
Real Lich Hours
86 episodes — Page 2 of 2

[PREVIEW] Real Lich Hours 35: Moonrise Towers (Part 2)
E<html><p>Okay, but what if we SNEAK in there?</p></html>

[PREVIEW] Real Lich Hours 34: Moonrise Towers (Part 1)
E<html><p>Finally, an EVIL city.</p></html>

[PREVIEW] Real Lich Hours 33: Reithwin (Part 3)
E<html><p>Oh, Zombie. What's in your head?</p></html>

[PREVIEW] Real Lich Hours 32: Reithwyn (Part 2)
E<html><p>I'm still not convinced I spelled this right.</p></html>

[PREVIEW] Real Lich Hours 31: Reithwyn (Part 1)
E<html><p>Can someone spell check this one for me?</p></html>

[PREVIEW] Real Lich Hours 30: Ruined Battlefield (Part 2)
E<html><p>I think you should consider bowing down to the Raven Queen.</p></html>

[PREVIEW] Real Lich Hours 29: Ruined Battlefield (Part 1)
E<html><p>This battlefield is absolutely filthy.</p></html>

[PREVIEW] Real Lich Hours 28: The Fall of the Last Light
E<html><p>My bad everyone.</p></html>

[PREVIEW] Real Lich Hours 27: Saving the Last Light
E<html><p>I'm assuming we're talking about lighters.</p></html>

[PREVIEW] Real Lich Hours 26: Créche Y'llek (Part 2)
E<html><p>No pronunciation guide provided.</p></html>

[PREVIEW] Real Lich Hours 25: Créche Y'llek (Part 1)
E<html><p>This week's episode is all about those damn Githyankis, as we head into Créche Y'llek to attempt to de-worm our noggins and learn a bit more about the life cycle of these astral dwellers.</p></html>

[PREVIEW] Real Lich Hours 24: The Trail to Rosymorn
E<html><p>Going to church to pray to god(s).</p></html>

[PREVIEW] Real Lich Hours 23: The Adamantine Forge
E<html><p>Finally, now we get to recruit Wolverine!</p></html>

[PREVIEW] Real Lich Hours 22: Grymforge (Part 2)
E<html><p>Slime TIme!</p></html>

[PREVIEW] Real Lich Hours 21: Grymforge (Part 1)
E<html><p>Sounds a bit depressing, if I'm being honest.</p></html>

[PREVIEW] Real Lich Hours 20: The Arcane Tower
E<html><p>This tower is known or only knowable by a few.</p></html>

[PREVIEW] Real Lich Hours 19: Decrepit Village
E<html><p>Did somebody say LAND SHARKS?!</p></html>

[PREVIEW] Real Lich Hours 18: Ebonlake Grotto
E<html><p>Can we talk about myconids?</p></html>

[PREVIEW] Real Lich Hours 17: The Zhentarim
E<html><p>I probably still spelled it wrong.</p></html>

[PREVIEW] Real Lich Hours 16: The Risen Road
E<html><p>Wow, that's a lot of fire.</p></html>

[PREVIEW] Real Lich Hours 15: Auntie Ethel Exposed!
E<html><p>I knew it.</p></html>

[PREVIEW] Real Lich Hours 14: Sunlit Wetlands
E<html><p>If only it were dry.</p></html>

[PREVIEW] Real Lich Hours 13: Owlbears and Spiders
E<html><p>Enough already about the Owlbear! We get it!</p></html>

[PREVIEW] Real Lich Hours 12: Fate of the Emerald Grove
E<html><p>Fuck these druids specifically.</p></html>

[PREVIEW] Real Lich Hours 11: Shattered Sanctum (Part 2)
E<html><p>You think maybe some tape might fix it?</p></html>

[PREVIEW] Real Lich Hours 10: Shattered Sanctum (Part 1)
E<html><p>It's ironic, because a sanctum should be safe.</p></html>

[PREVIEW] Real Lich Hours 9: Goblin Camp
E<html><p>Every summer, the children can't wait to get to Goblin Camp.</p></html>

[PREVIEW] Real Lich Hours 8: Goblin Bridge
E<html><p>Wow. A bridge made entirely of Goblins. Wow. What will they think of next?</p></html>

[PREVIEW] Real Lich Hours 7: Blighted Village (Part 2)
E<html><p>I do feel bad for the village, but what about <em>my</em> blight?</p></html>

[PREVIEW] Real Lich Hours 6: Blighted Village (Part 1)
E<html><p>If it were me, I just wouldn't go to the blighted village. Sounds like a bad time.</p></html>

[PREVIEW] Real Lich Hours 5: Toll House
E<html><p>Did anyone find the hidden cookies?</p><p></p><p><strong>Other Segments:</strong></p><ul><li><p>Fiend Folio: Gnolls</p></li><li><p>Sage Advice: The four dimensions of combat</p></li><li><p>Legends and Lore: A brief travel guide</p></li></ul></html>

[PREVIEW] Real Lich Hours 4: The Emerald Grove
E<html><p>God. Damn. Hippies.</p><p><strong>Other Segments:</strong></p><ul><li><p>Player's Handbook: Druids</p></li><li><p>Sage Advice: Shovin' and jumpin'</p></li><li><p>Complete Priests Handbook: Silvanus</p></li></ul></html>

[PREVIEW] Real Lich Hours 3: Emerald Grove Gates
E<html><p>Ah. Hellspawn. A pleasure to make your acquaintance.</p><p>This week, we stumble upon the druid village and help some hopeless haircuts versus a goblin warband and find a few avenues for ridding us of our parasite.</p><p><strong>Other Segments:</strong></p><p>* Arms and Armament: A primer on Soul Coins</p><p>* Legends and Lore: The descent of Elturel</p><p>* Sage Advice: Stealing. It's not just for rogues anymore.</p><p>* Find Familiar: Timber the Squirrel</p></html>

[PREVIEW] Real Lich Hours 2: Abandoned Ruins
E<html><p>This place abandoned so fast surely they left some treasure behind.</p><p><br/><strong>*</strong><em><strong>Other Segments:</strong></em><strong>*</strong><strong><br/></strong>* Fiend Folio: Our old friends, Skeletons<br/>* Legends and Lore: Dank reading about the dank crypt<br/>* Sage Advice: Party Composition<br/>* Find Familiar: This boar is sacred to me</p></html>

Real Lich Hours 1: The Nautiloid
E<html><p>In which we begin our journey, which we did not consent to. But does one every really consent to journeys? This episode inspired my next p</p><p>In which we begin our journey, which we did not consent to. But does one every really consent to journeys? </p><p></p><p>This episode inspired my next playthrough as a Rogue named Naughty Loyd.</p><p></p><p><strong>Other Segments</strong>:</p><ul><li><p>The Player’s Handbook: A discussion of our character classes and concepts.</p></li><li><p>The Fiend Folio: Mind Flayers!</p></li><li><p>Sage Advice: Why “Command” rules.</p></li><li><p>Find Familiar: The friendly Intellect Devourer, “Us”.</p></li></ul><p></p></html>

Real Lich Hours 0: BG3 Introduction
E<html><p>Wait a second. This isn't Dark Souls! This isn't Dark Souls at all!</p><p></p></html>