
Daily Paper Cast
1,928 episodes — Page 35 of 39
Ep 228ColorFlow: Retrieval-Augmented Image Sequence Colorization
🤗 Upvotes: 20 | cs.CV Authors: Junhao Zhuang, Xuan Ju, Zhaoyang Zhang, Yong Liu, Shiyi Zhang, Chun Yuan, Ying Shan Title: ColorFlow: Retrieval-Augmented Image Sequence Colorization Arxiv: http://arxiv.org/abs/2412.11815v1 Abstract: Automatic black-and-white image sequence colorization while preserving character and object identity (ID) is a complex task with significant market demand, such as in cartoon or comic series colorization. Despite advancements in visual colorization using large-scale generative models like diffusion models, challenges with controllability and identity consistency persist, making current solutions unsuitable for industrial application.To address this, we propose ColorFlow, a three-stage diffusion-based framework tailored for image sequence colorization in industrial applications. Unlike existing methods that require per-ID finetuning or explicit ID embedding extraction, we propose a novel robust and generalizable Retrieval Augmented Colorization pipeline for colorizing images with relevant color references. Our pipeline also features a dual-branch design: one branch for color identity extraction and the other for colorization, leveraging the strengths of diffusion models. We utilize the self-attention mechanism in diffusion models for strong in-context learning and color identity matching. To evaluate our model, we introduce ColorFlow-Bench, a comprehensive benchmark for reference-based colorization. Results show that ColorFlow outperforms existing models across multiple metrics, setting a new standard in sequential image colorization and potentially benefiting the art industry. We release our codes and models on our project page: https://zhuang2002.github.io/ColorFlow/.
Ep 227Smaller Language Models Are Better Instruction Evolvers
🤗 Upvotes: 16 | cs.CL Authors: Tingfeng Hui, Lulu Zhao, Guanting Dong, Yaqi Zhang, Hua Zhou, Sen Su Title: Smaller Language Models Are Better Instruction Evolvers Arxiv: http://arxiv.org/abs/2412.11231v1 Abstract: Instruction tuning has been widely used to unleash the complete potential of large language models. Notably, complex and diverse instructions are of significant importance as they can effectively align models with various downstream tasks. However, current approaches to constructing large-scale instructions predominantly favour powerful models such as GPT-4 or those with over 70 billion parameters, under the empirical presumption that such larger language models (LLMs) inherently possess enhanced capabilities. In this study, we question this prevalent assumption and conduct an in-depth exploration into the potential of smaller language models (SLMs) in the context of instruction evolution. Extensive experiments across three scenarios of instruction evolution reveal that smaller language models (SLMs) can synthesize more effective instructions than LLMs. Further analysis demonstrates that SLMs possess a broader output space during instruction evolution, resulting in more complex and diverse variants. We also observe that the existing metrics fail to focus on the impact of the instructions. Thus, we propose Instruction Complex-Aware IFD (IC-IFD), which introduces instruction complexity in the original IFD score to evaluate the effectiveness of instruction data more accurately. Our source code is available at: \href{https://github.com/HypherX/Evolution-Analysis}{https://github.com/HypherX/Evolution-Analysis}
Ep 226Causal Diffusion Transformers for Generative Modeling
🤗 Upvotes: 16 | cs.CV Authors: Chaorui Deng, Deyao Zhu, Kunchang Li, Shi Guang, Haoqi Fan Title: Causal Diffusion Transformers for Generative Modeling Arxiv: http://arxiv.org/abs/2412.12095v2 Abstract: We introduce Causal Diffusion as the autoregressive (AR) counterpart of Diffusion models. It is a next-token(s) forecasting framework that is friendly to both discrete and continuous modalities and compatible with existing next-token prediction models like LLaMA and GPT. While recent works attempt to combine diffusion with AR models, we show that introducing sequential factorization to a diffusion model can substantially improve its performance and enables a smooth transition between AR and diffusion generation modes. Hence, we propose CausalFusion - a decoder-only transformer that dual-factorizes data across sequential tokens and diffusion noise levels, leading to state-of-the-art results on the ImageNet generation benchmark while also enjoying the AR advantage of generating an arbitrary number of tokens for in-context reasoning. We further demonstrate CausalFusion's multimodal capabilities through a joint image generation and captioning model, and showcase CausalFusion's ability for zero-shot in-context image manipulations. We hope that this work could provide the community with a fresh perspective on training multimodal models over discrete and continuous data.
Ep 225SPaR: Self-Play with Tree-Search Refinement to Improve Instruction-Following in Large Language Models
🤗 Upvotes: 11 | cs.CL, cs.AI, cs.LG Authors: Jiale Cheng, Xiao Liu, Cunxiang Wang, Xiaotao Gu, Yida Lu, Dan Zhang, Yuxiao Dong, Jie Tang, Hongning Wang, Minlie Huang Title: SPaR: Self-Play with Tree-Search Refinement to Improve Instruction-Following in Large Language Models Arxiv: http://arxiv.org/abs/2412.11605v1 Abstract: Instruction-following is a fundamental capability of language models, requiring the model to recognize even the most subtle requirements in the instructions and accurately reflect them in its output. Such an ability is well-suited for and often optimized by preference learning. However, existing methods often directly sample multiple independent responses from the model when creating preference pairs. Such practice can introduce content variations irrelevant to whether the instruction is precisely followed (e.g., different expressions about the same semantic), interfering with the goal of teaching models to recognize the key differences that lead to improved instruction following. In light of this, we introduce SPaR, a self-play framework integrating tree-search self-refinement to yield valid and comparable preference pairs free from distractions. By playing against itself, an LLM employs a tree-search strategy to refine its previous responses with respect to the instruction while minimizing unnecessary variations. Our experiments show that a LLaMA3-8B model, trained over three iterations guided by SPaR, surpasses GPT-4-Turbo on the IFEval benchmark without losing general capabilities. Furthermore, SPaR demonstrates promising scalability and transferability, greatly enhancing models like GLM-4-9B and LLaMA3-70B. We also identify how inference scaling in tree search would impact model performance. Our code and data are publicly available at https://github.com/thu-coai/SPaR.
Ep 224IDArb: Intrinsic Decomposition for Arbitrary Number of Input Views and Illuminations
🤗 Upvotes: 11 | cs.CV Authors: Zhibing Li, Tong Wu, Jing Tan, Mengchen Zhang, Jiaqi Wang, Dahua Lin Title: IDArb: Intrinsic Decomposition for Arbitrary Number of Input Views and Illuminations Arxiv: http://arxiv.org/abs/2412.12083v1 Abstract: Capturing geometric and material information from images remains a fundamental challenge in computer vision and graphics. Traditional optimization-based methods often require hours of computational time to reconstruct geometry, material properties, and environmental lighting from dense multi-view inputs, while still struggling with inherent ambiguities between lighting and material. On the other hand, learning-based approaches leverage rich material priors from existing 3D object datasets but face challenges with maintaining multi-view consistency. In this paper, we introduce IDArb, a diffusion-based model designed to perform intrinsic decomposition on an arbitrary number of images under varying illuminations. Our method achieves accurate and multi-view consistent estimation on surface normals and material properties. This is made possible through a novel cross-view, cross-domain attention module and an illumination-augmented, view-adaptive training strategy. Additionally, we introduce ARB-Objaverse, a new dataset that provides large-scale multi-view intrinsic data and renderings under diverse lighting conditions, supporting robust training. Extensive experiments demonstrate that IDArb outperforms state-of-the-art methods both qualitatively and quantitatively. Moreover, our approach facilitates a range of downstream tasks, including single-image relighting, photometric stereo, and 3D reconstruction, highlighting its broad applications in realistic 3D content creation.
Ep 223GaussianProperty: Integrating Physical Properties to 3D Gaussians with LMMs
🤗 Upvotes: 10 | cs.RO, cs.AI, cs.CV Authors: Xinli Xu, Wenhang Ge, Dicong Qiu, ZhiFei Chen, Dongyu Yan, Zhuoyun Liu, Haoyu Zhao, Hanfeng Zhao, Shunsi Zhang, Junwei Liang, Ying-Cong Chen Title: GaussianProperty: Integrating Physical Properties to 3D Gaussians with LMMs Arxiv: http://arxiv.org/abs/2412.11258v1 Abstract: Estimating physical properties for visual data is a crucial task in computer vision, graphics, and robotics, underpinning applications such as augmented reality, physical simulation, and robotic grasping. However, this area remains under-explored due to the inherent ambiguities in physical property estimation. To address these challenges, we introduce GaussianProperty, a training-free framework that assigns physical properties of materials to 3D Gaussians. Specifically, we integrate the segmentation capability of SAM with the recognition capability of GPT-4V(ision) to formulate a global-local physical property reasoning module for 2D images. Then we project the physical properties from multi-view 2D images to 3D Gaussians using a voting strategy. We demonstrate that 3D Gaussians with physical property annotations enable applications in physics-based dynamic simulation and robotic grasping. For physics-based dynamic simulation, we leverage the Material Point Method (MPM) for realistic dynamic simulation. For robot grasping, we develop a grasping force prediction strategy that estimates a safe force range required for object grasping based on the estimated physical properties. Extensive experiments on material segmentation, physics-based dynamic simulation, and robotic grasping validate the effectiveness of our proposed method, highlighting its crucial role in understanding physical properties from visual data. Online demo, code, more cases and annotated datasets are available on \href{https://Gaussian-Property.github.io}{this https URL}.
Ep 222Apollo: An Exploration of Video Understanding in Large Multimodal Models
🤗 Upvotes: 91 | cs.CV, cs.AI Authors: Orr Zohar, Xiaohan Wang, Yann Dubois, Nikhil Mehta, Tong Xiao, Philippe Hansen-Estruch, Licheng Yu, Xiaofang Wang, Felix Juefei-Xu, Ning Zhang, Serena Yeung-Levy, Xide Xia Title: Apollo: An Exploration of Video Understanding in Large Multimodal Models Arxiv: http://arxiv.org/abs/2412.10360v1 Abstract: Despite the rapid integration of video perception capabilities into Large Multimodal Models (LMMs), the underlying mechanisms driving their video understanding remain poorly understood. Consequently, many design decisions in this domain are made without proper justification or analysis. The high computational cost of training and evaluating such models, coupled with limited open research, hinders the development of video-LMMs. To address this, we present a comprehensive study that helps uncover what effectively drives video understanding in LMMs. We begin by critically examining the primary contributors to the high computational requirements associated with video-LMM research and discover Scaling Consistency, wherein design and training decisions made on smaller models and datasets (up to a critical size) effectively transfer to larger models. Leveraging these insights, we explored many video-specific aspects of video-LMMs, including video sampling, architectures, data composition, training schedules, and more. For example, we demonstrated that fps sampling during training is vastly preferable to uniform frame sampling and which vision encoders are the best for video representation. Guided by these findings, we introduce Apollo, a state-of-the-art family of LMMs that achieve superior performance across different model sizes. Our models can perceive hour-long videos efficiently, with Apollo-3B outperforming most existing $7$B models with an impressive 55.1 on LongVideoBench. Apollo-7B is state-of-the-art compared to 7B LMMs with a 70.9 on MLVU, and 63.3 on Video-MME.
Ep 221GenEx: Generating an Explorable World
🤗 Upvotes: 65 | cs.CV, cs.RO Authors: Taiming Lu, Tianmin Shu, Junfei Xiao, Luoxin Ye, Jiahao Wang, Cheng Peng, Chen Wei, Daniel Khashabi, Rama Chellappa, Alan Yuille, Jieneng Chen Title: GenEx: Generating an Explorable World Arxiv: http://arxiv.org/abs/2412.09624v1 Abstract: Understanding, navigating, and exploring the 3D physical real world has long been a central challenge in the development of artificial intelligence. In this work, we take a step toward this goal by introducing GenEx, a system capable of planning complex embodied world exploration, guided by its generative imagination that forms priors (expectations) about the surrounding environments. GenEx generates an entire 3D-consistent imaginative environment from as little as a single RGB image, bringing it to life through panoramic video streams. Leveraging scalable 3D world data curated from Unreal Engine, our generative model is rounded in the physical world. It captures a continuous 360-degree environment with little effort, offering a boundless landscape for AI agents to explore and interact with. GenEx achieves high-quality world generation, robust loop consistency over long trajectories, and demonstrates strong 3D capabilities such as consistency and active 3D mapping. Powered by generative imagination of the world, GPT-assisted agents are equipped to perform complex embodied tasks, including both goal-agnostic exploration and goal-driven navigation. These agents utilize predictive expectation regarding unseen parts of the physical world to refine their beliefs, simulate different outcomes based on potential decisions, and make more informed choices. In summary, we demonstrate that GenEx provides a transformative platform for advancing embodied AI in imaginative spaces and brings potential for extending these capabilities to real-world exploration.
Ep 220SynerGen-VL: Towards Synergistic Image Understanding and Generation with Vision Experts and Token Folding
🤗 Upvotes: 29 | cs.CV Authors: Hao Li, Changyao Tian, Jie Shao, Xizhou Zhu, Zhaokai Wang, Jinguo Zhu, Wenhan Dou, Xiaogang Wang, Hongsheng Li, Lewei Lu, Jifeng Dai Title: SynerGen-VL: Towards Synergistic Image Understanding and Generation with Vision Experts and Token Folding Arxiv: http://arxiv.org/abs/2412.09604v1 Abstract: The remarkable success of Large Language Models (LLMs) has extended to the multimodal domain, achieving outstanding performance in image understanding and generation. Recent efforts to develop unified Multimodal Large Language Models (MLLMs) that integrate these capabilities have shown promising results. However, existing approaches often involve complex designs in model architecture or training pipeline, increasing the difficulty of model training and scaling. In this paper, we propose SynerGen-VL, a simple yet powerful encoder-free MLLM capable of both image understanding and generation. To address challenges identified in existing encoder-free unified MLLMs, we introduce the token folding mechanism and the vision-expert-based progressive alignment pretraining strategy, which effectively support high-resolution image understanding while reducing training complexity. After being trained on large-scale mixed image-text data with a unified next-token prediction objective, SynerGen-VL achieves or surpasses the performance of existing encoder-free unified MLLMs with comparable or smaller parameter sizes, and narrows the gap with task-specific state-of-the-art models, highlighting a promising path toward future unified MLLMs. Our code and models shall be released.
Ep 219BiMediX2: Bio-Medical EXpert LMM for Diverse Medical Modalities
🤗 Upvotes: 24 | cs.CV Authors: Sahal Shaji Mullappilly, Mohammed Irfan Kurpath, Sara Pieri, Saeed Yahya Alseiari, Shanavas Cholakkal, Khaled Aldahmani, Fahad Khan, Rao Anwer, Salman Khan, Timothy Baldwin, Hisham Cholakkal Title: BiMediX2: Bio-Medical EXpert LMM for Diverse Medical Modalities Arxiv: http://arxiv.org/abs/2412.07769v1 Abstract: This paper introduces BiMediX2, a bilingual (Arabic-English) Bio-Medical EXpert Large Multimodal Model (LMM) with a unified architecture that integrates text and visual modalities, enabling advanced image understanding and medical applications. BiMediX2 leverages the Llama3.1 architecture and integrates text and visual capabilities to facilitate seamless interactions in both English and Arabic, supporting text-based inputs and multi-turn conversations involving medical images. The model is trained on an extensive bilingual healthcare dataset consisting of 1.6M samples of diverse medical interactions for both text and image modalities, mixed in Arabic and English. We also propose the first bilingual GPT-4o based medical LMM benchmark named BiMed-MBench. BiMediX2 is benchmarked on both text-based and image-based tasks, achieving state-of-the-art performance across several medical benchmarks. It outperforms recent state-of-the-art models in medical LLM evaluation benchmarks. Our model also sets a new benchmark in multimodal medical evaluations with over 9% improvement in English and over 20% in Arabic evaluations. Additionally, it surpasses GPT-4 by around 9% in UPHILL factual accuracy evaluations and excels in various medical Visual Question Answering, Report Generation, and Report Summarization tasks. The project page including source code and the trained model, is available at https://github.com/mbzuai-oryx/BiMediX2.
Ep 218Large Action Models: From Inception to Implementation
🤗 Upvotes: 23 | cs.AI Authors: Lu Wang, Fangkai Yang, Chaoyun Zhang, Junting Lu, Jiaxu Qian, Shilin He, Pu Zhao, Bo Qiao, Ray Huang, Si Qin, Qisheng Su, Jiayi Ye, Yudi Zhang, Jian-Guang Lou, Qingwei Lin, Saravan Rajmohan, Dongmei Zhang, Qi Zhang Title: Large Action Models: From Inception to Implementation Arxiv: http://arxiv.org/abs/2412.10047v1 Abstract: As AI continues to advance, there is a growing demand for systems that go beyond language-based assistance and move toward intelligent agents capable of performing real-world actions. This evolution requires the transition from traditional Large Language Models (LLMs), which excel at generating textual responses, to Large Action Models (LAMs), designed for action generation and execution within dynamic environments. Enabled by agent systems, LAMs hold the potential to transform AI from passive language understanding to active task completion, marking a significant milestone in the progression toward artificial general intelligence. In this paper, we present a comprehensive framework for developing LAMs, offering a systematic approach to their creation, from inception to deployment. We begin with an overview of LAMs, highlighting their unique characteristics and delineating their differences from LLMs. Using a Windows OS-based agent as a case study, we provide a detailed, step-by-step guide on the key stages of LAM development, including data collection, model training, environment integration, grounding, and evaluation. This generalizable workflow can serve as a blueprint for creating functional LAMs in various application domains. We conclude by identifying the current limitations of LAMs and discussing directions for future research and industrial deployment, emphasizing the challenges and opportunities that lie ahead in realizing the full potential of LAMs in real-world applications. The code for the data collection process utilized in this paper is publicly available at: https://github.com/microsoft/UFO/tree/main/dataflow, and comprehensive documentation can be found at https://microsoft.github.io/UFO/dataflow/overview/.
Ep 217InstanceCap: Improving Text-to-Video Generation via Instance-aware Structured Caption
🤗 Upvotes: 17 | cs.CV, cs.AI Authors: Tiehan Fan, Kepan Nan, Rui Xie, Penghao Zhou, Zhenheng Yang, Chaoyou Fu, Xiang Li, Jian Yang, Ying Tai Title: InstanceCap: Improving Text-to-Video Generation via Instance-aware Structured Caption Arxiv: http://arxiv.org/abs/2412.09283v1 Abstract: Text-to-video generation has evolved rapidly in recent years, delivering remarkable results. Training typically relies on video-caption paired data, which plays a crucial role in enhancing generation performance. However, current video captions often suffer from insufficient details, hallucinations and imprecise motion depiction, affecting the fidelity and consistency of generated videos. In this work, we propose a novel instance-aware structured caption framework, termed InstanceCap, to achieve instance-level and fine-grained video caption for the first time. Based on this scheme, we design an auxiliary models cluster to convert original video into instances to enhance instance fidelity. Video instances are further used to refine dense prompts into structured phrases, achieving concise yet precise descriptions. Furthermore, a 22K InstanceVid dataset is curated for training, and an enhancement pipeline that tailored to InstanceCap structure is proposed for inference. Experimental results demonstrate that our proposed InstanceCap significantly outperform previous models, ensuring high fidelity between captions and videos while reducing hallucinations.
Ep 216FreeScale: Unleashing the Resolution of Diffusion Models via Tuning-Free Scale Fusion
🤗 Upvotes: 13 | cs.CV Authors: Haonan Qiu, Shiwei Zhang, Yujie Wei, Ruihang Chu, Hangjie Yuan, Xiang Wang, Yingya Zhang, Ziwei Liu Title: FreeScale: Unleashing the Resolution of Diffusion Models via Tuning-Free Scale Fusion Arxiv: http://arxiv.org/abs/2412.09626v1 Abstract: Visual diffusion models achieve remarkable progress, yet they are typically trained at limited resolutions due to the lack of high-resolution data and constrained computation resources, hampering their ability to generate high-fidelity images or videos at higher resolutions. Recent efforts have explored tuning-free strategies to exhibit the untapped potential higher-resolution visual generation of pre-trained models. However, these methods are still prone to producing low-quality visual content with repetitive patterns. The key obstacle lies in the inevitable increase in high-frequency information when the model generates visual content exceeding its training resolution, leading to undesirable repetitive patterns deriving from the accumulated errors. To tackle this challenge, we propose FreeScale, a tuning-free inference paradigm to enable higher-resolution visual generation via scale fusion. Specifically, FreeScale processes information from different receptive scales and then fuses it by extracting desired frequency components. Extensive experiments validate the superiority of our paradigm in extending the capabilities of higher-resolution visual generation for both image and video models. Notably, compared with the previous best-performing method, FreeScale unlocks the generation of 8k-resolution images for the first time.
Ep 215ObjectMate: A Recurrence Prior for Object Insertion and Subject-Driven Generation
🤗 Upvotes: 10 | cs.CV Authors: Daniel Winter, Asaf Shul, Matan Cohen, Dana Berman, Yael Pritch, Alex Rav-Acha, Yedid Hoshen Title: ObjectMate: A Recurrence Prior for Object Insertion and Subject-Driven Generation Arxiv: http://arxiv.org/abs/2412.08645v1 Abstract: This paper introduces a tuning-free method for both object insertion and subject-driven generation. The task involves composing an object, given multiple views, into a scene specified by either an image or text. Existing methods struggle to fully meet the task's challenging objectives: (i) seamlessly composing the object into the scene with photorealistic pose and lighting, and (ii) preserving the object's identity. We hypothesize that achieving these goals requires large scale supervision, but manually collecting sufficient data is simply too expensive. The key observation in this paper is that many mass-produced objects recur across multiple images of large unlabeled datasets, in different scenes, poses, and lighting conditions. We use this observation to create massive supervision by retrieving sets of diverse views of the same object. This powerful paired dataset enables us to train a straightforward text-to-image diffusion architecture to map the object and scene descriptions to the composited image. We compare our method, ObjectMate, with state-of-the-art methods for object insertion and subject-driven generation, using a single or multiple references. Empirically, ObjectMate achieves superior identity preservation and more photorealistic composition. Differently from many other multi-reference methods, ObjectMate does not require slow test-time tuning.
Ep 214FireFlow: Fast Inversion of Rectified Flow for Image Semantic Editing
🤗 Upvotes: 8 | cs.CV Authors: Yingying Deng, Xiangyu He, Changwang Mei, Peisong Wang, Fan Tang Title: FireFlow: Fast Inversion of Rectified Flow for Image Semantic Editing Arxiv: http://arxiv.org/abs/2412.07517v1 Abstract: Though Rectified Flows (ReFlows) with distillation offers a promising way for fast sampling, its fast inversion transforms images back to structured noise for recovery and following editing remains unsolved. This paper introduces FireFlow, a simple yet effective zero-shot approach that inherits the startling capacity of ReFlow-based models (such as FLUX) in generation while extending its capabilities to accurate inversion and editing in $8$ steps. We first demonstrate that a carefully designed numerical solver is pivotal for ReFlow inversion, enabling accurate inversion and reconstruction with the precision of a second-order solver while maintaining the practical efficiency of a first-order Euler method. This solver achieves a $3\times$ runtime speedup compared to state-of-the-art ReFlow inversion and editing techniques, while delivering smaller reconstruction errors and superior editing results in a training-free mode. The code is available at $\href{https://github.com/HolmesShuan/FireFlow}{this URL}$.
Ep 213FluxSpace: Disentangled Semantic Editing in Rectified Flow Transformers
🤗 Upvotes: 7 | cs.CV Authors: Yusuf Dalva, Kavana Venkatesh, Pinar Yanardag Title: FluxSpace: Disentangled Semantic Editing in Rectified Flow Transformers Arxiv: http://arxiv.org/abs/2412.09611v1 Abstract: Rectified flow models have emerged as a dominant approach in image generation, showcasing impressive capabilities in high-quality image synthesis. However, despite their effectiveness in visual generation, rectified flow models often struggle with disentangled editing of images. This limitation prevents the ability to perform precise, attribute-specific modifications without affecting unrelated aspects of the image. In this paper, we introduce FluxSpace, a domain-agnostic image editing method leveraging a representation space with the ability to control the semantics of images generated by rectified flow transformers, such as Flux. By leveraging the representations learned by the transformer blocks within the rectified flow models, we propose a set of semantically interpretable representations that enable a wide range of image editing tasks, from fine-grained image editing to artistic creation. This work offers a scalable and effective image editing approach, along with its disentanglement capabilities.
Ep 212Phi-4 Technical Report
🤗 Upvotes: 40 | cs.CL, cs.AI Authors: Marah Abdin, Jyoti Aneja, Harkirat Behl, Sébastien Bubeck, Ronen Eldan, Suriya Gunasekar, Michael Harrison, Russell J. Hewett, Mojan Javaheripi, Piero Kauffmann, James R. Lee, Yin Tat Lee, Yuanzhi Li, Weishung Liu, Caio C. T. Mendes, Anh Nguyen, Eric Price, Gustavo de Rosa, Olli Saarikivi, Adil Salim, Shital Shah, Xin Wang, Rachel Ward, Yue Wu, Dingli Yu, Cyril Zhang, Yi Zhang Title: Phi-4 Technical Report Arxiv: http://arxiv.org/abs/2412.08905v1 Abstract: We present phi-4, a 14-billion parameter language model developed with a training recipe that is centrally focused on data quality. Unlike most language models, where pre-training is based primarily on organic data sources such as web content or code, phi-4 strategically incorporates synthetic data throughout the training process. While previous models in the Phi family largely distill the capabilities of a teacher model (specifically GPT-4), phi-4 substantially surpasses its teacher model on STEM-focused QA capabilities, giving evidence that our data-generation and post-training techniques go beyond distillation. Despite minimal changes to the phi-3 architecture, phi-4 achieves strong performance relative to its size -- especially on reasoning-focused benchmarks -- due to improved data, training curriculum, and innovations in the post-training scheme.
Ep 211Euclid: Supercharging Multimodal LLMs with Synthetic High-Fidelity Visual Descriptions
🤗 Upvotes: 30 | cs.CV, cs.AI, cs.CL Authors: Jiarui Zhang, Ollie Liu, Tianyu Yu, Jinyi Hu, Willie Neiswanger Title: Euclid: Supercharging Multimodal LLMs with Synthetic High-Fidelity Visual Descriptions Arxiv: http://arxiv.org/abs/2412.08737v1 Abstract: Multimodal large language models (MLLMs) have made rapid progress in recent years, yet continue to struggle with low-level visual perception (LLVP) -- particularly the ability to accurately describe the geometric details of an image. This capability is crucial for applications in areas such as robotics, medical image analysis, and manufacturing. In this paper, we first introduce Geoperception, a benchmark designed to evaluate an MLLM's ability to accurately transcribe 2D geometric information from an image. Using this benchmark, we demonstrate the limitations of leading MLLMs, and then conduct a comprehensive empirical study to explore strategies for improving their performance on geometric tasks. Our findings highlight the benefits of certain model architectures, training techniques, and data strategies, including the use of high-fidelity synthetic data and multi-stage training with a data curriculum. Notably, we find that a data curriculum enables models to learn challenging geometry understanding tasks which they fail to learn from scratch. Leveraging these insights, we develop Euclid, a family of models specifically optimized for strong low-level geometric perception. Although purely trained on synthetic multimodal data, Euclid shows strong generalization ability to novel geometry shapes. For instance, Euclid outperforms the best closed-source model, Gemini-1.5-Pro, by up to 58.56% on certain Geoperception benchmark tasks and 10.65% on average across all tasks.
Ep 210Multimodal Latent Language Modeling with Next-Token Diffusion
🤗 Upvotes: 21 | cs.CL, cs.CV, cs.LG Authors: Yutao Sun, Hangbo Bao, Wenhui Wang, Zhiliang Peng, Li Dong, Shaohan Huang, Jianyong Wang, Furu Wei Title: Multimodal Latent Language Modeling with Next-Token Diffusion Arxiv: http://arxiv.org/abs/2412.08635v1 Abstract: Multimodal generative models require a unified approach to handle both discrete data (e.g., text and code) and continuous data (e.g., image, audio, video). In this work, we propose Latent Language Modeling (LatentLM), which seamlessly integrates continuous and discrete data using causal Transformers. Specifically, we employ a variational autoencoder (VAE) to represent continuous data as latent vectors and introduce next-token diffusion for autoregressive generation of these vectors. Additionally, we develop $\sigma$-VAE to address the challenges of variance collapse, which is crucial for autoregressive modeling. Extensive experiments demonstrate the effectiveness of LatentLM across various modalities. In image generation, LatentLM surpasses Diffusion Transformers in both performance and scalability. When integrated into multimodal large language models, LatentLM provides a general-purpose interface that unifies multimodal generation and understanding. Experimental results show that LatentLM achieves favorable performance compared to Transfusion and vector quantized models in the setting of scaling up training tokens. In text-to-speech synthesis, LatentLM outperforms the state-of-the-art VALL-E 2 model in speaker similarity and robustness, while requiring 10x fewer decoding steps. The results establish LatentLM as a highly effective and scalable approach to advance large multimodal models.
Ep 209EasyRef: Omni-Generalized Group Image Reference for Diffusion Models via Multimodal LLM
🤗 Upvotes: 17 | cs.CV Authors: Zhuofan Zong, Dongzhi Jiang, Bingqi Ma, Guanglu Song, Hao Shao, Dazhong Shen, Yu Liu, Hongsheng Li Title: EasyRef: Omni-Generalized Group Image Reference for Diffusion Models via Multimodal LLM Arxiv: http://arxiv.org/abs/2412.09618v1 Abstract: Significant achievements in personalization of diffusion models have been witnessed. Conventional tuning-free methods mostly encode multiple reference images by averaging their image embeddings as the injection condition, but such an image-independent operation cannot perform interaction among images to capture consistent visual elements within multiple references. Although the tuning-based Low-Rank Adaptation (LoRA) can effectively extract consistent elements within multiple images through the training process, it necessitates specific finetuning for each distinct image group. This paper introduces EasyRef, a novel plug-and-play adaptation method that enables diffusion models to be conditioned on multiple reference images and the text prompt. To effectively exploit consistent visual elements within multiple images, we leverage the multi-image comprehension and instruction-following capabilities of the multimodal large language model (MLLM), prompting it to capture consistent visual elements based on the instruction. Besides, injecting the MLLM's representations into the diffusion process through adapters can easily generalize to unseen domains, mining the consistent visual elements within unseen data. To mitigate computational costs and enhance fine-grained detail preservation, we introduce an efficient reference aggregation strategy and a progressive training scheme. Finally, we introduce MRBench, a new multi-reference image generation benchmark. Experimental results demonstrate EasyRef surpasses both tuning-free methods like IP-Adapter and tuning-based methods like LoRA, achieving superior aesthetic quality and robust zero-shot generalization across diverse domains.
Ep 208AgentTrek: Agent Trajectory Synthesis via Guiding Replay with Web Tutorials
🤗 Upvotes: 16 | cs.CL Authors: Yiheng Xu, Dunjie Lu, Zhennan Shen, Junli Wang, Zekun Wang, Yuchen Mao, Caiming Xiong, Tao Yu Title: AgentTrek: Agent Trajectory Synthesis via Guiding Replay with Web Tutorials Arxiv: http://arxiv.org/abs/2412.09605v1 Abstract: Graphical User Interface (GUI) agents hold great potential for automating complex tasks across diverse digital environments, from web applications to desktop software. However, the development of such agents is hindered by the lack of high-quality, multi-step trajectory data required for effective training. Existing approaches rely on expensive and labor-intensive human annotation, making them unsustainable at scale. To address this challenge, we propose AgentTrek, a scalable data synthesis pipeline that generates high-quality GUI agent trajectories by leveraging web tutorials. Our method automatically gathers tutorial-like texts from the internet, transforms them into task goals with step-by-step instructions, and employs a visual-language model agent to simulate their execution in a real digital environment. A VLM-based evaluator ensures the correctness of the generated trajectories. We demonstrate that training GUI agents with these synthesized trajectories significantly improves their grounding and planning performance over the current models. Moreover, our approach is more cost-efficient compared to traditional human annotation methods. This work underscores the potential of guided replay with web tutorials as a viable strategy for large-scale GUI agent training, paving the way for more capable and autonomous digital agents.
Ep 207SnapGen: Taming High-Resolution Text-to-Image Models for Mobile Devices with Efficient Architectures and Training
🤗 Upvotes: 14 | cs.CV Authors: Dongting Hu, Jierun Chen, Xijie Huang, Huseyin Coskun, Arpit Sahni, Aarush Gupta, Anujraaj Goyal, Dishani Lahiri, Rajesh Singh, Yerlan Idelbayev, Junli Cao, Yanyu Li, Kwang-Ting Cheng, S. -H. Gary Chan, Mingming Gong, Sergey Tulyakov, Anil Kag, Yanwu Xu, Jian Ren Title: SnapGen: Taming High-Resolution Text-to-Image Models for Mobile Devices with Efficient Architectures and Training Arxiv: http://arxiv.org/abs/2412.09619v1 Abstract: Existing text-to-image (T2I) diffusion models face several limitations, including large model sizes, slow runtime, and low-quality generation on mobile devices. This paper aims to address all of these challenges by developing an extremely small and fast T2I model that generates high-resolution and high-quality images on mobile platforms. We propose several techniques to achieve this goal. First, we systematically examine the design choices of the network architecture to reduce model parameters and latency, while ensuring high-quality generation. Second, to further improve generation quality, we employ cross-architecture knowledge distillation from a much larger model, using a multi-level approach to guide the training of our model from scratch. Third, we enable a few-step generation by integrating adversarial guidance with knowledge distillation. For the first time, our model SnapGen, demonstrates the generation of 1024x1024 px images on a mobile device around 1.4 seconds. On ImageNet-1K, our model, with only 372M parameters, achieves an FID of 2.06 for 256x256 px generation. On T2I benchmarks (i.e., GenEval and DPG-Bench), our model with merely 379M parameters, surpasses large-scale models with billions of parameters at a significantly smaller size (e.g., 7x smaller than SDXL, 14x smaller than IF-XL).
Ep 206Neural LightRig: Unlocking Accurate Object Normal and Material Estimation with Multi-Light Diffusion
🤗 Upvotes: 13 | cs.CV Authors: Zexin He, Tengfei Wang, Xin Huang, Xingang Pan, Ziwei Liu Title: Neural LightRig: Unlocking Accurate Object Normal and Material Estimation with Multi-Light Diffusion Arxiv: http://arxiv.org/abs/2412.09593v1 Abstract: Recovering the geometry and materials of objects from a single image is challenging due to its under-constrained nature. In this paper, we present Neural LightRig, a novel framework that boosts intrinsic estimation by leveraging auxiliary multi-lighting conditions from 2D diffusion priors. Specifically, 1) we first leverage illumination priors from large-scale diffusion models to build our multi-light diffusion model on a synthetic relighting dataset with dedicated designs. This diffusion model generates multiple consistent images, each illuminated by point light sources in different directions. 2) By using these varied lighting images to reduce estimation uncertainty, we train a large G-buffer model with a U-Net backbone to accurately predict surface normals and materials. Extensive experiments validate that our approach significantly outperforms state-of-the-art methods, enabling accurate surface normal and PBR material estimation with vivid relighting effects. Code and dataset are available on our project page at https://projects.zxhezexin.com/neural-lightrig.
Ep 205JuStRank: Benchmarking LLM Judges for System Ranking
🤗 Upvotes: 9 | cs.CL, cs.AI, cs.LG Authors: Ariel Gera, Odellia Boni, Yotam Perlitz, Roy Bar-Haim, Lilach Eden, Asaf Yehudai Title: JuStRank: Benchmarking LLM Judges for System Ranking Arxiv: http://arxiv.org/abs/2412.09569v1 Abstract: Given the rapid progress of generative AI, there is a pressing need to systematically compare and choose between the numerous models and configurations available. The scale and versatility of such evaluations make the use of LLM-based judges a compelling solution for this challenge. Crucially, this approach requires first to validate the quality of the LLM judge itself. Previous work has focused on instance-based assessment of LLM judges, where a judge is evaluated over a set of responses, or response pairs, while being agnostic to their source systems. We argue that this setting overlooks critical factors affecting system-level ranking, such as a judge's positive or negative bias towards certain systems. To address this gap, we conduct the first large-scale study of LLM judges as system rankers. System scores are generated by aggregating judgment scores over multiple system outputs, and the judge's quality is assessed by comparing the resulting system ranking to a human-based ranking. Beyond overall judge assessment, our analysis provides a fine-grained characterization of judge behavior, including their decisiveness and bias.
Ep 204SynCamMaster: Synchronizing Multi-Camera Video Generation from Diverse Viewpoints
🤗 Upvotes: 36 | cs.CV Authors: Jianhong Bai, Menghan Xia, Xintao Wang, Ziyang Yuan, Xiao Fu, Zuozhu Liu, Haoji Hu, Pengfei Wan, Di Zhang Title: SynCamMaster: Synchronizing Multi-Camera Video Generation from Diverse Viewpoints Arxiv: http://arxiv.org/abs/2412.07760v1 Abstract: Recent advancements in video diffusion models have shown exceptional abilities in simulating real-world dynamics and maintaining 3D consistency. This progress inspires us to investigate the potential of these models to ensure dynamic consistency across various viewpoints, a highly desirable feature for applications such as virtual filming. Unlike existing methods focused on multi-view generation of single objects for 4D reconstruction, our interest lies in generating open-world videos from arbitrary viewpoints, incorporating 6 DoF camera poses. To achieve this, we propose a plug-and-play module that enhances a pre-trained text-to-video model for multi-camera video generation, ensuring consistent content across different viewpoints. Specifically, we introduce a multi-view synchronization module to maintain appearance and geometry consistency across these viewpoints. Given the scarcity of high-quality training data, we design a hybrid training scheme that leverages multi-camera images and monocular videos to supplement Unreal Engine-rendered multi-camera videos. Furthermore, our method enables intriguing extensions, such as re-rendering a video from novel viewpoints. We also release a multi-view synchronized video dataset, named SynCamVideo-Dataset. Project page: https://jianhongbai.github.io/SynCamMaster/.
Ep 203LAION-SG: An Enhanced Large-Scale Dataset for Training Complex Image-Text Models with Structural Annotations
🤗 Upvotes: 28 | cs.CV Authors: Zejian Li, Chenye Meng, Yize Li, Ling Yang, Shengyuan Zhang, Jiarui Ma, Jiayi Li, Guang Yang, Changyuan Yang, Zhiyuan Yang, Jinxiong Chang, Lingyun Sun Title: LAION-SG: An Enhanced Large-Scale Dataset for Training Complex Image-Text Models with Structural Annotations Arxiv: http://arxiv.org/abs/2412.08580v1 Abstract: Recent advances in text-to-image (T2I) generation have shown remarkable success in producing high-quality images from text. However, existing T2I models show decayed performance in compositional image generation involving multiple objects and intricate relationships. We attribute this problem to limitations in existing datasets of image-text pairs, which lack precise inter-object relationship annotations with prompts only. To address this problem, we construct LAION-SG, a large-scale dataset with high-quality structural annotations of scene graphs (SG), which precisely describe attributes and relationships of multiple objects, effectively representing the semantic structure in complex scenes. Based on LAION-SG, we train a new foundation model SDXL-SG to incorporate structural annotation information into the generation process. Extensive experiments show advanced models trained on our LAION-SG boast significant performance improvements in complex scene generation over models on existing datasets. We also introduce CompSG-Bench, a benchmark that evaluates models on compositional image generation, establishing a new standard for this domain.
Ep 202POINTS1.5: Building a Vision-Language Model towards Real World Applications
🤗 Upvotes: 25 | cs.CV, cs.MM Authors: Yuan Liu, Le Tian, Xiao Zhou, Xinyu Gao, Kavio Yu, Yang Yu, Jie Zhou Title: POINTS1.5: Building a Vision-Language Model towards Real World Applications Arxiv: http://arxiv.org/abs/2412.08443v1 Abstract: Vision-language models have made significant strides recently, demonstrating superior performance across a range of tasks, e.g. optical character recognition and complex diagram analysis. Building on this trend, we introduce a new vision-language model, POINTS1.5, designed to excel in various real-world applications. POINTS1.5 is an enhancement of POINTS1.0 and incorporates several key innovations: i) We replace the original CLIP vision encoder, which had a fixed image resolution, with a NaViT-style vision encoder that supports native dynamic high resolution. This allows POINTS1.5 to process images of any resolution without needing to split them into tiles. ii) We add bilingual support to POINTS1.5, significantly enhancing its capability in Chinese. Due to the scarcity of open-source Chinese datasets for vision-language models, we collect numerous images from the Internet and annotate them using a combination of manual and automatic methods. iii) We propose a set of rigorous filtering methods for visual instruction tuning datasets. We comprehensively evaluate all these filtering methods, and choose the most effective ones to obtain the final visual instruction tuning set. Thanks to these innovations, POINTS1.5 significantly outperforms POINTS1.0 and demonstrates strong performance across a range of real-world applications. Notably, POINTS1.5-7B is trained on fewer than 4 billion tokens and ranks first on the OpenCompass leaderboard among models with fewer than 10 billion parameters
Ep 201Learning Flow Fields in Attention for Controllable Person Image Generation
🤗 Upvotes: 16 | cs.CV Authors: Zijian Zhou, Shikun Liu, Xiao Han, Haozhe Liu, Kam Woh Ng, Tian Xie, Yuren Cong, Hang Li, Mengmeng Xu, Juan-Manuel Pérez-Rúa, Aditya Patel, Tao Xiang, Miaojing Shi, Sen He Title: Learning Flow Fields in Attention for Controllable Person Image Generation Arxiv: http://arxiv.org/abs/2412.08486v2 Abstract: Controllable person image generation aims to generate a person image conditioned on reference images, allowing precise control over the person's appearance or pose. However, prior methods often distort fine-grained textural details from the reference image, despite achieving high overall image quality. We attribute these distortions to inadequate attention to corresponding regions in the reference image. To address this, we thereby propose learning flow fields in attention (Leffa), which explicitly guides the target query to attend to the correct reference key in the attention layer during training. Specifically, it is realized via a regularization loss on top of the attention map within a diffusion-based baseline. Our extensive experiments show that Leffa achieves state-of-the-art performance in controlling appearance (virtual try-on) and pose (pose transfer), significantly reducing fine-grained detail distortion while maintaining high image quality. Additionally, we show that our loss is model-agnostic and can be used to improve the performance of other diffusion models.
Ep 200StyleMaster: Stylize Your Video with Artistic Generation and Translation
🤗 Upvotes: 14 | cs.CV Authors: Zixuan Ye, Huijuan Huang, Xintao Wang, Pengfei Wan, Di Zhang, Wenhan Luo Title: StyleMaster: Stylize Your Video with Artistic Generation and Translation Arxiv: http://arxiv.org/abs/2412.07744v1 Abstract: Style control has been popular in video generation models. Existing methods often generate videos far from the given style, cause content leakage, and struggle to transfer one video to the desired style. Our first observation is that the style extraction stage matters, whereas existing methods emphasize global style but ignore local textures. In order to bring texture features while preventing content leakage, we filter content-related patches while retaining style ones based on prompt-patch similarity; for global style extraction, we generate a paired style dataset through model illusion to facilitate contrastive learning, which greatly enhances the absolute style consistency. Moreover, to fill in the image-to-video gap, we train a lightweight motion adapter on still videos, which implicitly enhances stylization extent, and enables our image-trained model to be seamlessly applied to videos. Benefited from these efforts, our approach, StyleMaster, not only achieves significant improvement in both style resemblance and temporal coherence, but also can easily generalize to video style transfer with a gray tile ControlNet. Extensive experiments and visualizations demonstrate that StyleMaster significantly outperforms competitors, effectively generating high-quality stylized videos that align with textual content and closely resemble the style of reference images. Our project page is at https://zixuan-ye.github.io/stylemaster
Ep 199StreamChat: Chatting with Streaming Video
🤗 Upvotes: 12 | cs.CV Authors: Jihao Liu, Zhiding Yu, Shiyi Lan, Shihao Wang, Rongyao Fang, Jan Kautz, Hongsheng Li, Jose M. Alvare Title: StreamChat: Chatting with Streaming Video Arxiv: http://arxiv.org/abs/2412.08646v1 Abstract: This paper presents StreamChat, a novel approach that enhances the interaction capabilities of Large Multimodal Models (LMMs) with streaming video content. In streaming interaction scenarios, existing methods rely solely on visual information available at the moment a question is posed, resulting in significant delays as the model remains unaware of subsequent changes in the streaming video. StreamChat addresses this limitation by innovatively updating the visual context at each decoding step, ensuring that the model utilizes up-to-date video content throughout the decoding process. Additionally, we introduce a flexible and efficient crossattention-based architecture to process dynamic streaming inputs while maintaining inference efficiency for streaming interactions. Furthermore, we construct a new dense instruction dataset to facilitate the training of streaming interaction models, complemented by a parallel 3D-RoPE mechanism that encodes the relative temporal information of visual and text tokens. Experimental results demonstrate that StreamChat achieves competitive performance on established image and video benchmarks and exhibits superior capabilities in streaming interaction scenarios compared to state-of-the-art video LMM.
Ep 1983DSRBench: A Comprehensive 3D Spatial Reasoning Benchmark
🤗 Upvotes: 11 | cs.CV Authors: Wufei Ma, Haoyu Chen, Guofeng Zhang, Celso M de Melo, Alan Yuille, Jieneng Chen Title: 3DSRBench: A Comprehensive 3D Spatial Reasoning Benchmark Arxiv: http://arxiv.org/abs/2412.07825v1 Abstract: 3D spatial reasoning is the ability to analyze and interpret the positions, orientations, and spatial relationships of objects within the 3D space. This allows models to develop a comprehensive understanding of the 3D scene, enabling their applicability to a broader range of areas, such as autonomous navigation, robotics, and AR/VR. While large multi-modal models (LMMs) have achieved remarkable progress in a wide range of image and video understanding tasks, their capabilities to perform 3D spatial reasoning on diverse natural images are less studied. In this work we present the first comprehensive 3D spatial reasoning benchmark, 3DSRBench, with 2,772 manually annotated visual question-answer pairs across 12 question types. We conduct robust and thorough evaluation of 3D spatial reasoning capabilities by balancing the data distribution and adopting a novel FlipEval strategy. To further study the robustness of 3D spatial reasoning w.r.t. camera 3D viewpoints, our 3DSRBench includes two subsets with 3D spatial reasoning questions on paired images with common and uncommon viewpoints. We benchmark a wide range of open-sourced and proprietary LMMs, uncovering their limitations in various aspects of 3D awareness, such as height, orientation, location, and multi-object reasoning, as well as their degraded performance on images with uncommon camera viewpoints. Our 3DSRBench provide valuable findings and insights about the future development of LMMs with strong 3D reasoning capabilities. Our project page and dataset is available https://3dsrbench.github.io.
Ep 197Generative Densification: Learning to Densify Gaussians for High-Fidelity Generalizable 3D Reconstruction
🤗 Upvotes: 11 | cs.CV, cs.GR Authors: Seungtae Nam, Xiangyu Sun, Gyeongjin Kang, Younggeun Lee, Seungjun Oh, Eunbyung Park Title: Generative Densification: Learning to Densify Gaussians for High-Fidelity Generalizable 3D Reconstruction Arxiv: http://arxiv.org/abs/2412.06234v2 Abstract: Generalized feed-forward Gaussian models have achieved significant progress in sparse-view 3D reconstruction by leveraging prior knowledge from large multi-view datasets. However, these models often struggle to represent high-frequency details due to the limited number of Gaussians. While the densification strategy used in per-scene 3D Gaussian splatting (3D-GS) optimization can be adapted to the feed-forward models, it may not be ideally suited for generalized scenarios. In this paper, we propose Generative Densification, an efficient and generalizable method to densify Gaussians generated by feed-forward models. Unlike the 3D-GS densification strategy, which iteratively splits and clones raw Gaussian parameters, our method up-samples feature representations from the feed-forward models and generates their corresponding fine Gaussians in a single forward pass, leveraging the embedded prior knowledge for enhanced generalization. Experimental results on both object-level and scene-level reconstruction tasks demonstrate that our method outperforms state-of-the-art approaches with comparable or smaller model sizes, achieving notable improvements in representing fine details.
Ep 196The BrowserGym Ecosystem for Web Agent Research
🤗 Upvotes: 11 | cs.LG, cs.AI, cs.SE Authors: Thibault Le Sellier De Chezelles, Maxime Gasse, Alexandre Drouin, Massimo Caccia, Léo Boisvert, Megh Thakkar, Tom Marty, Rim Assouel, Sahar Omidi Shayegan, Lawrence Keunho Jang, Xing Han Lù, Ori Yoran, Dehan Kong, Frank F. Xu, Siva Reddy, Quentin Cappart, Graham Neubig, Ruslan Salakhutdinov, Nicolas Chapados, Alexandre Lacoste Title: The BrowserGym Ecosystem for Web Agent Research Arxiv: http://arxiv.org/abs/2412.05467v3 Abstract: The BrowserGym ecosystem addresses the growing need for efficient evaluation and benchmarking of web agents, particularly those leveraging automation and Large Language Models (LLMs) for web interaction tasks. Many existing benchmarks suffer from fragmentation and inconsistent evaluation methodologies, making it challenging to achieve reliable comparisons and reproducible results. BrowserGym aims to solve this by providing a unified, gym-like environment with well-defined observation and action spaces, facilitating standardized evaluation across diverse benchmarks. Combined with AgentLab, a complementary framework that aids in agent creation, testing, and analysis, BrowserGym offers flexibility for integrating new benchmarks while ensuring consistent evaluation and comprehensive experiment management. This standardized approach seeks to reduce the time and complexity of developing web agents, supporting more reliable comparisons and facilitating in-depth analysis of agent behaviors, and could result in more adaptable, capable agents, ultimately accelerating innovation in LLM-driven automation. As a supporting evidence, we conduct the first large-scale, multi-benchmark web agent experiment and compare the performance of 6 state-of-the-art LLMs across all benchmarks currently available in BrowserGym. Among other findings, our results highlight a large discrepancy between OpenAI and Anthropic's latests models, with Claude-3.5-Sonnet leading the way on almost all benchmarks, except on vision-related tasks where GPT-4o is superior. Despite these advancements, our results emphasize that building robust and efficient web agents remains a significant challenge, due to the inherent complexity of real-world web environments and the limitations of current models.
Ep 195DiffSensei: Bridging Multi-Modal LLMs and Diffusion Models for Customized Manga Generation
🤗 Upvotes: 31 | cs.CV Authors: Jianzong Wu, Chao Tang, Jingbo Wang, Yanhong Zeng, Xiangtai Li, Yunhai Tong Title: DiffSensei: Bridging Multi-Modal LLMs and Diffusion Models for Customized Manga Generation Arxiv: http://arxiv.org/abs/2412.07589v1 Abstract: Story visualization, the task of creating visual narratives from textual descriptions, has seen progress with text-to-image generation models. However, these models often lack effective control over character appearances and interactions, particularly in multi-character scenes. To address these limitations, we propose a new task: \textbf{customized manga generation} and introduce \textbf{DiffSensei}, an innovative framework specifically designed for generating manga with dynamic multi-character control. DiffSensei integrates a diffusion-based image generator with a multimodal large language model (MLLM) that acts as a text-compatible identity adapter. Our approach employs masked cross-attention to seamlessly incorporate character features, enabling precise layout control without direct pixel transfer. Additionally, the MLLM-based adapter adjusts character features to align with panel-specific text cues, allowing flexible adjustments in character expressions, poses, and actions. We also introduce \textbf{MangaZero}, a large-scale dataset tailored to this task, containing 43,264 manga pages and 427,147 annotated panels, supporting the visualization of varied character interactions and movements across sequential frames. Extensive experiments demonstrate that DiffSensei outperforms existing models, marking a significant advancement in manga generation by enabling text-adaptable character customization. The project page is https://jianzongwu.github.io/projects/diffsensei/.
Ep 194Hidden in the Noise: Two-Stage Robust Watermarking for Images
🤗 Upvotes: 20 | cs.CV, cs.AI, cs.LG Authors: Kasra Arabi, Benjamin Feuer, R. Teal Witter, Chinmay Hegde, Niv Cohen Title: Hidden in the Noise: Two-Stage Robust Watermarking for Images Arxiv: http://arxiv.org/abs/2412.04653v2 Abstract: As the quality of image generators continues to improve, deepfakes become a topic of considerable societal debate. Image watermarking allows responsible model owners to detect and label their AI-generated content, which can mitigate the harm. Yet, current state-of-the-art methods in image watermarking remain vulnerable to forgery and removal attacks. This vulnerability occurs in part because watermarks distort the distribution of generated images, unintentionally revealing information about the watermarking techniques. In this work, we first demonstrate a distortion-free watermarking method for images, based on a diffusion model's initial noise. However, detecting the watermark requires comparing the initial noise reconstructed for an image to all previously used initial noises. To mitigate these issues, we propose a two-stage watermarking framework for efficient detection. During generation, we augment the initial noise with generated Fourier patterns to embed information about the group of initial noises we used. For detection, we (i) retrieve the relevant group of noises, and (ii) search within the given group for an initial noise that might match our image. This watermarking approach achieves state-of-the-art robustness to forgery and removal against a large battery of attacks.
Ep 193FiVA: Fine-grained Visual Attribute Dataset for Text-to-Image Diffusion Models
🤗 Upvotes: 19 | cs.CV Authors: Tong Wu, Yinghao Xu, Ryan Po, Mengchen Zhang, Guandao Yang, Jiaqi Wang, Ziwei Liu, Dahua Lin, Gordon Wetzstein Title: FiVA: Fine-grained Visual Attribute Dataset for Text-to-Image Diffusion Models Arxiv: http://arxiv.org/abs/2412.07674v1 Abstract: Recent advances in text-to-image generation have enabled the creation of high-quality images with diverse applications. However, accurately describing desired visual attributes can be challenging, especially for non-experts in art and photography. An intuitive solution involves adopting favorable attributes from the source images. Current methods attempt to distill identity and style from source images. However, "style" is a broad concept that includes texture, color, and artistic elements, but does not cover other important attributes such as lighting and dynamics. Additionally, a simplified "style" adaptation prevents combining multiple attributes from different sources into one generated image. In this work, we formulate a more effective approach to decompose the aesthetics of a picture into specific visual attributes, allowing users to apply characteristics such as lighting, texture, and dynamics from different images. To achieve this goal, we constructed the first fine-grained visual attributes dataset (FiVA) to the best of our knowledge. This FiVA dataset features a well-organized taxonomy for visual attributes and includes around 1 M high-quality generated images with visual attribute annotations. Leveraging this dataset, we propose a fine-grained visual attribute adaptation framework (FiVA-Adapter), which decouples and adapts visual attributes from one or more source images into a generated one. This approach enhances user-friendly customization, allowing users to selectively apply desired attributes to create images that meet their unique preferences and specific content requirements.
Ep 192UniReal: Universal Image Generation and Editing via Learning Real-world Dynamics
🤗 Upvotes: 18 | cs.CV Authors: Xi Chen, Zhifei Zhang, He Zhang, Yuqian Zhou, Soo Ye Kim, Qing Liu, Yijun Li, Jianming Zhang, Nanxuan Zhao, Yilin Wang, Hui Ding, Zhe Lin, Hengshuang Zhao Title: UniReal: Universal Image Generation and Editing via Learning Real-world Dynamics Arxiv: http://arxiv.org/abs/2412.07774v1 Abstract: We introduce UniReal, a unified framework designed to address various image generation and editing tasks. Existing solutions often vary by tasks, yet share fundamental principles: preserving consistency between inputs and outputs while capturing visual variations. Inspired by recent video generation models that effectively balance consistency and variation across frames, we propose a unifying approach that treats image-level tasks as discontinuous video generation. Specifically, we treat varying numbers of input and output images as frames, enabling seamless support for tasks such as image generation, editing, customization, composition, etc. Although designed for image-level tasks, we leverage videos as a scalable source for universal supervision. UniReal learns world dynamics from large-scale videos, demonstrating advanced capability in handling shadows, reflections, pose variation, and object interaction, while also exhibiting emergent capability for novel applications.
Ep 1913DTrajMaster: Mastering 3D Trajectory for Multi-Entity Motion in Video Generation
🤗 Upvotes: 17 | cs.CV Authors: Xiao Fu, Xian Liu, Xintao Wang, Sida Peng, Menghan Xia, Xiaoyu Shi, Ziyang Yuan, Pengfei Wan, Di Zhang, Dahua Lin Title: 3DTrajMaster: Mastering 3D Trajectory for Multi-Entity Motion in Video Generation Arxiv: http://arxiv.org/abs/2412.07759v1 Abstract: This paper aims to manipulate multi-entity 3D motions in video generation. Previous methods on controllable video generation primarily leverage 2D control signals to manipulate object motions and have achieved remarkable synthesis results. However, 2D control signals are inherently limited in expressing the 3D nature of object motions. To overcome this problem, we introduce 3DTrajMaster, a robust controller that regulates multi-entity dynamics in 3D space, given user-desired 6DoF pose (location and rotation) sequences of entities. At the core of our approach is a plug-and-play 3D-motion grounded object injector that fuses multiple input entities with their respective 3D trajectories through a gated self-attention mechanism. In addition, we exploit an injector architecture to preserve the video diffusion prior, which is crucial for generalization ability. To mitigate video quality degradation, we introduce a domain adaptor during training and employ an annealed sampling strategy during inference. To address the lack of suitable training data, we construct a 360-Motion Dataset, which first correlates collected 3D human and animal assets with GPT-generated trajectory and then captures their motion with 12 evenly-surround cameras on diverse 3D UE platforms. Extensive experiments show that 3DTrajMaster sets a new state-of-the-art in both accuracy and generalization for controlling multi-entity 3D motions. Project page: http://fuxiao0719.github.io/projects/3dtrajmaster
Ep 190Mobile Video Diffusion
🤗 Upvotes: 16 | cs.CV, cs.AI Authors: Haitam Ben Yahia, Denis Korzhenkov, Ioannis Lelekas, Amir Ghodrati, Amirhossein Habibian Title: Mobile Video Diffusion Arxiv: http://arxiv.org/abs/2412.07583v1 Abstract: Video diffusion models have achieved impressive realism and controllability but are limited by high computational demands, restricting their use on mobile devices. This paper introduces the first mobile-optimized video diffusion model. Starting from a spatio-temporal UNet from Stable Video Diffusion (SVD), we reduce memory and computational cost by reducing the frame resolution, incorporating multi-scale temporal representations, and introducing two novel pruning schema to reduce the number of channels and temporal blocks. Furthermore, we employ adversarial finetuning to reduce the denoising to a single step. Our model, coined as MobileVD, is 523x more efficient (1817.2 vs. 4.34 TFLOPs) with a slight quality drop (FVD 149 vs. 171), generating latents for a 14x512x256 px clip in 1.7 seconds on a Xiaomi-14 Pro. Our results are available at https://qualcomm-ai-research.github.io/mobile-video-diffusion/
Ep 189Granite Guardian
🤗 Upvotes: 16 | cs.CL Authors: Inkit Padhi, Manish Nagireddy, Giandomenico Cornacchia, Subhajit Chaudhury, Tejaswini Pedapati, Pierre Dognin, Keerthiram Murugesan, Erik Miehling, Martín Santillán Cooper, Kieran Fraser, Giulio Zizzo, Muhammad Zaid Hameed, Mark Purcell, Michael Desmond, Qian Pan, Inge Vejsbjerg, Elizabeth M. Daly, Michael Hind, Werner Geyer, Ambrish Rawat, Kush R. Varshney, Prasanna Sattigeri Title: Granite Guardian Arxiv: http://arxiv.org/abs/2412.07724v1 Abstract: We introduce the Granite Guardian models, a suite of safeguards designed to provide risk detection for prompts and responses, enabling safe and responsible use in combination with any large language model (LLM). These models offer comprehensive coverage across multiple risk dimensions, including social bias, profanity, violence, sexual content, unethical behavior, jailbreaking, and hallucination-related risks such as context relevance, groundedness, and answer relevance for retrieval-augmented generation (RAG). Trained on a unique dataset combining human annotations from diverse sources and synthetic data, Granite Guardian models address risks typically overlooked by traditional risk detection models, such as jailbreaks and RAG-specific issues. With AUC scores of 0.871 and 0.854 on harmful content and RAG-hallucination-related benchmarks respectively, Granite Guardian is the most generalizable and competitive model available in the space. Released as open-source, Granite Guardian aims to promote responsible AI development across the community. https://github.com/ibm-granite/granite-guardian
Ep 188Unraveling the Complexity of Memory in RL Agents: an Approach for Classification and Evaluation
🤗 Upvotes: 54 | cs.LG, cs.AI Authors: Egor Cherepanov, Nikita Kachaev, Artem Zholus, Alexey K. Kovalev, Aleksandr I. Panov Title: Unraveling the Complexity of Memory in RL Agents: an Approach for Classification and Evaluation Arxiv: http://arxiv.org/abs/2412.06531v1 Abstract: The incorporation of memory into agents is essential for numerous tasks within the domain of Reinforcement Learning (RL). In particular, memory is paramount for tasks that require the utilization of past information, adaptation to novel environments, and improved sample efficiency. However, the term ``memory'' encompasses a wide range of concepts, which, coupled with the lack of a unified methodology for validating an agent's memory, leads to erroneous judgments about agents' memory capabilities and prevents objective comparison with other memory-enhanced agents. This paper aims to streamline the concept of memory in RL by providing practical precise definitions of agent memory types, such as long-term versus short-term memory and declarative versus procedural memory, inspired by cognitive science. Using these definitions, we categorize different classes of agent memory, propose a robust experimental methodology for evaluating the memory capabilities of RL agents, and standardize evaluations. Furthermore, we empirically demonstrate the importance of adhering to the proposed methodology when evaluating different types of agent memory by conducting experiments with different RL agents and what its violation leads to.
Ep 187ProcessBench: Identifying Process Errors in Mathematical Reasoning
🤗 Upvotes: 38 | cs.AI, cs.CL, cs.LG Authors: Chujie Zheng, Zhenru Zhang, Beichen Zhang, Runji Lin, Keming Lu, Bowen Yu, Dayiheng Liu, Jingren Zhou, Junyang Lin Title: ProcessBench: Identifying Process Errors in Mathematical Reasoning Arxiv: http://arxiv.org/abs/2412.06559v2 Abstract: As language models regularly make mistakes when solving math problems, automated identification of errors in the reasoning process becomes increasingly significant for their scalable oversight. In this paper, we introduce ProcessBench for measuring the ability to identify erroneous steps in mathematical reasoning. It consists of 3,400 test cases, primarily focused on competition- and Olympiad-level math problems. Each test case contains a step-by-step solution with error location annotated by human experts. Models are required to identify the earliest step that contains an error, or conclude that all steps are correct. We conduct extensive evaluation on ProcessBench, involving two types of models: process reward models (PRMs) and critic models, where for the latter we prompt general language models to critique each solution step by step. We draw two main observations: (1) Existing PRMs typically fail to generalize to more challenging math problems beyond GSM8K and MATH. They underperform both critic models (i.e., prompted general language models) and our own trained PRM that is straightforwardly fine-tuned on the PRM800K dataset. (2) The best open-source model, QwQ-32B-Preview, has demonstrated the critique capability competitive with the proprietary model GPT-4o, despite that it still lags behind the reasoning-specialized o1-mini. We hope ProcessBench can foster future research in reasoning process assessment, paving the way toward scalable oversight of language models.
Ep 186Training Large Language Models to Reason in a Continuous Latent Space
🤗 Upvotes: 25 | cs.CL Authors: Shibo Hao, Sainbayar Sukhbaatar, DiJia Su, Xian Li, Zhiting Hu, Jason Weston, Yuandong Tian Title: Training Large Language Models to Reason in a Continuous Latent Space Arxiv: http://arxiv.org/abs/2412.06769v1 Abstract: Large language models (LLMs) are restricted to reason in the "language space", where they typically express the reasoning process with a chain-of-thought (CoT) to solve a complex reasoning problem. However, we argue that language space may not always be optimal for reasoning. For example, most word tokens are primarily for textual coherence and not essential for reasoning, while some critical tokens require complex planning and pose huge challenges to LLMs. To explore the potential of LLM reasoning in an unrestricted latent space instead of using natural language, we introduce a new paradigm Coconut (Chain of Continuous Thought). We utilize the last hidden state of the LLM as a representation of the reasoning state (termed "continuous thought"). Rather than decoding this into a word token, we feed it back to the LLM as the subsequent input embedding directly in the continuous space. Experiments show that Coconut can effectively augment the LLM on several reasoning tasks. This novel latent reasoning paradigm leads to emergent advanced reasoning patterns: the continuous thought can encode multiple alternative next reasoning steps, allowing the model to perform a breadth-first search (BFS) to solve the problem, rather than prematurely committing to a single deterministic path like CoT. Coconut outperforms CoT in certain logical reasoning tasks that require substantial backtracking during planning, with fewer thinking tokens during inference. These findings demonstrate the promise of latent reasoning and offer valuable insights for future research.
Ep 185Divot: Diffusion Powers Video Tokenizer for Comprehension and Generation
🤗 Upvotes: 10 | cs.CV Authors: Yuying Ge, Yizhuo Li, Yixiao Ge, Ying Shan Title: Divot: Diffusion Powers Video Tokenizer for Comprehension and Generation Arxiv: http://arxiv.org/abs/2412.04432v1 Abstract: In recent years, there has been a significant surge of interest in unifying image comprehension and generation within Large Language Models (LLMs). This growing interest has prompted us to explore extending this unification to videos. The core challenge lies in developing a versatile video tokenizer that captures both the spatial characteristics and temporal dynamics of videos to obtain representations for LLMs, and the representations can be further decoded into realistic video clips to enable video generation. In this work, we introduce Divot, a Diffusion-Powered Video Tokenizer, which leverages the diffusion process for self-supervised video representation learning. We posit that if a video diffusion model can effectively de-noise video clips by taking the features of a video tokenizer as the condition, then the tokenizer has successfully captured robust spatial and temporal information. Additionally, the video diffusion model inherently functions as a de-tokenizer, decoding videos from their representations. Building upon the Divot tokenizer, we present Divot-Vicuna through video-to-text autoregression and text-to-video generation by modeling the distributions of continuous-valued Divot features with a Gaussian Mixture Model. Experimental results demonstrate that our diffusion-based video tokenizer, when integrated with a pre-trained LLM, achieves competitive performance across various video comprehension and generation benchmarks. The instruction tuned Divot-Vicuna also excels in video storytelling, generating interleaved narratives and corresponding videos.
Ep 184Around the World in 80 Timesteps: A Generative Approach to Global Visual Geolocation
🤗 Upvotes: 9 | cs.CV, cs.LG Authors: Nicolas Dufour, David Picard, Vicky Kalogeiton, Loic Landrieu Title: Around the World in 80 Timesteps: A Generative Approach to Global Visual Geolocation Arxiv: http://arxiv.org/abs/2412.06781v1 Abstract: Global visual geolocation predicts where an image was captured on Earth. Since images vary in how precisely they can be localized, this task inherently involves a significant degree of ambiguity. However, existing approaches are deterministic and overlook this aspect. In this paper, we aim to close the gap between traditional geolocalization and modern generative methods. We propose the first generative geolocation approach based on diffusion and Riemannian flow matching, where the denoising process operates directly on the Earth's surface. Our model achieves state-of-the-art performance on three visual geolocation benchmarks: OpenStreetView-5M, YFCC-100M, and iNat21. In addition, we introduce the task of probabilistic visual geolocation, where the model predicts a probability distribution over all possible locations instead of a single point. We introduce new metrics and baselines for this task, demonstrating the advantages of our diffusion-based approach. Codes and models will be made available.
Ep 183Exploring Multi-Grained Concept Annotations for Multimodal Large Language Models
🤗 Upvotes: 8 | cs.CV, cs.CL, cs.LG Authors: Xiao Xu, Tianhao Niu, Yuxi Xie, Libo Qin, Wanxiang Che, Min-Yen Kan Title: Exploring Multi-Grained Concept Annotations for Multimodal Large Language Models Arxiv: http://arxiv.org/abs/2412.05939v1 Abstract: Multimodal Large Language Models (MLLMs) excel in vision--language tasks by pre-training solely on coarse-grained concept annotations (e.g., image captions). We hypothesize that integrating fine-grained concept annotations (e.g., object labels and object regions) will further improve performance, as both data granularities complement each other in terms of breadth and depth in concept representation. We introduce a new dataset featuring Multimodal Multi-Grained Concept annotations (MMGiC) for MLLMs. In constructing MMGiC, we explore the impact of different data recipes on multimodal comprehension and generation. Our analyses reveal that multi-grained concept annotations integrate and complement each other, under our structured template and a general MLLM framework. We clearly explore and demonstrate the potential of MMGiC to help MLLMs better locate and learn concepts, aligning vision and language at multiple granularities. We further validate our hypothesis by investigating the fair comparison and effective collaboration between MMGiC and image--caption data on 12 multimodal comprehension and generation benchmarks, e.g., their appropriate combination achieve 3.95% and 2.34% absolute improvements over image--caption data alone on POPE and SEED-Bench. Code, data and models will be available at https://github.com/LooperXX/MMGiC.
Ep 182You See it, You Got it: Learning 3D Creation on Pose-Free Videos at Scale
🤗 Upvotes: 7 | cs.CV Authors: Baorui Ma, Huachen Gao, Haoge Deng, Zhengxiong Luo, Tiejun Huang, Lulu Tang, Xinlong Wang Title: You See it, You Got it: Learning 3D Creation on Pose-Free Videos at Scale Arxiv: http://arxiv.org/abs/2412.06699v1 Abstract: Recent 3D generation models typically rely on limited-scale 3D `gold-labels' or 2D diffusion priors for 3D content creation. However, their performance is upper-bounded by constrained 3D priors due to the lack of scalable learning paradigms. In this work, we present See3D, a visual-conditional multi-view diffusion model trained on large-scale Internet videos for open-world 3D creation. The model aims to Get 3D knowledge by solely Seeing the visual contents from the vast and rapidly growing video data -- You See it, You Got it. To achieve this, we first scale up the training data using a proposed data curation pipeline that automatically filters out multi-view inconsistencies and insufficient observations from source videos. This results in a high-quality, richly diverse, large-scale dataset of multi-view images, termed WebVi3D, containing 320M frames from 16M video clips. Nevertheless, learning generic 3D priors from videos without explicit 3D geometry or camera pose annotations is nontrivial, and annotating poses for web-scale videos is prohibitively expensive. To eliminate the need for pose conditions, we introduce an innovative visual-condition - a purely 2D-inductive visual signal generated by adding time-dependent noise to the masked video data. Finally, we introduce a novel visual-conditional 3D generation framework by integrating See3D into a warping-based pipeline for high-fidelity 3D generation. Our numerical and visual comparisons on single and sparse reconstruction benchmarks show that See3D, trained on cost-effective and scalable video data, achieves notable zero-shot and open-world generation capabilities, markedly outperforming models trained on costly and constrained 3D datasets. Please refer to our project page at: https://vision.baai.ac.cn/see3d
Ep 181OmniDocBench: Benchmarking Diverse PDF Document Parsing with Comprehensive Annotations
🤗 Upvotes: 7 | cs.CV, cs.AI, cs.IR Authors: Linke Ouyang, Yuan Qu, Hongbin Zhou, Jiawei Zhu, Rui Zhang, Qunshu Lin, Bin Wang, Zhiyuan Zhao, Man Jiang, Xiaomeng Zhao, Jin Shi, Fan Wu, Pei Chu, Minghao Liu, Zhenxiang Li, Chao Xu, Bo Zhang, Botian Shi, Zhongying Tu, Conghui He Title: OmniDocBench: Benchmarking Diverse PDF Document Parsing with Comprehensive Annotations Arxiv: http://arxiv.org/abs/2412.07626v1 Abstract: Document content extraction is crucial in computer vision, especially for meeting the high-quality data needs of large language models (LLMs) and retrieval-augmented generation (RAG) technologies. However, current document parsing methods suffer from significant limitations in terms of diversity and comprehensive evaluation. To address these challenges, we introduce OmniDocBench, a novel multi-source benchmark designed to advance automated document content extraction. OmniDocBench includes a meticulously curated and annotated high-quality evaluation dataset comprising nine diverse document types, such as academic papers, textbooks, slides, among others. Our benchmark provides a flexible and comprehensive evaluation framework with 19 layout category labels and 14 attribute labels, enabling multi-level assessments across entire datasets, individual modules, or specific data types. Using OmniDocBench, we perform an exhaustive comparative analysis of existing modular pipelines and multimodal end-to-end methods, highlighting their limitations in handling document diversity and ensuring fair evaluation. OmniDocBench establishes a robust, diverse, and fair evaluation standard for the document content extraction field, offering crucial insights for future advancements and fostering the development of document parsing technologies. The codes and dataset is available in https://github.com/opendatalab/OmniDocBench.
Ep 180Robust Multi-bit Text Watermark with LLM-based Paraphrasers
🤗 Upvotes: 5 | cs.AI Authors: Xiaojun Xu, Jinghan Jia, Yuanshun Yao, Yang Liu, Hang Li Title: Robust Multi-bit Text Watermark with LLM-based Paraphrasers Arxiv: http://arxiv.org/abs/2412.03123v1 Abstract: We propose an imperceptible multi-bit text watermark embedded by paraphrasing with LLMs. We fine-tune a pair of LLM paraphrasers that are designed to behave differently so that their paraphrasing difference reflected in the text semantics can be identified by a trained decoder. To embed our multi-bit watermark, we use two paraphrasers alternatively to encode the pre-defined binary code at the sentence level. Then we use a text classifier as the decoder to decode each bit of the watermark. Through extensive experiments, we show that our watermarks can achieve over 99.99\% detection AUC with small (1.1B) text paraphrasers while keeping the semantic information of the original sentence. More importantly, our pipeline is robust under word substitution and sentence paraphrasing perturbations and generalizes well to out-of-distributional data. We also show the stealthiness of our watermark with LLM-based evaluation. We open-source the code: https://github.com/xiaojunxu/multi-bit-text-watermark.
Ep 179MAtCha Gaussians: Atlas of Charts for High-Quality Geometry and Photorealism From Sparse Views
🤗 Upvotes: 4 | cs.CV, cs.GR Authors: Antoine Guédon, Tomoki Ichikawa, Kohei Yamashita, Ko Nishino Title: MAtCha Gaussians: Atlas of Charts for High-Quality Geometry and Photorealism From Sparse Views Arxiv: http://arxiv.org/abs/2412.06767v1 Abstract: We present a novel appearance model that simultaneously realizes explicit high-quality 3D surface mesh recovery and photorealistic novel view synthesis from sparse view samples. Our key idea is to model the underlying scene geometry Mesh as an Atlas of Charts which we render with 2D Gaussian surfels (MAtCha Gaussians). MAtCha distills high-frequency scene surface details from an off-the-shelf monocular depth estimator and refines it through Gaussian surfel rendering. The Gaussian surfels are attached to the charts on the fly, satisfying photorealism of neural volumetric rendering and crisp geometry of a mesh model, i.e., two seemingly contradicting goals in a single model. At the core of MAtCha lies a novel neural deformation model and a structure loss that preserve the fine surface details distilled from learned monocular depths while addressing their fundamental scale ambiguities. Results of extensive experimental validation demonstrate MAtCha's state-of-the-art quality of surface reconstruction and photorealism on-par with top contenders but with dramatic reduction in the number of input views and computational time. We believe MAtCha will serve as a foundational tool for any visual application in vision, graphics, and robotics that require explicit geometry in addition to photorealism. Our project page is the following: https://anttwo.github.io/matcha/