
fxguide: fxpodcast
127 episodes — Page 3 of 3
95th Oscar VFX Bake-off from LA
We report from LA on the 95th Academy Awards VIsual Effects Bake-off.
fxpodcast #347 Emancipation, in depth with Rob Legato.
Three-time Oscar Winner Rob Legato joins us to do a deep dive into Emancipation, a true story of slavery and survival.
fxpodcast #347 Emancipation, in depth with Rob Legato.
fxpodcast #346 Smile
fxpodcast #346 Smile
We talk to SMILE Director Parker Finn, and VFX supervisors Vico Sharabani and Yuval Levy of The Artery in NYC.
fxpodcast #345 ILM makes Wakanda Forever
ILM discusses their extensive VFX work on Black Panther: Wakanda Forever.
fxpodcast #344 Black Adam with Digital Domain
We speak Black Adam, with Digital Domain's VFX supervisor Nikos Kalaitzidis
fxpodcast #343 Real-time Vantage Ray Tracing with Chris Nichols
A preview of Real-time Ray Tracing that Chris Nichols will present at RTC 2022
fxpodcast #342 Otoy and Treking towards a real Holodeck
OTOY is pushing the boundaries of Light Field display and asset generation in cooperation with The Roddenberry Estate; Yes, they're making a Holodeck!
Ep 341fxpodcast #341 Star Trek: The Artistry of Dan Curry
We talk to the great Dan Curry about the VFX of Trek and his new book.
Ep 263VFXShow 263: Light and Magic
This episode reviews the new ILM documentary: Light and Magic
fxpodcast #340 Advertising and Creative on Madison Avenue
We talk to the Artery's Vico Sharabani about creativity and the evolving business of engaged creativity.
Everything Everywhere All At Once VFX Team All at Once
An in-depth talk with All the VFX team, All at Once (well 4 of the 5 artists)
fxpodcast #338: Matrix Resurrections: Does it matter how you make a VFX?
Huw Evans, (VFX Sup DNEG) talks to us about The Matrix Resurrections and the importance of how shots were made.
fxpodcast #337: Photorealism for VFX, Visualization and Games
We chat with an old friend of fxguide and fxphd: Eran Dinur, about photorealism and his new book.
fxpodcast #336: Chris Corbould SFX Supervisor 007
SFX Oscar Winner Chris Corbould discusses Bond, Bombs, and Bank Districts.
fxpodcast #335: Nuke meet Unreal, play nicely.
The upcoming Nuke release sees the addition of direct Unreal importing and control.
fxpodcast #334: Paul Debevec on IBLs + Virtual Production LED Stages
We talk to Paul Debevec on IBLs and using them in LED Virtual Production Volumes along with guest Erik Erik Winquist from Weta Digital.
fxpodcast #333: Perception, Designing Science Fiction & Science Fact
Jeremy Lasky co-founder of Perception discusses Science Fiction and Science Fact design projects.
fxpodcast #332: Can Computational Photography be Cinematic?
Filmmaker and Chief Creative Officer at Maxon Stu Maschwitz joins us to discuss Computational Photography including the new iPhone13 Pro Max
S22 Ep 331fxpodcast #331: The state of High End Character Animation
ILM's Rob Coleman provides insight into high-end Character Animation
S22 Ep 330fxpodcast #330: What is Machine Learning in VFX actually about?
Weta Digital's Andrew Glassner discusses machine learning and its role in visual effects.
fxpodcast #329: Is Camera Tech Still Important?
As part of a new panel series of fxpodcasts, we explore current Camera Tech and ask does it matter?
fxpodcast #328: How viable is Virtual Production?
As part of a new panel format series of fxpodcasts, we explore the technical and business challenges of Virtual Production stages.
fxpodcast #327: The Mill
We speak to the new CEO of The Mill about the companies new broader creative direction
fxpodcast #326: Andrew Jackson on Tenet
We talk in-depth with DNEG's Andrew Jackson about the incredible film Tenet.
fxpodcast #325: Virtual Production Epic Deep Dive
An exclusive follow up to The Pulse webinar, with Epic's Matt Madden answering some of the most technical and complex questions that came up from viewers + bonus Lighting video.