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GameTek Classic 234.5 - The Limits of AI

GameTek Classic 234.5 - The Limits of AI

Ludology · Geoffrey Engelstein

September 27, 20206m 19s

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Show Notes

Having previously discussed relatively new advances in AI that allows computers to beat humans at games like Chess and Go, Geoff moves on to games in which AI will have a much harder time being competitive. What is it about these games that makes it so difficult to make a good automated opponent?

1m00s: Geoff introduced AlphaZero and AlphaGo in GameTek Classic 218.5. 1m34s: Codenames 3m18s: IBM's Watson 4m09s: Mysterium