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RPG Mainframe

RPG Mainframe

73 episodes — Page 2 of 2

S1 Ep 23Episode 23: Even Yet More Mail

Once again, reader questions answered.

Nov 20, 202227 min

S1 Ep 22Episode 22: Mythos Fiction

The fiction of Lovecraft has influenced so much of D&D... let's take a closer look.

Nov 20, 202228 min

S1 Ep 21Episode 21: Theater of the Mind

Let's take a minute to consider how we can make TotM all it's destined to be.

Nov 20, 202235 min

S1 Ep 20Episode 20: Alfheim Lore Dump

We all love lore.. it sets us off in new directions, sparks ideas, informs players. I take some time to explore some unseen lore from my world of Alfheim.

Nov 20, 20221h 19m

S1 Ep 19Episode 19: Prep as Play

One of the most acclaimed episodes of Mainframe talks about making your GM prep part of your weekly fun habit. Can prep be as fun as playing?

Nov 20, 202227 min

S1 Ep 18Episode 18: The GM-less Game

Long have designers sought a truly GM-less game system. Is it a thing worth pursuing?

Nov 20, 202230 min

S1 Ep 17Episode 17: Writing

At the core of all RPG making is writing. This podcast explores some of my practices and ideas for better written material, and happier brain.

Nov 20, 202235 min

S1 Ep 16Episode 16: Moar Mail

Another round of answering readers questions!

Nov 20, 202240 min

S1 Ep 15Episode 15: Three Things

Adventure inversion, dramatic questions, and so-called dump-statting hit the creativity desk, as we examine new ways to mix up adventure design.

Nov 20, 202233 min

S1 Ep 14Episode 14: Using CHUNKS

CHUNKS are simple conceptual pieces of monsters, vehicles, or hazards that include abilities. Destroy the CHUNK, eliminate the ability. The uses are many... here are a few ideas.

Nov 20, 202227 min

S1 Ep 13Episode 13: Monster Sets

Presenting monsters in groups is cool, but even better is a 'set' of foes that present variable challenges all at once. Let's get into it.

Nov 20, 202231 min

S1 Ep 12Episode 12: All Mail Bag, All Day

I take a break from the usual and answer all kinds of reader mail.

Nov 20, 202253 min

S1 Ep 11Episode 11: The Art of Escalation

All great games need motion in their intensity... something building up. This talk focuses on methods and ideas for that... the art of escalation.

Nov 20, 202241 min

S1 Ep 10Episode 10: Stylls of Thushum

This episode throws a blob of playable material your way, as our little goblin hero makes his way to a magical tower and (certain?) doom.

Nov 20, 202232 min

S1 Ep 9Episode 9: Ideas and desires

In this RPG talk, I get into using your own internal urges to guide creativity, rather than so-called 'ideas.' Get after it!

Oct 31, 202231 min

S1 Ep 8Episode 8: 3 Creative Must-Do’s

In this episode, I pontificate on three aspects of RPG creativity you just can't do without.

Oct 24, 202233 min

S1 Ep 7Episode 7: Wipeouts and TPK’s

"If there is no death, there is no game." Handling player catastrophes with grace and skill.

Oct 10, 202236 min

S1 Ep 6Episode 6: How to Boil a Frog

The slow knife penetrates the shield! This episode talks about slowly cooking the intensity of your game, a thing worth the effort!

Sep 21, 202248 min

S1 Ep 5Episode 5: The GM’s Oath

Take a deep dive with me into the oath featured in Index Card RPG. Be awesome, take the oath!

Sep 9, 202242 min

S1 Ep 4Episode 4: Dungeon Themes

Don't just make a bunch of tunnels and rooms, give your next dungeon a potent theme using power words!

Aug 24, 202243 min

S1 Ep 3Episode 3: Railroading

Is it bad? Is it great? Let's talk about the concept of forcing a series of events, and all it has to offer or deny a good game table.

Aug 17, 202228 min

S1 Ep 2Episode 2: Spells!

Let's take some time to consider spells and how to get every ounce of cool out of them in our games.

Aug 17, 202228 min

S1 Ep 1Episode 1

Let's kick this thing off! I take some time to process some of the key reader questions that started the MAINFRAME in the first place.

Aug 10, 202229 min