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Ep 1018Agentic Reinforced Policy Optimization

🤗 Upvotes: 84 | cs.LG, cs.AI, cs.CL Authors: Guanting Dong, Hangyu Mao, Kai Ma, Licheng Bao, Yifei Chen, Zhongyuan Wang, Zhongxia Chen, Jiazhen Du, Huiyang Wang, Fuzheng Zhang, Guorui Zhou, Yutao Zhu, Ji-Rong Wen, Zhicheng Dou Title: Agentic Reinforced Policy Optimization Arxiv: http://arxiv.org/abs/2507.19849v1 Abstract: Large-scale reinforcement learning with verifiable rewards (RLVR) has demonstrated its effectiveness in harnessing the potential of large language models (LLMs) for single-turn reasoning tasks. In realistic reasoning scenarios, LLMs can often utilize external tools to assist in task-solving processes. However, current RL algorithms inadequately balance the models' intrinsic long-horizon reasoning capabilities and their proficiency in multi-turn tool interactions. To bridge this gap, we propose Agentic Reinforced Policy Optimization (ARPO), a novel agentic RL algorithm tailored for training multi-turn LLM-based agents. Through preliminary experiments, we observe that LLMs tend to exhibit highly uncertain behavior, characterized by an increase in the entropy distribution of generated tokens, immediately following interactions with external tools. Motivated by this observation, ARPO incorporates an entropy-based adaptive rollout mechanism, dynamically balancing global trajectory sampling and step-level sampling, thereby promoting exploration at steps with high uncertainty after tool usage. By integrating an advantage attribution estimation, ARPO enables LLMs to internalize advantage differences in stepwise tool-use interactions. Our experiments across 13 challenging benchmarks in computational reasoning, knowledge reasoning, and deep search domains demonstrate ARPO's superiority over trajectory-level RL algorithms. Remarkably, ARPO achieves improved performance using only half of the tool-use budget required by existing methods, offering a scalable solution for aligning LLM-based agents with real-time dynamic environments. Our code and datasets are released at https://github.com/dongguanting/ARPO

Jul 30, 202522 min

Ep 1017ARC-Hunyuan-Video-7B: Structured Video Comprehension of Real-World Shorts

🤗 Upvotes: 50 | cs.CV Authors: Yuying Ge, Yixiao Ge, Chen Li, Teng Wang, Junfu Pu, Yizhuo Li, Lu Qiu, Jin Ma, Lisheng Duan, Xinyu Zuo, Jinwen Luo, Weibo Gu, Zexuan Li, Xiaojing Zhang, Yangyu Tao, Han Hu, Di Wang, Ying Shan Title: ARC-Hunyuan-Video-7B: Structured Video Comprehension of Real-World Shorts Arxiv: http://arxiv.org/abs/2507.20939v1 Abstract: Real-world user-generated short videos, especially those distributed on platforms such as WeChat Channel and TikTok, dominate the mobile internet. However, current large multimodal models lack essential temporally-structured, detailed, and in-depth video comprehension capabilities, which are the cornerstone of effective video search and recommendation, as well as emerging video applications. Understanding real-world shorts is actually challenging due to their complex visual elements, high information density in both visuals and audio, and fast pacing that focuses on emotional expression and viewpoint delivery. This requires advanced reasoning to effectively integrate multimodal information, including visual, audio, and text. In this work, we introduce ARC-Hunyuan-Video, a multimodal model that processes visual, audio, and textual signals from raw video inputs end-to-end for structured comprehension. The model is capable of multi-granularity timestamped video captioning and summarization, open-ended video question answering, temporal video grounding, and video reasoning. Leveraging high-quality data from an automated annotation pipeline, our compact 7B-parameter model is trained through a comprehensive regimen: pre-training, instruction fine-tuning, cold start, reinforcement learning (RL) post-training, and final instruction fine-tuning. Quantitative evaluations on our introduced benchmark ShortVid-Bench and qualitative comparisons demonstrate its strong performance in real-world video comprehension, and it supports zero-shot or fine-tuning with a few samples for diverse downstream applications. The real-world production deployment of our model has yielded tangible and measurable improvements in user engagement and satisfaction, a success supported by its remarkable efficiency, with stress tests indicating an inference time of just 10 seconds for a one-minute video on H20 GPU.

Jul 30, 202522 min

Ep 1016A Survey of Self-Evolving Agents: On Path to Artificial Super Intelligence

🤗 Upvotes: 40 | cs.AI Authors: Huan-ang Gao, Jiayi Geng, Wenyue Hua, Mengkang Hu, Xinzhe Juan, Hongzhang Liu, Shilong Liu, Jiahao Qiu, Xuan Qi, Yiran Wu, Hongru Wang, Han Xiao, Yuhang Zhou, Shaokun Zhang, Jiayi Zhang, Jinyu Xiang, Yixiong Fang, Qiwen Zhao, Dongrui Liu, Qihan Ren, Cheng Qian, Zhenghailong Wang, Minda Hu, Huazheng Wang, Qingyun Wu, Heng Ji, Mengdi Wang Title: A Survey of Self-Evolving Agents: On Path to Artificial Super Intelligence Arxiv: http://arxiv.org/abs/2507.21046v1 Abstract: Large Language Models (LLMs) have demonstrated strong capabilities but remain fundamentally static, unable to adapt their internal parameters to novel tasks, evolving knowledge domains, or dynamic interaction contexts. As LLMs are increasingly deployed in open-ended, interactive environments, this static nature has become a critical bottleneck, necessitating agents that can adaptively reason, act, and evolve in real time. This paradigm shift -- from scaling static models to developing self-evolving agents -- has sparked growing interest in architectures and methods enabling continual learning and adaptation from data, interactions, and experiences. This survey provides the first systematic and comprehensive review of self-evolving agents, organized around three foundational dimensions -- what to evolve, when to evolve, and how to evolve. We examine evolutionary mechanisms across agent components (e.g., models, memory, tools, architecture), categorize adaptation methods by stages (e.g., intra-test-time, inter-test-time), and analyze the algorithmic and architectural designs that guide evolutionary adaptation (e.g., scalar rewards, textual feedback, single-agent and multi-agent systems). Additionally, we analyze evaluation metrics and benchmarks tailored for self-evolving agents, highlight applications in domains such as coding, education, and healthcare, and identify critical challenges and research directions in safety, scalability, and co-evolutionary dynamics. By providing a structured framework for understanding and designing self-evolving agents, this survey establishes a roadmap for advancing adaptive agentic systems in both research and real-world deployments, ultimately shedding lights to pave the way for the realization of Artificial Super Intelligence (ASI), where agents evolve autonomously, performing at or beyond human-level intelligence across a wide array of tasks.

Jul 30, 202522 min

Ep 1015Rep-MTL: Unleashing the Power of Representation-level Task Saliency for Multi-Task Learning

🤗 Upvotes: 36 | cs.LG, cs.CV Authors: Zedong Wang, Siyuan Li, Dan Xu Title: Rep-MTL: Unleashing the Power of Representation-level Task Saliency for Multi-Task Learning Arxiv: http://arxiv.org/abs/2507.21049v1 Abstract: Despite the promise of Multi-Task Learning in leveraging complementary knowledge across tasks, existing multi-task optimization (MTO) techniques remain fixated on resolving conflicts via optimizer-centric loss scaling and gradient manipulation strategies, yet fail to deliver consistent gains. In this paper, we argue that the shared representation space, where task interactions naturally occur, offers rich information and potential for operations complementary to existing optimizers, especially for facilitating the inter-task complementarity, which is rarely explored in MTO. This intuition leads to Rep-MTL, which exploits the representation-level task saliency to quantify interactions between task-specific optimization and shared representation learning. By steering these saliencies through entropy-based penalization and sample-wise cross-task alignment, Rep-MTL aims to mitigate negative transfer by maintaining the effective training of individual tasks instead pure conflict-solving, while explicitly promoting complementary information sharing. Experiments are conducted on four challenging MTL benchmarks covering both task-shift and domain-shift scenarios. The results show that Rep-MTL, even paired with the basic equal weighting policy, achieves competitive performance gains with favorable efficiency. Beyond standard performance metrics, Power Law exponent analysis demonstrates Rep-MTL's efficacy in balancing task-specific learning and cross-task sharing. The project page is available at HERE.

Jul 30, 202520 min

Ep 1014SmallThinker: A Family of Efficient Large Language Models Natively Trained for Local Deployment

🤗 Upvotes: 32 | cs.LG, cs.AI Authors: Yixin Song, Zhenliang Xue, Dongliang Wei, Feiyang Chen, Jianxiang Gao, Junchen Liu, Hangyu Liang, Guangshuo Qin, Chengrong Tian, Bo Wen, Longyu Zhao, Xinrui Zheng, Zeyu Mi, Haibo Chen Title: SmallThinker: A Family of Efficient Large Language Models Natively Trained for Local Deployment Arxiv: http://arxiv.org/abs/2507.20984v1 Abstract: While frontier large language models (LLMs) continue to push capability boundaries, their deployment remains confined to GPU-powered cloud infrastructure. We challenge this paradigm with SmallThinker, a family of LLMs natively designed - not adapted - for the unique constraints of local devices: weak computational power, limited memory, and slow storage. Unlike traditional approaches that mainly compress existing models built for clouds, we architect SmallThinker from the ground up to thrive within these limitations. Our innovation lies in a deployment-aware architecture that transforms constraints into design principles. First, We introduce a two-level sparse structure combining fine-grained Mixture-of-Experts (MoE) with sparse feed-forward networks, drastically reducing computational demands without sacrificing model capacity. Second, to conquer the I/O bottleneck of slow storage, we design a pre-attention router that enables our co-designed inference engine to prefetch expert parameters from storage while computing attention, effectively hiding storage latency that would otherwise cripple on-device inference. Third, for memory efficiency, we utilize NoPE-RoPE hybrid sparse attention mechanism to slash KV cache requirements. We release SmallThinker-4B-A0.6B and SmallThinker-21B-A3B, which achieve state-of-the-art performance scores and even outperform larger LLMs. Remarkably, our co-designed system mostly eliminates the need for expensive GPU hardware: with Q4_0 quantization, both models exceed 20 tokens/s on ordinary consumer CPUs, while consuming only 1GB and 8GB of memory respectively. SmallThinker is publicly available at hf.co/PowerInfer/SmallThinker-4BA0.6B-Instruct and hf.co/PowerInfer/SmallThinker-21BA3B-Instruct.

Jul 30, 202523 min

Ep 1013Reconstructing 4D Spatial Intelligence: A Survey

🤗 Upvotes: 27 | cs.CV Authors: Yukang Cao, Jiahao Lu, Zhisheng Huang, Zhuowei Shen, Chengfeng Zhao, Fangzhou Hong, Zhaoxi Chen, Xin Li, Wenping Wang, Yuan Liu, Ziwei Liu Title: Reconstructing 4D Spatial Intelligence: A Survey Arxiv: http://arxiv.org/abs/2507.21045v1 Abstract: Reconstructing 4D spatial intelligence from visual observations has long been a central yet challenging task in computer vision, with broad real-world applications. These range from entertainment domains like movies, where the focus is often on reconstructing fundamental visual elements, to embodied AI, which emphasizes interaction modeling and physical realism. Fueled by rapid advances in 3D representations and deep learning architectures, the field has evolved quickly, outpacing the scope of previous surveys. Additionally, existing surveys rarely offer a comprehensive analysis of the hierarchical structure of 4D scene reconstruction. To address this gap, we present a new perspective that organizes existing methods into five progressive levels of 4D spatial intelligence: (1) Level 1 -- reconstruction of low-level 3D attributes (e.g., depth, pose, and point maps); (2) Level 2 -- reconstruction of 3D scene components (e.g., objects, humans, structures); (3) Level 3 -- reconstruction of 4D dynamic scenes; (4) Level 4 -- modeling of interactions among scene components; and (5) Level 5 -- incorporation of physical laws and constraints. We conclude the survey by discussing the key challenges at each level and highlighting promising directions for advancing toward even richer levels of 4D spatial intelligence. To track ongoing developments, we maintain an up-to-date project page: https://github.com/yukangcao/Awesome-4D-Spatial-Intelligence.

Jul 30, 202521 min

Ep 1012Deep Researcher with Test-Time Diffusion

🤗 Upvotes: 25 | cs.CL Authors: Rujun Han, Yanfei Chen, Zoey CuiZhu, Lesly Miculicich, Guan Sun, Yuanjun Bi, Weiming Wen, Hui Wan, Chunfeng Wen, Solène Maître, George Lee, Vishy Tirumalashetty, Emily Xue, Zizhao Zhang, Salem Haykal, Burak Gokturk, Tomas Pfister, Chen-Yu Lee Title: Deep Researcher with Test-Time Diffusion Arxiv: http://arxiv.org/abs/2507.16075v1 Abstract: Deep research agents, powered by Large Language Models (LLMs), are rapidly advancing; yet, their performance often plateaus when generating complex, long-form research reports using generic test-time scaling algorithms. Drawing inspiration from the iterative nature of human research, which involves cycles of searching, reasoning, and revision, we propose the Test-Time Diffusion Deep Researcher (TTD-DR). This novel framework conceptualizes research report generation as a diffusion process. TTD-DR initiates this process with a preliminary draft, an updatable skeleton that serves as an evolving foundation to guide the research direction. The draft is then iteratively refined through a "denoising" process, which is dynamically informed by a retrieval mechanism that incorporates external information at each step. The core process is further enhanced by a self-evolutionary algorithm applied to each component of the agentic workflow, ensuring the generation of high-quality context for the diffusion process. This draft-centric design makes the report writing process more timely and coherent while reducing information loss during the iterative search process. We demonstrate that our TTD-DR achieves state-of-the-art results on a wide array of benchmarks that require intensive search and multi-hop reasoning, significantly outperforming existing deep research agents.

Jul 29, 202522 min

Ep 1011$\nabla$NABLA: Neighborhood Adaptive Block-Level Attention

🤗 Upvotes: 81 | cs.CV Authors: Dmitrii Mikhailov, Aleksey Letunovskiy, Maria Kovaleva, Vladimir Arkhipkin, Vladimir Korviakov, Vladimir Polovnikov, Viacheslav Vasilev, Evelina Sidorova, Denis Dimitrov Title: $\nabla$NABLA: Neighborhood Adaptive Block-Level Attention Arxiv: http://arxiv.org/abs/2507.13546v1 Abstract: Recent progress in transformer-based architectures has demonstrated remarkable success in video generation tasks. However, the quadratic complexity of full attention mechanisms remains a critical bottleneck, particularly for high-resolution and long-duration video sequences. In this paper, we propose NABLA, a novel Neighborhood Adaptive Block-Level Attention mechanism that dynamically adapts to sparsity patterns in video diffusion transformers (DiTs). By leveraging block-wise attention with adaptive sparsity-driven threshold, NABLA reduces computational overhead while preserving generative quality. Our method does not require custom low-level operator design and can be seamlessly integrated with PyTorch's Flex Attention operator. Experiments demonstrate that NABLA achieves up to 2.7x faster training and inference compared to baseline almost without compromising quantitative metrics (CLIP score, VBench score, human evaluation score) and visual quality drop. The code and model weights are available here: https://github.com/gen-ai-team/Wan2.1-NABLA

Jul 26, 202521 min

Ep 1010Group Sequence Policy Optimization

🤗 Upvotes: 57 | cs.LG, cs.AI, cs.CL Authors: Chujie Zheng, Shixuan Liu, Mingze Li, Xiong-Hui Chen, Bowen Yu, Chang Gao, Kai Dang, Yuqiong Liu, Rui Men, An Yang, Jingren Zhou, Junyang Lin Title: Group Sequence Policy Optimization Arxiv: http://arxiv.org/abs/2507.18071v1 Abstract: This paper introduces Group Sequence Policy Optimization (GSPO), our stable, efficient, and performant reinforcement learning algorithm for training large language models. Unlike previous algorithms that adopt token-level importance ratios, GSPO defines the importance ratio based on sequence likelihood and performs sequence-level clipping, rewarding, and optimization. We demonstrate that GSPO achieves superior training efficiency and performance compared to the GRPO algorithm, notably stabilizes Mixture-of-Experts (MoE) RL training, and has the potential for simplifying the design of RL infrastructure. These merits of GSPO have contributed to the remarkable improvements in the latest Qwen3 models.

Jul 26, 202523 min

Ep 1009MUR: Momentum Uncertainty guided Reasoning for Large Language Models

🤗 Upvotes: 31 | cs.CL Authors: Hang Yan, Fangzhi Xu, Rongman Xu, Yifei Li, Jian Zhang, Haoran Luo, Xiaobao Wu, Luu Anh Tuan, Haiteng Zhao, Qika Lin, Jun Liu Title: MUR: Momentum Uncertainty guided Reasoning for Large Language Models Arxiv: http://arxiv.org/abs/2507.14958v1 Abstract: Large Language Models (LLMs) have achieved impressive performance on reasoning-intensive tasks, yet optimizing their reasoning efficiency remains an open challenge. While Test-Time Scaling (TTS) improves reasoning quality, it often leads to overthinking, wasting tokens on redundant computations. This work investigates how to efficiently and adaptively guide LLM test-time scaling without additional training. Inspired by the concept of momentum in physics, we propose Momentum Uncertainty-guided Reasoning (MUR), which dynamically allocates thinking budgets to critical reasoning steps by tracking and aggregating stepwise uncertainty over time. To support flexible inference-time control, we introduce gamma-control, a simple mechanism that tunes the reasoning budget via a single hyperparameter. We provide in-depth theoretical proof to support the superiority of MUR in terms of stability and biases. MUR is comprehensively evaluated against various TTS methods across four challenging benchmarks (MATH-500, AIME24, AIME25, and GPQA-diamond) using different sizes of recent Qwen3 models (1.7B, 4B, and 8B). Results demonstrate that MUR reduces computation by over 50% on average while improving accuracy by 0.62-3.37%.

Jul 26, 202522 min

Ep 1008LAPO: Internalizing Reasoning Efficiency via Length-Adaptive Policy Optimization

🤗 Upvotes: 25 | cs.AI, cs.CL Authors: Xingyu Wu, Yuchen Yan, Shangke Lyu, Linjuan Wu, Yiwen Qiu, Yongliang Shen, Weiming Lu, Jian Shao, Jun Xiao, Yueting Zhuang Title: LAPO: Internalizing Reasoning Efficiency via Length-Adaptive Policy Optimization Arxiv: http://arxiv.org/abs/2507.15758v1 Abstract: Large reasoning models have achieved remarkable performance through extended chain-of-thought sequences, yet this computational freedom leads to excessive token generation even for simple problems. We present Length-Adaptive Policy Optimization (LAPO), a novel framework that transforms reasoning length control from an external constraint into an intrinsic model capability. Unlike existing approaches that impose rigid limits or rely on post-hoc interventions, LAPO enables models to internalize an understanding of appropriate reasoning depth through a two-stage reinforcement learning process. In the first stage, models learn natural reasoning patterns by discovering the statistical distribution of successful solution lengths. The second stage leverages these patterns as meta-cognitive guidance, embedding them directly within the model's reasoning context to ensure inference-time flexibility. Experiments on mathematical reasoning benchmarks demonstrate that LAPO reduces token usage by up to 40.9\% while improving accuracy by 2.3\%. Our analysis reveals that models trained with LAPO develop emergent abilities to allocate computational resources based on problem complexity, achieving efficient reasoning without sacrificing quality.

Jul 26, 202520 min

Ep 1007Pixels, Patterns, but No Poetry: To See The World like Humans

🤗 Upvotes: 48 | cs.CV, cs.AI, cs.CL Authors: Hongcheng Gao, Zihao Huang, Lin Xu, Jingyi Tang, Xinhao Li, Yue Liu, Haoyang Li, Taihang Hu, Minhua Lin, Xinlong Yang, Ge Wu, Balong Bi, Hongyu Chen, Wentao Zhang Title: Pixels, Patterns, but No Poetry: To See The World like Humans Arxiv: http://arxiv.org/abs/2507.16863v1 Abstract: Achieving human-like perception and reasoning in Multimodal Large Language Models (MLLMs) remains a central challenge in artificial intelligence. While recent research has primarily focused on enhancing reasoning capabilities in MLLMs, a fundamental question persists: Can Multimodal Large Language Models truly perceive the world as humans do? This paper shifts focus from reasoning to perception. Rather than constructing benchmarks specifically for reasoning, we introduce the Turing Eye Test (TET), a challenging perception-oriented benchmark comprising four diagnostic tasks that evaluate MLLMs' performance on synthetic images that humans process intuitively. Our findings reveal that state-of-the-art MLLMs exhibit catastrophic failures on our perceptual tasks trivial for humans. Both in-context learning and training on language backbone-effective for previous benchmarks-fail to improve performance on our tasks, while fine-tuning the vision tower enables rapid adaptation, suggesting that our benchmark poses challenges for vision tower generalization rather than for the knowledge and reasoning capabilities of the language backbone-a key gap between current MLLMs and human perception. We release a representative subset of TET tasks in this version, and will introduce more diverse tasks and methods to enhance visual generalization in future work.

Jul 25, 202517 min

Ep 1006Yume: An Interactive World Generation Model

🤗 Upvotes: 45 | cs.CV, cs.AI, cs.HC Authors: Xiaofeng Mao, Shaoheng Lin, Zhen Li, Chuanhao Li, Wenshuo Peng, Tong He, Jiangmiao Pang, Mingmin Chi, Yu Qiao, Kaipeng Zhang Title: Yume: An Interactive World Generation Model Arxiv: http://arxiv.org/abs/2507.17744v1 Abstract: Yume aims to use images, text, or videos to create an interactive, realistic, and dynamic world, which allows exploration and control using peripheral devices or neural signals. In this report, we present a preview version of \method, which creates a dynamic world from an input image and allows exploration of the world using keyboard actions. To achieve this high-fidelity and interactive video world generation, we introduce a well-designed framework, which consists of four main components, including camera motion quantization, video generation architecture, advanced sampler, and model acceleration. First, we quantize camera motions for stable training and user-friendly interaction using keyboard inputs. Then, we introduce the Masked Video Diffusion Transformer~(MVDT) with a memory module for infinite video generation in an autoregressive manner. After that, training-free Anti-Artifact Mechanism (AAM) and Time Travel Sampling based on Stochastic Differential Equations (TTS-SDE) are introduced to the sampler for better visual quality and more precise control. Moreover, we investigate model acceleration by synergistic optimization of adversarial distillation and caching mechanisms. We use the high-quality world exploration dataset \sekai to train \method, and it achieves remarkable results in diverse scenes and applications. All data, codebase, and model weights are available on https://github.com/stdstu12/YUME. Yume will update monthly to achieve its original goal. Project page: https://stdstu12.github.io/YUME-Project/.

Jul 25, 202526 min

Ep 1005DesignLab: Designing Slides Through Iterative Detection and Correction

🤗 Upvotes: 33 | cs.CV, cs.AI Authors: Jooyeol Yun, Heng Wang, Yotaro Shimose, Jaegul Choo, Shingo Takamatsu Title: DesignLab: Designing Slides Through Iterative Detection and Correction Arxiv: http://arxiv.org/abs/2507.17202v1 Abstract: Designing high-quality presentation slides can be challenging for non-experts due to the complexity involved in navigating various design choices. Numerous automated tools can suggest layouts and color schemes, yet often lack the ability to refine their own output, which is a key aspect in real-world workflows. We propose DesignLab, which separates the design process into two roles, the design reviewer, who identifies design-related issues, and the design contributor who corrects them. This decomposition enables an iterative loop where the reviewer continuously detects issues and the contributor corrects them, allowing a draft to be further polished with each iteration, reaching qualities that were unattainable. We fine-tune large language models for these roles and simulate intermediate drafts by introducing controlled perturbations, enabling the design reviewer learn design errors and the contributor learn how to fix them. Our experiments show that DesignLab outperforms existing design-generation methods, including a commercial tool, by embracing the iterative nature of designing which can result in polished, professional slides.

Jul 25, 202523 min

Ep 1004Can One Domain Help Others? A Data-Centric Study on Multi-Domain Reasoning via Reinforcement Learning

🤗 Upvotes: 26 | cs.AI, cs.LG Authors: Yu Li, Zhuoshi Pan, Honglin Lin, Mengyuan Sun, Conghui He, Lijun Wu Title: Can One Domain Help Others? A Data-Centric Study on Multi-Domain Reasoning via Reinforcement Learning Arxiv: http://arxiv.org/abs/2507.17512v1 Abstract: Reinforcement Learning with Verifiable Rewards (RLVR) has emerged as a powerful paradigm for enhancing the reasoning capabilities of LLMs. Existing research has predominantly concentrated on isolated reasoning domains such as mathematical problem-solving, coding tasks, or logical reasoning. However, real world reasoning scenarios inherently demand an integrated application of multiple cognitive skills. Despite this, the interplay among these reasoning skills under reinforcement learning remains poorly understood. To bridge this gap, we present a systematic investigation of multi-domain reasoning within the RLVR framework, explicitly focusing on three primary domains: mathematical reasoning, code generation, and logical puzzle solving. We conduct a comprehensive study comprising four key components: (1) Leveraging the GRPO algorithm and the Qwen-2.5-7B model family, our study thoroughly evaluates the models' in-domain improvements and cross-domain generalization capabilities when trained on single-domain datasets. (2) Additionally, we examine the intricate interactions including mutual enhancements and conflicts that emerge during combined cross-domain training. (3) To further understand the influence of SFT on RL, we also analyze and compare performance differences between base and instruct models under identical RL configurations. (4) Furthermore, we delve into critical RL training details, systematically exploring the impacts of curriculum learning strategies, variations in reward design, and language-specific factors. Through extensive experiments, our results offer significant insights into the dynamics governing domain interactions, revealing key factors influencing both specialized and generalizable reasoning performance. These findings provide valuable guidance for optimizing RL methodologies to foster comprehensive, multi-domain reasoning capabilities in LLMs.

Jul 25, 202519 min

Ep 1003Beyond Context Limits: Subconscious Threads for Long-Horizon Reasoning

🤗 Upvotes: 77 | cs.CL Authors: Hongyin Luo, Nathaniel Morgan, Tina Li, Derek Zhao, Ai Vy Ngo, Philip Schroeder, Lijie Yang, Assaf Ben-Kish, Jack O'Brien, James Glass Title: Beyond Context Limits: Subconscious Threads for Long-Horizon Reasoning Arxiv: http://arxiv.org/abs/2507.16784v1 Abstract: To break the context limits of large language models (LLMs) that bottleneck reasoning accuracy and efficiency, we propose the Thread Inference Model (TIM), a family of LLMs trained for recursive and decompositional problem solving, and TIMRUN, an inference runtime enabling long-horizon structured reasoning beyond context limits. Together, TIM hosted on TIMRUN supports virtually unlimited working memory and multi-hop tool calls within a single language model inference, overcoming output limits, positional-embedding constraints, and GPU-memory bottlenecks. Performance is achieved by modeling natural language as reasoning trees measured by both length and depth instead of linear sequences. The reasoning trees consist of tasks with thoughts, recursive subtasks, and conclusions based on the concept we proposed in Schroeder et al, 2025. During generation, we maintain a working memory that retains only the key-value states of the most relevant context tokens, selected by a rule-based subtask-pruning mechanism, enabling reuse of positional embeddings and GPU memory pages throughout reasoning. Experimental results show that our system sustains high inference throughput, even when manipulating up to 90% of the KV cache in GPU memory. It also delivers accurate reasoning on mathematical tasks and handles information retrieval challenges that require long-horizon reasoning and multi-hop tool use.

Jul 24, 202521 min

Ep 1002Step-Audio 2 Technical Report

🤗 Upvotes: 42 | cs.CL, cs.SD, eess.AS Authors: Boyong Wu, Chao Yan, Chen Hu, Cheng Yi, Chengli Feng, Fei Tian, Feiyu Shen, Gang Yu, Haoyang Zhang, Jingbei Li, Mingrui Chen, Peng Liu, Wang You, Xiangyu Tony Zhang, Xingyuan Li, Xuerui Yang, Yayue Deng, Yechang Huang, Yuxin Li, Yuxin Zhang, Zhao You, Brian Li, Changyi Wan, Hanpeng Hu, Jiangjie Zhen, Siyu Chen, Song Yuan, Xuelin Zhang, Yimin Jiang, Yu Zhou, Yuxiang Yang, Bingxin Li, Buyun Ma, Changhe Song, Dongqing Pang, Guoqiang Hu, Haiyang Sun, Kang An, Na Wang, Shuli Gao, Wei Ji, Wen Li, Wen Sun, Xuan Wen, Yong Ren, Yuankai Ma, Yufan Lu, Bin Wang, Bo Li, Changxin Miao, Che Liu, Chen Xu, Dapeng Shi, Dingyuan Hu, Donghang Wu, Enle Liu, Guanzhe Huang, Gulin Yan, Han Zhang, Hao Nie, Haonan Jia, Hongyu Zhou, Jianjian Sun, Jiaoren Wu, Jie Wu, Jie Yang, Jin Yang, Junzhe Lin, Kaixiang Li, Lei Yang, Liying Shi, Li Zhou, Longlong Gu, Ming Li, Mingliang Li, Mingxiao Li, Nan Wu, Qi Han, Qinyuan Tan, Shaoliang Pang, Shengjie Fan, Siqi Liu, Tiancheng Cao, Wanying Lu, Wenqing He, Wuxun Xie, Xu Zhao, Xueqi Li, Yanbo Yu, Yang Yang, Yi Liu, Yifan Lu, Yilei Wang, Yuanhao Ding, Yuanwei Liang, Yuanwei Lu, Yuchu Luo, Yuhe Yin, Yumeng Zhan, Yuxiang Zhang, Zidong Yang, Zixin Zhang, Binxing Jiao, Daxin Jiang, Heung-Yeung Shum, Jiansheng Chen, Jing Li, Xiangyu Zhang, Yibo Zhu Title: Step-Audio 2 Technical Report Arxiv: http://arxiv.org/abs/2507.16632v1 Abstract: This paper presents Step-Audio~2, an end-to-end multi-modal large language model designed for industry-strength audio understanding and speech conversation. By integrating a latent audio encoder and reasoning-centric reinforcement learning (RL), Step-Audio 2 achieves promising performance in automatic speech recognition (ASR) and audio understanding. To facilitate genuine end-to-end speech conversation, Step-Audio 2 incorporates the generation of discrete audio tokens into language modeling, significantly enhancing its responsiveness to paralinguistic information such as speaking styles and emotions. To effectively leverage the rich textual and acoustic knowledge in real-world data, Step-Audio 2 integrates retrieval-augmented generation (RAG) and is able to call external tools such as web search to mitigate hallucination and audio search to switch timbres. Trained on millions of hours of speech and audio data, Step-Audio 2 delivers intelligence and expressiveness across diverse conversational scenarios. Evaluation results demonstrate that Step-Audio 2 achieves state-of-the-art performance on various audio understanding and conversational benchmarks compared to other open-source and commercial solutions. Please visit https://github.com/stepfun-ai/Step-Audio2 for more information.

Jul 24, 202522 min

Ep 1001MegaScience: Pushing the Frontiers of Post-Training Datasets for Science Reasoning

🤗 Upvotes: 37 | cs.CL, cs.AI, cs.LG Authors: Run-Ze Fan, Zengzhi Wang, Pengfei Liu Title: MegaScience: Pushing the Frontiers of Post-Training Datasets for Science Reasoning Arxiv: http://arxiv.org/abs/2507.16812v1 Abstract: Scientific reasoning is critical for developing AI scientists and supporting human researchers in advancing the frontiers of natural science discovery. However, the open-source community has primarily focused on mathematics and coding while neglecting the scientific domain, largely due to the absence of open, large-scale, high-quality, verifiable scientific reasoning datasets. To bridge this gap, we first present TextbookReasoning, an open dataset featuring truthful reference answers extracted from 12k university-level scientific textbooks, comprising 650k reasoning questions spanning 7 scientific disciplines. We further introduce MegaScience, a large-scale mixture of high-quality open-source datasets totaling 1.25 million instances, developed through systematic ablation studies that evaluate various data selection methodologies to identify the optimal subset for each publicly available scientific dataset. Meanwhile, we build a comprehensive evaluation system covering diverse subjects and question types across 15 benchmarks, incorporating comprehensive answer extraction strategies to ensure accurate evaluation metrics. Our experiments demonstrate that our datasets achieve superior performance and training efficiency with more concise response lengths compared to existing open-source scientific datasets. Furthermore, we train Llama3.1, Qwen2.5, and Qwen3 series base models on MegaScience, which significantly outperform the corresponding official instruct models in average performance. In addition, MegaScience exhibits greater effectiveness for larger and stronger models, suggesting a scaling benefit for scientific tuning. We release our data curation pipeline, evaluation system, datasets, and seven trained models to the community to advance scientific reasoning research.

Jul 24, 202519 min

Ep 1000Upsample What Matters: Region-Adaptive Latent Sampling for Accelerated Diffusion Transformers

🤗 Upvotes: 27 | cs.CV, eess.IV Authors: Wongi Jeong, Kyungryeol Lee, Hoigi Seo, Se Young Chun Title: Upsample What Matters: Region-Adaptive Latent Sampling for Accelerated Diffusion Transformers Arxiv: http://arxiv.org/abs/2507.08422v1 Abstract: Diffusion transformers have emerged as an alternative to U-net-based diffusion models for high-fidelity image and video generation, offering superior scalability. However, their heavy computation remains a major obstacle to real-world deployment. Existing acceleration methods primarily exploit the temporal dimension such as reusing cached features across diffusion timesteps. Here, we propose Region-Adaptive Latent Upsampling (RALU), a training-free framework that accelerates inference along spatial dimension. RALU performs mixed-resolution sampling across three stages: 1) low-resolution denoising latent diffusion to efficiently capture global semantic structure, 2) region-adaptive upsampling on specific regions prone to artifacts at full-resolution, and 3) all latent upsampling at full-resolution for detail refinement. To stabilize generations across resolution transitions, we leverage noise-timestep rescheduling to adapt the noise level across varying resolutions. Our method significantly reduces computation while preserving image quality by achieving up to 7.0$\times$ speed-up on FLUX and 3.0$\times$ on Stable Diffusion 3 with minimal degradation. Furthermore, RALU is complementary to existing temporal accelerations such as caching methods, thus can be seamlessly integrated to further reduce inference latency without compromising generation quality.

Jul 24, 202519 min

Ep 999Zebra-CoT: A Dataset for Interleaved Vision Language Reasoning

🤗 Upvotes: 23 | cs.CV, cs.CL, cs.LG Authors: Ang Li, Charles Wang, Kaiyu Yue, Zikui Cai, Ollie Liu, Deqing Fu, Peng Guo, Wang Bill Zhu, Vatsal Sharan, Robin Jia, Willie Neiswanger, Furong Huang, Tom Goldstein, Micah Goldblum Title: Zebra-CoT: A Dataset for Interleaved Vision Language Reasoning Arxiv: http://arxiv.org/abs/2507.16746v1 Abstract: Humans often use visual aids, for example diagrams or sketches, when solving complex problems. Training multimodal models to do the same, known as Visual Chain of Thought (Visual CoT), is challenging due to: (1) poor off-the-shelf visual CoT performance, which hinders reinforcement learning, and (2) the lack of high-quality visual CoT training data. We introduce $\textbf{Zebra-CoT}$, a diverse large-scale dataset with 182,384 samples, containing logically coherent interleaved text-image reasoning traces. We focus on four categories of tasks where sketching or visual reasoning is especially natural, spanning scientific questions such as geometry, physics, and algorithms; 2D visual reasoning tasks like visual search and jigsaw puzzles; 3D reasoning tasks including 3D multi-hop inference, embodied and robot planning; visual logic problems and strategic games like chess. Fine-tuning the Anole-7B model on the Zebra-CoT training corpus results in an improvement of +12% in our test-set accuracy and yields up to +13% performance gain on standard VLM benchmark evaluations. Fine-tuning Bagel-7B yields a model that generates high-quality interleaved visual reasoning chains, underscoring Zebra-CoT's effectiveness for developing multimodal reasoning abilities. We open-source our dataset and models to support development and evaluation of visual CoT.

Jul 24, 202518 min

Ep 998GUI-G$^2$: Gaussian Reward Modeling for GUI Grounding

🤗 Upvotes: 98 | cs.LG, cs.AI, cs.CL, cs.CV, cs.HC Authors: Fei Tang, Zhangxuan Gu, Zhengxi Lu, Xuyang Liu, Shuheng Shen, Changhua Meng, Wen Wang, Wenqi Zhang, Yongliang Shen, Weiming Lu, Jun Xiao, Yueting Zhuang Title: GUI-G$^2$: Gaussian Reward Modeling for GUI Grounding Arxiv: http://arxiv.org/abs/2507.15846v2 Abstract: Graphical User Interface (GUI) grounding maps natural language instructions to precise interface locations for autonomous interaction. Current reinforcement learning approaches use binary rewards that treat elements as hit-or-miss targets, creating sparse signals that ignore the continuous nature of spatial interactions. Motivated by human clicking behavior that naturally forms Gaussian distributions centered on target elements, we introduce GUI Gaussian Grounding Rewards (GUI-G$^2$), a principled reward framework that models GUI elements as continuous Gaussian distributions across the interface plane. GUI-G$^2$ incorporates two synergistic mechanisms: Gaussian point rewards model precise localization through exponentially decaying distributions centered on element centroids, while coverage rewards assess spatial alignment by measuring the overlap between predicted Gaussian distributions and target regions. To handle diverse element scales, we develop an adaptive variance mechanism that calibrates reward distributions based on element dimensions. This framework transforms GUI grounding from sparse binary classification to dense continuous optimization, where Gaussian distributions generate rich gradient signals that guide models toward optimal interaction positions. Extensive experiments across ScreenSpot, ScreenSpot-v2, and ScreenSpot-Pro benchmarks demonstrate that GUI-G$^2$, substantially outperforms state-of-the-art method UI-TARS-72B, with the most significant improvement of 24.7% on ScreenSpot-Pro. Our analysis reveals that continuous modeling provides superior robustness to interface variations and enhanced generalization to unseen layouts, establishing a new paradigm for spatial reasoning in GUI interaction tasks.

Jul 23, 202524 min

Ep 997MiroMind-M1: An Open-Source Advancement in Mathematical Reasoning via Context-Aware Multi-Stage Policy Optimization

🤗 Upvotes: 93 | cs.CL Authors: Xingxuan Li, Yao Xiao, Dianwen Ng, Hai Ye, Yue Deng, Xiang Lin, Bin Wang, Zhanfeng Mo, Chong Zhang, Yueyi Zhang, Zonglin Yang, Ruilin Li, Lei Lei, Shihao Xu, Han Zhao, Weiling Chen, Feng Ji, Lidong Bing Title: MiroMind-M1: An Open-Source Advancement in Mathematical Reasoning via Context-Aware Multi-Stage Policy Optimization Arxiv: http://arxiv.org/abs/2507.14683v1 Abstract: Large language models have recently evolved from fluent text generation to advanced reasoning across diverse domains, giving rise to reasoning language models. Among these domains, mathematical reasoning serves as a representative benchmark as it requires precise multi-step logic and abstract reasoning, which can be generalized to other tasks. While closed-source RLMs such as GPT-o3 demonstrate impressive reasoning capabilities, their proprietary nature limits transparency and reproducibility. Although many open-source projects aim to close this gap, most of them lack sufficient openness by omitting critical resources such as datasets and detailed training configurations, which hinders reproducibility. To contribute toward greater transparency in RLM development, we introduce the MiroMind-M1 series, a set of fully open-source RLMs built on the Qwen-2.5 backbone that match or exceed the performance of existing open-source RLMs. Specifically, our models are trained in two stages: SFT on a carefully curated corpus of 719K math-reasoning problems with verified CoT trajectories, followed by RLVR on 62K challenging and verifiable problems. To enhance the robustness and efficiency of the RLVR process, we introduce Context-Aware Multi-Stage Policy Optimization, an algorithm that integrates length-progressive training with an adaptive repetition penalty to encourage context-aware RL training. Our model achieves state-of-the-art or competitive performance and superior token efficiency among Qwen-2.5-based open-source 7B and 32B models on the AIME24, AIME25, and MATH benchmarks. To facilitate reproducibility, we release the complete stack: models (MiroMind-M1-SFT-7B, MiroMind-M1-RL-7B, MiroMind-M1-RL-32B); datasets (MiroMind-M1-SFT-719K, MiroMind-M1-RL-62K); and all training and evaluation configurations. We hope these resources will support further research and foster community advancement.

Jul 23, 202523 min

Ep 996The Invisible Leash: Why RLVR May Not Escape Its Origin

🤗 Upvotes: 63 | cs.LG, cs.AI, cs.CL Authors: Fang Wu, Weihao Xuan, Ximing Lu, Zaid Harchaoui, Yejin Choi Title: The Invisible Leash: Why RLVR May Not Escape Its Origin Arxiv: http://arxiv.org/abs/2507.14843v1 Abstract: Recent advances in large reasoning models highlight Reinforcement Learning with Verifiable Rewards (RLVR) as a promising method for enhancing AI's capabilities, particularly in solving complex logical tasks. However, it remains unclear whether RLVR truly expands a model's reasoning boundary or merely amplifies high-reward outputs that the base model already knows for improved precision. This study presents a theoretical and empirical investigation that provides fresh insights into the potential limits of RLVR. First, we offer a new theoretical perspective that RLVR is constrained by the base model's support-unable to sample solutions with zero initial probability-and operates as a conservative reweighting mechanism that may restrict the discovery of entirely original solutions. We also identify an entropy-reward tradeoff: while RLVR reliably enhances precision, it may progressively narrow exploration and potentially overlook correct yet underrepresented solutions. Extensive empirical experiments validate that while RLVR consistently improves pass@1, the shrinkage of empirical support generally outweighs the expansion of empirical support under larger sampling budgets, failing to recover correct answers that were previously accessible to the base model. Interestingly, we also observe that while RLVR sometimes increases token-level entropy, resulting in greater uncertainty at each generation step, answer-level entropy declines, indicating that these seemingly more uncertain paths ultimately converge onto a smaller set of distinct answers. Taken together, these findings reveal potential limits of RLVR in extending reasoning horizons. Breaking this invisible leash may require future algorithmic innovations such as explicit exploration mechanisms or hybrid strategies that seed probability mass into underrepresented solution regions.

Jul 23, 202524 min

Ep 995NoHumansRequired: Autonomous High-Quality Image Editing Triplet Mining

🤗 Upvotes: 36 | cs.CV, cs.AI, cs.CL, cs.LG Authors: Maksim Kuprashevich, Grigorii Alekseenko, Irina Tolstykh, Georgii Fedorov, Bulat Suleimanov, Vladimir Dokholyan, Aleksandr Gordeev Title: NoHumansRequired: Autonomous High-Quality Image Editing Triplet Mining Arxiv: http://arxiv.org/abs/2507.14119v1 Abstract: Recent advances in generative modeling enable image editing assistants that follow natural language instructions without additional user input. Their supervised training requires millions of triplets: original image, instruction, edited image. Yet mining pixel-accurate examples is hard. Each edit must affect only prompt-specified regions, preserve stylistic coherence, respect physical plausibility, and retain visual appeal. The lack of robust automated edit-quality metrics hinders reliable automation at scale. We present an automated, modular pipeline that mines high-fidelity triplets across domains, resolutions, instruction complexities, and styles. Built on public generative models and running without human intervention, our system uses a task-tuned Gemini validator to score instruction adherence and aesthetics directly, removing any need for segmentation or grounding models. Inversion and compositional bootstrapping enlarge the mined set by approximately 2.2x, enabling large-scale high-fidelity training data. By automating the most repetitive annotation steps, the approach allows a new scale of training without human labeling effort. To democratize research in this resource-intensive area, we release NHR-Edit: an open dataset of 358k high-quality triplets. In the largest cross-dataset evaluation, it surpasses all public alternatives. We also release Bagel-NHR-Edit, an open-source fine-tuned Bagel model, which achieves state-of-the-art metrics in our experiments.

Jul 23, 202523 min

Ep 994WebShaper: Agentically Data Synthesizing via Information-Seeking Formalization

🤗 Upvotes: 31 | cs.CL, cs.AI Authors: Zhengwei Tao, Jialong Wu, Wenbiao Yin, Junkai Zhang, Baixuan Li, Haiyang Shen, Kuan Li, Liwen Zhang, Xinyu Wang, Yong Jiang, Pengjun Xie, Fei Huang, Jingren Zhou Title: WebShaper: Agentically Data Synthesizing via Information-Seeking Formalization Arxiv: http://arxiv.org/abs/2507.15061v1 Abstract: The advent of Large Language Model (LLM)-powered agents has revolutionized artificial intelligence by enabling solutions to complex, open-ended tasks through web-based information-seeking (IS) capabilities. The scarcity of high-quality training data has limited the development of IS agents. Existing approaches typically adopt an information-driven paradigm that first collects web data and then generates questions based on the retrieval. However, this may lead to inconsistency between information structure and reasoning structure, question and answer. To mitigate, we propose a formalization-driven IS data synthesis framework WebShaper to construct a dataset. WebShaper systematically formalizes IS tasks through set theory. Central to the formalization is the concept of Knowledge Projections (KP), which enables precise control over reasoning structure by KP operation compositions. During synthesis, we begin by creating seed tasks, then use a multi-step expansion process. At each step, an agentic Expander expands the current formal question more complex with retrieval and validation tools based on our formalization. We train our model on the synthesized dataset. Experiment results demonstrate that WebShaper achieves state-of-the-art performance among open-sourced IS agents on GAIA and WebWalkerQA benchmarks.

Jul 23, 202520 min

Ep 993GR-3 Technical Report

🤗 Upvotes: 29 | cs.RO, cs.AI, cs.CV Authors: Chilam Cheang, Sijin Chen, Zhongren Cui, Yingdong Hu, Liqun Huang, Tao Kong, Hang Li, Yifeng Li, Yuxiao Liu, Xiao Ma, Hao Niu, Wenxuan Ou, Wanli Peng, Zeyu Ren, Haixin Shi, Jiawen Tian, Hongtao Wu, Xin Xiao, Yuyang Xiao, Jiafeng Xu, Yichu Yang Title: GR-3 Technical Report Arxiv: http://arxiv.org/abs/2507.15493v2 Abstract: We report our recent progress towards building generalist robot policies, the development of GR-3. GR-3 is a large-scale vision-language-action (VLA) model. It showcases exceptional capabilities in generalizing to novel objects, environments, and instructions involving abstract concepts. Furthermore, it can be efficiently fine-tuned with minimal human trajectory data, enabling rapid and cost-effective adaptation to new settings. GR-3 also excels in handling long-horizon and dexterous tasks, including those requiring bi-manual manipulation and mobile movement, showcasing robust and reliable performance. These capabilities are achieved through a multi-faceted training recipe that includes co-training with web-scale vision-language data, efficient fine-tuning from human trajectory data collected via VR devices, and effective imitation learning with robot trajectory data. In addition, we introduce ByteMini, a versatile bi-manual mobile robot designed with exceptional flexibility and reliability, capable of accomplishing a wide range of tasks when integrated with GR-3. Through extensive real-world experiments, we show GR-3 surpasses the state-of-the-art baseline method, $\pi_0$, on a wide variety of challenging tasks. We hope GR-3 can serve as a step towards building generalist robots capable of assisting humans in daily life.

Jul 23, 202525 min

Ep 992Robust 3D-Masked Part-level Editing in 3D Gaussian Splatting with Regularized Score Distillation Sampling

🤗 Upvotes: 28 | cs.CV, cs.AI Authors: Hayeon Kim, Ji Ha Jang, Se Young Chun Title: Robust 3D-Masked Part-level Editing in 3D Gaussian Splatting with Regularized Score Distillation Sampling Arxiv: http://arxiv.org/abs/2507.11061v2 Abstract: Recent advances in 3D neural representations and instance-level editing models have enabled the efficient creation of high-quality 3D content. However, achieving precise local 3D edits remains challenging, especially for Gaussian Splatting, due to inconsistent multi-view 2D part segmentations and inherently ambiguous nature of Score Distillation Sampling (SDS) loss. To address these limitations, we propose RoMaP, a novel local 3D Gaussian editing framework that enables precise and drastic part-level modifications. First, we introduce a robust 3D mask generation module with our 3D-Geometry Aware Label Prediction (3D-GALP), which uses spherical harmonics (SH) coefficients to model view-dependent label variations and soft-label property, yielding accurate and consistent part segmentations across viewpoints. Second, we propose a regularized SDS loss that combines the standard SDS loss with additional regularizers. In particular, an L1 anchor loss is introduced via our Scheduled Latent Mixing and Part (SLaMP) editing method, which generates high-quality part-edited 2D images and confines modifications only to the target region while preserving contextual coherence. Additional regularizers, such as Gaussian prior removal, further improve flexibility by allowing changes beyond the existing context, and robust 3D masking prevents unintended edits. Experimental results demonstrate that our RoMaP achieves state-of-the-art local 3D editing on both reconstructed and generated Gaussian scenes and objects qualitatively and quantitatively, making it possible for more robust and flexible part-level 3D Gaussian editing. Code is available at https://janeyeon.github.io/romap.

Jul 23, 202522 min

Ep 991SeC: Advancing Complex Video Object Segmentation via Progressive Concept Construction

🤗 Upvotes: 24 | cs.CV, cs.AI Authors: Zhixiong Zhang, Shuangrui Ding, Xiaoyi Dong, Songxin He, Jianfan Lin, Junsong Tang, Yuhang Zang, Yuhang Cao, Dahua Lin, Jiaqi Wang Title: SeC: Advancing Complex Video Object Segmentation via Progressive Concept Construction Arxiv: http://arxiv.org/abs/2507.15852v2 Abstract: Video Object Segmentation (VOS) is a core task in computer vision, requiring models to track and segment target objects across video frames. Despite notable advances with recent efforts, current techniques still lag behind human capabilities in handling drastic visual variations, occlusions, and complex scene changes. This limitation arises from their reliance on appearance matching, neglecting the human-like conceptual understanding of objects that enables robust identification across temporal dynamics. Motivated by this gap, we propose Segment Concept (SeC), a concept-driven segmentation framework that shifts from conventional feature matching to the progressive construction and utilization of high-level, object-centric representations. SeC employs Large Vision-Language Models (LVLMs) to integrate visual cues across diverse frames, constructing robust conceptual priors. During inference, SeC forms a comprehensive semantic representation of the target based on processed frames, realizing robust segmentation of follow-up frames. Furthermore, SeC adaptively balances LVLM-based semantic reasoning with enhanced feature matching, dynamically adjusting computational efforts based on scene complexity. To rigorously assess VOS methods in scenarios demanding high-level conceptual reasoning and robust semantic understanding, we introduce the Semantic Complex Scenarios Video Object Segmentation benchmark (SeCVOS). SeCVOS comprises 160 manually annotated multi-scenario videos designed to challenge models with substantial appearance variations and dynamic scene transformations. In particular, SeC achieves an 11.8-point improvement over SAM 2.1 on SeCVOS, establishing a new state-of-the-art in concept-aware video object segmentation.

Jul 23, 202521 min

Ep 990Being-H0: Vision-Language-Action Pretraining from Large-Scale Human Videos

🤗 Upvotes: 22 | cs.CV, cs.LG, cs.RO Authors: Hao Luo, Yicheng Feng, Wanpeng Zhang, Sipeng Zheng, Ye Wang, Haoqi Yuan, Jiazheng Liu, Chaoyi Xu, Qin Jin, Zongqing Lu Title: Being-H0: Vision-Language-Action Pretraining from Large-Scale Human Videos Arxiv: http://arxiv.org/abs/2507.15597v1 Abstract: We introduce Being-H0, a dexterous Vision-Language-Action model (VLA) trained on large-scale human videos. Existing VLAs struggle with complex manipulation tasks requiring high dexterity and generalize poorly to novel scenarios and tasks, primarily due to their reliance on synthetic data with significant sim-to-real gaps or teleoperated demonstrations lacking scale and diversity. To address this data bottleneck, we propose leveraging human hands as a foundation manipulator, capitalizing on the rich dexterity and scalability present in web data. Our approach centers on physical instruction tuning, a novel training paradigm that combines large-scale VLA pretraining from human videos, physical space alignment for 3D reasoning, and post-training adaptation for robotic tasks. Additionally, we introduce a part-level motion tokenization method which achieves millimeter-level reconstruction accuracy to model precise hand trajectories for action learning. To support our proposed paradigm, we further develop a comprehensive data curation pipeline that integrates heterogeneous sources -- including motion capture, VR, and RGB-only videos -- into a large-scale dataset with millions of motion-based instructional instances. We empirically show the excellence of Being-H0 in hand motion generation and instruction following, and it also scales well with model and data sizes. Importantly, we observe the expected gains of Being-H0 in real-world robotic manipulation as physical instruction tuning is applied. More details are available at https://beingbeyond.github.io/Being-H0.

Jul 23, 202524 min

Ep 989The Devil behind the mask: An emergent safety vulnerability of Diffusion LLMs

🤗 Upvotes: 45 | cs.CL Authors: Zichen Wen, Jiashu Qu, Dongrui Liu, Zhiyuan Liu, Ruixi Wu, Yicun Yang, Xiangqi Jin, Haoyun Xu, Xuyang Liu, Weijia Li, Chaochao Lu, Jing Shao, Conghui He, Linfeng Zhang Title: The Devil behind the mask: An emergent safety vulnerability of Diffusion LLMs Arxiv: http://arxiv.org/abs/2507.11097v1 Abstract: Diffusion-based large language models (dLLMs) have recently emerged as a powerful alternative to autoregressive LLMs, offering faster inference and greater interactivity via parallel decoding and bidirectional modeling. However, despite strong performance in code generation and text infilling, we identify a fundamental safety concern: existing alignment mechanisms fail to safeguard dLLMs against context-aware, masked-input adversarial prompts, exposing novel vulnerabilities. To this end, we present DIJA, the first systematic study and jailbreak attack framework that exploits unique safety weaknesses of dLLMs. Specifically, our proposed DIJA constructs adversarial interleaved mask-text prompts that exploit the text generation mechanisms of dLLMs, i.e., bidirectional modeling and parallel decoding. Bidirectional modeling drives the model to produce contextually consistent outputs for masked spans, even when harmful, while parallel decoding limits model dynamic filtering and rejection sampling of unsafe content. This causes standard alignment mechanisms to fail, enabling harmful completions in alignment-tuned dLLMs, even when harmful behaviors or unsafe instructions are directly exposed in the prompt. Through comprehensive experiments, we demonstrate that DIJA significantly outperforms existing jailbreak methods, exposing a previously overlooked threat surface in dLLM architectures. Notably, our method achieves up to 100% keyword-based ASR on Dream-Instruct, surpassing the strongest prior baseline, ReNeLLM, by up to 78.5% in evaluator-based ASR on JailbreakBench and by 37.7 points in StrongREJECT score, while requiring no rewriting or hiding of harmful content in the jailbreak prompt. Our findings underscore the urgent need for rethinking safety alignment in this emerging class of language models. Code is available at https://github.com/ZichenWen1/DIJA.

Jul 22, 202519 min

Ep 988A Data-Centric Framework for Addressing Phonetic and Prosodic Challenges in Russian Speech Generative Models

🤗 Upvotes: 42 | cs.CL, cs.SD, eess.AS Authors: Kirill Borodin, Nikita Vasiliev, Vasiliy Kudryavtsev, Maxim Maslov, Mikhail Gorodnichev, Oleg Rogov, Grach Mkrtchian Title: A Data-Centric Framework for Addressing Phonetic and Prosodic Challenges in Russian Speech Generative Models Arxiv: http://arxiv.org/abs/2507.13563v1 Abstract: Russian speech synthesis presents distinctive challenges, including vowel reduction, consonant devoicing, variable stress patterns, homograph ambiguity, and unnatural intonation. This paper introduces Balalaika, a novel dataset comprising more than 2,000 hours of studio-quality Russian speech with comprehensive textual annotations, including punctuation and stress markings. Experimental results show that models trained on Balalaika significantly outperform those trained on existing datasets in both speech synthesis and enhancement tasks. We detail the dataset construction pipeline, annotation methodology, and results of comparative evaluations.

Jul 22, 202519 min

Ep 987A Survey of Context Engineering for Large Language Models

🤗 Upvotes: 96 | cs.CL Authors: Lingrui Mei, Jiayu Yao, Yuyao Ge, Yiwei Wang, Baolong Bi, Yujun Cai, Jiazhi Liu, Mingyu Li, Zhong-Zhi Li, Duzhen Zhang, Chenlin Zhou, Jiayi Mao, Tianze Xia, Jiafeng Guo, Shenghua Liu Title: A Survey of Context Engineering for Large Language Models Arxiv: http://arxiv.org/abs/2507.13334v1 Abstract: The performance of Large Language Models (LLMs) is fundamentally determined by the contextual information provided during inference. This survey introduces Context Engineering, a formal discipline that transcends simple prompt design to encompass the systematic optimization of information payloads for LLMs. We present a comprehensive taxonomy decomposing Context Engineering into its foundational components and the sophisticated implementations that integrate them into intelligent systems. We first examine the foundational components: context retrieval and generation, context processing and context management. We then explore how these components are architecturally integrated to create sophisticated system implementations: retrieval-augmented generation (RAG), memory systems and tool-integrated reasoning, and multi-agent systems. Through this systematic analysis of over 1300 research papers, our survey not only establishes a technical roadmap for the field but also reveals a critical research gap: a fundamental asymmetry exists between model capabilities. While current models, augmented by advanced context engineering, demonstrate remarkable proficiency in understanding complex contexts, they exhibit pronounced limitations in generating equally sophisticated, long-form outputs. Addressing this gap is a defining priority for future research. Ultimately, this survey provides a unified framework for both researchers and engineers advancing context-aware AI.

Jul 19, 202526 min

Ep 986VisionThink: Smart and Efficient Vision Language Model via Reinforcement Learning

🤗 Upvotes: 52 | cs.CV, cs.AI, cs.CL, cs.LG Authors: Senqiao Yang, Junyi Li, Xin Lai, Bei Yu, Hengshuang Zhao, Jiaya Jia Title: VisionThink: Smart and Efficient Vision Language Model via Reinforcement Learning Arxiv: http://arxiv.org/abs/2507.13348v1 Abstract: Recent advancements in vision-language models (VLMs) have improved performance by increasing the number of visual tokens, which are often significantly longer than text tokens. However, we observe that most real-world scenarios do not require such an extensive number of visual tokens. While the performance drops significantly in a small subset of OCR-related tasks, models still perform accurately in most other general VQA tasks with only 1/4 resolution. Therefore, we propose to dynamically process distinct samples with different resolutions, and present a new paradigm for visual token compression, namely, VisionThink. It starts with a downsampled image and smartly decides whether it is sufficient for problem solving. Otherwise, the model could output a special token to request the higher-resolution image. Compared to existing Efficient VLM methods that compress tokens using fixed pruning ratios or thresholds, VisionThink autonomously decides whether to compress tokens case by case. As a result, it demonstrates strong fine-grained visual understanding capability on OCR-related tasks, and meanwhile saves substantial visual tokens on simpler tasks. We adopt reinforcement learning and propose the LLM-as-Judge strategy to successfully apply RL to general VQA tasks. Moreover, we carefully design a reward function and penalty mechanism to achieve a stable and reasonable image resize call ratio. Extensive experiments demonstrate the superiority, efficiency, and effectiveness of our method. Our code is available at https://github.com/dvlab-research/VisionThink.

Jul 19, 202522 min

Ep 985$π^3$: Scalable Permutation-Equivariant Visual Geometry Learning

🤗 Upvotes: 36 | cs.CV Authors: Yifan Wang, Jianjun Zhou, Haoyi Zhu, Wenzheng Chang, Yang Zhou, Zizun Li, Junyi Chen, Jiangmiao Pang, Chunhua Shen, Tong He Title: $π^3$: Scalable Permutation-Equivariant Visual Geometry Learning Arxiv: http://arxiv.org/abs/2507.13347v1 Abstract: We introduce $\pi^3$, a feed-forward neural network that offers a novel approach to visual geometry reconstruction, breaking the reliance on a conventional fixed reference view. Previous methods often anchor their reconstructions to a designated viewpoint, an inductive bias that can lead to instability and failures if the reference is suboptimal. In contrast, $\pi^3$ employs a fully permutation-equivariant architecture to predict affine-invariant camera poses and scale-invariant local point maps without any reference frames. This design makes our model inherently robust to input ordering and highly scalable. These advantages enable our simple and bias-free approach to achieve state-of-the-art performance on a wide range of tasks, including camera pose estimation, monocular/video depth estimation, and dense point map reconstruction. Code and models are publicly available.

Jul 19, 202520 min

Ep 984The Imitation Game: Turing Machine Imitator is Length Generalizable Reasoner

🤗 Upvotes: 33 | cs.CL Authors: Zhouqi Hua, Wenwei Zhang, Chengqi Lyu, Yuzhe Gu, Songyang Gao, Kuikun Liu, Kai Chen Title: The Imitation Game: Turing Machine Imitator is Length Generalizable Reasoner Arxiv: http://arxiv.org/abs/2507.13332v1 Abstract: Length generalization, the ability to solve problems of longer sequences than those observed during training, poses a core challenge of Transformer-based large language models (LLM). Although existing studies have predominantly focused on data-driven approaches for arithmetic operations and symbolic manipulation tasks, these approaches tend to be task-specific with limited overall performance. To pursue a more general solution, this paper focuses on a broader case of reasoning problems that are computable, i.e., problems that algorithms can solve, thus can be solved by the Turing Machine. From this perspective, this paper proposes Turing MAchine Imitation Learning (TAIL) to improve the length generalization ability of LLMs. TAIL synthesizes chain-of-thoughts (CoT) data that imitate the execution process of a Turing Machine by computer programs, which linearly expands the reasoning steps into atomic states to alleviate shortcut learning and explicit memory fetch mechanism to reduce the difficulties of dynamic and long-range data access in elementary operations. To validate the reliability and universality of TAIL, we construct a challenging synthetic dataset covering 8 classes of algorithms and 18 tasks. Without bells and whistles, TAIL significantly improves the length generalization ability as well as the performance of Qwen2.5-7B on various tasks using only synthetic data, surpassing previous methods and DeepSeek-R1. The experimental results reveal that the key concepts in the Turing Machine, instead of the thinking styles, are indispensable for TAIL for length generalization, through which the model exhibits read-and-write behaviors consistent with the properties of the Turing Machine in their attention layers. This work provides a promising direction for future research in the learning of LLM reasoning from synthetic data.

Jul 19, 202523 min

Ep 983AnyCap Project: A Unified Framework, Dataset, and Benchmark for Controllable Omni-modal Captioning

🤗 Upvotes: 30 | cs.CV Authors: Yiming Ren, Zhiqiang Lin, Yu Li, Gao Meng, Weiyun Wang, Junjie Wang, Zicheng Lin, Jifeng Dai, Yujiu Yang, Wenhai Wang, Ruihang Chu Title: AnyCap Project: A Unified Framework, Dataset, and Benchmark for Controllable Omni-modal Captioning Arxiv: http://arxiv.org/abs/2507.12841v1 Abstract: Controllable captioning is essential for precise multimodal alignment and instruction following, yet existing models often lack fine-grained control and reliable evaluation protocols. To address this gap, we present the AnyCap Project, an integrated solution spanning model, dataset, and evaluation. We introduce AnyCapModel (ACM), a lightweight plug-and-play framework that enhances the controllability of existing foundation models for omni-modal captioning without retraining the base model. ACM reuses the original captions from base models while incorporating user instructions and modality features to generate improved captions. To remedy the data scarcity in controllable multimodal captioning, we build AnyCapDataset (ACD), covering three modalities, 28 user-instruction types, and 300\,k high-quality data entries. We further propose AnyCapEval, a new benchmark that provides more reliable evaluation metrics for controllable captioning by decoupling content accuracy and stylistic fidelity. ACM markedly improves caption quality across a diverse set of base models on AnyCapEval. Notably, ACM-8B raises GPT-4o\'s content scores by 45\% and style scores by 12\%, and it also achieves substantial gains on widely used benchmarks such as MIA-Bench and VidCapBench.

Jul 19, 202522 min

Ep 982Diffuman4D: 4D Consistent Human View Synthesis from Sparse-View Videos with Spatio-Temporal Diffusion Models

🤗 Upvotes: 29 | cs.CV Authors: Yudong Jin, Sida Peng, Xuan Wang, Tao Xie, Zhen Xu, Yifan Yang, Yujun Shen, Hujun Bao, Xiaowei Zhou Title: Diffuman4D: 4D Consistent Human View Synthesis from Sparse-View Videos with Spatio-Temporal Diffusion Models Arxiv: http://arxiv.org/abs/2507.13344v1 Abstract: This paper addresses the challenge of high-fidelity view synthesis of humans with sparse-view videos as input. Previous methods solve the issue of insufficient observation by leveraging 4D diffusion models to generate videos at novel viewpoints. However, the generated videos from these models often lack spatio-temporal consistency, thus degrading view synthesis quality. In this paper, we propose a novel sliding iterative denoising process to enhance the spatio-temporal consistency of the 4D diffusion model. Specifically, we define a latent grid in which each latent encodes the image, camera pose, and human pose for a certain viewpoint and timestamp, then alternately denoising the latent grid along spatial and temporal dimensions with a sliding window, and finally decode the videos at target viewpoints from the corresponding denoised latents. Through the iterative sliding, information flows sufficiently across the latent grid, allowing the diffusion model to obtain a large receptive field and thus enhance the 4D consistency of the output, while making the GPU memory consumption affordable. The experiments on the DNA-Rendering and ActorsHQ datasets demonstrate that our method is able to synthesize high-quality and consistent novel-view videos and significantly outperforms the existing approaches. See our project page for interactive demos and video results: https://diffuman4d.github.io/ .

Jul 19, 202523 min

Ep 981RiemannLoRA: A Unified Riemannian Framework for Ambiguity-Free LoRA Optimization

🤗 Upvotes: 23 | cs.LG, cs.CL, cs.NA, math.DG, math.NA, 68T07, 65F55, 53Z50 Authors: Vladimir Bogachev, Vladimir Aletov, Alexander Molozhavenko, Denis Bobkov, Vera Soboleva, Aibek Alanov, Maxim Rakhuba Title: RiemannLoRA: A Unified Riemannian Framework for Ambiguity-Free LoRA Optimization Arxiv: http://arxiv.org/abs/2507.12142v1 Abstract: Low-Rank Adaptation (LoRA) has become a widely adopted standard for parameter-efficient fine-tuning of large language models (LLMs), significantly reducing memory and computational demands. However, challenges remain, including finding optimal initialization strategies or mitigating overparametrization in low-rank matrix factorization. In this work, we propose a novel approach that addresses both of the challenges simultaneously within a unified framework. Our method treats a set of fixed-rank LoRA matrices as a smooth manifold. Considering adapters as elements on this manifold removes overparametrization, while determining the direction of the fastest loss decrease along the manifold provides initialization. Special care is taken to obtain numerically stable and computationally efficient implementation of our method, using best practices from numerical linear algebra and Riemannian optimization. Experimental results on LLM and diffusion model architectures demonstrate that RiemannLoRA consistently improves both convergence speed and final performance over standard LoRA and its state-of-the-art modifications.

Jul 19, 202523 min

Ep 980Towards Agentic RAG with Deep Reasoning: A Survey of RAG-Reasoning Systems in LLMs

🤗 Upvotes: 50 | cs.CL, cs.AI Authors: Yangning Li, Weizhi Zhang, Yuyao Yang, Wei-Chieh Huang, Yaozu Wu, Junyu Luo, Yuanchen Bei, Henry Peng Zou, Xiao Luo, Yusheng Zhao, Chunkit Chan, Yankai Chen, Zhongfen Deng, Yinghui Li, Hai-Tao Zheng, Dongyuan Li, Renhe Jiang, Ming Zhang, Yangqiu Song, Philip S. Yu Title: Towards Agentic RAG with Deep Reasoning: A Survey of RAG-Reasoning Systems in LLMs Arxiv: http://arxiv.org/abs/2507.09477v2 Abstract: Retrieval-Augmented Generation (RAG) lifts the factuality of Large Language Models (LLMs) by injecting external knowledge, yet it falls short on problems that demand multi-step inference; conversely, purely reasoning-oriented approaches often hallucinate or mis-ground facts. This survey synthesizes both strands under a unified reasoning-retrieval perspective. We first map how advanced reasoning optimizes each stage of RAG (Reasoning-Enhanced RAG). Then, we show how retrieved knowledge of different type supply missing premises and expand context for complex inference (RAG-Enhanced Reasoning). Finally, we spotlight emerging Synergized RAG-Reasoning frameworks, where (agentic) LLMs iteratively interleave search and reasoning to achieve state-of-the-art performance across knowledge-intensive benchmarks. We categorize methods, datasets, and open challenges, and outline research avenues toward deeper RAG-Reasoning systems that are more effective, multimodally-adaptive, trustworthy, and human-centric. The collection is available at https://github.com/DavidZWZ/Awesome-RAG-Reasoning.

Jul 18, 202520 min

Ep 979Vision-Language-Vision Auto-Encoder: Scalable Knowledge Distillation from Diffusion Models

🤗 Upvotes: 32 | cs.CV Authors: Tiezheng Zhang, Yitong Li, Yu-cheng Chou, Jieneng Chen, Alan Yuille, Chen Wei, Junfei Xiao Title: Vision-Language-Vision Auto-Encoder: Scalable Knowledge Distillation from Diffusion Models Arxiv: http://arxiv.org/abs/2507.07104v2 Abstract: Building state-of-the-art Vision-Language Models (VLMs) with strong captioning capabilities typically necessitates training on billions of high-quality image-text pairs, requiring millions of GPU hours. This paper introduces the Vision-Language-Vision (VLV) auto-encoder framework, which strategically leverages key pretrained components: a vision encoder, the decoder of a Text-to-Image (T2I) diffusion model, and subsequently, a Large Language Model (LLM). Specifically, we establish an information bottleneck by regularizing the language representation space, achieved through freezing the pretrained T2I diffusion decoder. Our VLV pipeline effectively distills knowledge from the text-conditioned diffusion model using continuous embeddings, demonstrating comprehensive semantic understanding via high-quality reconstructions. Furthermore, by fine-tuning a pretrained LLM to decode the intermediate language representations into detailed descriptions, we construct a state-of-the-art (SoTA) captioner comparable to leading models like GPT-4o and Gemini 2.0 Flash. Our method demonstrates exceptional cost-efficiency and significantly reduces data requirements; by primarily utilizing single-modal images for training and maximizing the utility of existing pretrained models (image encoder, T2I diffusion model, and LLM), it circumvents the need for massive paired image-text datasets, keeping the total training expenditure under $1,000 USD.

Jul 17, 202520 min

Ep 978EXAONE 4.0: Unified Large Language Models Integrating Non-reasoning and Reasoning Modes

🤗 Upvotes: 24 | cs.CL, cs.AI Authors: LG AI Research, :, Kyunghoon Bae, Eunbi Choi, Kibong Choi, Stanley Jungkyu Choi, Yemuk Choi, Kyubeen Han, Seokhee Hong, Junwon Hwang, Taewan Hwang, Joonwon Jang, Hyojin Jeon, Kijeong Jeon, Gerrard Jeongwon Jo, Hyunjik Jo, Jiyeon Jung, Euisoon Kim, Hyosang Kim, Jihoon Kim, Joonkee Kim, Seonghwan Kim, Soyeon Kim, Sunkyoung Kim, Yireun Kim, Yongil Kim, Youchul Kim, Edward Hwayoung Lee, Gwangho Lee, Haeju Lee, Honglak Lee, Jinsik Lee, Kyungmin Lee, Sangha Park, Young Min Paik, Yongmin Park, Youngyong Park, Sanghyun Seo, Sihoon Yang, Heuiyeen Yeen, Sihyuk Yi, Hyeongu Yun Title: EXAONE 4.0: Unified Large Language Models Integrating Non-reasoning and Reasoning Modes Arxiv: http://arxiv.org/abs/2507.11407v1 Abstract: This technical report introduces EXAONE 4.0, which integrates a Non-reasoning mode and a Reasoning mode to achieve both the excellent usability of EXAONE 3.5 and the advanced reasoning abilities of EXAONE Deep. To pave the way for the agentic AI era, EXAONE 4.0 incorporates essential features such as agentic tool use, and its multilingual capabilities are extended to support Spanish in addition to English and Korean. The EXAONE 4.0 model series consists of two sizes: a mid-size 32B model optimized for high performance, and a small-size 1.2B model designed for on-device applications. The EXAONE 4.0 demonstrates superior performance compared to open-weight models in its class and remains competitive even against frontier-class models. The models are publicly available for research purposes and can be easily downloaded via https://huggingface.co/LGAI-EXAONE.

Jul 17, 202519 min

Ep 977Reasoning or Memorization? Unreliable Results of Reinforcement Learning Due to Data Contamination

🤗 Upvotes: 44 | cs.LG, cs.AI, cs.CL Authors: Mingqi Wu, Zhihao Zhang, Qiaole Dong, Zhiheng Xi, Jun Zhao, Senjie Jin, Xiaoran Fan, Yuhao Zhou, Yanwei Fu, Qin Liu, Songyang Zhang, Qi Zhang Title: Reasoning or Memorization? Unreliable Results of Reinforcement Learning Due to Data Contamination Arxiv: http://arxiv.org/abs/2507.10532v1 Abstract: The reasoning capabilities of large language models (LLMs) have been a longstanding focus of research. Recent works have further enhanced these capabilities using reinforcement learning (RL), with many new methods claiming significant improvements with minimal or no external supervision. Surprisingly, some studies even suggest that random or incorrect reward signals can enhance reasoning performance. However, these breakthroughs are mostly reported on the Qwen2.5 model family and evaluated on well-known benchmarks such as MATH-500, AMC, and AIME, while failing to achieve similar gains on other models like Llama, which warrants further investigation. Our analysis shows that although Qwen2.5 achieves strong mathematical reasoning performance, its pretraining on large-scale web corpora makes it vulnerable to data contamination in popular benchmarks. As a result, results derived from these benchmarks may be unreliable. To address this, we introduce a generator that produces fully synthetic arithmetic problems of arbitrary length and difficulty, yielding a clean dataset we call RandomCalculation. Using these leakage-free datasets, we show that only accurate reward signals consistently improve performance, while noisy or incorrect signals do not. We advocate for evaluating RL methods on uncontaminated benchmarks and across diverse model families to ensure trustworthy conclusions.

Jul 16, 202521 min

Ep 976SpeakerVid-5M: A Large-Scale High-Quality Dataset for Audio-Visual Dyadic Interactive Human Generation

🤗 Upvotes: 43 | cs.CV, eess.AS Authors: Youliang Zhang, Zhaoyang Li, Duomin Wang, Jiahe Zhang, Deyu Zhou, Zixin Yin, Xili Dai, Gang Yu, Xiu Li Title: SpeakerVid-5M: A Large-Scale High-Quality Dataset for Audio-Visual Dyadic Interactive Human Generation Arxiv: http://arxiv.org/abs/2507.09862v1 Abstract: The rapid development of large-scale models has catalyzed significant breakthroughs in the digital human domain. These advanced methodologies offer high-fidelity solutions for avatar driving and rendering, leading academia to focus on the next major challenge: audio-visual dyadic interactive virtual human. To facilitate research in this emerging area, we present SpeakerVid-5M dataset, the first large-scale, high-quality dataset designed for audio-visual dyadic interactive virtual human generation. Totaling over 8,743 hours, SpeakerVid-5M contains more than 5.2 million video clips of human portraits. It covers diverse scales and interaction types, including monadic talking, listening, and dyadic conversations. Crucially, the dataset is structured along two key dimensions: interaction type and data quality. First, it is categorized into four types (dialogue branch, single branch, listening branch and multi-turn branch) based on the interaction scenario. Second, it is stratified into a large-scale pre-training subset and a curated, high-quality subset for Supervised Fine-Tuning (SFT). This dual structure accommodates a wide array of 2D virtual human tasks. In addition, we provide an autoregressive (AR)-based video chat baseline trained on this data, accompanied by a dedicated set of metrics and test data to serve as a benchmark VidChatBench for future work. Both the dataset and the corresponding data processing code will be publicly released. Project page: https://dorniwang.github.io/SpeakerVid-5M/

Jul 16, 202520 min

Ep 975Mixture-of-Recursions: Learning Dynamic Recursive Depths for Adaptive Token-Level Computation

🤗 Upvotes: 31 | cs.CL, cs.LG Authors: Sangmin Bae, Yujin Kim, Reza Bayat, Sungnyun Kim, Jiyoun Ha, Tal Schuster, Adam Fisch, Hrayr Harutyunyan, Ziwei Ji, Aaron Courville, Se-Young Yun Title: Mixture-of-Recursions: Learning Dynamic Recursive Depths for Adaptive Token-Level Computation Arxiv: http://arxiv.org/abs/2507.10524v1 Abstract: Scaling language models unlocks impressive capabilities, but the accompanying computational and memory demands make both training and deployment expensive. Existing efficiency efforts typically target either parameter sharing or adaptive computation, leaving open the question of how to attain both simultaneously. We introduce Mixture-of-Recursions (MoR), a unified framework that combines the two axes of efficiency inside a single Recursive Transformer. MoR reuses a shared stack of layers across recursion steps to achieve parameter efficiency, while lightweight routers enable adaptive token-level thinking by dynamically assigning different recursion depths to individual tokens. This allows MoR to focus quadratic attention computation only among tokens still active at a given recursion depth, further improving memory access efficiency by selectively caching only their key-value pairs. Beyond these core mechanisms, we also propose a KV sharing variant that reuses KV pairs from the first recursion, specifically designed to decrease prefill latency and memory footprint. Across model scales ranging from 135M to 1.7B parameters, MoR forms a new Pareto frontier: at equal training FLOPs and smaller model sizes, it significantly lowers validation perplexity and improves few-shot accuracy, while delivering higher throughput compared with vanilla and existing recursive baselines. These gains demonstrate that MoR is an effective path towards large-model quality without incurring large-model cost.

Jul 16, 202521 min

Ep 974EmbRACE-3K: Embodied Reasoning and Action in Complex Environments

🤗 Upvotes: 25 | cs.CV, cs.AI, cs.CL Authors: Mingxian Lin, Wei Huang, Yitang Li, Chengjie Jiang, Kui Wu, Fangwei Zhong, Shengju Qian, Xin Wang, Xiaojuan Qi Title: EmbRACE-3K: Embodied Reasoning and Action in Complex Environments Arxiv: http://arxiv.org/abs/2507.10548v1 Abstract: Recent advanced vision-language models(VLMs) have demonstrated strong performance on passive, offline image and video understanding tasks. However, their effectiveness in embodied settings, which require online interaction and active scene understanding remains limited. In such scenarios, an agent perceives the environment from a first-person perspective, with each action dynamically shaping subsequent observations. Even state-of-the-art models such as GPT-4o, Claude 3.5 Sonnet, and Gemini 2.5 Pro struggle in open-environment interactions, exhibiting clear limitations in spatial reasoning and long-horizon planning. To address this gap, we introduce EmRACE-3K, a dataset of over 3,000 language-guided tasks situated in diverse, photorealistic environments constructed using Unreal Engine and the UnrealCV-Zoo framework. The tasks encompass a wide range of embodied challenges, including navigation, object manipulation, and multi-stage goal execution. Each task unfolds as a multi-step trajectory, pairing first-person visual observations with high-level instructions, grounded actions, and natural language rationales that express the agent's intent at every step. Using EmRACE-3K, we establish a benchmark to evaluate the embodied reasoning capabilities of VLMs across three key dimensions: Exploration, Dynamic Spatial-Semantic Reasoning, and Multi-stage Goal Execution. In zero-shot settings, all models achieve success rates below 20%, underscoring the challenge posed by our benchmark and the current limitations of VLMs in interactive environments. To demonstrate the utility of EmRACE-3K, we further fine-tune Qwen2.5-VL-7B using supervised learning followed by reinforcement learning. This approach yields substantial improvements across all three challenge categories, highlighting the dataset's effectiveness in enabling the development of embodied reasoning capabilities.

Jul 16, 202522 min

Ep 973REST: Stress Testing Large Reasoning Models by Asking Multiple Problems at Once

🤗 Upvotes: 22 | cs.CL Authors: Zhuoshi Pan, Qizhi Pei, Yu Li, Qiyao Sun, Zinan Tang, H. Vicky Zhao, Conghui He, Lijun Wu Title: REST: Stress Testing Large Reasoning Models by Asking Multiple Problems at Once Arxiv: http://arxiv.org/abs/2507.10541v2 Abstract: Recent Large Reasoning Models (LRMs) have achieved remarkable progress on task-specific benchmarks, yet their evaluation methods remain constrained by isolated problem-solving paradigms. Existing benchmarks predominantly assess single-question reasoning through sequential testing, resulting critical limitations: (1) vulnerability to data contamination and less challenging (e.g., DeepSeek-R1 achieves 97.0% on MATH500), forcing costly creation of new questions with large human efforts, (2) failure to evaluate models under multi-context pressure, a key requirement for real-world deployment. To bridge this gap, we present REST (Reasoning Evaluation through Simultaneous Testing), a stress-testing framework that exposes LRMs to multiple problems simultaneously. Beyond basic reasoning, REST evaluates several under-tested capabilities: contextual priority allocation, cross-problem interference resistance, and dynamic cognitive load management. Our evaluation reveals several striking findings: Even state-of-the-art (SOTA) models like DeepSeek-R1 exhibit substantial performance degradation under stress testing. Crucially, REST demonstrates stronger discriminative power than existing benchmarks, revealing pronounced performance differences among models that exhibit similar, near-ceiling performance under single-question evaluations. Some key insights emerge from our analysis: (1) the "overthinking trap" is a critical factor contributing to the performance degradation; (2) the models trained with "long2short" technique preserve more accuracy of their single-problem performance under REST, outperforming standard-trained counterparts. These results establish REST as a cost-efficient, future-proof evaluation paradigm that better reflects real-world reasoning demands while reducing reliance on continuous human annotation. Code and results are available at https://opendatalab.github.io/REST.

Jul 16, 202525 min

Ep 972Test-Time Scaling with Reflective Generative Model

🤗 Upvotes: 68 | cs.LG, cs.CL Authors: Zixiao Wang, Yuxin Wang, Xiaorui Wang, Mengting Xing, Jie Gao, Jianjun Xu, Guangcan Liu, Chenhui Jin, Zhuo Wang, Shengzhuo Zhang, Hongtao Xie Title: Test-Time Scaling with Reflective Generative Model Arxiv: http://arxiv.org/abs/2507.01951v2 Abstract: We introduce our first reflective generative model MetaStone-S1, which obtains OpenAI o3-mini's performance via the new Reflective Generative Form. The new form focuses on high-quality reasoning trajectory selection and contains two novelties: 1) A unified interface for policy and process reward model: we share the backbone network and use task-specific heads for reasoning trajectory predicting and scoring respectively, introducing only 53M extra parameters for trajectory scoring. 2) Eliminating the reliance on process-level annotation: we provide a self-supervised process reward model, which can directly learn the high-quality reasoning trajectory selection from the outcome reward. Equipped with the reflective generative form, MetaStone-S1 is naturally suitable for test-time scaling, and we provide three reasoning effort modes (low, medium, and high) based on the controllable thinking length. Experiments demonstrate that our MetaStone-S1 achieves comparable performance to OpenAI o3-mini's series with only 32B parameter size. To support the research community, we have open-sourced MetaStone-S1 at https://github.com/MetaStone-AI/MetaStone-S1.

Jul 15, 202521 min

Ep 971Open Vision Reasoner: Transferring Linguistic Cognitive Behavior for Visual Reasoning

🤗 Upvotes: 47 | cs.CV, cs.CL Authors: Yana Wei, Liang Zhao, Jianjian Sun, Kangheng Lin, Jisheng Yin, Jingcheng Hu, Yinmin Zhang, En Yu, Haoran Lv, Zejia Weng, Jia Wang, Chunrui Han, Yuang Peng, Qi Han, Zheng Ge, Xiangyu Zhang, Daxin Jiang, Vishal M. Patel Title: Open Vision Reasoner: Transferring Linguistic Cognitive Behavior for Visual Reasoning Arxiv: http://arxiv.org/abs/2507.05255v1 Abstract: The remarkable reasoning capability of large language models (LLMs) stems from cognitive behaviors that emerge through reinforcement with verifiable rewards. This work investigates how to transfer this principle to Multimodal LLMs (MLLMs) to unlock advanced visual reasoning. We introduce a two-stage paradigm built on Qwen2.5-VL-7B: a massive linguistic cold-start fine-tuning, followed by multimodal reinforcement learning (RL) spanning nearly 1,000 steps, surpassing all previous open-source efforts in scale. This pioneering work reveals three fundamental insights: 1) Behavior transfer emerges surprisingly early in cold start due to linguistic mental imagery. 2) Cold start broadly memorizes visual behaviors, while RL critically discerns and scales up effective patterns. 3) Transfer strategically favors high-utility behaviors such as visual reflection. Our resulting model, Open-Vision-Reasoner (OVR), achieves state-of-the-art performance on a suite of reasoning benchmarks, including 95.3% on MATH500, 51.8% on MathVision and 54.6% on MathVerse. We release our model, data, and training dynamics to catalyze the development of more capable, behavior-aligned multimodal reasoners.

Jul 15, 202521 min

Ep 970NeuralOS: Towards Simulating Operating Systems via Neural Generative Models

🤗 Upvotes: 45 | cs.CV, cs.AI, cs.CL, cs.HC, cs.LG Authors: Luke Rivard, Sun Sun, Hongyu Guo, Wenhu Chen, Yuntian Deng Title: NeuralOS: Towards Simulating Operating Systems via Neural Generative Models Arxiv: http://arxiv.org/abs/2507.08800v1 Abstract: We introduce NeuralOS, a neural framework that simulates graphical user interfaces (GUIs) of operating systems by directly predicting screen frames in response to user inputs such as mouse movements, clicks, and keyboard events. NeuralOS combines a recurrent neural network (RNN), which tracks computer state, with a diffusion-based neural renderer that generates screen images. The model is trained on a large-scale dataset of Ubuntu XFCE recordings, which include both randomly generated interactions and realistic interactions produced by AI agents. Experiments show that NeuralOS successfully renders realistic GUI sequences, accurately captures mouse interactions, and reliably predicts state transitions like application launches. Although modeling fine-grained keyboard interactions precisely remains challenging, NeuralOS offers a step toward creating fully adaptive, generative neural interfaces for future human-computer interaction systems.

Jul 15, 202521 min

Ep 969CLiFT: Compressive Light-Field Tokens for Compute-Efficient and Adaptive Neural Rendering

🤗 Upvotes: 43 | cs.CV Authors: Zhengqing Wang, Yuefan Wu, Jiacheng Chen, Fuyang Zhang, Yasutaka Furukawa Title: CLiFT: Compressive Light-Field Tokens for Compute-Efficient and Adaptive Neural Rendering Arxiv: http://arxiv.org/abs/2507.08776v2 Abstract: This paper proposes a neural rendering approach that represents a scene as "compressed light-field tokens (CLiFTs)", retaining rich appearance and geometric information of a scene. CLiFT enables compute-efficient rendering by compressed tokens, while being capable of changing the number of tokens to represent a scene or render a novel view with one trained network. Concretely, given a set of images, multi-view encoder tokenizes the images with the camera poses. Latent-space K-means selects a reduced set of rays as cluster centroids using the tokens. The multi-view ``condenser'' compresses the information of all the tokens into the centroid tokens to construct CLiFTs. At test time, given a target view and a compute budget (i.e., the number of CLiFTs), the system collects the specified number of nearby tokens and synthesizes a novel view using a compute-adaptive renderer. Extensive experiments on RealEstate10K and DL3DV datasets quantitatively and qualitatively validate our approach, achieving significant data reduction with comparable rendering quality and the highest overall rendering score, while providing trade-offs of data size, rendering quality, and rendering speed.

Jul 15, 202520 min