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Ep 178LiFT: Leveraging Human Feedback for Text-to-Video Model Alignment

🤗 Upvotes: 33 | cs.CV Authors: Yibin Wang, Zhiyu Tan, Junyan Wang, Xiaomeng Yang, Cheng Jin, Hao Li Title: LiFT: Leveraging Human Feedback for Text-to-Video Model Alignment Arxiv: http://arxiv.org/abs/2412.04814v1 Abstract: Recent advancements in text-to-video (T2V) generative models have shown impressive capabilities. However, these models are still inadequate in aligning synthesized videos with human preferences (e.g., accurately reflecting text descriptions), which is particularly difficult to address, as human preferences are inherently subjective and challenging to formalize as objective functions. Therefore, this paper proposes LiFT, a novel fine-tuning method leveraging human feedback for T2V model alignment. Specifically, we first construct a Human Rating Annotation dataset, LiFT-HRA, consisting of approximately 10k human annotations, each including a score and its corresponding rationale. Based on this, we train a reward model LiFT-Critic to learn reward function effectively, which serves as a proxy for human judgment, measuring the alignment between given videos and human expectations. Lastly, we leverage the learned reward function to align the T2V model by maximizing the reward-weighted likelihood. As a case study, we apply our pipeline to CogVideoX-2B, showing that the fine-tuned model outperforms the CogVideoX-5B across all 16 metrics, highlighting the potential of human feedback in improving the alignment and quality of synthesized videos.

Dec 10, 202420 min

Ep 177EXAONE 3.5: Series of Large Language Models for Real-world Use Cases

🤗 Upvotes: 31 | cs.CL Authors: LG AI Research, Soyoung An, Kyunghoon Bae, Eunbi Choi, Kibong Choi, Stanley Jungkyu Choi, Seokhee Hong, Junwon Hwang, Hyojin Jeon, Gerrard Jeongwon Jo, Hyunjik Jo, Jiyeon Jung, Yountae Jung, Hyosang Kim, Joonkee Kim, Seonghwan Kim, Soyeon Kim, Sunkyoung Kim, Yireun Kim, Yongil Kim, Youchul Kim, Edward Hwayoung Lee, Haeju Lee, Honglak Lee, Jinsik Lee, Kyungmin Lee, Woohyung Lim, Sangha Park, Sooyoun Park, Yongmin Park, Sihoon Yang, Heuiyeen Yeen, Hyeongu Yun Title: EXAONE 3.5: Series of Large Language Models for Real-world Use Cases Arxiv: http://arxiv.org/abs/2412.04862v2 Abstract: This technical report introduces the EXAONE 3.5 instruction-tuned language models, developed and released by LG AI Research. The EXAONE 3.5 language models are offered in three configurations: 32B, 7.8B, and 2.4B. These models feature several standout capabilities: 1) exceptional instruction following capabilities in real-world scenarios, achieving the highest scores across seven benchmarks, 2) outstanding long-context comprehension, attaining the top performance in four benchmarks, and 3) competitive results compared to state-of-the-art open models of similar sizes across nine general benchmarks. The EXAONE 3.5 language models are open to anyone for research purposes and can be downloaded from https://huggingface.co/LGAI-EXAONE. For commercial use, please reach out to the official contact point of LG AI Research: [email protected].

Dec 10, 202422 min

Ep 176MAmmoTH-VL: Eliciting Multimodal Reasoning with Instruction Tuning at Scale

🤗 Upvotes: 30 | cs.CL, cs.CV Authors: Jarvis Guo, Tuney Zheng, Yuelin Bai, Bo Li, Yubo Wang, King Zhu, Yizhi Li, Graham Neubig, Wenhu Chen, Xiang Yue Title: MAmmoTH-VL: Eliciting Multimodal Reasoning with Instruction Tuning at Scale Arxiv: http://arxiv.org/abs/2412.05237v1 Abstract: Open-source multimodal large language models (MLLMs) have shown significant potential in a broad range of multimodal tasks. However, their reasoning capabilities remain constrained by existing instruction-tuning datasets, which were predominately repurposed from academic datasets such as VQA, AI2D, and ChartQA. These datasets target simplistic tasks, and only provide phrase-level answers without any intermediate rationales. To address these challenges, we introduce a scalable and cost-effective method to construct a large-scale multimodal instruction-tuning dataset with rich intermediate rationales designed to elicit CoT reasoning. Using only open models, we create a dataset containing 12M instruction-response pairs to cover diverse, reasoning-intensive tasks with detailed and faithful rationales. Experiments demonstrate that training MLLMs on this dataset significantly improves reasoning capabilities, achieving state-of-the-art performance on benchmarks such as MathVerse (+8.1%), MMMU-Pro (+7%), and MuirBench (+13.3%). Additionally, the model demonstrates notable improvements of up to 4% on non-reasoning-based benchmarks. Ablation studies further highlight the importance of key components, such as rewriting and self-filtering, in the dataset construction process.

Dec 10, 202421 min

Ep 175APOLLO: SGD-like Memory, AdamW-level Performance

🤗 Upvotes: 27 | cs.LG, cs.AI, cs.PF Authors: Hanqing Zhu, Zhenyu Zhang, Wenyan Cong, Xi Liu, Sem Park, Vikas Chandra, Bo Long, David Z. Pan, Zhangyang Wang, Jinwon Lee Title: APOLLO: SGD-like Memory, AdamW-level Performance Arxiv: http://arxiv.org/abs/2412.05270v2 Abstract: Large language models (LLMs) are notoriously memory-intensive during training, particularly with the popular AdamW optimizer. This memory burden necessitates using more or higher-end GPUs or reducing batch sizes, limiting training scalability and throughput. To address this, various memory-efficient optimizers have been proposed to reduce optimizer memory usage. However, they face critical challenges: (i) reliance on costly SVD operations; (ii) significant performance trade-offs compared to AdamW; and (iii) still substantial optimizer memory overhead to maintain competitive performance. In this work, we identify that AdamW's learning rate adaptation rule can be effectively coarsened as a structured learning rate update. Based on this insight, we propose Approximated Gradient Scaling for Memory-Efficient LLM Optimization (APOLLO), which approximates learning rate scaling using an auxiliary low-rank optimizer state based on pure random projection. This structured learning rate update rule makes APOLLO highly tolerant to further memory reductions while delivering comparable pre-training performance. Even its rank-1 variant, APOLLO-Mini, achieves superior pre-training performance compared to AdamW with SGD-level memory costs. Extensive experiments demonstrate that the APOLLO series performs on-par with or better than AdamW, while achieving greater memory savings by nearly eliminating the optimization states of AdamW. These savings provide significant system-level benefits: (1) Enhanced Throughput: 3x throughput on an 8xA100-80GB setup compared to AdamW by supporting 4x larger batch sizes. (2) Improved Model Scalability: Pre-training LLaMA-13B with naive DDP on A100-80GB GPUs without system-level optimizations. (3) Low-End GPU Friendly Pre-training: Pre-training LLaMA-7B on a single GPU using less than 12 GB of memory with weight quantization.

Dec 10, 202419 min

Ep 174SwiftEdit: Lightning Fast Text-Guided Image Editing via One-Step Diffusion

🤗 Upvotes: 19 | cs.CV Authors: Trong-Tung Nguyen, Quang Nguyen, Khoi Nguyen, Anh Tran, Cuong Pham Title: SwiftEdit: Lightning Fast Text-Guided Image Editing via One-Step Diffusion Arxiv: http://arxiv.org/abs/2412.04301v2 Abstract: Recent advances in text-guided image editing enable users to perform image edits through simple text inputs, leveraging the extensive priors of multi-step diffusion-based text-to-image models. However, these methods often fall short of the speed demands required for real-world and on-device applications due to the costly multi-step inversion and sampling process involved. In response to this, we introduce SwiftEdit, a simple yet highly efficient editing tool that achieve instant text-guided image editing (in 0.23s). The advancement of SwiftEdit lies in its two novel contributions: a one-step inversion framework that enables one-step image reconstruction via inversion and a mask-guided editing technique with our proposed attention rescaling mechanism to perform localized image editing. Extensive experiments are provided to demonstrate the effectiveness and efficiency of SwiftEdit. In particular, SwiftEdit enables instant text-guided image editing, which is extremely faster than previous multi-step methods (at least 50 times faster) while maintain a competitive performance in editing results. Our project page is at: https://swift-edit.github.io/

Dec 10, 202420 min

Ep 173Moto: Latent Motion Token as the Bridging Language for Robot Manipulation

🤗 Upvotes: 18 | cs.RO, cs.AI, cs.CL, cs.CV, cs.LG Authors: Yi Chen, Yuying Ge, Yizhuo Li, Yixiao Ge, Mingyu Ding, Ying Shan, Xihui Liu Title: Moto: Latent Motion Token as the Bridging Language for Robot Manipulation Arxiv: http://arxiv.org/abs/2412.04445v1 Abstract: Recent developments in Large Language Models pre-trained on extensive corpora have shown significant success in various natural language processing tasks with minimal fine-tuning. This success offers new promise for robotics, which has long been constrained by the high cost of action-labeled data. We ask: given the abundant video data containing interaction-related knowledge available as a rich "corpus", can a similar generative pre-training approach be effectively applied to enhance robot learning? The key challenge is to identify an effective representation for autoregressive pre-training that benefits robot manipulation tasks. Inspired by the way humans learn new skills through observing dynamic environments, we propose that effective robotic learning should emphasize motion-related knowledge, which is closely tied to low-level actions and is hardware-agnostic, facilitating the transfer of learned motions to actual robot actions. To this end, we introduce Moto, which converts video content into latent Motion Token sequences by a Latent Motion Tokenizer, learning a bridging "language" of motion from videos in an unsupervised manner. We pre-train Moto-GPT through motion token autoregression, enabling it to capture diverse visual motion knowledge. After pre-training, Moto-GPT demonstrates the promising ability to produce semantically interpretable motion tokens, predict plausible motion trajectories, and assess trajectory rationality through output likelihood. To transfer learned motion priors to real robot actions, we implement a co-fine-tuning strategy that seamlessly bridges latent motion token prediction and real robot control. Extensive experiments show that the fine-tuned Moto-GPT exhibits superior robustness and efficiency on robot manipulation benchmarks, underscoring its effectiveness in transferring knowledge from video data to downstream visual manipulation tasks.

Dec 10, 202420 min

Ep 172GenMAC: Compositional Text-to-Video Generation with Multi-Agent Collaboration

🤗 Upvotes: 13 | cs.CV Authors: Kaiyi Huang, Yukun Huang, Xuefei Ning, Zinan Lin, Yu Wang, Xihui Liu Title: GenMAC: Compositional Text-to-Video Generation with Multi-Agent Collaboration Arxiv: http://arxiv.org/abs/2412.04440v1 Abstract: Text-to-video generation models have shown significant progress in the recent years. However, they still struggle with generating complex dynamic scenes based on compositional text prompts, such as attribute binding for multiple objects, temporal dynamics associated with different objects, and interactions between objects. Our key motivation is that complex tasks can be decomposed into simpler ones, each handled by a role-specialized MLLM agent. Multiple agents can collaborate together to achieve collective intelligence for complex goals. We propose GenMAC, an iterative, multi-agent framework that enables compositional text-to-video generation. The collaborative workflow includes three stages: Design, Generation, and Redesign, with an iterative loop between the Generation and Redesign stages to progressively verify and refine the generated videos. The Redesign stage is the most challenging stage that aims to verify the generated videos, suggest corrections, and redesign the text prompts, frame-wise layouts, and guidance scales for the next iteration of generation. To avoid hallucination of a single MLLM agent, we decompose this stage to four sequentially-executed MLLM-based agents: verification agent, suggestion agent, correction agent, and output structuring agent. Furthermore, to tackle diverse scenarios of compositional text-to-video generation, we design a self-routing mechanism to adaptively select the proper correction agent from a collection of correction agents each specialized for one scenario. Extensive experiments demonstrate the effectiveness of GenMAC, achieving state-of-the art performance in compositional text-to-video generation.

Dec 10, 202422 min

Ep 171Momentum-GS: Momentum Gaussian Self-Distillation for High-Quality Large Scene Reconstruction

🤗 Upvotes: 12 | cs.CV Authors: Jixuan Fan, Wanhua Li, Yifei Han, Yansong Tang Title: Momentum-GS: Momentum Gaussian Self-Distillation for High-Quality Large Scene Reconstruction Arxiv: http://arxiv.org/abs/2412.04887v1 Abstract: 3D Gaussian Splatting has demonstrated notable success in large-scale scene reconstruction, but challenges persist due to high training memory consumption and storage overhead. Hybrid representations that integrate implicit and explicit features offer a way to mitigate these limitations. However, when applied in parallelized block-wise training, two critical issues arise since reconstruction accuracy deteriorates due to reduced data diversity when training each block independently, and parallel training restricts the number of divided blocks to the available number of GPUs. To address these issues, we propose Momentum-GS, a novel approach that leverages momentum-based self-distillation to promote consistency and accuracy across the blocks while decoupling the number of blocks from the physical GPU count. Our method maintains a teacher Gaussian decoder updated with momentum, ensuring a stable reference during training. This teacher provides each block with global guidance in a self-distillation manner, promoting spatial consistency in reconstruction. To further ensure consistency across the blocks, we incorporate block weighting, dynamically adjusting each block's weight according to its reconstruction accuracy. Extensive experiments on large-scale scenes show that our method consistently outperforms existing techniques, achieving a 12.8% improvement in LPIPS over CityGaussian with much fewer divided blocks and establishing a new state of the art. Project page: https://jixuan-fan.github.io/Momentum-GS_Page/

Dec 10, 202421 min

Ep 170CompCap: Improving Multimodal Large Language Models with Composite Captions

🤗 Upvotes: 11 | cs.CV, cs.AI, cs.LG Authors: Xiaohui Chen, Satya Narayan Shukla, Mahmoud Azab, Aashu Singh, Qifan Wang, David Yang, ShengYun Peng, Hanchao Yu, Shen Yan, Xuewen Zhang, Baosheng He Title: CompCap: Improving Multimodal Large Language Models with Composite Captions Arxiv: http://arxiv.org/abs/2412.05243v1 Abstract: How well can Multimodal Large Language Models (MLLMs) understand composite images? Composite images (CIs) are synthetic visuals created by merging multiple visual elements, such as charts, posters, or screenshots, rather than being captured directly by a camera. While CIs are prevalent in real-world applications, recent MLLM developments have primarily focused on interpreting natural images (NIs). Our research reveals that current MLLMs face significant challenges in accurately understanding CIs, often struggling to extract information or perform complex reasoning based on these images. We find that existing training data for CIs are mostly formatted for question-answer tasks (e.g., in datasets like ChartQA and ScienceQA), while high-quality image-caption datasets, critical for robust vision-language alignment, are only available for NIs. To bridge this gap, we introduce Composite Captions (CompCap), a flexible framework that leverages Large Language Models (LLMs) and automation tools to synthesize CIs with accurate and detailed captions. Using CompCap, we curate CompCap-118K, a dataset containing 118K image-caption pairs across six CI types. We validate the effectiveness of CompCap-118K by supervised fine-tuning MLLMs of three sizes: xGen-MM-inst.-4B and LLaVA-NeXT-Vicuna-7B/13B. Empirical results show that CompCap-118K significantly enhances MLLMs' understanding of CIs, yielding average gains of 1.7%, 2.0%, and 2.9% across eleven benchmarks, respectively.

Dec 10, 202421 min

Ep 169VisionZip: Longer is Better but Not Necessary in Vision Language Models

🤗 Upvotes: 83 | cs.CV, cs.AI, cs.CL, cs.LG Authors: Senqiao Yang, Yukang Chen, Zhuotao Tian, Chengyao Wang, Jingyao Li, Bei Yu, Jiaya Jia Title: VisionZip: Longer is Better but Not Necessary in Vision Language Models Arxiv: http://arxiv.org/abs/2412.04467v1 Abstract: Recent advancements in vision-language models have enhanced performance by increasing the length of visual tokens, making them much longer than text tokens and significantly raising computational costs. However, we observe that the visual tokens generated by popular vision encoders, such as CLIP and SigLIP, contain significant redundancy. To address this, we introduce VisionZip, a simple yet effective method that selects a set of informative tokens for input to the language model, reducing visual token redundancy and improving efficiency while maintaining model performance. The proposed VisionZip can be widely applied to image and video understanding tasks and is well-suited for multi-turn dialogues in real-world scenarios, where previous methods tend to underperform. Experimental results show that VisionZip outperforms the previous state-of-the-art method by at least 5% performance gains across nearly all settings. Moreover, our method significantly enhances model inference speed, improving the prefilling time by 8x and enabling the LLaVA-Next 13B model to infer faster than the LLaVA-Next 7B model while achieving better results. Furthermore, we analyze the causes of this redundancy and encourage the community to focus on extracting better visual features rather than merely increasing token length. Our code is available at https://github.com/dvlab-research/VisionZip .

Dec 8, 202421 min

Ep 168Florence-VL: Enhancing Vision-Language Models with Generative Vision Encoder and Depth-Breadth Fusion

🤗 Upvotes: 46 | cs.CV, cs.AI Authors: Jiuhai Chen, Jianwei Yang, Haiping Wu, Dianqi Li, Jianfeng Gao, Tianyi Zhou, Bin Xiao Title: Florence-VL: Enhancing Vision-Language Models with Generative Vision Encoder and Depth-Breadth Fusion Arxiv: http://arxiv.org/abs/2412.04424v1 Abstract: We present Florence-VL, a new family of multimodal large language models (MLLMs) with enriched visual representations produced by Florence-2, a generative vision foundation model. Unlike the widely used CLIP-style vision transformer trained by contrastive learning, Florence-2 can capture different levels and aspects of visual features, which are more versatile to be adapted to diverse downstream tasks. We propose a novel feature-fusion architecture and an innovative training recipe that effectively integrates Florence-2's visual features into pretrained LLMs, such as Phi 3.5 and LLama 3. In particular, we propose "depth-breath fusion (DBFusion)" to fuse the visual features extracted from different depths and under multiple prompts. Our model training is composed of end-to-end pretraining of the whole model followed by finetuning of the projection layer and the LLM, on a carefully designed recipe of diverse open-source datasets that include high-quality image captions and instruction-tuning pairs. Our quantitative analysis and visualization of Florence-VL's visual features show its advantages over popular vision encoders on vision-language alignment, where the enriched depth and breath play important roles. Florence-VL achieves significant improvements over existing state-of-the-art MLLMs across various multi-modal and vision-centric benchmarks covering general VQA, perception, hallucination, OCR, Chart, knowledge-intensive understanding, etc. To facilitate future research, our models and the complete training recipe are open-sourced. https://github.com/JiuhaiChen/Florence-VL

Dec 8, 202419 min

Ep 167NVILA: Efficient Frontier Visual Language Models

🤗 Upvotes: 36 | cs.CV Authors: Zhijian Liu, Ligeng Zhu, Baifeng Shi, Zhuoyang Zhang, Yuming Lou, Shang Yang, Haocheng Xi, Shiyi Cao, Yuxian Gu, Dacheng Li, Xiuyu Li, Yunhao Fang, Yukang Chen, Cheng-Yu Hsieh, De-An Huang, An-Chieh Cheng, Vishwesh Nath, Jinyi Hu, Sifei Liu, Ranjay Krishna, Daguang Xu, Xiaolong Wang, Pavlo Molchanov, Jan Kautz, Hongxu Yin, Song Han, Yao Lu Title: NVILA: Efficient Frontier Visual Language Models Arxiv: http://arxiv.org/abs/2412.04468v1 Abstract: Visual language models (VLMs) have made significant advances in accuracy in recent years. However, their efficiency has received much less attention. This paper introduces NVILA, a family of open VLMs designed to optimize both efficiency and accuracy. Building on top of VILA, we improve its model architecture by first scaling up the spatial and temporal resolutions, and then compressing visual tokens. This "scale-then-compress" approach enables NVILA to efficiently process high-resolution images and long videos. We also conduct a systematic investigation to enhance the efficiency of NVILA throughout its entire lifecycle, from training and fine-tuning to deployment. NVILA matches or surpasses the accuracy of many leading open and proprietary VLMs across a wide range of image and video benchmarks. At the same time, it reduces training costs by 4.5X, fine-tuning memory usage by 3.4X, pre-filling latency by 1.6-2.2X, and decoding latency by 1.2-2.8X. We will soon make our code and models available to facilitate reproducibility.

Dec 8, 202419 min

Ep 166Aguvis: Unified Pure Vision Agents for Autonomous GUI Interaction

🤗 Upvotes: 32 | cs.CL Authors: Yiheng Xu, Zekun Wang, Junli Wang, Dunjie Lu, Tianbao Xie, Amrita Saha, Doyen Sahoo, Tao Yu, Caiming Xiong Title: Aguvis: Unified Pure Vision Agents for Autonomous GUI Interaction Arxiv: http://arxiv.org/abs/2412.04454v1 Abstract: Graphical User Interfaces (GUIs) are critical to human-computer interaction, yet automating GUI tasks remains challenging due to the complexity and variability of visual environments. Existing approaches often rely on textual representations of GUIs, which introduce limitations in generalization, efficiency, and scalability. In this paper, we introduce Aguvis, a unified pure vision-based framework for autonomous GUI agents that operates across various platforms. Our approach leverages image-based observations, and grounding instructions in natural language to visual elements, and employs a consistent action space to ensure cross-platform generalization. To address the limitations of previous work, we integrate explicit planning and reasoning within the model, enhancing its ability to autonomously navigate and interact with complex digital environments. We construct a large-scale dataset of GUI agent trajectories, incorporating multimodal reasoning and grounding, and employ a two-stage training pipeline that first focuses on general GUI grounding, followed by planning and reasoning. Through comprehensive experiments, we demonstrate that Aguvis surpasses previous state-of-the-art methods in both offline and real-world online scenarios, achieving, to our knowledge, the first fully autonomous pure vision GUI agent capable of performing tasks independently without collaboration with external closed-source models. We open-sourced all datasets, models, and training recipes to facilitate future research at https://aguvis-project.github.io/.

Dec 8, 202420 min

Ep 165Code-as-Monitor: Constraint-aware Visual Programming for Reactive and Proactive Robotic Failure Detection

🤗 Upvotes: 32 | cs.RO, cs.AI, cs.CV, cs.LG Authors: Enshen Zhou, Qi Su, Cheng Chi, Zhizheng Zhang, Zhongyuan Wang, Tiejun Huang, Lu Sheng, He Wang Title: Code-as-Monitor: Constraint-aware Visual Programming for Reactive and Proactive Robotic Failure Detection Arxiv: http://arxiv.org/abs/2412.04455v1 Abstract: Automatic detection and prevention of open-set failures are crucial in closed-loop robotic systems. Recent studies often struggle to simultaneously identify unexpected failures reactively after they occur and prevent foreseeable ones proactively. To this end, we propose Code-as-Monitor (CaM), a novel paradigm leveraging the vision-language model (VLM) for both open-set reactive and proactive failure detection. The core of our method is to formulate both tasks as a unified set of spatio-temporal constraint satisfaction problems and use VLM-generated code to evaluate them for real-time monitoring. To enhance the accuracy and efficiency of monitoring, we further introduce constraint elements that abstract constraint-related entities or their parts into compact geometric elements. This approach offers greater generality, simplifies tracking, and facilitates constraint-aware visual programming by leveraging these elements as visual prompts. Experiments show that CaM achieves a 28.7% higher success rate and reduces execution time by 31.8% under severe disturbances compared to baselines across three simulators and a real-world setting. Moreover, CaM can be integrated with open-loop control policies to form closed-loop systems, enabling long-horizon tasks in cluttered scenes with dynamic environments.

Dec 8, 202422 min

Ep 164Evaluating Language Models as Synthetic Data Generators

🤗 Upvotes: 30 | cs.CL Authors: Seungone Kim, Juyoung Suk, Xiang Yue, Vijay Viswanathan, Seongyun Lee, Yizhong Wang, Kiril Gashteovski, Carolin Lawrence, Sean Welleck, Graham Neubig Title: Evaluating Language Models as Synthetic Data Generators Arxiv: http://arxiv.org/abs/2412.03679v1 Abstract: Given the increasing use of synthetic data in language model (LM) post-training, an LM's ability to generate high-quality data has become nearly as crucial as its ability to solve problems directly. While prior works have focused on developing effective data generation methods, they lack systematic comparison of different LMs as data generators in a unified setting. To address this gap, we propose AgoraBench, a benchmark that provides standardized settings and metrics to evaluate LMs' data generation abilities. Through synthesizing 1.26 million training instances using 6 LMs and training 99 student models, we uncover key insights about LMs' data generation capabilities. First, we observe that LMs exhibit distinct strengths. For instance, GPT-4o excels at generating new problems, while Claude-3.5-Sonnet performs better at enhancing existing ones. Furthermore, our analysis reveals that an LM's data generation ability doesn't necessarily correlate with its problem-solving ability. Instead, multiple intrinsic features of data quality-including response quality, perplexity, and instruction difficulty-collectively serve as better indicators. Finally, we demonstrate that strategic choices in output format and cost-conscious model selection significantly impact data generation effectiveness.

Dec 8, 202421 min

Ep 163A Noise is Worth Diffusion Guidance

🤗 Upvotes: 25 | cs.CV, cs.AI, cs.LG Authors: Donghoon Ahn, Jiwon Kang, Sanghyun Lee, Jaewon Min, Minjae Kim, Wooseok Jang, Hyoungwon Cho, Sayak Paul, SeonHwa Kim, Eunju Cha, Kyong Hwan Jin, Seungryong Kim Title: A Noise is Worth Diffusion Guidance Arxiv: http://arxiv.org/abs/2412.03895v1 Abstract: Diffusion models excel in generating high-quality images. However, current diffusion models struggle to produce reliable images without guidance methods, such as classifier-free guidance (CFG). Are guidance methods truly necessary? Observing that noise obtained via diffusion inversion can reconstruct high-quality images without guidance, we focus on the initial noise of the denoising pipeline. By mapping Gaussian noise to `guidance-free noise', we uncover that small low-magnitude low-frequency components significantly enhance the denoising process, removing the need for guidance and thus improving both inference throughput and memory. Expanding on this, we propose \ours, a novel method that replaces guidance methods with a single refinement of the initial noise. This refined noise enables high-quality image generation without guidance, within the same diffusion pipeline. Our noise-refining model leverages efficient noise-space learning, achieving rapid convergence and strong performance with just 50K text-image pairs. We validate its effectiveness across diverse metrics and analyze how refined noise can eliminate the need for guidance. See our project page: https://cvlab-kaist.github.io/NoiseRefine/.

Dec 8, 202421 min

Ep 162Structured 3D Latents for Scalable and Versatile 3D Generation

🤗 Upvotes: 22 | cs.CV Authors: Jianfeng Xiang, Zelong Lv, Sicheng Xu, Yu Deng, Ruicheng Wang, Bowen Zhang, Dong Chen, Xin Tong, Jiaolong Yang Title: Structured 3D Latents for Scalable and Versatile 3D Generation Arxiv: http://arxiv.org/abs/2412.01506v1 Abstract: We introduce a novel 3D generation method for versatile and high-quality 3D asset creation. The cornerstone is a unified Structured LATent (SLAT) representation which allows decoding to different output formats, such as Radiance Fields, 3D Gaussians, and meshes. This is achieved by integrating a sparsely-populated 3D grid with dense multiview visual features extracted from a powerful vision foundation model, comprehensively capturing both structural (geometry) and textural (appearance) information while maintaining flexibility during decoding. We employ rectified flow transformers tailored for SLAT as our 3D generation models and train models with up to 2 billion parameters on a large 3D asset dataset of 500K diverse objects. Our model generates high-quality results with text or image conditions, significantly surpassing existing methods, including recent ones at similar scales. We showcase flexible output format selection and local 3D editing capabilities which were not offered by previous models. Code, model, and data will be released.

Dec 8, 202423 min

Ep 161Negative Token Merging: Image-based Adversarial Feature Guidance

🤗 Upvotes: 21 | cs.CV, cs.AI, cs.GR, cs.LG, stat.ML Authors: Jaskirat Singh, Lindsey Li, Weijia Shi, Ranjay Krishna, Yejin Choi, Pang Wei Koh, Michael F. Cohen, Stephen Gould, Liang Zheng, Luke Zettlemoyer Title: Negative Token Merging: Image-based Adversarial Feature Guidance Arxiv: http://arxiv.org/abs/2412.01339v2 Abstract: Text-based adversarial guidance using a negative prompt has emerged as a widely adopted approach to steer diffusion models away from producing undesired concepts. While useful, performing adversarial guidance using text alone can be insufficient to capture complex visual concepts or avoid specific visual elements like copyrighted characters. In this paper, for the first time we explore an alternate modality in this direction by performing adversarial guidance directly using visual features from a reference image or other images in a batch. We introduce negative token merging (NegToMe), a simple but effective training-free approach which performs adversarial guidance through images by selectively pushing apart matching visual features between reference and generated images during the reverse diffusion process. By simply adjusting the used reference, NegToMe enables a diverse range of applications. Notably, when using other images in same batch as reference, we find that NegToMe significantly enhances output diversity (e.g., racial, gender, visual) by guiding features of each image away from others. Similarly, when used w.r.t. copyrighted reference images, NegToMe reduces visual similarity to copyrighted content by 34.57%. NegToMe is simple to implement using just few-lines of code, uses only marginally higher (<4%) inference time and is compatible with different diffusion architectures, including those like Flux, which don't natively support the use of a negative prompt. Code is available at https://negtome.github.io

Dec 8, 202419 min

Ep 160MV-Adapter: Multi-view Consistent Image Generation Made Easy

🤗 Upvotes: 17 | cs.CV Authors: Zehuan Huang, Yuan-Chen Guo, Haoran Wang, Ran Yi, Lizhuang Ma, Yan-Pei Cao, Lu Sheng Title: MV-Adapter: Multi-view Consistent Image Generation Made Easy Arxiv: http://arxiv.org/abs/2412.03632v1 Abstract: Existing multi-view image generation methods often make invasive modifications to pre-trained text-to-image (T2I) models and require full fine-tuning, leading to (1) high computational costs, especially with large base models and high-resolution images, and (2) degradation in image quality due to optimization difficulties and scarce high-quality 3D data. In this paper, we propose the first adapter-based solution for multi-view image generation, and introduce MV-Adapter, a versatile plug-and-play adapter that enhances T2I models and their derivatives without altering the original network structure or feature space. By updating fewer parameters, MV-Adapter enables efficient training and preserves the prior knowledge embedded in pre-trained models, mitigating overfitting risks. To efficiently model the 3D geometric knowledge within the adapter, we introduce innovative designs that include duplicated self-attention layers and parallel attention architecture, enabling the adapter to inherit the powerful priors of the pre-trained models to model the novel 3D knowledge. Moreover, we present a unified condition encoder that seamlessly integrates camera parameters and geometric information, facilitating applications such as text- and image-based 3D generation and texturing. MV-Adapter achieves multi-view generation at 768 resolution on Stable Diffusion XL (SDXL), and demonstrates adaptability and versatility. It can also be extended to arbitrary view generation, enabling broader applications. We demonstrate that MV-Adapter sets a new quality standard for multi-view image generation, and opens up new possibilities due to its efficiency, adaptability and versatility.

Dec 8, 202421 min

Ep 159ShowUI: One Vision-Language-Action Model for GUI Visual Agent

🤗 Paper Upvotes: 48 | cs.CV, cs.AI, cs.CL, cs.HC Authors: Kevin Qinghong Lin, Linjie Li, Difei Gao, Zhengyuan Yang, Shiwei Wu, Zechen Bai, Weixian Lei, Lijuan Wang, Mike Zheng Shou Title: ShowUI: One Vision-Language-Action Model for GUI Visual Agent Arxiv: http://arxiv.org/abs/2411.17465v1 Abstract: Building Graphical User Interface (GUI) assistants holds significant promise for enhancing human workflow productivity. While most agents are language-based, relying on closed-source API with text-rich meta-information (e.g., HTML or accessibility tree), they show limitations in perceiving UI visuals as humans do, highlighting the need for GUI visual agents. In this work, we develop a vision-language-action model in digital world, namely ShowUI, which features the following innovations: (i) UI-Guided Visual Token Selection to reduce computational costs by formulating screenshots as an UI connected graph, adaptively identifying their redundant relationship and serve as the criteria for token selection during self-attention blocks; (ii) Interleaved Vision-Language-Action Streaming that flexibly unifies diverse needs within GUI tasks, enabling effective management of visual-action history in navigation or pairing multi-turn query-action sequences per screenshot to enhance training efficiency; (iii) Small-scale High-quality GUI Instruction-following Datasets by careful data curation and employing a resampling strategy to address significant data type imbalances. With above components, ShowUI, a lightweight 2B model using 256K data, achieves a strong 75.1% accuracy in zero-shot screenshot grounding. Its UI-guided token selection further reduces 33% of redundant visual tokens during training and speeds up the performance by 1.4x. Navigation experiments across web Mind2Web, mobile AITW, and online MiniWob environments further underscore the effectiveness and potential of our model in advancing GUI visual agents. The models are available at https://github.com/showlab/ShowUI.

Nov 28, 202424 min

Ep 158Star Attention: Efficient LLM Inference over Long Sequences

🤗 Paper Upvotes: 32 | cs.CL, cs.AI, cs.LG Authors: Shantanu Acharya, Fei Jia, Boris Ginsburg Title: Star Attention: Efficient LLM Inference over Long Sequences Arxiv: http://arxiv.org/abs/2411.17116v1 Abstract: Inference with Transformer-based Large Language Models (LLMs) on long sequences is both costly and slow due to the quadratic complexity of the self-attention mechanism. We introduce Star Attention, a two-phase block-sparse approximation that improves computational efficiency by sharding attention across multiple hosts while minimizing communication overhead. In the first phase, the context is processed using blockwise-local attention across hosts, in parallel. In the second phase, query and response tokens attend to all prior cached tokens through sequence-global attention. Star Attention integrates seamlessly with most Transformer-based LLMs trained with global attention, reducing memory requirements and inference time by up to 11x while preserving 95-100% of accuracy.

Nov 28, 202420 min

Ep 157Pathways on the Image Manifold: Image Editing via Video Generation

🤗 Paper Upvotes: 23 | cs.CV, cs.AI, cs.LG Authors: Noam Rotstein, Gal Yona, Daniel Silver, Roy Velich, David Bensaïd, Ron Kimmel Title: Pathways on the Image Manifold: Image Editing via Video Generation Arxiv: http://arxiv.org/abs/2411.16819v1 Abstract: Recent advances in image editing, driven by image diffusion models, have shown remarkable progress. However, significant challenges remain, as these models often struggle to follow complex edit instructions accurately and frequently compromise fidelity by altering key elements of the original image. Simultaneously, video generation has made remarkable strides, with models that effectively function as consistent and continuous world simulators. In this paper, we propose merging these two fields by utilizing image-to-video models for image editing. We reformulate image editing as a temporal process, using pretrained video models to create smooth transitions from the original image to the desired edit. This approach traverses the image manifold continuously, ensuring consistent edits while preserving the original image's key aspects. Our approach achieves state-of-the-art results on text-based image editing, demonstrating significant improvements in both edit accuracy and image preservation.

Nov 28, 202425 min

Ep 156MME-Survey: A Comprehensive Survey on Evaluation of Multimodal LLMs

🤗 Paper Upvotes: 15 | cs.CV, cs.AI, cs.CL Authors: Chaoyou Fu, Yi-Fan Zhang, Shukang Yin, Bo Li, Xinyu Fang, Sirui Zhao, Haodong Duan, Xing Sun, Ziwei Liu, Liang Wang, Caifeng Shan, Ran He Title: MME-Survey: A Comprehensive Survey on Evaluation of Multimodal LLMs Arxiv: http://arxiv.org/abs/2411.15296v1 Abstract: As a prominent direction of Artificial General Intelligence (AGI), Multimodal Large Language Models (MLLMs) have garnered increased attention from both industry and academia. Building upon pre-trained LLMs, this family of models further develops multimodal perception and reasoning capabilities that are impressive, such as writing code given a flow chart or creating stories based on an image. In the development process, evaluation is critical since it provides intuitive feedback and guidance on improving models. Distinct from the traditional train-eval-test paradigm that only favors a single task like image classification, the versatility of MLLMs has spurred the rise of various new benchmarks and evaluation methods. In this paper, we aim to present a comprehensive survey of MLLM evaluation, discussing four key aspects: 1) the summarised benchmarks types divided by the evaluation capabilities, including foundation capabilities, model self-analysis, and extented applications; 2) the typical process of benchmark counstruction, consisting of data collection, annotation, and precautions; 3) the systematic evaluation manner composed of judge, metric, and toolkit; 4) the outlook for the next benchmark. This work aims to offer researchers an easy grasp of how to effectively evaluate MLLMs according to different needs and to inspire better evaluation methods, thereby driving the progress of MLLM research.

Nov 28, 202426 min

Ep 155Rethinking Token Reduction in MLLMs: Towards a Unified Paradigm for Training-Free Acceleration

🤗 Paper Upvotes: 14 | cs.CV Authors: Yuhang Han, Xuyang Liu, Pengxiang Ding, Donglin Wang, Honggang Chen, Qingsen Yan, Siteng Huang Title: Rethinking Token Reduction in MLLMs: Towards a Unified Paradigm for Training-Free Acceleration Arxiv: http://arxiv.org/abs/2411.17686v1 Abstract: To accelerate the inference of heavy Multimodal Large Language Models (MLLMs), this study rethinks the current landscape of training-free token reduction research. We regret to find that the critical components of existing methods are tightly intertwined, with their interconnections and effects remaining unclear for comparison, transfer, and expansion. Therefore, we propose a unified ''filter-correlate-compress'' paradigm that decomposes the token reduction into three distinct stages within a pipeline, maintaining consistent design objectives and elements while allowing for unique implementations. We additionally demystify the popular works and subsume them into our paradigm to showcase its universality. Finally, we offer a suite of methods grounded in the paradigm, striking a balance between speed and accuracy throughout different phases of the inference. Experimental results across 10 benchmarks indicate that our methods can achieve up to an 82.4% reduction in FLOPs with a minimal impact on performance, simultaneously surpassing state-of-the-art training-free methods. Our project page is at https://ficoco-accelerate.github.io/.

Nov 28, 202422 min

Ep 154SketchAgent: Language-Driven Sequential Sketch Generation

🤗 Paper Upvotes: 13 | cs.CV Authors: Yael Vinker, Tamar Rott Shaham, Kristine Zheng, Alex Zhao, Judith E Fan, Antonio Torralba Title: SketchAgent: Language-Driven Sequential Sketch Generation Arxiv: http://arxiv.org/abs/2411.17673v1 Abstract: Sketching serves as a versatile tool for externalizing ideas, enabling rapid exploration and visual communication that spans various disciplines. While artificial systems have driven substantial advances in content creation and human-computer interaction, capturing the dynamic and abstract nature of human sketching remains challenging. In this work, we introduce SketchAgent, a language-driven, sequential sketch generation method that enables users to create, modify, and refine sketches through dynamic, conversational interactions. Our approach requires no training or fine-tuning. Instead, we leverage the sequential nature and rich prior knowledge of off-the-shelf multimodal large language models (LLMs). We present an intuitive sketching language, introduced to the model through in-context examples, enabling it to "draw" using string-based actions. These are processed into vector graphics and then rendered to create a sketch on a pixel canvas, which can be accessed again for further tasks. By drawing stroke by stroke, our agent captures the evolving, dynamic qualities intrinsic to sketching. We demonstrate that SketchAgent can generate sketches from diverse prompts, engage in dialogue-driven drawing, and collaborate meaningfully with human users.

Nov 28, 202424 min

Ep 153TEXGen: a Generative Diffusion Model for Mesh Textures

🤗 Paper Upvotes: 12 | cs.CV, cs.AI, cs.GR Authors: Xin Yu, Ze Yuan, Yuan-Chen Guo, Ying-Tian Liu, JianHui Liu, Yangguang Li, Yan-Pei Cao, Ding Liang, Xiaojuan Qi Title: TEXGen: a Generative Diffusion Model for Mesh Textures Arxiv: http://arxiv.org/abs/2411.14740v1 Abstract: While high-quality texture maps are essential for realistic 3D asset rendering, few studies have explored learning directly in the texture space, especially on large-scale datasets. In this work, we depart from the conventional approach of relying on pre-trained 2D diffusion models for test-time optimization of 3D textures. Instead, we focus on the fundamental problem of learning in the UV texture space itself. For the first time, we train a large diffusion model capable of directly generating high-resolution texture maps in a feed-forward manner. To facilitate efficient learning in high-resolution UV spaces, we propose a scalable network architecture that interleaves convolutions on UV maps with attention layers on point clouds. Leveraging this architectural design, we train a 700 million parameter diffusion model that can generate UV texture maps guided by text prompts and single-view images. Once trained, our model naturally supports various extended applications, including text-guided texture inpainting, sparse-view texture completion, and text-driven texture synthesis. Project page is at http://cvmi-lab.github.io/TEXGen/.

Nov 28, 202424 min

Ep 152VLRewardBench: A Challenging Benchmark for Vision-Language Generative Reward Models

🤗 Paper Upvotes: 8 | cs.CV, cs.CL Authors: Lei Li, Yuancheng Wei, Zhihui Xie, Xuqing Yang, Yifan Song, Peiyi Wang, Chenxin An, Tianyu Liu, Sujian Li, Bill Yuchen Lin, Lingpeng Kong, Qi Liu Title: VLRewardBench: A Challenging Benchmark for Vision-Language Generative Reward Models Arxiv: http://arxiv.org/abs/2411.17451v1 Abstract: Vision-language generative reward models (VL-GenRMs) play a crucial role in aligning and evaluating multimodal AI systems, yet their own evaluation remains under-explored. Current assessment methods primarily rely on AI-annotated preference labels from traditional VL tasks, which can introduce biases and often fail to effectively challenge state-of-the-art models. To address these limitations, we introduce VL-RewardBench, a comprehensive benchmark spanning general multimodal queries, visual hallucination detection, and complex reasoning tasks. Through our AI-assisted annotation pipeline combining sample selection with human verification, we curate 1,250 high-quality examples specifically designed to probe model limitations. Comprehensive evaluation across 16 leading large vision-language models, demonstrates VL-RewardBench's effectiveness as a challenging testbed, where even GPT-4o achieves only 65.4% accuracy, and state-of-the-art open-source models such as Qwen2-VL-72B, struggle to surpass random-guessing. Importantly, performance on VL-RewardBench strongly correlates (Pearson's r > 0.9) with MMMU-Pro accuracy using Best-of-N sampling with VL-GenRMs. Analysis experiments uncover three critical insights for improving VL-GenRMs: (i) models predominantly fail at basic visual perception tasks rather than reasoning tasks; (ii) inference-time scaling benefits vary dramatically by model capacity; and (iii) training VL-GenRMs to learn to judge substantially boosts judgment capability (+14.7% accuracy for a 7B VL-GenRM). We believe VL-RewardBench along with the experimental insights will become a valuable resource for advancing VL-GenRMs.

Nov 28, 202422 min

Ep 151Learning 3D Representations from Procedural 3D Programs

🤗 Paper Upvotes: 8 | cs.CV Authors: Xuweiyi Chen, Zezhou Cheng Title: Learning 3D Representations from Procedural 3D Programs Arxiv: http://arxiv.org/abs/2411.17467v1 Abstract: Self-supervised learning has emerged as a promising approach for acquiring transferable 3D representations from unlabeled 3D point clouds. Unlike 2D images, which are widely accessible, acquiring 3D assets requires specialized expertise or professional 3D scanning equipment, making it difficult to scale and raising copyright concerns. To address these challenges, we propose learning 3D representations from procedural 3D programs that automatically generate 3D shapes using simple primitives and augmentations. Remarkably, despite lacking semantic content, the 3D representations learned from this synthesized dataset perform on par with state-of-the-art representations learned from semantically recognizable 3D models (e.g., airplanes) across various downstream 3D tasks, including shape classification, part segmentation, and masked point cloud completion. Our analysis further suggests that current self-supervised learning methods primarily capture geometric structures rather than high-level semantics.

Nov 28, 202424 min

Ep 150SAR3D: Autoregressive 3D Object Generation and Understanding via Multi-scale 3D VQVAE

🤗 Paper Upvotes: 7 | cs.CV Authors: Yongwei Chen, Yushi Lan, Shangchen Zhou, Tengfei Wang, XIngang Pan Title: SAR3D: Autoregressive 3D Object Generation and Understanding via Multi-scale 3D VQVAE Arxiv: http://arxiv.org/abs/2411.16856v1 Abstract: Autoregressive models have demonstrated remarkable success across various fields, from large language models (LLMs) to large multimodal models (LMMs) and 2D content generation, moving closer to artificial general intelligence (AGI). Despite these advances, applying autoregressive approaches to 3D object generation and understanding remains largely unexplored. This paper introduces Scale AutoRegressive 3D (SAR3D), a novel framework that leverages a multi-scale 3D vector-quantized variational autoencoder (VQVAE) to tokenize 3D objects for efficient autoregressive generation and detailed understanding. By predicting the next scale in a multi-scale latent representation instead of the next single token, SAR3D reduces generation time significantly, achieving fast 3D object generation in just 0.82 seconds on an A6000 GPU. Additionally, given the tokens enriched with hierarchical 3D-aware information, we finetune a pretrained LLM on them, enabling multimodal comprehension of 3D content. Our experiments show that SAR3D surpasses current 3D generation methods in both speed and quality and allows LLMs to interpret and caption 3D models comprehensively.

Nov 28, 202426 min

Ep 149Material Anything: Generating Materials for Any 3D Object via Diffusion

🤗 Paper Upvotes: 33 | cs.CV, cs.GR Authors: Xin Huang, Tengfei Wang, Ziwei Liu, Qing Wang Title: Material Anything: Generating Materials for Any 3D Object via Diffusion Arxiv: http://arxiv.org/abs/2411.15138v1 Abstract: We present Material Anything, a fully-automated, unified diffusion framework designed to generate physically-based materials for 3D objects. Unlike existing methods that rely on complex pipelines or case-specific optimizations, Material Anything offers a robust, end-to-end solution adaptable to objects under diverse lighting conditions. Our approach leverages a pre-trained image diffusion model, enhanced with a triple-head architecture and rendering loss to improve stability and material quality. Additionally, we introduce confidence masks as a dynamic switcher within the diffusion model, enabling it to effectively handle both textured and texture-less objects across varying lighting conditions. By employing a progressive material generation strategy guided by these confidence masks, along with a UV-space material refiner, our method ensures consistent, UV-ready material outputs. Extensive experiments demonstrate our approach outperforms existing methods across a wide range of object categories and lighting conditions.

Nov 27, 202421 min

Ep 148Large-Scale Text-to-Image Model with Inpainting is a Zero-Shot Subject-Driven Image Generator

🤗 Paper Upvotes: 28 | cs.CV Authors: Chaehun Shin, Jooyoung Choi, Heeseung Kim, Sungroh Yoon Title: Large-Scale Text-to-Image Model with Inpainting is a Zero-Shot Subject-Driven Image Generator Arxiv: http://arxiv.org/abs/2411.15466v1 Abstract: Subject-driven text-to-image generation aims to produce images of a new subject within a desired context by accurately capturing both the visual characteristics of the subject and the semantic content of a text prompt. Traditional methods rely on time- and resource-intensive fine-tuning for subject alignment, while recent zero-shot approaches leverage on-the-fly image prompting, often sacrificing subject alignment. In this paper, we introduce Diptych Prompting, a novel zero-shot approach that reinterprets as an inpainting task with precise subject alignment by leveraging the emergent property of diptych generation in large-scale text-to-image models. Diptych Prompting arranges an incomplete diptych with the reference image in the left panel, and performs text-conditioned inpainting on the right panel. We further prevent unwanted content leakage by removing the background in the reference image and improve fine-grained details in the generated subject by enhancing attention weights between the panels during inpainting. Experimental results confirm that our approach significantly outperforms zero-shot image prompting methods, resulting in images that are visually preferred by users. Additionally, our method supports not only subject-driven generation but also stylized image generation and subject-driven image editing, demonstrating versatility across diverse image generation applications. Project page: https://diptychprompting.github.io/

Nov 27, 202427 min

Ep 147From Generation to Judgment: Opportunities and Challenges of LLM-as-a-judge

🤗 Paper Upvotes: 19 | cs.AI, cs.CL Authors: Dawei Li, Bohan Jiang, Liangjie Huang, Alimohammad Beigi, Chengshuai Zhao, Zhen Tan, Amrita Bhattacharjee, Yuxuan Jiang, Canyu Chen, Tianhao Wu, Kai Shu, Lu Cheng, Huan Liu Title: From Generation to Judgment: Opportunities and Challenges of LLM-as-a-judge Arxiv: http://arxiv.org/abs/2411.16594v1 Abstract: Assessment and evaluation have long been critical challenges in artificial intelligence (AI) and natural language processing (NLP). However, traditional methods, whether matching-based or embedding-based, often fall short of judging subtle attributes and delivering satisfactory results. Recent advancements in Large Language Models (LLMs) inspire the "LLM-as-a-judge" paradigm, where LLMs are leveraged to perform scoring, ranking, or selection across various tasks and applications. This paper provides a comprehensive survey of LLM-based judgment and assessment, offering an in-depth overview to advance this emerging field. We begin by giving detailed definitions from both input and output perspectives. Then we introduce a comprehensive taxonomy to explore LLM-as-a-judge from three dimensions: what to judge, how to judge and where to judge. Finally, we compile benchmarks for evaluating LLM-as-a-judge and highlight key challenges and promising directions, aiming to provide valuable insights and inspire future research in this promising research area. Paper list and more resources about LLM-as-a-judge can be found at \url{https://github.com/llm-as-a-judge/Awesome-LLM-as-a-judge} and \url{https://llm-as-a-judge.github.io}.

Nov 27, 202421 min

Ep 146O1 Replication Journey -- Part 2: Surpassing O1-preview through Simple Distillation, Big Progress or Bitter Lesson?

🤗 Paper Upvotes: 18 | cs.CL, cs.AI Authors: Zhen Huang, Haoyang Zou, Xuefeng Li, Yixiu Liu, Yuxiang Zheng, Ethan Chern, Shijie Xia, Yiwei Qin, Weizhe Yuan, Pengfei Liu Title: O1 Replication Journey -- Part 2: Surpassing O1-preview through Simple Distillation, Big Progress or Bitter Lesson? Arxiv: http://arxiv.org/abs/2411.16489v1 Abstract: This paper presents a critical examination of current approaches to replicating OpenAI's O1 model capabilities, with particular focus on the widespread but often undisclosed use of knowledge distillation techniques. While our previous work explored the fundamental technical path to O1 replication, this study reveals how simple distillation from O1's API, combined with supervised fine-tuning, can achieve superior performance on complex mathematical reasoning tasks. Through extensive experiments, we show that a base model fine-tuned on simply tens of thousands of samples O1-distilled long-thought chains outperforms O1-preview on the American Invitational Mathematics Examination (AIME) with minimal technical complexity. Moreover, our investigation extends beyond mathematical reasoning to explore the generalization capabilities of O1-distilled models across diverse tasks: hallucination, safety and open-domain QA. Notably, despite training only on mathematical problem-solving data, our models demonstrated strong generalization to open-ended QA tasks and became significantly less susceptible to sycophancy after fine-tuning. We deliberately make this finding public to promote transparency in AI research and to challenge the current trend of obscured technical claims in the field. Our work includes: (1) A detailed technical exposition of the distillation process and its effectiveness, (2) A comprehensive benchmark framework for evaluating and categorizing O1 replication attempts based on their technical transparency and reproducibility, (3) A critical discussion of the limitations and potential risks of over-relying on distillation approaches, our analysis culminates in a crucial bitter lesson: while the pursuit of more capable AI systems is important, the development of researchers grounded in first-principles thinking is paramount.

Nov 27, 202421 min

Ep 145MH-MoE: Multi-Head Mixture-of-Experts

🤗 Paper Upvotes: 17 | cs.CL Authors: Shaohan Huang, Xun Wu, Shuming Ma, Furu Wei Title: MH-MoE: Multi-Head Mixture-of-Experts Arxiv: http://arxiv.org/abs/2411.16205v2 Abstract: Multi-Head Mixture-of-Experts (MH-MoE) demonstrates superior performance by using the multi-head mechanism to collectively attend to information from various representation spaces within different experts. In this paper, we present a novel implementation of MH-MoE that maintains both FLOPs and parameter parity with sparse Mixture of Experts models. Experimental results on language models show that the new implementation yields quality improvements over both vanilla MoE and fine-grained MoE models. Additionally, our experiments demonstrate that MH-MoE is compatible with 1-bit Large Language Models (LLMs) such as BitNet.

Nov 27, 202421 min

Ep 144GMAI-VL & GMAI-VL-5.5M: A Large Vision-Language Model and A Comprehensive Multimodal Dataset Towards General Medical AI

🤗 Paper Upvotes: 15 | cs.CV Authors: Tianbin Li, Yanzhou Su, Wei Li, Bin Fu, Zhe Chen, Ziyan Huang, Guoan Wang, Chenglong Ma, Ying Chen, Ming Hu, Yanjun Li, Pengcheng Chen, Xiaowei Hu, Zhongying Deng, Yuanfeng Ji, Jin Ye, Yu Qiao, Junjun He Title: GMAI-VL & GMAI-VL-5.5M: A Large Vision-Language Model and A Comprehensive Multimodal Dataset Towards General Medical AI Arxiv: http://arxiv.org/abs/2411.14522v1 Abstract: Despite significant advancements in general artificial intelligence, such as GPT-4, their effectiveness in the medical domain (general medical AI, GMAI) remains constrained due to the absence of specialized medical knowledge. To address this challenge, we present GMAI-VL-5.5M, a comprehensive multimodal medical dataset created by converting hundreds of specialized medical datasets into meticulously constructed image-text pairs. This dataset features comprehensive task coverage, diverse modalities, and high-quality image-text data. Building upon this multimodal dataset, we propose GMAI-VL, a general medical vision-language model with a progressively three-stage training strategy. This approach significantly enhances the model's ability by integrating visual and textual information, thereby improving its ability to process multimodal data and support accurate diagnosis and clinical decision-making. Experimental evaluations demonstrate that GMAI-VL achieves state-of-the-art results across a wide range of multimodal medical tasks, such as visual question answering and medical image diagnosis. Our contributions include the development of the GMAI-VL-5.5M dataset, the introduction of the GMAI-VL model, and the establishment of new benchmarks in multiple medical domains. Code and dataset will be released at https://github.com/uni-medical/GMAI-VL.

Nov 27, 202421 min

Ep 143DreamRunner: Fine-Grained Storytelling Video Generation with Retrieval-Augmented Motion Adaptation

🤗 Paper Upvotes: 13 | cs.CV, cs.AI, cs.CL Authors: Zun Wang, Jialu Li, Han Lin, Jaehong Yoon, Mohit Bansal Title: DreamRunner: Fine-Grained Storytelling Video Generation with Retrieval-Augmented Motion Adaptation Arxiv: http://arxiv.org/abs/2411.16657v1 Abstract: Storytelling video generation (SVG) has recently emerged as a task to create long, multi-motion, multi-scene videos that consistently represent the story described in the input text script. SVG holds great potential for diverse content creation in media and entertainment; however, it also presents significant challenges: (1) objects must exhibit a range of fine-grained, complex motions, (2) multiple objects need to appear consistently across scenes, and (3) subjects may require multiple motions with seamless transitions within a single scene. To address these challenges, we propose DreamRunner, a novel story-to-video generation method: First, we structure the input script using a large language model (LLM) to facilitate both coarse-grained scene planning as well as fine-grained object-level layout and motion planning. Next, DreamRunner presents retrieval-augmented test-time adaptation to capture target motion priors for objects in each scene, supporting diverse motion customization based on retrieved videos, thus facilitating the generation of new videos with complex, scripted motions. Lastly, we propose a novel spatial-temporal region-based 3D attention and prior injection module SR3AI for fine-grained object-motion binding and frame-by-frame semantic control. We compare DreamRunner with various SVG baselines, demonstrating state-of-the-art performance in character consistency, text alignment, and smooth transitions. Additionally, DreamRunner exhibits strong fine-grained condition-following ability in compositional text-to-video generation, significantly outperforming baselines on T2V-ComBench. Finally, we validate DreamRunner's robust ability to generate multi-object interactions with qualitative examples.

Nov 27, 202422 min

Ep 142Knowledge Transfer Across Modalities with Natural Language Supervision

🤗 Paper Upvotes: 13 | cs.CV, 68T45 (Primary) 68T50 (Secondary), I.2.6 Authors: Carlo Alberto Barbano, Luca Molinaro, Emanuele Aiello, Marco Grangetto Title: Knowledge Transfer Across Modalities with Natural Language Supervision Arxiv: http://arxiv.org/abs/2411.15611v1 Abstract: We present a way to learn novel concepts by only using their textual description. We call this method Knowledge Transfer. Similarly to human perception, we leverage cross-modal interaction to introduce new concepts. We hypothesize that in a pre-trained visual encoder there are enough low-level features already learned (e.g. shape, appearance, color) that can be used to describe previously unknown high-level concepts. Provided with a textual description of the novel concept, our method works by aligning the known low-level features of the visual encoder to its high-level textual description. We show that Knowledge Transfer can successfully introduce novel concepts in multimodal models, in a very efficient manner, by only requiring a single description of the target concept. Our approach is compatible with both separate textual and visual encoders (e.g. CLIP) and shared parameters across modalities. We also show that, following the same principle, Knowledge Transfer can improve concepts already known by the model. Leveraging Knowledge Transfer we improve zero-shot performance across different tasks such as classification, segmentation, image-text retrieval, and captioning.

Nov 27, 202420 min

Ep 141One Diffusion to Generate Them All

🤗 Paper Upvotes: 13 | cs.CV, cs.AI Authors: Duong H. Le, Tuan Pham, Sangho Lee, Christopher Clark, Aniruddha Kembhavi, Stephan Mandt, Ranjay Krishna, Jiasen Lu Title: One Diffusion to Generate Them All Arxiv: http://arxiv.org/abs/2411.16318v1 Abstract: We introduce OneDiffusion, a versatile, large-scale diffusion model that seamlessly supports bidirectional image synthesis and understanding across diverse tasks. It enables conditional generation from inputs such as text, depth, pose, layout, and semantic maps, while also handling tasks like image deblurring, upscaling, and reverse processes such as depth estimation and segmentation. Additionally, OneDiffusion allows for multi-view generation, camera pose estimation, and instant personalization using sequential image inputs. Our model takes a straightforward yet effective approach by treating all tasks as frame sequences with varying noise scales during training, allowing any frame to act as a conditioning image at inference time. Our unified training framework removes the need for specialized architectures, supports scalable multi-task training, and adapts smoothly to any resolution, enhancing both generalization and scalability. Experimental results demonstrate competitive performance across tasks in both generation and prediction such as text-to-image, multiview generation, ID preservation, depth estimation and camera pose estimation despite relatively small training dataset. Our code and checkpoint are freely available at https://github.com/lehduong/OneDiffusion

Nov 27, 202423 min

Ep 140VisualLens: Personalization through Visual History

🤗 Paper Upvotes: 13 | cs.CV Authors: Wang Bill Zhu, Deqing Fu, Kai Sun, Yi Lu, Zhaojiang Lin, Seungwhan Moon, Kanika Narang, Mustafa Canim, Yue Liu, Anuj Kumar, Xin Luna Dong Title: VisualLens: Personalization through Visual History Arxiv: http://arxiv.org/abs/2411.16034v1 Abstract: We hypothesize that a user's visual history with images reflecting their daily life, offers valuable insights into their interests and preferences, and can be leveraged for personalization. Among the many challenges to achieve this goal, the foremost is the diversity and noises in the visual history, containing images not necessarily related to a recommendation task, not necessarily reflecting the user's interest, or even not necessarily preference-relevant. Existing recommendation systems either rely on task-specific user interaction logs, such as online shopping history for shopping recommendations, or focus on text signals. We propose a novel approach, VisualLens, that extracts, filters, and refines image representations, and leverages these signals for personalization. We created two new benchmarks with task-agnostic visual histories, and show that our method improves over state-of-the-art recommendations by 5-10% on Hit@3, and improves over GPT-4o by 2-5%. Our approach paves the way for personalized recommendations in scenarios where traditional methods fail.

Nov 27, 202424 min

Ep 139TÜLU 3: Pushing Frontiers in Open Language Model Post-Training

🤗 Paper Upvotes: 38 | cs.CL Authors: Nathan Lambert, Jacob Morrison, Valentina Pyatkin, Shengyi Huang, Hamish Ivison, Faeze Brahman, Lester James V. Miranda, Alisa Liu, Nouha Dziri, Shane Lyu, Yuling Gu, Saumya Malik, Victoria Graf, Jena D. Hwang, Jiangjiang Yang, Ronan Le Bras, Oyvind Tafjord, Chris Wilhelm, Luca Soldaini, Noah A. Smith, Yizhong Wang, Pradeep Dasigi, Hannaneh Hajishirzi Title: TÜLU 3: Pushing Frontiers in Open Language Model Post-Training Arxiv: http://arxiv.org/abs/2411.15124v1 Abstract: Language model post-training is applied to refine behaviors and unlock new skills across a wide range of recent language models, but open recipes for applying these techniques lag behind proprietary ones. The underlying training data and recipes for post-training are simultaneously the most important pieces of the puzzle and the portion with the least transparency. To bridge this gap, we introduce T\"ULU 3, a family of fully-open state-of-the-art post-trained models, alongside its data, code, and training recipes, serving as a comprehensive guide for modern post-training techniques. T\"ULU 3, which builds on Llama 3.1 base models, achieves results surpassing the instruct versions of Llama 3.1, Qwen 2.5, Mistral, and even closed models such as GPT-4o-mini and Claude 3.5-Haiku. The training algorithms for our models include supervised finetuning (SFT), Direct Preference Optimization (DPO), and a novel method we call Reinforcement Learning with Verifiable Rewards (RLVR). With T\"ULU 3, we introduce a multi-task evaluation scheme for post-training recipes with development and unseen evaluations, standard benchmark implementations, and substantial decontamination of existing open datasets on said benchmarks. We conclude with analysis and discussion of training methods that did not reliably improve performance. In addition to the T\"ULU 3 model weights and demo, we release the complete recipe -- including datasets for diverse core skills, a robust toolkit for data curation and evaluation, the training code and infrastructure, and, most importantly, a detailed report for reproducing and further adapting the T\"ULU 3 approach to more domains.

Nov 26, 202426 min

Ep 138Style-Friendly SNR Sampler for Style-Driven Generation

🤗 Paper Upvotes: 28 | cs.CV Authors: Jooyoung Choi, Chaehun Shin, Yeongtak Oh, Heeseung Kim, Sungroh Yoon Title: Style-Friendly SNR Sampler for Style-Driven Generation Arxiv: http://arxiv.org/abs/2411.14793v1 Abstract: Recent large-scale diffusion models generate high-quality images but struggle to learn new, personalized artistic styles, which limits the creation of unique style templates. Fine-tuning with reference images is the most promising approach, but it often blindly utilizes objectives and noise level distributions used for pre-training, leading to suboptimal style alignment. We propose the Style-friendly SNR sampler, which aggressively shifts the signal-to-noise ratio (SNR) distribution toward higher noise levels during fine-tuning to focus on noise levels where stylistic features emerge. This enables models to better capture unique styles and generate images with higher style alignment. Our method allows diffusion models to learn and share new "style templates", enhancing personalized content creation. We demonstrate the ability to generate styles such as personal watercolor paintings, minimal flat cartoons, 3D renderings, multi-panel images, and memes with text, thereby broadening the scope of style-driven generation.

Nov 26, 202420 min

Ep 137OminiControl: Minimal and Universal Control for Diffusion Transformer

🤗 Paper Upvotes: 22 | cs.CV, cs.AI, cs.LG Authors: Zhenxiong Tan, Songhua Liu, Xingyi Yang, Qiaochu Xue, Xinchao Wang Title: OminiControl: Minimal and Universal Control for Diffusion Transformer Arxiv: http://arxiv.org/abs/2411.15098v1 Abstract: In this paper, we introduce OminiControl, a highly versatile and parameter-efficient framework that integrates image conditions into pre-trained Diffusion Transformer (DiT) models. At its core, OminiControl leverages a parameter reuse mechanism, enabling the DiT to encode image conditions using itself as a powerful backbone and process them with its flexible multi-modal attention processors. Unlike existing methods, which rely heavily on additional encoder modules with complex architectures, OminiControl (1) effectively and efficiently incorporates injected image conditions with only ~0.1% additional parameters, and (2) addresses a wide range of image conditioning tasks in a unified manner, including subject-driven generation and spatially-aligned conditions such as edges, depth, and more. Remarkably, these capabilities are achieved by training on images generated by the DiT itself, which is particularly beneficial for subject-driven generation. Extensive evaluations demonstrate that OminiControl outperforms existing UNet-based and DiT-adapted models in both subject-driven and spatially-aligned conditional generation. Additionally, we release our training dataset, Subjects200K, a diverse collection of over 200,000 identity-consistent images, along with an efficient data synthesis pipeline to advance research in subject-consistent generation.

Nov 26, 202426 min

Ep 136A Flexible Large Language Models Guardrail Development Methodology Applied to Off-Topic Prompt Detection

🤗 Paper Upvotes: 15 | cs.CL, cs.LG, 68T50, I.2.7 Authors: Gabriel Chua, Shing Yee Chan, Shaun Khoo Title: A Flexible Large Language Models Guardrail Development Methodology Applied to Off-Topic Prompt Detection Arxiv: http://arxiv.org/abs/2411.12946v1 Abstract: Large Language Models are prone to off-topic misuse, where users may prompt these models to perform tasks beyond their intended scope. Current guardrails, which often rely on curated examples or custom classifiers, suffer from high false-positive rates, limited adaptability, and the impracticality of requiring real-world data that is not available in pre-production. In this paper, we introduce a flexible, data-free guardrail development methodology that addresses these challenges. By thoroughly defining the problem space qualitatively and passing this to an LLM to generate diverse prompts, we construct a synthetic dataset to benchmark and train off-topic guardrails that outperform heuristic approaches. Additionally, by framing the task as classifying whether the user prompt is relevant with respect to the system prompt, our guardrails effectively generalize to other misuse categories, including jailbreak and harmful prompts. Lastly, we further contribute to the field by open-sourcing both the synthetic dataset and the off-topic guardrail models, providing valuable resources for developing guardrails in pre-production environments and supporting future research and development in LLM safety.

Nov 26, 202423 min

Ep 135BALROG: Benchmarking Agentic LLM and VLM Reasoning On Games

🤗 Paper Upvotes: 14 | cs.AI Authors: Davide Paglieri, Bartłomiej Cupiał, Samuel Coward, Ulyana Piterbarg, Maciej Wolczyk, Akbir Khan, Eduardo Pignatelli, Łukasz Kuciński, Lerrel Pinto, Rob Fergus, Jakob Nicolaus Foerster, Jack Parker-Holder, Tim Rocktäschel Title: BALROG: Benchmarking Agentic LLM and VLM Reasoning On Games Arxiv: http://arxiv.org/abs/2411.13543v1 Abstract: Large Language Models (LLMs) and Vision Language Models (VLMs) possess extensive knowledge and exhibit promising reasoning abilities; however, they still struggle to perform well in complex, dynamic environments. Real-world tasks require handling intricate interactions, advanced spatial reasoning, long-term planning, and continuous exploration of new strategies-areas in which we lack effective methodologies for comprehensively evaluating these capabilities. To address this gap, we introduce BALROG, a novel benchmark designed to assess the agentic capabilities of LLMs and VLMs through a diverse set of challenging games. Our benchmark incorporates a range of existing reinforcement learning environments with varying levels of difficulty, including tasks that are solvable by non-expert humans in seconds to extremely challenging ones that may take years to master (e.g., the NetHack Learning Environment). We devise fine-grained metrics to measure performance and conduct an extensive evaluation of several popular open-source and closed-source LLMs and VLMs. Our findings indicate that while current models achieve partial success in the easier games, they struggle significantly with more challenging tasks. Notably, we observe severe deficiencies in vision-based decision-making, as models perform worse when visual representations of the environments are provided. We release BALROG as an open and user-friendly benchmark to facilitate future research and development in the agentic community.

Nov 26, 202427 min

Ep 134Large Multi-modal Models Can Interpret Features in Large Multi-modal Models

🤗 Paper Upvotes: 12 | cs.CV, cs.CL Authors: Kaichen Zhang, Yifei Shen, Bo Li, Ziwei Liu Title: Large Multi-modal Models Can Interpret Features in Large Multi-modal Models Arxiv: http://arxiv.org/abs/2411.14982v1 Abstract: Recent advances in Large Multimodal Models (LMMs) lead to significant breakthroughs in both academia and industry. One question that arises is how we, as humans, can understand their internal neural representations. This paper takes an initial step towards addressing this question by presenting a versatile framework to identify and interpret the semantics within LMMs. Specifically, 1) we first apply a Sparse Autoencoder(SAE) to disentangle the representations into human understandable features. 2) We then present an automatic interpretation framework to interpreted the open-semantic features learned in SAE by the LMMs themselves. We employ this framework to analyze the LLaVA-NeXT-8B model using the LLaVA-OV-72B model, demonstrating that these features can effectively steer the model's behavior. Our results contribute to a deeper understanding of why LMMs excel in specific tasks, including EQ tests, and illuminate the nature of their mistakes along with potential strategies for their rectification. These findings offer new insights into the internal mechanisms of LMMs and suggest parallels with the cognitive processes of the human brain.

Nov 26, 202422 min

Ep 133VideoEspresso: A Large-Scale Chain-of-Thought Dataset for Fine-Grained Video Reasoning via Core Frame Selection

🤗 Paper Upvotes: 9 | cs.CV, cs.AI, cs.CL Authors: Songhao Han, Wei Huang, Hairong Shi, Le Zhuo, Xiu Su, Shifeng Zhang, Xu Zhou, Xiaojuan Qi, Yue Liao, Si Liu Title: VideoEspresso: A Large-Scale Chain-of-Thought Dataset for Fine-Grained Video Reasoning via Core Frame Selection Arxiv: http://arxiv.org/abs/2411.14794v1 Abstract: The advancement of Large Vision Language Models (LVLMs) has significantly improved multimodal understanding, yet challenges remain in video reasoning tasks due to the scarcity of high-quality, large-scale datasets. Existing video question-answering (VideoQA) datasets often rely on costly manual annotations with insufficient granularity or automatic construction methods with redundant frame-by-frame analysis, limiting their scalability and effectiveness for complex reasoning. To address these challenges, we introduce VideoEspresso, a novel dataset that features VideoQA pairs preserving essential spatial details and temporal coherence, along with multimodal annotations of intermediate reasoning steps. Our construction pipeline employs a semantic-aware method to reduce redundancy, followed by generating QA pairs using GPT-4o. We further develop video Chain-of-Thought (CoT) annotations to enrich reasoning processes, guiding GPT-4o in extracting logical relationships from QA pairs and video content. To exploit the potential of high-quality VideoQA pairs, we propose a Hybrid LVLMs Collaboration framework, featuring a Frame Selector and a two-stage instruction fine-tuned reasoning LVLM. This framework adaptively selects core frames and performs CoT reasoning using multimodal evidence. Evaluated on our proposed benchmark with 14 tasks against 9 popular LVLMs, our method outperforms existing baselines on most tasks, demonstrating superior video reasoning capabilities. Our code and dataset will be released at: https://github.com/hshjerry/VideoEspresso

Nov 26, 202421 min

Ep 132Efficient Long Video Tokenization via Coordinated-based Patch Reconstruction

🤗 Paper Upvotes: 9 | cs.CV, cs.AI, cs.LG Authors: Huiwon Jang, Sihyun Yu, Jinwoo Shin, Pieter Abbeel, Younggyo Seo Title: Efficient Long Video Tokenization via Coordinated-based Patch Reconstruction Arxiv: http://arxiv.org/abs/2411.14762v1 Abstract: Efficient tokenization of videos remains a challenge in training vision models that can process long videos. One promising direction is to develop a tokenizer that can encode long video clips, as it would enable the tokenizer to leverage the temporal coherence of videos better for tokenization. However, training existing tokenizers on long videos often incurs a huge training cost as they are trained to reconstruct all the frames at once. In this paper, we introduce CoordTok, a video tokenizer that learns a mapping from coordinate-based representations to the corresponding patches of input videos, inspired by recent advances in 3D generative models. In particular, CoordTok encodes a video into factorized triplane representations and reconstructs patches that correspond to randomly sampled $(x,y,t)$ coordinates. This allows for training large tokenizer models directly on long videos without requiring excessive training resources. Our experiments show that CoordTok can drastically reduce the number of tokens for encoding long video clips. For instance, CoordTok can encode a 128-frame video with 128$\times$128 resolution into 1280 tokens, while baselines need 6144 or 8192 tokens to achieve similar reconstruction quality. We further show that this efficient video tokenization enables memory-efficient training of a diffusion transformer that can generate 128 frames at once.

Nov 26, 202426 min

Ep 131MyTimeMachine: Personalized Facial Age Transformation

🤗 Paper Upvotes: 8 | cs.CV Authors: Luchao Qi, Jiaye Wu, Bang Gong, Annie N. Wang, David W. Jacobs, Roni Sengupta Title: MyTimeMachine: Personalized Facial Age Transformation Arxiv: http://arxiv.org/abs/2411.14521v1 Abstract: Facial aging is a complex process, highly dependent on multiple factors like gender, ethnicity, lifestyle, etc., making it extremely challenging to learn a global aging prior to predict aging for any individual accurately. Existing techniques often produce realistic and plausible aging results, but the re-aged images often do not resemble the person's appearance at the target age and thus need personalization. In many practical applications of virtual aging, e.g. VFX in movies and TV shows, access to a personal photo collection of the user depicting aging in a small time interval (20$\sim$40 years) is often available. However, naive attempts to personalize global aging techniques on personal photo collections often fail. Thus, we propose MyTimeMachine (MyTM), which combines a global aging prior with a personal photo collection (using as few as 50 images) to learn a personalized age transformation. We introduce a novel Adapter Network that combines personalized aging features with global aging features and generates a re-aged image with StyleGAN2. We also introduce three loss functions to personalize the Adapter Network with personalized aging loss, extrapolation regularization, and adaptive w-norm regularization. Our approach can also be extended to videos, achieving high-quality, identity-preserving, and temporally consistent aging effects that resemble actual appearances at target ages, demonstrating its superiority over state-of-the-art approaches.

Nov 26, 202421 min

Ep 130Novel View Extrapolation with Video Diffusion Priors

🤗 Paper Upvotes: 7 | cs.CV Authors: Kunhao Liu, Ling Shao, Shijian Lu Title: Novel View Extrapolation with Video Diffusion Priors Arxiv: http://arxiv.org/abs/2411.14208v1 Abstract: The field of novel view synthesis has made significant strides thanks to the development of radiance field methods. However, most radiance field techniques are far better at novel view interpolation than novel view extrapolation where the synthesis novel views are far beyond the observed training views. We design ViewExtrapolator, a novel view synthesis approach that leverages the generative priors of Stable Video Diffusion (SVD) for realistic novel view extrapolation. By redesigning the SVD denoising process, ViewExtrapolator refines the artifact-prone views rendered by radiance fields, greatly enhancing the clarity and realism of the synthesized novel views. ViewExtrapolator is a generic novel view extrapolator that can work with different types of 3D rendering such as views rendered from point clouds when only a single view or monocular video is available. Additionally, ViewExtrapolator requires no fine-tuning of SVD, making it both data-efficient and computation-efficient. Extensive experiments demonstrate the superiority of ViewExtrapolator in novel view extrapolation. Project page: \url{https://kunhao-liu.github.io/ViewExtrapolator/}.

Nov 26, 202421 min

Ep 129Enhancing the Reasoning Ability of Multimodal Large Language Models via Mixed Preference Optimization

🤗 Paper Upvotes: 42 | cs.CL, cs.CV Authors: Weiyun Wang, Zhe Chen, Wenhai Wang, Yue Cao, Yangzhou Liu, Zhangwei Gao, Jinguo Zhu, Xizhou Zhu, Lewei Lu, Yu Qiao, Jifeng Dai Title: Enhancing the Reasoning Ability of Multimodal Large Language Models via Mixed Preference Optimization Arxiv: http://arxiv.org/abs/2411.10442v1 Abstract: Existing open-source multimodal large language models (MLLMs) generally follow a training process involving pre-training and supervised fine-tuning. However, these models suffer from distribution shifts, which limit their multimodal reasoning, particularly in the Chain-of-Thought (CoT) performance. To address this, we introduce a preference optimization (PO) process to enhance the multimodal reasoning capabilities of MLLMs. Specifically, (1) on the data side, we design an automated preference data construction pipeline to create MMPR, a high-quality, large-scale multimodal reasoning preference dataset. and (2) on the model side, we explore integrating PO with MLLMs, developing a simple yet effective method, termed Mixed Preference Optimization (MPO), which boosts multimodal CoT performance. Our approach demonstrates improved performance across multiple benchmarks, particularly in multimodal reasoning tasks. Notably, our model, InternVL2-8B-MPO, achieves an accuracy of 67.0 on MathVista, outperforming InternVL2-8B by 8.7 points and achieving performance comparable to the 10x larger InternVL2-76B. We hope this study could inspire further advancements in MLLMs. Code, data, and model shall be publicly released.

Nov 23, 202419 min