlude...

LoneStar Actual Play Episode 000
EIn which we offer you a look at campaign co-creation in our newest Shadowrun actual play podcast.

Episode 059 - Freaks and Fangs
In which we discuss Changelings and the Infected out of Run Faster.

Actual Play Episode 038 - Drekstorm: Conclusion
EIn which we present to you the conclusion of the Drekstorm.

Actual Play Episode 37 - Drekstorm, Part 4
EIn which the team seeks out heavy machinery, follows up on a tip, and then... drek just gets weird.

Episode 058 - Jon Everist
In which we chat with Jon Everist, the composer and audio director for Shadowrun Hong Kong!

Actual Play Episode 036 - Eye of the Drekstorm
EIn which the team has a chance to regroup and plan the next move.

Episode 057 - Run Faster: Metavariants
In which we cover the Mess of Metahumanity chapter from Run Faster. Plus: a whole lotta news, some listener questions, and a new Storytime!