OpenGL vs. Direct3D with Servan Keondjian and Casey Muratori
Video Game Newsroom Time Machine · Karl Kuras
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Show Notes
At the dawn of 3D acceleration a battle was fought over who would control the APIs that would allow programmers to unlock the power of this new type of PC hardware. Would it be an open source community effort born of Silicon Graphics tech or would the industry juggernaut Microsoft win the day?
Our guests today, Servan Keondjian, lead architect of Direct3D and game development veteran Casey Muratori take us into those heady days, the zealous arguments and how it all panned out.
Recorded September 2022.
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Links: https://www.linkedin.com/in/servan-keondjian-a6b56/?originalSubdomain=uk https://twitter.com/servankeo http://servanlog.blogspot.com/p/training-history.html https://earthsim.tv/ https://twitter.com/cmuratori youtube.com/mollyrocket, https://twitch.tv/molly_rocket, https://computerenhance.com https://mollyrocket.com