
Episode 10
Virtual Legality #10 - What Can Far Cry 5 and Assassin's Creed Odyssey tell us about the Industry?
December 28, 201824m 12s
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Show Notes
In this episode, Richard Hoeg delves into the analysis of Steam's top grossing games, discussing the rise of free-to-play games with a focus on Warframe. He explores changes in the gaming industry, touching on controversies like loot boxes and platform exclusivity. He also looks into the business aspects, Valve's responsibilities, and Epic Games' strategies. Lastly, he discusses future predictions for digital game store contracts and recaps the year for Virtual Legality.
(0:00) Introduction and overview of today's topic - Analysis of Steam's top grossing games
(2:25) The rise of free-to-play games and the success story of Warframe
(5:23) The changing landscape of the gaming industry: Multiplayer games and longevity of older games
(10:19) Controversies in the gaming industry: Loot boxes and platform exclusivity
(14:08) The business side of gaming: Valve's fiduciary responsibility and Epic Games' market strategy
(19:13) The competitive digital game store landscape: Threats and challenges for Steam
(21:32) Future predictions for digital game store contracts
(23:32) Recap of the year and future plans for Virtual Legality