Show overview
RPG Mainframe has been publishing since 2022, and across the 2 years since has built a catalogue of 73 episodes. That works out to roughly 45 hours of audio in total. Releases follow a fortnightly cadence, with the show now in its 2nd season.
Episodes typically run twenty to thirty-five minutes — most land between 31 min and 41 min — and the run-time is fairly consistent across the catalogue. None of the episodes are flagged explicit by the publisher. It is catalogued as a EN-language Leisure show.
The catalogue appears to be on hiatus or wound down — the most recent episode landed 1.4 years ago, with no new episodes in over a year. The busiest year was 2022, with 69 episodes published. Published by rpg-mainframe.
From the publisher
The infamous RPG Mainframe returns with new episodes about every aspect of our glorious hobby, all with the deep thinking you expect from Runehammer! Let’s dive in...
Latest Episodes
View all 73 episodesS2 Ep 74Episode 74: Cracking the Code of Improv
Hang around for some mailbag questions and our discussion on improv with special guest Josh Holober-Ward of Sidequest Theater.
S2 Ep 73Episode 73: The Dr. Manhattan Syndrome
Join me in this deep think of knowing too much, through the eyes of Dr. Manhatten.
S2 Ep 72Episode 72: Facing Big Changes ft. Elder Goblin Games
Jorbin and I discuss the changes we've faced and how the hobby gets through it all.
S2 Ep 71Episode 71: What's Next? ft. Elder Goblin Games
The RPG Mainframe returns! Listen in as Jorbin and I chat about what's next.
S1 Ep 69Episode 70: Volume 1 Finale: Sun Tzu’s Legacy
In this think-and-ponder, I get into my long-standing relationship with Sun Tzu, and its evergreen effect on me as a designer and dice-roller.
S1 Ep 68Episode 69: Zimer’s Farewell
I take a few minutes to recollect and reconnoiter on ICRPG work, new creative frontiers, and Beyonce. A zany episode.
S1 Ep 67Episode 68:Relativism and Dice
After a few hours of yelling at the clouds, I think I have an answer to why the dice cannot be fudged, why absolute honesty binds us at the table, and how an ancient way of thinking can overcome relativistic arguments the feel like poo.
S1 Ep 66Episode 67: Exception Bias
Our brains are wired to take special note of the unusual. Sounds handy, right? In fact, it contributes to a distorted view of the actual world. This podcast explores how being self-aware of your own exception bias can help create a more holistic sense of creative life. The book I mention here can be grabbed on Amazon. Brilliant read that is very salient for our times. https://www.amazon.com/Humankind-Hopeful-History-Rutger-Bregman/dp/0316418536
S1 Ep 65Episode 65: Timeliness in RPG Creativity
Current events are grabbing a LOT of our attention these days. How do you satisfy that urge to be relevant, but not clumsy, with your creativity? How can you give your hobby time that feeling of mattering when the world is in such struggle? Here are a few ideas at answering these tough questions.
S1 Ep 64Episode 64: Wildemount and Essentialsim
There's something wonderful in culling many ideas to one. To nailing one thing before moving on. It's also called building from the bottom up, and Wildemount does it brilliantly.
S1 Ep 63Episode 63: Mindful Differentiation
Enhance your dungeon designs by mindfully 'switching the music' and more to build variety and excitement. Come hang out a bit as I muse on a method to push your dungeon designs further.
S1 Ep 62Episode 62: Player Investment
All mailbag all the time as I spend some time thinking on reader comments and questions. How do you increase the enthusiasm and 'in-it-ness' of your players? Here's my best six answers.
S1 Ep 61Episode 61: Dividends of Minimalism
My new lifestyle has removed most of the common trappings of any tabletop game. Weird thing is, this has proven a boon.
S1 Ep 60Episode 60: Altered State Campaign Retrospective
It's finally over: almost 5 months of weekly play in the ALTERED STATE world of guns, AI, and world-ending schemes! In this episode, I take some time to think back on the highlights of our campaign, and the GM lessons I walked away with.
S1 Ep 59Episode 59: Begin the Beginning, End the End
The campaign thinky-series continues as I take a look at my notes for starting and concluding your next campaign. Are these methods helpful? Do you have your own mantras for campaign starting and ending?
S1 Ep 58Episode 58: The Art of the Middle
In this episode, I go deep into the art of mastering your campaign's MIDDLE. It's before the end and after the beginning, and the end of the middle means the beginning of the ending.. wait... Oh, just listen to the podcast.
S1 Ep 57Episode 57: Demythifying Stat Blocks
I take a long, folded path to explain my recent revelations about creating and recording stats for my monsters. My new thesis? Trust your reader (even if its you!) and write far less than you think you need to. The key is differentiation, NOT detail.
S1 Ep 56Episode 56: The Memory Flash test
I stumble on a new way to attain conceptual command of my session prep, rather than deeper, more detailed note taking and re-processing. Write, forget, write again, remember. This is the MFT!
S1 Ep 55Episode 55: Writing RETUNE
A dive into my methods and struggles writing my choose-your-path novel RETUNE. The how, the why, and what it means for the game master inside us all!
S1 Ep 54Episode 54: Megacities
In this episode, I reveal the winding path I took to realize how valuable disposable work is, developing creative muscle, and facing hard truths! Join me for the twists and turns of a GM staring down a new campaign.
