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Three Moves Ahead 62: Gettysburg Scourge of War

Three Moves Ahead 62: Gettysburg Scourge of War

Another wargame show! Troy, Julian and Rob are joined by NorbSoft’s Norb Timpko and Jim Weaver to talk about Gettysburg: Scourge of War. Learn more than you ever wanted to know about how to make a civil war game. Why is the AI so recalcitrant? What a

Three Moves Ahead

April 27, 20100Explicit

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Show Notes

Another wargame show! Troy, Julian and Rob are joined by NorbSoft’s Norb Timpko and Jim Weaver to talk about Gettysburg: Scourge of War. Learn more than you ever wanted to know about how to make a civil war game. Why is the AI so recalcitrant? What are the lessons of leadership here? How do you make a map like this? And where do history and gameplay collide when the AI hasn’t read the books you have? <a class="liexternal" href="http://www.scourgeofwar.com/" target="_blank">Scourge of War: Gettysburg</a> <a class="liexternal" href="http://www.amazon.com/gp/product/1932714359?ie=UTF8&tag=flaofste-20&linkCode=as2&camp=1789&creative=9325&creativeASIN=1932714359" target="_blank">The Maps of Gettysburg : An Atlas of the Gettysburg Campaign, June 3 – July 13, 1863</a> <a class="liexternal" href="http://www.amazon.com/gp/product/B000EVQTXM?ie=UTF8&tag=flaofste-20&linkCode=as2&camp=1789&creative=9325&creativeASIN=B000EVQTXM" target="_blank">Buy Take Command 2nd Manassas</a>