
Human Factors Minute
137 episodes — Page 3 of 3

Ep 25Meta Analysis
...and now for another Human Factors Minute! A meta-analysis is a statistical analysis that combines the results of multiple scientific studies. Meta-analysis can be performed when there are multiple scientific studies addressing the same question, with each individual study reporting measurements that are expected to have some degree of error. The aim is to use approaches from statistics to derive a pooled estimate closest to the unknown common truth based on how this error is perceived. Existing methods for meta-analysis yield a weighted average from the results of the individual studies, and what differs is the manner in which these weights are allocated and also the manner in which the uncertainty is computed . In addition to providing an estimate of the unknown common truth, meta-analysis can contrast results from different studies and identify patterns among study results, sources of disagreement among those results, or other interesting relationships that may come to light in the context of multiple studies.[This has been another Human Factors Minute!Be sure to check out our main show at our official website: https://www.humanfactorscast.mediaSupport us on these platforms to get access to the entire Human Factors Minute library:Patreon: https://www.patreon.com/humanfactorscastBuy us a coffee: https://www.buymeacoffee.com/hfactorspodcastJoin us on Discord:https://go.humanfactorscast.media/DiscordFollow us:Human Factors Cast Merchandise Store: https://www.humanfactorscast.media/p/Store/Follow us on Twitch: https://twitch.tv/HumanFactorsCastFollow us on YouTube: https://www.youtube.com/HumanFactorsCastFollow us on LinkedIn: https://www.linkedin.com/company/humanfactorscastFollow us on Twitter: https://www.twitter.com/HFactorsPodcastFollow us on Facebook: https://www.facebook.com/HumanFactorsCastResources:Music by Kevin McLeod: https://incompetech.com/music/royalty-free/Mentioned in this episode:Support us on Patreon for access to the full library of Human Factors Minutehttps://www.patreon.com/humanfactorscast

Ep 24HFESTG - Aging
...and now for another Human Factors Minute! Did you know that the Human Factors and Ergonomics Society has 24 technical groups that are concerned with the human factors aspects of specific application areas? One of those is the Aging technical group The Aging Technical Group (ATG) is a community of professionals from industry, academia, and government organizations who share a common interest in human factors appropriate to meeting the emerging needs of older people and special populations in a wide variety of life settings. To find out more about HFES and their technical groups, visit HFES.org. This has been another Human Factors Minute! Be sure to check out our main show at our official website: https://www.humanfactorscast.media Support us on these platforms to get access to the entire Human Factors Minute library: Patreon: https://www.patreon.com/humanfactorscast Buy us a coffee: https://www.buymeacoffee.com/hfactorspodcast Join us on Discord:https://go.humanfactorscast.media/Discord Follow us: Human Factors Cast Merchandise Store: https://www.humanfactorscast.media/p/Store/ Follow us on Twitch: https://twitch.tv/HumanFactorsCast Follow us on YouTube: https://www.youtube.com/HumanFactorsCast Follow us on LinkedIn: https://www.linkedin.com/company/humanfactorscast Follow us on Twitter: https://www.twitter.com/HFactorsPodcast Follow us on Facebook: https://www.facebook.com/HumanFactorsCast Resources: Music by Kevin McLeod: https://incompetech.com/music/royalty-free/Mentioned in this episode:Support us on Patreon for access to the full library of Human Factors Minutehttps://www.patreon.com/humanfactorscast

Ep 23HFE Woman
...and now for another Human Factors Minute! What began as an informal group who met for lunch at HFES, HFE Woman became a group of women dedicated to celebrating diversity within the society, specifically by creating an informal setting where issues related to women can be discussed. As others expressed interest in joining, their size and the scope of their vision grew. HFE Woman organizes a variety of activities, such as Hosting workshops for professional development, Promoting childcare help for the HFES national meeting, and establishing a presence at other professional conferences, including CHI, and AHFE, among others.Currently in their second year of organizing a formal event at the annual HFES conference, they hope to expand to local and student chapters as well as other Human Factors and Ergonomics related conferences as their visibility grows. In doing this, they aim to facilitate networks where mentorship and networking with women of the society can occur so that future leaders receive the development they need.For more information on HFE Woman, visit hfwomensgroup.comThis has been another Human Factors Minute!Be sure to check out our main show at our official website: https://www.humanfactorscast.mediaSupport us on these platforms to get access to the entire Human Factors Minute library:Patreon: https://www.patreon.com/humanfactorscastBuy us a coffee: https://www.buymeacoffee.com/hfactorspodcastJoin us on Discord:https://go.humanfactorscast.media/DiscordFollow us:Human Factors Cast Merchandise Store: https://www.humanfactorscast.media/p/Store/Follow us on Twitch: https://twitch.tv/HumanFactorsCastFollow us on YouTube: https://www.youtube.com/HumanFactorsCastFollow us on LinkedIn: https://www.linkedin.com/company/humanfactorscastFollow us on Twitter: https://www.twitter.com/HFactorsPodcastFollow us on Facebook: https://www.facebook.com/HumanFactorsCastResources:Music by Kevin McLeod: https://incompetech.com/music/royalty-free/Mentioned in this episode:Support us on Patreon for access to the full library of Human Factors Minutehttps://www.patreon.com/humanfactorscast

Ep 22Surveys and Questionnaires
...and now for another Human Factors Minute! Surveys and questionnaires are commonly used reserach techniques that are used across multiple disciplines including human factors. Surveys and questionnaires have an advantage in that they can be administered to a large group of people, using e-mail for example, at relatively low cost, enabling the researcher to gather a large amount of data in a short amount of time. The downside of these quick methods can be the validity of the data that's obtained. Validity of Survey data can be questionable, as the questions must be written and interpreted correctly by the reader, and are, by definition, subjective. Further Those who actually respond are in effect self-selecting as well, widening the gap between the sample and the target population. This has been another Human Factors Minute! Be sure to check out our main show at our official website: https://www.humanfactorscast.media Support us on these platforms to get access to the entire Human Factors Minute library: Patreon: https://www.patreon.com/humanfactorscast Buy us a coffee: https://www.buymeacoffee.com/hfactorspodcast Join us on Discord:https://go.humanfactorscast.media/Discord Follow us: Human Factors Cast Merchandise Store: https://www.humanfactorscast.media/p/Store/ Follow us on Twitch: https://twitch.tv/HumanFactorsCast Follow us on YouTube: https://www.youtube.com/HumanFactorsCast Follow us on LinkedIn: https://www.linkedin.com/company/humanfactorscast Follow us on Twitter: https://www.twitter.com/HFactorsPodcast Follow us on Facebook: https://www.facebook.com/HumanFactorsCast Resources: Music by Kevin McLeod: https://incompetech.com/music/royalty-free/Mentioned in this episode:Support us on Patreon for access to the full library of Human Factors Minutehttps://www.patreon.com/humanfactorscast

Ep 21Ethnographic Analysis
...and now for another Human Factors Minute! Ethnographic analysis, or the study of ethnography, is a branch of Human Factors that involves the direct study of people and cultures. The purpose of ethnographic analysis is to allow scientists to observe their subjects on the ground level, interacting with them as another person would instead of creating a scientist-subject relationship. Ethnographic research is designed to produce both descriptive, scientific observations and data that can represent a culture mathematically. To produce these kinds of results, researchers use several techniques, including direct observation, interviews and questionnaires or polls to collect both qualitative and quantitative data. Researchers in Human Factors, utilize ethnographic techniques early in the design or research process. to expand and add context to their research. Ethnography is also used in business to better understand customers and a business's employees. This has been another Human Factors Minute! Be sure to check out our main show at our official website: https://www.humanfactorscast.media Support us on these platforms to get access to the entire Human Factors Minute library: Patreon: https://www.patreon.com/humanfactorscast Buy us a coffee: https://www.buymeacoffee.com/hfactorspodcast Join us on Discord:https://go.humanfactorscast.media/Discord Follow us: Human Factors Cast Merchandise Store: https://www.humanfactorscast.media/p/Store/ Follow us on Twitch: https://twitch.tv/HumanFactorsCast Follow us on YouTube: https://www.youtube.com/HumanFactorsCast Follow us on LinkedIn: https://www.linkedin.com/company/humanfactorscast Follow us on Twitter: https://www.twitter.com/HFactorsPodcast Follow us on Facebook: https://www.facebook.com/HumanFactorsCast Resources: Music by Kevin McLeod: https://incompetech.com/music/royalty-free/Mentioned in this episode:Support us on Patreon for access to the full library of Human Factors Minutehttps://www.patreon.com/humanfactorscast

Ep 20HFESTG - Aerospace Systems
...and now for another Human Factors Minute! Did you know that the Human Factors and Ergonomics Society has 24 technical groups that are concerned with the human factors aspects of specific application areas? One of those is the AEROSPACE SYSTEMS TECHNICAL GROUP. This Technical Group is concerned with the application of human factors to the development, design, certification, operation, and maintenance of human-machine systems in aviation and space environments. Practitioners working in the field of aerospace are engaged in basicresearch, advanced system design, and improvement of current operational systems.Some areas of emphasis include Crewstation design, Control and display technology, Training devices and protocols and Environmental effects on human performance A Human Factors practitioners role is to be the primary user advocate during systemdevelopment, testing, and operation. To find out more about HFES and their technical groups, visit HFES.org. Be sure to check out our main show at our official website: https://www.humanfactorscast.mediaSupport us on these platforms to get access to the entire Human Factors Minute library:Patreon: https://www.patreon.com/humanfactorscastBuy us a coffee: https://www.buymeacoffee.com/hfactorspodcastJoin us on Discord:https://go.humanfactorscast.media/DiscordFollow us:Human Factors Cast Merchandise Store: https://www.humanfactorscast.media/p/Store/Follow us on Twitch: https://twitch.tv/HumanFactorsCastFollow us on YouTube: https://www.youtube.com/HumanFactorsCastFollow us on LinkedIn: https://www.linkedin.com/company/humanfactorscastFollow us on Twitter: https://www.twitter.com/HFactorsPodcastFollow us on Facebook: https://www.facebook.com/HumanFactorsCastResources:Music by Kevin McLeod: https://incompetech.com/music/royalty-free/Mentioned in this episode:Support us on Patreon for access to the full library of Human Factors Minutehttps://www.patreon.com/humanfactorscast

Ep 19Biomechanics
...and now for another Human Factors Minute! Biomechanics is the application of the principles of mechanics and physics to measure the forces exerted by and upon living forms. Occupational biomechanics is the application of these principles to the measurement of forces exerted by and upon the human body during the performance of work. These measurements are used to determine physical work performance tolerances with the goal of maximizing work performance while protecting worker occupational health and safety. The application of the principles of mechanics and lever systems to the human body requires the use of anthropometric data, critical data being the length of body levers or bones as well as distance btwn joints. This has been another Human Factors Minute! Be sure to check out our main show at our official website: https://www.humanfactorscast.media Support us on these platforms to get access to the entire Human Factors Minute library: Patreon: https://www.patreon.com/humanfactorscast Buy us a coffee: https://www.buymeacoffee.com/hfactorspodcast Join us on Discord:https://go.humanfactorscast.media/Discord Follow us: Human Factors Cast Merchandise Store: https://www.humanfactorscast.media/p/Store/ Follow us on Twitch: https://twitch.tv/HumanFactorsCast Follow us on YouTube: https://www.youtube.com/HumanFactorsCast Follow us on LinkedIn: https://www.linkedin.com/company/humanfactorscast Follow us on Twitter: https://www.twitter.com/HFactorsPodcast Follow us on Facebook: https://www.facebook.com/HumanFactorsCast Resources: Music by Kevin McLeod: https://incompetech.com/music/royalty-free/Mentioned in this episode:Support us on Patreon for access to the full library of Human Factors Minutehttps://www.patreon.com/humanfactorscast

Ep 18Customer Experience
...and now for another Human Factors Minute! Where the parameters of User Experience appear fairly cut and dry, the Customer Experience is more conceptual in nature, and is typically used as an all-encompassing term.The Customer Experience Professionals Association defines customer experience as:The sum of all the interactions that a customer has with a company over the course of the relationship lifecycleANDThe customer's feelings, emotions, and perceptions of the brand over the course of those interactions.Customer Experience is a reflection of the “big picture” – a brand-oriented concept that includes all interactive touchpoints and the perception of the organization as a whole.Some common Customer Experience metrics primarily focus on customers’ perceptions of their interactions with a brand, including the long-term effects of these interactions. Some of these include:Overall SatisfactionVisitor Intent Task CompletionEffortNet Promoter Score® (NPS®)Next StepsFor more information on Customer Experience and the metrics used, visit CXPA.orgThis has been another Human Factors Minute!Be sure to check out our main show at our official website: https://www.humanfactorscast.mediaSupport us on these platforms to get access to the entire Human Factors Minute library:Patreon: https://www.patreon.com/humanfactorscastBuy us a coffee: https://www.buymeacoffee.com/hfactorspodcastJoin us on Discord:https://go.humanfactorscast.media/DiscordFollow us:Human Factors Cast Merchandise Store: https://www.humanfactorscast.media/p/Store/Follow us on Twitch: https://twitch.tv/HumanFactorsCastFollow us on YouTube: https://www.youtube.com/HumanFactorsCastFollow us on LinkedIn: https://www.linkedin.com/company/humanfactorscastFollow us on Twitter: https://www.twitter.com/HFactorsPodcastFollow us on Facebook: https://www.facebook.com/HumanFactorsCastResources:Music by Kevin McLeod: https://incompetech.com/music/royalty-free/Mentioned in this episode:Support us on Patreon for access to the full library of Human Factors Minutehttps://www.patreon.com/humanfactorscast

Ep 17Applied Human Factors and Ergonomics Conference
...and now for another Human Factors Minute! The International Conference on Applied Human Factors and Ergonomics (AHFE) offers keynotes, workshops, and networking opportunities with professionals that span from the application of human factors in disease control to the impact of neuroergonomics in cognitive engineering.The AHFE conference objective is to provide an international forum for the dissemination and exchange of scientific information on theoretical, generic, and applied areas of human factors and ergonomics. This is accomplished through keynote presentations,demonstration and poster sessions, tutorials, exhibitions, and meetings of special interest groups. AHFE Tutorials offer professionals an introductory, intermediate, and advanced level of training covering the entire spectrum of the conference.Papers presented at the conference deal with the theoretical application of models, concepts, and structures and focus on bringing the community results of broad applicabilityThe goal of the conference is to share applied human factors knowledge for particular application areas and shape the way generic research is translated into practical innovation.Be sure to check out our main show at our official website: https://www.humanfactorscast.mediaSupport us on these platforms to get access to the entire Human Factors Minute library:Patreon: https://www.patreon.com/humanfactorscastBuy us a coffee: https://www.buymeacoffee.com/hfactorspodcastJoin us on Discord:https://go.humanfactorscast.media/DiscordFollow us:Human Factors Cast Merchandise Store: https://www.humanfactorscast.media/p/Store/Follow us on Twitch: https://twitch.tv/HumanFactorsCastFollow us on YouTube: https://www.youtube.com/HumanFactorsCastFollow us on LinkedIn: https://www.linkedin.com/company/humanfactorscastFollow us on Twitter: https://www.twitter.com/HFactorsPodcastFollow us on Facebook: https://www.facebook.com/HumanFactorsCastResources:Music by Kevin McLeod: https://incompetech.com/music/royalty-free/Mentioned in this episode:Support us on Patreon for access to the full library of Human Factors Minutehttps://www.patreon.com/humanfactorscast

Ep 16HFESTG - Virtual Environments
...and now for another Human Factors Minute! Did you know that the Human Factors and Ergonomics Society has 24 technical groups that are concerned with the human factors aspects of specific application areas? One of those is the Virtual Environments Technical Group.The Virtual Environments Technical Group (VETG) is concerned with human factors issues associated with human-virtual environment interaction. Their goal is to maximize human performance efficiency, ensure health and safety, and circumvent potential social problems that may occur through the use of virtual environments (VE), virtual reality (VR), or augmented reality (AR) systems.Examples of some of the types of systems they evaluate include driving simulators, video games, or augmented devices such as Google Glass. For Virtual environments and virtual reality systems to be effective and well received by their users, researchers focus significant efforts on addressing human factors issues. To find out more about HFES and their technical groups, visit HFES.org. This has been another Human Factors Minute!Be sure to check out our main show at our official website: https://www.humanfactorscast.mediaSupport us on these platforms to get access to the entire Human Factors Minute library:Patreon: https://www.patreon.com/humanfactorscastBuy us a coffee: https://www.buymeacoffee.com/hfactorspodcastJoin us on Discord:https://go.humanfactorscast.media/DiscordFollow us:Human Factors Cast Merchandise Store: https://www.humanfactorscast.media/p/Store/Follow us on Twitch: https://twitch.tv/HumanFactorsCastFollow us on YouTube: https://www.youtube.com/HumanFactorsCastFollow us on LinkedIn: https://www.linkedin.com/company/humanfactorscastFollow us on Twitter: https://www.twitter.com/HFactorsPodcastFollow us on Facebook: https://www.facebook.com/HumanFactorsCastResources:Music by Kevin McLeod: https://incompetech.com/music/royalty-free/Mentioned in this episode:Support us on Patreon for access to the full library of Human Factors Minutehttps://www.patreon.com/humanfactorscast

Ep 15Iterative Design
...and now for another Human Factors Minute! Iterative design is a design methodology based on a cyclic process of prototyping, testing, analyzing, and refining a product or process. Based on the results of testing the most recent iteration of a design, changes and refinements are made. This process is intended to ultimately improve the quality and functionality of a design and may be applied throughout the new product development process. However, changes are easiest and less expensive to implement in the earliest stages of development. In iterative design, interaction with the designed system is used as a form of research for informing and evolving a project, as successive versions, or iterations of a design are implemented. This has been another Human Factors Minute!Be sure to check out our main show at our official website: https://www.humanfactorscast.mediaSupport us on these platforms to get access to the entire Human Factors Minute library:Patreon: https://www.patreon.com/humanfactorscastBuy us a coffee: https://www.buymeacoffee.com/hfactorspodcastJoin us on Discord:https://go.humanfactorscast.media/DiscordFollow us:Human Factors Cast Merchandise Store: https://www.humanfactorscast.media/p/Store/Follow us on Twitch: https://twitch.tv/HumanFactorsCastFollow us on YouTube: https://www.youtube.com/HumanFactorsCastFollow us on LinkedIn: https://www.linkedin.com/company/humanfactorscastFollow us on Twitter: https://www.twitter.com/HFactorsPodcastFollow us on Facebook: https://www.facebook.com/HumanFactorsCastResources:Music by Kevin McLeod: https://incompetech.com/music/royalty-free/Mentioned in this episode:Support us on Patreon for access to the full library of Human Factors Minutehttps://www.patreon.com/humanfactorscast

Ep 14Focus Groups
...and now for another Human Factors Minute! Focus groups are a type of qualitative research method that can be a powerful tool in system development, but they should not be the only source of information about user behavior. the proper role of focus groups is not to assess interaction styles or design usability, but to discover what users want from the system.These can be on a one-to-one interview basis, or in a group session. Can be used to gain a large quantity of deep qualitative data, though due to the small sample size, can be subject to a higher degree of individual bias. Can be used at any point in the design process, as it is largely dependent on the exact questions to be pursued, and the structure of the group.Focus groups are a somewhat informal technique that can help you assess user needs and feelings both before interface design and long after implementation. In a focus group, you bring together 6–9 users to discuss issues and concerns about the features of a user interface.They can only assess what customers say they do and not the way customers actually operate the product. Since there are often major differences between what people say and what they do, direct observation of one user at a time always needs to be done to supplement focus groups.This has been another Human Factors Minute!Be sure to check out our main show at our official website: https://www.humanfactorscast.mediaSupport us on these platforms to get access to the entire Human Factors Minute library:Patreon: https://www.patreon.com/humanfactorscastBuy us a coffee: https://www.buymeacoffee.com/hfactorspodcastJoin us on Discord:https://go.humanfactorscast.media/DiscordFollow us:Human Factors Cast Merchandise Store: https://www.humanfactorscast.media/p/Store/Follow us on Twitch: https://twitch.tv/HumanFactorsCastFollow us on YouTube: https://www.youtube.com/HumanFactorsCastFollow us on LinkedIn: https://www.linkedin.com/company/humanfactorscastFollow us on Twitter: https://www.twitter.com/HFactorsPodcastFollow us on Facebook: https://www.facebook.com/HumanFactorsCastResources:Music by Kevin McLeod: https://incompetech.com/music/royalty-free/Mentioned in this episode:Support us on Patreon for access to the full library of Human Factors Minutehttps://www.patreon.com/humanfactorscast

Ep 13User Analysis
...and now for another Human Factors Minute! User analysis: User Analysis is a process that is focused on designing for the intended user or operator by establishing the characteristics that define them, detailing key features or attributes to be included in a desing, and creating a persona for the target user base. This analysis is best done at the outset of the design process to identify most common user types, and the characteristics that they would be assumed to have in common to help inform design.This can be problematic if the design concept does not match the actual user, or if the identified user base is too vague to make clear design decisions from. This process is, however, usually quite inexpensive, and commonly used. This has been another Human Factors Minute!Be sure to check out our main show at our official website: https://www.humanfactorscast.mediaSupport us on these platforms to get access to the entire Human Factors Minute library:Patreon: https://www.patreon.com/humanfactorscastBuy us a coffee: https://www.buymeacoffee.com/hfactorspodcastJoin us on Discord:https://go.humanfactorscast.media/DiscordFollow us:Human Factors Cast Merchandise Store: https://www.humanfactorscast.media/p/Store/Follow us on Twitch: https://twitch.tv/HumanFactorsCastFollow us on YouTube: https://www.youtube.com/HumanFactorsCastFollow us on LinkedIn: https://www.linkedin.com/company/humanfactorscastFollow us on Twitter: https://www.twitter.com/HFactorsPodcastFollow us on Facebook: https://www.facebook.com/HumanFactorsCastResources:Music by Kevin McLeod: https://incompetech.com/music/royalty-free/Mentioned in this episode:Support us on Patreon for access to the full library of Human Factors Minutehttps://www.patreon.com/humanfactorscast

Ep 12HFESTG - Augmented Cognition
...and now for another Human Factors Minute! Did you know that the Human Factors and Ergonomics Society has 24 technical groups that are concerned with the human factors aspects of specific application areas? One of those is the Augmented Cognition Technical Group This Technical Group is concerned with fostering the development and application of real-time physiological and neurophysiological sensing technologies that can ascertain a human's cognitive state while interacting with computing-based systems; They also focus on mitigation (adaptive) strategies that enable efficient and effective system adaptation based on a user's dynamically changing cognitive state; this tg creates Individually tailored training systems and roadmaps for future directions concerning augmented cognition science and technology and guidelines of use for the technology and the user information that may be garnered from it. To find out more about the Augment Cognition and other HFES technical groups, visit HFES.org. This has been another Human Factors Minute! Be sure to check out our main show at our official website: https://www.humanfactorscast.media Support us on these platforms to get access to the entire Human Factors Minute library: Patreon: https://www.patreon.com/humanfactorscast Buy us a coffee: https://www.buymeacoffee.com/hfactorspodcast Join us on Discord:https://go.humanfactorscast.media/Discord Follow us: Human Factors Cast Merchandise Store: https://www.humanfactorscast.media/p/Store/ Follow us on Twitch: https://twitch.tv/HumanFactorsCast Follow us on YouTube: https://www.youtube.com/HumanFactorsCast Follow us on LinkedIn: https://www.linkedin.com/company/humanfactorscast Follow us on Twitter: https://www.twitter.com/HFactorsPodcast Follow us on Facebook: https://www.facebook.com/HumanFactorsCast Resources: Music by Kevin McLeod: https://incompetech.com/music/royalty-free/Mentioned in this episode:Support us on Patreon for access to the full library of Human Factors Minutehttps://www.patreon.com/humanfactorscast

Ep 11Critical Incident Technique
...and now for another Human Factors Minute!Critical incident technique (CIT) is a research method in which participants are asked to recall and describe a time when a behavior, action, or positive or negative occurrence impacted a specified outcome for example, the accomplishment of a given task.The technique was developed by Flanagan and fellow psychologists from the US Aviation Psychology Program during the World War 2, and later by the American Institute for Research and the University of Pittsburgh. The CIT has become popular in the social sciences and has found applications in human–computer interaction research, because it facilitates the gathering of many detailed behaviors or events. These are useful in understanding critical requirements for roles, systems, and processes. For example, the C-I-T has been used to highlight characteristics of successful personnel like nurses, doctors, air-traffic controllers, as well as critical requirements for training programs and user interfaces.This has been another Human Factors Minute!Be sure to check out our main show at our official website: https://www.humanfactorscast.mediaSupport us on these platforms to get access to the entire Human Factors Minute library:Patreon: https://www.patreon.com/humanfactorscastBuy us a coffee: https://www.buymeacoffee.com/hfactorspodcastJoin us on Discord:https://go.humanfactorscast.media/DiscordFollow us:Human Factors Cast Merchandise Store: https://www.humanfactorscast.media/p/Store/Follow us on Twitch: https://twitch.tv/HumanFactorsCastFollow us on YouTube: https://www.youtube.com/HumanFactorsCastFollow us on LinkedIn: https://www.linkedin.com/company/humanfactorscastFollow us on Twitter: https://www.twitter.com/HFactorsPodcastFollow us on Facebook: https://www.facebook.com/HumanFactorsCastResources:Music by Kevin McLeod: https://incompetech.com/music/royalty-free/Mentioned in this episode:Support us on Patreon for access to the full library of Human Factors Minutehttps://www.patreon.com/humanfactorscast

Using Human-Centered Design for LGBTQIAP+ Health Care
bonusPeople who identify as LGBTQIAP+ have a higher risk of mental and physical health challenges as compared to the general population. These include sexually transmitted diseases, substance use, cancers, cardiovascular diseases, obesity, bullying, isolation, rejection, anxiety, depression, and suicide.Health care providers may lack adequate training on the specific needs and challenges faced by sexual and gender minorities. This can perpetuate prejudice and discrimination, resulting in poor quality of care. Access to proper training about the needs and challenges faced by the LGBTQIAP+ community is essential for health care providers. They can use this education to deliver more comprehensive, scientific, and humane care.To develop this training, we can consider using human-centered design (HCD). Using HCD encourages the engagement of multiple stakeholder groups (including youth, families, and providers) in our search for better ways to serve the growing number of people who identify as LGBTQIAP+. HCD methods (such as the creative matrix and importance-difficulty matrix) can be used to brainstorm a mix of traditional and innovative strategies. These strategies can then be prioritized based on their impact and ability to be successfully executed. To test the broad concepts of these ideas and develop them further, we can use low-fidelity prototypes with various people and environments. This testing can help us develop high-fidelity prototypes that are ready for more involved clinical trials, and eventual use in clinical practice. By taking an HCD approach, we can create meaningful, acceptable, and novel interventions to address the multilevel factors that impact health care for the LGBTQIAP+ community. Be sure to check out our main show at our official website: https://www.humanfactorscast.mediaSupport us on these platforms to get access to the entire Human Factors Minute library:Patreon: https://www.patreon.com/humanfactorscastBuy us a coffee: https://www.buymeacoffee.com/hfactorspodcastJoin us on Discord:https://go.humanfactorscast.media/DiscordFollow us:Human Factors Cast Merchandise Store: https://www.humanfactorscast.media/p/Store/Follow us on Twitch: https://twitch.tv/HumanFactorsCastFollow us on YouTube: https://www.youtube.com/HumanFactorsCastFollow us on LinkedIn: https://www.linkedin.com/company/humanfactorscastFollow us on Twitter: https://www.twitter.com/HFactorsPodcastFollow us on Facebook: https://www.facebook.com/HumanFactorsCastResources:Music by Kevin McLeod: https://incompetech.com/music/royalty-free/Mentioned in this episode:Support us on Patreon for access to the full library of Human Factors Minutehttps://www.patreon.com/humanfactorscast

HFES LGBTQ Affinity Group
bonusDid you know that the Human Factors and Ergonomics Society furthers their diversity, equity, and inclusion initiatives through Affinity Groups that create opportunities for community, mentoring, and support based on areas of collective identity?These groups aim to challenge the Human Factors and Ergonomics industry while advancing science to combat long standing social disparities. One such group is The LGBTQ+ Affinity Group which serves members of the society that identify as as lesbian, gay, bisexual, transgender, queer, and gender non-conforming, as well as allies and supporters.This HFES Affinity Group has three objectives: To promote diversity, equity, and inclusion for the Society’s queer community, to foster this community through welcoming events, and to better our world through outreach activities with HFES’ partners and associated institutions. At no cost, any interested person, regardless of membership level may participate in an affinity group. If you are interested in joining or forming a new Affinity Group you may find more information at hfes.org. Guest Read by Human Factors Cast Digital Media Lab member: Sofia MottolaBe sure to check out our main show at our official website: https://www.humanfactorscast.mediaSupport us on these platforms to get access to the entire Human Factors Minute library:Patreon: https://www.patreon.com/humanfactorscastBuy us a coffee: https://www.buymeacoffee.com/hfactorspodcastJoin us on Discord:https://go.humanfactorscast.media/DiscordFollow us:Human Factors Cast Merchandise Store: https://www.humanfactorscast.media/p/Store/Follow us on Twitch: https://twitch.tv/HumanFactorsCastFollow us on YouTube: https://www.youtube.com/HumanFactorsCastFollow us on LinkedIn: https://www.linkedin.com/company/humanfactorscastFollow us on Twitter: https://www.twitter.com/HFactorsPodcastFollow us on Facebook: https://www.facebook.com/HumanFactorsCastResources:Music by Kevin McLeod: https://incompetech.com/music/royalty-free/Mentioned in this episode:Support us on Patreon for access to the full library of Human Factors Minutehttps://www.patreon.com/humanfactorscast

Designing for LGBTQIAP+
bonusHFC Pride content:https://www.humanfactorscast.media/blog/pride-2022/In celebration of pride month, how can designers create LGBTQIAP+ inclusive interfaces, websites, and products? Inclusivity can create not just a welcoming environment for the community, but it can improve the experience for allies as well through setting a groundwork of acceptance of all identities.There is more to inclusivity than turning a company logo into a rainbow flag for the month of June. When creating a product or website that requires a user to sign-up, designers can choose to leave out the option for gender all together. If this information is needed, they can include “non-binary” or “ other” as an option. It is important that a designer incorporates gender-neutral terms throughout the product that doesn’t exclude.Representation matters, and that can be accomplished in many ways, such as allowing users to express themselves through icons and avatars, and designers can use this an opportunity to incorporate gender-neutral forms of expression. Sometimes, representation can come in the form of displaying images that include the LGBTQIAP+ community, or even designing marketing campaigns that are aimed towards the community. When it comes to designing a product, design researchers can open up studies to specifically include members of the LGBTQIAP+ community, so that they are represented in the final product. Finally, designers can create a product that protects the privacy of its LGBTQIAP+ users. Some members of the community may not want their identity or data shared elsewhere. It is a designers’ duty to create a product that keeps its users safe from unwanted sharing of sensitive data, and informs them of what is shared.Guest Read by Human Factors Cast Digital Media Lab member: Katie SaboBe sure to check out our main show at our official website: https://www.humanfactorscast.mediaSupport us on these platforms to get access to the entire Human Factors Minute library:Patreon: https://www.patreon.com/humanfactorscastBuy us a coffee: https://www.buymeacoffee.com/hfactorspodcastJoin us on Discord:https://go.humanfactorscast.media/DiscordFollow us:Human Factors Cast Merchandise Store: https://www.humanfactorscast.media/p/Store/Follow us on Twitch: https://twitch.tv/HumanFactorsCastFollow us on YouTube: https://www.youtube.com/HumanFactorsCastFollow us on LinkedIn: https://www.linkedin.com/company/humanfactorscastFollow us on Twitter: https://www.twitter.com/HFactorsPodcastFollow us on Facebook: https://www.facebook.com/HumanFactorsCastResources:Music by Kevin McLeod: https://incompetech.com/music/royalty-free/Mentioned in this episode:Support us on Patreon for access to the full library of Human Factors Minutehttps://www.patreon.com/humanfactorscast

Availability of Resources for LGBTQIAP+ in Human Factors, UX, and HCI
bonus...and now for another Human Factors Minute! In recent years, leaders and organizations within Human Factors, HCI, and UX have focused efforts on improving inclusivity throughout the fields. While these efforts have not gone unnoticed, the lack of diversity, specifically the inclusion of the LGBTQIA+ community, persists. In our research, we found a limited availability of resources for marginalized community members entering the field, as well as limited consideration of queer users in design. Few studies have examined the inclusion of this marginalized community in Human Factors. One example of studies utilizing inclusionary research methods is a 2017 study examining the impact of technology on relationship therapy effectiveness. Another study, published in January 2022, highlighted the use of VR-based therapy to improve mental health outcomes. While there are affinity groups and clubs within organizations, the lack of research on inclusion within the field suggests considerations for queer users are likely limited, as well. This highlights a greater need for the inclusion of LGBTQIA+ members in all areas of research and design, who can advocate for queer users.Participants in a 2019 study examining diversity at the HFES Annual Meeting noted the important role advocacy plays in increasing diversity and inclusion. Given this information, it is clear that, in order to have more inclusive designs for queer users, our profession must ensure we support advocacy and allyship by providing considerations and resources for these users within our own fields.This has been another Human Factors Minute!Guest Read by Human Factors Cast Digital Media Lab member: Rashod MotenBe sure to check out our main show at our official website: https://www.humanfactorscast.mediaSupport us on these platforms to get access to the entire Human Factors Minute library:Patreon: https://www.patreon.com/humanfactorscastBuy us a coffee: https://www.buymeacoffee.com/hfactorspodcastJoin us on Discord:https://go.humanfactorscast.media/DiscordFollow us:Human Factors Cast Merchandise Store: https://www.humanfactorscast.media/p/Store/Follow us on Twitch: https://twitch.tv/HumanFactorsCastFollow us on YouTube: https://www.youtube.com/HumanFactorsCastFollow us on LinkedIn: https://www.linkedin.com/company/humanfactorscastFollow us on Twitter: https://www.twitter.com/HFactorsPodcastFollow us on Facebook: https://www.facebook.com/HumanFactorsCastResources:Music by Kevin McLeod: https://incompetech.com/music/royalty-free/Mentioned in this episode:Support us on Patreon for access to the full library of Human Factors Minutehttps://www.patreon.com/humanfactorscast

Common Oversights in Sustainable Thinking
bonusAddressing climate change, and sustainability efforts requires us to change our beliefs, assumptions, and thinking about the environment, our economies, and our well being.In order to change these, we must be aware of many common oversights when considering sustainable thinking.Most people look for evidence that confirms existing beliefs and tend to reject contradictory information, resulting in confirmation bias.When considering the future, it's easy to have misplaced confidence that the future will be similar to the past, which will make it difficult to identify mistakes and alter behavior when conditions change.Humans have a tendency to have wishful thinking, and believe that more favorable outcomes are more likely to happen than undesirable ones.Many choose to associate only with people who share their views, which often results in belief polarization, sometimes even to the effect of denying the existance of climate change.By directly addressing our biases and oversights when considering climate change and sustainability, we can begin to reflect on how we, as humans, are thinking about the problem space, and what needs to get done from a more objective perspective.This is just one of the many ways in which Human Factors can contribute to ensure minimal waste makes it to the oceanTo donate to #teamseas or to find out more about the #teamseas campaign, visit teamseas.orgBe sure to check out our main show at our official website: https://www.humanfactorscast.mediaSupport us on these platforms to get access to the entire Human Factors Minute library:Patreon: https://www.patreon.com/humanfactorscastBuy us a coffee: https://www.buymeacoffee.com/hfactorspodcastJoin us on Discord:https://go.humanfactorscast.media/DiscordFollow us:Human Factors Cast Merchandise Store: https://www.humanfactorscast.media/p/Store/Follow us on Twitch: https://twitch.tv/HumanFactorsCastFollow us on YouTube: https://www.youtube.com/HumanFactorsCastFollow us on LinkedIn: https://www.linkedin.com/company/humanfactorscastFollow us on Twitter: https://www.twitter.com/HFactorsPodcastFollow us on Facebook: https://www.facebook.com/HumanFactorsCastResources:Music by Kevin McLeod: https://incompetech.com/music/royalty-free/Mentioned in this episode:Support us on Patreon for access to the full library of Human Factors Minutehttps://www.patreon.com/humanfactorscast

Designing Products for Re-use
bonusMany plastics are used for single-use disposable applications, such as packaging, agricultural films and disposable consumer items, and is the main source of waste plastics.Human factors plays a key role when considering the materials and design features of these plastics and can help manufacturers achieve functional yet reusable product designs. However, In many cases, reusable device manufacturers do not consider reprocessing until after the design is complete. One way in which Human Factors can impact these reusable products is through design considerations.The choice of material is crucial for a product to ensure it is reusable, reliable, and durable.Ensuring a device is reusable includes avoiding design decisions that create inaccessible areas or excessive wear by the user especially when considering devices that need to be cleaned and sterilized (like in the medical field). Ease of disassembly must also be considered when designing for reuse as users will be discouraged from recycling components and will simply trash the product instead.Ensuring that a product is well designed for recycling at the end of its lifecycle is also another critical factor for reducing waste. Recycling may not be intuitive, so using clear labeling and providing instructions that are clear and well defined should adequately assist the end user with recycling the product. This is just one of the many ways in which Human Factors can contribute to ensure minimal waste makes it to the oceanTo donate to #teamseas or to find out more about the #teamseas campaign, visit teamseas.orgBe sure to check out our main show at our official website: https://www.humanfactorscast.mediaSupport us on these platforms to get access to the entire Human Factors Minute library:Patreon: https://www.patreon.com/humanfactorscastBuy us a coffee: https://www.buymeacoffee.com/hfactorspodcastJoin us on Discord:https://go.humanfactorscast.media/DiscordFollow us:Human Factors Cast Merchandise Store: https://www.humanfactorscast.media/p/Store/Follow us on Twitch: https://twitch.tv/HumanFactorsCastFollow us on YouTube: https://www.youtube.com/HumanFactorsCastFollow us on LinkedIn: https://www.linkedin.com/company/humanfactorscastFollow us on Twitter: https://www.twitter.com/HFactorsPodcastFollow us on Facebook: https://www.facebook.com/HumanFactorsCastResources:Music by Kevin McLeod: https://incompetech.com/music/royalty-free/Mentioned in this episode:Support us on Patreon for access to the full library of Human Factors Minutehttps://www.patreon.com/humanfactorscast

Design of Reduce/Reuse/Recycle Receptacles
bonusEnsuring trash and recycling makes it into proper receptacles is important because it prevents pollution, reduces the need to harvest new raw materials, and is critical for reducing runoff of materials into the oceanHuman factors plays a key role when considering the design of these recepticles and their environment to encourage adoptionSome ways in which Human Factors can encourage people to utilize these bins are to:1. Make clear what materials can be recycled, and where they go by using large clear words, pictures, colors, among other design features2. Design recycling bins to discourage people from adding trash by providing small holes for cans, or designing the lid to resemble recycleable-specific features 3. Ensure trash cans are easy to use, clearly marked, and placed in an easily accessible locations next to the recycling bins for user convenience 4. Educate the public continuously on the importance of good recycling habits and ensure positive messaging around recycling to show what can be recycled and howThis is just one of the many ways in which Human Factors can contribute to ensure minimal waste makes it to the oceanTo donate to #teamseas or to find out more about the #teamseas campaign, visit teamseas.orgGuest read by Lab Member Katie SaboBe sure to check out our main show at our official website: https://www.humanfactorscast.mediaSupport us on these platforms to get access to the entire Human Factors Minute library:Patreon: https://www.patreon.com/humanfactorscastBuy us a coffee: https://www.buymeacoffee.com/hfactorspodcastJoin us on Discord:https://go.humanfactorscast.media/DiscordFollow us:Human Factors Cast Merchandise Store: https://www.humanfactorscast.media/p/Store/Follow us on Twitch: https://twitch.tv/HumanFactorsCastFollow us on YouTube: https://www.youtube.com/HumanFactorsCastFollow us on LinkedIn: https://www.linkedin.com/company/humanfactorscastFollow us on Twitter: https://www.twitter.com/HFactorsPodcastFollow us on Facebook: https://www.facebook.com/HumanFactorsCastResources:Music by Kevin McLeod: https://incompetech.com/music/royalty-free/Mentioned in this episode:Support us on Patreon for access to the full library of Human Factors Minutehttps://www.patreon.com/humanfactorscast

Oil Spill Prevention
bonusOil spills happen in rivers, bays and the ocean and are most often caused by accidents involving tankers, barges and oil rigs, among other facilities .But a common cause across all of these oil spills is people making mistakesIn the oil and gas industry, Human Factors is an essential component in the effort to operate in a safe and efficient manner to prevent oil spillage.Some areas in which Human Factors has a key role include:-Design of tools, equipment and user interfaces in a way that augments the user’s work performance-Human and organizational factors in risk assessments and emergency preparedness planning-Human behaviour and cognition in accident causation-Efficient decision making and teamwork in stressful or critical situations like oil spills-Safety culture and safety behaviour improvement programs (including leadership)-Organizational reliabilityThe goal is to proactively identify risks and improvement opportunities, apply best practices, and support implementation in business and operational functions.This is just one of the many ways in which Human Factors can contribute to ensure minimal waste makes it to the oceanTo donate to #teamseas or to find out more about the #teamseas campaign, visit teamseas.orgBe sure to check out our main show at our official website: https://www.humanfactorscast.mediaSupport us on these platforms to get access to the entire Human Factors Minute library:Patreon: https://www.patreon.com/humanfactorscastBuy us a coffee: https://www.buymeacoffee.com/hfactorspodcastJoin us on Discord:https://go.humanfactorscast.media/DiscordFollow us:Human Factors Cast Merchandise Store: https://www.humanfactorscast.media/p/Store/Follow us on Twitch: https://twitch.tv/HumanFactorsCastFollow us on YouTube: https://www.youtube.com/HumanFactorsCastFollow us on LinkedIn: https://www.linkedin.com/company/humanfactorscastFollow us on Twitter: https://www.twitter.com/HFactorsPodcastFollow us on Facebook: https://www.facebook.com/HumanFactorsCastResources:Music by Kevin McLeod: https://incompetech.com/music/royalty-free/Mentioned in this episode:Support us on Patreon for access to the full library of Human Factors Minutehttps://www.patreon.com/humanfactorscast

Safety In Waste Collection Occupations
bonusSafety is a large concern in waste collection as it has a higher than average fatal injury rate when compared to industry.Waste collection work is associated with a variety of physical, chemical, and biological hazards. Some studies and reports suggest that fatal injuries when exposed to these hazards are more than doubling when considering door-to-door waste collection occupations. Waste collectors are required to perform tasks that involve Frequent lifting of heavy loads, high repetitive tasks, long work durations and insufficient recovery times. These are seen are significant risk factors that may result in chronic injuries and diseases.Human factors plays an important role in improving safety for workers by implementing several human factors principles when considering the design of products, processes, and procedures. Some of these include:Training operators on proper lifting techniquesIncreasing frequency of collection to reduce overall weight of containerssuggesting rotation of staffing to reduce fatigue in single individuals and ergonomic improvements of the collection bins and trucks to be easier to maneuver or use by operatorsThese are just some of the ways in which Human Factors can contribute to ensure minimal waste makes it to the oceanTo donate to #teamseas or to find out more about the #teamseas campaign, visit teamseas.orgGuest hosted by Matteo VinciBe sure to check out our main show at our official website: https://www.humanfactorscast.mediaSupport us on these platforms to get access to the entire Human Factors Minute library:Patreon: https://www.patreon.com/humanfactorscastBuy us a coffee: https://www.buymeacoffee.com/hfactorspodcastJoin us on Discord:https://go.humanfactorscast.media/DiscordFollow us:Human Factors Cast Merchandise Store: https://www.humanfactorscast.media/p/Store/Follow us on Twitch: https://twitch.tv/HumanFactorsCastFollow us on YouTube: https://www.youtube.com/HumanFactorsCastFollow us on LinkedIn: https://www.linkedin.com/company/humanfactorscastFollow us on Twitter: https://www.twitter.com/HFactorsPodcastFollow us on Facebook: https://www.facebook.com/HumanFactorsCastResources:Music by Kevin McLeod: https://incompetech.com/music/royalty-free/Mentioned in this episode:Support us on Patreon for access to the full library of Human Factors Minutehttps://www.patreon.com/humanfactorscast

Climate Ergonomics
bonusThe Chartered Institute of Ergonomics and Human Factors have released a document Defining climate ergonomicsClimate ergonomics is a scientific discipline that focuses on human interactions, and their effect on the macro-climate that they inhabit.Climate ergonomics applies theory, data, and methods to optimize both human and climate well-being and operates within three main areas:Cognitive, which boils down to What we think, how and what we perceive, how we act, the decisions we make, and how we feel regarding climate change.Organizational which includes Corporate social responsibility, brand image, organizational culture change and climate-conscious commercial practices.And lastly Physical components, so How we build, design, develop, and purchase in a more climate-conscious way.To read the full document, or to learn more about Climate ergonomics, visit CIEHF's org. https://www.ergonomics.org.uk/ and to donate to #teamseas or to find out more about the #teamseas campaign, visit teamseas.org Be sure to check out our main show at our official website: https://www.humanfactorscast.mediaSupport us on these platforms to get access to the entire Human Factors Minute library:Patreon: https://www.patreon.com/humanfactorscastBuy us a coffee: https://www.buymeacoffee.com/hfactorspodcastJoin us on Discord:https://go.humanfactorscast.media/DiscordFollow us:Human Factors Cast Merchandise Store: https://www.humanfactorscast.media/p/Store/Follow us on Twitch: https://twitch.tv/HumanFactorsCastFollow us on YouTube: https://www.youtube.com/HumanFactorsCastFollow us on LinkedIn: https://www.linkedin.com/company/humanfactorscastFollow us on Twitter: https://www.twitter.com/HFactorsPodcastFollow us on Facebook: https://www.facebook.com/HumanFactorsCastResources:Music by Kevin McLeod: https://incompetech.com/music/royalty-free/Mentioned in this episode:Support us on Patreon for access to the full library of Human Factors Minutehttps://www.patreon.com/humanfactorscast

Human Factors Minute - Human Factors Cast + #Teamseas
bonusHuman Factors Cast has partnered with a ton of other content creators for #TeamSeas! The goal is to get 30 million pounds of trash out of the ocean. By partnering with non-profit cleanup organizations all over the world, for every dollar this makes, there will be one less pound of trash in the ocean, beaches, and rivers. From trash-eating robots that sit on the river, to beach cleanup volunteer groups, this charity will tackle the problem through several methods. So we need your help!30 million pounds, means 30 million dollars. And that needs to happen by the end of the year!To help spread awareness, us over here at Human Factors Cast will be producing 8 separate standalone Human Factors Minutes focusing on the human factors of conservation and how we as Human Factors Practitioners, can help. To find out more about #teamseas, or to donate to the campaign, visit https://www.teamseas.org Be sure to check out our main show at our official website: https://www.humanfactorscast.mediaSupport us on these platforms to get access to the entire Human Factors Minute library:Patreon: https://www.patreon.com/humanfactorscastBuy us a coffee: https://www.buymeacoffee.com/hfactorspodcastJoin us on Discord:https://go.humanfactorscast.media/DiscordFollow us:Human Factors Cast Merchandise Store: https://www.humanfactorscast.media/p/Store/Follow us on Twitch: https://twitch.tv/HumanFactorsCastFollow us on YouTube: https://www.youtube.com/HumanFactorsCastFollow us on LinkedIn: https://www.linkedin.com/company/humanfactorscastFollow us on Twitter: https://www.twitter.com/HFactorsPodcastFollow us on Facebook: https://www.facebook.com/HumanFactorsCastResources:Music by Kevin McLeod: https://incompetech.com/music/royalty-free/Mentioned in this episode:Support us on Patreon for access to the full library of Human Factors Minutehttps://www.patreon.com/humanfactorscast

Ep 10Clinical Human Factors Group
...and now for another Human Factors Minute! The Clinical Human Factors Group is a charity that works with healthcare professionals, managers and service-users partnering with experts in Human Factors from healthcare and other industries to campaign for change in the National health service and healthcare.Their vision is of a healthcare system that places an understanding of Human Factors at the heart of improving clinical, managerial and organisational practice, leading to significant improvements in safety, efficiency and effectiveness.Their mission is to Design for safety by Embedding Human Factors science into procurement, design and delivery of care.The Clinical Human Factors Group influences national policy by raising awareness and putting Human Factors on the agenda among politicians, policy makers, Royal Colleges, regulators, and healthcare.For more information on Customer Experience and the metrics used, visit CHFG.orgThis has been another Human Factors Minute!Be sure to check out our main show at our official website: https://www.humanfactorscast.mediaSupport us on these platforms to get access to the entire Human Factors Minute library:Patreon: https://www.patreon.com/humanfactorscastBuy us a coffee: https://www.buymeacoffee.com/hfactorspodcastJoin us on Discord:https://go.humanfactorscast.media/DiscordFollow us:Human Factors Cast Merchandise Store: https://www.humanfactorscast.media/p/Store/Follow us on Twitch: https://twitch.tv/HumanFactorsCastFollow us on YouTube: https://www.youtube.com/HumanFactorsCastFollow us on LinkedIn: https://www.linkedin.com/company/humanfactorscastFollow us on Twitter: https://www.twitter.com/HFactorsPodcastFollow us on Facebook: https://www.facebook.com/HumanFactorsCastResources:Music by Kevin McLeod: https://incompetech.com/music/royalty-free/Mentioned in this episode:Support us on Patreon for access to the full library of Human Factors Minutehttps://www.patreon.com/humanfactorscast

Ep 9HFESTG - Cognitive Engineering and decision making
...and now for another Human Factors Minute! Did you know that the Human Factors and Ergonomics Society has 24 technical groups that are concerned with the human factors aspects of specific application areas? One of those is The Cognitive Engineering and Decision Making Technical GroupThis Technical Group is focused on the study and applicatoin of human decision making and cognition to the design and development of systems and training programs in a variety of domains.For example, examining how characteristics of human decision making and cognition are impacted in indivudal contexts and in conjunction with other individualsor with intelligent systems.They assess differneces between Experienced and inexperienced decision makers and how they adapt to task settings involvping ill-structured problems, dynamic environments, as well ascomplex systemsLastly the group is intereseted in understanding how Technologies can be developed for assisting, modifying or supplanting human decision makingTo find out more about HFES and their technical groups, visit HFES.org. This has been another Human Factors Minute!Be sure to check out our main show at our official website: https://www.humanfactorscast.mediaSupport us on these platforms to get access to the entire Human Factors Minute library:Patreon: https://www.patreon.com/humanfactorscastBuy us a coffee: https://www.buymeacoffee.com/hfactorspodcastJoin us on Discord:https://go.humanfactorscast.media/DiscordFollow us:Human Factors Cast Merchandise Store: https://www.humanfactorscast.media/p/Store/Follow us on Twitch: https://twitch.tv/HumanFactorsCastFollow us on YouTube: https://www.youtube.com/HumanFactorsCastFollow us on LinkedIn: https://www.linkedin.com/company/humanfactorscastFollow us on Twitter: https://www.twitter.com/HFactorsPodcastFollow us on Facebook: https://www.facebook.com/HumanFactorsCastResources:Music by Kevin McLeod: https://incompetech.com/music/royalty-free/Mentioned in this episode:Support us on Patreon for access to the full library of Human Factors Minutehttps://www.patreon.com/humanfactorscast

Ep 8Think aloud protocol
...and now for another Human Factors Minute! Think aloud protocol: Also known as "concurrent verbal protocol", is the process of asking a user to execute a series of tasks or use technology, while continuously verbalizing their thoughts so that a researcher can gain insights into the users' analytical process. This method can be useful for identifying design flaws that do not affect task performance, but may have a negative cognitive effect on the user. Additionally, this technique can also be useful for utilizing experts to better understand procedural knowledge of the task in question. This practice is less expensive than focus groups, but tends to be more specific and subjective. This has been another Human Factors Minute!Be sure to check out our main show at our official website: https://www.humanfactorscast.mediaSupport us on these platforms to get access to the entire Human Factors Minute library:Patreon: https://www.patreon.com/humanfactorscastBuy us a coffee: https://www.buymeacoffee.com/hfactorspodcastJoin us on Discord:https://go.humanfactorscast.media/DiscordFollow us:Human Factors Cast Merchandise Store: https://www.humanfactorscast.media/p/Store/Follow us on Twitch: https://twitch.tv/HumanFactorsCastFollow us on YouTube: https://www.youtube.com/HumanFactorsCastFollow us on LinkedIn: https://www.linkedin.com/company/humanfactorscastFollow us on Twitter: https://www.twitter.com/HFactorsPodcastFollow us on Facebook: https://www.facebook.com/HumanFactorsCastResources:Music by Kevin McLeod: https://incompetech.com/music/royalty-free/Mentioned in this episode:Support us on Patreon for access to the full library of Human Factors Minutehttps://www.patreon.com/humanfactorscast

Ep 7HFESTG - Usability and System Evaluation
...and now for another Human Factors Minute! Did you know that the Human Factors and Ergonomics Society has 24 technical groups that are concerned with the human factors aspects of specific application areas? One of those is the USABILITY AND SYSTEM EVALUATION TECHNICAL GROUP which changed their name from Test and Evaluation Technical group in April, 2019. which focuses on the quantitative and qualitative methods that human factors and ergonomics professionals apply when evaluating the usability, usefulness, and utility of interface designs and concepts for hardware, software, as well as other products, and services. Test design and evaluation are core skills for human factors and user experience professionals who are dedicated to rigorously and defensibly measuring human-system performance, workload, situational awareness, ease of use, system trust, safety, or user acceptance. Testing can be formative, summative, comparative, or iterative and can be conducted across a broad range of program management and system development processes including waterfall and agile (among others). Of particular interest to this technical group are the tools, techniques, and methodologies applied during testing and system evaluation. Some of these include: test design and measurement approaches, practical implications of results and best practices, impact on interface design and the user experience, and lessons learned. To find out more about HFES and their technical groups, visit HFES.org. This has been another Human Factors Minute!Be sure to check out our main show at our official website: https://www.humanfactorscast.mediaSupport us on these platforms to get access to the entire Human Factors Minute library:Patreon: https://www.patreon.com/humanfactorscastBuy us a coffee: https://www.buymeacoffee.com/hfactorspodcastJoin us on Discord:https://go.humanfactorscast.media/DiscordFollow us:Human Factors Cast Merchandise Store: https://www.humanfactorscast.media/p/Store/Follow us on Twitch: https://twitch.tv/HumanFactorsCastFollow us on YouTube: https://www.youtube.com/HumanFactorsCastFollow us on LinkedIn: https://www.linkedin.com/company/humanfactorscastFollow us on Twitter: https://www.twitter.com/HFactorsPodcastFollow us on Facebook: https://www.facebook.com/HumanFactorsCastResources:Music by Kevin McLeod: https://incompetech.com/music/royalty-free/Mentioned in this episode:Support us on Patreon for access to the full library of Human Factors Minutehttps://www.patreon.com/humanfactorscast

Ep 6Chartered Institute of Ergonomics and Human Factors
...and now for another Human Factors Minute! The Chartered Institute of Ergonomics and Human Factors is a professional member organisation for ergonomists and human factors specialists. This organization accredits education and training courses and recognises quality ergonomics services. Their activities raise awareness about the broad scope and positive impact of the discipline in all aspects of life and work. Currently, their business strategy formulated at the end of 2019 focuses on a concept called 'The Future Human', which uses the concept of Identifying, organising and supporting innovative and disruptive thinking that can make a significant contribution to life, well-being and performance, while additionally trying to Raise awareness of the contribution of Ergonomics and Human Factors across industry and society. This concept frames their Vision, Mission, strategic objectives and priorities for the next five years.To find out more about CIEHF and their technical groups, visit ergonomics.org.uk. This has been another Human Factors Minute!Be sure to check out our main show at our official website: https://www.humanfactorscast.mediaSupport us on these platforms to get access to the entire Human Factors Minute library:Patreon: https://www.patreon.com/humanfactorscastBuy us a coffee: https://www.buymeacoffee.com/hfactorspodcastJoin us on Discord:https://go.humanfactorscast.media/DiscordFollow us:Human Factors Cast Merchandise Store: https://www.humanfactorscast.media/p/Store/Follow us on Twitch: https://twitch.tv/HumanFactorsCastFollow us on YouTube: https://www.youtube.com/HumanFactorsCastFollow us on LinkedIn: https://www.linkedin.com/company/humanfactorscastFollow us on Twitter: https://www.twitter.com/HFactorsPodcastFollow us on Facebook: https://www.facebook.com/HumanFactorsCastResources:Music by Kevin McLeod: https://incompetech.com/music/royalty-free/Mentioned in this episode:Support us on Patreon for access to the full library of Human Factors Minutehttps://www.patreon.com/humanfactorscast

Ep 5Aviation Human Factors History (Part 2)
...and now for another Human Factors Minute! The outbreak of World War II, witnessed the tipping point where the technological advances had finally outpaced the ability of people to adapt and compensate to poor designs. This was most evident in airplane crashes by highly-trained pilots due to problems with control configurations.The two decades following the end of World War II saw the continuation of military-sponsored research, driven in large part, by the Cold War. Towards the late 1970s large airline calamities ushered in an era of research focused on crew resource management and command training. Today, the technology and automation in the General Aviation cockpit is exceeding the capabilities of pilots who are ill trained to manage modern automation issues. This has been another Human Factors Minute!Be sure to check out our main show at our official website: https://www.humanfactorscast.mediaSupport us on these platforms to get access to the entire Human Factors Minute library:Patreon: https://www.patreon.com/humanfactorscastBuy us a coffee: https://www.buymeacoffee.com/hfactorspodcastJoin us on Discord:https://go.humanfactorscast.media/DiscordFollow us:Human Factors Cast Merchandise Store: https://www.humanfactorscast.media/p/Store/Follow us on Twitch: https://twitch.tv/HumanFactorsCastFollow us on YouTube: https://www.youtube.com/HumanFactorsCastFollow us on LinkedIn: https://www.linkedin.com/company/humanfactorscastFollow us on Twitter: https://www.twitter.com/HFactorsPodcastFollow us on Facebook: https://www.facebook.com/HumanFactorsCastResources:Music by Kevin McLeod: https://incompetech.com/music/royalty-free/Mentioned in this episode:Support us on Patreon for access to the full library of Human Factors Minutehttps://www.patreon.com/humanfactorscast

Ep 4Aviation Human Factors History (Part 1)
...and now for another Human Factors Minute!In the United States, the discipline of human factors and ergonomics, is generally considered to have originated during World War II, although advances that contributed to its formation can be traced to the turn of the 20th century. Prior to World War II, the focus was “designing the human to fit the machine” (i.e., trial and error), instead of designing machines to fit the human.Many of the human factors and ergonomic advances originated out of military necessity. With the start of World War I, the first conflict to employ the newly invented airplane in combat, the need arose for methods to rapidly select and train qualified pilots. This prompted the development of aviation psychology and the beginning of aeromedical research.This has been another Human Factors Minute!Be sure to check out our main show at our official website: https://www.humanfactorscast.mediaSupport us on these platforms to get access to the entire Human Factors Minute library:Patreon: https://www.patreon.com/humanfactorscastBuy us a coffee: https://www.buymeacoffee.com/hfactorspodcastJoin us on Discord:https://go.humanfactorscast.media/DiscordFollow us:Human Factors Cast Merchandise Store: https://www.humanfactorscast.media/p/Store/Follow us on Twitch: https://twitch.tv/HumanFactorsCastFollow us on YouTube: https://www.youtube.com/HumanFactorsCastFollow us on LinkedIn: https://www.linkedin.com/company/humanfactorscastFollow us on Twitter: https://www.twitter.com/HFactorsPodcastFollow us on Facebook: https://www.facebook.com/HumanFactorsCastResources:Music by Kevin McLeod: https://incompetech.com/music/royalty-free/Mentioned in this episode:Support us on Patreon for access to the full library of Human Factors Minutehttps://www.patreon.com/humanfactorscast

Ep 3Ancient Human Factors History
...and now for another Human Factors Minute! Some have stated that human ergonomics began with Australopithecus prometheus (also known as “little foot”), a primate who created handheld tools out of different types of stone, clearly distinguishing between tools based on their ability to perform designated tasks. The foundations of the science of ergonomics appear to have been laid within the context of the culture of Ancient Greece. A good deal of evidence indicates that Greek civilization in the 5th century BC used ergonomic principles in the design of their tools, jobs, and workplaces. One outstanding example of this can be found in the description Hippocrates gave of how a surgeon's workplace should be designed and how the tools he uses should be arranged. The archaeological record also shows that the early Egyptian dynasties made tools and household equipment that illustrated ergonomic principles.This has been another Human Factors Minute!Be sure to check out our main show at our official website: https://www.humanfactorscast.mediaSupport us on these platforms to get access to the entire Human Factors Minute library:Patreon: https://www.patreon.com/humanfactorscastBuy us a coffee: https://www.buymeacoffee.com/hfactorspodcastJoin us on Discord:https://go.humanfactorscast.media/DiscordFollow us:Human Factors Cast Merchandise Store: https://www.humanfactorscast.media/p/Store/Follow us on Twitch: https://twitch.tv/HumanFactorsCastFollow us on YouTube: https://www.youtube.com/HumanFactorsCastFollow us on LinkedIn: https://www.linkedin.com/company/humanfactorscastFollow us on Twitter: https://www.twitter.com/HFactorsPodcastFollow us on Facebook: https://www.facebook.com/HumanFactorsCastResources:Music by Kevin McLeod: https://incompetech.com/music/royalty-free/Mentioned in this episode:Support us on Patreon for access to the full library of Human Factors Minutehttps://www.patreon.com/humanfactorscast

Ep 2Human Factors and Ergonomics Society
...and now for another Human Factors Minute! The Human Factors and Ergonomics Society is an international, multidisciplinary, nonprofit organization of close to 5,000 members involved in the human factors field.As the largest organization of human factors professionals in the world, HFES members are concerned with the safety, usability, and maintainability of systems and products that involve the human as an operator or maintainer. Since its formation in 1957, the Human Factors and Ergonomics Society has promoted the discovery and exchange of human factors knowledge, as well as the education and training of students and practitioners. HFES envisions a future in which the reach, relevance, and quality of human factors and ergonomics are greatly expanded by enriching the science and enhancing its impact on solving societal problems by embracing outward-facing collaborations.For more information on the human factors and ergonomics society, visit HFES.orgthis has been another Human Factors MInute!Be sure to check out our main show at our official website: https://www.humanfactorscast.mediaSupport us on these platforms to get access to the entire Human Factors Minute library:Patreon: https://www.patreon.com/humanfactorscastBuy us a coffee: https://www.buymeacoffee.com/hfactorspodcastJoin us on Discord:https://go.humanfactorscast.media/DiscordFollow us:Human Factors Cast Merchandise Store: https://www.humanfactorscast.media/p/Store/Follow us on Twitch: https://twitch.tv/HumanFactorsCastFollow us on YouTube: https://www.youtube.com/HumanFactorsCastFollow us on LinkedIn: https://www.linkedin.com/company/humanfactorscastFollow us on Twitter: https://www.twitter.com/HFactorsPodcastFollow us on Facebook: https://www.facebook.com/HumanFactorsCastResources:Music by Kevin McLeod: https://incompetech.com/music/royalty-free/Mentioned in this episode:Support us on Patreon for access to the full library of Human Factors Minutehttps://www.patreon.com/humanfactorscast

Ep 1Human Factors Health Care Symposium
...and now for another Human Factors Minute! The International Symposium on Human Factors and Ergonomics in Health Care offers cutting-edge presentations, posters, and workshops on emerging issues in health care human factors and the challenges facing the industry in the near future. The Health Care Symposium covers human factors and ergonomics applied to health care devices, environments, and end users in a format that allows for interaction and exchange of knowledge among participants and presenters.The symposium offers leading human factors experts, pharmaceutical and medical device companies, biomedical engineers, health care providers, FDA representatives, and patient safety researchers the opportunity to discuss real world examples and experiences, and find solutions for issues and challenges in health care. For more information on The International Symposium on Human Factors and Ergonomics in Health Care visit hcs2020.org/This has been another Human Factors Minute!Be sure to check out our main show at our official website: https://www.humanfactorscast.mediaSupport us on these platforms to get access to the entire Human Factors Minute library:Patreon: https://www.patreon.com/humanfactorscastBuy us a coffee: https://www.buymeacoffee.com/hfactorspodcastJoin us on Discord:https://go.humanfactorscast.media/DiscordFollow us:Human Factors Cast Merchandise Store: https://www.humanfactorscast.media/p/Store/Follow us on Twitch: https://twitch.tv/HumanFactorsCastFollow us on YouTube: https://www.youtube.com/HumanFactorsCastFollow us on LinkedIn: https://www.linkedin.com/company/humanfactorscastFollow us on Twitter: https://www.twitter.com/HFactorsPodcastFollow us on Facebook: https://www.facebook.com/HumanFactorsCastResources:Music by Kevin McLeod: https://incompetech.com/music/royalty-free/Mentioned in this episode:Support us on Patreon for access to the full library of Human Factors Minutehttps://www.patreon.com/humanfactorscast

Human Factors Minute Trailer
trailerHuman Factors Minute launches wherever you get podcasts on March 1st, 2023.Human Factors Minute is available on all major podcast platforms, including Apple Podcasts, Spotify, and Google Podcasts. You can also subscribe to the podcast via RSS feed at https://feeds.captivate.fm/human-factors-minute/ and visit our website at https://www.humanfactorsminute.com for more information and show notes.Step into the world of Human Factors and UX with the Human Factors Minute podcast! Each episode is like a mini-crash course in all things related to the field, packed with valuable insights and information in just one minute. From organizations and conferences to theories, models, and tools, we've got you covered. Whether you're a practitioner, student, or just a curious mind, this podcast is the perfect way to stay ahead of the curve and impress your colleagues with your knowledge. Tune in on the 10th, 20th, and last day of every month for a new and interesting tidbit related to Human Factors. Join us as we explore the field and discover how fun and engaging learning about Human Factors can be!Don't miss an episode, subscribe now and stay ahead of the curve in the field of Human Factors and UX!