
fxguide: fxpodcast
Mike Seymour, John Montgomery
Show overview
fxguide: fxpodcast has been publishing since 2020, and across the 6 years since has built a catalogue of 102 episodes. That works out to roughly 80 hours of audio in total. Releases follow a monthly cadence.
Episodes typically run thirty-five to sixty minutes — most land between 37 min and 1h 1m — though episode length varies meaningfully from one episode to the next. None of the episodes are flagged explicit by the publisher. It is catalogued as a EN-US-language TV & Film show.
The show is actively publishing — the most recent episode landed 1 weeks ago, with 8 episodes already out so far this year. The busiest year was 2025, with 30 episodes published. Published by Mike Seymour, John Montgomery.
From the publisher
fxguide covers the visual effects industry and software from a high-end professional vfx artists’ perspective.
Latest Episodes
View all 102 episodesComfyUI with co-founder Yannik Marek (ComfyAnonymous)
Jordan Nounnan – Visualization Supervisor on Stranger Things S5
fxpodcast: going underground with Hijack
In our latest fxpodcast, DOP Ed Moore breaks down the massive stage builds, clever virtual production, and the 2,000+ VFX shots that keep the world’s unluckiest commuter racing in another high-stakes season.
Fallout Season 2 with VFX Supervisor Jay Worth
VFX Supervisor Jay Worth discusses the intricate production of Fallout Season 2, highlighting a continued commitment to blending practical puppets with digital enhancements, cutting-edge VFX, and state-of-the-art AI.
Nuke 17 with Foundry Creative Director Juan Salazar
A deep dive into Nuke 17 exploring BigCat machine learning, native Gaussian splats, the new USD-based 3D system, and how evolving workflows are reshaping the role of the modern compositor.
Foundry acquires Griptape – an exclusive fxpodcast interview
Griptape's Jason Schleifer (Chief Creative Officer) and the Foundry's Christy Anzelmo (Chief Product Officer) discuss the just announced acquisition and what the ongoing shift in the vfx industry means for artists, studios, and pipelines.
Oscar nominated Charlie Noble, VFX supervisor on The Lost Bus
From Unreal previs to real flames: Oscar-nominated The Lost Bus demonstrates that sometimes the hardest VFX work is making reality feel honest.
Squid Game: the VFX challenge with Lux Aeterna
We spoke with Emma Kolasinska (Executive VFX Producer) and Tav Flett (Compositing Supervisor) to discuss how they used invisible VFX to support the unscripted television series without breaking emotional or visual authenticity.
fxpodcast: Pablo Helman on Wicked for Good + BTS gallery
We speak to Pablo Hellman about the second Wicked for Good film and it comes with a special treat of a gallery of behind-the-scenes images.
fxpodcast: Scott Stokdyk and Fantastic Four: First Steps
VFX supervisor Scott Stokdyk unpacks the visual effects of the latest Fantastic Four film, including how the team approached the film as three huge challenges.
fxpodcast: Chris MacLean on the design, action, and VFX of Foundation
Hear how Foundation season 3’s jaw-dropping visuals came together as Chris MacLean walks us through the season’s standout VFX challenges and innovations.
fxpodcast: Playing dirty – DNEG’s seamless Sydney to New York sleight of hand
A conversation with DNEG VFX Supervisor Dan Bethell on how they turned sunny Sydney into a snow-covered New York as well as other work for Shane Black’s thriller, Play Dirty.
fxpodcast: Nano Banana with Zap Andersson
Shaders, AI, and bananas...Zap is back on the fxpodcast to break down his wildest experiments with generative AI yet.
fxpodcast: Chris Nichols & Daniel Thron – surviving VFX, embracing filmmaking, and loving their splats!
We chat with Nichols & Thron about their careers and their new venture, SIGGRAPH highlights, and the future of filmmaking -- gaussian splats and all.
fxpodcast: Heads of State detailed shot by shot breakdown
Fabricio Baessa, DNEG VFX supervisor, discusses the VFX of the Air Force One attack sequence in Heads of State.
fxpodcast: VFX Supervisor Sue Rowe talks Andor season 2
Scanline VFX brings grit, glass, and grounded physics to Andor season 2 and Sue Rowe reveals how they did it.
fxpodcast: Superman with Framestore – Krypto, crystals, & cutting-edge gaussian splats
We sit down with CG Supervisor Kevin Sears and Animation Supervisor Loic Mireault to unpack their contributions to the film.
fxpodcast: Black Mirror’s USS Callister: Into Infinity with James MacLachlan
From voxel teleporters to epic space battles, VFX Supervisor James MacLachlan reveals how Black Mirror’s USS Callister: Into Infinity blends cinematic sci-fi and retro gaming.
fxpodcast: Superman with Wētā FX
VFX Supervisor Guy Williams joins the fxpodcast to reveal how his team brought Kaiju battles, cube rivers, and incredible oners to life for James Gunn’s Superman.
fxpodcast: F1 The Movie, with VFX Supervisor Ryan Tudhope
Ryan Tudhope discusses the artistry behind Kosinski’s F1. From real pit-lane to rebuilt crashes & rain-soaked Monza sequences, over 2,500 VFX shots were seamlessly woven into the invisible VFX of F1.