Three Moves Ahead 31: Episode 31
Majesty 2 becomes the starting point about the pluses and minuses of surrendering control. Troy, Tom and Bruce talk about the origins of Majesty, other games with the detached czar motif and whether or not the game is repetitive. Listen as Bruce schools T
September 22, 20090Explicit
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Show Notes
Majesty 2 becomes the starting point about the pluses and minuses of
surrendering control. Troy, Tom and Bruce talk about the origins of
Majesty, other games with the detached czar motif and whether or not
the game is repetitive. Listen as Bruce schools Tom on the subtleties
of his new favorite game and find out which game Tom thinks is about
sex and death.
Also, listen to the worst contest ever.
<a class="liexternal" href="http://www.quartertothree.com/columns/geryk_analysis/majesty_1.shtml">Bruce Geryk’s original Majesty review</a>
<a class="liexternal" href="http://www.quartertothree.com/columns/geryk_analysis/majesty_a_1.shtml">Erik Wolpaw’s rebuttal</a>
<a class="liexternal" href="http://www.crispygamer.com/gamereviews/2009-09-15/majesty-2-the-fantasy-kingdom-sim-pc.aspx">Troy’s Majesty 2 review</a>
<a class="liexternal" href="http://fidgit.com/archives/2009/09/majesty_2_review.php">Tom’s Majesty 2 review</a>
<a class="liexternal" href="http://www.bay12games.com/dwarves/">Dwarf Fortress</a>
<a class="liexternal" href="http://fidgit.com/archives/2009/09/halo_3_odst_sulks_and_wanders.php">Tom on Halo 3:ODST’s Campaign</a> and <a class="liexternal" href="http://fidgit.com/archives/2009/09/firefight_mode_single-handedly.php">on the firefight mode.</a>