
Daily Paper Cast
1,976 episodes — Page 8 of 40
Ep 1626Grounding World Simulation Models in a Real-World Metropolis
🤗 Upvotes: 103 | cs.CV Authors: Junyoung Seo, Hyunwook Choi, Minkyung Kwon, Jinhyeok Choi, Siyoon Jin, Gayoung Lee, Junho Kim, JoungBin Lee, Geonmo Gu, Dongyoon Han, Sangdoo Yun, Seungryong Kim, Jin-Hwa Kim Title: Grounding World Simulation Models in a Real-World Metropolis Arxiv: http://arxiv.org/abs/2603.15583v1 Abstract: What if a world simulation model could render not an imagined environment but a city that actually exists? Prior generative world models synthesize visually plausible yet artificial environments by imagining all content. We present Seoul World Model (SWM), a city-scale world model grounded in the real city of Seoul. SWM anchors autoregressive video generation through retrieval-augmented conditioning on nearby street-view images. However, this design introduces several challenges, including temporal misalignment between retrieved references and the dynamic target scene, limited trajectory diversity and data sparsity from vehicle-mounted captures at sparse intervals. We address these challenges through cross-temporal pairing, a large-scale synthetic dataset enabling diverse camera trajectories, and a view interpolation pipeline that synthesizes coherent training videos from sparse street-view images. We further introduce a Virtual Lookahead Sink to stabilize long-horizon generation by continuously re-grounding each chunk to a retrieved image at a future location. We evaluate SWM against recent video world models across three cities: Seoul, Busan, and Ann Arbor. SWM outperforms existing methods in generating spatially faithful, temporally consistent, long-horizon videos grounded in actual urban environments over trajectories reaching hundreds of meters, while supporting diverse camera movements and text-prompted scenario variations.
Ep 1625HSImul3R: Physics-in-the-Loop Reconstruction of Simulation-Ready Human-Scene Interactions
🤗 Upvotes: 92 | cs.CV, cs.RO Authors: Yukang Cao, Haozhe Xie, Fangzhou Hong, Long Zhuo, Zhaoxi Chen, Liang Pan, Ziwei Liu Title: HSImul3R: Physics-in-the-Loop Reconstruction of Simulation-Ready Human-Scene Interactions Arxiv: http://arxiv.org/abs/2603.15612v1 Abstract: We present HSImul3R, a unified framework for simulation-ready 3D reconstruction of human-scene interactions (HSI) from casual captures, including sparse-view images and monocular videos. Existing methods suffer from a perception-simulation gap: visually plausible reconstructions often violate physical constraints, leading to instability in physics engines and failure in embodied AI applications. To bridge this gap, we introduce a physically-grounded bi-directional optimization pipeline that treats the physics simulator as an active supervisor to jointly refine human dynamics and scene geometry. In the forward direction, we employ Scene-targeted Reinforcement Learning to optimize human motion under dual supervision of motion fidelity and contact stability. In the reverse direction, we propose Direct Simulation Reward Optimization, which leverages simulation feedback on gravitational stability and interaction success to refine scene geometry. We further present HSIBench, a new benchmark with diverse objects and interaction scenarios. Extensive experiments demonstrate that HSImul3R produces the first stable, simulation-ready HSI reconstructions and can be directly deployed to real-world humanoid robots.
Ep 1624Attention Residuals
🤗 Upvotes: 60 | cs.CL Authors: Kimi Team, Guangyu Chen, Yu Zhang, Jianlin Su, Weixin Xu, Siyuan Pan, Yaoyu Wang, Yucheng Wang, Guanduo Chen, Bohong Yin, Yutian Chen, Junjie Yan, Ming Wei, Y. Zhang, Fanqing Meng, Chao Hong, Xiaotong Xie, Shaowei Liu, Enzhe Lu, Yunpeng Tai, Yanru Chen, Xin Men, Haiqing Guo, Y. Charles, Haoyu Lu, Lin Sui, Jinguo Zhu, Zaida Zhou, Weiran He, Weixiao Huang, Xinran Xu, Yuzhi Wang, Guokun Lai, Yulun Du, Yuxin Wu, Zhilin Yang, Xinyu Zhou Title: Attention Residuals Arxiv: http://arxiv.org/abs/2603.15031v1 Abstract: Residual connections with PreNorm are standard in modern LLMs, yet they accumulate all layer outputs with fixed unit weights. This uniform aggregation causes uncontrolled hidden-state growth with depth, progressively diluting each layer's contribution. We propose Attention Residuals (AttnRes), which replaces this fixed accumulation with softmax attention over preceding layer outputs, allowing each layer to selectively aggregate earlier representations with learned, input-dependent weights. To address the memory and communication overhead of attending over all preceding layer outputs for large-scale model training, we introduce Block AttnRes, which partitions layers into blocks and attends over block-level representations, reducing the memory footprint while preserving most of the gains of full AttnRes. Combined with cache-based pipeline communication and a two-phase computation strategy, Block AttnRes becomes a practical drop-in replacement for standard residual connections with minimal overhead. Scaling law experiments confirm that the improvement is consistent across model sizes, and ablations validate the benefit of content-dependent depth-wise selection. We further integrate AttnRes into the Kimi Linear architecture (48B total / 3B activated parameters) and pre-train on 1.4T tokens, where AttnRes mitigates PreNorm dilution, yielding more uniform output magnitudes and gradient distribution across depth, and improves downstream performance across all evaluated tasks.
Ep 1623Mixture-of-Depths Attention
🤗 Upvotes: 50 | cs.CL, cs.AI Authors: Lianghui Zhu, Yuxin Fang, Bencheng Liao, Shijie Wang, Tianheng Cheng, Zilong Huang, Chen Chen, Lai Wei, Yutao Zeng, Ya Wang, Yi Lin, Yu Li, Xinggang Wang Title: Mixture-of-Depths Attention Arxiv: http://arxiv.org/abs/2603.15619v1 Abstract: Scaling depth is a key driver for large language models (LLMs). Yet, as LLMs become deeper, they often suffer from signal degradation: informative features formed in shallow layers are gradually diluted by repeated residual updates, making them harder to recover in deeper layers. We introduce mixture-of-depths attention (MoDA), a mechanism that allows each attention head to attend to sequence KV pairs at the current layer and depth KV pairs from preceding layers. We further describe a hardware-efficient algorithm for MoDA that resolves non-contiguous memory-access patterns, achieving 97.3% of FlashAttention-2's efficiency at a sequence length of 64K. Experiments on 1.5B-parameter models demonstrate that MoDA consistently outperforms strong baselines. Notably, it improves average perplexity by 0.2 across 10 validation benchmarks and increases average performance by 2.11% on 10 downstream tasks, with a negligible 3.7% FLOPs computational overhead. We also find that combining MoDA with post-norm yields better performance than using it with pre-norm. These results suggest that MoDA is a promising primitive for depth scaling. Code is released at https://github.com/hustvl/MoDA .
Ep 1622Effective Distillation to Hybrid xLSTM Architectures
🤗 Upvotes: 31 | cs.LG Authors: Lukas Hauzenberger, Niklas Schmidinger, Thomas Schmied, Anamaria-Roberta Hartl, David Stap, Pieter-Jan Hoedt, Maximilian Beck, Sebastian Böck, Günter Klambauer, Sepp Hochreiter Title: Effective Distillation to Hybrid xLSTM Architectures Arxiv: http://arxiv.org/abs/2603.15590v1 Abstract: There have been numerous attempts to distill quadratic attention-based large language models (LLMs) into sub-quadratic linearized architectures. However, despite extensive research, such distilled models often fail to match the performance of their teacher LLMs on various downstream tasks. We set out the goal of lossless distillation, which we define in terms of tolerance-corrected Win-and-Tie rates between student and teacher on sets of tasks. To this end, we introduce an effective distillation pipeline for xLSTM-based students. We propose an additional merging stage, where individually linearized experts are combined into a single model. We show the effectiveness of this pipeline by distilling base and instruction-tuned models from the Llama, Qwen, and Olmo families. In many settings, our xLSTM-based students recover most of the teacher's performance, and even exceed it on some downstream tasks. Our contributions are an important step towards more energy-efficient and cost-effective replacements for transformer-based LLMs.
Ep 1621Anatomy of a Lie: A Multi-Stage Diagnostic Framework for Tracing Hallucinations in Vision-Language Models
🤗 Upvotes: 25 | cs.CV Authors: Lexiang Xiong, Qi Li, Jingwen Ye, Xinchao Wang Title: Anatomy of a Lie: A Multi-Stage Diagnostic Framework for Tracing Hallucinations in Vision-Language Models Arxiv: http://arxiv.org/abs/2603.15557v1 Abstract: Vision-Language Models (VLMs) frequently "hallucinate" - generate plausible yet factually incorrect statements - posing a critical barrier to their trustworthy deployment. In this work, we propose a new paradigm for diagnosing hallucinations, recasting them from static output errors into dynamic pathologies of a model's computational cognition. Our framework is grounded in a normative principle of computational rationality, allowing us to model a VLM's generation as a dynamic cognitive trajectory. We design a suite of information-theoretic probes that project this trajectory onto an interpretable, low-dimensional Cognitive State Space. Our central discovery is a governing principle we term the geometric-information duality: a cognitive trajectory's geometric abnormality within this space is fundamentally equivalent to its high information-theoretic surprisal. Hallucination detection is counts as a geometric anomaly detection problem. Evaluated across diverse settings - from rigorous binary QA (POPE) and comprehensive reasoning (MME) to unconstrained open-ended captioning (MS-COCO) - our framework achieves state-of-the-art performance. Crucially, it operates with high efficiency under weak supervision and remains highly robust even when calibration data is heavily contaminated. This approach enables a causal attribution of failures, mapping observable errors to distinct pathological states: perceptual instability (measured by Perceptual Entropy), logical-causal failure (measured by Inferential Conflict), and decisional ambiguity (measured by Decision Entropy). Ultimately, this opens a path toward building AI systems whose reasoning is transparent, auditable, and diagnosable by design.
Ep 1620ViFeEdit: A Video-Free Tuner of Your Video Diffusion Transformer
🤗 Upvotes: 21 | cs.CV Authors: Ruonan Yu, Zhenxiong Tan, Zigeng Chen, Songhua Liu, Xinchao Wang Title: ViFeEdit: A Video-Free Tuner of Your Video Diffusion Transformer Arxiv: http://arxiv.org/abs/2603.15478v1 Abstract: Diffusion Transformers (DiTs) have demonstrated remarkable scalability and quality in image and video generation, prompting growing interest in extending them to controllable generation and editing tasks. However, compared to the image counterparts, progress in video control and editing remains limited, mainly due to the scarcity of paired video data and the high computational cost of training video diffusion models. To address this issue, in this paper, we propose a video-free tuning framework termed ViFeEdit for video diffusion transformers. Without requiring any forms of video training data, ViFeEdit achieves versatile video generation and editing, adapted solely with 2D images. At the core of our approach is an architectural reparameterization that decouples spatial independence from the full 3D attention in modern video diffusion transformers, which enables visually faithful editing while maintaining temporal consistency with only minimal additional parameters. Moreover, this design operates in a dual-path pipeline with separate timestep embeddings for noise scheduling, exhibiting strong adaptability to diverse conditioning signals. Extensive experiments demonstrate that our method delivers promising results of controllable video generation and editing with only minimal training on 2D image data. Codes are available https://github.com/Lexie-YU/ViFeEdit.
Ep 1619LMEB: Long-horizon Memory Embedding Benchmark
🤗 Upvotes: 53 | cs.CL Authors: Xinping Zhao, Xinshuo Hu, Jiaxin Xu, Danyu Tang, Xin Zhang, Mengjia Zhou, Yan Zhong, Yao Zhou, Zifei Shan, Meishan Zhang, Baotian Hu, Min Zhang Title: LMEB: Long-horizon Memory Embedding Benchmark Arxiv: http://arxiv.org/abs/2603.12572v1 Abstract: Memory embeddings are crucial for memory-augmented systems, such as OpenClaw, but their evaluation is underexplored in current text embedding benchmarks, which narrowly focus on traditional passage retrieval and fail to assess models' ability to handle long-horizon memory retrieval tasks involving fragmented, context-dependent, and temporally distant information. To address this, we introduce the Long-horizon Memory Embedding Benchmark (LMEB), a comprehensive framework that evaluates embedding models' capabilities in handling complex, long-horizon memory retrieval tasks. LMEB spans 22 datasets and 193 zero-shot retrieval tasks across 4 memory types: episodic, dialogue, semantic, and procedural, with both AI-generated and human-annotated data. These memory types differ in terms of level of abstraction and temporal dependency, capturing distinct aspects of memory retrieval that reflect the diverse challenges of the real world. We evaluate 15 widely used embedding models, ranging from hundreds of millions to ten billion parameters. The results reveal that (1) LMEB provides a reasonable level of difficulty; (2) Larger models do not always perform better; (3) LMEB and MTEB exhibit orthogonality. This suggests that the field has yet to converge on a universal model capable of excelling across all memory retrieval tasks, and that performance in traditional passage retrieval may not generalize to long-horizon memory retrieval. In summary, by providing a standardized and reproducible evaluation framework, LMEB fills a crucial gap in memory embedding evaluation, driving further advancements in text embedding for handling long-term, context-dependent memory retrieval. LMEB is available at https://github.com/KaLM-Embedding/LMEB.
Ep 1618Can Vision-Language Models Solve the Shell Game?
🤗 Upvotes: 30 | cs.CV, cs.CL Authors: Tiedong Liu, Wee Sun Lee Title: Can Vision-Language Models Solve the Shell Game? Arxiv: http://arxiv.org/abs/2603.08436v1 Abstract: Visual entity tracking is an innate cognitive ability in humans, yet it remains a critical bottleneck for Vision-Language Models (VLMs). This deficit is often obscured in existing video benchmarks by visual shortcuts. We introduce VET-Bench, a synthetic diagnostic testbed featuring visually identical objects that necessitate tracking exclusively through spatiotemporal continuity. Our experiments reveal that current state-of-the-art VLMs perform at or near chance level on VET-Bench, exposing a fundamental limitation: an over-reliance on static frame-level features and a failure to maintain entity representations over time. We provide a theoretical analysis drawing connections to the state-tracking problem, proving that fixed-depth transformer-based VLMs are fundamentally limited in tracking indistinguishable objects without intermediate supervision due to expressivity constraints. To address this, we propose Spatiotemporal Grounded Chain-of-Thought (SGCoT): generating object trajectories as explicit intermediate states. Leveraging Molmo2's object tracking ability, we elicit SGCoT reasoning by fine-tuning on synthesized text-only data for alignment. Our method achieves state-of-the-art accuracy exceeding 90% on VET-Bench, demonstrating that VLMs can reliably solve the video shell-game task end-to-end without external tools. Our code and data are available at https://vetbench.github.io .
Ep 1617Cheers: Decoupling Patch Details from Semantic Representations Enables Unified Multimodal Comprehension and Generation
🤗 Upvotes: 28 | cs.CV, cs.AI Authors: Yichen Zhang, Da Peng, Zonghao Guo, Zijian Zhang, Xuesong Yang, Tong Sun, Shichu Sun, Yidan Zhang, Yanghao Li, Haiyan Zhao, Wang Xu, Qi Shi, Yangang Sun, Chi Chen, Shuo Wang, Yukun Yan, Xu Han, Qiang Ma, Wei Ke, Liang Wang, Zhiyuan Liu, Maosong Sun Title: Cheers: Decoupling Patch Details from Semantic Representations Enables Unified Multimodal Comprehension and Generation Arxiv: http://arxiv.org/abs/2603.12793v1 Abstract: A recent cutting-edge topic in multimodal modeling is to unify visual comprehension and generation within a single model. However, the two tasks demand mismatched decoding regimes and visual representations, making it non-trivial to jointly optimize within a shared feature space. In this work, we present Cheers, a unified multimodal model that decouples patch-level details from semantic representations, thereby stabilizing semantics for multimodal understanding and improving fidelity for image generation via gated detail residuals. Cheers includes three key components: (i) a unified vision tokenizer that encodes and compresses image latent states into semantic tokens for efficient LLM conditioning, (ii) an LLM-based Transformer that unifies autoregressive decoding for text generation and diffusion decoding for image generation, and (iii) a cascaded flow matching head that decodes visual semantics first and then injects semantically gated detail residuals from the vision tokenizer to refine high-frequency content. Experiments on popular benchmarks demonstrate that Cheers matches or surpasses advanced UMMs in both visual understanding and generation. Cheers also achieves 4x token compression, enabling more efficient high-resolution image encoding and generation. Notably, Cheers outperforms the Tar-1.5B on the popular benchmarks GenEval and MMBench, while requiring only 20% of the training cost, indicating effective and efficient (i.e., 4x token compression) unified multimodal modeling. We will release all code and data for future research.
Ep 1616daVinci-Env: Open SWE Environment Synthesis at Scale
🤗 Upvotes: 21 | cs.SE, cs.AI, cs.CL Authors: Dayuan Fu, Shenyu Wu, Yunze Wu, Zerui Peng, Yaxing Huang, Jie Sun, Ji Zeng, Mohan Jiang, Lin Zhang, Yukun Li, Jiarui Hu, Liming Liu, Jinlong Hou, Pengfei Liu Title: daVinci-Env: Open SWE Environment Synthesis at Scale Arxiv: http://arxiv.org/abs/2603.13023v1 Abstract: Training capable software engineering (SWE) agents demands large-scale, executable, and verifiable environments that provide dynamic feedback loops for iterative code editing, test execution, and solution refinement. However, existing open-source datasets remain limited in scale and repository diversity, while industrial solutions are opaque with unreleased infrastructure, creating a prohibitive barrier for most academic research groups. We present OpenSWE, the largest fully transparent framework for SWE agent training in Python, comprising 45,320 executable Docker environments spanning over 12.8k repositories, with all Dockerfiles, evaluation scripts, and infrastructure fully open-sourced for reproducibility. OpenSWE is built through a multi-agent synthesis pipeline deployed across a 64-node distributed cluster, automating repository exploration, Dockerfile construction, evaluation script generation, and iterative test analysis. Beyond scale, we propose a quality-centric filtering pipeline that characterizes the inherent difficulty of each environment, filtering out instances that are either unsolvable or insufficiently challenging and retaining only those that maximize learning efficiency. With $891K spent on environment construction and an additional $576K on trajectory sampling and difficulty-aware curation, the entire project represents a total investment of approximately $1.47 million, yielding about 13,000 curated trajectories from roughly 9,000 quality guaranteed environments. Extensive experiments validate OpenSWE's effectiveness: OpenSWE-32B and OpenSWE-72B achieve 62.4% and 66.0% on SWE-bench Verified, establishing SOTA among Qwen2.5 series. Moreover, SWE-focused training yields substantial out-of-domain improvements, including up to 12 points on mathematical reasoning and 5 points on science benchmarks, without degrading factual recall.
Ep 1615Strategic Navigation or Stochastic Search? How Agents and Humans Reason Over Document Collections
🤗 Upvotes: 40 | cs.CL, cs.AI Authors: Łukasz Borchmann, Jordy Van Landeghem, Michał Turski, Shreyansh Padarha, Ryan Othniel Kearns, Adam Mahdi, Niels Rogge, Clémentine Fourrier, Siwei Han, Huaxiu Yao, Artemis Llabrés, Yiming Xu, Dimosthenis Karatzas, Hao Zhang, Anupam Datta Title: Strategic Navigation or Stochastic Search? How Agents and Humans Reason Over Document Collections Arxiv: http://arxiv.org/abs/2603.12180v1 Abstract: Multimodal agents offer a promising path to automating complex document-intensive workflows. Yet, a critical question remains: do these agents demonstrate genuine strategic reasoning, or merely stochastic trial-and-error search? To address this, we introduce MADQA, a benchmark of 2,250 human-authored questions grounded in 800 heterogeneous PDF documents. Guided by Classical Test Theory, we design it to maximize discriminative power across varying levels of agentic abilities. To evaluate agentic behaviour, we introduce a novel evaluation protocol measuring the accuracy-effort trade-off. Using this framework, we show that while the best agents can match human searchers in raw accuracy, they succeed on largely different questions and rely on brute-force search to compensate for weak strategic planning. They fail to close the nearly 20% gap to oracle performance, persisting in unproductive loops. We release the dataset and evaluation harness to help facilitate the transition from brute-force retrieval to calibrated, efficient reasoning.
Ep 1614OpenClaw-RL: Train Any Agent Simply by Talking
🤗 Upvotes: 70 | cs.CL Authors: Yinjie Wang, Xuyang Chen, Xiaolong Jin, Mengdi Wang, Ling Yang Title: OpenClaw-RL: Train Any Agent Simply by Talking Arxiv: http://arxiv.org/abs/2603.10165v1 Abstract: Every agent interaction generates a next-state signal, namely the user reply, tool output, terminal or GUI state change that follows each action, yet no existing agentic RL system recovers it as a live, online learning source. We present OpenClaw-RL, a framework built on a simple observation: next-state signals are universal, and policy can learn from all of them simultaneously. Personal conversations, terminal executions, GUI interactions, SWE tasks, and tool-call traces are not separate training problems. They are all interactions that can be used to train the same policy in the same loop. Next-state signals encode two forms of information: evaluative signals, which indicate how well the action performed and are extracted as scalar rewards via a PRM judge; and directive signals, which indicate how the action should have been different and are recovered through Hindsight-Guided On-Policy Distillation (OPD). We extract textual hints from the next state, construct an enhanced teacher context, and provide token-level directional advantage supervision that is richer than any scalar reward. Due to the asynchronous design, the model serves live requests, the PRM judges ongoing interactions, and the trainer updates the policy at the same time, with zero coordination overhead between them. Applied to personal agents, OpenClaw-RL enables an agent to improve simply by being used, recovering conversational signals from user re-queries, corrections, and explicit feedback. Applied to general agents, the same infrastructure supports scalable RL across terminal, GUI, SWE, and tool-call settings, where we additionally demonstrate the utility of process rewards. Code: https://github.com/Gen-Verse/OpenClaw-RL
Ep 1613Flash-KMeans: Fast and Memory-Efficient Exact K-Means
🤗 Upvotes: 52 | cs.DC Authors: Shuo Yang, Haocheng Xi, Yilong Zhao, Muyang Li, Xiaoze Fan, Jintao Zhang, Han Cai, Yujun Lin, Xiuyu Li, Kurt Keutzer, Song Han, Chenfeng Xu, Ion Stoica Title: Flash-KMeans: Fast and Memory-Efficient Exact K-Means Arxiv: http://arxiv.org/abs/2603.09229v1 Abstract: $k$-means has historically been positioned primarily as an offline processing primitive, typically used for dataset organization or embedding preprocessing rather than as a first-class component in online systems. In this work, we revisit this classical algorithm under the lens of modern AI system design and enable $k$-means as an online primitive. We point out that existing GPU implementations of $k$-means remain fundamentally bottlenecked by low-level system constraints rather than theoretical algorithmic complexity. Specifically, the assignment stage suffers from a severe IO bottleneck due to the massive explicit materialization of the $N \times K$ distance matrix in High Bandwidth Memory (HBM). Simultaneously, the centroid update stage is heavily penalized by hardware-level atomic write contention caused by irregular, scatter-style token aggregations. To bridge this performance gap, we propose flash-kmeans, an IO-aware and contention-free $k$-means implementation for modern GPU workloads. Flash-kmeans introduces two core kernel-level innovations: (1) FlashAssign, which fuses distance computation with an online argmin to completely bypass intermediate memory materialization; (2) sort-inverse update, which explicitly constructs an inverse mapping to transform high-contention atomic scatters into high-bandwidth, segment-level localized reductions. Furthermore, we integrate algorithm-system co-designs, including chunked-stream overlap and cache-aware compile heuristics, to ensure practical deployability. Extensive evaluations on NVIDIA H200 GPUs demonstrate that flash-kmeans achieves up to 17.9$\times$ end-to-end speedup over best baselines, while outperforming industry-standard libraries like cuML and FAISS by 33$\times$ and over 200$\times$, respectively.
Ep 1612MA-EgoQA: Question Answering over Egocentric Videos from Multiple Embodied Agents
🤗 Upvotes: 25 | cs.CV, cs.AI Authors: Kangsan Kim, Yanlai Yang, Suji Kim, Woongyeong Yeo, Youngwan Lee, Mengye Ren, Sung Ju Hwang Title: MA-EgoQA: Question Answering over Egocentric Videos from Multiple Embodied Agents Arxiv: http://arxiv.org/abs/2603.09827v2 Abstract: As embodied models become powerful, humans will collaborate with multiple embodied AI agents at their workplace or home in the future. To ensure better communication between human users and the multi-agent system, it is crucial to interpret incoming information from agents in parallel and refer to the appropriate context for each query. Existing challenges include effectively compressing and communicating high volumes of individual sensory inputs in the form of video and correctly aggregating multiple egocentric videos to construct system-level memory. In this work, we first formally define a novel problem of understanding multiple long-horizon egocentric videos simultaneously collected from embodied agents. To facilitate research in this direction, we introduce MultiAgent-EgoQA (MA-EgoQA), a benchmark designed to systemically evaluate existing models in our scenario. MA-EgoQA provides 1.7k questions unique to multiple egocentric streams, spanning five categories: social interaction, task coordination, theory-of-mind, temporal reasoning, and environmental interaction. We further propose a simple baseline model for MA-EgoQA named EgoMAS, which leverages shared memory across embodied agents and agent-wise dynamic retrieval. Through comprehensive evaluation across diverse baselines and EgoMAS on MA-EgoQA, we find that current approaches are unable to effectively handle multiple egocentric streams, highlighting the need for future advances in system-level understanding across the agents. The code and benchmark are available at https://ma-egoqa.github.io.
Ep 1611LLM2Vec-Gen: Generative Embeddings from Large Language Models
🤗 Upvotes: 23 | cs.CL Authors: Parishad BehnamGhader, Vaibhav Adlakha, Fabian David Schmidt, Nicolas Chapados, Marius Mosbach, Siva Reddy Title: LLM2Vec-Gen: Generative Embeddings from Large Language Models Arxiv: http://arxiv.org/abs/2603.10913v1 Abstract: LLM-based text embedders typically encode the semantic content of their input. However, embedding tasks require mapping diverse inputs to similar outputs. Typically, this input-output is addressed by training embedding models with paired data using contrastive learning. In this work, we propose a novel self-supervised approach, LLM2Vec-Gen, which adopts a different paradigm: rather than encoding the input, we learn to represent the model's potential response. Specifically, we add trainable special tokens to the LLM's vocabulary, append them to input, and optimize them to represent the LLM's response in a fixed-length sequence. Training is guided by the LLM's own completion for the query, along with an unsupervised embedding teacher that provides distillation targets. This formulation helps to bridge the input-output gap and transfers LLM capabilities such as safety alignment and reasoning to embedding tasks. Crucially, the LLM backbone remains frozen and training requires only unlabeled queries. LLM2Vec-Gen achieves state-of-the-art self-supervised performance on the Massive Text Embedding Benchmark (MTEB), improving by 9.3% over the best unsupervised embedding teacher. We also observe up to 43.2% reduction in harmful content retrieval and 29.3% improvement in reasoning capabilities for embedding tasks. Finally, the learned embeddings are interpretable and can be decoded into text to reveal their semantic content.
Ep 1610Urban Socio-Semantic Segmentation with Vision-Language Reasoning
🤗 Upvotes: 139 | cs.CV, cs.AI, cs.CY Authors: Yu Wang, Yi Wang, Rui Dai, Yujie Wang, Kaikui Liu, Xiangxiang Chu, Yansheng Li Title: Urban Socio-Semantic Segmentation with Vision-Language Reasoning Arxiv: http://arxiv.org/abs/2601.10477v1 Abstract: As hubs of human activity, urban surfaces consist of a wealth of semantic entities. Segmenting these various entities from satellite imagery is crucial for a range of downstream applications. Current advanced segmentation models can reliably segment entities defined by physical attributes (e.g., buildings, water bodies) but still struggle with socially defined categories (e.g., schools, parks). In this work, we achieve socio-semantic segmentation by vision-language model reasoning. To facilitate this, we introduce the Urban Socio-Semantic Segmentation dataset named SocioSeg, a new resource comprising satellite imagery, digital maps, and pixel-level labels of social semantic entities organized in a hierarchical structure. Additionally, we propose a novel vision-language reasoning framework called SocioReasoner that simulates the human process of identifying and annotating social semantic entities via cross-modal recognition and multi-stage reasoning. We employ reinforcement learning to optimize this non-differentiable process and elicit the reasoning capabilities of the vision-language model. Experiments demonstrate our approach's gains over state-of-the-art models and strong zero-shot generalization. Our dataset and code are available in https://github.com/AMAP-ML/SocioReasoner.
Ep 1609STEP3-VL-10B Technical Report
🤗 Upvotes: 130 | cs.CV Authors: Ailin Huang, Chengyuan Yao, Chunrui Han, Fanqi Wan, Hangyu Guo, Haoran Lv, Hongyu Zhou, Jia Wang, Jian Zhou, Jianjian Sun, Jingcheng Hu, Kangheng Lin, Liang Zhao, Mitt Huang, Song Yuan, Wenwen Qu, Xiangfeng Wang, Yanlin Lai, Yingxiu Zhao, Yinmin Zhang, Yukang Shi, Yuyang Chen, Zejia Weng, Ziyang Meng, Ang Li, Aobo Kong, Bo Dong, Changyi Wan, David Wang, Di Qi, Dingming Li, En Yu, Guopeng Li, Haiquan Yin, Han Zhou, Hanshan Zhang, Haolong Yan, Hebin Zhou, Hongbo Peng, Jiaran Zhang, Jiashu Lv, Jiayi Fu, Jie Cheng, Jie Zhou, Jisheng Yin, Jingjing Xie, Jingwei Wu, Jun Zhang, Junfeng Liu, Kaijun Tan, Kaiwen Yan, Liangyu Chen, Lina Chen, Mingliang Li, Qian Zhao, Quan Sun, Shaoliang Pang, Shengjie Fan, Shijie Shang, Siyuan Zhang, Tianhao You, Wei Ji, Wuxun Xie, Xiaobo Yang, Xiaojie Hou, Xiaoran Jiao, Xiaoxiao Ren, Xiangwen Kong, Xin Huang, Xin Wu, Xing Chen, Xinran Wang, Xuelin Zhang, Yana Wei, Yang Li, Yanming Xu, Yeqing Shen, Yuang Peng, Yue Peng, Yu Zhou, Yusheng Li, Yuxiang Yang, Yuyang Zhang, Zhe Xie, Zhewei Huang, Zhenyi Lu, Zhimin Fan, Zihui Cheng, Daxin Jiang, Qi Han, Xiangyu Zhang, Yibo Zhu, Zheng Ge Title: STEP3-VL-10B Technical Report Arxiv: http://arxiv.org/abs/2601.09668v2 Abstract: We present STEP3-VL-10B, a lightweight open-source foundation model designed to redefine the trade-off between compact efficiency and frontier-level multimodal intelligence. STEP3-VL-10B is realized through two strategic shifts: first, a unified, fully unfrozen pre-training strategy on 1.2T multimodal tokens that integrates a language-aligned Perception Encoder with a Qwen3-8B decoder to establish intrinsic vision-language synergy; and second, a scaled post-training pipeline featuring over 1k iterations of reinforcement learning. Crucially, we implement Parallel Coordinated Reasoning (PaCoRe) to scale test-time compute, allocating resources to scalable perceptual reasoning that explores and synthesizes diverse visual hypotheses. Consequently, despite its compact 10B footprint, STEP3-VL-10B rivals or surpasses models 10$\times$-20$\times$ larger (e.g., GLM-4.6V-106B, Qwen3-VL-235B) and top-tier proprietary flagships like Gemini 2.5 Pro and Seed-1.5-VL. Delivering best-in-class performance, it records 92.2% on MMBench and 80.11% on MMMU, while excelling in complex reasoning with 94.43% on AIME2025 and 75.95% on MathVision. We release the full model suite to provide the community with a powerful, efficient, and reproducible baseline.
Ep 1608Rewarding the Rare: Uniqueness-Aware RL for Creative Problem Solving in LLMs
🤗 Upvotes: 111 | cs.LG, cs.CL Authors: Zhiyuan Hu, Yucheng Wang, Yufei He, Jiaying Wu, Yilun Zhao, See-Kiong Ng, Cynthia Breazeal, Anh Tuan Luu, Hae Won Park, Bryan Hooi Title: Rewarding the Rare: Uniqueness-Aware RL for Creative Problem Solving in LLMs Arxiv: http://arxiv.org/abs/2601.08763v2 Abstract: Reinforcement learning (RL) has become a central paradigm for post-training large language models (LLMs), particularly for complex reasoning tasks, yet it often suffers from exploration collapse: policies prematurely concentrate on a small set of dominant reasoning patterns, improving pass@1 while limiting rollout-level diversity and gains in pass@k. We argue that this failure stems from regularizing local token behavior rather than diversity over sets of solutions. To address this, we propose Uniqueness-Aware Reinforcement Learning, a rollout-level objective that explicitly rewards correct solutions that exhibit rare high-level strategies. Our method uses an LLM-based judge to cluster rollouts for the same problem according to their high-level solution strategies, ignoring superficial variations, and reweights policy advantages inversely with cluster size. As a result, correct but novel strategies receive higher rewards than redundant ones. Across mathematics, physics, and medical reasoning benchmarks, our approach consistently improves pass@$k$ across large sampling budgets and increases the area under the pass@$k$ curve (AUC@$K$) without sacrificing pass@1, while sustaining exploration and uncovering more diverse solution strategies at scale.
Ep 1607Collaborative Multi-Agent Test-Time Reinforcement Learning for Reasoning
🤗 Upvotes: 64 | cs.AI, cs.CL Authors: Zhiyuan Hu, Yunhai Hu, Juncheng Liu, Shuyue Stella Li, Yucheng Wang, Zhen Xu, See-Kiong Ng, Anh Tuan Luu, Xinxing Xu, Bryan Hooi, Cynthia Breazeal, Hae Won Park Title: Collaborative Multi-Agent Test-Time Reinforcement Learning for Reasoning Arxiv: http://arxiv.org/abs/2601.09667v2 Abstract: Multi-agent systems have evolved into practical LLM-driven collaborators for many applications, gaining robustness from diversity and cross-checking. However, multi-agent RL (MARL) training is resource-intensive and unstable: co-adapting teammates induce non-stationarity, and rewards are often sparse and high-variance. Therefore, we introduce \textbf{Multi-Agent Test-Time Reinforcement Learning (MATTRL)}, a framework that injects structured textual experience into multi-agent deliberation at inference time. MATTRL forms a multi-expert team of specialists for multi-turn discussions, retrieves and integrates test-time experiences, and reaches consensus for final decision-making. We also study credit assignment for constructing a turn-level experience pool, then reinjecting it into the dialogue. Across challenging benchmarks in medicine, math, and education, MATTRL improves accuracy by an average of 3.67\% over a multi-agent baseline, and by 8.67\% over comparable single-agent baselines. Ablation studies examine different credit-assignment schemes and provide a detailed comparison of how they affect training outcomes. MATTRL offers a stable, effective and efficient path to distribution-shift-robust multi-agent reasoning without tuning.
Ep 1606Controlled Self-Evolution for Algorithmic Code Optimization
🤗 Upvotes: 97 | cs.CL, cs.AI, cs.NE Authors: Tu Hu, Ronghao Chen, Shuo Zhang, Jianghao Yin, Mou Xiao Feng, Jingping Liu, Shaolei Zhang, Wenqi Jiang, Yuqi Fang, Sen Hu, Huacan Wang, Yi Xu Title: Controlled Self-Evolution for Algorithmic Code Optimization Arxiv: http://arxiv.org/abs/2601.07348v4 Abstract: Self-evolution methods enhance code generation through iterative "generate-verify-refine" cycles, yet existing approaches suffer from low exploration efficiency, failing to discover solutions with superior complexity within limited budgets. This inefficiency stems from initialization bias trapping evolution in poor solution regions, uncontrolled stochastic operations lacking feedback guidance, and insufficient experience utilization across tasks. To address these bottlenecks, we propose Controlled Self-Evolution (CSE), which consists of three key components. Diversified Planning Initialization generates structurally distinct algorithmic strategies for broad solution space coverage. Genetic Evolution replaces stochastic operations with feedback-guided mechanisms, enabling targeted mutation and compositional crossover. Hierarchical Evolution Memory captures both successful and failed experiences at inter-task and intra-task levels. Experiments on EffiBench-X demonstrate that CSE consistently outperforms all baselines across various LLM backbones. Furthermore, CSE achieves higher efficiency from early generations and maintains continuous improvement throughout evolution. Our code is publicly available at https://github.com/QuantaAlpha/EvoControl.
Ep 1605DeepResearchEval: An Automated Framework for Deep Research Task Construction and Agentic Evaluation
🤗 Upvotes: 92 | cs.CL Authors: Yibo Wang, Lei Wang, Yue Deng, Keming Wu, Yao Xiao, Huanjin Yao, Liwei Kang, Hai Ye, Yongcheng Jing, Lidong Bing Title: DeepResearchEval: An Automated Framework for Deep Research Task Construction and Agentic Evaluation Arxiv: http://arxiv.org/abs/2601.09688v1 Abstract: Deep research systems are widely used for multi-step web research, analysis, and cross-source synthesis, yet their evaluation remains challenging. Existing benchmarks often require annotation-intensive task construction, rely on static evaluation dimensions, or fail to reliably verify facts when citations are missing. To bridge these gaps, we introduce DeepResearchEval, an automated framework for deep research task construction and agentic evaluation. For task construction, we propose a persona-driven pipeline generating realistic, complex research tasks anchored in diverse user profiles, applying a two-stage filter Task Qualification and Search Necessity to retain only tasks requiring multi-source evidence integration and external retrieval. For evaluation, we propose an agentic pipeline with two components: an Adaptive Point-wise Quality Evaluation that dynamically derives task-specific evaluation dimensions, criteria, and weights conditioned on each generated task, and an Active Fact-Checking that autonomously extracts and verifies report statements via web search, even when citations are missing.
Ep 1604MAXS: Meta-Adaptive Exploration with LLM Agents
🤗 Upvotes: 82 | cs.AI Authors: Jian Zhang, Zhiyuan Wang, Zhangqi Wang, Yu He, Haoran Luo, li yuan, Lingling Zhang, Rui Mao, Qika Lin, Jun Liu Title: MAXS: Meta-Adaptive Exploration with LLM Agents Arxiv: http://arxiv.org/abs/2601.09259v1 Abstract: Large Language Model (LLM) Agents exhibit inherent reasoning abilities through the collaboration of multiple tools. However, during agent inference, existing methods often suffer from (i) locally myopic generation, due to the absence of lookahead, and (ii) trajectory instability, where minor early errors can escalate into divergent reasoning paths. These issues make it difficult to balance global effectiveness and computational efficiency. To address these two issues, we propose meta-adaptive exploration with LLM agents https://github.com/exoskeletonzj/MAXS, a meta-adaptive reasoning framework based on LLM Agents that flexibly integrates tool execution and reasoning planning. MAXS employs a lookahead strategy to extend reasoning paths a few steps ahead, estimating the advantage value of tool usage, and combines step consistency variance and inter-step trend slopes to jointly select stable, consistent, and high-value reasoning steps. Additionally, we introduce a trajectory convergence mechanism that controls computational cost by halting further rollouts once path consistency is achieved, enabling a balance between resource efficiency and global effectiveness in multi-tool reasoning. We conduct extensive empirical studies across three base models (MiMo-VL-7B, Qwen2.5-VL-7B, Qwen2.5-VL-32B) and five datasets, demonstrating that MAXS consistently outperforms existing methods in both performance and inference efficiency. Further analysis confirms the effectiveness of our lookahead strategy and tool usage.
Ep 1603Distribution-Aligned Sequence Distillation for Superior Long-CoT Reasoning
🤗 Upvotes: 47 | cs.LG, cs.CL Authors: Shaotian Yan, Kaiyuan Liu, Chen Shen, Bing Wang, Sinan Fan, Jun Zhang, Yue Wu, Zheng Wang, Jieping Ye Title: Distribution-Aligned Sequence Distillation for Superior Long-CoT Reasoning Arxiv: http://arxiv.org/abs/2601.09088v1 Abstract: In this report, we introduce DASD-4B-Thinking, a lightweight yet highly capable, fully open-source reasoning model. It achieves SOTA performance among open-source models of comparable scale across challenging benchmarks in mathematics, scientific reasoning, and code generation -- even outperforming several larger models. We begin by critically reexamining a widely adopted distillation paradigm in the community: SFT on teacher-generated responses, also known as sequence-level distillation. Although a series of recent works following this scheme have demonstrated remarkable efficiency and strong empirical performance, they are primarily grounded in the SFT perspective. Consequently, these approaches focus predominantly on designing heuristic rules for SFT data filtering, while largely overlooking the core principle of distillation itself -- enabling the student model to learn the teacher's full output distribution so as to inherit its generalization capability. Specifically, we identify three critical limitations in current practice: i) Inadequate representation of the teacher's sequence-level distribution; ii) Misalignment between the teacher's output distribution and the student's learning capacity; and iii) Exposure bias arising from teacher-forced training versus autoregressive inference. In summary, these shortcomings reflect a systemic absence of explicit teacher-student interaction throughout the distillation process, leaving the essence of distillation underexploited. To address these issues, we propose several methodological innovations that collectively form an enhanced sequence-level distillation training pipeline. Remarkably, DASD-4B-Thinking obtains competitive results using only 448K training samples -- an order of magnitude fewer than those employed by most existing open-source efforts. To support community research, we publicly release our models and the training dataset.
Ep 1602Fast-ThinkAct: Efficient Vision-Language-Action Reasoning via Verbalizable Latent Planning
🤗 Upvotes: 41 | cs.CV, cs.AI, cs.LG, cs.RO Authors: Chi-Pin Huang, Yunze Man, Zhiding Yu, Min-Hung Chen, Jan Kautz, Yu-Chiang Frank Wang, Fu-En Yang Title: Fast-ThinkAct: Efficient Vision-Language-Action Reasoning via Verbalizable Latent Planning Arxiv: http://arxiv.org/abs/2601.09708v1 Abstract: Vision-Language-Action (VLA) tasks require reasoning over complex visual scenes and executing adaptive actions in dynamic environments. While recent studies on reasoning VLAs show that explicit chain-of-thought (CoT) can improve generalization, they suffer from high inference latency due to lengthy reasoning traces. We propose Fast-ThinkAct, an efficient reasoning framework that achieves compact yet performant planning through verbalizable latent reasoning. Fast-ThinkAct learns to reason efficiently with latent CoTs by distilling from a teacher, driven by a preference-guided objective to align manipulation trajectories that transfers both linguistic and visual planning capabilities for embodied control. This enables reasoning-enhanced policy learning that effectively connects compact reasoning to action execution. Extensive experiments across diverse embodied manipulation and reasoning benchmarks demonstrate that Fast-ThinkAct achieves strong performance with up to 89.3\% reduced inference latency over state-of-the-art reasoning VLAs, while maintaining effective long-horizon planning, few-shot adaptation, and failure recovery.
Ep 1601SkinFlow: Efficient Information Transmission for Open Dermatological Diagnosis via Dynamic Visual Encoding and Staged RL
🤗 Upvotes: 36 | cs.CV, cs.AI Authors: Lijun Liu, Linwei Chen, Zhishou Zhang, Meng Tian, Hengfu Cui, Ruiyang Li, Zhaocheng Liu, Qiang Ju, Qianxi Li, Hong-Yu Zhou Title: SkinFlow: Efficient Information Transmission for Open Dermatological Diagnosis via Dynamic Visual Encoding and Staged RL Arxiv: http://arxiv.org/abs/2601.09136v1 Abstract: General-purpose Large Vision-Language Models (LVLMs), despite their massive scale, often falter in dermatology due to "diffuse attention" - the inability to disentangle subtle pathological lesions from background noise. In this paper, we challenge the assumption that parameter scaling is the only path to medical precision. We introduce SkinFlow, a framework that treats diagnosis as an optimization of visual information transmission efficiency. Our approach utilizes a Virtual-Width Dynamic Vision Encoder (DVE) to "unfold" complex pathological manifolds without physical parameter expansion, coupled with a two-stage Reinforcement Learning strategy. This strategy sequentially aligns explicit medical descriptions (Stage I) and reconstructs implicit diagnostic textures (Stage II) within a constrained semantic space. Furthermore, we propose a clinically grounded evaluation protocol that prioritizes diagnostic safety and hierarchical relevance over rigid label matching. Empirical results are compelling: our 7B model establishes a new state-of-the-art on the Fitzpatrick17k benchmark, achieving a +12.06% gain in Top-1 accuracy and a +28.57% boost in Top-6 accuracy over the massive general-purpose models (e.g., Qwen3VL-235B and GPT-5.2). These findings demonstrate that optimizing geometric capacity and information flow yields superior diagnostic reasoning compared to raw parameter scaling.
Ep 1600OpenDecoder: Open Large Language Model Decoding to Incorporate Document Quality in RAG
🤗 Upvotes: 26 | cs.CL, cs.AI, cs.IR Authors: Fengran Mo, Zhan Su, Yuchen Hui, Jinghan Zhang, Jia Ao Sun, Zheyuan Liu, Chao Zhang, Tetsuya Sakai, Jian-Yun Nie Title: OpenDecoder: Open Large Language Model Decoding to Incorporate Document Quality in RAG Arxiv: http://arxiv.org/abs/2601.09028v1 Abstract: The development of large language models (LLMs) has achieved superior performance in a range of downstream tasks, including LLM-based retrieval-augmented generation (RAG). The quality of generated content heavily relies on the usefulness of the retrieved information and the capacity of LLMs' internal information processing mechanism to incorporate it in answer generation. It is generally assumed that the retrieved information is relevant to the question. However, the retrieved information may have a variable degree of relevance and usefulness, depending on the question and the document collection. It is important to take into account the relevance of the retrieved information in answer generation. In this paper, we propose OpenDecoder, a new approach that leverages explicit evaluation of the retrieved information as quality indicator features for generation. We aim to build a RAG model that is more robust to varying levels of noisy context. Three types of explicit evaluation information are considered: relevance score, ranking score, and QPP (query performance prediction) score. The experimental results on five benchmark datasets demonstrate the effectiveness and better robustness of OpenDecoder by outperforming various baseline methods. Importantly, this paradigm is flexible to be integrated with the post-training of LLMs for any purposes and incorporated with any type of external indicators.
Ep 1599OpenVoxel: Training-Free Grouping and Captioning Voxels for Open-Vocabulary 3D Scene Understanding
🤗 Upvotes: 22 | cs.CV Authors: Sheng-Yu Huang, Jaesung Choe, Yu-Chiang Frank Wang, Cheng Sun Title: OpenVoxel: Training-Free Grouping and Captioning Voxels for Open-Vocabulary 3D Scene Understanding Arxiv: http://arxiv.org/abs/2601.09575v1 Abstract: We propose OpenVoxel, a training-free algorithm for grouping and captioning sparse voxels for the open-vocabulary 3D scene understanding tasks. Given the sparse voxel rasterization (SVR) model obtained from multi-view images of a 3D scene, our OpenVoxel is able to produce meaningful groups that describe different objects in the scene. Also, by leveraging powerful Vision Language Models (VLMs) and Multi-modal Large Language Models (MLLMs), our OpenVoxel successfully build an informative scene map by captioning each group, enabling further 3D scene understanding tasks such as open-vocabulary segmentation (OVS) or referring expression segmentation (RES). Unlike previous methods, our method is training-free and does not introduce embeddings from a CLIP/BERT text encoder. Instead, we directly proceed with text-to-text search using MLLMs. Through extensive experiments, our method demonstrates superior performance compared to recent studies, particularly in complex referring expression segmentation (RES) tasks. The code will be open.
Ep 1598MemGovern: Enhancing Code Agents through Learning from Governed Human Experiences
🤗 Upvotes: 62 | cs.SE, cs.AI Authors: Qihao Wang, Ziming Cheng, Shuo Zhang, Fan Liu, Rui Xu, Heng Lian, Kunyi Wang, Xiaoming Yu, Jianghao Yin, Sen Hu, Yue Hu, Shaolei Zhang, Yanbing Liu, Ronghao Chen, Huacan Wang Title: MemGovern: Enhancing Code Agents through Learning from Governed Human Experiences Arxiv: http://arxiv.org/abs/2601.06789v2 Abstract: While autonomous software engineering (SWE) agents are reshaping programming paradigms, they currently suffer from a "closed-world" limitation: they attempt to fix bugs from scratch or solely using local context, ignoring the immense historical human experience available on platforms like GitHub. Accessing this open-world experience is hindered by the unstructured and fragmented nature of real-world issue-tracking data. In this paper, we introduce MemGovern, a framework designed to govern and transform raw GitHub data into actionable experiential memory for agents. MemGovern employs experience governance to convert human experience into agent-friendly experience cards and introduces an agentic experience search strategy that enables logic-driven retrieval of human expertise. By producing 135K governed experience cards, MemGovern achieves a significant performance boost, improving resolution rates on the SWE-bench Verified by 4.65%. As a plug-in approach, MemGovern provides a solution for agent-friendly memory infrastructure.
Ep 1597Solar Open Technical Report
🤗 Upvotes: 53 | cs.CL Authors: Sungrae Park, Sanghoon Kim, Jungho Cho, Gyoungjin Gim, Dawoon Jung, Mikyoung Cha, Eunhae Choo, Taekgyu Hong, Minbyul Jeong, SeHwan Joo, Minsoo Khang, Eunwon Kim, Minjeong Kim, Sujeong Kim, Yunsu Kim, Hyeonju Lee, Seunghyun Lee, Sukyung Lee, Siyoung Park, Gyungin Shin, Inseo Song, Wonho Song, Seonghoon Yang, Seungyoun Yi, Sanghoon Yoon, Jeonghyun Ko, Seyoung Song, Keunwoo Choi, Hwalsuk Lee, Sunghun Kim, Du-Seong Chang, Kyunghyun Cho, Junsuk Choe, Hwaran Lee, Jae-Gil Lee, KyungTae Lim, Alice Oh Title: Solar Open Technical Report Arxiv: http://arxiv.org/abs/2601.07022v1 Abstract: We introduce Solar Open, a 102B-parameter bilingual Mixture-of-Experts language model for underserved languages. Solar Open demonstrates a systematic methodology for building competitive LLMs by addressing three interconnected challenges. First, to train effectively despite data scarcity for underserved languages, we synthesize 4.5T tokens of high-quality, domain-specific, and RL-oriented data. Second, we coordinate this data through a progressive curriculum jointly optimizing composition, quality thresholds, and domain coverage across 20 trillion tokens. Third, to enable reasoning capabilities through scalable RL, we apply our proposed framework SnapPO for efficient optimization. Across benchmarks in English and Korean, Solar Open achieves competitive performance, demonstrating the effectiveness of this methodology for underserved language AI development.
Ep 1596KnowMe-Bench: Benchmarking Person Understanding for Lifelong Digital Companions
🤗 Upvotes: 47 | cs.AI, cs.IR Authors: Tingyu Wu, Zhisheng Chen, Ziyan Weng, Shuhe Wang, Chenglong Li, Shuo Zhang, Sen Hu, Silin Wu, Qizhen Lan, Huacan Wang, Ronghao Chen Title: KnowMe-Bench: Benchmarking Person Understanding for Lifelong Digital Companions Arxiv: http://arxiv.org/abs/2601.04745v1 Abstract: Existing long-horizon memory benchmarks mostly use multi-turn dialogues or synthetic user histories, which makes retrieval performance an imperfect proxy for person understanding. We present \BenchName, a publicly releasable benchmark built from long-form autobiographical narratives, where actions, context, and inner thoughts provide dense evidence for inferring stable motivations and decision principles. \BenchName~reconstructs each narrative into a flashback-aware, time-anchored stream and evaluates models with evidence-linked questions spanning factual recall, subjective state attribution, and principle-level reasoning. Across diverse narrative sources, retrieval-augmented systems mainly improve factual accuracy, while errors persist on temporally grounded explanations and higher-level inferences, highlighting the need for memory mechanisms beyond retrieval. Our data is in \href{KnowMeBench}{https://github.com/QuantaAlpha/KnowMeBench}.
Ep 1595User-Oriented Multi-Turn Dialogue Generation with Tool Use at scale
🤗 Upvotes: 41 | cs.CL Authors: Jungho Cho, Minbyul Jeong, Sungrae Park Title: User-Oriented Multi-Turn Dialogue Generation with Tool Use at scale Arxiv: http://arxiv.org/abs/2601.08225v1 Abstract: The recent paradigm shift toward large reasoning models (LRMs) as autonomous agents has intensified the demand for sophisticated, multi-turn tool-use capabilities. Yet, existing datasets and data-generation approaches are limited by static, predefined toolsets that cannot scale to the complexity of open-ended human-agent collaboration. To address this, we initially developed a framework for automated task-oriented multi-turn dialogue generation at scale, utilizing an LRM-based simulator to dynamically generate high-value, domain-specific tools to solve specified tasks. However, we observe that a purely task-oriented design often results in "solely task-solving" trajectories, where the agent completes the objective with minimal interaction, failing to generate the high turn-count conversations seen in realistic scenarios. To bridge this gap, we shift toward a user-oriented simulation paradigm. By decoupling task generation from a dedicated user simulator that mimics human behavioral rules - such as incremental request-making and turn-by-turn feedback - we facilitate more authentic, extended multi-turn dialogues that reflect the iterative nature of real-world problem solving. Our generation pipeline operates as a versatile, plug-and-play module capable of initiating generation from any state, ensuring high scalability in producing extended tool-use data. Furthermore, by facilitating multiple task completions within a single trajectory, it yields a high-density dataset that reflects the multifaceted demands of real-world human-agent interaction.
Ep 1594ShowUI-$π$: Flow-based Generative Models as GUI Dexterous Hands
🤗 Upvotes: 37 | cs.CV, cs.AI, cs.HC Authors: Siyuan Hu, Kevin Qinghong Lin, Mike Zheng Shou Title: ShowUI-$π$: Flow-based Generative Models as GUI Dexterous Hands Arxiv: http://arxiv.org/abs/2512.24965v1 Abstract: Building intelligent agents capable of dexterous manipulation is essential for achieving human-like automation in both robotics and digital environments. However, existing GUI agents rely on discrete click predictions (x,y), which prohibits free-form, closed-loop trajectories (e.g. dragging a progress bar) that require continuous, on-the-fly perception and adjustment. In this work, we develop ShowUI-$π$, the first flow-based generative model as GUI dexterous hand, featuring the following designs: (i) Unified Discrete-Continuous Actions, integrating discrete clicks and continuous drags within a shared model, enabling flexible adaptation across diverse interaction modes; (ii) Flow-based Action Generation for drag modeling, which predicts incremental cursor adjustments from continuous visual observations via a lightweight action expert, ensuring smooth and stable trajectories; (iii) Drag Training data and Benchmark, where we manually collect and synthesize 20K drag trajectories across five domains (e.g. PowerPoint, Adobe Premiere Pro), and introduce ScreenDrag, a benchmark with comprehensive online and offline evaluation protocols for assessing GUI agents' drag capabilities. Our experiments show that proprietary GUI agents still struggle on ScreenDrag (e.g. Operator scores 13.27, and the best Gemini-2.5-CUA reaches 22.18). In contrast, ShowUI-$π$ achieves 26.98 with only 450M parameters, underscoring both the difficulty of the task and the effectiveness of our approach. We hope this work advances GUI agents toward human-like dexterous control in digital world. The code is available at https://github.com/showlab/showui-pi.
Ep 1593ArenaRL: Scaling RL for Open-Ended Agents via Tournament-based Relative Ranking
🤗 Upvotes: 37 | cs.LG, cs.AI Authors: Qiang Zhang, Boli Chen, Fanrui Zhang, Ruixue Ding, Shihang Wang, Qiuchen Wang, Yinfeng Huang, Haonan Zhang, Rongxiang Zhu, Pengyong Wang, Ailin Ren, Xin Li, Pengjun Xie, Jiawei Liu, Ning Guo, Jingren Zhou, Zheng-Jun Zha Title: ArenaRL: Scaling RL for Open-Ended Agents via Tournament-based Relative Ranking Arxiv: http://arxiv.org/abs/2601.06487v1 Abstract: Reinforcement learning has substantially improved the performance of LLM agents on tasks with verifiable outcomes, but it still struggles on open-ended agent tasks with vast solution spaces (e.g., complex travel planning). Due to the absence of objective ground-truth for these tasks, current RL algorithms largely rely on reward models that assign scalar scores to individual responses. We contend that such pointwise scoring suffers from an inherent discrimination collapse: the reward model struggles to distinguish subtle advantages among different trajectories, resulting in scores within a group being compressed into a narrow range. Consequently, the effective reward signal becomes dominated by noise from the reward model, leading to optimization stagnation. To address this, we propose ArenaRL, a reinforcement learning paradigm that shifts from pointwise scalar scoring to intra-group relative ranking. ArenaRL introduces a process-aware pairwise evaluation mechanism, employing multi-level rubrics to assign fine-grained relative scores to trajectories. Additionally, we construct an intra-group adversarial arena and devise a tournament-based ranking scheme to obtain stable advantage signals. Empirical results confirm that the built seeded single-elimination scheme achieves nearly equivalent advantage estimation accuracy to full pairwise comparisons with O(N^2) complexity, while operating with only O(N) complexity, striking an optimal balance between efficiency and precision. Furthermore, to address the lack of full-cycle benchmarks for open-ended agents, we build Open-Travel and Open-DeepResearch, two high-quality benchmarks featuring a comprehensive pipeline covering SFT, RL training, and multi-dimensional evaluation. Extensive experiments show that ArenaRL substantially outperforms standard RL baselines, enabling LLM agents to generate more robust solutions for complex real-world tasks.
Ep 1592MemoBrain: Executive Memory as an Agentic Brain for Reasoning
🤗 Upvotes: 33 | cs.AI, cs.CL, cs.IR Authors: Hongjin Qian, Zhao Cao, Zheng Liu Title: MemoBrain: Executive Memory as an Agentic Brain for Reasoning Arxiv: http://arxiv.org/abs/2601.08079v1 Abstract: Complex reasoning in tool-augmented agent frameworks is inherently long-horizon, causing reasoning traces and transient tool artifacts to accumulate and strain the bounded working context of large language models. Without explicit memory mechanisms, such accumulation disrupts logical continuity and undermines task alignment. This positions memory not as an auxiliary efficiency concern, but as a core component for sustaining coherent, goal-directed reasoning over long horizons. We propose MemoBrain, an executive memory model for tool-augmented agents that constructs a dependency-aware memory over reasoning steps, capturing salient intermediate states and their logical relations. Operating as a co-pilot alongside the reasoning agent, MemoBrain organizes reasoning progress without blocking execution and actively manages the working context. Specifically, it prunes invalid steps, folds completed sub-trajectories, and preserves a compact, high-salience reasoning backbone under a fixed context budget. Together, these mechanisms enable explicit cognitive control over reasoning trajectories rather than passive context accumulation. We evaluate MemoBrain on challenging long-horizon benchmarks, including GAIA, WebWalker, and BrowseComp-Plus, demonstrating consistent improvements over strong baselines.
Ep 1591Motion Attribution for Video Generation
🤗 Upvotes: 26 | cs.CV, cs.AI, cs.LG, cs.MM, cs.RO Authors: Xindi Wu, Despoina Paschalidou, Jun Gao, Antonio Torralba, Laura Leal-Taixé, Olga Russakovsky, Sanja Fidler, Jonathan Lorraine Title: Motion Attribution for Video Generation Arxiv: http://arxiv.org/abs/2601.08828v1 Abstract: Despite the rapid progress of video generation models, the role of data in influencing motion is poorly understood. We present Motive (MOTIon attribution for Video gEneration), a motion-centric, gradient-based data attribution framework that scales to modern, large, high-quality video datasets and models. We use this to study which fine-tuning clips improve or degrade temporal dynamics. Motive isolates temporal dynamics from static appearance via motion-weighted loss masks, yielding efficient and scalable motion-specific influence computation. On text-to-video models, Motive identifies clips that strongly affect motion and guides data curation that improves temporal consistency and physical plausibility. With Motive-selected high-influence data, our method improves both motion smoothness and dynamic degree on VBench, achieving a 74.1% human preference win rate compared with the pretrained base model. To our knowledge, this is the first framework to attribute motion rather than visual appearance in video generative models and to use it to curate fine-tuning data.
Ep 15903AM: Segment Anything with Geometric Consistency in Videos
🤗 Upvotes: 24 | cs.CV Authors: Yang-Che Sun, Cheng Sun, Chin-Yang Lin, Fu-En Yang, Min-Hung Chen, Yen-Yu Lin, Yu-Lun Liu Title: 3AM: Segment Anything with Geometric Consistency in Videos Arxiv: http://arxiv.org/abs/2601.08831v1 Abstract: Video object segmentation methods like SAM2 achieve strong performance through memory-based architectures but struggle under large viewpoint changes due to reliance on appearance features. Traditional 3D instance segmentation methods address viewpoint consistency but require camera poses, depth maps, and expensive preprocessing. We introduce 3AM, a training-time enhancement that integrates 3D-aware features from MUSt3R into SAM2. Our lightweight Feature Merger fuses multi-level MUSt3R features that encode implicit geometric correspondence. Combined with SAM2's appearance features, the model achieves geometry-consistent recognition grounded in both spatial position and visual similarity. We propose a field-of-view aware sampling strategy ensuring frames observe spatially consistent object regions for reliable 3D correspondence learning. Critically, our method requires only RGB input at inference, with no camera poses or preprocessing. On challenging datasets with wide-baseline motion (ScanNet++, Replica), 3AM substantially outperforms SAM2 and extensions, achieving 90.6% IoU and 71.7% Positive IoU on ScanNet++'s Selected Subset, improving over state-of-the-art VOS methods by +15.9 and +30.4 points. Project page: https://jayisaking.github.io/3AM-Page/
Ep 1589BabyVision: Visual Reasoning Beyond Language
🤗 Upvotes: 156 | cs.CV, cs.CL Authors: Liang Chen, Weichu Xie, Yiyan Liang, Hongfeng He, Hans Zhao, Zhibo Yang, Zhiqi Huang, Haoning Wu, Haoyu Lu, Y. charles, Yiping Bao, Yuantao Fan, Guopeng Li, Haiyang Shen, Xuanzhong Chen, Wendong Xu, Shuzheng Si, Zefan Cai, Wenhao Chai, Ziqi Huang, Fangfu Liu, Tianyu Liu, Baobao Chang, Xiaobo Hu, Kaiyuan Chen, Yixin Ren, Yang Liu, Yuan Gong, Kuan Li Title: BabyVision: Visual Reasoning Beyond Language Arxiv: http://arxiv.org/abs/2601.06521v1 Abstract: While humans develop core visual skills long before acquiring language, contemporary Multimodal LLMs (MLLMs) still rely heavily on linguistic priors to compensate for their fragile visual understanding. We uncovered a crucial fact: state-of-the-art MLLMs consistently fail on basic visual tasks that humans, even 3-year-olds, can solve effortlessly. To systematically investigate this gap, we introduce BabyVision, a benchmark designed to assess core visual abilities independent of linguistic knowledge for MLLMs. BabyVision spans a wide range of tasks, with 388 items divided into 22 subclasses across four key categories. Empirical results and human evaluation reveal that leading MLLMs perform significantly below human baselines. Gemini3-Pro-Preview scores 49.7, lagging behind 6-year-old humans and falling well behind the average adult score of 94.1. These results show despite excelling in knowledge-heavy evaluations, current MLLMs still lack fundamental visual primitives. Progress in BabyVision represents a step toward human-level visual perception and reasoning capabilities. We also explore solving visual reasoning with generation models by proposing BabyVision-Gen and automatic evaluation toolkit. Our code and benchmark data are released at https://github.com/UniPat-AI/BabyVision for reproduction.
Ep 1588PaCoRe: Learning to Scale Test-Time Compute with Parallel Coordinated Reasoning
🤗 Upvotes: 65 | cs.LG Authors: Jingcheng Hu, Yinmin Zhang, Shijie Shang, Xiaobo Yang, Yue Peng, Zhewei Huang, Hebin Zhou, Xin Wu, Jie Cheng, Fanqi Wan, Xiangwen Kong, Chengyuan Yao, Kaiwen Yan, Ailin Huang, Hongyu Zhou, Qi Han, Zheng Ge, Daxin Jiang, Xiangyu Zhang, Heung-Yeung Shum Title: PaCoRe: Learning to Scale Test-Time Compute with Parallel Coordinated Reasoning Arxiv: http://arxiv.org/abs/2601.05593v1 Abstract: We introduce Parallel Coordinated Reasoning (PaCoRe), a training-and-inference framework designed to overcome a central limitation of contemporary language models: their inability to scale test-time compute (TTC) far beyond sequential reasoning under a fixed context window. PaCoRe departs from the traditional sequential paradigm by driving TTC through massive parallel exploration coordinated via a message-passing architecture in multiple rounds. Each round launches many parallel reasoning trajectories, compacts their findings into context-bounded messages, and synthesizes these messages to guide the next round and ultimately produce the final answer. Trained end-to-end with large-scale, outcome-based reinforcement learning, the model masters the synthesis abilities required by PaCoRe and scales to multi-million-token effective TTC without exceeding context limits. The approach yields strong improvements across diverse domains, and notably pushes reasoning beyond frontier systems in mathematics: an 8B model reaches 94.5% on HMMT 2025, surpassing GPT-5's 93.2% by scaling effective TTC to roughly two million tokens. We open-source model checkpoints, training data, and the full inference pipeline to accelerate follow-up work.
Ep 1587MHLA: Restoring Expressivity of Linear Attention via Token-Level Multi-Head
🤗 Upvotes: 32 | cs.CV, cs.AI Authors: Kewei Zhang, Ye Huang, Yufan Deng, Jincheng Yu, Junsong Chen, Huan Ling, Enze Xie, Daquan Zhou Title: MHLA: Restoring Expressivity of Linear Attention via Token-Level Multi-Head Arxiv: http://arxiv.org/abs/2601.07832v1 Abstract: While the Transformer architecture dominates many fields, its quadratic self-attention complexity hinders its use in large-scale applications. Linear attention offers an efficient alternative, but its direct application often degrades performance, with existing fixes typically re-introducing computational overhead through extra modules (e.g., depthwise separable convolution) that defeat the original purpose. In this work, we identify a key failure mode in these methods: global context collapse, where the model loses representational diversity. To address this, we propose Multi-Head Linear Attention (MHLA), which preserves this diversity by computing attention within divided heads along the token dimension. We prove that MHLA maintains linear complexity while recovering much of the expressive power of softmax attention, and verify its effectiveness across multiple domains, achieving a 3.6\% improvement on ImageNet classification, a 6.3\% gain on NLP, a 12.6\% improvement on image generation, and a 41\% enhancement on video generation under the same time complexity.
Ep 1586X-Coder: Advancing Competitive Programming with Fully Synthetic Tasks, Solutions, and Tests
🤗 Upvotes: 30 | cs.CL, cs.LG Authors: Jie Wu, Haoling Li, Xin Zhang, Jiani Guo, Jane Luo, Steven Liu, Yangyu Huang, Ruihang Chu, Scarlett Li, Yujiu Yang Title: X-Coder: Advancing Competitive Programming with Fully Synthetic Tasks, Solutions, and Tests Arxiv: http://arxiv.org/abs/2601.06953v1 Abstract: Competitive programming presents great challenges for Code LLMs due to its intensive reasoning demands and high logical complexity. However, current Code LLMs still rely heavily on real-world data, which limits their scalability. In this paper, we explore a fully synthetic approach: training Code LLMs with entirely generated tasks, solutions, and test cases, to empower code reasoning models without relying on real-world data. To support this, we leverage feature-based synthesis to propose a novel data synthesis pipeline called SynthSmith. SynthSmith shows strong potential in producing diverse and challenging tasks, along with verified solutions and tests, supporting both supervised fine-tuning and reinforcement learning. Based on the proposed synthetic SFT and RL datasets, we introduce the X-Coder model series, which achieves a notable pass rate of 62.9 avg@8 on LiveCodeBench v5 and 55.8 on v6, outperforming DeepCoder-14B-Preview and AReal-boba2-14B despite having only 7B parameters. In-depth analysis reveals that scaling laws hold on our synthetic dataset, and we explore which dimensions are more effective to scale. We further provide insights into code-centric reinforcement learning and highlight the key factors that shape performance through detailed ablations and analysis. Our findings demonstrate that scaling high-quality synthetic data and adopting staged training can greatly advance code reasoning, while mitigating reliance on real-world coding data.
Ep 1585GlimpRouter: Efficient Collaborative Inference by Glimpsing One Token of Thoughts
🤗 Upvotes: 26 | cs.AI Authors: Wenhao Zeng, Xuteng Zhang, Yuling Shi, Chao Hu, Yuting Chen, Beijun Shen, Xiaodong Gu Title: GlimpRouter: Efficient Collaborative Inference by Glimpsing One Token of Thoughts Arxiv: http://arxiv.org/abs/2601.05110v1 Abstract: Large Reasoning Models (LRMs) achieve remarkable performance by explicitly generating multi-step chains of thought, but this capability incurs substantial inference latency and computational cost. Collaborative inference offers a promising solution by selectively allocating work between lightweight and large models, yet a fundamental challenge remains: determining when a reasoning step requires the capacity of a large model or the efficiency of a small model. Existing routing strategies either rely on local token probabilities or post-hoc verification, introducing significant inference overhead. In this work, we propose a novel perspective on step-wise collaboration: the difficulty of a reasoning step can be inferred from its very first token. Inspired by the "Aha Moment" phenomenon in LRMs, we show that the entropy of the initial token serves as a strong predictor of step difficulty. Building on this insight, we introduce GlimpRouter, a training-free step-wise collaboration framework. GlimpRouter employs a lightweight model to generate only the first token of each reasoning step and routes the step to a larger model only when the initial token entropy exceeds a threshold. Experiments on multiple benchmarks demonstrate that our approach significantly reduces inference latency while preserving accuracy. For instance, GlimpRouter attains a substantial 10.7% improvement in accuracy while reducing inference latency by 25.9% compared to a standalone large model on AIME25. These results suggest a simple yet effective mechanism for reasoning: allocating computation based on a glimpse of thought rather than full-step evaluation.
Ep 1584Lost in the Noise: How Reasoning Models Fail with Contextual Distractors
🤗 Upvotes: 24 | cs.AI, cs.CL Authors: Seongyun Lee, Yongrae Jo, Minju Seo, Moontae Lee, Minjoon Seo Title: Lost in the Noise: How Reasoning Models Fail with Contextual Distractors Arxiv: http://arxiv.org/abs/2601.07226v1 Abstract: Recent advances in reasoning models and agentic AI systems have led to an increased reliance on diverse external information. However, this shift introduces input contexts that are inherently noisy, a reality that current sanitized benchmarks fail to capture. We introduce NoisyBench, a comprehensive benchmark that systematically evaluates model robustness across 11 datasets in RAG, reasoning, alignment, and tool-use tasks against diverse noise types, including random documents, irrelevant chat histories, and hard negative distractors. Our evaluation reveals a catastrophic performance drop of up to 80% in state-of-the-art models when faced with contextual distractors. Crucially, we find that agentic workflows often amplify these errors by over-trusting noisy tool outputs, and distractors can trigger emergent misalignment even without adversarial intent. We find that prompting, context engineering, SFT, and outcome-reward only RL fail to ensure robustness; in contrast, our proposed Rationale-Aware Reward (RARE) significantly strengthens resilience by incentivizing the identification of helpful information within noise. Finally, we uncover an inverse scaling trend where increased test-time computation leads to worse performance in noisy settings and demonstrate via attention visualization that models disproportionately focus on distractor tokens, providing vital insights for building the next generation of robust, reasoning-capable agents.
Ep 1583OS-Symphony: A Holistic Framework for Robust and Generalist Computer-Using Agent
🤗 Upvotes: 22 | cs.MA, cs.AI, cs.CL, cs.CV, cs.HC Authors: Bowen Yang, Kaiming Jin, Zhenyu Wu, Zhaoyang Liu, Qiushi Sun, Zehao Li, JingJing Xie, Zhoumianze Liu, Fangzhi Xu, Kanzhi Cheng, Qingyun Li, Yian Wang, Yu Qiao, Zun Wang, Zichen Ding Title: OS-Symphony: A Holistic Framework for Robust and Generalist Computer-Using Agent Arxiv: http://arxiv.org/abs/2601.07779v1 Abstract: While Vision-Language Models (VLMs) have significantly advanced Computer-Using Agents (CUAs), current frameworks struggle with robustness in long-horizon workflows and generalization in novel domains. These limitations stem from a lack of granular control over historical visual context curation and the absence of visual-aware tutorial retrieval. To bridge these gaps, we introduce OS-Symphony, a holistic framework that comprises an Orchestrator coordinating two key innovations for robust automation: (1) a Reflection-Memory Agent that utilizes milestone-driven long-term memory to enable trajectory-level self-correction, effectively mitigating visual context loss in long-horizon tasks; (2) Versatile Tool Agents featuring a Multimodal Searcher that adopts a SeeAct paradigm to navigate a browser-based sandbox to synthesize live, visually aligned tutorials, thereby resolving fidelity issues in unseen scenarios. Experimental results demonstrate that OS-Symphony delivers substantial performance gains across varying model scales, establishing new state-of-the-art results on three online benchmarks, notably achieving 65.84% on OSWorld.
Ep 1582Thinking with Map: Reinforced Parallel Map-Augmented Agent for Geolocalization
🤗 Upvotes: 131 | cs.CV, cs.AI, cs.CL Authors: Yuxiang Ji, Yong Wang, Ziyu Ma, Yiming Hu, Hailang Huang, Xuecai Hu, Guanhua Chen, Liaoni Wu, Xiangxiang Chu Title: Thinking with Map: Reinforced Parallel Map-Augmented Agent for Geolocalization Arxiv: http://arxiv.org/abs/2601.05432v1 Abstract: The image geolocalization task aims to predict the location where an image was taken anywhere on Earth using visual clues. Existing large vision-language model (LVLM) approaches leverage world knowledge, chain-of-thought reasoning, and agentic capabilities, but overlook a common strategy used by humans -- using maps. In this work, we first equip the model \textit{Thinking with Map} ability and formulate it as an agent-in-the-map loop. We develop a two-stage optimization scheme for it, including agentic reinforcement learning (RL) followed by parallel test-time scaling (TTS). The RL strengthens the agentic capability of model to improve sampling efficiency, and the parallel TTS enables the model to explore multiple candidate paths before making the final prediction, which is crucial for geolocalization. To evaluate our method on up-to-date and in-the-wild images, we further present MAPBench, a comprehensive geolocalization training and evaluation benchmark composed entirely of real-world images. Experimental results show that our method outperforms existing open- and closed-source models on most metrics, specifically improving Acc@500m from 8.0\% to 22.1\% compared to \textit{Gemini-3-Pro} with Google Search/Map grounded mode.
Ep 1581MMFormalizer: Multimodal Autoformalization in the Wild
🤗 Upvotes: 94 | cs.CL Authors: Jing Xiong, Qi Han, Yunta Hsieh, Hui Shen, Huajian Xin, Chaofan Tao, Chenyang Zhao, Hengyuan Zhang, Taiqiang Wu, Zhen Zhang, Haochen Wang, Zhongwei Wan, Lingpeng Kong, Ngai Wong Title: MMFormalizer: Multimodal Autoformalization in the Wild Arxiv: http://arxiv.org/abs/2601.03017v1 Abstract: Autoformalization, which translates natural language mathematics into formal statements to enable machine reasoning, faces fundamental challenges in the wild due to the multimodal nature of the physical world, where physics requires inferring hidden constraints (e.g., mass or energy) from visual elements. To address this, we propose MMFormalizer, which extends autoformalization beyond text by integrating adaptive grounding with entities from real-world mathematical and physical domains. MMFormalizer recursively constructs formal propositions from perceptually grounded primitives through recursive grounding and axiom composition, with adaptive recursive termination ensuring that every abstraction is supported by visual evidence and anchored in dimensional or axiomatic grounding. We evaluate MMFormalizer on a new benchmark, PhyX-AF, comprising 115 curated samples from MathVerse, PhyX, Synthetic Geometry, and Analytic Geometry, covering diverse multimodal autoformalization tasks. Results show that frontier models such as GPT-5 and Gemini-3-Pro achieve the highest compile and semantic accuracy, with GPT-5 excelling in physical reasoning, while geometry remains the most challenging domain. Overall, MMFormalizer provides a scalable framework for unified multimodal autoformalization, bridging perception and formal reasoning. To the best of our knowledge, this is the first multimodal autoformalization method capable of handling classical mechanics (derived from the Hamiltonian), as well as relativity, quantum mechanics, and thermodynamics. More details are available on our project page: MMFormalizer.github.io
Ep 1580CaricatureGS: Exaggerating 3D Gaussian Splatting Faces With Gaussian Curvature
🤗 Upvotes: 45 | cs.GR, cs.AI, cs.LG Authors: Eldad Matmon, Amit Bracha, Noam Rotstein, Ron Kimmel Title: CaricatureGS: Exaggerating 3D Gaussian Splatting Faces With Gaussian Curvature Arxiv: http://arxiv.org/abs/2601.03319v1 Abstract: A photorealistic and controllable 3D caricaturization framework for faces is introduced. We start with an intrinsic Gaussian curvature-based surface exaggeration technique, which, when coupled with texture, tends to produce over-smoothed renders. To address this, we resort to 3D Gaussian Splatting (3DGS), which has recently been shown to produce realistic free-viewpoint avatars. Given a multiview sequence, we extract a FLAME mesh, solve a curvature-weighted Poisson equation, and obtain its exaggerated form. However, directly deforming the Gaussians yields poor results, necessitating the synthesis of pseudo-ground-truth caricature images by warping each frame to its exaggerated 2D representation using local affine transformations. We then devise a training scheme that alternates real and synthesized supervision, enabling a single Gaussian collection to represent both natural and exaggerated avatars. This scheme improves fidelity, supports local edits, and allows continuous control over the intensity of the caricature. In order to achieve real-time deformations, an efficient interpolation between the original and exaggerated surfaces is introduced. We further analyze and show that it has a bounded deviation from closed-form solutions. In both quantitative and qualitative evaluations, our results outperform prior work, delivering photorealistic, geometry-controlled caricature avatars.
Ep 1579The Molecular Structure of Thought: Mapping the Topology of Long Chain-of-Thought Reasoning
🤗 Upvotes: 38 | cs.CL, cs.AI Authors: Qiguang Chen, Yantao Du, Ziniu Li, Jinhao Liu, Songyao Duan, Jiarui Guo, Minghao Liu, Jiaheng Liu, Tong Yang, Ge Zhang, Libo Qin, Wanxiang Che, Wenhao Huang Title: The Molecular Structure of Thought: Mapping the Topology of Long Chain-of-Thought Reasoning Arxiv: http://arxiv.org/abs/2601.06002v1 Abstract: Large language models (LLMs) often fail to learn effective long chain-of-thought (Long CoT) reasoning from human or non-Long-CoT LLMs imitation. To understand this, we propose that effective and learnable Long CoT trajectories feature stable molecular-like structures in unified view, which are formed by three interaction types: Deep-Reasoning (covalent-like), Self-Reflection (hydrogen-bond-like), and Self-Exploration (van der Waals-like). Analysis of distilled trajectories reveals these structures emerge from Long CoT fine-tuning, not keyword imitation. We introduce Effective Semantic Isomers and show that only bonds promoting fast entropy convergence support stable Long CoT learning, while structural competition impairs training. Drawing on these findings, we present Mole-Syn, a distribution-transfer-graph method that guides synthesis of effective Long CoT structures, boosting performance and RL stability across benchmarks.
Ep 1578Chaining the Evidence: Robust Reinforcement Learning for Deep Search Agents with Citation-Aware Rubric Rewards
🤗 Upvotes: 30 | cs.CL Authors: Jiajie Zhang, Xin Lv, Ling Feng, Lei Hou, Juanzi Li Title: Chaining the Evidence: Robust Reinforcement Learning for Deep Search Agents with Citation-Aware Rubric Rewards Arxiv: http://arxiv.org/abs/2601.06021v1 Abstract: Reinforcement learning (RL) has emerged as a critical technique for enhancing LLM-based deep search agents. However, existing approaches primarily rely on binary outcome rewards, which fail to capture the comprehensiveness and factuality of agents' reasoning process, and often lead to undesirable behaviors such as shortcut exploitation and hallucinations. To address these limitations, we propose \textbf{Citation-aware Rubric Rewards (CaRR)}, a fine-grained reward framework for deep search agents that emphasizes reasoning comprehensiveness, factual grounding, and evidence connectivity. CaRR decomposes complex questions into verifiable single-hop rubrics and requires agents to satisfy these rubrics by explicitly identifying hidden entities, supporting them with correct citations, and constructing complete evidence chains that link to the predicted answer. We further introduce \textbf{Citation-aware Group Relative Policy Optimization (C-GRPO)}, which combines CaRR and outcome rewards for training robust deep search agents. Experiments show that C-GRPO consistently outperforms standard outcome-based RL baselines across multiple deep search benchmarks. Our analysis also validates that C-GRPO effectively discourages shortcut exploitation, promotes comprehensive, evidence-grounded reasoning, and exhibits strong generalization to open-ended deep research tasks. Our code and data are available at https://github.com/THUDM/CaRR.
Ep 1577EnvScaler: Scaling Tool-Interactive Environments for LLM Agent via Programmatic Synthesis
🤗 Upvotes: 25 | cs.CL, cs.AI, cs.LG Authors: Xiaoshuai Song, Haofei Chang, Guanting Dong, Yutao Zhu, Zhicheng Dou, Ji-Rong Wen Title: EnvScaler: Scaling Tool-Interactive Environments for LLM Agent via Programmatic Synthesis Arxiv: http://arxiv.org/abs/2601.05808v1 Abstract: Large language models (LLMs) are expected to be trained to act as agents in various real-world environments, but this process relies on rich and varied tool-interaction sandboxes. However, access to real systems is often restricted; LLM-simulated environments are prone to hallucinations and inconsistencies; and manually built sandboxes are hard to scale. In this paper, we propose EnvScaler, an automated framework for scalable tool-interaction environments via programmatic synthesis. EnvScaler comprises two components. First, SkelBuilder constructs diverse environment skeletons through topic mining, logic modeling, and quality evaluation. Then, ScenGenerator generates multiple task scenarios and rule-based trajectory validation functions for each environment. With EnvScaler, we synthesize 191 environments and about 7K scenarios, and apply them to Supervised Fine-Tuning (SFT) and Reinforcement Learning (RL) for Qwen3 series models. Results on three benchmarks show that EnvScaler significantly improves LLMs' ability to solve tasks in complex environments involving multi-turn, multi-tool interactions. We release our code and data at https://github.com/RUC-NLPIR/EnvScaler.