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Radio Grognard KING SIZE

Radio Grognard KING SIZE

1,914 episodes — Page 25 of 39

Ep 715Of Retcons and Things

I talk about how to fix things in your campaign, from adjusting history to retconning sessions.

Jul 3, 202013 min

Ep 714Think Like A Schlockmeister

I talk about thinking up adventures like a B-Movie producer.

Jul 2, 20209 min

Ep 713Suddenly Markers!

I talk about an alternate way to use a map without figures or tokens.

Jul 1, 20209 min

Ep 712Simple Enough For Ya?

I talk and muse on how simple or codified you need your RPG rules to be.

Jun 30, 202010 min

Ep 711Classy Races

I talk about Basic D&D's Race-As-Class and how you could modify it.

Jun 29, 202016 min

Ep 710Got the Sniffles?

I talk about illnesses and other things that would put characters under the weather.

Jun 28, 20208 min

Ep 709Relax-O-Vision

I talk about how to relax behind the screen and not to stress over stuff.

Jun 27, 202010 min

Ep 708Leave 'Em Loose

I talk about loose ends at the end of a session/adventure/campaign and how /when to use them.

Jun 26, 202010 min

Ep 707Work Them Clues!

I talk about how GMs should make sure the players work the clues to resolve the adventure.

Jun 25, 20207 min

Ep 706Ya Gotta Give Me Something!

I talk (read: rant) about trying to get players involved in the adventure and dealing with indifference.

Jun 24, 202011 min

Ep 705More Word Power!

I talk about descriptive words and learning new ones.

Jun 23, 20208 min

Ep 704Ecological Mambo

I talk about monster ecologies and how they affect your campaign world.

Jun 22, 20209 min

Ep 703What A Card

I talk about thoughts on using a deck of cards for adventure creation.

Jun 21, 202013 min

Ep 702My Version

I talk about how I would like to see a module done.

Jun 20, 20208 min

Ep 701Wakey-Wakey

I talk about a different way to start a campaign.

Jun 19, 20208 min

Ep 700Make Subsets Make Sense

I talk about alternate rules for certain situations and how to use them in your RPG.

Jun 18, 20208 min

Ep 699Dungeon Logic

I talk about revisiting the old question of why dungeons exist.

Jun 17, 202012 min

Ep 698Sizing Your McGuffins

I talk about different types of McGuffins for your adventures.

Jun 16, 20209 min

Ep 697Mods Du Jour

I talk about dice roll modifiers and my preferences of such.

Jun 15, 20208 min

Ep 696Home Field Advantage

I talk about how opponents would use their familiarity of their area in encounters.

Jun 14, 202010 min

Ep 695I Coulda Been A Contender

I talk about Professional Game Masters and mull over why I am not one.

Jun 13, 202011 min

Ep 694Getting the Point

I talk about finally deciding to use pointcrawls instead of hexcrawls.

Jun 12, 20209 min

Ep 693What Are the Odds?

I talk about the use of coincidence in adventures.

Jun 11, 202013 min

Ep 692Find Your Normal

I talk about finding what is the "normal" feel for your campaign world.

Jun 10, 20209 min

Ep 691Zero to Hero

I talk about starting a character as a loser and building him up into a hero.

Jun 9, 202010 min

Ep 690PCs In Rotation

I talk about an Idea I had about game flexibility by running a campaign with rotating PCs.

Jun 8, 202011 min

Ep 689Filling In the Cracks

I talk about having a set of generic encounters for adventure fill-ins.

Jun 7, 20206 min

Ep 688Coins Weigh

I talk about encumbrance in RPGs.

Jun 6, 202010 min

Ep 687Can I Haz Maps?

I talk about a couple of unusual resources for maps.

Jun 5, 20208 min

Ep 686The OTHER D&D

I talk about how to run a game with no rules resources.

Jun 4, 20209 min

Ep 685From Where to Where?

I talk about geography in RPGs and how I can't seem to get it even close to right.

Jun 3, 20206 min

Ep 684You Want Plausible? Yup!

I talk about plausibility in storytelling and how it is the glue that holds up the suspension of disbelief.

Jun 2, 202011 min

Ep 683The End?

I talk about how to end a campaign with a few plot threads hanging.

Jun 1, 20209 min

Ep 682The Forecast

I talk about weather patterns in your game and the effect it has on the scenario.

May 31, 20208 min

Ep 681Trappings

I talk about finesse and the pitfalls of dealing with traps.

May 30, 202010 min

Ep 680RPG Brain-Slop

I talk about a few GMing odds and ends.

May 29, 202010 min

Ep 679Using Plot Dispensers

I talk about NPCs and have them set up and further the adventure.

May 28, 20209 min

Ep 678The PC Chore List

I talk about how planning encounters is analogous to doing chores (in a good way).

May 27, 202012 min

Ep 677Keeping It Generic

I talk about writing my campaign world and making it system-neutral for maximum ruleset flexibility.

May 26, 202010 min

Ep 676It All Adds Up

I talk about how players can add to the campaign world in small ways with unusual equipment, place names, etc.

May 25, 202012 min

Ep 675Challenge Yourself

I talk about setting up daily or weekly GM challenges to help you brainstorm and keep your mind sharp.

May 24, 20208 min

Ep 674Dungeon Logistics

I talk about what's needed for a plausible dungeon.

May 23, 202011 min

Ep 673More On Scenarios

I answer John Alan Large's voicemail and elaborate on adventure length and how much is enough.

May 22, 202011 min

Ep 672Let Me Tell You About My Character...

I talk about character backstories and if and/or when you should flesh them out.

May 21, 202012 min

Ep 671You Could Learn A Lot From That Mutt

I talk about how adding a supernatural layer to your adventures could enhance it overall.

May 20, 20209 min

Ep 670There's Moor to Blackmoor

I look through my copy of The First Fantasy Campaign and show how Brevity can help adventure and campaign creation.

May 19, 202011 min

Ep 669Know Where You're Going

I talk about how, as a GM, you should always have a sense of where the adventure is headed.

May 18, 20207 min

Ep 668Verisimilitude Dude

I talk about the little things GMs can do to help the PCs be more immersed in the campaign world.

May 17, 202010 min

Ep 667Don't Rush the Climax

I talk about the pace of the game and not to rush it to get to the "good parts."

May 16, 202011 min

Ep 666Keeping The Mystery in Mysteries

I talk about how major mysteries should be planned and developed in campaigns.

May 15, 202010 min