
Daily Paper Cast
1,918 episodes — Page 20 of 39
Ep 968KV Cache Steering for Inducing Reasoning in Small Language Models
🤗 Upvotes: 26 | cs.CL, cs.AI Authors: Max Belitsky, Dawid J. Kopiczko, Michael Dorkenwald, M. Jehanzeb Mirza, Cees G. M. Snoek, Yuki M. Asano Title: KV Cache Steering for Inducing Reasoning in Small Language Models Arxiv: http://arxiv.org/abs/2507.08799v1 Abstract: We propose cache steering, a lightweight method for implicit steering of language models via a one-shot intervention applied directly to the key-value cache. To validate its effectiveness, we apply cache steering to induce chain-of-thought reasoning in small language models. Our approach leverages GPT-4o-generated reasoning traces to construct steering vectors that shift model behavior toward more explicit, multi-step reasoning without fine-tuning or prompt modifications. Experimental evaluations on diverse reasoning benchmarks demonstrate that cache steering improves both the qualitative structure of model reasoning and quantitative task performance. Compared to prior activation steering techniques that require continuous interventions, our one-shot cache steering offers substantial advantages in terms of hyperparameter stability, inference-time efficiency, and ease of integration, making it a more robust and practical solution for controlled generation.
Ep 967Gemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic Capabilities
🤗 Upvotes: 24 | cs.CL, cs.AI Authors: Gheorghe Comanici, Eric Bieber, Mike Schaekermann, Ice Pasupat, Noveen Sachdeva, Inderjit Dhillon, Marcel Blistein, Ori Ram, Dan Zhang, Evan Rosen, Luke Marris, Sam Petulla, Colin Gaffney, Asaf Aharoni, Nathan Lintz, Tiago Cardal Pais, Henrik Jacobsson, Idan Szpektor, Nan-Jiang Jiang, Krishna Haridasan, Ahmed Omran, Nikunj Saunshi, Dara Bahri, Gaurav Mishra, Eric Chu, Toby Boyd, Brad Hekman, Aaron Parisi, Chaoyi Zhang, Kornraphop Kawintiranon, Tania Bedrax-Weiss, Oliver Wang, Ya Xu, Ollie Purkiss, Uri Mendlovic, Ilaï Deutel, Nam Nguyen, Adam Langley, Flip Korn, Lucia Rossazza, Alexandre Ramé, Sagar Waghmare, Helen Miller, Vaishakh Keshava, Ying Jian, Xiaofan Zhang, Raluca Ada Popa, Kedar Dhamdhere, Blaž Bratanič, Kyuyeun Kim, Terry Koo, Ferran Alet, Yi-ting Chen, Arsha Nagrani, Hannah Muckenhirn, Zhiyuan Zhang, Corbin Quick, Filip Pavetić, Duc Dung Nguyen, Joao Carreira, Michael Elabd, Haroon Qureshi, Fabian Mentzer, Yao-Yuan Yang, Danielle Eisenbud, Anmol Gulati, Ellie Talius, Eric Ni, Sahra Ghalebikesabi, Edouard Yvinec, Alaa Saade, Thatcher Ulrich, Lorenzo Blanco, Dan A. Calian, Muhuan Huang, Aäron van den Oord, Naman Goyal, Terry Chen, Praynaa Rawlani, Christian Schallhart, Swachhand Lokhande, Xianghong Luo, Jyn Shan, Ceslee Montgomery, Victoria Krakovna, Federico Piccinini, Omer Barak, Jingyu Cui, Yiling Jia, Mikhail Dektiarev, Alexey Kolganov, Shiyu Huang, Zhe Chen, Xingyu Wang, Jessica Austin, Peter de Boursac, Evgeny Sluzhaev, Frank Ding, Huijian Li, Surya Bhupatiraju, Mohit Agarwal, Sławek Kwasiborski, Paramjit Sandhu, Patrick Siegler, Ahmet Iscen, Eyal Ben-David, Shiraz Butt, Miltos Allamanis, Seth Benjamin, Robert Busa-Fekete, Felix Hernandez-Campos, Sasha Goldshtein, Matt Dibb, Weiyang Zhang, Annie Marsden, Carey Radebaugh, Stephen Roller, Abhishek Nayyar, Jacob Austin, Tayfun Terzi, Bhargav Kanagal Shamanna, Pete Shaw, Aayush Singh, Florian Luisier, Artur Mendonça, Vaibhav Aggarwal, Larisa Markeeva, Claudio Fantacci, Sergey Brin, HyunJeong Choe, Guanyu Wang, Hartwig Adam, Avigail Dabush, Tatsuya Kiyono, Eyal Marcus, Jeremy Cole, Theophane Weber, Hongrae Lee, Ronny Huang, Alex Muzio, Leandro Kieliger, Maigo Le, Courtney Biles, Long Le, Archit Sharma, Chengrun Yang, Avery Lamp, Dave Dopson, Nate Hurley, Katrina Xinyi Xu, Zhihao Shan, Shuang Song, Jiewen Tan, Alexandre Senges, George Zhang, Chong You, Yennie Jun, David Raposo, Susanna Ricco, Xuan Yang, Weijie Chen, Prakhar Gupta, Arthur Szlam, Kevin Villela, Chun-Sung Ferng, Daniel Kasenberg, Chen Liang, Rui Zhu, Arunachalam Narayanaswamy, Florence Perot, Paul Pucciarelli, Anna Shekhawat, Alexey Stern, Rishikesh Ingale, Stefani Karp, Sanaz Bahargam, Adrian Goedeckemeyer, Jie Han, Sicheng Li, Andrea Tacchetti, Dian Yu, Abhishek Chakladar, Zhiying Zhang, Mona El Mahdy, Xu Gao, Dale Johnson, Samrat Phatale, AJ Piergiovanni, Hyeontaek Lim, Clement Farabet, Carl Lebsack, Theo Guidroz, John Blitzer, Nico Duduta, David Madras, Steve Li, Daniel von Dincklage, Xin Li, Mahdis Mahdieh, George Tucker, Ganesh Jawahar, Owen Xiao, Danny Tarlow, Robert Geirhos, Noam Velan, Daniel Vlasic, Kalesha Bullard, SK Park, Nishesh Gupta, Kellie Webster, Ayal Hitron, Jieming Mao, Julian Eisenschlos, Laurel Prince, Nina D'Souza, Kelvin Zheng, Sara Nasso, Gabriela Botea, Carl Doersch, Caglar Unlu, Chris Alberti, Alexey Svyatkovskiy, Ankita Goel, Krzysztof Choromanski, Pan-Pan Jiang, Richard Nguyen, Four Flynn, Daria Ćurko, Peter Chen, Nicholas Roth, Kieran Milan, Caleb Habtegebriel, Shashi Narayan, Michael Moffitt, Jake Marcus, Thomas Anthony, Brendan McMahan, Gowoon Cheon, Ruibo Liu, Megan Barnes, Lukasz Lew, Rebeca Santamaria-Fernandez, Mayank Upadhyay, Arjun Akula, Arnar Mar Hrafnkelsson, Alvaro Caceres, Andrew Bunner, Michal Sokolik, Subha Puttagunta, Lawrence Moore, Berivan Isik, Jay Hartford, Lawrence Chan, Pradeep Shenoy, Dan Holtmann-Rice, Jane Park, Fabio Viola, Alex Salcianu, Sujeevan Rajayogam, Ian Stewart-Binks, Zelin Wu, Richard Everett, Xi Xiong, Pierre-Antoine Manzagol, Gary Leung, Carl Saroufim, Bo Pang, Dawid Wegner, George Papamakarios, Jennimaria Palomaki, Helena Pankov, Guangda Lai, Guilherme Tubone, Shubin Zhao, Theofilos Strinopoulos, Seth Neel, Mingqiu Wang, Joe Kelley, Li Li, Pingmei Xu, Anitha Vijayakumar, Andrea D'olimpio, Omer Levy, Massimo Nicosia, Grigory Rozhdestvenskiy, Ni Lao, Sirui Xie, Yash Katariya, Jon Simon, Sanjiv Kumar, Florian Hartmann, Michael Kilgore, Jinhyuk Lee, Aroma Mahendru, Roman Ring, Tom Hennigan, Fiona Lang, Colin Cherry, David Steiner, Dawsen Hwang, Ray Smith, Pidong Wang, Jeremy Chen, Ming-Hsuan Yang, Sam Kwei, Philippe Schlattner, Donnie Kim, Ganesh Poomal Girirajan, Nikola Momchev, Ayushi Agarwal, Xingyi Zhou, Ilkin Safarli, Zachary Garrett, AJ Pierigiovanni, Sarthak Jauhari, Alif Raditya Rochman, Shikhar Vashishth, Quan Yuan, Christof Angermueller, Jon Blanton, Xinying Song, Nitesh Bharadwaj Gundavarapu, Thi Avrahami, Maxine Deines, Subhrajit Roy, Manish Gupta, Christopher Semturs,
Ep 966Neural-Driven Image Editing
🤗 Upvotes: 22 | cs.CV Authors: Pengfei Zhou, Jie Xia, Xiaopeng Peng, Wangbo Zhao, Zilong Ye, Zekai Li, Suorong Yang, Jiadong Pan, Yuanxiang Chen, Ziqiao Wang, Kai Wang, Qian Zheng, Xiaojun Chang, Gang Pan, Shurong Dong, Kaipeng Zhang, Yang You Title: Neural-Driven Image Editing Arxiv: http://arxiv.org/abs/2507.05397v1 Abstract: Traditional image editing typically relies on manual prompting, making it labor-intensive and inaccessible to individuals with limited motor control or language abilities. Leveraging recent advances in brain-computer interfaces (BCIs) and generative models, we propose LoongX, a hands-free image editing approach driven by multimodal neurophysiological signals. LoongX utilizes state-of-the-art diffusion models trained on a comprehensive dataset of 23,928 image editing pairs, each paired with synchronized electroencephalography (EEG), functional near-infrared spectroscopy (fNIRS), photoplethysmography (PPG), and head motion signals that capture user intent. To effectively address the heterogeneity of these signals, LoongX integrates two key modules. The cross-scale state space (CS3) module encodes informative modality-specific features. The dynamic gated fusion (DGF) module further aggregates these features into a unified latent space, which is then aligned with edit semantics via fine-tuning on a diffusion transformer (DiT). Additionally, we pre-train the encoders using contrastive learning to align cognitive states with semantic intentions from embedded natural language. Extensive experiments demonstrate that LoongX achieves performance comparable to text-driven methods (CLIP-I: 0.6605 vs. 0.6558; DINO: 0.4812 vs. 0.4636) and outperforms them when neural signals are combined with speech (CLIP-T: 0.2588 vs. 0.2549). These results highlight the promise of neural-driven generative models in enabling accessible, intuitive image editing and open new directions for cognitive-driven creative technologies. Datasets and code will be released to support future work and foster progress in this emerging area.
Ep 965Scaling RL to Long Videos
🤗 Upvotes: 95 | cs.CV, cs.AI, cs.CL Authors: Yukang Chen, Wei Huang, Baifeng Shi, Qinghao Hu, Hanrong Ye, Ligeng Zhu, Zhijian Liu, Pavlo Molchanov, Jan Kautz, Xiaojuan Qi, Sifei Liu, Hongxu Yin, Yao Lu, Song Han Title: Scaling RL to Long Videos Arxiv: http://arxiv.org/abs/2507.07966v1 Abstract: We introduce a full-stack framework that scales up reasoning in vision-language models (VLMs) to long videos, leveraging reinforcement learning. We address the unique challenges of long video reasoning by integrating three critical components: (1) a large-scale dataset, LongVideo-Reason, comprising 52K long video QA pairs with high-quality reasoning annotations across diverse domains such as sports, games, and vlogs; (2) a two-stage training pipeline that extends VLMs with chain-of-thought supervised fine-tuning (CoT-SFT) and reinforcement learning (RL); and (3) a training infrastructure for long video RL, named Multi-modal Reinforcement Sequence Parallelism (MR-SP), which incorporates sequence parallelism and a vLLM-based engine tailored for long video, using cached video embeddings for efficient rollout and prefilling. In experiments, LongVILA-R1-7B achieves strong performance on long video QA benchmarks such as VideoMME. It also outperforms Video-R1-7B and even matches Gemini-1.5-Pro across temporal reasoning, goal and purpose reasoning, spatial reasoning, and plot reasoning on our LongVideo-Reason-eval benchmark. Notably, our MR-SP system achieves up to 2.1x speedup on long video RL training. LongVILA-R1 demonstrates consistent performance gains as the number of input video frames scales. LongVILA-R1 marks a firm step towards long video reasoning in VLMs. In addition, we release our training system for public availability that supports RL training on various modalities (video, text, and audio), various models (VILA and Qwen series), and even image and video generation models. On a single A100 node (8 GPUs), it supports RL training on hour-long videos (e.g., 3,600 frames / around 256k tokens).
Ep 964T-LoRA: Single Image Diffusion Model Customization Without Overfitting
🤗 Upvotes: 83 | cs.CV Authors: Vera Soboleva, Aibek Alanov, Andrey Kuznetsov, Konstantin Sobolev Title: T-LoRA: Single Image Diffusion Model Customization Without Overfitting Arxiv: http://arxiv.org/abs/2507.05964v1 Abstract: While diffusion model fine-tuning offers a powerful approach for customizing pre-trained models to generate specific objects, it frequently suffers from overfitting when training samples are limited, compromising both generalization capability and output diversity. This paper tackles the challenging yet most impactful task of adapting a diffusion model using just a single concept image, as single-image customization holds the greatest practical potential. We introduce T-LoRA, a Timestep-Dependent Low-Rank Adaptation framework specifically designed for diffusion model personalization. In our work we show that higher diffusion timesteps are more prone to overfitting than lower ones, necessitating a timestep-sensitive fine-tuning strategy. T-LoRA incorporates two key innovations: (1) a dynamic fine-tuning strategy that adjusts rank-constrained updates based on diffusion timesteps, and (2) a weight parametrization technique that ensures independence between adapter components through orthogonal initialization. Extensive experiments show that T-LoRA and its individual components outperform standard LoRA and other diffusion model personalization techniques. They achieve a superior balance between concept fidelity and text alignment, highlighting the potential of T-LoRA in data-limited and resource-constrained scenarios. Code is available at https://github.com/ControlGenAI/T-LoRA.
Ep 963Traceable Evidence Enhanced Visual Grounded Reasoning: Evaluation and Methodology
🤗 Upvotes: 37 | cs.CV, cs.AI, cs.CL Authors: Haochen Wang, Xiangtai Li, Zilong Huang, Anran Wang, Jiacong Wang, Tao Zhang, Jiani Zheng, Sule Bai, Zijian Kang, Jiashi Feng, Zhuochen Wang, Zhaoxiang Zhang Title: Traceable Evidence Enhanced Visual Grounded Reasoning: Evaluation and Methodology Arxiv: http://arxiv.org/abs/2507.07999v1 Abstract: Models like OpenAI-o3 pioneer visual grounded reasoning by dynamically referencing visual regions, just like human "thinking with images". However, no benchmark exists to evaluate these capabilities holistically. To bridge this gap, we propose TreeBench (Traceable Evidence Evaluation Benchmark), a diagnostic benchmark built on three principles: (1) focused visual perception of subtle targets in complex scenes, (2) traceable evidence via bounding box evaluation, and (3) second-order reasoning to test object interactions and spatial hierarchies beyond simple object localization. Prioritizing images with dense objects, we initially sample 1K high-quality images from SA-1B, and incorporate eight LMM experts to manually annotate questions, candidate options, and answers for each image. After three stages of quality control, TreeBench consists of 405 challenging visual question-answering pairs, even the most advanced models struggle with this benchmark, where none of them reach 60% accuracy, e.g., OpenAI-o3 scores only 54.87. Furthermore, we introduce TreeVGR (Traceable Evidence Enhanced Visual Grounded Reasoning), a training paradigm to supervise localization and reasoning jointly with reinforcement learning, enabling accurate localizations and explainable reasoning pathways. Initialized from Qwen2.5-VL-7B, it improves V* Bench (+16.8), MME-RealWorld (+12.6), and TreeBench (+13.4), proving traceability is key to advancing vision-grounded reasoning. The code is available at https://github.com/Haochen-Wang409/TreeVGR.
Ep 962OST-Bench: Evaluating the Capabilities of MLLMs in Online Spatio-temporal Scene Understanding
🤗 Upvotes: 29 | cs.CV Authors: JingLi Lin, Chenming Zhu, Runsen Xu, Xiaohan Mao, Xihui Liu, Tai Wang, Jiangmiao Pang Title: OST-Bench: Evaluating the Capabilities of MLLMs in Online Spatio-temporal Scene Understanding Arxiv: http://arxiv.org/abs/2507.07984v1 Abstract: Recent advances in multimodal large language models (MLLMs) have shown remarkable capabilities in integrating vision and language for complex reasoning. While most existing benchmarks evaluate models under offline settings with a fixed set of pre-recorded inputs, we introduce OST-Bench, a benchmark designed to evaluate Online Spatio-Temporal understanding from the perspective of an agent actively exploring a scene. The Online aspect emphasizes the need to process and reason over incrementally acquired observations, while the Spatio-Temporal component requires integrating current visual inputs with historical memory to support dynamic spatial reasoning. OST-Bench better reflects the challenges of real-world embodied perception. Built on an efficient data collection pipeline, OST-Bench consists of 1.4k scenes and 10k question-answer pairs collected from ScanNet, Matterport3D, and ARKitScenes. We evaluate several leading MLLMs on OST-Bench and observe that they fall short on tasks requiring complex spatio-temporal reasoning. Under the online setting, their accuracy declines as the exploration horizon extends and the memory grows. Through further experimental analysis, we identify common error patterns across models and find that both complex clue-based spatial reasoning demands and long-term memory retrieval requirements significantly drop model performance along two separate axes, highlighting the core challenges that must be addressed to improve online embodied reasoning. To foster further research and development in the field, our codes, dataset, and benchmark are available. Our project page is: https://rbler1234.github.io/OSTBench.github.io/
Ep 961Multi-Granular Spatio-Temporal Token Merging for Training-Free Acceleration of Video LLMs
🤗 Upvotes: 24 | cs.CV, cs.AI Authors: Jeongseok Hyun, Sukjun Hwang, Su Ho Han, Taeoh Kim, Inwoong Lee, Dongyoon Wee, Joon-Young Lee, Seon Joo Kim, Minho Shim Title: Multi-Granular Spatio-Temporal Token Merging for Training-Free Acceleration of Video LLMs Arxiv: http://arxiv.org/abs/2507.07990v1 Abstract: Video large language models (LLMs) achieve strong video understanding by leveraging a large number of spatio-temporal tokens, but suffer from quadratic computational scaling with token count. To address this, we propose a training-free spatio-temporal token merging method, named STTM. Our key insight is to exploit local spatial and temporal redundancy in video data which has been overlooked in prior work. STTM first transforms each frame into multi-granular spatial tokens using a coarse-to-fine search over a quadtree structure, then performs directed pairwise merging across the temporal dimension. This decomposed merging approach outperforms existing token reduction methods across six video QA benchmarks. Notably, STTM achieves a 2$\times$ speed-up with only a 0.5% accuracy drop under a 50% token budget, and a 3$\times$ speed-up with just a 2% drop under a 30% budget. Moreover, STTM is query-agnostic, allowing KV cache reuse across different questions for the same video. The project page is available at https://www.jshyun.me/projects/sttm.
Ep 960Geometry Forcing: Marrying Video Diffusion and 3D Representation for Consistent World Modeling
🤗 Upvotes: 23 | cs.CV, cs.AI Authors: Haoyu Wu, Diankun Wu, Tianyu He, Junliang Guo, Yang Ye, Yueqi Duan, Jiang Bian Title: Geometry Forcing: Marrying Video Diffusion and 3D Representation for Consistent World Modeling Arxiv: http://arxiv.org/abs/2507.07982v1 Abstract: Videos inherently represent 2D projections of a dynamic 3D world. However, our analysis suggests that video diffusion models trained solely on raw video data often fail to capture meaningful geometric-aware structure in their learned representations. To bridge this gap between video diffusion models and the underlying 3D nature of the physical world, we propose Geometry Forcing, a simple yet effective method that encourages video diffusion models to internalize latent 3D representations. Our key insight is to guide the model's intermediate representations toward geometry-aware structure by aligning them with features from a pretrained geometric foundation model. To this end, we introduce two complementary alignment objectives: Angular Alignment, which enforces directional consistency via cosine similarity, and Scale Alignment, which preserves scale-related information by regressing unnormalized geometric features from normalized diffusion representation. We evaluate Geometry Forcing on both camera view-conditioned and action-conditioned video generation tasks. Experimental results demonstrate that our method substantially improves visual quality and 3D consistency over the baseline methods. Project page: https://GeometryForcing.github.io.
Ep 959PyVision: Agentic Vision with Dynamic Tooling
🤗 Upvotes: 22 | cs.CL, cs.AI, cs.CV Authors: Shitian Zhao, Haoquan Zhang, Shaoheng Lin, Ming Li, Qilong Wu, Kaipeng Zhang, Chen Wei Title: PyVision: Agentic Vision with Dynamic Tooling Arxiv: http://arxiv.org/abs/2507.07998v1 Abstract: LLMs are increasingly deployed as agents, systems capable of planning, reasoning, and dynamically calling external tools. However, in visual reasoning, prior approaches largely remain limited by predefined workflows and static toolsets. In this report, we present PyVision, an interactive, multi-turn framework that enables MLLMs to autonomously generate, execute, and refine Python-based tools tailored to the task at hand, unlocking flexible and interpretable problem-solving. We develop a taxonomy of the tools created by PyVision and analyze their usage across a diverse set of benchmarks. Quantitatively, PyVision achieves consistent performance gains, boosting GPT-4.1 by +7.8% on V* and Claude-4.0-Sonnet by +31.1% on VLMsAreBlind-mini. These results point to a broader shift: dynamic tooling allows models not just to use tools, but to invent them, advancing toward more agentic visual reasoning.
Ep 9584KAgent: Agentic Any Image to 4K Super-Resolution
🤗 Upvotes: 56 | cs.CV, eess.IV Authors: Yushen Zuo, Qi Zheng, Mingyang Wu, Xinrui Jiang, Renjie Li, Jian Wang, Yide Zhang, Gengchen Mai, Lihong V. Wang, James Zou, Xiaoyu Wang, Ming-Hsuan Yang, Zhengzhong Tu Title: 4KAgent: Agentic Any Image to 4K Super-Resolution Arxiv: http://arxiv.org/abs/2507.07105v1 Abstract: We present 4KAgent, a unified agentic super-resolution generalist system designed to universally upscale any image to 4K resolution (and even higher, if applied iteratively). Our system can transform images from extremely low resolutions with severe degradations, for example, highly distorted inputs at 256x256, into crystal-clear, photorealistic 4K outputs. 4KAgent comprises three core components: (1) Profiling, a module that customizes the 4KAgent pipeline based on bespoke use cases; (2) A Perception Agent, which leverages vision-language models alongside image quality assessment experts to analyze the input image and make a tailored restoration plan; and (3) A Restoration Agent, which executes the plan, following a recursive execution-reflection paradigm, guided by a quality-driven mixture-of-expert policy to select the optimal output for each step. Additionally, 4KAgent embeds a specialized face restoration pipeline, significantly enhancing facial details in portrait and selfie photos. We rigorously evaluate our 4KAgent across 11 distinct task categories encompassing a total of 26 diverse benchmarks, setting new state-of-the-art on a broad spectrum of imaging domains. Our evaluations cover natural images, portrait photos, AI-generated content, satellite imagery, fluorescence microscopy, and medical imaging like fundoscopy, ultrasound, and X-ray, demonstrating superior performance in terms of both perceptual (e.g., NIQE, MUSIQ) and fidelity (e.g., PSNR) metrics. By establishing a novel agentic paradigm for low-level vision tasks, we aim to catalyze broader interest and innovation within vision-centric autonomous agents across diverse research communities. We will release all the code, models, and results at: https://4kagent.github.io.
Ep 957Go to Zero: Towards Zero-shot Motion Generation with Million-scale Data
🤗 Upvotes: 41 | cs.CV Authors: Ke Fan, Shunlin Lu, Minyue Dai, Runyi Yu, Lixing Xiao, Zhiyang Dou, Junting Dong, Lizhuang Ma, Jingbo Wang Title: Go to Zero: Towards Zero-shot Motion Generation with Million-scale Data Arxiv: http://arxiv.org/abs/2507.07095v1 Abstract: Generating diverse and natural human motion sequences based on textual descriptions constitutes a fundamental and challenging research area within the domains of computer vision, graphics, and robotics. Despite significant advancements in this field, current methodologies often face challenges regarding zero-shot generalization capabilities, largely attributable to the limited size of training datasets. Moreover, the lack of a comprehensive evaluation framework impedes the advancement of this task by failing to identify directions for improvement. In this work, we aim to push text-to-motion into a new era, that is, to achieve the generalization ability of zero-shot. To this end, firstly, we develop an efficient annotation pipeline and introduce MotionMillion-the largest human motion dataset to date, featuring over 2,000 hours and 2 million high-quality motion sequences. Additionally, we propose MotionMillion-Eval, the most comprehensive benchmark for evaluating zero-shot motion generation. Leveraging a scalable architecture, we scale our model to 7B parameters and validate its performance on MotionMillion-Eval. Our results demonstrate strong generalization to out-of-domain and complex compositional motions, marking a significant step toward zero-shot human motion generation. The code is available at https://github.com/VankouF/MotionMillion-Codes.
Ep 956Perception-Aware Policy Optimization for Multimodal Reasoning
🤗 Upvotes: 34 | cs.CL Authors: Zhenhailong Wang, Xuehang Guo, Sofia Stoica, Haiyang Xu, Hongru Wang, Hyeonjeong Ha, Xiusi Chen, Yangyi Chen, Ming Yan, Fei Huang, Heng Ji Title: Perception-Aware Policy Optimization for Multimodal Reasoning Arxiv: http://arxiv.org/abs/2507.06448v1 Abstract: Reinforcement Learning with Verifiable Rewards (RLVR) has proven to be a highly effective strategy for endowing Large Language Models (LLMs) with robust multi-step reasoning abilities. However, its design and optimizations remain tailored to purely textual domains, resulting in suboptimal performance when applied to multimodal reasoning tasks. In particular, we observe that a major source of error in current multimodal reasoning lies in the perception of visual inputs. To address this bottleneck, we propose Perception-Aware Policy Optimization (PAPO), a simple yet effective extension of GRPO that encourages the model to learn to perceive while learning to reason, entirely from internal supervision signals. Notably, PAPO does not rely on additional data curation, external reward models, or proprietary models. Specifically, we introduce the Implicit Perception Loss in the form of a KL divergence term to the GRPO objective, which, despite its simplicity, yields significant overall improvements (4.4%) on diverse multimodal benchmarks. The improvements are more pronounced, approaching 8.0%, on tasks with high vision dependency. We also observe a substantial reduction (30.5%) in perception errors, indicating improved perceptual capabilities with PAPO. We conduct comprehensive analysis of PAPO and identify a unique loss hacking issue, which we rigorously analyze and mitigate through a Double Entropy Loss. Overall, our work introduces a deeper integration of perception-aware supervision into RLVR learning objectives and lays the groundwork for a new RL framework that encourages visually grounded reasoning. Project page: https://mikewangwzhl.github.io/PAPO.
Ep 955MIRIX: Multi-Agent Memory System for LLM-Based Agents
🤗 Upvotes: 33 | cs.CL, cs.AI Authors: Yu Wang, Xi Chen Title: MIRIX: Multi-Agent Memory System for LLM-Based Agents Arxiv: http://arxiv.org/abs/2507.07957v1 Abstract: Although memory capabilities of AI agents are gaining increasing attention, existing solutions remain fundamentally limited. Most rely on flat, narrowly scoped memory components, constraining their ability to personalize, abstract, and reliably recall user-specific information over time. To this end, we introduce MIRIX, a modular, multi-agent memory system that redefines the future of AI memory by solving the field's most critical challenge: enabling language models to truly remember. Unlike prior approaches, MIRIX transcends text to embrace rich visual and multimodal experiences, making memory genuinely useful in real-world scenarios. MIRIX consists of six distinct, carefully structured memory types: Core, Episodic, Semantic, Procedural, Resource Memory, and Knowledge Vault, coupled with a multi-agent framework that dynamically controls and coordinates updates and retrieval. This design enables agents to persist, reason over, and accurately retrieve diverse, long-term user data at scale. We validate MIRIX in two demanding settings. First, on ScreenshotVQA, a challenging multimodal benchmark comprising nearly 20,000 high-resolution computer screenshots per sequence, requiring deep contextual understanding and where no existing memory systems can be applied, MIRIX achieves 35% higher accuracy than the RAG baseline while reducing storage requirements by 99.9%. Second, on LOCOMO, a long-form conversation benchmark with single-modal textual input, MIRIX attains state-of-the-art performance of 85.4%, far surpassing existing baselines. These results show that MIRIX sets a new performance standard for memory-augmented LLM agents. To allow users to experience our memory system, we provide a packaged application powered by MIRIX. It monitors the screen in real time, builds a personalized memory base, and offers intuitive visualization and secure local storage to ensure privacy.
Ep 954Rethinking Verification for LLM Code Generation: From Generation to Testing
🤗 Upvotes: 23 | cs.CL Authors: Zihan Ma, Taolin Zhang, Maosong Cao, Junnan Liu, Wenwei Zhang, Minnan Luo, Songyang Zhang, Kai Chen Title: Rethinking Verification for LLM Code Generation: From Generation to Testing Arxiv: http://arxiv.org/abs/2507.06920v2 Abstract: Large language models (LLMs) have recently achieved notable success in code-generation benchmarks such as HumanEval and LiveCodeBench. However, a detailed examination reveals that these evaluation suites often comprise only a limited number of homogeneous test cases, resulting in subtle faults going undetected. This not only artificially inflates measured performance but also compromises accurate reward estimation in reinforcement learning frameworks utilizing verifiable rewards (RLVR). To address these critical shortcomings, we systematically investigate the test-case generation (TCG) task by proposing multi-dimensional metrics designed to rigorously quantify test-suite thoroughness. Furthermore, we introduce a human-LLM collaborative method (SAGA), leveraging human programming expertise with LLM reasoning capability, aimed at significantly enhancing both the coverage and the quality of generated test cases. In addition, we develop a TCGBench to facilitate the study of the TCG task. Experiments show that SAGA achieves a detection rate of 90.62% and a verifier accuracy of 32.58% on TCGBench. The Verifier Accuracy (Verifier Acc) of the code generation evaluation benchmark synthesized by SAGA is 10.78% higher than that of LiveCodeBench-v6. These results demonstrate the effectiveness of our proposed method. We hope this work contributes to building a scalable foundation for reliable LLM code evaluation, further advancing RLVR in code generation, and paving the way for automated adversarial test synthesis and adaptive benchmark integration.
Ep 953SingLoRA: Low Rank Adaptation Using a Single Matrix
🤗 Upvotes: 68 | cs.AI Authors: David Bensaïd, Noam Rotstein, Roy Velich, Daniel Bensaïd, Ron Kimmel Title: SingLoRA: Low Rank Adaptation Using a Single Matrix Arxiv: http://arxiv.org/abs/2507.05566v1 Abstract: Low-Rank Adaptation (LoRA) has significantly advanced parameter-efficient fine-tuning of large pretrained models. LoRA augments the pre-trained weights of a model by adding the product of two smaller matrices that together form a low-rank matrix update. Recent research has shown that scale disparities between these two matrices often cause unstable training dynamics, leading to suboptimal performance. In this paper, we propose SingLoRA, which reformulates low-rank adaptation by learning the weights update as a decomposition of a single low-rank matrix multiplied by its transpose. This simple design inherently removes inter-matrix scale conflicts, ensuring stable optimization, and roughly halves the parameter count. We analyze SingLoRA within the infinite-width neural network framework, showing that it guarantees stable feature learning by construction. Extensive experiments on multiple tasks validate these benefits. In common sense reasoning, fine-tuning LLama 7B on MNLI with SingLoRA achieves 91.3% accuracy - surpassing LoRA (89.1%) and LoRA+ (90.2%) - while using only 60% of their parameter budget. In image generation, fine-tuning Stable Diffusion with SingLoRA significantly improves image fidelity on DreamBooth, achieving a DINO similarity score of 0.151, compared to scores of 0.148 and 0.143 for DoRA and LoRA, respectively.
Ep 952A Survey on Latent Reasoning
🤗 Upvotes: 60 | cs.CL Authors: Rui-Jie Zhu, Tianhao Peng, Tianhao Cheng, Xingwei Qu, Jinfa Huang, Dawei Zhu, Hao Wang, Kaiwen Xue, Xuanliang Zhang, Yong Shan, Tianle Cai, Taylor Kergan, Assel Kembay, Andrew Smith, Chenghua Lin, Binh Nguyen, Yuqi Pan, Yuhong Chou, Zefan Cai, Zhenhe Wu, Yongchi Zhao, Tianyu Liu, Jian Yang, Wangchunshu Zhou, Chujie Zheng, Chongxuan Li, Yuyin Zhou, Zhoujun Li, Zhaoxiang Zhang, Jiaheng Liu, Ge Zhang, Wenhao Huang, Jason Eshraghian Title: A Survey on Latent Reasoning Arxiv: http://arxiv.org/abs/2507.06203v1 Abstract: Large Language Models (LLMs) have demonstrated impressive reasoning capabilities, especially when guided by explicit chain-of-thought (CoT) reasoning that verbalizes intermediate steps. While CoT improves both interpretability and accuracy, its dependence on natural language reasoning limits the model's expressive bandwidth. Latent reasoning tackles this bottleneck by performing multi-step inference entirely in the model's continuous hidden state, eliminating token-level supervision. To advance latent reasoning research, this survey provides a comprehensive overview of the emerging field of latent reasoning. We begin by examining the foundational role of neural network layers as the computational substrate for reasoning, highlighting how hierarchical representations support complex transformations. Next, we explore diverse latent reasoning methodologies, including activation-based recurrence, hidden state propagation, and fine-tuning strategies that compress or internalize explicit reasoning traces. Finally, we discuss advanced paradigms such as infinite-depth latent reasoning via masked diffusion models, which enable globally consistent and reversible reasoning processes. By unifying these perspectives, we aim to clarify the conceptual landscape of latent reasoning and chart future directions for research at the frontier of LLM cognition. An associated GitHub repository collecting the latest papers and repos is available at: https://github.com/multimodal-art-projection/LatentCoT-Horizon/.
Ep 951OmniPart: Part-Aware 3D Generation with Semantic Decoupling and Structural Cohesion
🤗 Upvotes: 45 | cs.CV Authors: Yunhan Yang, Yufan Zhou, Yuan-Chen Guo, Zi-Xin Zou, Yukun Huang, Ying-Tian Liu, Hao Xu, Ding Liang, Yan-Pei Cao, Xihui Liu Title: OmniPart: Part-Aware 3D Generation with Semantic Decoupling and Structural Cohesion Arxiv: http://arxiv.org/abs/2507.06165v1 Abstract: The creation of 3D assets with explicit, editable part structures is crucial for advancing interactive applications, yet most generative methods produce only monolithic shapes, limiting their utility. We introduce OmniPart, a novel framework for part-aware 3D object generation designed to achieve high semantic decoupling among components while maintaining robust structural cohesion. OmniPart uniquely decouples this complex task into two synergistic stages: (1) an autoregressive structure planning module generates a controllable, variable-length sequence of 3D part bounding boxes, critically guided by flexible 2D part masks that allow for intuitive control over part decomposition without requiring direct correspondences or semantic labels; and (2) a spatially-conditioned rectified flow model, efficiently adapted from a pre-trained holistic 3D generator, synthesizes all 3D parts simultaneously and consistently within the planned layout. Our approach supports user-defined part granularity, precise localization, and enables diverse downstream applications. Extensive experiments demonstrate that OmniPart achieves state-of-the-art performance, paving the way for more interpretable, editable, and versatile 3D content.
Ep 950How to Train Your LLM Web Agent: A Statistical Diagnosis
🤗 Upvotes: 40 | cs.AI, cs.LG, stat.ML Authors: Dheeraj Vattikonda, Santhoshi Ravichandran, Emiliano Penaloza, Hadi Nekoei, Megh Thakkar, Thibault Le Sellier de Chezelles, Nicolas Gontier, Miguel Muñoz-Mármol, Sahar Omidi Shayegan, Stefania Raimondo, Xue Liu, Alexandre Drouin, Laurent Charlin, Alexandre Piché, Alexandre Lacoste, Massimo Caccia Title: How to Train Your LLM Web Agent: A Statistical Diagnosis Arxiv: http://arxiv.org/abs/2507.04103v1 Abstract: LLM-based web agents have recently made significant progress, but much of it has occurred in closed-source systems, widening the gap with open-source alternatives. Progress has been held back by two key challenges: first, a narrow focus on single-step tasks that overlooks the complexity of multi-step web interactions; and second, the high compute costs required to post-train LLM-based web agents. To address this, we present the first statistically grounded study on compute allocation for LLM web-agent post-training. Our approach uses a two-stage pipeline, training a Llama 3.1 8B student to imitate a Llama 3.3 70B teacher via supervised fine-tuning (SFT), followed by on-policy reinforcement learning. We find this process highly sensitive to hyperparameter choices, making exhaustive sweeps impractical. To spare others from expensive trial-and-error, we sample 1,370 configurations and use bootstrapping to estimate effective hyperparameters. Our results show that combining SFT with on-policy RL consistently outperforms either approach alone on both WorkArena and MiniWob++. Further, this strategy requires only 55% of the compute to match the peak performance of pure SFT on MiniWob++, effectively pushing the compute-performance Pareto frontier, and is the only strategy that can close the gap with closed-source models.
Ep 949StreamVLN: Streaming Vision-and-Language Navigation via SlowFast Context Modeling
🤗 Upvotes: 35 | cs.RO, cs.CV Authors: Meng Wei, Chenyang Wan, Xiqian Yu, Tai Wang, Yuqiang Yang, Xiaohan Mao, Chenming Zhu, Wenzhe Cai, Hanqing Wang, Yilun Chen, Xihui Liu, Jiangmiao Pang Title: StreamVLN: Streaming Vision-and-Language Navigation via SlowFast Context Modeling Arxiv: http://arxiv.org/abs/2507.05240v1 Abstract: Vision-and-Language Navigation (VLN) in real-world settings requires agents to process continuous visual streams and generate actions with low latency grounded in language instructions. While Video-based Large Language Models (Video-LLMs) have driven recent progress, current VLN methods based on Video-LLM often face trade-offs among fine-grained visual understanding, long-term context modeling and computational efficiency. We introduce StreamVLN, a streaming VLN framework that employs a hybrid slow-fast context modeling strategy to support multi-modal reasoning over interleaved vision, language and action inputs. The fast-streaming dialogue context facilitates responsive action generation through a sliding-window of active dialogues, while the slow-updating memory context compresses historical visual states using a 3D-aware token pruning strategy. With this slow-fast design, StreamVLN achieves coherent multi-turn dialogue through efficient KV cache reuse, supporting long video streams with bounded context size and inference cost. Experiments on VLN-CE benchmarks demonstrate state-of-the-art performance with stable low latency, ensuring robustness and efficiency in real-world deployment. The project page is: \href{https://streamvln.github.io/}{https://streamvln.github.io/}.
Ep 948CriticLean: Critic-Guided Reinforcement Learning for Mathematical Formalization
🤗 Upvotes: 35 | cs.CL Authors: Zhongyuan Peng, Yifan Yao, Kaijing Ma, Shuyue Guo, Yizhe Li, Yichi Zhang, Chenchen Zhang, Yifan Zhang, Zhouliang Yu, Luming Li, Minghao Liu, Yihang Xia, Jiawei Shen, Yuchen Wu, Yixin Cao, Zhaoxiang Zhang, Wenhao Huang, Jiaheng Liu, Ge Zhang Title: CriticLean: Critic-Guided Reinforcement Learning for Mathematical Formalization Arxiv: http://arxiv.org/abs/2507.06181v1 Abstract: Translating natural language mathematical statements into formal, executable code is a fundamental challenge in automated theorem proving. While prior work has focused on generation and compilation success, little attention has been paid to the critic phase-the evaluation of whether generated formalizations truly capture the semantic intent of the original problem. In this paper, we introduce CriticLean, a novel critic-guided reinforcement learning framework that elevates the role of the critic from a passive validator to an active learning component. Specifically, first, we propose the CriticLeanGPT, trained via supervised fine-tuning and reinforcement learning, to rigorously assess the semantic fidelity of Lean 4 formalizations. Then, we introduce CriticLeanBench, a benchmark designed to measure models' ability to distinguish semantically correct from incorrect formalizations, and demonstrate that our trained CriticLeanGPT models can significantly outperform strong open- and closed-source baselines. Building on the CriticLean framework, we construct FineLeanCorpus, a dataset comprising over 285K problems that exhibits rich domain diversity, broad difficulty coverage, and high correctness based on human evaluation. Overall, our findings highlight that optimizing the critic phase is essential for producing reliable formalizations, and we hope our CriticLean will provide valuable insights for future advances in formal mathematical reasoning.
Ep 947RLVER: Reinforcement Learning with Verifiable Emotion Rewards for Empathetic Agents
🤗 Upvotes: 27 | cs.CL, cs.AI, cs.CY Authors: Peisong Wang, Ruotian Ma, Bang Zhang, Xingyu Chen, Zhiwei He, Kang Luo, Qingsong Lv, Qingxuan Jiang, Zheng Xie, Shanyi Wang, Yuan Li, Fanghua Ye, Jian Li, Yifan Yang, Zhaopeng Tu, Xiaolong Li Title: RLVER: Reinforcement Learning with Verifiable Emotion Rewards for Empathetic Agents Arxiv: http://arxiv.org/abs/2507.03112v1 Abstract: Large language models (LLMs) excel at logical and algorithmic reasoning, yet their emotional intelligence (EQ) still lags far behind their cognitive prowess. While reinforcement learning from verifiable rewards (RLVR) has advanced in other domains, its application to dialogue-especially for emotional intelligence-remains underexplored. In this work, we introduce RLVER, the first end-to-end reinforcement learning framework that leverages verifiable emotion rewards from simulated users to cultivate higher-order empathetic abilities in LLMs. Within this framework, self-consistent affective simulated users engage in dialogue rollouts and produce deterministic emotion scores during conversations, serving as reward signals to guide the LLM's learning. Fine-tuning publicly available Qwen2.5-7B-Instruct model with PPO boosts its Sentient-Benchmark score from 13.3 to 79.2 while largely preserving mathematical and coding competence. Extensive experiments reveal that: (i) RLVER consistently improves multiple dialogue capabilities; (ii) Thinking and non-thinking models show distinct trends--thinking models excel in empathy and insight, while non-thinking models favor action; (iii) GRPO often yields stable gains, while PPO can push certain capabilities to a higher ceiling; (iv) More challenging environments are not always better-moderate ones can yield stronger outcomes. Our results show that RLVER is a practical route toward emotionally intelligent and broadly capable language agents.
Ep 946MedGen: Unlocking Medical Video Generation by Scaling Granularly-annotated Medical Videos
🤗 Upvotes: 24 | cs.CV, cs.AI Authors: Rongsheng Wang, Junying Chen, Ke Ji, Zhenyang Cai, Shunian Chen, Yunjin Yang, Benyou Wang Title: MedGen: Unlocking Medical Video Generation by Scaling Granularly-annotated Medical Videos Arxiv: http://arxiv.org/abs/2507.05675v1 Abstract: Recent advances in video generation have shown remarkable progress in open-domain settings, yet medical video generation remains largely underexplored. Medical videos are critical for applications such as clinical training, education, and simulation, requiring not only high visual fidelity but also strict medical accuracy. However, current models often produce unrealistic or erroneous content when applied to medical prompts, largely due to the lack of large-scale, high-quality datasets tailored to the medical domain. To address this gap, we introduce MedVideoCap-55K, the first large-scale, diverse, and caption-rich dataset for medical video generation. It comprises over 55,000 curated clips spanning real-world medical scenarios, providing a strong foundation for training generalist medical video generation models. Built upon this dataset, we develop MedGen, which achieves leading performance among open-source models and rivals commercial systems across multiple benchmarks in both visual quality and medical accuracy. We hope our dataset and model can serve as a valuable resource and help catalyze further research in medical video generation. Our code and data is available at https://github.com/FreedomIntelligence/MedGen
Ep 945MemOS: A Memory OS for AI System
🤗 Upvotes: 83 | cs.CL Authors: Zhiyu Li, Shichao Song, Chenyang Xi, Hanyu Wang, Chen Tang, Simin Niu, Ding Chen, Jiawei Yang, Chunyu Li, Qingchen Yu, Jihao Zhao, Yezhaohui Wang, Peng Liu, Zehao Lin, Pengyuan Wang, Jiahao Huo, Tianyi Chen, Kai Chen, Kehang Li, Zhen Tao, Junpeng Ren, Huayi Lai, Hao Wu, Bo Tang, Zhenren Wang, Zhaoxin Fan, Ningyu Zhang, Linfeng Zhang, Junchi Yan, Mingchuan Yang, Tong Xu, Wei Xu, Huajun Chen, Haofeng Wang, Hongkang Yang, Wentao Zhang, Zhi-Qin John Xu, Siheng Chen, Feiyu Xiong Title: MemOS: A Memory OS for AI System Arxiv: http://arxiv.org/abs/2507.03724v2 Abstract: Large Language Models (LLMs) have become an essential infrastructure for Artificial General Intelligence (AGI), yet their lack of well-defined memory management systems hinders the development of long-context reasoning, continual personalization, and knowledge consistency.Existing models mainly rely on static parameters and short-lived contextual states, limiting their ability to track user preferences or update knowledge over extended periods.While Retrieval-Augmented Generation (RAG) introduces external knowledge in plain text, it remains a stateless workaround without lifecycle control or integration with persistent representations.Recent work has modeled the training and inference cost of LLMs from a memory hierarchy perspective, showing that introducing an explicit memory layer between parameter memory and external retrieval can substantially reduce these costs by externalizing specific knowledge. Beyond computational efficiency, LLMs face broader challenges arising from how information is distributed over time and context, requiring systems capable of managing heterogeneous knowledge spanning different temporal scales and sources. To address this challenge, we propose MemOS, a memory operating system that treats memory as a manageable system resource. It unifies the representation, scheduling, and evolution of plaintext, activation-based, and parameter-level memories, enabling cost-efficient storage and retrieval. As the basic unit, a MemCube encapsulates both memory content and metadata such as provenance and versioning. MemCubes can be composed, migrated, and fused over time, enabling flexible transitions between memory types and bridging retrieval with parameter-based learning. MemOS establishes a memory-centric system framework that brings controllability, plasticity, and evolvability to LLMs, laying the foundation for continual learning and personalized modeling.
Ep 944Should We Still Pretrain Encoders with Masked Language Modeling?
🤗 Upvotes: 63 | cs.CL Authors: Hippolyte Gisserot-Boukhlef, Nicolas Boizard, Manuel Faysse, Duarte M. Alves, Emmanuel Malherbe, André F. T. Martins, Céline Hudelot, Pierre Colombo Title: Should We Still Pretrain Encoders with Masked Language Modeling? Arxiv: http://arxiv.org/abs/2507.00994v2 Abstract: Learning high-quality text representations is fundamental to a wide range of NLP tasks. While encoder pretraining has traditionally relied on Masked Language Modeling (MLM), recent evidence suggests that decoder models pretrained with Causal Language Modeling (CLM) can be effectively repurposed as encoders, often surpassing traditional encoders on text representation benchmarks. However, it remains unclear whether these gains reflect an inherent advantage of the CLM objective or arise from confounding factors such as model and data scale. In this paper, we address this question through a series of large-scale, carefully controlled pretraining ablations, training a total of 38 models ranging from 210 million to 1 billion parameters, and conducting over 15,000 fine-tuning and evaluation runs. We find that while training with MLM generally yields better performance across text representation tasks, CLM-trained models are more data-efficient and demonstrate improved fine-tuning stability. Building on these findings, we experimentally show that a biphasic training strategy that sequentially applies CLM and then MLM, achieves optimal performance under a fixed computational training budget. Moreover, we demonstrate that this strategy becomes more appealing when initializing from readily available pretrained CLM models, reducing the computational burden needed to train best-in-class encoder models. We release all project artifacts at https://hf.co/MLMvsCLM to foster further research.
Ep 943Agent KB: Leveraging Cross-Domain Experience for Agentic Problem Solving
🤗 Upvotes: 36 | cs.CL, cs.AI Authors: Xiangru Tang, Tianrui Qin, Tianhao Peng, Ziyang Zhou, Daniel Shao, Tingting Du, Xinming Wei, Peng Xia, Fang Wu, He Zhu, Ge Zhang, Jiaheng Liu, Xingyao Wang, Sirui Hong, Chenglin Wu, Hao Cheng, Chi Wang, Wangchunshu Zhou Title: Agent KB: Leveraging Cross-Domain Experience for Agentic Problem Solving Arxiv: http://arxiv.org/abs/2507.06229v1 Abstract: As language agents tackle increasingly complex tasks, they struggle with effective error correction and experience reuse across domains. We introduce Agent KB, a hierarchical experience framework that enables complex agentic problem solving via a novel Reason-Retrieve-Refine pipeline. Agent KB addresses a core limitation: agents traditionally cannot learn from each other's experiences. By capturing both high-level strategies and detailed execution logs, Agent KB creates a shared knowledge base that enables cross-agent knowledge transfer. Evaluated on the GAIA benchmark, Agent KB improves success rates by up to 16.28 percentage points. On the most challenging tasks, Claude-3 improves from 38.46% to 57.69%, while GPT-4 improves from 53.49% to 73.26% on intermediate tasks. On SWE-bench code repair, Agent KB enables Claude-3 to improve from 41.33% to 53.33%. Our results suggest that Agent KB provides a modular, framework-agnostic infrastructure for enabling agents to learn from past experiences and generalize successful strategies to new tasks.
Ep 9424DSloMo: 4D Reconstruction for High Speed Scene with Asynchronous Capture
🤗 Upvotes: 33 | cs.CV Authors: Yutian Chen, Shi Guo, Tianshuo Yang, Lihe Ding, Xiuyuan Yu, Jinwei Gu, Tianfan Xue Title: 4DSloMo: 4D Reconstruction for High Speed Scene with Asynchronous Capture Arxiv: http://arxiv.org/abs/2507.05163v1 Abstract: Reconstructing fast-dynamic scenes from multi-view videos is crucial for high-speed motion analysis and realistic 4D reconstruction. However, the majority of 4D capture systems are limited to frame rates below 30 FPS (frames per second), and a direct 4D reconstruction of high-speed motion from low FPS input may lead to undesirable results. In this work, we propose a high-speed 4D capturing system only using low FPS cameras, through novel capturing and processing modules. On the capturing side, we propose an asynchronous capture scheme that increases the effective frame rate by staggering the start times of cameras. By grouping cameras and leveraging a base frame rate of 25 FPS, our method achieves an equivalent frame rate of 100-200 FPS without requiring specialized high-speed cameras. On processing side, we also propose a novel generative model to fix artifacts caused by 4D sparse-view reconstruction, as asynchrony reduces the number of viewpoints at each timestamp. Specifically, we propose to train a video-diffusion-based artifact-fix model for sparse 4D reconstruction, which refines missing details, maintains temporal consistency, and improves overall reconstruction quality. Experimental results demonstrate that our method significantly enhances high-speed 4D reconstruction compared to synchronous capture.
Ep 941DreamVLA: A Vision-Language-Action Model Dreamed with Comprehensive World Knowledge
🤗 Upvotes: 30 | cs.CV, cs.RO Authors: Wenyao Zhang, Hongsi Liu, Zekun Qi, Yunnan Wang, XinQiang Yu, Jiazhao Zhang, Runpei Dong, Jiawei He, He Wang, Zhizheng Zhang, Li Yi, Wenjun Zeng, Xin Jin Title: DreamVLA: A Vision-Language-Action Model Dreamed with Comprehensive World Knowledge Arxiv: http://arxiv.org/abs/2507.04447v1 Abstract: Recent advances in vision-language-action (VLA) models have shown promise in integrating image generation with action prediction to improve generalization and reasoning in robot manipulation. However, existing methods are limited to challenging image-based forecasting, which suffers from redundant information and lacks comprehensive and critical world knowledge, including dynamic, spatial and semantic information. To address these limitations, we propose DreamVLA, a novel VLA framework that integrates comprehensive world knowledge forecasting to enable inverse dynamics modeling, thereby establishing a perception-prediction-action loop for manipulation tasks. Specifically, DreamVLA introduces a dynamic-region-guided world knowledge prediction, integrated with the spatial and semantic cues, which provide compact yet comprehensive representations for action planning. This design aligns with how humans interact with the world by first forming abstract multimodal reasoning chains before acting. To mitigate interference among the dynamic, spatial and semantic information during training, we adopt a block-wise structured attention mechanism that masks their mutual attention, preventing information leakage and keeping each representation clean and disentangled. Moreover, to model the conditional distribution over future actions, we employ a diffusion-based transformer that disentangles action representations from shared latent features. Extensive experiments on both real-world and simulation environments demonstrate that DreamVLA achieves 76.7% success rate on real robot tasks and 4.44 average length on the CALVIN ABC-D benchmarks.
Ep 940Pre-Trained Policy Discriminators are General Reward Models
🤗 Upvotes: 28 | cs.CL, cs.LG Authors: Shihan Dou, Shichun Liu, Yuming Yang, Yicheng Zou, Yunhua Zhou, Shuhao Xing, Chenhao Huang, Qiming Ge, Demin Song, Haijun Lv, Songyang Gao, Chengqi Lv, Enyu Zhou, Honglin Guo, Zhiheng Xi, Wenwei Zhang, Qipeng Guo, Qi Zhang, Xipeng Qiu, Xuanjing Huang, Tao Gui, Kai Chen Title: Pre-Trained Policy Discriminators are General Reward Models Arxiv: http://arxiv.org/abs/2507.05197v1 Abstract: We offer a novel perspective on reward modeling by formulating it as a policy discriminator, which quantifies the difference between two policies to generate a reward signal, guiding the training policy towards a target policy with desired behaviors. Based on this conceptual insight, we propose a scalable pre-training method named Policy Discriminative Learning (POLAR), which trains a reward model (RM) to discern identical policies and discriminate different ones. Unlike traditional reward modeling methods relying on absolute preferences, POLAR captures the relative difference between one policy and an arbitrary target policy, which is a scalable, high-level optimization objective suitable for modeling generic ranking relationships. Leveraging the POLAR pre-training paradigm, we present a series of RMs with parameter scales from 1.8B to 7B. Empirical results show that POLAR substantially outperforms traditional non-pre-trained methods, significantly enhancing RM performance. For instance, POLAR-7B could improve preference accuracy from 54.8% to 81.0% on STEM tasks and from 57.9% to 85.5% on creative writing tasks compared to SOTA baselines. POLAR also shows robust generalization capabilities in RLHF using Reinforcement Fine-tuning (RFT), providing reliable reward signals and markedly enhancing policy performance--improving LLaMa3.1-8B from an average of 47.36% to 56.33% and Qwen2.5-32B from 64.49% to 70.47% on 20 benchmarks. Moreover, scaling experiments reveal a clear power-law relationship between computation and performance, supported by linear correlation coefficients approaching 0.99. The impressive performance, strong generalization, and scaling properties suggest that POLAR is a promising direction for developing general and strong reward models.
Ep 939BMMR: A Large-Scale Bilingual Multimodal Multi-Discipline Reasoning Dataset
🤗 Upvotes: 22 | cs.CL, cs.AI Authors: Zhiheng Xi, Guanyu Li, Yutao Fan, Honglin Guo, Yufang Liu, Xiaoran Fan, Jiaqi Liu, Jingchao Ding, Wangmeng Zuo, Zhenfei Yin, Lei Bai, Tao Ji, Tao Gui, Qi Zhang, Philip Torr, Xuanjing Huang Title: BMMR: A Large-Scale Bilingual Multimodal Multi-Discipline Reasoning Dataset Arxiv: http://arxiv.org/abs/2507.03483v2 Abstract: In this paper, we introduce BMMR, a large-scale bilingual, multimodal, multi-disciplinary reasoning dataset for the community to develop and evaluate large multimodal models (LMMs). BMMR comprises 110k college-level questions spanning 300 UNESCO-defined subjects, spanning diverse formats-multiple-choice, fill-in-the-blank, and open-ended QA-and sourced from both print and digital media such as books, exams, and quizzes. All data are curated and filtered via a human-in-the-loop and scalable framework, and each instance is paired with a high-quality reasoning path. The dataset is organized into two parts: BMMR-Eval that comprises 20,458 high-quality instances to comprehensively assess LMMs' knowledge and reasoning across multiple disciplines in both Chinese and English; and BMMR-Train that contains 88,991 instances to support further research and development, extending the current focus on mathematical reasoning to diverse disciplines and domains. In addition, we propose the process-based multi-discipline verifier (i.e., BMMR-Verifier) for accurate and fine-grained evaluation of reasoning paths. Extensive experiments on 24 models reveal that (i) even SOTA models (e.g., o3 and Gemini-2.5-Pro) leave substantial headroom on BMMR-Eval; (ii) reasoning models exhibit discipline bias and outperform LMMs only on specific subjects; (iii) open-source models still trail their proprietary counterparts; and (iv) fine-tuning on BMMR-Train narrows this gap. Additionally, we conduct reasoning-chain analyses using BMMR-Verifier and other in-depth studies, uncovering the challenges LMMs currently face in multidisciplinary reasoning. We will release the data, and we hope our work can offer insights and contributions to the community.
Ep 938WebSailor: Navigating Super-human Reasoning for Web Agent
🤗 Upvotes: 56 | cs.CL, cs.AI Authors: Kuan Li, Zhongwang Zhang, Huifeng Yin, Liwen Zhang, Litu Ou, Jialong Wu, Wenbiao Yin, Baixuan Li, Zhengwei Tao, Xinyu Wang, Weizhou Shen, Junkai Zhang, Dingchu Zhang, Xixi Wu, Yong Jiang, Ming Yan, Pengjun Xie, Fei Huang, Jingren Zhou Title: WebSailor: Navigating Super-human Reasoning for Web Agent Arxiv: http://arxiv.org/abs/2507.02592v1 Abstract: Transcending human cognitive limitations represents a critical frontier in LLM training. Proprietary agentic systems like DeepResearch have demonstrated superhuman capabilities on extremely complex information-seeking benchmarks such as BrowseComp, a feat previously unattainable. We posit that their success hinges on a sophisticated reasoning pattern absent in open-source models: the ability to systematically reduce extreme uncertainty when navigating vast information landscapes. Based on this insight, we introduce WebSailor, a complete post-training methodology designed to instill this crucial capability. Our approach involves generating novel, high-uncertainty tasks through structured sampling and information obfuscation, RFT cold start, and an efficient agentic RL training algorithm, Duplicating Sampling Policy Optimization (DUPO). With this integrated pipeline, WebSailor significantly outperforms all opensource agents in complex information-seeking tasks, matching proprietary agents' performance and closing the capability gap.
Ep 937LangScene-X: Reconstruct Generalizable 3D Language-Embedded Scenes with TriMap Video Diffusion
🤗 Upvotes: 45 | cs.CV Authors: Fangfu Liu, Hao Li, Jiawei Chi, Hanyang Wang, Minghui Yang, Fudong Wang, Yueqi Duan Title: LangScene-X: Reconstruct Generalizable 3D Language-Embedded Scenes with TriMap Video Diffusion Arxiv: http://arxiv.org/abs/2507.02813v1 Abstract: Recovering 3D structures with open-vocabulary scene understanding from 2D images is a fundamental but daunting task. Recent developments have achieved this by performing per-scene optimization with embedded language information. However, they heavily rely on the calibrated dense-view reconstruction paradigm, thereby suffering from severe rendering artifacts and implausible semantic synthesis when limited views are available. In this paper, we introduce a novel generative framework, coined LangScene-X, to unify and generate 3D consistent multi-modality information for reconstruction and understanding. Powered by the generative capability of creating more consistent novel observations, we can build generalizable 3D language-embedded scenes from only sparse views. Specifically, we first train a TriMap video diffusion model that can generate appearance (RGBs), geometry (normals), and semantics (segmentation maps) from sparse inputs through progressive knowledge integration. Furthermore, we propose a Language Quantized Compressor (LQC), trained on large-scale image datasets, to efficiently encode language embeddings, enabling cross-scene generalization without per-scene retraining. Finally, we reconstruct the language surface fields by aligning language information onto the surface of 3D scenes, enabling open-ended language queries. Extensive experiments on real-world data demonstrate the superiority of our LangScene-X over state-of-the-art methods in terms of quality and generalizability. Project Page: https://liuff19.github.io/LangScene-X.
Ep 936Heeding the Inner Voice: Aligning ControlNet Training via Intermediate Features Feedback
🤗 Upvotes: 33 | cs.CV Authors: Nina Konovalova, Maxim Nikolaev, Andrey Kuznetsov, Aibek Alanov Title: Heeding the Inner Voice: Aligning ControlNet Training via Intermediate Features Feedback Arxiv: http://arxiv.org/abs/2507.02321v1 Abstract: Despite significant progress in text-to-image diffusion models, achieving precise spatial control over generated outputs remains challenging. ControlNet addresses this by introducing an auxiliary conditioning module, while ControlNet++ further refines alignment through a cycle consistency loss applied only to the final denoising steps. However, this approach neglects intermediate generation stages, limiting its effectiveness. We propose InnerControl, a training strategy that enforces spatial consistency across all diffusion steps. Our method trains lightweight convolutional probes to reconstruct input control signals (e.g., edges, depth) from intermediate UNet features at every denoising step. These probes efficiently extract signals even from highly noisy latents, enabling pseudo ground truth controls for training. By minimizing the discrepancy between predicted and target conditions throughout the entire diffusion process, our alignment loss improves both control fidelity and generation quality. Combined with established techniques like ControlNet++, InnerControl achieves state-of-the-art performance across diverse conditioning methods (e.g., edges, depth).
Ep 935IntFold: A Controllable Foundation Model for General and Specialized Biomolecular Structure Prediction
🤗 Upvotes: 32 | q-bio.BM Authors: The IntFold Team, Leon Qiao, Wayne Bai, He Yan, Gary Liu, Nova Xi, Xiang Zhang Title: IntFold: A Controllable Foundation Model for General and Specialized Biomolecular Structure Prediction Arxiv: http://arxiv.org/abs/2507.02025v1 Abstract: We introduce IntFold, a controllable foundation model for both general and specialized biomolecular structure prediction. IntFold demonstrates predictive accuracy comparable to the state-of-the-art AlphaFold3, while utilizing a superior customized attention kernel. Beyond standard structure prediction, IntFold can be adapted to predict allosteric states, constrained structures, and binding affinity through the use of individual adapters. Furthermore, we introduce a novel confidence head to estimate docking quality, offering a more nuanced assessment for challenging targets such as antibody-antigen complexes. Finally, we share insights gained during the training process of this computationally intensive model.
Ep 934Skywork-Reward-V2: Scaling Preference Data Curation via Human-AI Synergy
🤗 Upvotes: 31 | cs.CL, cs.AI, cs.LG Authors: Chris Yuhao Liu, Liang Zeng, Yuzhen Xiao, Jujie He, Jiacai Liu, Chaojie Wang, Rui Yan, Wei Shen, Fuxiang Zhang, Jiacheng Xu, Yang Liu, Yahui Zhou Title: Skywork-Reward-V2: Scaling Preference Data Curation via Human-AI Synergy Arxiv: http://arxiv.org/abs/2507.01352v2 Abstract: Despite the critical role of reward models (RMs) in reinforcement learning from human feedback (RLHF), current state-of-the-art open RMs perform poorly on most existing evaluation benchmarks, failing to capture the spectrum of nuanced and sophisticated human preferences. Even approaches that incorporate advanced training techniques have not yielded meaningful performance improvements. We hypothesize that this brittleness stems primarily from limitations in preference datasets, which are often narrowly scoped, synthetically labeled, or lack rigorous quality control. To address these challenges, we present a large-scale preference dataset comprising 40 million preference pairs, named SynPref-40M. To enable data curation at scale, we design a human-AI synergistic two-stage pipeline that leverages the complementary strengths of human annotation quality and AI scalability. In this pipeline, humans provide verified annotations, while large language models perform automatic curation based on human guidance. Training on this preference mixture, we introduce Skywork-Reward-V2, a suite of eight reward models ranging from 0.6B to 8B parameters, trained on a carefully curated subset of 26 million preference pairs from SynPref-40M. We demonstrate that Skywork-Reward-V2 is versatile across a wide range of capabilities, including alignment with human preferences, objective correctness, safety, resistance to stylistic biases, and best-of-N scaling, achieving state-of-the-art performance across seven major reward model benchmarks. Ablation studies confirm that the effectiveness of our approach stems not only from data scale but also from high-quality curation. The Skywork-Reward-V2 series represents substantial progress in open reward models, highlighting the untapped potential of existing preference datasets and demonstrating how human-AI curation synergy can unlock significantly higher data quality.
Ep 933Thinking with Images for Multimodal Reasoning: Foundations, Methods, and Future Frontiers
🤗 Upvotes: 27 | cs.CV Authors: Zhaochen Su, Peng Xia, Hangyu Guo, Zhenhua Liu, Yan Ma, Xiaoye Qu, Jiaqi Liu, Yanshu Li, Kaide Zeng, Zhengyuan Yang, Linjie Li, Yu Cheng, Heng Ji, Junxian He, Yi R. Fung Title: Thinking with Images for Multimodal Reasoning: Foundations, Methods, and Future Frontiers Arxiv: http://arxiv.org/abs/2506.23918v3 Abstract: Recent progress in multimodal reasoning has been significantly advanced by textual Chain-of-Thought (CoT), a paradigm where models conduct reasoning within language. This text-centric approach, however, treats vision as a static, initial context, creating a fundamental "semantic gap" between rich perceptual data and discrete symbolic thought. Human cognition often transcends language, utilizing vision as a dynamic mental sketchpad. A similar evolution is now unfolding in AI, marking a fundamental paradigm shift from models that merely think about images to those that can truly think with images. This emerging paradigm is characterized by models leveraging visual information as intermediate steps in their thought process, transforming vision from a passive input into a dynamic, manipulable cognitive workspace. In this survey, we chart this evolution of intelligence along a trajectory of increasing cognitive autonomy, which unfolds across three key stages: from external tool exploration, through programmatic manipulation, to intrinsic imagination. To structure this rapidly evolving field, our survey makes four key contributions. (1) We establish the foundational principles of the think with image paradigm and its three-stage framework. (2) We provide a comprehensive review of the core methods that characterize each stage of this roadmap. (3) We analyze the critical landscape of evaluation benchmarks and transformative applications. (4) We identify significant challenges and outline promising future directions. By providing this structured overview, we aim to offer a clear roadmap for future research towards more powerful and human-aligned multimodal AI.
Ep 932Kwai Keye-VL Technical Report
🤗 Upvotes: 97 | cs.CV Authors: Kwai Keye Team, Biao Yang, Bin Wen, Changyi Liu, Chenglong Chu, Chengru Song, Chongling Rao, Chuan Yi, Da Li, Dunju Zang, Fan Yang, Guorui Zhou, Hao Peng, Haojie Ding, Jiaming Huang, Jiangxia Cao, Jiankang Chen, Jingyun Hua, Jin Ouyang, Kaibing Chen, Kaiyu Jiang, Kaiyu Tang, Kun Gai, Shengnan Zhang, Siyang Mao, Sui Huang, Tianke Zhang, Tingting Gao, Wei Chen, Wei Yuan, Xiangyu Wu, Xiao Hu, Xingyu Lu, Yang Zhou, Yi-Fan Zhang, Yiping Yang, Yulong Chen, Zhenhua Wu, Zhenyu Li, Zhixin Ling, Ziming Li, Dehua Ma, Di Xu, Haixuan Gao, Hang Li, Jiawei Guo, Jing Wang, Lejian Ren, Muhao Wei, Qianqian Wang, Qigen Hu, Shiyao Wang, Tao Yu, Xinchen Luo, Yan Li, Yiming Liang, Yuhang Hu, Zeyi Lu, Zhuoran Yang, Zixing Zhang Title: Kwai Keye-VL Technical Report Arxiv: http://arxiv.org/abs/2507.01949v1 Abstract: While Multimodal Large Language Models (MLLMs) demonstrate remarkable capabilities on static images, they often fall short in comprehending dynamic, information-dense short-form videos, a dominant medium in today's digital landscape. To bridge this gap, we introduce \textbf{Kwai Keye-VL}, an 8-billion-parameter multimodal foundation model engineered for leading-edge performance in short-video understanding while maintaining robust general-purpose vision-language abilities. The development of Keye-VL rests on two core pillars: a massive, high-quality dataset exceeding 600 billion tokens with a strong emphasis on video, and an innovative training recipe. This recipe features a four-stage pre-training process for solid vision-language alignment, followed by a meticulous two-phase post-training process. The first post-training stage enhances foundational capabilities like instruction following, while the second phase focuses on stimulating advanced reasoning. In this second phase, a key innovation is our five-mode ``cold-start'' data mixture, which includes ``thinking'', ``non-thinking'', ``auto-think'', ``think with image'', and high-quality video data. This mixture teaches the model to decide when and how to reason. Subsequent reinforcement learning (RL) and alignment steps further enhance these reasoning capabilities and correct abnormal model behaviors, such as repetitive outputs. To validate our approach, we conduct extensive evaluations, showing that Keye-VL achieves state-of-the-art results on public video benchmarks and remains highly competitive on general image-based tasks (Figure 1). Furthermore, we develop and release the \textbf{KC-MMBench}, a new benchmark tailored for real-world short-video scenarios, where Keye-VL shows a significant advantage.
Ep 931LongAnimation: Long Animation Generation with Dynamic Global-Local Memory
🤗 Upvotes: 61 | cs.CV Authors: Nan Chen, Mengqi Huang, Yihao Meng, Zhendong Mao Title: LongAnimation: Long Animation Generation with Dynamic Global-Local Memory Arxiv: http://arxiv.org/abs/2507.01945v1 Abstract: Animation colorization is a crucial part of real animation industry production. Long animation colorization has high labor costs. Therefore, automated long animation colorization based on the video generation model has significant research value. Existing studies are limited to short-term colorization. These studies adopt a local paradigm, fusing overlapping features to achieve smooth transitions between local segments. However, the local paradigm neglects global information, failing to maintain long-term color consistency. In this study, we argue that ideal long-term color consistency can be achieved through a dynamic global-local paradigm, i.e., dynamically extracting global color-consistent features relevant to the current generation. Specifically, we propose LongAnimation, a novel framework, which mainly includes a SketchDiT, a Dynamic Global-Local Memory (DGLM), and a Color Consistency Reward. The SketchDiT captures hybrid reference features to support the DGLM module. The DGLM module employs a long video understanding model to dynamically compress global historical features and adaptively fuse them with the current generation features. To refine the color consistency, we introduce a Color Consistency Reward. During inference, we propose a color consistency fusion to smooth the video segment transition. Extensive experiments on both short-term (14 frames) and long-term (average 500 frames) animations show the effectiveness of LongAnimation in maintaining short-term and long-term color consistency for open-domain animation colorization task. The code can be found at https://cn-makers.github.io/long_animation_web/.
Ep 930Depth Anything at Any Condition
🤗 Upvotes: 35 | cs.CV, cs.AI Authors: Boyuan Sun, Modi Jin, Bowen Yin, Qibin Hou Title: Depth Anything at Any Condition Arxiv: http://arxiv.org/abs/2507.01634v1 Abstract: We present Depth Anything at Any Condition (DepthAnything-AC), a foundation monocular depth estimation (MDE) model capable of handling diverse environmental conditions. Previous foundation MDE models achieve impressive performance across general scenes but not perform well in complex open-world environments that involve challenging conditions, such as illumination variations, adverse weather, and sensor-induced distortions. To overcome the challenges of data scarcity and the inability of generating high-quality pseudo-labels from corrupted images, we propose an unsupervised consistency regularization finetuning paradigm that requires only a relatively small amount of unlabeled data. Furthermore, we propose the Spatial Distance Constraint to explicitly enforce the model to learn patch-level relative relationships, resulting in clearer semantic boundaries and more accurate details. Experimental results demonstrate the zero-shot capabilities of DepthAnything-AC across diverse benchmarks, including real-world adverse weather benchmarks, synthetic corruption benchmarks, and general benchmarks. Project Page: https://ghost233lism.github.io/depthanything-AC-page Code: https://github.com/HVision-NKU/DepthAnythingAC
Ep 929A Survey on Vision-Language-Action Models: An Action Tokenization Perspective
🤗 Upvotes: 24 | cs.RO Authors: Yifan Zhong, Fengshuo Bai, Shaofei Cai, Xuchuan Huang, Zhang Chen, Xiaowei Zhang, Yuanfei Wang, Shaoyang Guo, Tianrui Guan, Ka Nam Lui, Zhiquan Qi, Yitao Liang, Yuanpei Chen, Yaodong Yang Title: A Survey on Vision-Language-Action Models: An Action Tokenization Perspective Arxiv: http://arxiv.org/abs/2507.01925v1 Abstract: The remarkable advancements of vision and language foundation models in multimodal understanding, reasoning, and generation has sparked growing efforts to extend such intelligence to the physical world, fueling the flourishing of vision-language-action (VLA) models. Despite seemingly diverse approaches, we observe that current VLA models can be unified under a single framework: vision and language inputs are processed by a series of VLA modules, producing a chain of \textit{action tokens} that progressively encode more grounded and actionable information, ultimately generating executable actions. We further determine that the primary design choice distinguishing VLA models lies in how action tokens are formulated, which can be categorized into language description, code, affordance, trajectory, goal state, latent representation, raw action, and reasoning. However, there remains a lack of comprehensive understanding regarding action tokens, significantly impeding effective VLA development and obscuring future directions. Therefore, this survey aims to categorize and interpret existing VLA research through the lens of action tokenization, distill the strengths and limitations of each token type, and identify areas for improvement. Through this systematic review and analysis, we offer a synthesized outlook on the broader evolution of VLA models, highlight underexplored yet promising directions, and contribute guidance for future research, hoping to bring the field closer to general-purpose intelligence.
Ep 928GLM-4.1V-Thinking: Towards Versatile Multimodal Reasoning with Scalable Reinforcement Learning
🤗 Upvotes: 141 | cs.CV, cs.AI, cs.LG Authors: GLM-V Team, :, Wenyi Hong, Wenmeng Yu, Xiaotao Gu, Guo Wang, Guobing Gan, Haomiao Tang, Jiale Cheng, Ji Qi, Junhui Ji, Lihang Pan, Shuaiqi Duan, Weihan Wang, Yan Wang, Yean Cheng, Zehai He, Zhe Su, Zhen Yang, Ziyang Pan, Aohan Zeng, Baoxu Wang, Boyan Shi, Changyu Pang, Chenhui Zhang, Da Yin, Fan Yang, Guoqing Chen, Jiazheng Xu, Jiali Chen, Jing Chen, Jinhao Chen, Jinghao Lin, Jinjiang Wang, Junjie Chen, Leqi Lei, Letian Gong, Leyi Pan, Mingzhi Zhang, Qinkai Zheng, Sheng Yang, Shi Zhong, Shiyu Huang, Shuyuan Zhao, Siyan Xue, Shangqin Tu, Shengbiao Meng, Tianshu Zhang, Tianwei Luo, Tianxiang Hao, Wenkai Li, Wei Jia, Xin Lyu, Xuancheng Huang, Yanling Wang, Yadong Xue, Yanfeng Wang, Yifan An, Yifan Du, Yiming Shi, Yiheng Huang, Yilin Niu, Yuan Wang, Yuanchang Yue, Yuchen Li, Yutao Zhang, Yuxuan Zhang, Zhanxiao Du, Zhenyu Hou, Zhao Xue, Zhengxiao Du, Zihan Wang, Peng Zhang, Debing Liu, Bin Xu, Juanzi Li, Minlie Huang, Yuxiao Dong, Jie Tang Title: GLM-4.1V-Thinking: Towards Versatile Multimodal Reasoning with Scalable Reinforcement Learning Arxiv: http://arxiv.org/abs/2507.01006v2 Abstract: We present GLM-4.1V-Thinking, a vision-language model (VLM) designed to advance general-purpose multimodal understanding and reasoning. In this report, we share our key findings in the development of the reasoning-centric training framework. We first develop a capable vision foundation model with significant potential through large-scale pre-training, which arguably sets the upper bound for the final performance. We then propose Reinforcement Learning with Curriculum Sampling (RLCS) to unlock the full potential of the model, leading to comprehensive capability enhancement across a diverse range of tasks, including STEM problem solving, video understanding, content recognition, coding, grounding, GUI-based agents, and long document understanding. We open-source GLM-4.1V-9B-Thinking, which achieves state-of-the-art performance among models of comparable size. In a comprehensive evaluation across 28 public benchmarks, our model outperforms Qwen2.5-VL-7B on nearly all tasks and achieves comparable or even superior performance on 18 benchmarks relative to the significantly larger Qwen2.5-VL-72B. Notably, GLM-4.1V-9B-Thinking also demonstrates competitive or superior performance compared to closed-source models such as GPT-4o on challenging tasks including long document understanding and STEM reasoning, further underscoring its strong capabilities. Code, models and more information are released at https://github.com/THUDM/GLM-4.1V-Thinking.
Ep 927Does Math Reasoning Improve General LLM Capabilities? Understanding Transferability of LLM Reasoning
🤗 Upvotes: 35 | cs.AI, cs.CL Authors: Maggie Huan, Yuetai Li, Tuney Zheng, Xiaoyu Xu, Seungone Kim, Minxin Du, Radha Poovendran, Graham Neubig, Xiang Yue Title: Does Math Reasoning Improve General LLM Capabilities? Understanding Transferability of LLM Reasoning Arxiv: http://arxiv.org/abs/2507.00432v1 Abstract: Math reasoning has become the poster child of progress in large language models (LLMs), with new models rapidly surpassing human-level performance on benchmarks like MATH and AIME. But as math leaderboards improve week by week, it is worth asking: do these gains reflect broader problem-solving ability or just narrow overfitting? To answer this question, we evaluate over 20 open-weight reasoning-tuned models across a broad suite of tasks, including math, scientific QA, agent planning, coding, and standard instruction-following. We surprisingly find that most models that succeed in math fail to transfer their gains to other domains. To rigorously study this phenomenon, we conduct controlled experiments on Qwen3-14B models using math-only data but different tuning methods. We find that reinforcement learning (RL)-tuned models generalize well across domains, while supervised fine-tuning (SFT)-tuned models often forget general capabilities. Latent-space representation and token-space distribution shift analyses reveal that SFT induces substantial representation and output drift, while RL preserves general-domain structure. Our results suggest a need to rethink standard post-training recipes, particularly the reliance on SFT-distilled data for advancing reasoning models.
Ep 926SciArena: An Open Evaluation Platform for Foundation Models in Scientific Literature Tasks
🤗 Upvotes: 33 | cs.CL, cs.AI Authors: Yilun Zhao, Kaiyan Zhang, Tiansheng Hu, Sihong Wu, Ronan Le Bras, Taira Anderson, Jonathan Bragg, Joseph Chee Chang, Jesse Dodge, Matt Latzke, Yixin Liu, Charles McGrady, Xiangru Tang, Zihang Wang, Chen Zhao, Hannaneh Hajishirzi, Doug Downey, Arman Cohan Title: SciArena: An Open Evaluation Platform for Foundation Models in Scientific Literature Tasks Arxiv: http://arxiv.org/abs/2507.01001v1 Abstract: We present SciArena, an open and collaborative platform for evaluating foundation models on scientific literature tasks. Unlike traditional benchmarks for scientific literature understanding and synthesis, SciArena engages the research community directly, following the Chatbot Arena evaluation approach of community voting on model comparisons. By leveraging collective intelligence, SciArena offers a community-driven evaluation of model performance on open-ended scientific tasks that demand literature-grounded, long-form responses. The platform currently supports 23 open-source and proprietary foundation models and has collected over 13,000 votes from trusted researchers across diverse scientific domains. We analyze the data collected so far and confirm that the submitted questions are diverse, aligned with real-world literature needs, and that participating researchers demonstrate strong self-consistency and inter-annotator agreement in their evaluations. We discuss the results and insights based on the model ranking leaderboard. To further promote research in building model-based automated evaluation systems for literature tasks, we release SciArena-Eval, a meta-evaluation benchmark based on our collected preference data. The benchmark measures the accuracy of models in judging answer quality by comparing their pairwise assessments with human votes. Our experiments highlight the benchmark's challenges and emphasize the need for more reliable automated evaluation methods.
Ep 925MoCa: Modality-aware Continual Pre-training Makes Better Bidirectional Multimodal Embeddings
🤗 Upvotes: 30 | cs.CV, cs.AI, cs.CL Authors: Haonan Chen, Hong Liu, Yuping Luo, Liang Wang, Nan Yang, Furu Wei, Zhicheng Dou Title: MoCa: Modality-aware Continual Pre-training Makes Better Bidirectional Multimodal Embeddings Arxiv: http://arxiv.org/abs/2506.23115v1 Abstract: Multimodal embedding models, built upon causal Vision Language Models (VLMs), have shown promise in various tasks. However, current approaches face three key limitations: the use of causal attention in VLM backbones is suboptimal for embedding tasks; scalability issues due to reliance on high-quality labeled paired data for contrastive learning; and limited diversity in training objectives and data. To address these issues, we propose MoCa, a two-stage framework for transforming pre-trained VLMs into effective bidirectional multimodal embedding models. The first stage, Modality-aware Continual Pre-training, introduces a joint reconstruction objective that simultaneously denoises interleaved text and image inputs, enhancing bidirectional context-aware reasoning. The second stage, Heterogeneous Contrastive Fine-tuning, leverages diverse, semantically rich multimodal data beyond simple image-caption pairs to enhance generalization and alignment. Our method addresses the stated limitations by introducing bidirectional attention through continual pre-training, scaling effectively with massive unlabeled datasets via joint reconstruction objectives, and utilizing diverse multimodal data for enhanced representation robustness. Experiments demonstrate that MoCa consistently improves performance across MMEB and ViDoRe-v2 benchmarks, achieving new state-of-the-art results, and exhibits strong scalability with both model size and training data on MMEB.
Ep 924Radial Attention: $O(n\log n)$ Sparse Attention with Energy Decay for Long Video Generation
🤗 Upvotes: 29 | cs.CV, cs.AI, cs.LG Authors: Xingyang Li, Muyang Li, Tianle Cai, Haocheng Xi, Shuo Yang, Yujun Lin, Lvmin Zhang, Songlin Yang, Jinbo Hu, Kelly Peng, Maneesh Agrawala, Ion Stoica, Kurt Keutzer, Song Han Title: Radial Attention: $O(n\log n)$ Sparse Attention with Energy Decay for Long Video Generation Arxiv: http://arxiv.org/abs/2506.19852v1 Abstract: Recent advances in diffusion models have enabled high-quality video generation, but the additional temporal dimension significantly increases computational costs, making training and inference on long videos prohibitively expensive. In this paper, we identify a phenomenon we term Spatiotemporal Energy Decay in video diffusion models: post-softmax attention scores diminish as spatial and temporal distance between tokens increase, akin to the physical decay of signal or waves over space and time in nature. Motivated by this, we propose Radial Attention, a scalable sparse attention mechanism with $O(n \log n)$ complexity that translates energy decay into exponentially decaying compute density, which is significantly more efficient than standard $O(n^2)$ dense attention and more expressive than linear attention. Specifically, Radial Attention employs a simple, static attention mask where each token attends to spatially nearby tokens, with the attention window size shrinking with temporal distance. Moreover, it allows pre-trained video diffusion models to extend their generation length with efficient LoRA-based fine-tuning. Extensive experiments show that Radial Attention maintains video quality across Wan2.1-14B, HunyuanVideo, and Mochi 1, achieving up to a 1.9$\times$ speedup over the original dense attention. With minimal tuning, it enables video generation up to 4$\times$ longer while reducing training costs by up to 4.4$\times$ compared to direct fine-tuning and accelerating inference by up to 3.7$\times$ compared to dense attention inference.
Ep 923Ovis-U1 Technical Report
🤗 Upvotes: 51 | cs.CV, cs.AI Authors: Guo-Hua Wang, Shanshan Zhao, Xinjie Zhang, Liangfu Cao, Pengxin Zhan, Lunhao Duan, Shiyin Lu, Minghao Fu, Xiaohao Chen, Jianshan Zhao, Yang Li, Qing-Guo Chen Title: Ovis-U1 Technical Report Arxiv: http://arxiv.org/abs/2506.23044v2 Abstract: In this report, we introduce Ovis-U1, a 3-billion-parameter unified model that integrates multimodal understanding, text-to-image generation, and image editing capabilities. Building on the foundation of the Ovis series, Ovis-U1 incorporates a diffusion-based visual decoder paired with a bidirectional token refiner, enabling image generation tasks comparable to leading models like GPT-4o. Unlike some previous models that use a frozen MLLM for generation tasks, Ovis-U1 utilizes a new unified training approach starting from a language model. Compared to training solely on understanding or generation tasks, unified training yields better performance, demonstrating the enhancement achieved by integrating these two tasks. Ovis-U1 achieves a score of 69.6 on the OpenCompass Multi-modal Academic Benchmark, surpassing recent state-of-the-art models such as Ristretto-3B and SAIL-VL-1.5-2B. In text-to-image generation, it excels with scores of 83.72 and 0.89 on the DPG-Bench and GenEval benchmarks, respectively. For image editing, it achieves 4.00 and 6.42 on the ImgEdit-Bench and GEdit-Bench-EN, respectively. As the initial version of the Ovis unified model series, Ovis-U1 pushes the boundaries of multimodal understanding, generation, and editing.
Ep 922SPIRAL: Self-Play on Zero-Sum Games Incentivizes Reasoning via Multi-Agent Multi-Turn Reinforcement Learning
🤗 Upvotes: 27 | cs.AI, cs.CL, cs.LG Authors: Bo Liu, Leon Guertler, Simon Yu, Zichen Liu, Penghui Qi, Daniel Balcells, Mickel Liu, Cheston Tan, Weiyan Shi, Min Lin, Wee Sun Lee, Natasha Jaques Title: SPIRAL: Self-Play on Zero-Sum Games Incentivizes Reasoning via Multi-Agent Multi-Turn Reinforcement Learning Arxiv: http://arxiv.org/abs/2506.24119v2 Abstract: Recent advances in reinforcement learning have shown that language models can develop sophisticated reasoning through training on tasks with verifiable rewards, but these approaches depend on human-curated problem-answer pairs and domain-specific reward engineering. We introduce SPIRAL, a self-play framework where models learn by playing multi-turn, zero-sum games against continuously improving versions of themselves, eliminating the need for human supervision. Through self-play, SPIRAL generates an infinite curriculum of progressively challenging problems as models must constantly adapt to stronger opponents. To enable this self-play training at scale, We implement a fully online, multi-turn, multi-agent reinforcement learning system for LLMs and propose role-conditioned advantage estimation (RAE) to stabilize multi-agent training. Using SPIRAL, self-play on zero-sum games produces reasoning capabilities that transfer broadly. Training Qwen3-4B-Base on Kuhn Poker alone achieves 8.6% improvement on math and 8.4% on general reasoning, outperforming SFT on 25,000 expert game trajectories. Analysis reveals that this transfer occurs through three cognitive patterns: systematic decomposition, expected value calculation, and case-by-case analysis. Multi-game training (TicTacToe, Kuhn Poker, Simple Negotiation) further enhances performance as each game develops distinct reasoning strengths. Applying SPIRAL to a strong reasoning model (DeepSeek-R1-Distill-Qwen-7B) can still lead to 2.0% average improvement. These results demonstrate that zero-sum games naturally develop transferable reasoning capabilities, highlighting a promising direction for autonomous reasoning development.
Ep 921VMoBA: Mixture-of-Block Attention for Video Diffusion Models
🤗 Upvotes: 26 | cs.CV Authors: Jianzong Wu, Liang Hou, Haotian Yang, Xin Tao, Ye Tian, Pengfei Wan, Di Zhang, Yunhai Tong Title: VMoBA: Mixture-of-Block Attention for Video Diffusion Models Arxiv: http://arxiv.org/abs/2506.23858v1 Abstract: The quadratic complexity of full attention mechanisms poses a significant bottleneck for Video Diffusion Models (VDMs) aiming to generate long-duration, high-resolution videos. While various sparse attention methods have been proposed, many are designed as training-free inference accelerators or do not optimally capture the unique spatio-temporal characteristics inherent in video data when trained natively. This paper introduces Video Mixture of Block Attention (VMoBA), a novel sparse attention mechanism specifically adapted for VDMs. Motivated by an in-depth analysis of attention patterns within pre-trained video transformers, which revealed strong spatio-temporal locality, varying query importance, and head-specific concentration levels, VMoBA enhances the original MoBA framework with three key modifications: (1) a layer-wise recurrent block partition scheme (1D-2D-3D) to dynamically adapt to diverse spatio-temporal attention patterns and improve efficiency; (2) global block selection to prioritize the most salient query-key block interactions across an entire attention head; and (3) threshold-based block selection to dynamically determine the number of attended blocks based on their cumulative similarity. Extensive experiments demonstrate that VMoBA significantly accelerates the training of VDMs on longer sequences, achieving 2.92x FLOPs and 1.48x latency speedup, while attaining comparable or even superior generation quality to full attention. Furthermore, VMoBA exhibits competitive performance in training-free inference, offering 2.40x FLOPs and 1.35x latency speedup for high-res video generation.
Ep 920Calligrapher: Freestyle Text Image Customization
🤗 Upvotes: 24 | cs.CV Authors: Yue Ma, Qingyan Bai, Hao Ouyang, Ka Leong Cheng, Qiuyu Wang, Hongyu Liu, Zichen Liu, Haofan Wang, Jingye Chen, Yujun Shen, Qifeng Chen Title: Calligrapher: Freestyle Text Image Customization Arxiv: http://arxiv.org/abs/2506.24123v1 Abstract: We introduce Calligrapher, a novel diffusion-based framework that innovatively integrates advanced text customization with artistic typography for digital calligraphy and design applications. Addressing the challenges of precise style control and data dependency in typographic customization, our framework incorporates three key technical contributions. First, we develop a self-distillation mechanism that leverages the pre-trained text-to-image generative model itself alongside the large language model to automatically construct a style-centric typography benchmark. Second, we introduce a localized style injection framework via a trainable style encoder, which comprises both Qformer and linear layers, to extract robust style features from reference images. An in-context generation mechanism is also employed to directly embed reference images into the denoising process, further enhancing the refined alignment of target styles. Extensive quantitative and qualitative evaluations across diverse fonts and design contexts confirm Calligrapher's accurate reproduction of intricate stylistic details and precise glyph positioning. By automating high-quality, visually consistent typography, Calligrapher surpasses traditional models, empowering creative practitioners in digital art, branding, and contextual typographic design.
Ep 919BlenderFusion: 3D-Grounded Visual Editing and Generative Compositing
🤗 Upvotes: 46 | cs.GR, cs.CV Authors: Jiacheng Chen, Ramin Mehran, Xuhui Jia, Saining Xie, Sanghyun Woo Title: BlenderFusion: 3D-Grounded Visual Editing and Generative Compositing Arxiv: http://arxiv.org/abs/2506.17450v2 Abstract: We present BlenderFusion, a generative visual compositing framework that synthesizes new scenes by recomposing objects, camera, and background. It follows a layering-editing-compositing pipeline: (i) segmenting and converting visual inputs into editable 3D entities (layering), (ii) editing them in Blender with 3D-grounded control (editing), and (iii) fusing them into a coherent scene using a generative compositor (compositing). Our generative compositor extends a pre-trained diffusion model to process both the original (source) and edited (target) scenes in parallel. It is fine-tuned on video frames with two key training strategies: (i) source masking, enabling flexible modifications like background replacement; (ii) simulated object jittering, facilitating disentangled control over objects and camera. BlenderFusion significantly outperforms prior methods in complex compositional scene editing tasks.